diff options
-rw-r--r-- | editor/editor_plugin.cpp | 10 | ||||
-rw-r--r-- | editor/editor_plugin.h | 3 |
2 files changed, 13 insertions, 0 deletions
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index b3ac5e4ce5..16e60edda7 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -200,6 +200,14 @@ ScriptEditor *EditorInterface::get_script_editor() { return ScriptEditor::get_singleton(); } +void EditorInterface::select_file(const String &p_file) { + return EditorNode::get_singleton()->get_filesystem_dock()->select_file(p_file); +} + +String EditorInterface::get_selected_path() const { + return EditorNode::get_singleton()->get_filesystem_dock()->get_selected_path(); +} + void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property) { EditorNode::get_singleton()->push_item(p_obj, p_for_property); @@ -259,6 +267,8 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system); ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorInterface::get_editor_viewport); ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews); + ClassDB::bind_method(D_METHOD("select_file", "p_file"), &EditorInterface::select_file); + ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path); ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene); ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true)); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 4bfa1fa7cf..887e599208 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -76,6 +76,9 @@ public: Array get_open_scenes() const; ScriptEditor *get_script_editor(); + void select_file(const String &p_file); + String get_selected_path() const; + void inspect_object(Object *p_obj, const String &p_for_property = String()); EditorSelection *get_selection(); |