diff options
48 files changed, 1858 insertions, 87 deletions
diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index 17a6a4111c..70cff12c44 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -132,7 +132,7 @@ public: frame->add_child( button ); -#if 0 + Sprite *tf = memnew( Sprite ); frame->add_child(tf); Image img; @@ -140,14 +140,14 @@ public: img.resize(512,512); img.generate_mipmaps(); - img.compress(); - Ref<Texture> text = memnew( Texture ); - text->create_from_image(img); - tf->set_texture(text); + img.compress(Image::COMPRESS_PVRTC4); + Ref<ImageTexture> tt = memnew( ImageTexture ); + tt->create_from_image(img); + tf->set_texture(tt); tf->set_pos(Point2(50,50)); //tf->set_scale(Point2(0.3,0.3)); - +#if 0 return; #endif diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 5839467388..439855fbb7 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -709,13 +709,13 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_current_screen"),&_OS::get_current_screen); - ObjectTypeDB::bind_method(_MD("set_current_screen"),&_OS::set_current_screen); - ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("set_current_screen","screen"),&_OS::set_current_screen); + ObjectTypeDB::bind_method(_MD("get_screen_position","screen"),&_OS::get_screen_position,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_screen_size","screen"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); - ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); + ObjectTypeDB::bind_method(_MD("set_window_position","position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); - ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); + ObjectTypeDB::bind_method(_MD("set_window_size","size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_window_fullscreen","enabled"),&_OS::set_window_fullscreen); ObjectTypeDB::bind_method(_MD("is_window_fullscreen"),&_OS::is_window_fullscreen); ObjectTypeDB::bind_method(_MD("set_window_resizable","enabled"),&_OS::set_window_resizable); diff --git a/core/image.cpp b/core/image.cpp index 17ee569b6b..ea09787f01 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -134,6 +134,18 @@ void Image::get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) con } +void Image::get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const { + + + int ofs; + _get_mipmap_offset_and_size(p_mipmap,ofs,w,h); + int ofs2,w2,h2; + _get_mipmap_offset_and_size(p_mipmap+1,ofs2,w2,h2); + r_ofs=ofs; + r_size=ofs2-ofs; + +} + void Image::put_pixel(int p_x,int p_y, const Color& p_color,int p_mipmap){ ERR_FAIL_INDEX(p_mipmap,mipmaps+1); diff --git a/core/image.h b/core/image.h index f4c96703b9..8ef7a54c78 100644 --- a/core/image.h +++ b/core/image.h @@ -236,6 +236,7 @@ public: int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data void get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) const; //get where the mipmap begins in data + void get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const; //get where the mipmap begins in data /** * Resize the image, using the prefered interpolation method. diff --git a/demos/2d/light_mask/burano.png b/demos/2d/light_mask/burano.png Binary files differnew file mode 100644 index 0000000000..6eec09d585 --- /dev/null +++ b/demos/2d/light_mask/burano.png diff --git a/demos/2d/light_mask/engine.cfg b/demos/2d/light_mask/engine.cfg new file mode 100644 index 0000000000..8b0ae6f61d --- /dev/null +++ b/demos/2d/light_mask/engine.cfg @@ -0,0 +1,8 @@ +[application] + +name="Using Lights As Mask" +main_scene="res://lightmask.scn" + +[rasterizer] + +shadow_filter=3 diff --git a/demos/2d/light_mask/lightmask.scn b/demos/2d/light_mask/lightmask.scn Binary files differnew file mode 100644 index 0000000000..08805f44c6 --- /dev/null +++ b/demos/2d/light_mask/lightmask.scn diff --git a/demos/2d/light_mask/splat.png b/demos/2d/light_mask/splat.png Binary files differnew file mode 100644 index 0000000000..8c35f068a0 --- /dev/null +++ b/demos/2d/light_mask/splat.png diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index ae5f3d8f2f..b40eccb239 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1033,32 +1033,33 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu int mipmaps= (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && img.get_mipmaps()>0) ? img.get_mipmaps() +1 : 1; - int w=img.get_width(); - int h=img.get_height(); + //int w=img.get_width(); + //int h=img.get_height(); int tsize=0; for(int i=0;i<mipmaps;i++) { int size,ofs; - img.get_mipmap_offset_and_size(i,ofs,size); + int mm_w,mm_h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,mm_w,mm_h); if (texture->compressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glCompressedTexImage2D( blit_target, i, format,w,h,0,size,&read[ofs] ); + glCompressedTexImage2D( blit_target, i, format,mm_w,mm_h,0,size,&read[ofs] ); } else { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) { - glTexSubImage2D( blit_target, i, 0,0,w,h,format,GL_UNSIGNED_BYTE,&read[ofs] ); + glTexSubImage2D( blit_target, i, 0,0,mm_w, mm_h,format,GL_UNSIGNED_BYTE,&read[ofs] ); } else { - glTexImage2D(blit_target, i, internal_format, w, h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); + glTexImage2D(blit_target, i, internal_format, mm_w, mm_h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); } } tsize+=size; - w = MAX(1,w>>1); - h = MAX(1,h>>1); + //w = MAX(Image::,w>>1); + //h = MAX(1,h>>1); } @@ -4611,6 +4612,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_texpixel_size) { enablers.push_back("#define USE_TEXPIXEL_SIZE\n"); } + if (light_flags.uses_shadow_color) { + enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + } if (vertex_flags.uses_worldvec) { enablers.push_back("#define USE_WORLD_VEC\n"); @@ -9260,7 +9264,9 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_setup_shader_uniforms(material,shader_cache); } - if (material && material->unshaded) { + bool unshaded = material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED; + + if (unshaded) { canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); reset_modulate=true; } else if (reset_modulate) { @@ -9317,13 +9323,15 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_opacity = ci->final_opacity; - _canvas_item_render_commands<false>(ci,current_clip,reclip); - if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && (!material || !material->unshaded)) { + if (unshaded || (p_modulate.a>0.001 && (!material || material->shading_mode!=VS::CANVAS_ITEM_SHADING_ONLY_LIGHT))) + _canvas_item_render_commands<false>(ci,current_clip,reclip); + + if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && !unshaded) { CanvasLight *light = p_light; bool light_used=false; - bool subtract=false; + VS::CanvasLightMode mode=VS::CANVAS_LIGHT_MODE_ADD; while(light) { @@ -9332,21 +9340,28 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const //intersects this light - if (!light_used || subtract!=light->subtract) { + if (!light_used || mode!=light->mode) { - subtract=light->subtract; + mode=light->mode; - if (subtract) { + switch(mode) { - glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); - - } else { + case VS::CANVAS_LIGHT_MODE_ADD: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); - glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_SUB: { + glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_MIX: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } break; } + } if (!light_used) { @@ -9384,7 +9399,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_MATRIX,light->light_shader_xform); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos); - canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color); + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,Color(light->color.r*light->energy,light->color.g*light->energy,light->color.b*light->energy,light->color.a)); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 8d378ceec1..69bd269948 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -266,6 +266,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a uses_normal=true; } + if (vnode->name==vname_shadow) { + uses_shadow_color=true; + } } @@ -616,6 +619,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_texpixel_size=false; uses_worldvec=false; vertex_code_writes_vertex=false; + uses_shadow_color=false; uniforms=r_uniforms; flags=&r_flags; r_flags.use_color_interp=false; @@ -651,6 +655,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_normal=uses_normal; r_flags.uses_texpixel_size=uses_texpixel_size; r_flags.uses_worldvec=uses_worldvec; + r_flags.uses_shadow_color=uses_shadow_color; r_code_line=code; r_globals_line=global_code; @@ -827,7 +832,9 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[5]["LIGHT_VEC"]="light_vec"; mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; mode_replace_table[5]["LIGHT_COLOR"]="light"; + mode_replace_table[5]["LIGHT_UV"]="light_uv"; mode_replace_table[5]["LIGHT"]="light_out"; + mode_replace_table[5]["SHADOW"]="shadow_color"; mode_replace_table[5]["SCREEN_UV"]="screen_uv"; mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[5]["TIME"]="time"; @@ -857,5 +864,6 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_normal="NORMAL"; vname_texpixel_size="TEXTURE_PIXEL_SIZE"; vname_world_vec="WORLD_VERTEX"; + vname_shadow="SHADOW"; } diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 87722602fd..87016fd968 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -55,6 +55,7 @@ private: bool uses_texpixel_size; bool uses_worldvec; bool vertex_code_writes_vertex; + bool uses_shadow_color; Flags *flags; StringName vname_discard; @@ -74,6 +75,7 @@ private: StringName vname_normal; StringName vname_texpixel_size; StringName vname_world_vec; + StringName vname_shadow; Map<StringName,ShaderLanguage::Uniform> *uniforms; @@ -110,6 +112,7 @@ public: bool uses_normal; bool uses_texpixel_size; bool uses_worldvec; + bool uses_shadow_color; }; Error compile(const String& p_code, ShaderLanguage::ShaderType p_type, String& r_code_line, String& r_globals_line, Flags& r_flags, Map<StringName,ShaderLanguage::Uniform> *r_uniforms=NULL); diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index baa7e664b5..c4f0847870 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -230,7 +230,11 @@ FRAGMENT_SHADER_CODE float att=1.0; - vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; + vec2 light_uv = light_uv_interp.xy; + vec4 light = texture2D(light_texture,light_uv) * light_color; +#if defined(USE_LIGHT_SHADOW_COLOR) + vec4 shadow_color=vec4(0.0,0.0,0.0,0.0); +#endif #if defined(USE_LIGHT_SHADER_CODE) //light is written by the light shader @@ -362,7 +366,11 @@ LIGHT_SHADER_CODE #endif - color.rgb*=shadow_attenuation; +#if defined(USE_LIGHT_SHADOW_COLOR) + color=mix(shadow_color,color,shadow_attenuation); +#else + color*=shadow_attenuation; +#endif //use shadows #endif } diff --git a/drivers/pvr/AlphaBitmap.h b/drivers/pvr/AlphaBitmap.h new file mode 100644 index 0000000000..57c6b026ea --- /dev/null +++ b/drivers/pvr/AlphaBitmap.h @@ -0,0 +1,18 @@ +#pragma once + +#include "Bitmap.h" + +namespace Javelin { + +class AlphaBitmap : public Bitmap { +public: + AlphaBitmap(int w, int h) + : Bitmap(w, h, 1) { + } + + const unsigned char *GetData() const { return data; } + + unsigned char *GetData() { return data; } +}; + +} diff --git a/drivers/pvr/BitScale.cpp b/drivers/pvr/BitScale.cpp new file mode 100644 index 0000000000..97b3f0aa25 --- /dev/null +++ b/drivers/pvr/BitScale.cpp @@ -0,0 +1,184 @@ +#include "BitScale.h" + + +const uint8_t Javelin::Data::BITSCALE_5_TO_8[32] = { + 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, + 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, + 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, + 246, 255}; + +const uint8_t Javelin::Data::BITSCALE_4_TO_8[16] = { + 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, + 170, 187, 204, 221, 238, 255}; + +const uint8_t Javelin::Data::BITSCALE_3_TO_8[8] = { + 0, 36, 72, 109, 145, 182, 218, 255}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 12, + 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, + 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, + 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, + 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, + 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, + 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, + 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, + 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, + 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, + 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 28, 28, 28, 28, 28, 28, 28, 28, 29, + 29, 29, 29, 29, 29, 29, 29, 30, 30, 30, + 30, 30, 30, 30, 30, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 7}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, + 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, + 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, + 11, 12, 12, 12, 12, 12, 12, 12, 12, 13, + 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, + 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, + 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, + 18, 18, 18, 18, 18, 18, 18, 18, 18, 19, + 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, + 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, + 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, + 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, + 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, + 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, + 28, 29, 29, 29, 29, 29, 29, 29, 29, 30, + 30, 30, 30, 30, 30, 30, 30, 31, 31, 31, + 31, 31, 31, 31, 31, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, + 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, + 15, 15, 15, 15, 15, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7}; + diff --git a/drivers/pvr/BitScale.h b/drivers/pvr/BitScale.h new file mode 100644 index 0000000000..36613aeeee --- /dev/null +++ b/drivers/pvr/BitScale.h @@ -0,0 +1,28 @@ +//============================================================================ + +#pragma once + +#include "typedefs.h" + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const uint8_t BITSCALE_5_TO_8[32]; + extern const uint8_t BITSCALE_4_TO_8[16]; + extern const uint8_t BITSCALE_3_TO_8[8]; + extern const uint8_t BITSCALE_8_TO_5_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_4_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_3_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_5_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_4_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_3_CEIL[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/BitUtility.h b/drivers/pvr/BitUtility.h new file mode 100644 index 0000000000..588ff3e892 --- /dev/null +++ b/drivers/pvr/BitUtility.h @@ -0,0 +1,19 @@ +#pragma once + +namespace Javelin { + +class BitUtility { +public: + static bool IsPowerOf2(unsigned int x) { + return (x & (x - 1)) == 0; + } + + static unsigned int RotateRight(unsigned int value, unsigned int shift) { + if ((shift &= sizeof(value) * 8 - 1) == 0) { + return value; + } + return (value >> shift) | (value << (sizeof(value) * 8 - shift)); + } +}; + +} diff --git a/drivers/pvr/Bitmap.h b/drivers/pvr/Bitmap.h new file mode 100644 index 0000000000..508ed8cb75 --- /dev/null +++ b/drivers/pvr/Bitmap.h @@ -0,0 +1,34 @@ +#pragma once + +#include "Point2.h" + +namespace Javelin { + +class Bitmap { +public: + int width; + int height; + unsigned char *data; + + Bitmap(int w, int h, int bytesPerPixel) + : width(w) + , height(h) + , data(new unsigned char[width * height * bytesPerPixel]) { + } + + virtual ~Bitmap() { + delete [] data; + } + + Point2<int> GetSize() const { return Point2<int>(width, height); } + + int GetArea() const { return width * height; } + + int GetBitmapWidth() const { return width; } + + int GetBitmapHeight() const { return height; } + + const unsigned char *GetRawData() const { return data; } +}; + +} diff --git a/drivers/pvr/ColorRgba.h b/drivers/pvr/ColorRgba.h new file mode 100644 index 0000000000..6b46d65e3c --- /dev/null +++ b/drivers/pvr/ColorRgba.h @@ -0,0 +1,152 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class ColorRgb { +public: + T b; + T g; + T r; + + + ColorRgb() + : r(0) + , g(0) + , b(0) { + } + + ColorRgb(T red, T green, T blue) + : r(red) + , g(green) + , b(blue) { + } + + ColorRgb(const ColorRgb<T> &x) + : r(x.r) + , g(x.g) + , b(x.b) { + } + + ColorRgb<int> operator *(int x) { + return ColorRgb<int>(r * x, g * x, b * x); + } + + ColorRgb<int> operator +(const ColorRgb<T> &x) const { + return ColorRgb<int>(r + (int)x.r, g + (int)x.g, b + (int)x.b); + } + + ColorRgb<int> operator -(const ColorRgb<T> &x) const { + return ColorRgb<int>(r - (int)x.r, g - (int)x.g, b - (int)x.b); + } + + int operator %(const ColorRgb<T> &x) const { + return r * (int)x.r + g * (int)x.g + b * (int)x.b; + } + + bool operator ==(const ColorRgb<T> &x) const { + return r == x.r && g == x.g && b == x.b; + } + + bool operator !=(const ColorRgb<T> &x) const { + return r != x.r || g != x.g || b != x.b; + } + + void SetMin(const ColorRgb<T> &x) { + if (x.r < r) { + r = x.r; + } + if (x.g < g) { + g = x.g; + } + if (x.b < b) { + b = x.b; + } + } + + void SetMax(const ColorRgb<T> &x) { + if (x.r > r) { + r = x.r; + } + if (x.g > g) { + g = x.g; + } + if (x.b > b) { + b = x.b; + } + } +}; + +template<typename T> +class ColorRgba : public ColorRgb<T> { +public: + T a; + + ColorRgba() : + a(0) { + } + + ColorRgba(T red, T green, T blue, T alpha) + : ColorRgb<T>(red, green, blue) + , a(alpha) { + } + + ColorRgba(const ColorRgba<T> &x) + : ColorRgb<T>(x.r, x.g, x.b) + , a(x.a) { + } + + ColorRgba<int> operator *(int x) { + return ColorRgba<T>(ColorRgb<T>::r * x, + ColorRgb<T>::g * x, + ColorRgb<T>::b * x, + a * x); + } + + ColorRgba<int> operator +(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r + (int)x.r, + ColorRgb<T>::g + (int)x.g, + ColorRgb<T>::b + (int)x.b, + a + (int)x.a); + } + + ColorRgba<int> operator -(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r - (int)x.r, + ColorRgb<T>::g - (int)x.g, + ColorRgb<T>::b - (int)x.b, + a - (int)x.a); + } + + int operator %(const ColorRgba<T> &x) { + return ColorRgb<T>::r * (int)x.r + + ColorRgb<T>::g * (int)x.g + + ColorRgb<T>::b * (int)x.b + + a * (int)x.a; + } + + bool operator ==(const ColorRgba<T> &x) { + return ColorRgb<T>::r == x.r && ColorRgb<T>::g == x.g && + ColorRgb<T>::b == x.b && a == x.a; + } + + bool operator !=(const ColorRgba<T> &x) { + return ColorRgb<T>::r != x.r || ColorRgb<T>::g != x.g || + ColorRgb<T>::b != x.b || a != x.a; + } + + void SetMin(const ColorRgba<T> &x) { + ColorRgb<T>::SetMin(x); + if (x.a < a) { + a = x.a; + } + } + + void SetMax(const ColorRgba<T> &x) { + ColorRgb<T>::SetMax(x); + if (x.a > a) { + a = x.a; + } + } +}; + +} diff --git a/drivers/pvr/Interval.h b/drivers/pvr/Interval.h new file mode 100644 index 0000000000..a7252e8375 --- /dev/null +++ b/drivers/pvr/Interval.h @@ -0,0 +1,21 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Interval { +public: + T min; + T max; + + Interval() { + } + + Interval<T> &operator|=(const T &x) { + min.SetMin(x); + max.SetMax(x); + return *this; + } +}; + +} diff --git a/drivers/pvr/MortonTable.cpp b/drivers/pvr/MortonTable.cpp new file mode 100644 index 0000000000..29a5af67f6 --- /dev/null +++ b/drivers/pvr/MortonTable.cpp @@ -0,0 +1,43 @@ +//============================================================================ + +#include "MortonTable.h" + +//============================================================================ + +const unsigned short Javelin::Data::MORTON_TABLE[256] = +{ + 0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015, + 0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055, + 0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115, + 0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155, + 0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415, + 0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455, + 0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515, + 0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555, + 0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015, + 0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055, + 0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115, + 0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155, + 0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415, + 0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455, + 0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515, + 0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555, + 0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015, + 0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055, + 0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115, + 0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155, + 0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415, + 0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455, + 0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515, + 0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555, + 0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015, + 0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055, + 0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115, + 0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155, + 0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415, + 0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455, + 0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515, + 0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555 +}; + +//============================================================================ diff --git a/drivers/pvr/MortonTable.h b/drivers/pvr/MortonTable.h new file mode 100644 index 0000000000..7a27e59544 --- /dev/null +++ b/drivers/pvr/MortonTable.h @@ -0,0 +1,18 @@ +//============================================================================ + +#pragma once + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const unsigned short MORTON_TABLE[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/Point2.h b/drivers/pvr/Point2.h new file mode 100644 index 0000000000..89fa4b6322 --- /dev/null +++ b/drivers/pvr/Point2.h @@ -0,0 +1,17 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Point2 { +public: + T x; + T y; + + Point2(int a, int b) + : x(a) + , y(b) { + } +}; + +} diff --git a/drivers/pvr/PvrTcDecoder.cpp b/drivers/pvr/PvrTcDecoder.cpp new file mode 100644 index 0000000000..d8a36b342c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.cpp @@ -0,0 +1,144 @@ +//============================================================================ + +#include "PvrTcDecoder.h" +#include "PvrTcPacket.h" + +#include "MortonTable.h" +#include <assert.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgb<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgba<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + c.a = (ca.a * w[2] + cb.a * w[3]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcDecoder.h b/drivers/pvr/PvrTcDecoder.h new file mode 100644 index 0000000000..1b6fcf964c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.h @@ -0,0 +1,25 @@ +//============================================================================ + +#pragma once +#include "Point2.h" +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class PvrTcDecoder + { + public: + static void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data); + static void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.cpp b/drivers/pvr/PvrTcEncoder.cpp new file mode 100644 index 0000000000..587b1320f1 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.cpp @@ -0,0 +1,474 @@ +//============================================================================ + +#include "PvrTcEncoder.h" +#include "AlphaBitmap.h" +#include "PvrTcPacket.h" +#include "RgbBitmap.h" +#include "RgbaBitmap.h" +#include "MortonTable.h" +#include "BitUtility.h" +#include "Interval.h" +#include <assert.h> +#include <math.h> +#include <stdint.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +static const unsigned char MODULATION_LUT[16] = +{ + 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3 +}; + +//============================================================================ + +inline unsigned PvrTcEncoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcEncoder::EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int xBlocks = size/8; + int yBlocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < yBlocks; ++y) + { + for(int x = 0; x < xBlocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 8; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +void PvrTcEncoder::EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int blocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 4; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgb<unsigned char> > ColorRgbBoundingBox; + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgb<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgb<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgba<unsigned char> > ColorRgbaBoundingBox; + +static void CalculateBoundingBox(ColorRgbaBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbaBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const ColorRgba<unsigned char>& pixel = data[py*size + px]; + ColorRgba<int> d = cb - ca; + ColorRgba<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + p.a=pixel.a*16; + ColorRgba<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.h b/drivers/pvr/PvrTcEncoder.h new file mode 100644 index 0000000000..b9344367d9 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.h @@ -0,0 +1,40 @@ +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class AlphaBitmap; + class RgbBitmap; + class RgbaBitmap; + + class PvrTcEncoder + { + public: + // Result must be large enough for bitmap.GetArea()/4 bytes + static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.cpp b/drivers/pvr/PvrTcPacket.cpp new file mode 100644 index 0000000000..2e40d371e8 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.cpp @@ -0,0 +1,209 @@ +//============================================================================ + +#include "PvrTcPacket.h" +#include "BitScale.h" + +//============================================================================ + +using namespace Javelin; + +//============================================================================ + +const unsigned char PvrTcPacket::BILINEAR_FACTORS[16][4] = +{ + { 4, 4, 4, 4 }, + { 2, 6, 2, 6 }, + { 8, 0, 8, 0 }, + { 6, 2, 6, 2 }, + + { 2, 2, 6, 6 }, + { 1, 3, 3, 9 }, + { 4, 0, 12, 0 }, + { 3, 1, 9, 3 }, + + { 8, 8, 0, 0 }, + { 4, 12, 0, 0 }, + { 16, 0, 0, 0 }, + { 12, 4, 0, 0 }, + + { 6, 6, 2, 2 }, + { 3, 9, 1, 3 }, + { 12, 0, 4, 0 }, + { 9, 3, 3, 1 }, +}; + +// Weights are { colorA, colorB, alphaA, alphaB } +const unsigned char PvrTcPacket::WEIGHTS[8][4] = +{ + // Weights for Mode=0 + { 8, 0, 8, 0 }, + { 5, 3, 5, 3 }, + { 3, 5, 3, 5 }, + { 0, 8, 0, 8 }, + + // Weights for Mode=1 + { 8, 0, 8, 0 }, + { 4, 4, 4, 4 }, + { 4, 4, 0, 0 }, + { 0, 8, 0, 8 }, +}; + +//============================================================================ + +ColorRgb<int> PvrTcPacket::GetColorRgbA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } + else + { + unsigned char r = (colorA >> 7) & 0xf; + unsigned char g = (colorA >> 3) & 0xf; + unsigned char b = colorA & 7; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b]); + } +} + +ColorRgb<int> PvrTcPacket::GetColorRgbB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b]); + } + else + { + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b], + 255); + } + else + { + unsigned char a = colorA >> 11 & 7; + unsigned char r = colorA >> 7 & 0xf; + unsigned char g = colorA >> 3 & 0xf; + unsigned char b = colorA & 7; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b], + 255); + } + else + { + unsigned char a = colorB >> 12 & 7; + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +//============================================================================ + +void PvrTcPacket::SetColorA(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; +} + +void PvrTcPacket::SetColorB(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; +} + +void PvrTcPacket::SetColorA(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_FLOOR[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_4_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_3_FLOOR[c.b]; + colorA = a<<11 | r<<7 | g<<3 | b; + colorAIsOpaque = false; + } +} + +void PvrTcPacket::SetColorB(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_CEIL[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_4_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_4_CEIL[c.b]; + colorB = a<<12 | r<<8 | g<<4 | b; + colorBIsOpaque = false; + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.h b/drivers/pvr/PvrTcPacket.h new file mode 100644 index 0000000000..ac3b6a4dd1 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.h @@ -0,0 +1,65 @@ +//============================================================================ +// +// Modulation data specifies weightings of colorA to colorB for each pixel +// +// For mode = 0 +// 00: 0/8 +// 01: 3/8 +// 10: 5/8 +// 11: 8/8 +// +// For mode = 1 +// 00: 0/8 +// 01: 4/8 +// 10: 4/8 with alpha punchthrough +// 11: 8/8 +// +// For colorIsOpaque=0 +// 3 bits A +// 4 bits R +// 4 bits G +// 3/4 bits B +// +// For colorIsOpaque=1 +// 5 bits R +// 5 bits G +// 4/5 bits B +// +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + struct PvrTcPacket + { + unsigned int modulationData; + unsigned usePunchthroughAlpha : 1; + unsigned colorA : 14; + unsigned colorAIsOpaque : 1; + unsigned colorB : 15; + unsigned colorBIsOpaque : 1; + + ColorRgb<int> GetColorRgbA() const; + ColorRgb<int> GetColorRgbB() const; + ColorRgba<int> GetColorRgbaA() const; + ColorRgba<int> GetColorRgbaB() const; + + void SetColorA(const ColorRgb<unsigned char>& c); + void SetColorB(const ColorRgb<unsigned char>& c); + + void SetColorA(const ColorRgba<unsigned char>& c); + void SetColorB(const ColorRgba<unsigned char>& c); + + static const unsigned char BILINEAR_FACTORS[16][4]; + static const unsigned char WEIGHTS[8][4]; + }; + +//============================================================================ +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/RgbBitmap.h b/drivers/pvr/RgbBitmap.h new file mode 100644 index 0000000000..cf1d78667d --- /dev/null +++ b/drivers/pvr/RgbBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "Bitmap.h" +#include "ColorRgba.h" + +namespace Javelin { + +class RgbBitmap : public Bitmap { +public: + RgbBitmap(int w, int h) + : Bitmap(w, h, 3) { + } + + const ColorRgb<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } + + ColorRgb<unsigned char> *GetData() { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/RgbaBitmap.h b/drivers/pvr/RgbaBitmap.h new file mode 100644 index 0000000000..66b5542c1a --- /dev/null +++ b/drivers/pvr/RgbaBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "ColorRgba.h" +#include "Bitmap.h" + +namespace Javelin { + +class RgbaBitmap : public Bitmap { +public: + RgbaBitmap(int w, int h) + : Bitmap(w, h, 4) { + } + + const ColorRgba<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } + + ColorRgba<unsigned char> *GetData() { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/SCsub b/drivers/pvr/SCsub index bd4c6f3f88..44b8c3d6bb 100644 --- a/drivers/pvr/SCsub +++ b/drivers/pvr/SCsub @@ -2,10 +2,14 @@ Import('env') pvr_sources = [ + "pvr/BitScale.cpp", + "pvr/MortonTable.cpp", + "pvr/PvrTcDecoder.cpp", + "pvr/PvrTcEncoder.cpp", + "pvr/PvrTcPacket.cpp", "pvr/texture_loader_pvr.cpp" ] env.drivers_sources+=pvr_sources #env.add_source_files(env.drivers_sources, pvr_sources) - diff --git a/drivers/pvr/texture_loader_pvr.cpp b/drivers/pvr/texture_loader_pvr.cpp index b12e0c28b8..5268b953f4 100644 --- a/drivers/pvr/texture_loader_pvr.cpp +++ b/drivers/pvr/texture_loader_pvr.cpp @@ -1,6 +1,8 @@ #include "texture_loader_pvr.h" #include "os/file_access.h" #include <string.h> +#include "PvrTcEncoder.h" +#include "RgbaBitmap.h" static void _pvrtc_decompress(Image* p_img); @@ -154,10 +156,59 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const { } + +static void _compress_pvrtc4(Image * p_img) { + + Image img = *p_img; + + bool make_mipmaps=false; + if (img.get_width()%8 || img.get_height()%8) { + make_mipmaps=img.get_mipmaps()>0; + img.resize(img.get_width()+(8-(img.get_width()%8)),img.get_height()+(8-(img.get_height()%8))); + } + img.convert(Image::FORMAT_RGBA); + if (img.get_mipmaps()==0 && make_mipmaps) + img.generate_mipmaps(); + + bool use_alpha=img.detect_alpha(); + + Image new_img; + new_img.create(img.get_width(),img.get_height(),true,use_alpha?Image::FORMAT_PVRTC4_ALPHA:Image::FORMAT_PVRTC4); + DVector<uint8_t> data=new_img.get_data(); + { + DVector<uint8_t>::Write wr=data.write(); + DVector<uint8_t>::Read r=img.get_data().read(); + + + for(int i=0;i<=new_img.get_mipmaps();i++) { + + int ofs,size,w,h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::RgbaBitmap bm(w,h); + copymem(bm.GetData(),&r[ofs],size); + { + Javelin::ColorRgba<unsigned char> *dp = bm.GetData(); + for(int j=0;j<size/4;j++) { + SWAP(dp[j].r,dp[j].b); + } + } + + new_img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs],bm); + } + + } + + *p_img = Image(new_img.get_width(),new_img.get_height(),new_img.get_mipmaps(),new_img.get_format(),data); + +} + ResourceFormatPVR::ResourceFormatPVR() { Image::_image_decompress_pvrtc=_pvrtc_decompress; + Image::_image_compress_pvrtc4_func=_compress_pvrtc4; + Image::_image_compress_pvrtc2_func=_compress_pvrtc4; } diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index f37b2f645a..ce2cb14643 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -575,7 +575,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } //str+="\n"; - OS::get_singleton()->print("%s\n",str.utf8().get_data()); + OS::get_singleton()->print("%s",str.utf8().get_data()); r_ret=Variant(); } break; diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 1fd37c98cd..2abb4cec53 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -571,9 +571,24 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } @Override public void onSensorChanged(SensorEvent event) { - float x = event.values[0]; - float y = event.values[1]; - float z = event.values[2]; + Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + int displayRotation = display.getRotation(); + + float[] adjustedValues = new float[3]; + final int axisSwap[][] = { + { 1, -1, 0, 1 }, // ROTATION_0 + {-1, -1, 1, 0 }, // ROTATION_90 + {-1, 1, 0, 1 }, // ROTATION_180 + { 1, 1, 1, 0 } }; // ROTATION_270 + + final int[] as = axisSwap[displayRotation]; + adjustedValues[0] = (float)as[0] * event.values[ as[2] ]; + adjustedValues[1] = (float)as[1] * event.values[ as[3] ]; + adjustedValues[2] = event.values[2]; + + float x = adjustedValues[0]; + float y = adjustedValues[1]; + float z = adjustedValues[2]; GodotLib.accelerometer(x,y,z); } diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index c3ff03d8f4..118ba33bc6 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -42,8 +42,8 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) if (p_name==SceneStringNames::get_singleton()->shader_shader) { set_shader(p_value); return true; - } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { - set_unshaded(p_value); + } else if (p_name==SceneStringNames::get_singleton()->shading_mode) { + set_shading_mode(ShadingMode(p_value.operator int())); return true; } else { @@ -74,10 +74,10 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { r_ret=get_shader(); return true; - } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { + } else if (p_name==SceneStringNames::get_singleton()->shading_mode) { - r_ret=unshaded; + r_ret=shading_mode; return true; } else { @@ -100,7 +100,7 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { void CanvasItemMaterial::_get_property_list( List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) ); - p_list->push_back( PropertyInfo( Variant::BOOL, "shader/unshaded") ); + p_list->push_back( PropertyInfo( Variant::INT, "shader/shading_mode",PROPERTY_HINT_ENUM,"Normal,Unshaded,Light Only") ); if (!shader.is_null()) { @@ -161,25 +161,30 @@ RID CanvasItemMaterial::get_rid() const { return material; } -void CanvasItemMaterial::set_unshaded(bool p_unshaded) { +void CanvasItemMaterial::set_shading_mode(ShadingMode p_mode) { - unshaded=p_unshaded; - VS::get_singleton()->canvas_item_material_set_unshaded(material,p_unshaded); + shading_mode=p_mode; + VS::get_singleton()->canvas_item_material_set_shading_mode(material,VS::CanvasItemShadingMode(p_mode)); } -bool CanvasItemMaterial::is_unshaded() const{ - - return unshaded; +CanvasItemMaterial::ShadingMode CanvasItemMaterial::get_shading_mode() const { + return shading_mode; } + void CanvasItemMaterial::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader); ObjectTypeDB::bind_method(_MD("get_shader:Shader"),&CanvasItemMaterial::get_shader); ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param); ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param); - ObjectTypeDB::bind_method(_MD("set_unshaded","unshaded"),&CanvasItemMaterial::set_unshaded); - ObjectTypeDB::bind_method(_MD("is_unshaded"),&CanvasItemMaterial::is_unshaded); + ObjectTypeDB::bind_method(_MD("set_shading_mode","mode"),&CanvasItemMaterial::set_shading_mode); + ObjectTypeDB::bind_method(_MD("get_shading_mode"),&CanvasItemMaterial::get_shading_mode); + + BIND_CONSTANT( SHADING_NORMAL ); + BIND_CONSTANT( SHADING_UNSHADED ); + BIND_CONSTANT( SHADING_ONLY_LIGHT ); + } @@ -202,7 +207,7 @@ void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p CanvasItemMaterial::CanvasItemMaterial() { material=VS::get_singleton()->canvas_item_material_create(); - unshaded=false; + shading_mode=SHADING_NORMAL; } CanvasItemMaterial::~CanvasItemMaterial(){ diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index c43642a8ec..167f2b96f3 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -45,10 +45,17 @@ class CanvasItemMaterial : public Resource{ OBJ_TYPE(CanvasItemMaterial,Resource); RID material; Ref<Shader> shader; - bool unshaded; +public: + enum ShadingMode { + SHADING_NORMAL, + SHADING_UNSHADED, + SHADING_ONLY_LIGHT, + }; protected: + ShadingMode shading_mode; + bool _set(const StringName& p_name, const Variant& p_value); bool _get(const StringName& p_name,Variant &r_ret) const; void _get_property_list( List<PropertyInfo> *p_list) const; @@ -66,14 +73,16 @@ public: void set_shader_param(const StringName& p_param,const Variant& p_value); Variant get_shader_param(const StringName& p_param) const; - void set_unshaded(bool p_unshaded); - bool is_unshaded() const; + void set_shading_mode(ShadingMode p_mode); + ShadingMode get_shading_mode() const; virtual RID get_rid() const; CanvasItemMaterial(); ~CanvasItemMaterial(); }; +VARIANT_ENUM_CAST( CanvasItemMaterial::ShadingMode ); + class CanvasItem : public Node { diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 4abb7e5436..c0ab544d42 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -96,6 +96,21 @@ float Light2D::get_height() const { return height; } +void Light2D::set_energy( float p_energy) { + + energy=p_energy; + VS::get_singleton()->canvas_light_set_energy(canvas_light,energy); + +} + + +float Light2D::get_energy() const { + + return energy; +} + + + void Light2D::set_texture_scale( float p_scale) { _scale=p_scale; @@ -178,15 +193,15 @@ int Light2D::get_item_shadow_mask() const { return item_shadow_mask; } -void Light2D::set_subtract_mode( bool p_enable ) { +void Light2D::set_mode( Mode p_mode ) { - subtract_mode=p_enable; - VS::get_singleton()->canvas_light_set_subtract_mode(canvas_light,p_enable); + mode=p_mode; + VS::get_singleton()->canvas_light_set_mode(canvas_light,VS::CanvasLightMode(p_mode)); } -bool Light2D::get_subtract_mode() const { +Light2D::Mode Light2D::get_mode() const { - return subtract_mode; + return mode; } void Light2D::set_shadow_enabled( bool p_enabled) { @@ -260,6 +275,9 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_height","height"),&Light2D::set_height); ObjectTypeDB::bind_method(_MD("get_height"),&Light2D::get_height); + ObjectTypeDB::bind_method(_MD("set_energy","energy"),&Light2D::set_energy); + ObjectTypeDB::bind_method(_MD("get_energy"),&Light2D::get_energy); + ObjectTypeDB::bind_method(_MD("set_texture_scale","texture_scale"),&Light2D::set_texture_scale); ObjectTypeDB::bind_method(_MD("get_texture_scale"),&Light2D::get_texture_scale); @@ -283,8 +301,8 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_item_shadow_mask","item_shadow_mask"),&Light2D::set_item_shadow_mask); ObjectTypeDB::bind_method(_MD("get_item_shadow_mask"),&Light2D::get_item_shadow_mask); - ObjectTypeDB::bind_method(_MD("set_subtract_mode","enable"),&Light2D::set_subtract_mode); - ObjectTypeDB::bind_method(_MD("get_subtract_mode"),&Light2D::get_subtract_mode); + ObjectTypeDB::bind_method(_MD("set_mode","mode"),&Light2D::set_mode); + ObjectTypeDB::bind_method(_MD("get_mode"),&Light2D::get_mode); ObjectTypeDB::bind_method(_MD("set_shadow_enabled","enabled"),&Light2D::set_shadow_enabled); ObjectTypeDB::bind_method(_MD("is_shadow_enabled"),&Light2D::is_shadow_enabled); @@ -300,7 +318,8 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix"),_SCS("set_mode"),_SCS("get_mode")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); @@ -312,6 +331,10 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier")); ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_mask"),_SCS("get_item_shadow_mask")); + BIND_CONSTANT( MODE_ADD ); + BIND_CONSTANT( MODE_SUB ); + BIND_CONSTANT( MODE_MIX ); + } @@ -329,9 +352,10 @@ Light2D::Light2D() { layer_max=0; item_mask=1; item_shadow_mask=1; - subtract_mode=false; + mode=MODE_ADD; shadow_buffer_size=2048; shadow_esm_multiplier=80; + energy=1.0; } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 6cfb055fa9..ef875aec2f 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -6,6 +6,13 @@ class Light2D : public Node2D { OBJ_TYPE(Light2D,Node2D); +public: + enum Mode { + MODE_ADD, + MODE_SUB, + MODE_MIX, + }; + private: RID canvas_light; bool enabled; @@ -13,6 +20,7 @@ private: Color color; float height; float _scale; + float energy; int z_min; int z_max; int layer_min; @@ -21,7 +29,7 @@ private: int item_shadow_mask; int shadow_buffer_size; float shadow_esm_multiplier; - bool subtract_mode; + Mode mode; Ref<Texture> texture; Vector2 texture_offset; @@ -51,6 +59,9 @@ public: void set_height( float p_height); float get_height() const; + void set_energy( float p_energy); + float get_energy() const; + void set_texture_scale( float p_scale); float get_texture_scale() const; @@ -72,8 +83,8 @@ public: void set_item_shadow_mask( int p_mask); int get_item_shadow_mask() const; - void set_subtract_mode( bool p_enable ); - bool get_subtract_mode() const; + void set_mode( Mode p_mode ); + Mode get_mode() const; void set_shadow_enabled( bool p_enabled); bool is_shadow_enabled() const; @@ -90,5 +101,6 @@ public: ~Light2D(); }; +VARIANT_ENUM_CAST(Light2D::Mode); #endif // LIGHT_2D_H diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index ee400ae6d5..f0c71da153 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -406,7 +406,7 @@ void Viewport::_notification(int p_what) { int rc = ss2d->intersect_point(point,res,64,Set<RID>(),0xFFFFFFFF,0xFFFFFFFF); for(int i=0;i<rc;i++) { - if (res[i].collider) { + if (res[i].collider_id && res[i].collider) { CollisionObject2D *co=res[i].collider->cast_to<CollisionObject2D>(); if (co) { diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index d4159f0946..76cb5929cf 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -42,6 +42,7 @@ SceneStringNames::SceneStringNames() { input_event=StaticCString::create("input_event"); shader_shader=StaticCString::create("shader/shader"); shader_unshaded=StaticCString::create("shader/unshaded"); + shading_mode=StaticCString::create("shader/shading_mode"); enter_tree=StaticCString::create("enter_tree"); exit_tree=StaticCString::create("exit_tree"); item_rect_changed=StaticCString::create("item_rect_changed"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index aa29ef57dc..a69e8ba0b5 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -57,6 +57,7 @@ public: StringName item_rect_changed; StringName shader_shader; StringName shader_unshaded; + StringName shading_mode; StringName enter_tree; StringName exit_tree; StringName size_flags_changed; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index ebc210fe3d..62563a0771 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -577,6 +577,7 @@ public: Color color; Matrix32 xform; float height; + float energy; float scale; int z_min; int z_max; @@ -584,7 +585,7 @@ public: int layer_max; int item_mask; int item_shadow_mask; - bool subtract; + VS::CanvasLightMode mode; RID texture; Vector2 texture_offset; RID canvas; @@ -616,8 +617,9 @@ public: layer_max=0; item_mask=1; scale=1.0; + energy=1.0; item_shadow_mask=-1; - subtract=false; + mode=VS::CANVAS_LIGHT_MODE_ADD; texture_cache=NULL; next_ptr=NULL; filter_next_ptr=NULL; @@ -635,9 +637,9 @@ public: Map<StringName,Variant> shader_param; uint32_t shader_version; Set<CanvasItem*> owners; - bool unshaded; + VS::CanvasItemShadingMode shading_mode; - CanvasItemMaterial() {unshaded=false; shader_version=0; } + CanvasItemMaterial() {shading_mode=VS::CANVAS_ITEM_SHADING_NORMAL; shader_version=0; } }; struct CanvasItem { diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index af65a7a639..4ad8aa6c71 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1171,7 +1171,9 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={ { "LIGHT_VEC", TYPE_VEC2}, { "LIGHT_HEIGHT", TYPE_FLOAT}, { "LIGHT_COLOR", TYPE_VEC4}, + { "LIGHT_UV", TYPE_VEC2}, { "LIGHT", TYPE_VEC4}, + { "SHADOW", TYPE_VEC4}, { "POINT_COORD", TYPE_VEC2}, // { "SCREEN_POS", TYPE_VEC2}, // { "SCREEN_TEXEL_SIZE", TYPE_VEC2}, diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 916316a0e2..7a9db4ba11 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -3977,6 +3977,15 @@ void VisualServerRaster::canvas_light_set_height(RID p_light, float p_height){ clight->height=p_height; } + +void VisualServerRaster::canvas_light_set_energy(RID p_light, float p_energy){ + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->energy=p_energy; + +} + void VisualServerRaster::canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z){ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); @@ -4012,12 +4021,12 @@ void VisualServerRaster::canvas_light_set_item_shadow_mask(RID p_light, int p_ma } -void VisualServerRaster::canvas_light_set_subtract_mode(RID p_light, bool p_enable) { +void VisualServerRaster::canvas_light_set_mode(RID p_light, CanvasLightMode p_mode) { Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->subtract=p_enable; + clight->mode=p_mode; } void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled){ @@ -4267,12 +4276,12 @@ Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material return material->shader_param[p_param]; } -void VisualServerRaster::canvas_item_material_set_unshaded(RID p_material, bool p_unshaded){ +void VisualServerRaster::canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode) { VS_CHANGED; Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND(!material); - material->unshaded=p_unshaded; + material->shading_mode=p_mode; } diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 72af793278..a89a685e30 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1170,12 +1170,13 @@ public: virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset); virtual void canvas_light_set_color(RID p_light, const Color& p_color); virtual void canvas_light_set_height(RID p_light, float p_height); + virtual void canvas_light_set_energy(RID p_light, float p_energy); virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z); virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer); virtual void canvas_light_set_item_mask(RID p_light, int p_mask); virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask); - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable); + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode); virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size); virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier); @@ -1204,8 +1205,9 @@ public: virtual RID canvas_item_material_create(); virtual void canvas_item_material_set_shader(RID p_material, RID p_shader); virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value); - virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded); + virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode); + /* CURSOR */ diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index ded4c6fc00..6cd374aa08 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1160,12 +1160,13 @@ public: FUNC2(canvas_light_set_texture_offset,RID,const Vector2&); FUNC2(canvas_light_set_color,RID,const Color&); FUNC2(canvas_light_set_height,RID,float); + FUNC2(canvas_light_set_energy,RID,float); FUNC3(canvas_light_set_layer_range,RID,int,int); FUNC3(canvas_light_set_z_range,RID,int,int); FUNC2(canvas_light_set_item_mask,RID,int); FUNC2(canvas_light_set_item_shadow_mask,RID,int); - FUNC2(canvas_light_set_subtract_mode,RID,bool); + FUNC2(canvas_light_set_mode,RID,CanvasLightMode); FUNC2(canvas_light_set_shadow_enabled,RID,bool); FUNC2(canvas_light_set_shadow_buffer_size,RID,int); FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float); @@ -1191,8 +1192,8 @@ public: FUNC0R(RID,canvas_item_material_create); FUNC2(canvas_item_material_set_shader,RID,RID); FUNC3(canvas_item_material_set_shader_param,RID,const StringName&,const Variant&); - FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); - FUNC2(canvas_item_material_set_unshaded,RID,bool); + FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); + FUNC2(canvas_item_material_set_shading_mode,RID,CanvasItemShadingMode); /* CURSOR */ FUNC2(cursor_set_rotation,float , int ); // radians diff --git a/servers/visual_server.h b/servers/visual_server.h index b6d354454e..e9425afbab 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1014,12 +1014,19 @@ public: virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset)=0; virtual void canvas_light_set_color(RID p_light, const Color& p_color)=0; virtual void canvas_light_set_height(RID p_light, float p_height)=0; + virtual void canvas_light_set_energy(RID p_light, float p_energy)=0; virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0; virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0; virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0; virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask)=0; - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; + enum CanvasLightMode { + CANVAS_LIGHT_MODE_ADD, + CANVAS_LIGHT_MODE_SUB, + CANVAS_LIGHT_MODE_MIX, + }; + + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; @@ -1049,7 +1056,15 @@ public: virtual void canvas_item_material_set_shader(RID p_material, RID p_shader)=0; virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value)=0; virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const=0; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded)=0; + + + enum CanvasItemShadingMode { + CANVAS_ITEM_SHADING_NORMAL, + CANVAS_ITEM_SHADING_UNSHADED, + CANVAS_ITEM_SHADING_ONLY_LIGHT, + }; + + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode)=0; /* CURSOR */ virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0)=0; // radians diff --git a/tools/editor/pvrtc_compress.cpp b/tools/editor/pvrtc_compress.cpp index 9511d6a26d..777a05f272 100644 --- a/tools/editor/pvrtc_compress.cpp +++ b/tools/editor/pvrtc_compress.cpp @@ -32,11 +32,34 @@ #include "io/resource_saver.h" #include "io/resource_loader.h" #include "os/os.h" - +#include "os/file_access.h" +static void (*_base_image_compress_pvrtc2_func)(Image *)=NULL; +static void (*_base_image_compress_pvrtc4_func)(Image *)=NULL; static void _compress_image(Image::CompressMode p_mode,Image *p_image) { String ttpath = EditorSettings::get_singleton()->get("PVRTC/texture_tool"); + + if (ttpath.strip_edges()=="" || !FileAccess::exists(ttpath)) { + switch(p_mode) { + + case Image::COMPRESS_PVRTC2: + if (_base_image_compress_pvrtc2_func) + _base_image_compress_pvrtc2_func(p_image); + else if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + case Image::COMPRESS_PVRTC4: + if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + default: ERR_FAIL(); + + } + return; + } String spath = EditorSettings::get_singleton()->get_settings_path(); @@ -100,6 +123,9 @@ static void _compress_etc(Image *p_image) { void _pvrtc_register_compressors() { + _base_image_compress_pvrtc2_func=Image::_image_compress_pvrtc2_func; + _base_image_compress_pvrtc4_func=Image::_image_compress_pvrtc4_func; + Image::_image_compress_pvrtc2_func=_compress_pvrtc2; Image::_image_compress_pvrtc4_func=_compress_pvrtc4; //Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC |