summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--editor/connections_dialog.cpp127
-rw-r--r--editor/connections_dialog.h12
-rw-r--r--editor/scene_tree_editor.cpp34
-rw-r--r--editor/scene_tree_editor.h4
-rw-r--r--scene/gui/text_edit.cpp7
-rw-r--r--scene/gui/text_edit.h1
-rw-r--r--scene/gui/tree.cpp7
7 files changed, 152 insertions, 40 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 045158504a..685c5de76c 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -37,6 +37,25 @@
#include "scene/gui/label.h"
#include "scene/gui/popup_menu.h"
+static Node *_find_first_script(Node *p_root, Node *p_node) {
+ if (p_node != p_root && p_node->get_owner() != p_root) {
+ return NULL;
+ }
+ if (!p_node->get_script().is_null()) {
+ return p_node;
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+
+ Node *ret = _find_first_script(p_root, p_node->get_child(i));
+ if (ret) {
+ return ret;
+ }
+ }
+
+ return NULL;
+}
+
class ConnectDialogBinds : public Object {
GDCLASS(ConnectDialogBinds, Object);
@@ -122,17 +141,8 @@ void ConnectDialog::_tree_node_selected() {
Node *current = tree->get_selected();
- if (!current) {
- make_callback->hide();
- return;
- }
-
- if (current->get_script().is_null())
- make_callback->hide();
- else
- make_callback->show();
-
- dst_path->set_text(source->get_path_to(current));
+ dst_path = source->get_path_to(current);
+ get_ok()->set_disabled(false);
}
/*
@@ -195,6 +205,7 @@ void ConnectDialog::_notification(int p_what) {
void ConnectDialog::_bind_methods() {
+ ClassDB::bind_method("_advanced_pressed", &ConnectDialog::_advanced_pressed);
ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
@@ -215,7 +226,7 @@ StringName ConnectDialog::get_signal_name() const {
NodePath ConnectDialog::get_dst_path() const {
- return dst_path->get_text();
+ return dst_path;
}
void ConnectDialog::set_dst_node(Node *p_node) {
@@ -272,8 +283,13 @@ void ConnectDialog::init(Connection c, bool bEdit) {
tree->set_selected(NULL);
tree->set_marked(source, true);
- set_dst_node(static_cast<Node *>(c.target));
- set_dst_method(c.method);
+ if (c.target) {
+ get_ok()->set_disabled(false);
+ set_dst_node(static_cast<Node *>(c.target));
+ set_dst_method(c.method);
+ } else {
+ get_ok()->set_disabled(true);
+ }
bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
@@ -288,6 +304,36 @@ void ConnectDialog::init(Connection c, bool bEdit) {
bEditMode = bEdit;
}
+void ConnectDialog::popup_dialog(const String &p_for_signal, bool p_advanced) {
+
+ advanced->set_pressed(p_advanced);
+ from_signal->set_text(p_for_signal);
+ error_label->add_color_override("font_color", get_color("error_color", "Editor"));
+
+ if (p_advanced) {
+
+ popup_centered(Size2(900, 500) * EDSCALE);
+ connect_to_label->set_text("Connect to Node:");
+ tree->set_connect_to_script_mode(false);
+ error_label->hide();
+ } else {
+ popup_centered(Size2(700, 500) * EDSCALE);
+ connect_to_label->set_text("Connect to Script:");
+ tree->set_connect_to_script_mode(true);
+
+ if (!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root())) {
+ error_label->show();
+ } else {
+ error_label->hide();
+ }
+ }
+}
+
+void ConnectDialog::_advanced_pressed() {
+ vbc_right->set_visible(advanced->is_pressed());
+ popup_dialog(from_signal->get_text(), advanced->is_pressed());
+}
+
ConnectDialog::ConnectDialog() {
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -301,15 +347,27 @@ ConnectDialog::ConnectDialog() {
main_hb->add_child(vbc_left);
vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);
+ from_signal = memnew(LineEdit);
+ from_signal->set_editable(false);
+ vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
+
tree = memnew(SceneTreeEditor(false));
tree->get_scene_tree()->connect("item_activated", this, "_ok");
tree->connect("node_selected", this, "_tree_node_selected");
+ tree->set_connect_to_script_mode(true);
- vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true);
+ Node *mc = vbc_left->add_margin_child(TTR("Connect To Script:"), tree, true);
+ connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1));
- VBoxContainer *vbc_right = memnew(VBoxContainer);
+ error_label = memnew(Label);
+ error_label->set_text(TTR("Scene does not contain any script."));
+ vbc_left->add_child(error_label);
+ error_label->hide();
+
+ vbc_right = memnew(VBoxContainer);
main_hb->add_child(vbc_right);
vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
+ vbc_right->hide();
HBoxContainer *add_bind_hb = memnew(HBoxContainer);
@@ -347,16 +405,18 @@ ConnectDialog::ConnectDialog() {
vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
- dst_path = memnew(LineEdit);
- vbc->add_margin_child(TTR("Path to Node:"), dst_path);
-
HBoxContainer *dstm_hb = memnew(HBoxContainer);
- vbc->add_margin_child("Method In Node:", dstm_hb);
+ vbc_left->add_margin_child("Method to Create:", dstm_hb);
dst_method = memnew(LineEdit);
dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
dstm_hb->add_child(dst_method);
+ advanced = memnew(CheckBox);
+ dstm_hb->add_child(advanced);
+ advanced->set_text(TTR("Advanced.."));
+ advanced->connect("pressed", this, "_advanced_pressed");
+
/*
dst_method_list = memnew( MenuButton );
dst_method_list->set_text("List...");
@@ -368,19 +428,13 @@ ConnectDialog::ConnectDialog() {
dst_method_list->set_end( Point2( 15,39 ) );
*/
- make_callback = memnew(CheckButton);
- make_callback->set_toggle_mode(true);
- make_callback->set_pressed(EDITOR_DEF("text_editor/tools/create_signal_callbacks", true));
- make_callback->set_text(TTR("Make Function"));
- dstm_hb->add_child(make_callback);
-
deferred = memnew(CheckButton);
deferred->set_text(TTR("Deferred"));
- dstm_hb->add_child(deferred);
+ vbc_right->add_child(deferred);
oneshot = memnew(CheckButton);
oneshot->set_text(TTR("Oneshot"));
- dstm_hb->add_child(oneshot);
+ vbc_right->add_child(oneshot);
set_as_toplevel(true);
@@ -429,7 +483,8 @@ void ConnectionsDock::_make_or_edit_connection() {
bool oshot = connect_dialog->get_oneshot();
cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
- bool add_script_function = connect_dialog->get_make_callback();
+ //conditions to add function, must have a script and must have a method
+ bool add_script_function = !target->get_script().is_null() && !ClassDB::has_method(target->get_class(), cToMake.method);
PoolStringArray script_function_args;
if (add_script_function) {
// pick up args here before "it" is deleted by update_tree
@@ -568,6 +623,7 @@ bool ConnectionsDock::_is_item_signal(TreeItem &item) {
/*
Open connection dialog with TreeItem data to CREATE a brand-new connection.
*/
+
void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
String signal = item.get_metadata(0).operator Dictionary()["name"];
@@ -590,6 +646,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
}
Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
+ if (!dst_node || dst_node->get_script().is_null()) {
+ dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root());
+ }
+
StringName dst_method = "_on_" + midname + "_" + signal;
Connection c;
@@ -598,9 +658,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
c.target = dst_node;
c.method = dst_method;
+ //connect_dialog->set_title(TTR("Connect Signal: ") + signalname);
+ connect_dialog->popup_dialog(signalname, false);
connect_dialog->init(c);
- connect_dialog->set_title(TTR("Connect Signal: ") + signalname);
- connect_dialog->popup_centered_ratio();
+ connect_dialog->set_title(TTR("Connect a Signal to a Method"));
}
/*
@@ -612,9 +673,9 @@ void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
Node *dst = static_cast<Node *>(cToEdit.target);
if (src && dst) {
- connect_dialog->init(cToEdit, true);
- connect_dialog->set_title(TTR("Edit Connection: ") + cToEdit.signal);
+ connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal);
connect_dialog->popup_centered_ratio();
+ connect_dialog->init(cToEdit, true);
}
}
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 0e7e172ebb..59fe6dacfe 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -53,12 +53,15 @@ class ConnectDialog : public ConfirmationDialog {
GDCLASS(ConnectDialog, ConfirmationDialog);
+ Label *connect_to_label;
+ LineEdit *from_signal;
Node *source;
StringName signal;
- LineEdit *dst_path;
LineEdit *dst_method;
ConnectDialogBinds *cdbinds;
bool bEditMode;
+ NodePath dst_path;
+ VBoxContainer *vbc_right;
SceneTreeEditor *tree;
ConfirmationDialog *error;
@@ -66,13 +69,16 @@ class ConnectDialog : public ConfirmationDialog {
OptionButton *type_list;
CheckButton *deferred;
CheckButton *oneshot;
- CheckButton *make_callback;
+ CheckBox *advanced;
+
+ Label *error_label;
void ok_pressed();
void _cancel_pressed();
void _tree_node_selected();
void _add_bind();
void _remove_bind();
+ void _advanced_pressed();
protected:
void _notification(int p_what);
@@ -87,13 +93,13 @@ public:
void set_dst_method(const StringName &p_method);
Vector<Variant> get_binds() const;
- bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); }
bool get_deferred() const;
bool get_oneshot() const;
bool is_editing() const;
void init(Connection c, bool bEdit = false);
+ void popup_dialog(const String &p_for_signal, bool p_advanced);
ConnectDialog();
~ConnectDialog();
};
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index c023c41747..42272d0e6e 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -48,6 +48,9 @@ Node *SceneTreeEditor::get_scene_node() {
void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
+ if (connect_to_script_mode) {
+ return; //dont do anything in this mode
+ }
TreeItem *item = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND(!item);
@@ -190,7 +193,25 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
item->set_icon(0, icon);
item->set_metadata(0, p_node->get_path());
- if (part_of_subscene) {
+ if (connect_to_script_mode) {
+ Color accent = get_color("accent_color", "Editor");
+
+ if (!p_node->get_script().is_null()) {
+ //has script
+ item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT);
+ } else {
+ //has no script
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ item->set_selectable(0, false);
+ accent.a *= 0.7;
+ }
+
+ if (marked.has(p_node)) {
+ item->set_text(0, String(p_node->get_name()) + " " + TTR("(Connecting From)"));
+
+ item->set_custom_color(0, accent);
+ }
+ } else if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
if (valid_types.size() == 0) {
@@ -199,7 +220,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
} else if (marked.has(p_node)) {
- item->set_selectable(0, marked_selectable);
+ if (!connect_to_script_mode) {
+ item->set_selectable(0, marked_selectable);
+ }
item->set_custom_color(0, get_color("error_color", "Editor"));
} else if (!marked_selectable && !marked_children_selectable) {
@@ -620,6 +643,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
item->set_as_cursor(0);
selected = p_node;
tree->ensure_cursor_is_visible();
+
} else {
if (!p_node)
selected = NULL;
@@ -974,6 +998,11 @@ void SceneTreeEditor::_warning_changed(Node *p_for_node) {
update_timer->start();
}
+void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
+ connect_to_script_mode = p_enable;
+ update_tree();
+}
+
void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
@@ -1016,6 +1045,7 @@ void SceneTreeEditor::_bind_methods() {
SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) {
+ connect_to_script_mode = false;
undo_redo = NULL;
tree_dirty = true;
selected = NULL;
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index aa4d4dd58a..9158c4aa48 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -67,6 +67,8 @@ class SceneTreeEditor : public Control {
AcceptDialog *error;
AcceptDialog *warning;
+ bool connect_to_script_mode;
+
int blocked;
void _compute_hash(Node *p_node, uint64_t &hash);
@@ -151,6 +153,8 @@ public:
void update_tree() { _update_tree(); }
+ void set_connect_to_script_mode(bool p_enable);
+
Tree *get_scene_tree() { return tree; }
SceneTreeEditor(bool p_label = true, bool p_can_rename = false, bool p_can_open_instance = false);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 9acf8d40c9..39a0b0aaf2 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -590,6 +590,12 @@ void TextEdit::_notification(int p_what) {
}
} break;
case NOTIFICATION_DRAW: {
+
+ if (first_draw) {
+ //size may not be the final one, so attempts to ensure cursor was visible may have failed
+ adjust_viewport_to_cursor();
+ first_draw = false;
+ }
Size2 size = get_size();
if ((!has_focus() && !menu->has_focus()) || !window_has_focus) {
draw_caret = false;
@@ -6356,6 +6362,7 @@ TextEdit::TextEdit() {
menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
menu->connect("id_pressed", this, "menu_option");
+ first_draw = true;
}
TextEdit::~TextEdit() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 33f0a3f45d..96b409c6d4 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -275,6 +275,7 @@ private:
int wrap_at;
int wrap_right_offset;
+ bool first_draw;
bool setting_row;
bool draw_tabs;
bool override_selected_font_color;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 7f00e7bd24..92f7d6b588 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3388,10 +3388,13 @@ void Tree::ensure_cursor_is_visible() {
int h = compute_item_height(selected) + cache.vseparation;
int screenh = get_size().height - h_scroll->get_combined_minimum_size().height;
- if (ofs + h > v_scroll->get_value() + screenh)
+ if (h > screenh) { //screen size is too small, maybe it was not resized yet.
+ v_scroll->set_value(ofs);
+ } else if (ofs + h > v_scroll->get_value() + screenh) {
v_scroll->call_deferred("set_value", ofs - screenh + h);
- else if (ofs < v_scroll->get_value())
+ } else if (ofs < v_scroll->get_value()) {
v_scroll->set_value(ofs);
+ }
}
int Tree::get_pressed_button() const {