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-rw-r--r--core/object/script_language.h23
-rw-r--r--editor/editor_settings.cpp40
-rw-r--r--editor/plugin_config_dialog.cpp54
-rw-r--r--editor/script_create_dialog.cpp575
-rw-r--r--editor/script_create_dialog.h33
-rw-r--r--editor/template_builders.py95
-rw-r--r--modules/gdscript/SCsub2
-rw-r--r--modules/gdscript/editor_templates/CharacterBody2D/basic_movement.gd29
-rw-r--r--modules/gdscript/editor_templates/CharacterBody3D/basic_movement.gd32
-rw-r--r--modules/gdscript/editor_templates/EditorPlugin/plugin.gd11
-rw-r--r--modules/gdscript/editor_templates/EditorScript/basic_editor_script.gd7
-rw-r--r--modules/gdscript/editor_templates/Node/default.gd11
-rw-r--r--modules/gdscript/editor_templates/Object/empty.gd3
-rw-r--r--modules/gdscript/editor_templates/SCsub16
-rw-r--r--modules/gdscript/gdscript.cpp14
-rw-r--r--modules/gdscript/gdscript.h101
-rw-r--r--modules/gdscript/gdscript_editor.cpp91
-rw-r--r--modules/mono/SCsub2
-rw-r--r--modules/mono/csharp_script.cpp65
-rw-r--r--modules/mono/csharp_script.h4
-rw-r--r--modules/mono/editor_templates/CharacterBody2D/basic_movement.cs41
-rw-r--r--modules/mono/editor_templates/CharacterBody3D/basic_movement.cs44
-rw-r--r--modules/mono/editor_templates/EditorPlugin/plugin.cs19
-rw-r--r--modules/mono/editor_templates/EditorScript/basic_editor_script.cs14
-rw-r--r--modules/mono/editor_templates/Node/default.cs19
-rw-r--r--modules/mono/editor_templates/Object/empty.cs9
-rw-r--r--modules/mono/editor_templates/SCsub16
-rw-r--r--modules/visual_script/visual_script.cpp15
-rw-r--r--modules/visual_script/visual_script.h79
29 files changed, 940 insertions, 524 deletions
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 8d76cbf479..4754b01a07 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -274,13 +274,32 @@ public:
String message;
};
+ enum TemplateLocation {
+ TEMPLATE_BUILT_IN,
+ TEMPLATE_EDITOR,
+ TEMPLATE_PROJECT
+ };
+
+ struct ScriptTemplate {
+ String inherit = "Object";
+ String name;
+ String description;
+ String content;
+ int id = 0;
+ TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
+
+ String get_hash() const {
+ return itos(origin) + inherit + name;
+ }
+ };
+
void get_core_type_words(List<String> *p_core_type_words) const;
virtual void get_reserved_words(List<String> *p_words) const = 0;
virtual bool is_control_flow_keyword(String p_string) const = 0;
virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0;
- virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {}
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
+ virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) { return Vector<ScriptTemplate>(); }
virtual bool is_using_templates() { return false; }
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0;
virtual String validate_path(const String &p_path) const { return ""; }
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1ac1d6f048..fabf497d9c 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -781,43 +781,6 @@ bool EditorSettings::_is_default_text_editor_theme(String p_theme_name) {
return p_theme_name == "default" || p_theme_name == "godot 2" || p_theme_name == "custom";
}
-static Dictionary _get_builtin_script_templates() {
- Dictionary templates;
-
- // No Comments
- templates["no_comments.gd"] =
- "extends %BASE%\n"
- "\n"
- "\n"
- "func _ready()%VOID_RETURN%:\n"
- "%TS%pass\n";
-
- // Empty
- templates["empty.gd"] =
- "extends %BASE%"
- "\n"
- "\n";
-
- return templates;
-}
-
-static void _create_script_templates(const String &p_path) {
- Dictionary templates = _get_builtin_script_templates();
- List<Variant> keys;
- templates.get_key_list(&keys);
- FileAccessRef file = FileAccess::create(FileAccess::ACCESS_FILESYSTEM);
- DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- dir->change_dir(p_path);
- for (int i = 0; i < keys.size(); i++) {
- if (!dir->file_exists(keys[i])) {
- Error err = file->reopen(p_path.plus_file((String)keys[i]), FileAccess::WRITE);
- ERR_FAIL_COND(err != OK);
- file->store_string(templates[keys[i]]);
- file->close();
- }
- }
-}
-
// PUBLIC METHODS
EditorSettings *EditorSettings::get_singleton() {
@@ -852,10 +815,7 @@ void EditorSettings::create() {
}
if (EditorPaths::get_singleton()->are_paths_valid()) {
- _create_script_templates(EditorPaths::get_singleton()->get_config_dir().plus_file("script_templates"));
-
// Validate editor config file.
-
DirAccessRef dir = DirAccess::open(EditorPaths::get_singleton()->get_config_dir());
String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres";
config_file_path = EditorPaths::get_singleton()->get_config_dir().plus_file(config_file_name);
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index ad22aafb2b..e6e53d2e29 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -36,12 +36,6 @@
#include "editor/editor_plugin.h"
#include "editor/editor_scale.h"
#include "editor/project_settings_editor.h"
-#include "scene/gui/grid_container.h"
-
-#include "modules/modules_enabled.gen.h" // For gdscript.
-#ifdef MODULE_GDSCRIPT_ENABLED
-#include "modules/gdscript/gdscript.h"
-#endif
void PluginConfigDialog::_clear_fields() {
name_edit->set_text("");
@@ -76,42 +70,16 @@ void PluginConfigDialog::_on_confirmed() {
String lang_name = ScriptServer::get_language(lang_idx)->get_name();
Ref<Script> script;
-
- // TODO Use script templates. Right now, this code won't add the 'tool' annotation to other languages.
- // TODO Better support script languages with named classes (has_named_classes).
-
- // FIXME: It's hacky to have hardcoded access to the GDScript module here.
- // The editor code should not have to know what languages are enabled.
-#ifdef MODULE_GDSCRIPT_ENABLED
- if (lang_name == GDScriptLanguage::get_singleton()->get_name()) {
- // Hard-coded GDScript template to keep usability until we use script templates.
- Ref<Script> gdscript = memnew(GDScript);
- gdscript->set_source_code(
- "@tool\n"
- "extends EditorPlugin\n"
- "\n"
- "\n"
- "func _enter_tree()%VOID_RETURN%:\n"
- "%TS%pass\n"
- "\n"
- "\n"
- "func _exit_tree()%VOID_RETURN%:\n"
- "%TS%pass\n");
- GDScriptLanguage::get_singleton()->make_template("", "", gdscript);
- String script_path = path.plus_file(script_edit->get_text());
- gdscript->set_path(script_path);
- ResourceSaver::save(script_path, gdscript);
- script = gdscript;
- } else {
-#endif
- String script_path = path.plus_file(script_edit->get_text());
- String class_name = script_path.get_file().get_basename();
- script = ScriptServer::get_language(lang_idx)->get_template(class_name, "EditorPlugin");
- script->set_path(script_path);
- ResourceSaver::save(script_path, script);
-#ifdef MODULE_GDSCRIPT_ENABLED
+ String script_path = path.plus_file(script_edit->get_text());
+ String class_name = script_path.get_file().get_basename();
+ String template_content = "";
+ Vector<ScriptLanguage::ScriptTemplate> templates = ScriptServer::get_language(lang_idx)->get_built_in_templates("EditorPlugin");
+ if (templates.size() > 0) {
+ template_content = templates.get(0).content;
}
-#endif
+ script = ScriptServer::get_language(lang_idx)->make_template(template_content, class_name, "EditorPlugin");
+ script->set_path(script_path);
+ ResourceSaver::save(script_path, script);
emit_signal(SNAME("plugin_ready"), script.operator->(), active_edit->is_pressed() ? _to_absolute_plugin_path(subfolder_edit->get_text()) : "");
} else {
@@ -331,11 +299,9 @@ PluginConfigDialog::PluginConfigDialog() {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptLanguage *lang = ScriptServer::get_language(i);
script_option_edit->add_item(lang->get_name());
-#ifdef MODULE_GDSCRIPT_ENABLED
- if (lang == GDScriptLanguage::get_singleton()) {
+ if (lang->get_name() == "GDScript") {
default_lang = i;
}
-#endif
}
script_option_edit->select(default_lang);
grid->add_child(script_option_edit);
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 0e96a1d247..a1e3f5aabe 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
-#include "core/object/script_language.h"
#include "core/string/string_builder.h"
#include "editor/create_dialog.h"
#include "editor/editor_node.h"
@@ -45,17 +44,16 @@ void ScriptCreateDialog::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- String lang = ScriptServer::get_language(i)->get_type();
- Ref<Texture2D> lang_icon = get_theme_icon(lang, SNAME("EditorIcons"));
- if (lang_icon.is_valid()) {
- language_menu->set_item_icon(i, lang_icon);
+ Ref<Texture2D> language_icon = get_theme_icon(ScriptServer::get_language(i)->get_type(), SNAME("EditorIcons"));
+ if (language_icon.is_valid()) {
+ language_menu->set_item_icon(i, language_icon);
}
}
- String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
- if (!last_lang.is_empty()) {
+ String last_language = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
+ if (!last_language.is_empty()) {
for (int i = 0; i < language_menu->get_item_count(); i++) {
- if (language_menu->get_item_text(i) == last_lang) {
+ if (language_menu->get_item_text(i) == last_language) {
language_menu->select(i);
current_language = i;
break;
@@ -64,6 +62,10 @@ void ScriptCreateDialog::_notification(int p_what) {
} else {
language_menu->select(default_language);
}
+ if (EditorSettings::get_singleton()->has_meta("script_setup/use_script_templates")) {
+ is_using_templates = bool(EditorSettings::get_singleton()->get_meta("script_setup/use_script_templates"));
+ use_templates->set_pressed(is_using_templates);
+ }
path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
parent_browse_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
@@ -114,7 +116,7 @@ void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_
built_in_enabled = p_built_in_enabled;
load_enabled = p_load_enabled;
- _lang_changed(current_language);
+ _language_changed(current_language);
_class_name_changed("");
_path_changed(file_path->get_text());
}
@@ -145,8 +147,9 @@ bool ScriptCreateDialog::_validate_class(const String &p_string) {
for (int i = 0; i < p_string.length(); i++) {
if (i == 0) {
+ // Cannot start with a number.
if (p_string[0] >= '0' && p_string[0] <= '9') {
- return false; // no start with number plz
+ return false;
}
}
@@ -170,6 +173,10 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
return TTR("Filename is empty.");
}
+ if (!p.get_file().get_basename().is_valid_filename()) {
+ return TTR("Filename is invalid.");
+ }
+
p = ProjectSettings::get_singleton()->localize_path(p);
if (!p.begins_with("res://")) {
return TTR("Path is not local.");
@@ -178,11 +185,11 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (d->change_dir(p.get_base_dir()) != OK) {
memdelete(d);
- return TTR("Invalid base path.");
+ return TTR("Base path is invalid.");
}
memdelete(d);
- /* Does file already exist */
+ // Check if file exists.
DirAccess *f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (f->dir_exists(p)) {
memdelete(f);
@@ -193,11 +200,11 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
}
memdelete(f);
- /* Check file extension */
+ // Check file extension.
String extension = p.get_extension();
List<String> extensions;
- // get all possible extensions for script
+ // Get all possible extensions for script.
for (int l = 0; l < language_menu->get_item_count(); l++) {
ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
}
@@ -207,8 +214,6 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
int index = 0;
for (const String &E : extensions) {
if (E.nocasecmp_to(extension) == 0) {
- //FIXME (?) - changing language this way doesn't update controls, needs rework
- //language_menu->select(index); // change Language option by extension
found = true;
if (E == ScriptServer::get_language(language_menu->get_selected())->get_extension()) {
match = true;
@@ -222,16 +227,16 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
return TTR("Invalid extension.");
}
if (!match) {
- return TTR("Wrong extension chosen.");
+ return TTR("Extension doesn't match chosen language.");
}
- /* Let ScriptLanguage do custom validation */
+ // Let ScriptLanguage do custom validation.
String path_error = ScriptServer::get_language(language_menu->get_selected())->validate_path(p);
if (!path_error.is_empty()) {
return path_error;
}
- /* All checks passed */
+ // All checks passed.
return "";
}
@@ -244,40 +249,49 @@ String ScriptCreateDialog::_get_class_name() const {
}
void ScriptCreateDialog::_class_name_changed(const String &p_name) {
- if (_validate_class(class_name->get_text())) {
- is_class_name_valid = true;
- } else {
- is_class_name_valid = false;
- }
+ is_class_name_valid = _validate_class(class_name->get_text());
_update_dialog();
}
void ScriptCreateDialog::_parent_name_changed(const String &p_parent) {
- if (_validate_parent(parent_name->get_text())) {
- is_parent_name_valid = true;
- } else {
- is_parent_name_valid = false;
- }
+ is_parent_name_valid = _validate_parent(parent_name->get_text());
_update_dialog();
}
void ScriptCreateDialog::_template_changed(int p_template) {
- String selected_template = p_template == 0 ? "" : template_menu->get_item_text(p_template);
- EditorSettings::get_singleton()->set_project_metadata("script_setup", "last_selected_template", selected_template);
- if (p_template == 0) {
- //default
- script_template = "";
- return;
- }
- int selected_id = template_menu->get_selected_id();
-
- for (int i = 0; i < template_list.size(); i++) {
- const ScriptTemplateInfo &sinfo = template_list[i];
- if (sinfo.id == selected_id) {
- script_template = sinfo.dir.plus_file(sinfo.name + "." + sinfo.extension);
- break;
+ const ScriptLanguage::ScriptTemplate &sinfo = _get_current_template();
+ // Update last used dictionaries
+ if (is_using_templates && !parent_name->get_text().begins_with("\"res:")) {
+ if (sinfo.origin == ScriptLanguage::TemplateLocation::TEMPLATE_PROJECT) {
+ // Save the last used template for this node into the project dictionary.
+ Dictionary dic_templates_project = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary());
+ dic_templates_project[parent_name->get_text()] = sinfo.get_hash();
+ EditorSettings::get_singleton()->set_project_metadata("script_setup", "templates_dictionary", dic_templates_project);
+ } else {
+ // Save template into to editor dictionary (not a project template).
+ Dictionary dic_templates;
+ if (EditorSettings::get_singleton()->has_meta("script_setup/templates_dictionary")) {
+ dic_templates = (Dictionary)EditorSettings::get_singleton()->get_meta("script_setup/templates_dictionary");
+ }
+ dic_templates[parent_name->get_text()] = sinfo.get_hash();
+ EditorSettings::get_singleton()->set_meta("script_setup/templates_dictionary", dic_templates);
+ // Remove template from project dictionary as we last used an editor level template.
+ Dictionary dic_templates_project = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary());
+ if (dic_templates_project.has(parent_name->get_text())) {
+ dic_templates_project.erase(parent_name->get_text());
+ EditorSettings::get_singleton()->set_project_metadata("script_setup", "templates_dictionary", dic_templates_project);
+ }
}
}
+ // Update template label information.
+ String template_info = String::utf8("• ");
+ template_info += TTR("Template:");
+ template_info += " " + sinfo.name;
+ if (!sinfo.description.is_empty()) {
+ template_info += " - " + sinfo.description;
+ }
+ template_info_label->set_text(template_info);
+ template_info_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor")));
}
void ScriptCreateDialog::ok_pressed() {
@@ -287,6 +301,7 @@ void ScriptCreateDialog::ok_pressed() {
_load_exist();
}
+ EditorSettings::get_singleton()->save();
is_new_script_created = true;
_update_dialog();
}
@@ -295,18 +310,10 @@ void ScriptCreateDialog::_create_new() {
String cname_param = _get_class_name();
Ref<Script> scr;
- if (!script_template.is_empty()) {
- scr = ResourceLoader::load(script_template);
- if (scr.is_null()) {
- alert->set_text(vformat(TTR("Error loading template '%s'"), script_template));
- alert->popup_centered();
- return;
- }
- scr = scr->duplicate();
- ScriptServer::get_language(language_menu->get_selected())->make_template(cname_param, parent_name->get_text(), scr);
- } else {
- scr = ScriptServer::get_language(language_menu->get_selected())->get_template(cname_param, parent_name->get_text());
- }
+
+ const ScriptLanguage::ScriptTemplate sinfo = _get_current_template();
+
+ scr = ScriptServer::get_language(language_menu->get_selected())->make_template(sinfo.content, cname_param, parent_name->get_text());
if (has_named_classes) {
String cname = class_name->get_text();
@@ -345,8 +352,20 @@ void ScriptCreateDialog::_load_exist() {
hide();
}
-void ScriptCreateDialog::_lang_changed(int l) {
- ScriptLanguage *language = ScriptServer::get_language(l);
+Vector<String> ScriptCreateDialog::get_hierarchy(String p_object) const {
+ Vector<String> hierachy;
+ hierachy.append(p_object);
+
+ String parent_class = ClassDB::get_parent_class(p_object);
+ while (parent_class.is_valid_identifier()) {
+ hierachy.append(parent_class);
+ parent_class = ClassDB::get_parent_class(parent_class);
+ }
+ return hierachy;
+}
+
+void ScriptCreateDialog::_language_changed(int l) {
+ language = ScriptServer::get_language(l);
has_named_classes = language->has_named_classes();
can_inherit_from_file = language->can_inherit_from_file();
@@ -364,13 +383,13 @@ void ScriptCreateDialog::_lang_changed(int l) {
}
if (extension.length() == 0) {
- // add extension if none
+ // Add extension if none.
path += selected_ext;
_path_changed(path);
} else {
- // change extension by selected language
+ // Change extension by selected language.
List<String> extensions;
- // get all possible extensions for script
+ // Get all possible extensions for script.
for (int m = 0; m < language_menu->get_item_count(); m++) {
ScriptServer::get_language(m)->get_recognized_extensions(&extensions);
}
@@ -389,123 +408,12 @@ void ScriptCreateDialog::_lang_changed(int l) {
}
file_path->set_text(path);
- bool use_templates = language->is_using_templates();
- template_menu->set_disabled(!use_templates);
- template_menu->clear();
-
- if (use_templates) {
- _update_script_templates(language->get_extension());
-
- String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
- String last_template = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_template", "");
-
- template_menu->add_item(TTR("Default"));
-
- ScriptTemplateInfo *templates = template_list.ptrw();
-
- Vector<String> origin_names;
- origin_names.push_back(TTR("Project"));
- origin_names.push_back(TTR("Editor"));
- int cur_origin = -1;
-
- // Populate script template items previously sorted and now grouped by origin
- for (int i = 0; i < template_list.size(); i++) {
- if (int(templates[i].origin) != cur_origin) {
- template_menu->add_separator();
-
- String origin_name = origin_names[templates[i].origin];
-
- int last_index = template_menu->get_item_count() - 1;
- template_menu->set_item_text(last_index, origin_name);
-
- cur_origin = templates[i].origin;
- }
- String item_name = templates[i].name.capitalize();
- template_menu->add_item(item_name);
-
- int new_id = template_menu->get_item_count() - 1;
- templates[i].id = new_id;
- }
- // Disable overridden
- for (const KeyValue<String, Vector<int>> &E : template_overrides) {
- const Vector<int> &overrides = E.value;
-
- if (overrides.size() == 1) {
- continue; // doesn't override anything
- }
- const ScriptTemplateInfo &extended = template_list[overrides[0]];
-
- StringBuilder override_info;
- override_info += TTR("Overrides");
- override_info += ": ";
-
- for (int i = 1; i < overrides.size(); i++) {
- const ScriptTemplateInfo &overridden = template_list[overrides[i]];
-
- int disable_index = template_menu->get_item_index(overridden.id);
- template_menu->set_item_disabled(disable_index, true);
-
- override_info += origin_names[overridden.origin];
- if (i < overrides.size() - 1) {
- override_info += ", ";
- }
- }
- template_menu->set_item_icon(extended.id, get_theme_icon(SNAME("Override"), SNAME("EditorIcons")));
- template_menu->get_popup()->set_item_tooltip(extended.id, override_info.as_string());
- }
- // Reselect last selected template
- for (int i = 0; i < template_menu->get_item_count(); i++) {
- const String &ti = template_menu->get_item_text(i);
- if (language_menu->get_item_text(language_menu->get_selected()) == last_lang && last_template == ti) {
- template_menu->select(i);
- break;
- }
- }
- } else {
- template_menu->add_item(TTR("N/A"));
- script_template = "";
- }
-
- _template_changed(template_menu->get_selected());
EditorSettings::get_singleton()->set_project_metadata("script_setup", "last_selected_language", language_menu->get_item_text(language_menu->get_selected()));
_parent_name_changed(parent_name->get_text());
_update_dialog();
}
-void ScriptCreateDialog::_update_script_templates(const String &p_extension) {
- template_list.clear();
- template_overrides.clear();
-
- Vector<String> dirs;
-
- // Ordered from local to global for correct override mechanism
- dirs.push_back(EditorSettings::get_singleton()->get_project_script_templates_dir());
- dirs.push_back(EditorSettings::get_singleton()->get_script_templates_dir());
-
- for (int i = 0; i < dirs.size(); i++) {
- Vector<String> list = EditorSettings::get_singleton()->get_script_templates(p_extension, dirs[i]);
-
- for (int j = 0; j < list.size(); j++) {
- ScriptTemplateInfo sinfo;
- sinfo.origin = ScriptOrigin(i);
- sinfo.dir = dirs[i];
- sinfo.name = list[j];
- sinfo.extension = p_extension;
- template_list.push_back(sinfo);
-
- if (!template_overrides.has(sinfo.name)) {
- Vector<int> overrides;
- overrides.push_back(template_list.size() - 1); // first one
- template_overrides.insert(sinfo.name, overrides);
- } else {
- Vector<int> &overrides = template_overrides[sinfo.name];
- overrides.push_back(template_list.size() - 1);
- }
- }
- }
-}
-
void ScriptCreateDialog::_built_in_pressed() {
if (internal->is_pressed()) {
is_built_in = true;
@@ -517,6 +425,12 @@ void ScriptCreateDialog::_built_in_pressed() {
_update_dialog();
}
+void ScriptCreateDialog::_use_template_pressed() {
+ is_using_templates = use_templates->is_pressed();
+ EditorSettings::get_singleton()->set_meta("script_setup/use_script_templates", is_using_templates);
+ _update_dialog();
+}
+
void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
is_browsing_parent = browse_parent;
@@ -545,16 +459,16 @@ void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
}
void ScriptCreateDialog::_file_selected(const String &p_file) {
- String p = ProjectSettings::get_singleton()->localize_path(p_file);
+ String path = ProjectSettings::get_singleton()->localize_path(p_file);
if (is_browsing_parent) {
- parent_name->set_text("\"" + p + "\"");
+ parent_name->set_text("\"" + path + "\"");
_parent_name_changed(parent_name->get_text());
} else {
- file_path->set_text(p);
- _path_changed(p);
+ file_path->set_text(path);
+ _path_changed(path);
- String filename = p.get_file().get_basename();
- int select_start = p.rfind(filename);
+ String filename = path.get_file().get_basename();
+ int select_start = path.rfind(filename);
file_path->select(select_start, select_start + filename.length());
file_path->set_caret_column(select_start + filename.length());
file_path->grab_focus();
@@ -588,7 +502,7 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
return;
}
- /* Does file already exist */
+ // Check if file exists.
DirAccess *f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
String p = ProjectSettings::get_singleton()->localize_path(p_path.strip_edges());
if (f->file_exists(p)) {
@@ -623,9 +537,98 @@ void ScriptCreateDialog::_msg_path_valid(bool valid, const String &p_msg) {
}
}
-void ScriptCreateDialog::_update_dialog() {
- /* "Add Script Dialog" GUI logic and script checks. */
+void ScriptCreateDialog::_update_template_menu() {
+ bool is_language_using_templates = language->is_using_templates();
+ template_menu->set_disabled(false);
+ template_menu->clear();
+ template_list.clear();
+ if (is_language_using_templates) {
+ // Get the lastest templates used for each type of node from project settings then global settings.
+ Dictionary last_local_templates = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary());
+ Dictionary last_global_templates;
+ if (EditorSettings::get_singleton()->has_meta("script_setup/templates_dictionary")) {
+ last_global_templates = (Dictionary)EditorSettings::get_singleton()->get_meta("script_setup/templates_dictionary");
+ }
+ String inherits_base_type = parent_name->get_text();
+
+ // If it inherits from a script, select Object instead.
+ if (inherits_base_type[0] == '"') {
+ inherits_base_type = "Object";
+ }
+
+ // Get all ancestor node for selected base node.
+ // There templates will also fit the base node.
+ Vector<String> hierarchy = get_hierarchy(inherits_base_type);
+ int last_used_template = -1;
+ int preselected_template = -1;
+ int previous_ancestor_level = -1;
+
+ // Templates can be stored in tree different locations.
+ Vector<ScriptLanguage::TemplateLocation> template_locations;
+ template_locations.append(ScriptLanguage::TEMPLATE_PROJECT);
+ template_locations.append(ScriptLanguage::TEMPLATE_EDITOR);
+ template_locations.append(ScriptLanguage::TEMPLATE_BUILT_IN);
+
+ for (const ScriptLanguage::TemplateLocation &template_location : template_locations) {
+ String display_name = _get_script_origin_label(template_location);
+ bool separator = false;
+ int ancestor_level = 0;
+ for (const String &current_node : hierarchy) {
+ Vector<ScriptLanguage::ScriptTemplate> templates_found;
+ if (template_location == ScriptLanguage::TEMPLATE_BUILT_IN) {
+ templates_found = language->get_built_in_templates(current_node);
+ } else {
+ String template_directory;
+ if (template_location == ScriptLanguage::TEMPLATE_PROJECT) {
+ template_directory = EditorSettings::get_singleton()->get_project_script_templates_dir();
+ } else {
+ template_directory = EditorSettings::get_singleton()->get_script_templates_dir();
+ }
+ templates_found = _get_user_templates(language, current_node, template_directory, template_location);
+ }
+ if (!templates_found.is_empty()) {
+ if (!separator) {
+ template_menu->add_separator();
+ template_menu->set_item_text(template_menu->get_item_count() - 1, display_name);
+ separator = true;
+ }
+ for (ScriptLanguage::ScriptTemplate &t : templates_found) {
+ template_menu->add_item(t.inherit + ": " + t.name);
+ int id = template_menu->get_item_count() - 1;
+ // Check if this template should be preselected if node isn't in the last used dictionary.
+ if (ancestor_level < previous_ancestor_level || previous_ancestor_level == -1) {
+ previous_ancestor_level = ancestor_level;
+ preselected_template = id;
+ }
+ // Check for last used template for this node in project settings then in global settings.
+ if (last_local_templates.has(parent_name->get_text()) && t.get_hash() == String(last_local_templates[parent_name->get_text()])) {
+ last_used_template = id;
+ } else if (last_used_template == -1 && last_global_templates.has(parent_name->get_text()) && t.get_hash() == String(last_global_templates[parent_name->get_text()])) {
+ last_used_template = id;
+ }
+ t.id = id;
+ template_list.push_back(t);
+ String icon = has_theme_icon(t.inherit, SNAME("EditorIcons")) ? t.inherit : "Object";
+ template_menu->set_item_icon(id, get_theme_icon(icon, SNAME("EditorIcons")));
+ }
+ }
+ ancestor_level++;
+ }
+ }
+
+ if (last_used_template != -1) {
+ template_menu->select(last_used_template);
+ } else if (preselected_template != -1) {
+ template_menu->select(preselected_template);
+ }
+ }
+ _template_changed(template_menu->get_selected());
+}
+
+void ScriptCreateDialog::_update_dialog() {
+ // "Add Script Dialog" GUI logic and script checks.
+ _update_template_menu();
bool script_ok = true;
// Is script path/name valid (order from top to bottom)?
@@ -697,41 +700,51 @@ void ScriptCreateDialog::_update_dialog() {
// This warning isn't relevant if the script is built-in.
script_name_warning_label->set_visible(!is_built_in && _get_class_name() == parent_name->get_text());
- if (is_built_in) {
- get_ok_button()->set_text(TTR("Create"));
- parent_name->set_editable(true);
- parent_search_button->set_disabled(false);
- parent_browse_button->set_disabled(!can_inherit_from_file);
- _msg_path_valid(true, TTR("Built-in script (into scene file)."));
- } else if (is_new_script_created) {
- // New script created.
-
- get_ok_button()->set_text(TTR("Create"));
- parent_name->set_editable(true);
- parent_search_button->set_disabled(false);
- parent_browse_button->set_disabled(!can_inherit_from_file);
- if (is_path_valid) {
+ bool is_new_file = is_built_in || is_new_script_created;
+
+ parent_name->set_editable(is_new_file);
+ parent_search_button->set_disabled(!is_new_file);
+ parent_browse_button->set_disabled(!is_new_file || !can_inherit_from_file);
+ template_inactive_message = "";
+ String button_text = is_new_file ? TTR("Create") : TTR("Load");
+ get_ok_button()->set_text(button_text);
+
+ if (is_new_file) {
+ if (is_built_in) {
+ _msg_path_valid(true, TTR("Built-in script (into scene file)."));
+ }
+ if (is_new_script_created && is_path_valid) {
_msg_path_valid(true, TTR("Will create a new script file."));
}
- } else if (load_enabled) {
- // Script loaded.
-
- get_ok_button()->set_text(TTR("Load"));
- parent_name->set_editable(false);
- parent_search_button->set_disabled(true);
- parent_browse_button->set_disabled(true);
- if (is_path_valid) {
- _msg_path_valid(true, TTR("Will load an existing script file."));
+ } else {
+ if (load_enabled) {
+ template_inactive_message = TTR("Using existing script file.");
+ if (is_path_valid) {
+ _msg_path_valid(true, TTR("Will load an existing script file."));
+ }
+ } else {
+ template_inactive_message = TTR("Using existing script file.");
+ _msg_path_valid(false, TTR("Script file already exists."));
+ script_ok = false;
+ }
+ }
+
+ // Show templates list if needed.
+ if (is_using_templates) {
+ // Check if at least one suitable template has been found.
+ if (template_menu->get_item_count() == 0 && template_inactive_message.is_empty()) {
+ template_inactive_message = TTR("No suitable template.");
}
} else {
- get_ok_button()->set_text(TTR("Create"));
- parent_name->set_editable(true);
- parent_search_button->set_disabled(false);
- parent_browse_button->set_disabled(!can_inherit_from_file);
- _msg_path_valid(false, TTR("Script file already exists."));
+ template_inactive_message = TTR("Empty");
+ }
- script_ok = false;
+ if (!template_inactive_message.is_empty()) {
+ template_menu->set_disabled(true);
+ template_menu->clear();
+ template_menu->add_item(template_inactive_message);
}
+ template_info_label->set_visible(!template_menu->is_disabled());
get_ok_button()->set_disabled(!script_ok);
@@ -745,6 +758,122 @@ void ScriptCreateDialog::_update_dialog() {
}
}
+ScriptLanguage::ScriptTemplate ScriptCreateDialog::_get_current_template() const {
+ int selected_id = template_menu->get_selected_id();
+ for (const ScriptLanguage::ScriptTemplate &t : template_list) {
+ if (is_using_templates) {
+ if (t.id == selected_id) {
+ return t;
+ }
+ } else {
+ // Using empty built-in template if templates are disabled.
+ if (t.origin == ScriptLanguage::TemplateLocation::TEMPLATE_BUILT_IN && t.name == "Empty") {
+ return t;
+ }
+ }
+ }
+ return ScriptLanguage::ScriptTemplate();
+}
+
+Vector<ScriptLanguage::ScriptTemplate> ScriptCreateDialog::_get_user_templates(const ScriptLanguage *language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const {
+ Vector<ScriptLanguage::ScriptTemplate> user_templates;
+ String extension = language->get_extension();
+
+ String dir_path = p_dir.plus_file(p_object);
+
+ DirAccess *d = DirAccess::open(dir_path);
+ if (d) {
+ d->list_dir_begin();
+ String file = d->get_next();
+ while (file != String()) {
+ if (file.get_extension() == extension) {
+ user_templates.append(_parse_template(language, dir_path, file, p_origin, p_object));
+ }
+ file = d->get_next();
+ }
+ d->list_dir_end();
+ memdelete(d);
+ }
+ return user_templates;
+}
+
+ScriptLanguage::ScriptTemplate ScriptCreateDialog::_parse_template(const ScriptLanguage *language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const {
+ ScriptLanguage::ScriptTemplate script_template = ScriptLanguage::ScriptTemplate();
+ script_template.origin = p_origin;
+ script_template.inherit = p_inherits;
+ String space_indent = " ";
+ // Get meta delimiter
+ String meta_delimiter = String();
+ List<String> comment_delimiters;
+ language->get_comment_delimiters(&comment_delimiters);
+ for (const String &script_delimiter : comment_delimiters) {
+ if (script_delimiter.find(" ") == -1) {
+ meta_delimiter = script_delimiter;
+ break;
+ }
+ }
+ String meta_prefix = meta_delimiter + " meta-";
+
+ // Parse file for meta-information and script content
+ Error err;
+ FileAccess *file = FileAccess::open(p_path.plus_file(p_filename), FileAccess::READ, &err);
+ if (!err) {
+ while (!file->eof_reached()) {
+ String line = file->get_line();
+ if (line.begins_with(meta_prefix)) {
+ // Store meta information
+ line = line.substr(meta_prefix.length(), -1);
+ if (line.begins_with("name")) {
+ script_template.name = line.substr(5, -1).strip_edges();
+ }
+ if (line.begins_with("description")) {
+ script_template.description = line.substr(12, -1).strip_edges();
+ }
+ if (line.begins_with("space-indent")) {
+ String indent_value = line.substr(17, -1).strip_edges();
+ if (indent_value.is_valid_int()) {
+ space_indent = "";
+ for (int i = 0; i < indent_value.to_int(); i++) {
+ space_indent += " ";
+ }
+ } else {
+ WARN_PRINT(vformat("Template meta-use_space_indent need to be a valid integer value. Found %s.", indent_value));
+ }
+ }
+ } else {
+ // Store script
+ if (space_indent != "") {
+ line = line.replace(space_indent, "_TS_");
+ }
+ script_template.content += line.replace("\t", "_TS_") + "\n";
+ }
+ }
+ file->close();
+ memdelete(file);
+ }
+
+ script_template.content = script_template.content.lstrip("\n");
+
+ // Get name from file name if no name in meta information
+ if (script_template.name == String()) {
+ script_template.name = p_filename.get_basename().replace("_", " ").capitalize();
+ }
+
+ return script_template;
+}
+
+String ScriptCreateDialog::_get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const {
+ switch (p_origin) {
+ case ScriptLanguage::TEMPLATE_BUILT_IN:
+ return TTR("Built-in");
+ case ScriptLanguage::TEMPLATE_EDITOR:
+ return TTR("Editor");
+ case ScriptLanguage::TEMPLATE_PROJECT:
+ return TTR("Project");
+ }
+ return "";
+}
+
void ScriptCreateDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("config", "inherits", "path", "built_in_enabled", "load_enabled"), &ScriptCreateDialog::config, DEFVAL(true), DEFVAL(true));
@@ -757,7 +886,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
GridContainer *gc = memnew(GridContainer);
gc->set_columns(2);
- /* Error Messages Field */
+ /* Information Messages Field */
VBoxContainer *vb = memnew(VBoxContainer);
@@ -782,6 +911,10 @@ ScriptCreateDialog::ScriptCreateDialog() {
script_name_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
script_name_warning_label->hide();
+ template_info_label = memnew(Label);
+ vb->add_child(template_info_label);
+ template_info_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+
status_panel = memnew(PanelContainer);
status_panel->set_h_size_flags(Control::SIZE_FILL);
status_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -801,7 +934,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Language */
language_menu = memnew(OptionButton);
- language_menu->set_custom_minimum_size(Size2(250, 0) * EDSCALE);
+ language_menu->set_custom_minimum_size(Size2(350, 0) * EDSCALE);
language_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
gc->add_child(memnew(Label(TTR("Language:"))));
gc->add_child(language_menu);
@@ -819,7 +952,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
}
current_language = default_language;
- language_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_lang_changed));
+ language_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_language_changed));
/* Inherits */
@@ -851,10 +984,24 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Templates */
- template_menu = memnew(OptionButton);
+ is_using_templates = true;
gc->add_child(memnew(Label(TTR("Template:"))));
- gc->add_child(template_menu);
+ HBoxContainer *template_hb = memnew(HBoxContainer);
+ template_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+
+ use_templates = memnew(CheckBox);
+ use_templates->set_pressed(is_using_templates);
+ use_templates->connect("pressed", callable_mp(this, &ScriptCreateDialog::_use_template_pressed));
+ template_hb->add_child(use_templates);
+
+ template_inactive_message = "";
+
+ template_menu = memnew(OptionButton);
+ template_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
template_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_template_changed));
+ template_hb->add_child(template_menu);
+
+ gc->add_child(template_hb);
/* Built-in Script */
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index dba798eea7..2c980f6e6e 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -31,6 +31,7 @@
#ifndef SCRIPT_CREATE_DIALOG_H
#define SCRIPT_CREATE_DIALOG_H
+#include "core/object/script_language.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h"
#include "scene/gui/check_box.h"
@@ -50,6 +51,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
Label *path_error_label;
Label *builtin_warning_label;
Label *script_name_warning_label;
+ Label *template_info_label;
PanelContainer *status_panel;
LineEdit *parent_name;
Button *parent_browse_button;
@@ -61,12 +63,14 @@ class ScriptCreateDialog : public ConfirmationDialog {
Button *path_button;
EditorFileDialog *file_browse;
CheckBox *internal;
+ CheckBox *use_templates;
VBoxContainer *path_vb;
AcceptDialog *alert;
CreateDialog *select_class;
bool path_valid;
bool create_new;
bool is_browsing_parent;
+ String template_inactive_message;
String initial_bp;
bool is_new_script_created;
bool is_path_valid;
@@ -76,6 +80,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
bool is_parent_name_valid;
bool is_class_name_valid;
bool is_built_in;
+ bool is_using_templates;
bool built_in_enabled;
bool load_enabled;
int current_language;
@@ -85,23 +90,8 @@ class ScriptCreateDialog : public ConfirmationDialog {
Control *path_controls[2];
Control *name_controls[2];
- enum ScriptOrigin {
- SCRIPT_ORIGIN_PROJECT,
- SCRIPT_ORIGIN_EDITOR,
- };
- struct ScriptTemplateInfo {
- int id = 0;
- ScriptOrigin origin = ScriptOrigin::SCRIPT_ORIGIN_EDITOR;
- String dir;
- String name;
- String extension;
- };
-
- String script_template;
- Vector<ScriptTemplateInfo> template_list;
- Map<String, Vector<int>> template_overrides; // name : indices
-
- void _update_script_templates(const String &p_extension);
+ Vector<ScriptLanguage::ScriptTemplate> template_list;
+ ScriptLanguage *language;
String base_type;
@@ -109,8 +99,9 @@ class ScriptCreateDialog : public ConfirmationDialog {
bool _can_be_built_in();
void _path_changed(const String &p_path = String());
void _path_submitted(const String &p_path = String());
- void _lang_changed(int l = 0);
+ void _language_changed(int l = 0);
void _built_in_pressed();
+ void _use_template_pressed();
bool _validate_parent(const String &p_string);
bool _validate_class(const String &p_string);
String _validate_path(const String &p_path, bool p_file_must_exist);
@@ -125,9 +116,15 @@ class ScriptCreateDialog : public ConfirmationDialog {
virtual void ok_pressed() override;
void _create_new();
void _load_exist();
+ Vector<String> get_hierarchy(String p_object) const;
void _msg_script_valid(bool valid, const String &p_msg = String());
void _msg_path_valid(bool valid, const String &p_msg = String());
+ void _update_template_menu();
void _update_dialog();
+ ScriptLanguage::ScriptTemplate _get_current_template() const;
+ Vector<ScriptLanguage::ScriptTemplate> _get_user_templates(const ScriptLanguage *language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const;
+ ScriptLanguage::ScriptTemplate _parse_template(const ScriptLanguage *language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const;
+ String _get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const;
protected:
void _notification(int p_what);
diff --git a/editor/template_builders.py b/editor/template_builders.py
new file mode 100644
index 0000000000..efed567d46
--- /dev/null
+++ b/editor/template_builders.py
@@ -0,0 +1,95 @@
+"""Functions used to generate source files during build time
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+"""
+
+import os
+from io import StringIO
+from platform_methods import subprocess_main
+
+
+def parse_template(inherits, source, delimiter):
+ script_template = {
+ "inherits": inherits,
+ "name": "",
+ "description": "",
+ "version": "",
+ "script": "",
+ "space-indent": "4",
+ }
+ meta_prefix = delimiter + " meta-"
+ meta = ["name", "description", "version", "space-indent"]
+
+ with open(source) as f:
+ lines = f.readlines()
+ for line in lines:
+ if line.startswith(meta_prefix):
+ line = line[len(meta_prefix) :]
+ for m in meta:
+ if line.startswith(m):
+ strip_lenght = len(m) + 1
+ script_template[m] = line[strip_lenght:].strip()
+ else:
+ script_template["script"] += line
+ if script_template["space-indent"] != "":
+ indent = " " * int(script_template["space-indent"])
+ script_template["script"] = script_template["script"].replace(indent, "_TS_")
+ if script_template["name"] == "":
+ script_template["name"] = os.path.splitext(os.path.basename(source))[0].replace("_", " ").title()
+ script_template["script"] = (
+ script_template["script"].replace('"', '\\"').lstrip().replace("\n", "\\n").replace("\t", "_TS_")
+ )
+ return (
+ '{ String("'
+ + script_template["inherits"]
+ + '"), String("'
+ + script_template["name"]
+ + '"), String("'
+ + script_template["description"]
+ + '"), String("'
+ + script_template["script"]
+ + '")'
+ + " },\n"
+ )
+
+
+def make_templates(target, source, env):
+ dst = target[0]
+ s = StringIO()
+ s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n\n")
+ s.write("#ifndef _CODE_TEMPLATES_H\n")
+ s.write("#define _CODE_TEMPLATES_H\n\n")
+ s.write('#include "core/object/object.h"\n')
+ s.write('#include "core/object/script_language.h"\n')
+
+ delimiter = "#" # GDScript single line comment delimiter by default.
+ if source:
+ ext = os.path.splitext(source[0])[1]
+ if ext == ".cs":
+ delimiter = "//"
+
+ parsed_template_string = ""
+ number_of_templates = 0
+
+ for filepath in source:
+ node_name = os.path.basename(os.path.dirname(filepath))
+ parsed_template = parse_template(node_name, filepath, delimiter)
+ parsed_template_string += "\t" + parsed_template
+ number_of_templates += 1
+
+ s.write("\nstatic const int TEMPLATES_ARRAY_SIZE = " + str(number_of_templates) + ";\n")
+ s.write("\nstatic const struct ScriptLanguage::ScriptTemplate TEMPLATES[" + str(number_of_templates) + "] = {\n")
+
+ s.write(parsed_template_string)
+
+ s.write("};\n")
+
+ s.write("\n#endif\n")
+
+ with open(dst, "w") as f:
+ f.write(s.getvalue())
+
+ s.close()
+
+
+if __name__ == "__main__":
+ subprocess_main(globals())
diff --git a/modules/gdscript/SCsub b/modules/gdscript/SCsub
index 5c8cbdf869..c6121ec7fe 100644
--- a/modules/gdscript/SCsub
+++ b/modules/gdscript/SCsub
@@ -21,3 +21,5 @@ if env["tools"]:
if env["tests"]:
env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")
+
+SConscript("editor_templates/SCsub")
diff --git a/modules/gdscript/editor_templates/CharacterBody2D/basic_movement.gd b/modules/gdscript/editor_templates/CharacterBody2D/basic_movement.gd
new file mode 100644
index 0000000000..0824d894c5
--- /dev/null
+++ b/modules/gdscript/editor_templates/CharacterBody2D/basic_movement.gd
@@ -0,0 +1,29 @@
+# meta-description: Classic movement for gravity games (platformer, ...)
+
+extends _BASE_
+
+const SPEED: float = 300.0
+const JUMP_FORCE: float = -400.0
+
+# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
+var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity")
+
+
+func _physics_process(delta: float) -> void:
+ # Add the gravity.
+ if not is_on_floor():
+ motion_velocity.y += gravity * delta
+
+ # Handle Jump.
+ if Input.is_action_just_pressed("ui_accept") and is_on_floor():
+ motion_velocity.y = JUMP_FORCE
+
+ # Get the input direction and handle the movement/deceleration.
+ # As good practice, you should replace UI actions with custom gameplay actions.
+ var direction := Input.get_axis("ui_left", "ui_right")
+ if direction:
+ motion_velocity.x = direction * SPEED
+ else:
+ motion_velocity.x = move_toward(motion_velocity.x, 0, SPEED)
+
+ move_and_slide()
diff --git a/modules/gdscript/editor_templates/CharacterBody3D/basic_movement.gd b/modules/gdscript/editor_templates/CharacterBody3D/basic_movement.gd
new file mode 100644
index 0000000000..ce6d67ae84
--- /dev/null
+++ b/modules/gdscript/editor_templates/CharacterBody3D/basic_movement.gd
@@ -0,0 +1,32 @@
+# meta-description: Classic movement for gravity games (FPS, TPS, ...)
+
+extends _BASE_
+
+const SPEED: float = 5.0
+const JUMP_FORCE: float = 4.5
+
+# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
+var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")
+
+
+func _physics_process(delta: float) -> void:
+ # Add the gravity.
+ if not is_on_floor():
+ motion_velocity.y -= gravity * delta
+
+ # Handle Jump.
+ if Input.is_action_just_pressed("ui_accept") and is_on_floor():
+ motion_velocity.y = JUMP_FORCE
+
+ # Get the input direction and handle the movement/deceleration.
+ # As good practice, you should replace UI actions with custom gameplay actions.
+ var input_dir := Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down")
+ var direction := (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
+ if direction:
+ motion_velocity.x = direction.x * SPEED
+ motion_velocity.z = direction.z * SPEED
+ else:
+ motion_velocity.x = move_toward(motion_velocity.x, 0, SPEED)
+ motion_velocity.z = move_toward(motion_velocity.z, 0, SPEED)
+
+ move_and_slide()
diff --git a/modules/gdscript/editor_templates/EditorPlugin/plugin.gd b/modules/gdscript/editor_templates/EditorPlugin/plugin.gd
new file mode 100644
index 0000000000..8614bb8b17
--- /dev/null
+++ b/modules/gdscript/editor_templates/EditorPlugin/plugin.gd
@@ -0,0 +1,11 @@
+# meta-description: Basic plugin template
+@tool
+extends EditorPlugin
+
+func _enter_tree() -> void:
+ # Initialization of the plugin goes here.
+ pass
+
+func _exit_tree() -> void:
+ # Clean-up of the plugin goes here.
+ pass
diff --git a/modules/gdscript/editor_templates/EditorScript/basic_editor_script.gd b/modules/gdscript/editor_templates/EditorScript/basic_editor_script.gd
new file mode 100644
index 0000000000..fdb174c7ed
--- /dev/null
+++ b/modules/gdscript/editor_templates/EditorScript/basic_editor_script.gd
@@ -0,0 +1,7 @@
+# meta-description: Basic editor script template
+@tool
+extends EditorScript
+
+func _run() -> void:
+ # Called when the script is executed (using File -> Run in Script Editor).
+ pass
diff --git a/modules/gdscript/editor_templates/Node/default.gd b/modules/gdscript/editor_templates/Node/default.gd
new file mode 100644
index 0000000000..ee5c0b99cc
--- /dev/null
+++ b/modules/gdscript/editor_templates/Node/default.gd
@@ -0,0 +1,11 @@
+# meta-description: Base template for Node with default Godot cycle methods
+
+extends _BASE_
+
+# Called when the node enters the scene tree for the first time.
+func _ready() -> void:
+ pass # Replace with function body.
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta: float) -> void:
+ pass
diff --git a/modules/gdscript/editor_templates/Object/empty.gd b/modules/gdscript/editor_templates/Object/empty.gd
new file mode 100644
index 0000000000..387786b0a4
--- /dev/null
+++ b/modules/gdscript/editor_templates/Object/empty.gd
@@ -0,0 +1,3 @@
+# meta-description: Empty template suitable for all Objects
+
+extends _BASE_
diff --git a/modules/gdscript/editor_templates/SCsub b/modules/gdscript/editor_templates/SCsub
new file mode 100644
index 0000000000..2266ef2d01
--- /dev/null
+++ b/modules/gdscript/editor_templates/SCsub
@@ -0,0 +1,16 @@
+#!/usr/bin/env python
+
+Import("env")
+
+import editor.template_builders as build_template_gd
+
+env["BUILDERS"]["MakeGDTemplateBuilder"] = Builder(
+ action=env.Run(build_template_gd.make_templates, "Generating GDScript templates header."),
+ suffix=".h",
+ src_suffix=".gd",
+)
+
+# Template files
+templates_sources = Glob("*/*.gd")
+
+env.Alias("editor_template_gd", [env.MakeGDTemplateBuilder("templates.gen.h", templates_sources)])
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 4822e411ce..02c1bfb40c 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -49,6 +49,10 @@
#include "tests/gdscript_test_runner.h"
#endif
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
///////////////////////////
GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
@@ -817,10 +821,16 @@ Error GDScript::reload(bool p_keep_state) {
basedir = basedir.get_base_dir();
}
- if (source.find("%BASE%") != -1) {
- //loading a template, don't parse
+// Loading a template, don't parse.
+#ifdef TOOLS_ENABLED
+ if (basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) {
return OK;
}
+#else
+ if (source.find("_BASE_") != -1) {
+ return OK;
+ }
+#endif
{
String source_path = path;
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index ade4f247c9..2f1187e5b1 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -396,7 +396,7 @@ public:
_debug_call_stack_pos--;
}
- virtual Vector<StackInfo> debug_get_current_stack_info() {
+ virtual Vector<StackInfo> debug_get_current_stack_info() override {
if (Thread::get_main_id() != Thread::get_caller_id()) {
return Vector<StackInfo>();
}
@@ -430,77 +430,76 @@ public:
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
- virtual String get_name() const;
+ virtual String get_name() const override;
/* LANGUAGE FUNCTIONS */
- virtual void init();
- virtual String get_type() const;
- virtual String get_extension() const;
- virtual Error execute_file(const String &p_path);
- virtual void finish();
+ virtual void init() override;
+ virtual String get_type() const override;
+ virtual String get_extension() const override;
+ virtual Error execute_file(const String &p_path) override;
+ virtual void finish() override;
/* EDITOR FUNCTIONS */
- virtual void get_reserved_words(List<String> *p_words) const;
- virtual bool is_control_flow_keyword(String p_keywords) const;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const;
- virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual String _get_processed_template(const String &p_template, const String &p_base_class_name) const;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool is_using_templates();
- virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
- virtual Script *create_script() const;
- virtual bool has_named_classes() const;
- virtual bool supports_builtin_mode() const;
- virtual bool supports_documentation() const;
- virtual bool can_inherit_from_file() const { return true; }
- virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
- virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint);
+ virtual void get_reserved_words(List<String> *p_words) const override;
+ virtual bool is_control_flow_keyword(String p_keywords) const override;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const override;
+ virtual bool is_using_templates() override;
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
+ virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
+ virtual Script *create_script() const override;
+ virtual bool has_named_classes() const override;
+ virtual bool supports_builtin_mode() const override;
+ virtual bool supports_documentation() const override;
+ virtual bool can_inherit_from_file() const override { return true; }
+ virtual int find_function(const String &p_function, const String &p_code) const override;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
+ virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
#ifdef TOOLS_ENABLED
- virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result);
+ virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
#endif
virtual String _get_indentation() const;
- virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
- virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
- virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
- virtual void remove_named_global_constant(const StringName &p_name);
+ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
+ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
+ virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
+ virtual void remove_named_global_constant(const StringName &p_name) override;
/* DEBUGGER FUNCTIONS */
- virtual String debug_get_error() const;
- virtual int debug_get_stack_level_count() const;
- virtual int debug_get_stack_level_line(int p_level) const;
- virtual String debug_get_stack_level_function(int p_level) const;
- virtual String debug_get_stack_level_source(int p_level) const;
- virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual ScriptInstance *debug_get_stack_level_instance(int p_level);
- virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual String debug_get_error() const override;
+ virtual int debug_get_stack_level_count() const override;
+ virtual int debug_get_stack_level_line(int p_level) const override;
+ virtual String debug_get_stack_level_function(int p_level) const override;
+ virtual String debug_get_stack_level_source(int p_level) const override;
+ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override;
+ virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
- virtual void reload_all_scripts();
- virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+ virtual void reload_all_scripts() override;
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
- virtual void frame();
+ virtual void frame() override;
- virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
- virtual void profiling_start();
- virtual void profiling_stop();
+ virtual void profiling_start() override;
+ virtual void profiling_stop() override;
- virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
- virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
/* LOADER FUNCTIONS */
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
/* GLOBAL CLASSES */
- virtual bool handles_global_class_type(const String &p_type) const;
- virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const;
+ virtual bool handles_global_class_type(const String &p_type) const override;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const override;
void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index ec01c19295..3fb834590b 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -33,6 +33,7 @@
#include "core/config/engine.h"
#include "core/core_constants.h"
#include "core/io/file_access.h"
+#include "editor_templates/templates.gen.h"
#include "gdscript_analyzer.h"
#include "gdscript_compiler.h"
#include "gdscript_parser.h"
@@ -55,68 +56,44 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("\"\"\" \"\"\"");
}
-String GDScriptLanguage::_get_processed_template(const String &p_template, const String &p_base_class_name) const {
- String processed_template = p_template;
+bool GDScriptLanguage::is_using_templates() {
+ return true;
+}
+Ref<Script> GDScriptLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
+ Ref<GDScript> script;
+ script.instantiate();
+ String processed_template = p_template;
#ifdef TOOLS_ENABLED
- if (EDITOR_DEF("text_editor/completion/add_type_hints", false)) {
- processed_template = processed_template.replace("%INT_TYPE%", ": int");
- processed_template = processed_template.replace("%STRING_TYPE%", ": String");
- processed_template = processed_template.replace("%FLOAT_TYPE%", ": float");
- processed_template = processed_template.replace("%VOID_RETURN%", " -> void");
- } else {
- processed_template = processed_template.replace("%INT_TYPE%", "");
- processed_template = processed_template.replace("%STRING_TYPE%", "");
- processed_template = processed_template.replace("%FLOAT_TYPE%", "");
- processed_template = processed_template.replace("%VOID_RETURN%", "");
+ if (!EDITOR_DEF("text_editor/completion/add_type_hints", false)) {
+ processed_template = processed_template.replace(": int", "")
+ .replace(": String", "")
+ .replace(": float", "")
+ .replace(":=", "=")
+ .replace(" -> void", "");
}
#else
- processed_template = processed_template.replace("%INT_TYPE%", "");
- processed_template = processed_template.replace("%STRING_TYPE%", "");
- processed_template = processed_template.replace("%FLOAT_TYPE%", "");
- processed_template = processed_template.replace("%VOID_RETURN%", "");
+ processed_template = processed_template.replace(": int", "")
+ .replace(": String", "")
+ .replace(": float", "")
+ .replace(" -> void", "");
#endif
- processed_template = processed_template.replace("%BASE%", p_base_class_name);
- processed_template = processed_template.replace("%TS%", _get_indentation());
-
- return processed_template;
-}
-
-Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- String _template = "extends %BASE%\n"
- "\n"
- "\n"
- "# Declare member variables here. Examples:\n"
- "# var a%INT_TYPE% = 2\n"
- "# var b%STRING_TYPE% = \"text\"\n"
- "\n"
- "\n"
- "# Called when the node enters the scene tree for the first time.\n"
- "func _ready()%VOID_RETURN%:\n"
- "%TS%pass # Replace with function body.\n"
- "\n"
- "\n"
- "# Called every frame. 'delta' is the elapsed time since the previous frame.\n"
- "#func _process(delta%FLOAT_TYPE%)%VOID_RETURN%:\n"
- "#%TS%pass\n";
-
- _template = _get_processed_template(_template, p_base_class_name);
-
- Ref<GDScript> script;
- script.instantiate();
- script->set_source_code(_template);
-
+ processed_template = processed_template.replace("_BASE_", p_base_class_name)
+ .replace("_CLASS_", p_class_name)
+ .replace("_TS_", _get_indentation());
+ script->set_source_code(processed_template);
return script;
}
-bool GDScriptLanguage::is_using_templates() {
- return true;
-}
-
-void GDScriptLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
- String _template = _get_processed_template(p_script->get_source_code(), p_base_class_name);
- p_script->set_source_code(_template);
+Vector<ScriptLanguage::ScriptTemplate> GDScriptLanguage::get_built_in_templates(StringName p_object) {
+ Vector<ScriptLanguage::ScriptTemplate> templates;
+ for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
+ if (TEMPLATES[i].inherit == p_object) {
+ templates.append(TEMPLATES[i]);
+ }
+ }
+ return templates;
}
static void get_function_names_recursively(const GDScriptParser::ClassNode *p_class, const String &p_prefix, Map<int, String> &r_funcs) {
@@ -236,7 +213,7 @@ Script *GDScriptLanguage::create_script() const {
/* DEBUGGER FUNCTIONS */
bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) {
- //break because of parse error
+ // break because of parse error
if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_line = p_line;
@@ -1383,8 +1360,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
}
if (!script.ends_with(".gd")) {
- //not a script, try find the script anyway,
- //may have some success
+ // not a script, try find the script anyway,
+ // may have some success
script = script.get_basename() + ".gd";
}
@@ -2770,7 +2747,7 @@ void GDScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_t
}
if (indent_stack.size() && indent_stack.back()->get() != tc) {
- indent_stack.push_back(tc); //this is not right but gets the job done
+ indent_stack.push_back(tc); // this is not right but gets the job done
}
}
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 95c959235c..db35e804aa 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -63,3 +63,5 @@ elif env["platform"] == "android":
if env["tools"]:
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")
+
+SConscript("editor_templates/SCsub")
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 0ceb45d425..bf047e76eb 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -55,6 +55,7 @@
#endif
#include "editor/editor_internal_calls.h"
+#include "editor_templates/templates.gen.h"
#include "godotsharp_dirs.h"
#include "mono_gd/gd_mono_cache.h"
#include "mono_gd/gd_mono_class.h"
@@ -351,57 +352,33 @@ static String get_base_class_name(const String &p_base_class_name, const String
return base_class;
}
-Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- String script_template = "using " BINDINGS_NAMESPACE ";\n"
- "using System;\n"
- "\n"
- "public partial class %CLASS% : %BASE%\n"
- "{\n"
- " // Declare member variables here. Examples:\n"
- " // private int a = 2;\n"
- " // private string b = \"text\";\n"
- "\n"
- " // Called when the node enters the scene tree for the first time.\n"
- " public override void _Ready()\n"
- " {\n"
- " \n"
- " }\n"
- "\n"
- "// // Called every frame. 'delta' is the elapsed time since the previous frame.\n"
- "// public override void _Process(float delta)\n"
- "// {\n"
- "// \n"
- "// }\n"
- "}\n";
-
- // Replaces all spaces in p_class_name with underscores to prevent
- // invalid C# Script templates from being generated when the object name
- // has spaces in it.
- String class_name_no_spaces = p_class_name.replace(" ", "_");
- String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
- script_template = script_template.replace("%BASE%", base_class_name)
- .replace("%CLASS%", class_name_no_spaces);
+bool CSharpLanguage::is_using_templates() {
+ return true;
+}
+Ref<Script> CSharpLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
Ref<CSharpScript> script;
script.instantiate();
- script->set_source_code(script_template);
- script->set_name(class_name_no_spaces);
+ String class_name_no_spaces = p_class_name.replace(" ", "_");
+ String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
+ String processed_template = p_template;
+ processed_template = processed_template.replace("_BINDINGS_NAMESPACE_", BINDINGS_NAMESPACE)
+ .replace("_BASE_", base_class_name)
+ .replace("_CLASS_", class_name_no_spaces)
+ .replace("_TS_", _get_indentation());
+ script->set_source_code(processed_template);
return script;
}
-bool CSharpLanguage::is_using_templates() {
- return true;
-}
-
-void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
- String src = p_script->get_source_code();
- String class_name_no_spaces = p_class_name.replace(" ", "_");
- String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
- src = src.replace("%BASE%", base_class_name)
- .replace("%CLASS%", class_name_no_spaces)
- .replace("%TS%", _get_indentation());
- p_script->set_source_code(src);
+Vector<ScriptLanguage::ScriptTemplate> CSharpLanguage::get_built_in_templates(StringName p_object) {
+ Vector<ScriptLanguage::ScriptTemplate> templates;
+ for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
+ if (TEMPLATES[i].inherit == p_object) {
+ templates.append(TEMPLATES[i]);
+ }
+ }
+ return templates;
}
String CSharpLanguage::validate_path(const String &p_path) const {
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index c998d9c1e4..15a0326383 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -463,9 +463,9 @@ public:
bool is_control_flow_keyword(String p_keyword) const override;
void get_comment_delimiters(List<String> *p_delimiters) const override;
void get_string_delimiters(List<String> *p_delimiters) const override;
- Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const override;
bool is_using_templates() override;
- void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) override;
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
+ virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
/* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override {
return true;
diff --git a/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs b/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs
new file mode 100644
index 0000000000..6e9547ce9b
--- /dev/null
+++ b/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs
@@ -0,0 +1,41 @@
+// meta-description: Classic movement for gravity games (platformer, ...)
+
+using _BINDINGS_NAMESPACE_;
+using System;
+
+public partial class _CLASS_ : _BASE_
+{
+ public const float Speed = 300.0f;
+ public const float JumpForce = -400.0f;
+
+ // Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
+ public float gravity = (float)ProjectSettings.GetSetting("physics/2d/default_gravity");
+
+ public override void _PhysicsProcess(float delta)
+ {
+ Vector2 motionVelocity = MotionVelocity;
+
+ // Add the gravity.
+ if (!IsOnFloor())
+ motionVelocity.y += gravity * delta;
+
+ // Handle Jump.
+ if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
+ motionVelocity.y = JumpForce;
+
+ // Get the input direction and handle the movement/deceleration.
+ // As good practice, you should replace UI actions with custom gameplay actions.
+ Vector2 direction = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
+ if (direction != Vector2.Zero)
+ {
+ motionVelocity.x = direction.x * Speed;
+ }
+ else
+ {
+ motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
+ }
+
+ MotionVelocity = motionVelocity;
+ MoveAndSlide();
+ }
+}
diff --git a/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs b/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs
new file mode 100644
index 0000000000..13be4bbcb1
--- /dev/null
+++ b/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs
@@ -0,0 +1,44 @@
+// meta-description: Classic movement for gravity games (FPS, TPS, ...)
+
+using _BINDINGS_NAMESPACE_;
+using System;
+
+public partial class _CLASS_ : _BASE_
+{
+ public const float Speed = 5.0f;
+ public const float JumpForce = 4.5f;
+
+ // Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
+ public float gravity = (float)ProjectSettings.GetSetting("physics/3d/default_gravity");
+
+ public override void _PhysicsProcess(float delta)
+ {
+ Vector3 motionVelocity = MotionVelocity;
+
+ // Add the gravity.
+ if (!IsOnFloor())
+ motionVelocity.y -= gravity * delta;
+
+ // Handle Jump.
+ if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
+ motionVelocity.y = JumpForce;
+
+ // Get the input direction and handle the movement/deceleration.
+ // As good practice, you should replace UI actions with custom gameplay actions.
+ Vector2 inputDir = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
+ Vector3 direction = Transform.basis.Xform(new Vector3(inputDir.x, 0, inputDir.y)).Normalized();
+ if (direction != Vector3.Zero)
+ {
+ motionVelocity.x = direction.x * Speed;
+ motionVelocity.z = direction.z * Speed;
+ }
+ else
+ {
+ motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
+ motionVelocity.z = Mathf.MoveToward(MotionVelocity.z, 0, Speed);
+ }
+
+ MotionVelocity = motionVelocity;
+ MoveAndSlide();
+ }
+}
diff --git a/modules/mono/editor_templates/EditorPlugin/plugin.cs b/modules/mono/editor_templates/EditorPlugin/plugin.cs
new file mode 100644
index 0000000000..6e6a799be6
--- /dev/null
+++ b/modules/mono/editor_templates/EditorPlugin/plugin.cs
@@ -0,0 +1,19 @@
+// meta-description: Basic plugin template
+#if TOOLS
+using _BINDINGS_NAMESPACE_;
+using System;
+
+[Tool]
+public partial class _CLASS_ : _BASE_
+{
+ public override void _EnterTree()
+ {
+ // Initialization of the plugin goes here.
+ }
+
+ public override void _ExitTree()
+ {
+ // Clean-up of the plugin goes here.
+ }
+}
+#endif
diff --git a/modules/mono/editor_templates/EditorScript/basic_editor_script.cs b/modules/mono/editor_templates/EditorScript/basic_editor_script.cs
new file mode 100644
index 0000000000..2088822890
--- /dev/null
+++ b/modules/mono/editor_templates/EditorScript/basic_editor_script.cs
@@ -0,0 +1,14 @@
+// meta-description: Basic editor script template
+#if TOOLS
+using _BINDINGS_NAMESPACE_;
+using System;
+
+[Tool]
+public partial class _CLASS_ : _BASE_
+{
+ public override void _Run()
+ {
+ // Called when the script is executed (using File -> Run in Script Editor).
+ }
+}
+#endif
diff --git a/modules/mono/editor_templates/Node/default.cs b/modules/mono/editor_templates/Node/default.cs
new file mode 100644
index 0000000000..73d69dd993
--- /dev/null
+++ b/modules/mono/editor_templates/Node/default.cs
@@ -0,0 +1,19 @@
+// meta-description: Base template for Node with default Godot cycle methods
+
+using _BINDINGS_NAMESPACE_;
+using System;
+
+public partial class _CLASS_ : _BASE_
+{
+ // Called when the node enters the scene tree for the first time.
+ public override void _Ready()
+ {
+
+ }
+
+ // Called every frame. 'delta' is the elapsed time since the previous frame.
+ public override void _Process(float delta)
+ {
+
+ }
+}
diff --git a/modules/mono/editor_templates/Object/empty.cs b/modules/mono/editor_templates/Object/empty.cs
new file mode 100644
index 0000000000..e5bee64fe1
--- /dev/null
+++ b/modules/mono/editor_templates/Object/empty.cs
@@ -0,0 +1,9 @@
+// meta-description: Empty template suitable for all Objects
+
+using _BINDINGS_NAMESPACE_;
+using System;
+
+public partial class _CLASS_ : _BASE_
+{
+
+}
diff --git a/modules/mono/editor_templates/SCsub b/modules/mono/editor_templates/SCsub
new file mode 100644
index 0000000000..39f6cb5c01
--- /dev/null
+++ b/modules/mono/editor_templates/SCsub
@@ -0,0 +1,16 @@
+#!/usr/bin/env python
+
+Import("env")
+
+import editor.template_builders as build_template_cs
+
+env["BUILDERS"]["MakeCSharpTemplateBuilder"] = Builder(
+ action=env.Run(build_template_cs.make_templates, "Generating C# templates header."),
+ suffix=".h",
+ src_suffix=".cs",
+)
+
+# Template files
+templates_sources = Glob("*/*.cs")
+
+env.Alias("editor_template_cs", [env.MakeCSharpTemplateBuilder("templates.gen.h", templates_sources)])
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 63bd9bbee4..50c24179ff 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2241,20 +2241,15 @@ void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) co
void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
}
-Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- Ref<VisualScript> script;
- script.instantiate();
- script->set_instance_base_type(p_base_class_name);
- return script;
-}
-
bool VisualScriptLanguage::is_using_templates() {
- return true;
+ return false;
}
-void VisualScriptLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
- Ref<VisualScript> script = p_script;
+Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
+ Ref<VisualScript> script;
+ script.instantiate();
script->set_instance_base_type(p_base_class_name);
+ return script;
}
bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 39cef8f68b..e321ef236d 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -554,57 +554,56 @@ public:
//////////////////////////////////////
- virtual String get_name() const;
+ virtual String get_name() const override;
/* LANGUAGE FUNCTIONS */
- virtual void init();
- virtual String get_type() const;
- virtual String get_extension() const;
- virtual Error execute_file(const String &p_path);
- virtual void finish();
+ virtual void init() override;
+ virtual String get_type() const override;
+ virtual String get_extension() const override;
+ virtual Error execute_file(const String &p_path) override;
+ virtual void finish() override;
/* EDITOR FUNCTIONS */
- virtual void get_reserved_words(List<String> *p_words) const;
- virtual bool is_control_flow_keyword(String p_keyword) const;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const;
- virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool is_using_templates();
- virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
- virtual Script *create_script() const;
- virtual bool has_named_classes() const;
- virtual bool supports_builtin_mode() const;
- virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
- virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
- virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
+ virtual void get_reserved_words(List<String> *p_words) const override;
+ virtual bool is_control_flow_keyword(String p_keyword) const override;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const override;
+ virtual bool is_using_templates() override;
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
+ virtual Script *create_script() const override;
+ virtual bool has_named_classes() const override;
+ virtual bool supports_builtin_mode() const override;
+ virtual int find_function(const String &p_function, const String &p_code) const override;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
+ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
+ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
/* DEBUGGER FUNCTIONS */
- virtual String debug_get_error() const;
- virtual int debug_get_stack_level_count() const;
- virtual int debug_get_stack_level_line(int p_level) const;
- virtual String debug_get_stack_level_function(int p_level) const;
- virtual String debug_get_stack_level_source(int p_level) const;
- virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
-
- virtual void reload_all_scripts();
- virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+ virtual String debug_get_error() const override;
+ virtual int debug_get_stack_level_count() const override;
+ virtual int debug_get_stack_level_line(int p_level) const override;
+ virtual String debug_get_stack_level_function(int p_level) const override;
+ virtual String debug_get_stack_level_source(int p_level) const override;
+ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
+
+ virtual void reload_all_scripts() override;
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
/* LOADER FUNCTIONS */
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
- virtual void profiling_start();
- virtual void profiling_stop();
+ virtual void profiling_start() override;
+ virtual void profiling_stop() override;
- virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
- virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
void add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func);
void remove_register_func(const String &p_name);