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-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/ParticlesMaterial.xml2
-rw-r--r--doc/classes/Timer.xml2
-rw-r--r--editor/import/dynamic_font_import_settings.cpp1
-rw-r--r--editor/plugin_config_dialog.cpp4
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp26
-rw-r--r--scene/main/scene_tree.cpp2
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/packed_scene.h2
9 files changed, 21 insertions, 22 deletions
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 1a1a7f8333..821fc1ae95 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -82,7 +82,7 @@
Returns [code]true[/code] if the scene file has nodes.
</description>
</method>
- <method name="get_state">
+ <method name="get_state" qualifiers="const">
<return type="SceneState" />
<description>
Returns the [code]SceneState[/code] representing the scene file contents.
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 1ce21d96e1..e05853e816 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -114,7 +114,7 @@
True if the interaction with particle attractors is enabled.
</member>
<member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" default="0.0">
- Collision bouncyness.
+ Collision bounciness.
</member>
<member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="false">
True if collisions are enabled for this particle system.
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml
index 975be428d8..ebe25ed55e 100644
--- a/doc/classes/Timer.xml
+++ b/doc/classes/Timer.xml
@@ -21,7 +21,7 @@
<return type="void" />
<argument index="0" name="time_sec" type="float" default="-1" />
<description>
- Starts the timer. Sets [code]wait_time[/code] to [code]time_sec[/code] if [code]time_sec &gt; 0[/code]. This also resets the remaining time to [code]wait_time[/code].
+ Starts the timer. Sets [member wait_time] to [code]time_sec[/code] if [code]time_sec &gt; 0[/code]. This also resets the remaining time to [member wait_time].
[b]Note:[/b] This method will not resume a paused timer. See [member paused].
</description>
</method>
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp
index ebfb0b32fb..f0a2d7d553 100644
--- a/editor/import/dynamic_font_import_settings.cpp
+++ b/editor/import/dynamic_font_import_settings.cpp
@@ -767,7 +767,6 @@ bool DynamicFontImportSettings::_char_update(int32_t p_char) {
selected_chars.insert(p_char);
return true;
}
- label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size()));
}
void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) {
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index 48ea3013f7..d5e7c312d9 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -117,7 +117,7 @@ void PluginConfigDialog::_on_required_text_changed(const String &) {
if (name_edit->get_text().is_empty()) {
is_valid = false;
name_validation->set_texture(invalid_icon);
- name_validation->set_tooltip(TTR("Plugin name cannot not be blank."));
+ name_validation->set_tooltip(TTR("Plugin name cannot be blank."));
}
if (script_edit->get_text().get_extension() != ext) {
is_valid = false;
@@ -127,7 +127,7 @@ void PluginConfigDialog::_on_required_text_changed(const String &) {
if (script_edit->get_text().get_basename().is_empty()) {
is_valid = false;
script_validation->set_texture(invalid_icon);
- script_validation->set_tooltip(TTR("Script name cannot not be blank."));
+ script_validation->set_tooltip(TTR("Script name cannot be blank."));
}
if (subfolder_edit->get_text().is_empty()) {
is_valid = false;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 002c879cdc..1731344bd3 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6920,19 +6920,19 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
}
void Node3DEditor::_update_theme() {
- tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
-
- tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
- tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
- tool_option_button[Node3DEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
+ tool_button[TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
+ tool_button[TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
+ tool_button[TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
+ tool_button[TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
+ tool_button[TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
+ tool_button[TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
+ tool_button[TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
+ tool_button[TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
+ tool_button[TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
+
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
+ tool_option_button[TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
+ tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon(SNAME("Panels1"), SNAME("EditorIcons")));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon(SNAME("Panels2"), SNAME("EditorIcons")));
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 69e7472cf2..d1e8b477a6 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -486,7 +486,7 @@ bool SceneTree::process(double p_time) {
}
E->get()->set_time_left(time_left);
- if (time_left < 0) {
+ if (time_left <= 0) {
E->get()->emit_signal(SNAME("timeout"));
timers.erase(E);
}
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 9d388d465d..2f1ac7a83a 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1653,7 +1653,7 @@ void PackedScene::recreate_state() {
#endif
}
-Ref<SceneState> PackedScene::get_state() {
+Ref<SceneState> PackedScene::get_state() const {
return state;
}
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 81b38840d9..96222937d0 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -228,7 +228,7 @@ public:
virtual void set_last_modified_time(uint64_t p_time) override { state->set_last_modified_time(p_time); }
#endif
- Ref<SceneState> get_state();
+ Ref<SceneState> get_state() const;
PackedScene();
};