diff options
-rw-r--r-- | .travis.yml | 13 | ||||
-rw-r--r-- | core/io/file_access_pack.cpp | 6 | ||||
-rw-r--r-- | core/object.cpp | 11 | ||||
-rw-r--r-- | core/object.h | 2 | ||||
-rw-r--r-- | doc/classes/Input.xml | 10 | ||||
-rw-r--r-- | editor/connections_dialog.cpp | 7 | ||||
-rw-r--r-- | editor/editor_spin_slider.cpp | 56 | ||||
-rw-r--r-- | editor/node_dock.cpp | 7 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 112 | ||||
-rw-r--r-- | editor/scene_tree_editor.cpp | 33 | ||||
-rw-r--r-- | scene/main/node.cpp | 11 | ||||
-rw-r--r-- | scene/main/node.h | 2 |
12 files changed, 149 insertions, 121 deletions
diff --git a/.travis.yml b/.travis.yml index b52e40200f..e16f1ca8a7 100644 --- a/.travis.yml +++ b/.travis.yml @@ -2,7 +2,10 @@ language: cpp # OS config, depends on actual 'os' in build matrix dist: xenial -sudo: false + +stages: + - check + - build env: global: @@ -18,6 +21,7 @@ cache: matrix: include: - name: Static checks (clang-format) + stage: check env: STATIC_CHECKS=yes os: linux compiler: gcc @@ -29,6 +33,7 @@ matrix: - clang-format-8 - name: Linux editor (debug, GCC 9, with Mono) + stage: build env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes" os: linux compiler: gcc-9 @@ -52,6 +57,7 @@ matrix: branch_pattern: coverity_scan - name: Linux export template (release, Clang) + stage: build env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: clang @@ -61,21 +67,25 @@ matrix: - *linux_deps - name: Android export template (release_debug, Clang) + stage: build env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: clang - name: macOS editor (debug, Clang) + stage: build env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang os: osx compiler: clang - name: iOS export template (debug, Clang) + stage: build env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang os: osx compiler: clang - name: Linux headless editor (release_debug, GCC 9) + stage: build env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: gcc-9 @@ -88,6 +98,7 @@ matrix: - *linux_deps - name: Linux export template (release_debug, GCC 5, without 3D support) + stage: build env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5 EXTRA_ARGS="disable_3d=yes" os: linux compiler: gcc diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 6b683759f8..d49d36c2b9 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -90,7 +90,7 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o } } String filename = path.get_file(); - // Don't add as a file if the path points to a directoryy + // Don't add as a file if the path points to a directory if (!filename.empty()) { cd->files.insert(filename); } @@ -460,11 +460,15 @@ String DirAccessPack::get_current_dir() { bool DirAccessPack::file_exists(String p_file) { + p_file = fix_path(p_file); + return current->files.has(p_file); } bool DirAccessPack::dir_exists(String p_dir) { + p_dir = fix_path(p_dir); + return current->subdirs.has(p_dir); } diff --git a/core/object.cpp b/core/object.cpp index 5875a46ea2..62bfa31480 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1400,8 +1400,9 @@ void Object::get_signal_connection_list(const StringName &p_signal, List<Connect p_connections->push_back(s->slot_map.getv(i).conn); } -bool Object::has_persistent_signal_connections() const { +int Object::get_persistent_signal_connection_count() const { + int count = 0; const StringName *S = NULL; while ((S = signal_map.next(S))) { @@ -1409,13 +1410,13 @@ bool Object::has_persistent_signal_connections() const { const Signal *s = &signal_map[*S]; for (int i = 0; i < s->slot_map.size(); i++) { - - if (s->slot_map.getv(i).conn.flags & CONNECT_PERSIST) - return true; + if (s->slot_map.getv(i).conn.flags & CONNECT_PERSIST) { + count += 1; + } } } - return false; + return count; } void Object::get_signals_connected_to_this(List<Connection> *p_connections) const { diff --git a/core/object.h b/core/object.h index 15c3ab94c5..ac8620757c 100644 --- a/core/object.h +++ b/core/object.h @@ -707,7 +707,7 @@ public: void get_signal_list(List<MethodInfo> *p_signals) const; void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const; void get_all_signal_connections(List<Connection> *p_connections) const; - bool has_persistent_signal_connections() const; + int get_persistent_signal_connection_count() const; void get_signals_connected_to_this(List<Connection> *p_connections) const; Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0); diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 91ebcd52f6..33b9da6fdf 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -20,6 +20,7 @@ <description> This will simulate pressing the specified action. The strength can be used for non-boolean actions, it's ranged between 0 and 1 representing the intensity of the given action. + [b]Note:[/b] This method will not cause any [method Node._input] calls. It is intended to be used with [method is_action_pressed] and [method is_action_just_pressed]. If you want to simulate [code]_input[/code], use [method parse_input_event] instead. </description> </method> <method name="action_release"> @@ -283,7 +284,14 @@ <argument index="0" name="event" type="InputEvent"> </argument> <description> - Feeds an [InputEvent] to the game. Can be used to artificially trigger input events from code. + Feeds an [InputEvent] to the game. Can be used to artificially trigger input events from code. Also generates [method Node._input] calls. + Example: + [codeblock] + var a = InputEventAction.new() + a.action = "ui_cancel" + a.pressed = true + Input.parse_input_event(a) + [/codeblock] </description> </method> <method name="remove_joy_mapping"> diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 48bc409b73..c5b81c4685 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -881,7 +881,6 @@ void ConnectionsDock::update_tree() { icon = get_icon(scr->get_class(), "EditorIcons"); } } - } else { ClassDB::get_signal_list(base, &node_signals2, true); @@ -891,6 +890,10 @@ void ConnectionsDock::update_tree() { name = base; } + if (!icon.is_valid()) { + icon = get_icon("Object", "EditorIcons"); + } + TreeItem *pitem = NULL; if (node_signals2.size()) { @@ -939,7 +942,7 @@ void ConnectionsDock::update_tree() { item->set_metadata(0, sinfo); item->set_icon(0, get_icon("Signal", "EditorIcons")); - // Set tooltip with the signal's documentation + // Set tooltip with the signal's documentation. { String descr; bool found = false; diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 379b8a2980..46a30b7554 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -47,42 +47,48 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { return; Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid()) { - if (mb->is_pressed()) { + if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed()) { - if (updown_offset != -1 && mb->get_position().x > updown_offset) { - //there is an updown, so use it. - if (mb->get_position().y < get_size().height / 2) { - set_value(get_value() + get_step()); + if (updown_offset != -1 && mb->get_position().x > updown_offset) { + //there is an updown, so use it. + if (mb->get_position().y < get_size().height / 2) { + set_value(get_value() + get_step()); + } else { + set_value(get_value() - get_step()); + } + return; } else { - set_value(get_value() - get_step()); + + grabbing_spinner_attempt = true; + grabbing_spinner_dist_cache = 0; + pre_grab_value = get_value(); + grabbing_spinner = false; + grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position(); } - return; } else { - grabbing_spinner_attempt = true; - grabbing_spinner_dist_cache = 0; - pre_grab_value = get_value(); - grabbing_spinner = false; - grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position(); - } - } else { + if (grabbing_spinner_attempt) { - if (grabbing_spinner_attempt) { + if (grabbing_spinner) { - if (grabbing_spinner) { + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos); + update(); + } else { + _focus_entered(); + } - Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); - Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos); - update(); - } else { - _focus_entered(); + grabbing_spinner = false; + grabbing_spinner_attempt = false; } - - grabbing_spinner = false; - grabbing_spinner_attempt = false; } + } else if (mb->get_button_index() == BUTTON_WHEEL_UP || mb->get_button_index() == BUTTON_WHEEL_DOWN) { + + if (grabber->is_visible()) + call_deferred("update"); } } diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp index 1c0151ed0a..d6df3bd369 100644 --- a/editor/node_dock.cpp +++ b/editor/node_dock.cpp @@ -56,10 +56,7 @@ void NodeDock::_bind_methods() { void NodeDock::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - connections_button->set_icon(get_icon("Signals", "EditorIcons")); - groups_button->set_icon(get_icon("Groups", "EditorIcons")); - } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { + if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { connections_button->set_icon(get_icon("Signals", "EditorIcons")); groups_button->set_icon(get_icon("Groups", "EditorIcons")); } @@ -131,7 +128,7 @@ NodeDock::NodeDock() { groups->hide(); select_a_node = memnew(Label); - select_a_node->set_text(TTR("Select a Node to edit Signals and Groups.")); + select_a_node->set_text(TTR("Select a single node to edit its signals and groups.")); select_a_node->set_v_size_flags(SIZE_EXPAND_FILL); select_a_node->set_valign(Label::VALIGN_CENTER); select_a_node->set_align(Label::ALIGN_CENTER); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 20a06f3ac0..2eb3ce1ec3 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -5176,7 +5176,7 @@ void SpatialEditor::snap_selected_nodes_to_floor() { // We add a bit of margin to the from position to avoid it from snapping // when the spatial is already on a floor and there's another floor under // it - from = from + Vector3(0.0, 0.1, 0.0); + from = from + Vector3(0.0, 0.2, 0.0); Dictionary d; @@ -5191,31 +5191,56 @@ void SpatialEditor::snap_selected_nodes_to_floor() { Array keys = snap_data.keys(); - if (keys.size()) { - undo_redo->create_action(TTR("Snap Nodes To Floor")); + // The maximum height an object can travel to be snapped + const float max_snap_height = 20.0; + + // Will be set to `true` if at least one node from the selection was sucessfully snapped + bool snapped_to_floor = false; + if (keys.size()) { + // For snapping to be performed, there must be solid geometry under at least one of the selected nodes. + // We need to check this before snapping to register the undo/redo action only if needed. for (int i = 0; i < keys.size(); i++) { Node *node = keys[i]; Spatial *sp = Object::cast_to<Spatial>(node); - Dictionary d = snap_data[node]; Vector3 from = d["from"]; - Vector3 position_offset = d["position_offset"]; - - Vector3 to = from - Vector3(0.0, 10.0, 0.0); + Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); Set<RID> excluded = _get_physics_bodies_rid(sp); if (ss->intersect_ray(from, to, result, excluded)) { - Transform new_transform = sp->get_global_transform(); - new_transform.origin.y = result.position.y; - new_transform.origin = new_transform.origin - position_offset; - - undo_redo->add_do_method(sp, "set_global_transform", new_transform); - undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform()); + snapped_to_floor = true; } } - undo_redo->commit_action(); + if (snapped_to_floor) { + undo_redo->create_action(TTR("Snap Nodes To Floor")); + + // Perform snapping if at least one node can be snapped + for (int i = 0; i < keys.size(); i++) { + Node *node = keys[i]; + Spatial *sp = Object::cast_to<Spatial>(node); + Dictionary d = snap_data[node]; + Vector3 from = d["from"]; + Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); + Set<RID> excluded = _get_physics_bodies_rid(sp); + + if (ss->intersect_ray(from, to, result, excluded)) { + Vector3 position_offset = d["position_offset"]; + Transform new_transform = sp->get_global_transform(); + + new_transform.origin.y = result.position.y; + new_transform.origin = new_transform.origin - position_offset; + + undo_redo->add_do_method(sp, "set_global_transform", new_transform); + undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform()); + } + } + + undo_redo->commit_action(); + } else { + EditorNode::get_singleton()->show_warning(TTR("Couldn't find a solid floor to snap the selection to.")); + } } } @@ -5225,42 +5250,6 @@ void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) { return; snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL); - - Ref<InputEventKey> k = p_event; - - if (k.is_valid()) { - - // Note: need to check is_echo because first person movement keys might still be held - if (!is_any_freelook_active() && !p_event->is_echo()) { - - if (!k->is_pressed()) - return; - - if (ED_IS_SHORTCUT("spatial_editor/tool_select", p_event)) { - _menu_item_pressed(MENU_TOOL_SELECT); - } else if (ED_IS_SHORTCUT("spatial_editor/tool_move", p_event)) { - _menu_item_pressed(MENU_TOOL_MOVE); - } else if (ED_IS_SHORTCUT("spatial_editor/tool_rotate", p_event)) { - _menu_item_pressed(MENU_TOOL_ROTATE); - } else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event)) { - _menu_item_pressed(MENU_TOOL_SCALE); - } else if (ED_IS_SHORTCUT("spatial_editor/snap_to_floor", p_event)) { - snap_selected_nodes_to_floor(); - } else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event)) { - if (are_local_coords_enabled()) { - _menu_item_toggled(false, MENU_TOOL_LOCAL_COORDS); - } else { - _menu_item_toggled(true, MENU_TOOL_LOCAL_COORDS); - } - } else if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) { - if (is_snap_enabled()) { - _menu_item_toggled(false, MENU_TOOL_USE_SNAP); - } else { - _menu_item_toggled(true, MENU_TOOL_USE_SNAP); - } - } - } - } } void SpatialEditor::_notification(int p_what) { @@ -5534,7 +5523,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_SELECT]->set_pressed(true); button_binds.write[0] = MENU_TOOL_SELECT; tool_button[TOOL_MODE_SELECT]->connect("pressed", this, "_menu_item_pressed", button_binds); - tool_button[TOOL_MODE_SELECT]->set_tooltip(TTR("Select Mode (Q)") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection")); + tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q)); + tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection")); hbc_menu->add_child(memnew(VSeparator)); @@ -5544,7 +5534,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_MOVE]->set_flat(true); button_binds.write[0] = MENU_TOOL_MOVE; tool_button[TOOL_MODE_MOVE]->connect("pressed", this, "_menu_item_pressed", button_binds); - tool_button[TOOL_MODE_MOVE]->set_tooltip(TTR("Move Mode (W)")); + tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W)); tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton); hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]); @@ -5552,7 +5542,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_ROTATE]->set_flat(true); button_binds.write[0] = MENU_TOOL_ROTATE; tool_button[TOOL_MODE_ROTATE]->connect("pressed", this, "_menu_item_pressed", button_binds); - tool_button[TOOL_MODE_ROTATE]->set_tooltip(TTR("Rotate Mode (E)")); + tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E)); tool_button[TOOL_MODE_SCALE] = memnew(ToolButton); hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]); @@ -5560,7 +5550,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_SCALE]->set_flat(true); button_binds.write[0] = MENU_TOOL_SCALE; tool_button[TOOL_MODE_SCALE]->connect("pressed", this, "_menu_item_pressed", button_binds); - tool_button[TOOL_MODE_SCALE]->set_tooltip(TTR("Scale Mode (R)")); + tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), KEY_R)); hbc_menu->add_child(memnew(VSeparator)); @@ -5604,9 +5594,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true); button_binds.write[0] = MENU_TOOL_LOCAL_COORDS; tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", this, "_menu_item_toggled", button_binds); - ED_SHORTCUT("spatial_editor/local_coords", TTR("Local Coords"), KEY_T); - sct = ED_GET_SHORTCUT("spatial_editor/local_coords").ptr()->get_as_text(); - tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_tooltip(vformat(TTR("Local Space Mode (%s)"), sct)); + tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T)); tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton); hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]); @@ -5614,9 +5602,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true); button_binds.write[0] = MENU_TOOL_USE_SNAP; tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", this, "_menu_item_toggled", button_binds); - ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_Y); - sct = ED_GET_SHORTCUT("spatial_editor/snap").ptr()->get_as_text(); - tool_option_button[TOOL_OPT_USE_SNAP]->set_tooltip(vformat(TTR("Snap Mode (%s)"), sct)); + tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), KEY_Y)); hbc_menu->add_child(memnew(VSeparator)); @@ -5636,12 +5622,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F); ED_SHORTCUT("spatial_editor/align_transform_with_view", TTR("Align Transform with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_M); ED_SHORTCUT("spatial_editor/align_rotation_with_view", TTR("Align Rotation with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_F); - - ED_SHORTCUT("spatial_editor/tool_select", TTR("Tool Select"), KEY_Q); - ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W); - ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E); - ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R); - ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F); PopupMenu *p; diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 458d8273c5..43f540e688 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -270,15 +270,30 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning()); } - bool has_connections = p_node->has_persistent_signal_connections(); - bool has_groups = p_node->has_persistent_groups(); - - if (has_connections && has_groups) { - item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s).\nClick to show signals dock.")); - } else if (has_connections) { - item->add_button(0, get_icon("Signals", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock.")); - } else if (has_groups) { - item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS, false, TTR("Node is in group(s).\nClick to show groups dock.")); + int num_connections = p_node->get_persistent_signal_connection_count(); + int num_groups = p_node->get_persistent_group_count(); + + if (num_connections >= 1 && num_groups >= 1) { + item->add_button( + 0, + get_icon("SignalsAndGroups", "EditorIcons"), + BUTTON_SIGNALS, + false, + vformat(TTR("Node has %s connection(s) and %s group(s).\nClick to show signals dock."), num_connections, num_groups)); + } else if (num_connections >= 1) { + item->add_button( + 0, + get_icon("Signals", "EditorIcons"), + BUTTON_SIGNALS, + false, + vformat(TTR("Node has %s connection(s).\nClick to show signals dock."), num_connections)); + } else if (num_groups >= 1) { + item->add_button( + 0, + get_icon("Groups", "EditorIcons"), + BUTTON_GROUPS, + false, + vformat(TTR("Node is in %s group(s).\nClick to show groups dock."), num_groups)); } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 0aaba5491a..0b3a193d18 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1716,14 +1716,17 @@ void Node::get_groups(List<GroupInfo> *p_groups) const { } } -bool Node::has_persistent_groups() const { +int Node::get_persistent_group_count() const { + + int count = 0; for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) { - if (E->get().persistent) - return true; + if (E->get().persistent) { + count += 1; + } } - return false; + return count; } void Node::_print_tree_pretty(const String &prefix, const bool last) { diff --git a/scene/main/node.h b/scene/main/node.h index 982bfcd620..67b40f6dfc 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -300,7 +300,7 @@ public: }; void get_groups(List<GroupInfo> *p_groups) const; - bool has_persistent_groups() const; + int get_persistent_group_count() const; void move_child(Node *p_child, int p_pos); void raise(); |