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-rw-r--r--doc/classes/PackedScene.xml10
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 3940995936..80ef3afdb1 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="PackedScene" inherits="Resource" category="Core" version="3.0-beta">
<brief_description>
+ An abstraction of a serialized scene.
</brief_description>
<description>
+ A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
TODO: explain ownership, and that node does not need to own itself
</description>
<tutorials>
@@ -14,12 +16,14 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the scene file has nodes.
</description>
</method>
<method name="get_state">
<return type="SceneState">
</return>
<description>
+ Returns the [code]SceneState[/code] representing the scene file contents.
</description>
</method>
<method name="instance" qualifiers="const">
@@ -28,6 +32,7 @@
<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0">
</argument>
<description>
+ Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Object.NOTIFICATION_INSTANCED] notification on the root node.
</description>
</method>
<method name="pack">
@@ -42,14 +47,19 @@
</methods>
<members>
<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene">
+ A dictionary representation of the scene contents.
+ Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
</member>
</members>
<constants>
<constant name="GEN_EDIT_STATE_DISABLED" value="0" enum="GenEditState">
+ If passed to [method instance], blocks edits to the scene state.
</constant>
<constant name="GEN_EDIT_STATE_INSTANCE" value="1" enum="GenEditState">
+ If passed to [method instance], provides local scene resources to the local scene. Requires tools compiled.
</constant>
<constant name="GEN_EDIT_STATE_MAIN" value="2" enum="GenEditState">
+ If passed to [method instance], provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled.
</constant>
</constants>
</class>