summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--drivers/gl_context/context_gl.cpp2
-rw-r--r--drivers/gl_context/context_gl.h2
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp62
-rw-r--r--platform/android/detect.py2
-rw-r--r--platform/android/export/export.cpp9
-rw-r--r--platform/android/globals/global_defaults.cpp8
-rw-r--r--platform/android/godot_android.cpp11
-rw-r--r--platform/haiku/detect.py2
-rw-r--r--platform/haiku/os_haiku.cpp6
-rw-r--r--platform/iphone/detect.py2
-rw-r--r--platform/iphone/globals/global_defaults.cpp7
-rw-r--r--platform/iphone/os_iphone.cpp2
-rw-r--r--platform/iphone/platform_config.h2
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/os_osx.mm8
-rw-r--r--platform/uwp/app.h1
-rw-r--r--platform/uwp/detect.py2
-rw-r--r--platform/uwp/os_uwp.cpp2
-rw-r--r--platform/windows/context_gl_win.cpp17
-rw-r--r--platform/windows/context_gl_win.h13
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/detect.py2
22 files changed, 32 insertions, 134 deletions
diff --git a/drivers/gl_context/context_gl.cpp b/drivers/gl_context/context_gl.cpp
index a453eef227..1581512369 100644
--- a/drivers/gl_context/context_gl.cpp
+++ b/drivers/gl_context/context_gl.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "context_gl.h"
-#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
ContextGL *ContextGL::singleton = NULL;
diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h
index 399657eb52..3496f2948c 100644
--- a/drivers/gl_context/context_gl.h
+++ b/drivers/gl_context/context_gl.h
@@ -30,7 +30,7 @@
#ifndef CONTEXT_GL_H
#define CONTEXT_GL_H
-#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
#include "typedefs.h"
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 42a253bc2d..308a18aa9d 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -149,13 +149,6 @@ void RasterizerCanvasGLES3::canvas_begin() {
storage->frame.clear_request = false;
}
- /*canvas_shader.unbind();
- canvas_shader.set_custom_shader(0);
- canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,false);
- canvas_shader.bind();
- canvas_shader.set_uniform(CanvasShaderGLES2::TEXTURE, 0);
- canvas_use_modulate=false;*/
-
reset_canvas();
state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_TEXTURE_RECT, true);
@@ -911,61 +904,6 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
}
}
-#if 0
-void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material,Shader* shader) {
-
- if (canvas_shader.bind())
- rebind_texpixel_size=true;
-
- if (material->shader_version!=shader->version) {
- //todo optimize uniforms
- material->shader_version=shader->version;
- }
-
- if (shader->has_texscreen && framebuffer.active) {
-
- int x = viewport.x;
- int y = window_size.height-(viewport.height+viewport.y);
-
- canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_SCREEN_MULT,Vector2(float(viewport.width)/framebuffer.width,float(viewport.height)/framebuffer.height));
- canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_SCREEN_CLAMP,Color(float(x)/framebuffer.width,float(y)/framebuffer.height,float(x+viewport.width)/framebuffer.width,float(y+viewport.height)/framebuffer.height));
- canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_TEX,max_texture_units-1);
- glActiveTexture(GL_TEXTURE0+max_texture_units-1);
- glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color);
- if (framebuffer.scale==1 && !canvas_texscreen_used) {
-#ifdef GLEW_ENABLED
- if (current_rt) {
- glReadBuffer(GL_COLOR_ATTACHMENT0);
- } else {
- glReadBuffer(GL_BACK);
- }
-#endif
- if (current_rt) {
- glCopyTexSubImage2D(GL_TEXTURE_2D,0,viewport.x,viewport.y,viewport.x,viewport.y,viewport.width,viewport.height);
- canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_SCREEN_CLAMP,Color(float(x)/framebuffer.width,float(viewport.y)/framebuffer.height,float(x+viewport.width)/framebuffer.width,float(y+viewport.height)/framebuffer.height));
- //window_size.height-(viewport.height+viewport.y)
- } else {
- glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,viewport.width,viewport.height);
- }
-
- canvas_texscreen_used=true;
- }
-
- glActiveTexture(GL_TEXTURE0);
-
- }
-
- if (shader->has_screen_uv) {
- canvas_shader.set_uniform(CanvasShaderGLES2::SCREEN_UV_MULT,Vector2(1.0/viewport.width,1.0/viewport.height));
- }
-
-
- uses_texpixel_size=shader->uses_texpixel_size;
-
-}
-
-#endif
-
void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) {
glDisable(GL_BLEND);
diff --git a/platform/android/detect.py b/platform/android/detect.py
index a3ada5cf51..bc67f6e6dc 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -205,7 +205,7 @@ def configure(env):
env.Append(CPPFLAGS=["-isystem", lib_sysroot + "/usr/include"])
env.Append(CPPFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split())
- env.Append(CPPFLAGS='-DNO_STATVFS -DGLES2_ENABLED'.split())
+ env.Append(CPPFLAGS='-DNO_STATVFS -DGLES_ENABLED'.split())
env['neon_enabled'] = False
if env['android_arch'] == 'x86':
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 79be1501a7..9945dc599b 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -945,16 +945,17 @@ public:
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- int api = p_preset->get("graphics/api");
+ // Reenable when a GLES 2.0 backend is readded
+ /*int api = p_preset->get("graphics/api");
if (api == 0)
r_features->push_back("etc");
- else
- r_features->push_back("etc2");
+ else*/
+ r_features->push_back("etc2");
}
virtual void get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));
+ /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), ""));
diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp
index c73b578154..0e1c17e9c8 100644
--- a/platform/android/globals/global_defaults.cpp
+++ b/platform/android/globals/global_defaults.cpp
@@ -31,12 +31,4 @@
#include "project_settings.h"
void register_android_global_defaults() {
-
- /* GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false);
- GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false);
- GLOBAL_DEF("display.Android/driver","GLES2");
- //GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
-
- ProjectSettings::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2"));
- */
}
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp
index 9d056bca7c..f9bcbadc24 100644
--- a/platform/android/godot_android.cpp
+++ b/platform/android/godot_android.cpp
@@ -29,24 +29,23 @@
/*************************************************************************/
#ifdef ANDROID_NATIVE_ACTIVITY
-#include <errno.h>
-#include <jni.h>
-
-#include <EGL/egl.h>
-#include <GLES2/gl2.h>
-
#include "engine.h"
#include "file_access_android.h"
#include "main/main.h"
#include "os_android.h"
#include "project_settings.h"
+
+#include <EGL/egl.h>
#include <android/log.h>
#include <android/sensor.h>
#include <android/window.h>
#include <android_native_app_glue.h>
+#include <errno.h>
+#include <jni.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
+
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "godot", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "godot", __VA_ARGS__))
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 50f9783dd2..7c62654ef6 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -67,7 +67,7 @@ def configure(env):
## Flags
env.Append(CPPPATH=['#platform/haiku'])
- env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
# env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index 0c34e39655..3af111faf3 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -76,7 +76,7 @@ int OS_Haiku::get_video_driver_count() const {
}
const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
@@ -106,7 +106,9 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_
context_gl->initialize();
context_gl->make_current();
- rasterizer = memnew(RasterizerGLES2);
+ /* Port to GLES 3 rasterizer */
+ //rasterizer = memnew(RasterizerGLES2);
+
#endif
visual_server = memnew(VisualServerRaster(rasterizer));
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index d426b478bf..4ea358f871 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -163,7 +163,7 @@ def configure(env):
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
- env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
+ env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
# TODO: Move that to opus module's config
if 'module_opus_enabled' in env and env['module_opus_enabled']:
diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp
index 4bdc716d6e..b81e6def3b 100644
--- a/platform/iphone/globals/global_defaults.cpp
+++ b/platform/iphone/globals/global_defaults.cpp
@@ -31,11 +31,4 @@
#include "project_settings.h"
void register_iphone_global_defaults() {
-
- /*GLOBAL_DEF("rasterizer.iOS/use_fragment_lighting",false);
- GLOBAL_DEF("rasterizer.iOS/fp16_framebuffer",false);
- GLOBAL_DEF("display.iOS/driver","GLES2");
- ProjectSettings::get_singleton()->set_custom_property_info("display.iOS/driver",PropertyInfo(Variant::STRING,"display.iOS/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2"));
- GLOBAL_DEF("display.iOS/use_cadisplaylink",true);
- */
}
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index d0865a35b9..62b7d93968 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -54,7 +54,7 @@ int OSIPhone::get_video_driver_count() const {
const char *OSIPhone::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
};
OSIPhone *OSIPhone::get_singleton() {
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index 54de66082e..7ff6e7a9a9 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <alloca.h>
-// #define GLES2_INCLUDE_H <ES2/gl.h>
+
#define GLES3_INCLUDE_H <ES3/gl.h>
#define PLATFORM_REFCOUNT
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index c24bd98bf6..ff7cf2ad2f 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -110,7 +110,7 @@ def configure(env):
## Flags
env.Append(CPPPATH=['#platform/osx'])
- env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
+ env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LIBS=['pthread'])
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 2e0e2620be..8703b8ff16 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -896,7 +896,7 @@ int OS_OSX::get_video_driver_count() const {
const char *OS_OSX::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
void OS_OSX::initialize_core() {
@@ -1066,8 +1066,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
zoomed = true;
/*** END OSX INITIALIZATION ***/
- /*** END OSX INITIALIZATION ***/
- /*** END OSX INITIALIZATION ***/
bool use_gl2 = p_video_driver != 1;
@@ -1077,16 +1075,12 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
- //rasterizer = instance_RasterizerGLES2();
- //visual_server = memnew( VisualServerRaster(rasterizer) );
-
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
visual_server->init();
- // visual_server->cursor_set_visible(false, 0);
AudioDriverManager::initialize(p_audio_driver);
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index e079fa9c9d..b812512a98 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -33,6 +33,7 @@
#include <wrl.h>
+// ANGLE doesn't provide a specific lib for GLES3, so we keep using GLES2
#include "GLES2/gl2.h"
#include "os_uwp.h"
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 434c597449..7cc8afff06 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -136,7 +136,7 @@ def configure(env):
env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
+ env.Append(CCFLAGS=['/DGLES_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index acb0ba4bca..978a56f64f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -69,7 +69,7 @@ int OSUWP::get_video_driver_count() const {
}
const char *OSUWP::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
Size2 OSUWP::get_window_size() const {
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index 8571f0dc65..81aa18dd23 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -27,25 +27,12 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
-
-//
-// C++ Implementation: context_gl_x11
-//
-// Description:
-//
-//
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
#include "context_gl_win.h"
-//#include "drivers/opengl/glwrapper.h"
-//#include "ctxgl_procaddr.h"
-
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_FLAGS_ARB 0x2094
diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h
index 0059cbc311..5a280b0d08 100644
--- a/platform/windows/context_gl_win.h
+++ b/platform/windows/context_gl_win.h
@@ -27,18 +27,9 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
-//
-// C++ Interface: context_gl_x11
-//
-// Description:
-//
-//
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
#ifndef CONTEXT_GL_WIN_H
#define CONTEXT_GL_WIN_H
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 0f62dbb9e8..97a3198d10 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -143,7 +143,7 @@ int OS_Windows::get_video_driver_count() const {
}
const char *OS_Windows::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
int OS_Windows::get_audio_driver_count() const {
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 6bd0ac8317..3d07851c4f 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -236,7 +236,7 @@ def configure(env):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/x11'])
- env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"):