diff options
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 4d87a1d9d2..79b989be4a 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -263,7 +263,9 @@ uniform highp sampler2D skeleton_texture; //texunit:-1 out highp vec4 position_interp; -invariant gl_Position; +// FIXME: This triggers a Mesa bug that breaks rendering, so disabled for now. +// See GH-13450 and https://bugs.freedesktop.org/show_bug.cgi?id=100316 +//invariant gl_Position; void main() { |