diff options
-rw-r--r-- | editor/connections_dialog.cpp | 127 | ||||
-rw-r--r-- | editor/connections_dialog.h | 12 | ||||
-rw-r--r-- | editor/scene_tree_editor.cpp | 34 | ||||
-rw-r--r-- | editor/scene_tree_editor.h | 4 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 7 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 1 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 7 |
7 files changed, 152 insertions, 40 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 045158504a..685c5de76c 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -37,6 +37,25 @@ #include "scene/gui/label.h" #include "scene/gui/popup_menu.h" +static Node *_find_first_script(Node *p_root, Node *p_node) { + if (p_node != p_root && p_node->get_owner() != p_root) { + return NULL; + } + if (!p_node->get_script().is_null()) { + return p_node; + } + + for (int i = 0; i < p_node->get_child_count(); i++) { + + Node *ret = _find_first_script(p_root, p_node->get_child(i)); + if (ret) { + return ret; + } + } + + return NULL; +} + class ConnectDialogBinds : public Object { GDCLASS(ConnectDialogBinds, Object); @@ -122,17 +141,8 @@ void ConnectDialog::_tree_node_selected() { Node *current = tree->get_selected(); - if (!current) { - make_callback->hide(); - return; - } - - if (current->get_script().is_null()) - make_callback->hide(); - else - make_callback->show(); - - dst_path->set_text(source->get_path_to(current)); + dst_path = source->get_path_to(current); + get_ok()->set_disabled(false); } /* @@ -195,6 +205,7 @@ void ConnectDialog::_notification(int p_what) { void ConnectDialog::_bind_methods() { + ClassDB::bind_method("_advanced_pressed", &ConnectDialog::_advanced_pressed); ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed); ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected); ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind); @@ -215,7 +226,7 @@ StringName ConnectDialog::get_signal_name() const { NodePath ConnectDialog::get_dst_path() const { - return dst_path->get_text(); + return dst_path; } void ConnectDialog::set_dst_node(Node *p_node) { @@ -272,8 +283,13 @@ void ConnectDialog::init(Connection c, bool bEdit) { tree->set_selected(NULL); tree->set_marked(source, true); - set_dst_node(static_cast<Node *>(c.target)); - set_dst_method(c.method); + if (c.target) { + get_ok()->set_disabled(false); + set_dst_node(static_cast<Node *>(c.target)); + set_dst_method(c.method); + } else { + get_ok()->set_disabled(true); + } bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED; bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT; @@ -288,6 +304,36 @@ void ConnectDialog::init(Connection c, bool bEdit) { bEditMode = bEdit; } +void ConnectDialog::popup_dialog(const String &p_for_signal, bool p_advanced) { + + advanced->set_pressed(p_advanced); + from_signal->set_text(p_for_signal); + error_label->add_color_override("font_color", get_color("error_color", "Editor")); + + if (p_advanced) { + + popup_centered(Size2(900, 500) * EDSCALE); + connect_to_label->set_text("Connect to Node:"); + tree->set_connect_to_script_mode(false); + error_label->hide(); + } else { + popup_centered(Size2(700, 500) * EDSCALE); + connect_to_label->set_text("Connect to Script:"); + tree->set_connect_to_script_mode(true); + + if (!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root())) { + error_label->show(); + } else { + error_label->hide(); + } + } +} + +void ConnectDialog::_advanced_pressed() { + vbc_right->set_visible(advanced->is_pressed()); + popup_dialog(from_signal->get_text(), advanced->is_pressed()); +} + ConnectDialog::ConnectDialog() { VBoxContainer *vbc = memnew(VBoxContainer); @@ -301,15 +347,27 @@ ConnectDialog::ConnectDialog() { main_hb->add_child(vbc_left); vbc_left->set_h_size_flags(SIZE_EXPAND_FILL); + from_signal = memnew(LineEdit); + from_signal->set_editable(false); + vbc_left->add_margin_child(TTR("From Signal:"), from_signal); + tree = memnew(SceneTreeEditor(false)); tree->get_scene_tree()->connect("item_activated", this, "_ok"); tree->connect("node_selected", this, "_tree_node_selected"); + tree->set_connect_to_script_mode(true); - vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true); + Node *mc = vbc_left->add_margin_child(TTR("Connect To Script:"), tree, true); + connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1)); - VBoxContainer *vbc_right = memnew(VBoxContainer); + error_label = memnew(Label); + error_label->set_text(TTR("Scene does not contain any script.")); + vbc_left->add_child(error_label); + error_label->hide(); + + vbc_right = memnew(VBoxContainer); main_hb->add_child(vbc_right); vbc_right->set_h_size_flags(SIZE_EXPAND_FILL); + vbc_right->hide(); HBoxContainer *add_bind_hb = memnew(HBoxContainer); @@ -347,16 +405,18 @@ ConnectDialog::ConnectDialog() { vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true); - dst_path = memnew(LineEdit); - vbc->add_margin_child(TTR("Path to Node:"), dst_path); - HBoxContainer *dstm_hb = memnew(HBoxContainer); - vbc->add_margin_child("Method In Node:", dstm_hb); + vbc_left->add_margin_child("Method to Create:", dstm_hb); dst_method = memnew(LineEdit); dst_method->set_h_size_flags(SIZE_EXPAND_FILL); dstm_hb->add_child(dst_method); + advanced = memnew(CheckBox); + dstm_hb->add_child(advanced); + advanced->set_text(TTR("Advanced..")); + advanced->connect("pressed", this, "_advanced_pressed"); + /* dst_method_list = memnew( MenuButton ); dst_method_list->set_text("List..."); @@ -368,19 +428,13 @@ ConnectDialog::ConnectDialog() { dst_method_list->set_end( Point2( 15,39 ) ); */ - make_callback = memnew(CheckButton); - make_callback->set_toggle_mode(true); - make_callback->set_pressed(EDITOR_DEF("text_editor/tools/create_signal_callbacks", true)); - make_callback->set_text(TTR("Make Function")); - dstm_hb->add_child(make_callback); - deferred = memnew(CheckButton); deferred->set_text(TTR("Deferred")); - dstm_hb->add_child(deferred); + vbc_right->add_child(deferred); oneshot = memnew(CheckButton); oneshot->set_text(TTR("Oneshot")); - dstm_hb->add_child(oneshot); + vbc_right->add_child(oneshot); set_as_toplevel(true); @@ -429,7 +483,8 @@ void ConnectionsDock::_make_or_edit_connection() { bool oshot = connect_dialog->get_oneshot(); cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0); - bool add_script_function = connect_dialog->get_make_callback(); + //conditions to add function, must have a script and must have a method + bool add_script_function = !target->get_script().is_null() && !ClassDB::has_method(target->get_class(), cToMake.method); PoolStringArray script_function_args; if (add_script_function) { // pick up args here before "it" is deleted by update_tree @@ -568,6 +623,7 @@ bool ConnectionsDock::_is_item_signal(TreeItem &item) { /* Open connection dialog with TreeItem data to CREATE a brand-new connection. */ + void ConnectionsDock::_open_connection_dialog(TreeItem &item) { String signal = item.get_metadata(0).operator Dictionary()["name"]; @@ -590,6 +646,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) { } Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode; + if (!dst_node || dst_node->get_script().is_null()) { + dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()); + } + StringName dst_method = "_on_" + midname + "_" + signal; Connection c; @@ -598,9 +658,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) { c.target = dst_node; c.method = dst_method; + //connect_dialog->set_title(TTR("Connect Signal: ") + signalname); + connect_dialog->popup_dialog(signalname, false); connect_dialog->init(c); - connect_dialog->set_title(TTR("Connect Signal: ") + signalname); - connect_dialog->popup_centered_ratio(); + connect_dialog->set_title(TTR("Connect a Signal to a Method")); } /* @@ -612,9 +673,9 @@ void ConnectionsDock::_open_connection_dialog(Connection cToEdit) { Node *dst = static_cast<Node *>(cToEdit.target); if (src && dst) { - connect_dialog->init(cToEdit, true); - connect_dialog->set_title(TTR("Edit Connection: ") + cToEdit.signal); + connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal); connect_dialog->popup_centered_ratio(); + connect_dialog->init(cToEdit, true); } } diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h index 0e7e172ebb..59fe6dacfe 100644 --- a/editor/connections_dialog.h +++ b/editor/connections_dialog.h @@ -53,12 +53,15 @@ class ConnectDialog : public ConfirmationDialog { GDCLASS(ConnectDialog, ConfirmationDialog); + Label *connect_to_label; + LineEdit *from_signal; Node *source; StringName signal; - LineEdit *dst_path; LineEdit *dst_method; ConnectDialogBinds *cdbinds; bool bEditMode; + NodePath dst_path; + VBoxContainer *vbc_right; SceneTreeEditor *tree; ConfirmationDialog *error; @@ -66,13 +69,16 @@ class ConnectDialog : public ConfirmationDialog { OptionButton *type_list; CheckButton *deferred; CheckButton *oneshot; - CheckButton *make_callback; + CheckBox *advanced; + + Label *error_label; void ok_pressed(); void _cancel_pressed(); void _tree_node_selected(); void _add_bind(); void _remove_bind(); + void _advanced_pressed(); protected: void _notification(int p_what); @@ -87,13 +93,13 @@ public: void set_dst_method(const StringName &p_method); Vector<Variant> get_binds() const; - bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); } bool get_deferred() const; bool get_oneshot() const; bool is_editing() const; void init(Connection c, bool bEdit = false); + void popup_dialog(const String &p_for_signal, bool p_advanced); ConnectDialog(); ~ConnectDialog(); }; diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index c023c41747..42272d0e6e 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -48,6 +48,9 @@ Node *SceneTreeEditor::get_scene_node() { void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) { + if (connect_to_script_mode) { + return; //dont do anything in this mode + } TreeItem *item = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!item); @@ -190,7 +193,25 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->set_icon(0, icon); item->set_metadata(0, p_node->get_path()); - if (part_of_subscene) { + if (connect_to_script_mode) { + Color accent = get_color("accent_color", "Editor"); + + if (!p_node->get_script().is_null()) { + //has script + item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT); + } else { + //has no script + item->set_custom_color(0, get_color("disabled_font_color", "Editor")); + item->set_selectable(0, false); + accent.a *= 0.7; + } + + if (marked.has(p_node)) { + item->set_text(0, String(p_node->get_name()) + " " + TTR("(Connecting From)")); + + item->set_custom_color(0, accent); + } + } else if (part_of_subscene) { //item->set_selectable(0,marked_selectable); if (valid_types.size() == 0) { @@ -199,7 +220,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } else if (marked.has(p_node)) { - item->set_selectable(0, marked_selectable); + if (!connect_to_script_mode) { + item->set_selectable(0, marked_selectable); + } item->set_custom_color(0, get_color("error_color", "Editor")); } else if (!marked_selectable && !marked_children_selectable) { @@ -620,6 +643,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { item->set_as_cursor(0); selected = p_node; tree->ensure_cursor_is_visible(); + } else { if (!p_node) selected = NULL; @@ -974,6 +998,11 @@ void SceneTreeEditor::_warning_changed(Node *p_for_node) { update_timer->start(); } +void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) { + connect_to_script_mode = p_enable; + update_tree(); +} + void SceneTreeEditor::_bind_methods() { ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed); @@ -1016,6 +1045,7 @@ void SceneTreeEditor::_bind_methods() { SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) { + connect_to_script_mode = false; undo_redo = NULL; tree_dirty = true; selected = NULL; diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index aa4d4dd58a..9158c4aa48 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -67,6 +67,8 @@ class SceneTreeEditor : public Control { AcceptDialog *error; AcceptDialog *warning; + bool connect_to_script_mode; + int blocked; void _compute_hash(Node *p_node, uint64_t &hash); @@ -151,6 +153,8 @@ public: void update_tree() { _update_tree(); } + void set_connect_to_script_mode(bool p_enable); + Tree *get_scene_tree() { return tree; } SceneTreeEditor(bool p_label = true, bool p_can_rename = false, bool p_can_open_instance = false); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 9acf8d40c9..39a0b0aaf2 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -590,6 +590,12 @@ void TextEdit::_notification(int p_what) { } } break; case NOTIFICATION_DRAW: { + + if (first_draw) { + //size may not be the final one, so attempts to ensure cursor was visible may have failed + adjust_viewport_to_cursor(); + first_draw = false; + } Size2 size = get_size(); if ((!has_focus() && !menu->has_focus()) || !window_has_focus) { draw_caret = false; @@ -6356,6 +6362,7 @@ TextEdit::TextEdit() { menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z); menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z); menu->connect("id_pressed", this, "menu_option"); + first_draw = true; } TextEdit::~TextEdit() { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 33f0a3f45d..96b409c6d4 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -275,6 +275,7 @@ private: int wrap_at; int wrap_right_offset; + bool first_draw; bool setting_row; bool draw_tabs; bool override_selected_font_color; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 7f00e7bd24..92f7d6b588 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3388,10 +3388,13 @@ void Tree::ensure_cursor_is_visible() { int h = compute_item_height(selected) + cache.vseparation; int screenh = get_size().height - h_scroll->get_combined_minimum_size().height; - if (ofs + h > v_scroll->get_value() + screenh) + if (h > screenh) { //screen size is too small, maybe it was not resized yet. + v_scroll->set_value(ofs); + } else if (ofs + h > v_scroll->get_value() + screenh) { v_scroll->call_deferred("set_value", ofs - screenh + h); - else if (ofs < v_scroll->get_value()) + } else if (ofs < v_scroll->get_value()) { v_scroll->set_value(ofs); + } } int Tree::get_pressed_button() const { |