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-rw-r--r--scene/2d/canvas_item.cpp8
-rw-r--r--scene/2d/parallax_layer.cpp2
-rw-r--r--scene/main/canvas_layer.cpp40
-rw-r--r--scene/main/canvas_layer.h7
4 files changed, 30 insertions, 27 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 918fb1616f..2b89062181 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -412,7 +412,7 @@ void CanvasItem::_enter_canvas() {
RID canvas;
if (canvas_layer)
- canvas = canvas_layer->get_world_2d()->get_canvas();
+ canvas = canvas_layer->get_canvas();
else
canvas = get_viewport()->find_world_2d()->get_canvas();
@@ -860,7 +860,7 @@ RID CanvasItem::get_canvas() const {
ERR_FAIL_COND_V(!is_inside_tree(), RID());
if (canvas_layer)
- return canvas_layer->get_world_2d()->get_canvas();
+ return canvas_layer->get_canvas();
else
return get_viewport()->find_world_2d()->get_canvas();
}
@@ -881,9 +881,7 @@ Ref<World2D> CanvasItem::get_world_2d() const {
CanvasItem *tl = get_toplevel();
- if (tl->canvas_layer) {
- return tl->canvas_layer->get_world_2d();
- } else if (tl->get_viewport()) {
+ if (tl->get_viewport()) {
return tl->get_viewport()->find_world_2d();
} else {
return Ref<World2D>();
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 050f98b02b..584c2f2c85 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -72,7 +72,7 @@ void ParallaxLayer::_update_mirroring() {
ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
if (pb) {
- RID c = pb->get_world_2d()->get_canvas();
+ RID c = pb->get_canvas();
RID ci = get_canvas_item();
Point2 mirrorScale = mirroring * get_scale();
VisualServer::get_singleton()->canvas_set_item_mirroring(c, ci, mirrorScale);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 31d45d8e4c..8414210952 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -35,7 +35,7 @@ void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
+ VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
}
int CanvasLayer::get_layer() const {
@@ -48,7 +48,7 @@ void CanvasLayer::set_transform(const Transform2D &p_xform) {
transform = p_xform;
locrotscale_dirty = true;
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
Transform2D CanvasLayer::get_transform() const {
@@ -61,7 +61,7 @@ void CanvasLayer::_update_xform() {
transform.set_rotation_and_scale(rot, scale);
transform.set_origin(ofs);
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
void CanvasLayer::_update_locrotscale() {
@@ -133,11 +133,6 @@ Vector2 CanvasLayer::get_scale() const {
return scale;
}
-Ref<World2D> CanvasLayer::get_world_2d() const {
-
- return canvas;
-}
-
void CanvasLayer::_notification(int p_what) {
switch (p_what) {
@@ -153,14 +148,14 @@ void CanvasLayer::_notification(int p_what) {
ERR_FAIL_COND(!vp);
viewport = vp->get_viewport_rid();
- VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas->get_canvas());
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
+ VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
} break;
case NOTIFICATION_EXIT_TREE: {
- VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas->get_canvas());
+ VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
} break;
@@ -184,7 +179,7 @@ RID CanvasLayer::get_viewport() const {
void CanvasLayer::set_custom_viewport(Node *p_viewport) {
ERR_FAIL_NULL(p_viewport);
if (is_inside_tree()) {
- VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas->get_canvas());
+ VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
}
@@ -205,9 +200,9 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
viewport = vp->get_viewport_rid();
- VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas->get_canvas());
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
+ VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
}
@@ -225,6 +220,10 @@ int CanvasLayer::get_sort_index() {
return sort_index++;
}
+RID CanvasLayer::get_canvas() const {
+
+ return canvas;
+}
void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
@@ -248,7 +247,7 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasLayer::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
@@ -268,8 +267,13 @@ CanvasLayer::CanvasLayer() {
rot = 0;
locrotscale_dirty = false;
layer = 1;
- canvas = Ref<World2D>(memnew(World2D));
+ canvas = VS::get_singleton()->canvas_create();
custom_viewport = NULL;
custom_viewport_id = 0;
sort_index = 0;
}
+
+CanvasLayer::~CanvasLayer() {
+
+ VS::get_singleton()->free(canvas);
+}
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index c3352a6dba..aae23fbb12 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -45,7 +45,7 @@ class CanvasLayer : public Node {
real_t rot;
int layer;
Transform2D transform;
- Ref<World2D> canvas;
+ RID canvas;
ObjectID custom_viewport_id; // to check validity
Viewport *custom_viewport;
@@ -81,8 +81,6 @@ public:
void set_scale(const Size2 &p_scale);
Size2 get_scale() const;
- Ref<World2D> get_world_2d() const;
-
Size2 get_viewport_size() const;
RID get_viewport() const;
@@ -93,7 +91,10 @@ public:
void reset_sort_index();
int get_sort_index();
+ RID get_canvas() const;
+
CanvasLayer();
+ ~CanvasLayer();
};
#endif // CANVAS_LAYER_H