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-rw-r--r--.gitignore4
-rw-r--r--.travis.yml2
-rw-r--r--CONTRIBUTING.md10
-rw-r--r--README.md4
-rw-r--r--SConstruct9
-rw-r--r--core/bind/core_bind.cpp1
-rw-r--r--core/bind/core_bind.h1
-rw-r--r--core/color.cpp2
-rw-r--r--core/color.h2
-rw-r--r--core/hash_map.h4
-rw-r--r--core/io/file_access_network.cpp4
-rw-r--r--core/io/file_access_network.h1
-rw-r--r--core/io/logger.cpp4
-rw-r--r--core/io/resource_format_binary.cpp2
-rw-r--r--core/io/resource_loader.cpp10
-rw-r--r--core/io/resource_loader.h4
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/io/resource_saver.h2
-rw-r--r--core/math/expression.cpp4
-rw-r--r--core/math/math_funcs.h10
-rw-r--r--core/message_queue.cpp1
-rw-r--r--core/oa_hash_map.h4
-rw-r--r--core/object.cpp26
-rw-r--r--core/object.h3
-rw-r--r--core/project_settings.cpp86
-rw-r--r--core/register_core_types.cpp1
-rw-r--r--core/script_debugger_remote.cpp2
-rw-r--r--core/set.h1
-rw-r--r--core/ustring.cpp31
-rw-r--r--doc/classes/AnimationPlayer.xml2
-rw-r--r--doc/classes/AnimationTreePlayer.xml2
-rw-r--r--doc/classes/AudioServer.xml2
-rw-r--r--doc/classes/FileDialog.xml10
-rw-r--r--doc/classes/GridContainer.xml10
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/KinematicBody2D.xml2
-rw-r--r--doc/classes/LineEdit.xml2
-rw-r--r--doc/classes/MeshDataTool.xml57
-rw-r--r--doc/classes/MeshInstance.xml6
-rw-r--r--doc/classes/NavigationPolygon.xml33
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml2
-rw-r--r--doc/classes/Node.xml18
-rw-r--r--doc/classes/PackedScene.xml19
-rw-r--r--doc/classes/PathFollow2D.xml1
-rw-r--r--doc/classes/PhysicsBody.xml7
-rw-r--r--doc/classes/PhysicsBody2D.xml7
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/ProjectSettings.xml17
-rw-r--r--doc/classes/ResourceSaver.xml2
-rw-r--r--doc/classes/RichTextLabel.xml3
-rw-r--r--doc/classes/SoftBody.xml7
-rw-r--r--doc/classes/StreamPeerTCP.xml3
-rw-r--r--doc/classes/String.xml1
-rw-r--r--doc/classes/SurfaceTool.xml4
-rw-r--r--doc/classes/TabContainer.xml6
-rw-r--r--doc/classes/Tabs.xml20
-rw-r--r--doc/classes/TileSet.xml2
-rw-r--r--doc/classes/TreeItem.xml2
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/Vector2.xml4
-rw-r--r--doc/classes/Vector3.xml6
-rw-r--r--doc/classes/VisualServer.xml7
-rw-r--r--doc/classes/YSort.xml1
-rw-r--r--doc/tools/doc_merge.py2
-rwxr-xr-xdoc/tools/makerst.py8
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp207
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h4
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp2
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp5
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp12
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp68
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h1
-rw-r--r--drivers/gles2/shaders/canvas.glsl3
-rw-r--r--drivers/gles2/shaders/copy.glsl22
-rw-r--r--drivers/gles2/shaders/scene.glsl9
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp5
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp38
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp172
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h6
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp1
-rw-r--r--drivers/gles3/shaders/scene.glsl2
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp18
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h1
-rw-r--r--drivers/rtaudio/audio_driver_rtaudio.cpp11
-rw-r--r--drivers/unix/net_socket_posix.cpp2
-rw-r--r--drivers/unix/os_unix.cpp6
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp5
-rw-r--r--drivers/windows/file_access_windows.cpp4
-rw-r--r--editor/animation_track_editor.cpp7
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/dependency_editor.cpp14
-rw-r--r--editor/dependency_editor.h10
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_autoload_settings.cpp2
-rw-r--r--editor/editor_export.cpp25
-rw-r--r--editor/editor_export.h8
-rw-r--r--editor/editor_file_dialog.cpp29
-rw-r--r--editor/editor_file_system.cpp6
-rw-r--r--editor/editor_file_system.h2
-rw-r--r--editor/editor_folding.cpp175
-rw-r--r--editor/editor_folding.h25
-rw-r--r--editor/editor_inspector.cpp108
-rw-r--r--editor/editor_inspector.h18
-rw-r--r--editor/editor_node.cpp67
-rw-r--r--editor/editor_node.h9
-rw-r--r--editor/editor_properties.cpp53
-rw-r--r--editor/editor_settings.cpp4
-rw-r--r--editor/filesystem_dock.cpp44
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/icons/icon_GUI_viewport_hdiagsplitter.svg67
-rw-r--r--editor/icons/icon_GUI_viewport_vdiagsplitter.svg73
-rw-r--r--editor/icons/icon_GUI_viewport_vhsplitter.svg66
-rw-r--r--editor/icons/icon_script_extend.svg8
-rw-r--r--editor/import_dock.cpp51
-rw-r--r--editor/import_dock.h1
-rw-r--r--editor/inspector_dock.cpp1
-rw-r--r--editor/plugin_config_dialog.cpp2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp24
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp2
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp3
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.cpp2
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.h2
-rw-r--r--editor/plugins/camera_editor_plugin.cpp12
-rw-r--r--editor/plugins/camera_editor_plugin.h1
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp31
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp53
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp2
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp2
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp30
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp38
-rw-r--r--editor/plugins/script_editor_plugin.cpp20
-rw-r--r--editor/plugins/script_text_editor.cpp38
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp179
-rw-r--r--editor/plugins/spatial_editor_plugin.h3
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp22
-rw-r--r--editor/plugins/text_editor.cpp2
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp66
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp82
-rw-r--r--editor/plugins/tile_set_editor_plugin.h8
-rw-r--r--editor/progress_dialog.cpp6
-rw-r--r--editor/project_export.cpp82
-rw-r--r--editor/project_export.h2
-rw-r--r--editor/project_manager.cpp2
-rw-r--r--editor/property_editor.cpp16
-rw-r--r--editor/scene_tree_dock.cpp71
-rw-r--r--editor/scene_tree_dock.h4
-rw-r--r--editor/scene_tree_editor.cpp9
-rw-r--r--editor/script_editor_debugger.cpp2
-rw-r--r--editor/spatial_editor_gizmos.cpp3
-rw-r--r--gles_builders.py4
-rw-r--r--main/input_default.cpp38
-rw-r--r--main/input_default.h1
-rw-r--r--main/main.cpp14
-rw-r--r--main/tests/test_oa_hash_map.cpp29
-rw-r--r--main/tests/test_string.cpp173
-rw-r--r--methods.py2
-rw-r--r--modules/csg/csg_shape.cpp9
-rw-r--r--modules/gdnative/gdnative.cpp7
-rw-r--r--modules/gdnative/gdnative/array.cpp32
-rw-r--r--modules/gdnative/gdnative/basis.cpp9
-rw-r--r--modules/gdnative/gdnative/color.cpp41
-rw-r--r--modules/gdnative/gdnative/node_path.cpp9
-rw-r--r--modules/gdnative/gdnative/quat.cpp6
-rw-r--r--modules/gdnative/gdnative/rect2.cpp21
-rw-r--r--modules/gdnative/gdnative/string.cpp58
-rw-r--r--modules/gdnative/gdnative_api.json177
-rw-r--r--modules/gdnative/include/gdnative/array.h8
-rw-r--r--modules/gdnative/include/gdnative/basis.h2
-rw-r--r--modules/gdnative/include/gdnative/color.h14
-rw-r--r--modules/gdnative/include/gdnative/node_path.h2
-rw-r--r--modules/gdnative/include/gdnative/quat.h2
-rw-r--r--modules/gdnative/include/gdnative/rect2.h6
-rw-r--r--modules/gdnative/include/gdnative/string.h6
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp3
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp18
-rw-r--r--modules/gdscript/gdscript.cpp5
-rw-r--r--modules/gdscript/gdscript_compiler.cpp20
-rw-r--r--modules/gdscript/gdscript_compiler.h10
-rw-r--r--modules/gdscript/gdscript_editor.cpp60
-rw-r--r--modules/gdscript/gdscript_function.cpp49
-rw-r--r--modules/gdscript/gdscript_function.h10
-rw-r--r--modules/gdscript/gdscript_functions.cpp51
-rw-r--r--modules/gdscript/gdscript_functions.h3
-rw-r--r--modules/gdscript/gdscript_parser.cpp8
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp2
-rw-r--r--modules/jpg/image_loader_jpegd.cpp22
-rw-r--r--modules/mono/SCsub111
-rw-r--r--modules/mono/csharp_script.cpp136
-rw-r--r--modules/mono/csharp_script.h8
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj6
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs16
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs58
-rw-r--r--modules/mono/editor/GodotSharpTools/StringExtensions.cs4
-rw-r--r--modules/mono/editor/GodotSharpTools/packages.config4
-rw-r--r--modules/mono/editor/bindings_generator.cpp229
-rw-r--r--modules/mono/editor/bindings_generator.h29
-rw-r--r--modules/mono/editor/csharp_project.cpp110
-rw-r--r--modules/mono/editor/csharp_project.h3
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp61
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp33
-rw-r--r--modules/mono/editor/godotsharp_editor.h2
-rw-r--r--modules/mono/editor/godotsharp_export.cpp19
-rw-r--r--modules/mono/editor/godotsharp_export.h2
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp6
-rw-r--r--modules/mono/editor/net_solution.cpp2
-rw-r--r--modules/mono/editor/script_class_parser.cpp542
-rw-r--r--modules/mono/editor/script_class_parser.h79
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs16
-rw-r--r--modules/mono/glue/gd_glue.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp63
-rw-r--r--modules/mono/mono_gd/gd_mono.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp316
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h10
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp317
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h285
-rw-r--r--modules/mono/signal_awaiter_utils.cpp2
-rw-r--r--modules/mono/utils/macros.h9
-rw-r--r--modules/mono/utils/string_utils.cpp28
-rw-r--r--modules/mono/utils/string_utils.h2
-rw-r--r--modules/opensimplex/doc_classes/NoiseTexture.xml6
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.cpp19
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.h4
-rw-r--r--modules/visual_script/visual_script.cpp24
-rw-r--r--modules/visual_script/visual_script.h1
-rw-r--r--modules/visual_script/visual_script_editor.cpp18
-rw-r--r--modules/visual_script/visual_script_nodes.cpp14
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp56
-rw-r--r--modules/websocket/emws_server.cpp3
-rw-r--r--modules/websocket/lws_client.cpp24
-rw-r--r--modules/websocket/websocket_multiplayer.cpp2
-rw-r--r--platform/android/build.gradle.template13
-rw-r--r--platform/android/detect.py4
-rw-r--r--platform/android/export/export.cpp81
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties2
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java2
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java188
-rw-r--r--platform/android/java_glue.cpp2
-rw-r--r--platform/android/os_android.cpp10
-rw-r--r--platform/haiku/os_haiku.cpp13
-rw-r--r--platform/iphone/detect.py2
-rw-r--r--platform/iphone/export/export.cpp6
-rw-r--r--platform/iphone/os_iphone.cpp10
-rw-r--r--platform/javascript/detect.py4
-rw-r--r--platform/javascript/engine.js3
-rw-r--r--platform/javascript/export/export.cpp8
-rw-r--r--platform/javascript/os_javascript.cpp18
-rw-r--r--platform/javascript/os_javascript.h4
-rw-r--r--platform/javascript/pre.js3
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/export/export.cpp16
-rw-r--r--platform/osx/os_osx.h4
-rw-r--r--platform/osx/os_osx.mm35
-rw-r--r--platform/server/SCsub15
-rw-r--r--platform/server/detect.py12
-rw-r--r--platform/server/os_server.cpp8
-rw-r--r--platform/server/os_server.h10
-rw-r--r--platform/server/platform_config.h5
-rw-r--r--platform/uwp/detect.py2
-rw-r--r--platform/uwp/export/export.cpp6
-rw-r--r--platform/uwp/os_uwp.cpp7
-rw-r--r--platform/windows/context_gl_win.cpp24
-rw-r--r--platform/windows/joypad.cpp4
-rw-r--r--platform/windows/os_windows.cpp61
-rw-r--r--platform/x11/os_x11.cpp6
-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/2d/node_2d.cpp6
-rw-r--r--scene/2d/node_2d.h2
-rw-r--r--scene/2d/path_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp19
-rw-r--r--scene/2d/physics_body_2d.h1
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/3d/arvr_nodes.cpp4
-rw-r--r--scene/3d/arvr_nodes.h4
-rw-r--r--scene/3d/audio_stream_player_3d.cpp4
-rw-r--r--scene/3d/light.cpp9
-rw-r--r--scene/3d/mesh_instance.cpp6
-rw-r--r--scene/3d/mesh_instance.h1
-rw-r--r--scene/3d/path.cpp39
-rw-r--r--scene/3d/path.h4
-rw-r--r--scene/3d/physics_body.cpp24
-rw-r--r--scene/3d/physics_body.h1
-rw-r--r--scene/3d/soft_body.cpp19
-rw-r--r--scene/3d/soft_body.h1
-rw-r--r--scene/3d/voxel_light_baker.cpp8
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/gradient_edit.cpp4
-rw-r--r--scene/gui/graph_edit.cpp12
-rw-r--r--scene/gui/graph_edit.h2
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/link_button.cpp2
-rw-r--r--scene/gui/popup_menu.cpp18
-rw-r--r--scene/gui/rich_text_label.cpp5
-rw-r--r--scene/gui/tabs.cpp81
-rw-r--r--scene/gui/tabs.h2
-rw-r--r--scene/gui/text_edit.cpp21
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/texture_button.cpp2
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/main/canvas_layer.cpp10
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp3
-rw-r--r--scene/main/viewport.cpp15
-rw-r--r--scene/resources/convex_polygon_shape.cpp3
-rw-r--r--scene/resources/dynamic_font.cpp24
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/mesh_data_tool.cpp2
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--scene/resources/style_box.cpp28
-rw-r--r--servers/audio/audio_stream.cpp16
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio/effects/reverb.cpp24
-rw-r--r--servers/audio_server.cpp9
-rw-r--r--servers/audio_server.h1
-rw-r--r--servers/physics/area_pair_sw.cpp4
-rw-r--r--servers/physics/collision_solver_sat.cpp1
-rw-r--r--servers/physics/collision_solver_sw.cpp1
-rw-r--r--servers/physics/space_sw.cpp1
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp4
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp1
-rw-r--r--servers/visual/shader_language.cpp3
-rw-r--r--servers/visual/shader_types.cpp1
-rw-r--r--servers/visual/visual_server_canvas.cpp2
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_viewport.cpp10
-rw-r--r--servers/visual/visual_server_viewport.h19
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.cpp3
-rw-r--r--servers/visual_server.h2
-rw-r--r--thirdparty/libwebsockets/lws_config.h2
-rw-r--r--thirdparty/libwebsockets/lws_config_private.h2
341 files changed, 5636 insertions, 1959 deletions
diff --git a/.gitignore b/.gitignore
index 52937b8679..fe504482b3 100644
--- a/.gitignore
+++ b/.gitignore
@@ -238,6 +238,7 @@ ClientBin/
*.pfx
*.publishsettings
node_modules/
+__pycache__/
# KDE
.directory
@@ -310,5 +311,8 @@ platform/windows/godot_res.res
/.vs
/.vscode
+# Visual Studio Code workspace file
+*.code-workspace
+
# Scons progress indicator
.scons_node_count
diff --git a/.travis.yml b/.travis.yml
index a5217c1d9c..a8bc8289e4 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -38,7 +38,7 @@ matrix:
- mono
packages:
- &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
- - &linux_mono_deps [mono-devel, msbuild]
+ - &linux_mono_deps [mono-devel, msbuild, nuget]
coverity_scan:
project:
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 68ec20a525..2ea2ed6bba 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -70,11 +70,15 @@ Similar rules can be applied when contributing bug fixes - it's always best to
discuss the implementation in the bug report first if you are not 100% about
what would be the best fix.
+In addition to the following tips, also take a look at the
+[Engine development guide](http://docs.godotengine.org/en/latest/development/cpp/)
+for an introduction to developing on Godot.
+
#### Be nice to the git history
-Try to make simple PRs with that handle one specific topic. Just like for
-reporting issues, it's better to open 3 different PRs that each address a
-different issue than one big PR with three commits.
+Try to make simple PRs that handle one specific topic. Just like for reporting
+issues, it's better to open 3 different PRs that each address a different issue
+than one big PR with three commits.
When updating your fork with upstream changes, please use ``git pull --rebase``
to avoid creating "merge commits". Those commits unnecessarily pollute the git
diff --git a/README.md b/README.md
index 8ad738c23d..b34b9e8702 100644
--- a/README.md
+++ b/README.md
@@ -40,7 +40,7 @@ Official binaries for the Godot editor and the export templates can be found
[See the official docs](http://docs.godotengine.org/en/latest/development/compiling/)
for compilation instructions for every supported platform.
-### Community
+### Community and contributing
Godot is not only an engine but an ever-growing community of users and engine
developers. The main community channels are listed [on the homepage](https://godotengine.org/community).
@@ -49,6 +49,8 @@ To get in touch with the developers, the best way is to join the
[#godotengine IRC channel](https://webchat.freenode.net/?channels=godotengine)
on Freenode.
+To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md).
+
### Documentation and demos
The official documentation is hosted on [ReadTheDocs](http://docs.godotengine.org).
diff --git a/SConstruct b/SConstruct
index f8c1c82961..628aac42af 100644
--- a/SConstruct
+++ b/SConstruct
@@ -349,7 +349,10 @@ if selected_platform in platform_list:
else: # always enable those errors
env.Append(CCFLAGS=['-Werror=return-type'])
- suffix = "." + selected_platform
+ if (hasattr(detect, 'get_program_suffix')):
+ suffix = "." + detect.get_program_suffix()
+ else:
+ suffix = "." + selected_platform
if (env["target"] == "release"):
if env["tools"]:
@@ -544,7 +547,7 @@ if 'env' in locals():
[os.remove(f) for f in files]
def file_list(self):
- if self.path == None:
+ if self.path is None:
# Nothing to do
return []
# Gather a list of (filename, (size, atime)) within the
@@ -569,7 +572,7 @@ if 'env' in locals():
if sum > self.limit:
mark = i
break
- if mark == None:
+ if mark is None:
return []
else:
return [x[0] for x in file_stat[mark:]]
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 02b8c71465..a3ff4bf13e 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -180,6 +180,7 @@ void _ResourceSaver::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_OMIT_EDITOR_PROPERTIES);
BIND_ENUM_CONSTANT(FLAG_SAVE_BIG_ENDIAN);
BIND_ENUM_CONSTANT(FLAG_COMPRESS);
+ BIND_ENUM_CONSTANT(FLAG_REPLACE_SUBRESOURCE_PATHS);
}
_ResourceSaver::_ResourceSaver() {
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 3a913e01ed..79403879ac 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -80,6 +80,7 @@ public:
FLAG_OMIT_EDITOR_PROPERTIES = 8,
FLAG_SAVE_BIG_ENDIAN = 16,
FLAG_COMPRESS = 32,
+ FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
};
static _ResourceSaver *get_singleton() { return singleton; }
diff --git a/core/color.cpp b/core/color.cpp
index 55dd1ec6b9..ac314417ec 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -468,7 +468,7 @@ String Color::to_html(bool p_alpha) const {
return txt;
}
-Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) {
+Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) const {
p_h = Math::fmod(p_h * 360.0f, 360.0f);
if (p_h < 0.0)
diff --git a/core/color.h b/core/color.h
index add61343ff..d6ad5f91c5 100644
--- a/core/color.h
+++ b/core/color.h
@@ -194,7 +194,7 @@ struct Color {
static bool html_is_valid(const String &p_color);
static Color named(const String &p_name);
String to_html(bool p_alpha = true) const;
- Color from_hsv(float p_h, float p_s, float p_v, float p_a);
+ Color from_hsv(float p_h, float p_s, float p_v, float p_a) const;
static Color from_rgbe9995(uint32_t p_color);
_FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys
diff --git a/core/hash_map.h b/core/hash_map.h
index 8620edba73..3869cd3c36 100644
--- a/core/hash_map.h
+++ b/core/hash_map.h
@@ -150,7 +150,7 @@ private:
if (new_hash_table_power == -1)
return;
- Element **new_hash_table = memnew_arr(Element *, (1 << new_hash_table_power));
+ Element **new_hash_table = memnew_arr(Element *, ((uint64_t)1 << new_hash_table_power));
if (!new_hash_table) {
ERR_PRINT("Out of Memory");
@@ -230,7 +230,7 @@ private:
if (!p_t.hash_table || p_t.hash_table_power == 0)
return; /* not copying from empty table */
- hash_table = memnew_arr(Element *, 1 << p_t.hash_table_power);
+ hash_table = memnew_arr(Element *, (uint64_t)1 << p_t.hash_table_power);
hash_table_power = p_t.hash_table_power;
elements = p_t.elements;
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 6b6856dcc8..b9544ac166 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -500,8 +500,9 @@ uint64_t FileAccessNetwork::_get_modified_time(const String &p_file) {
void FileAccessNetwork::configure() {
GLOBAL_DEF("network/remote_fs/page_size", 65536);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_size", PropertyInfo(Variant::INT, "network/remote_fs/page_size", PROPERTY_HINT_RANGE, "1,65536,1,or_greater")); //is used as denominator and can't be zero
GLOBAL_DEF("network/remote_fs/page_read_ahead", 4);
- GLOBAL_DEF("network/remote_fs/max_pages", 20);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_read_ahead", PropertyInfo(Variant::INT, "network/remote_fs/page_read_ahead", PROPERTY_HINT_RANGE, "0,8,1,or_greater"));
}
FileAccessNetwork::FileAccessNetwork() {
@@ -519,7 +520,6 @@ FileAccessNetwork::FileAccessNetwork() {
nc->unlock_mutex();
page_size = GLOBAL_GET("network/remote_fs/page_size");
read_ahead = GLOBAL_GET("network/remote_fs/page_read_ahead");
- max_pages = GLOBAL_GET("network/remote_fs/max_pages");
last_activity_val = 0;
waiting_on_page = -1;
last_page = -1;
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index e32dcea990..c929e8446d 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -98,7 +98,6 @@ class FileAccessNetwork : public FileAccess {
int page_size;
int read_ahead;
- int max_pages;
mutable int waiting_on_page;
mutable int last_activity_val;
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 051c02ab32..01755c8ee9 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -45,6 +45,10 @@
#endif
#endif
+#if defined(MINGW_ENABLED) || defined(_MSC_VER)
+#define sprintf sprintf_s
+#endif
+
bool Logger::should_log(bool p_err) {
return (!p_err || _print_error_enabled) && (p_err || _print_line_enabled);
}
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index e5741014a4..aa73d7bc5c 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1309,7 +1309,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
case Variant::INT: {
int64_t val = p_property;
- if (val > 0x7FFFFFFF || val < -0x80000000) {
+ if (val > 0x7FFFFFFF || val < -(int64_t)0x80000000) {
f->store_32(VARIANT_INT64);
f->store_64(val);
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index d156a9f4bd..71b01aa94a 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -259,6 +259,10 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
}
#endif
+ if (_loaded_callback) {
+ _loaded_callback(res, p_path);
+ }
+
return res;
}
@@ -635,6 +639,12 @@ void ResourceLoader::clear_path_remaps() {
path_remaps.clear();
}
+void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) {
+ _loaded_callback = p_callback;
+}
+
+ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL;
+
ResourceLoadErrorNotify ResourceLoader::err_notify = NULL;
void *ResourceLoader::err_notify_ud = NULL;
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 96bc6fa8dd..7ade4a2dfc 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -78,6 +78,7 @@ typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text);
typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type);
typedef Error (*ResourceLoaderImport)(const String &p_path);
+typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path);
class ResourceLoader {
@@ -106,6 +107,8 @@ class ResourceLoader {
//internal load function
static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error);
+ static ResourceLoadedCallback _loaded_callback;
+
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
@@ -150,6 +153,7 @@ public:
static void load_translation_remaps();
static void clear_translation_remaps();
+ static void set_load_callback(ResourceLoadedCallback p_callback);
static ResourceLoaderImport import;
};
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 5c8188f735..097e81e308 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -90,7 +90,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
rwcopy->set_path(old_path);
if (save_callback && p_path.begins_with("res://"))
- save_callback(p_path);
+ save_callback(p_resource, p_path);
return OK;
} else {
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 7ed580f2d6..6134d9db57 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -46,7 +46,7 @@ public:
virtual ~ResourceFormatSaver() {}
};
-typedef void (*ResourceSavedCallback)(const String &p_path);
+typedef void (*ResourceSavedCallback)(Ref<Resource> p_resource, const String &p_path);
class ResourceSaver {
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index a16267cf0a..0cfb54234c 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -2120,6 +2120,10 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu
}
Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) {
+ if (error_set) {
+ ERR_EXPLAIN("There was previously a parse error: " + error_str);
+ ERR_FAIL_V(Variant());
+ }
execution_error = false;
Variant output;
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 9a486a49d0..65c318448c 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -305,16 +305,6 @@ public:
return b;
}
-#if defined(__GNUC__)
-
- static _ALWAYS_INLINE_ int64_t dtoll(double p_double) { return (int64_t)p_double; } ///@TODO OPTIMIZE
- static _ALWAYS_INLINE_ int64_t dtoll(float p_float) { return (int64_t)p_float; } ///@TODO OPTIMIZE and rename
-#else
-
- static _ALWAYS_INLINE_ int64_t dtoll(double p_double) { return (int64_t)p_double; } ///@TODO OPTIMIZE
- static _ALWAYS_INLINE_ int64_t dtoll(float p_float) { return (int64_t)p_float; } ///@TODO OPTIMIZE and rename
-#endif
-
static _ALWAYS_INLINE_ uint32_t halfbits_to_floatbits(uint16_t h) {
uint16_t h_exp, h_sig;
uint32_t f_sgn, f_exp, f_sig;
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 7f788c90a7..abfc73407a 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -338,6 +338,7 @@ MessageQueue::MessageQueue() {
buffer_end = 0;
buffer_max_used = 0;
buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater"));
buffer_size *= 1024;
buffer = memnew_arr(uint8_t, buffer_size);
}
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
index 3705762d6c..9840442519 100644
--- a/core/oa_hash_map.h
+++ b/core/oa_hash_map.h
@@ -125,7 +125,7 @@ private:
while (42) {
if (hashes[pos] == EMPTY_HASH) {
- _construct(pos, hash, p_key, p_value);
+ _construct(pos, hash, key, value);
return;
}
@@ -136,7 +136,7 @@ private:
if (hashes[pos] & DELETED_HASH_BIT) {
// we found a place where we can fit in!
- _construct(pos, hash, p_key, p_value);
+ _construct(pos, hash, key, value);
return;
}
diff --git a/core/object.cpp b/core/object.cpp
index 946040ba34..374e10726a 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -440,16 +440,6 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid
if (r_valid)
*r_valid = true;
return;
-#ifdef TOOLS_ENABLED
- } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) {
- Array arr = p_value;
- for (int i = 0; i < arr.size(); i++) {
- editor_section_folding.insert(arr[i]);
- }
- if (r_valid)
- *r_valid = true;
- return;
-#endif
}
//something inside the object... :|
@@ -520,16 +510,7 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
if (r_valid)
*r_valid = true;
return ret;
-#ifdef TOOLS_ENABLED
- } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) {
- Array array;
- for (Set<String>::Element *E = editor_section_folding.front(); E; E = E->next()) {
- array.push_back(E->get());
- }
- if (r_valid)
- *r_valid = true;
- return array;
-#endif
+
} else {
//something inside the object... :|
bool success = _getv(p_name, ret);
@@ -657,11 +638,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
#endif
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NONZERO));
}
-#ifdef TOOLS_ENABLED
- if (editor_section_folding.size()) {
- p_list->push_back(PropertyInfo(Variant::ARRAY, CoreStringNames::get_singleton()->_sections_unfolded, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- }
-#endif
if (!metadata.empty())
p_list->push_back(PropertyInfo(Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORE_IF_NONZERO));
if (script_instance && !p_reversed) {
diff --git a/core/object.h b/core/object.h
index b23160c1df..0fee7c2157 100644
--- a/core/object.h
+++ b/core/object.h
@@ -723,6 +723,9 @@ public:
#ifdef TOOLS_ENABLED
void editor_set_section_unfold(const String &p_section, bool p_unfolded);
bool editor_is_section_unfolded(const String &p_section);
+ const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
+ void editor_clear_section_folding() { editor_section_folding.clear(); }
+
#endif
//used by script languages to store binding data
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 99a23bbee1..407bb78375 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -288,9 +288,28 @@ void ProjectSettings::_convert_to_last_version() {
}
}
+/*
+ * This method is responsible for loading a project.godot file and/or data file
+ * using the following merit order:
+ * - If using NetworkClient, try to lookup project file or fail.
+ * - If --main-pack was passed by the user (`p_main_pack`), load it or fail.
+ * - Search for .pck file matching binary name. There are two possibilities:
+ * o exec_path.get_basename() + '.pck' (e.g. 'win_game.exe' -> 'win_game.pck')
+ * o exec_path + '.pck' (e.g. 'linux_game' -> 'linux_game.pck')
+ * For each tentative, if the file exists, load it or fail.
+ * - On relevant platforms (Android/iOS), lookup project file in OS resource path.
+ * If found, load it or fail.
+ * - Lookup project file in passed `p_path` (--path passed by the user), i.e. we
+ * are running from source code.
+ * If not found and `p_upwards` is true (--upwards passed by the user), look for
+ * project files in parent folders up to the system root (used to run a game
+ * from command line while in a subfolder).
+ * If a project file is found, load it or fail.
+ * If nothing was found, error out.
+ */
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) {
- //If looking for files in network, just use network!
+ // If looking for files in a network client, use it directly
if (FileAccessNetworkClient::get_singleton()) {
@@ -302,9 +321,7 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- String exec_path = OS::get_singleton()->get_executable_path();
-
- //Attempt with a passed main pack first
+ // Attempt with a user-defined main pack first
if (p_main_pack != "") {
@@ -320,25 +337,39 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- //Attempt with execname.pck
+ // Attempt with exec_name.pck
+ // (This is the usual case when distributing a Godot game.)
+
+ // Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle)
+ // or the exec path's basename + '.pck' (Windows).
+ // We need to test both possibilities as extensions for Linux binaries are optional
+ // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
+
+ String exec_path = OS::get_singleton()->get_executable_path();
+
if (exec_path != "") {
bool found = false;
- // get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!)
- String filebase_name = exec_path.get_file().get_basename();
+ String exec_dir = exec_path.get_base_dir();
+ String exec_filename = exec_path.get_file();
+ String exec_basename = exec_filename.get_basename();
+
+ // Try to load data pack at the location of the executable
+ // As mentioned above, we have two potential names to attempt
- // try to open at the location of executable
- String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck";
- if (_load_resource_pack(datapack_name)) {
+ if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) ||
+ _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) {
found = true;
} else {
- datapack_name = filebase_name + ".pck";
- if (_load_resource_pack(datapack_name)) {
+ // If we couldn't find them next to the executable, we attempt
+ // the current working directory. Same story, two tests.
+ if (_load_resource_pack(exec_basename + ".pck") ||
+ _load_resource_pack(exec_filename + ".pck")) {
found = true;
}
}
- // if we opened our package, try and load our project...
+ // If we opened our package, try and load our project
if (found) {
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
@@ -350,17 +381,15 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
}
}
- //Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
- if (OS::get_singleton()->get_resource_dir() != "") {
- //OS will call Globals->get_resource_path which will be empty if not overridden!
- //if the OS would rather use somewhere else, then it will not be empty.
+ // Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
+ if (OS::get_singleton()->get_resource_dir() != "") {
+ // OS will call ProjectSettings->get_resource_path which will be empty if not overridden!
+ // If the OS would rather use a specific location, then it will not be empty.
resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/");
- if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
+ if (resource_path != "" && resource_path[resource_path.length() - 1] == '/') {
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
-
- // data.pck and data.zip are deprecated and no longer supported, apologies.
- // make sure this is loaded from the resource path
+ }
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
@@ -371,21 +400,19 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- //Nothing was found, try to find a project.godot somewhere!
+ // Nothing was found, try to find a project file in provided path (`p_path`)
+ // or, if requested (`p_upwards`) in parent directories.
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!d, ERR_CANT_CREATE);
-
d->change_dir(p_path);
- String candidate = d->get_current_dir();
String current_dir = d->get_current_dir();
-
+ String candidate = current_dir;
bool found = false;
Error err;
while (true) {
-
err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
if (err == OK) {
// Optional, we don't mind if it fails
@@ -396,10 +423,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
}
if (p_upwards) {
- // Try to load settings ascending through dirs shape!
+ // Try to load settings ascending through parent directories
d->change_dir("..");
if (d->get_current_dir() == current_dir)
- break; //not doing anything useful
+ break; // not doing anything useful
current_dir = d->get_current_dir();
} else {
break;
@@ -416,6 +443,8 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
+ // If we're loading a project.godot from source code, we can operate some
+ // ProjectSettings conversions if need be.
_convert_to_last_version();
return OK;
@@ -1133,6 +1162,7 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["rendering/quality/intended_usage/framebuffer_allocation"] = PropertyInfo(Variant::INT, "rendering/quality/intended_usage/framebuffer_allocation", PROPERTY_HINT_ENUM, "2D,2D Without Sampling,3D,3D Without Effects");
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
+ custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
//assigning here, because using GLOBAL_GET on every block for compressing can be slow
Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index b0023b4c26..430004bb96 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -199,6 +199,7 @@ void register_core_types() {
void register_core_settings() {
//since in register core types, globals may not e present
GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater"));
}
void register_core_singletons() {
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 3e984fae32..621a94ab1a 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -1100,7 +1100,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
eh.userdata = this;
add_error_handler(&eh);
- profile_info.resize(CLAMP(int(ProjectSettings::get_singleton()->get("debug/settings/profiler/max_functions")), 128, 65535));
+ profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
profile_info_ptrs.resize(profile_info.size());
}
diff --git a/core/set.h b/core/set.h
index 744019d5b4..59aa54128e 100644
--- a/core/set.h
+++ b/core/set.h
@@ -595,6 +595,7 @@ public:
return e;
}
+ inline bool empty() const { return _data.size_cache == 0; }
inline int size() const { return _data.size_cache; }
int calculate_depth() const {
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 28bbe1d834..2191bb5e23 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -49,7 +49,7 @@
#endif
#if defined(MINGW_ENABLED) || defined(_MSC_VER)
-#define snprintf _snprintf
+#define snprintf _snprintf_s
#endif
#define MAX_DIGITS 6
@@ -586,6 +586,8 @@ String String::camelcase_to_underscore(bool lowercase) const {
bool is_upper = cstr[i] >= A && cstr[i] <= Z;
bool is_number = cstr[i] >= '0' && cstr[i] <= '9';
bool are_next_2_lower = false;
+ bool is_next_lower = false;
+ bool is_next_number = false;
bool was_precedent_upper = cstr[i - 1] >= A && cstr[i - 1] <= Z;
bool was_precedent_number = cstr[i - 1] >= '0' && cstr[i - 1] <= '9';
@@ -593,7 +595,18 @@ String String::camelcase_to_underscore(bool lowercase) const {
are_next_2_lower = cstr[i + 1] >= a && cstr[i + 1] <= z && cstr[i + 2] >= a && cstr[i + 2] <= z;
}
- bool should_split = ((is_upper && !was_precedent_upper && !was_precedent_number) || (was_precedent_upper && is_upper && are_next_2_lower) || (is_number && !was_precedent_number));
+ if (i + 1 < this->size()) {
+ is_next_lower = cstr[i + 1] >= a && cstr[i + 1] <= z;
+ is_next_number = cstr[i + 1] >= '0' && cstr[i + 1] <= '9';
+ }
+
+ const bool a = is_upper && !was_precedent_upper && !was_precedent_number;
+ const bool b = was_precedent_upper && is_upper && are_next_2_lower;
+ const bool c = is_number && !was_precedent_number;
+ const bool can_break_number_letter = is_number && !was_precedent_number && is_next_lower;
+ const bool can_break_letter_number = !is_number && was_precedent_number && (is_next_lower || is_next_number);
+
+ bool should_split = a || b || c || can_break_number_letter || can_break_letter_number;
if (should_split) {
new_string += this->substr(start_index, i - start_index) + "_";
start_index = i;
@@ -2761,16 +2774,13 @@ String String::format(const Variant &values, String placeholder) const {
if (value_arr.size() == 2) {
Variant v_key = value_arr[0];
- String key;
-
- key = v_key.get_construct_string();
+ String key = v_key;
if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
key = key.substr(1, key.length() - 2);
}
Variant v_val = value_arr[1];
- String val;
- val = v_val.get_construct_string();
+ String val = v_val;
if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
val = val.substr(1, val.length() - 2);
@@ -2782,8 +2792,7 @@ String String::format(const Variant &values, String placeholder) const {
}
} else { //Array structure ["RobotGuy","Logis","rookie"]
Variant v_val = values_arr[i];
- String val;
- val = v_val.get_construct_string();
+ String val = v_val;
if (val.left(1) == "\"" && val.right(val.length() - 1) == "\"") {
val = val.substr(1, val.length() - 2);
@@ -2802,8 +2811,8 @@ String String::format(const Variant &values, String placeholder) const {
d.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- String key = E->get().get_construct_string();
- String val = d[E->get()].get_construct_string();
+ String key = E->get();
+ String val = d[E->get()];
if (key.left(1) == "\"" && key.right(key.length() - 1) == "\"") {
key = key.substr(1, key.length() - 2);
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 6dc91a234a..a5be8ffc53 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -238,7 +238,7 @@
The default time in which to blend animations. Ranges from 0 to 4096 with 0.01 precision. Default value: [code]0[/code].
</member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode">
- The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
+ The process notification in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code].
</member>
<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale">
The speed scaling ratio. For instance, if this value is 1 then the animation plays at normal speed. If it's 0.5 then it plays at half speed. If it's 2 then it plays at double speed. Default value: [code]1[/code].
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index 8c32d5f6a3..a081c64f6d 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -618,7 +618,7 @@
Once set, Animation nodes can be added to the AnimationTreePlayer.
</member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode">
- The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
+ The thread in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 37756bcfd8..8f654441b2 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -385,6 +385,8 @@
<constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode">
Two or fewer speakers are detected.
</constant>
+ <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode">
+ </constant>
<constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode">
A 5.1 channel surround setup detected.
</constant>
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index 247228d265..29aa26b67f 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -17,7 +17,7 @@
<argument index="0" name="filter" type="String">
</argument>
<description>
- Add a custom filter. Filter format is: "mask ; description", example (C++): dialog-&gt;add_filter("*.png ; PNG Images");
+ Add a custom filter. Example: [code]add_filter("*.png ; PNG Images")[/code]
</description>
</method>
<method name="clear_filters">
@@ -31,12 +31,14 @@
<return type="void">
</return>
<description>
+ Clear currently selected items in the dialog.
</description>
</method>
<method name="get_line_edit">
<return type="LineEdit">
</return>
<description>
+ Returns the LineEdit for the selected file.
</description>
</method>
<method name="get_vbox">
@@ -56,6 +58,7 @@
</methods>
<members>
<member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access">
+ The file system access scope. See enum [code]Access[/code] constants.
</member>
<member name="current_dir" type="String" setter="set_current_dir" getter="get_current_dir">
The current working directory of the file dialog.
@@ -67,13 +70,16 @@
The currently selected file path of the file dialog.
</member>
<member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters">
+ Set file type filters. This example shows only .png and .gd files [code]set_filters(PoolStringArray(["*.png ; PNG Images","*.gd ; GD Script"]))[/code].
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="FileDialog.Mode">
+ Set dialog to open or save mode, changes selection behavior. See enum [code]Mode[/code] constants.
</member>
<member name="mode_overrides_title" type="bool" setter="set_mode_overrides_title" getter="is_mode_overriding_title">
- If [code]true[/code], changing the [code]mode[/code] property will set the window title accordingly (e. g. setting mode to [code]MODE_OPEN_FILE[/code] will change the window title to "Open a File").
+ If [code]true[/code], changing the [code]Mode[/code] property will set the window title accordingly (e. g. setting mode to [code]MODE_OPEN_FILE[/code] will change the window title to "Open a File").
</member>
<member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files">
+ If [code]true[/code], the dialog will show hidden files.
</member>
</members>
<signals>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index 8a8a9a2d24..346ab9d357 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -11,16 +11,6 @@
<demos>
</demos>
<methods>
- <method name="get_child_control_at_cell">
- <return type="Control">
- </return>
- <argument index="0" name="row" type="int">
- </argument>
- <argument index="1" name="column" type="int">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="columns" type="int" setter="set_columns" getter="get_columns">
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 10ec15b99d..0e6e54c8fd 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -123,7 +123,7 @@
<argument index="0" name="button_index" type="int">
</argument>
<description>
- Receives a [code]JOY_BUTTON_*[/code] Enum and returns it's equivalent name as a string.
+ Receives a [code]JOY_BUTTON_*[/code] Enum and returns its equivalent name as a string.
</description>
</method>
<method name="get_joy_guid" qualifiers="const">
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index e48660a889..6511b2f182 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -116,7 +116,7 @@
</argument>
<description>
Moves the body while keeping it attached to slopes. Similar to [method move_and_slide].
- As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting[code]snap[/code] to[code](0, 0)[/code] or by using [method move_and_slide] instead.
+ As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting [code]snap[/code] to [code](0, 0)[/code] or by using [method move_and_slide] instead.
</description>
</method>
<method name="test_move">
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index c244b8b7a7..f842dd8311 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -89,6 +89,7 @@
The cursor's position inside the [code]LineEdit[/code]. When set, the text may scroll to accommodate it.
</member>
<member name="clear_button_enabled" type="bool" setter="set_clear_button_enabled" getter="is_clear_button_enabled">
+ If [code]true[/code] the [code]LineEdit[/code] will show a clear button if [code]text[/code] is not empty.
</member>
<member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled">
If [code]true[/code] the context menu will appear when right clicked.
@@ -169,6 +170,7 @@
Undoes the previous action.
</constant>
<constant name="MENU_REDO" value="6" enum="MenuItems">
+ Reverse the last undo action.
</constant>
<constant name="MENU_MAX" value="7" enum="MenuItems">
</constant>
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index 43d94004a8..5c3af3e2e1 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -1,8 +1,22 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshDataTool" inherits="Reference" category="Core" version="3.1">
<brief_description>
+ Helper tool to access and edit [Mesh] data.
</brief_description>
<description>
+ The MeshDataTool provides access to individual vertices in a [Mesh]. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges.
+ To use the MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface].
+ Below is an example of how the MeshDataTool may be used.
+ [codeblock]
+ var mdt = MeshDataTool.new()
+ mdt.create_from_surface(mesh, 0)
+ for i in range(mdt.get_vertex_count()):
+ var vertex = mdt.get_vertex(i)
+ ...
+ mdt.set_vertex(i, vertex)
+ mesh.surface_remove(0)
+ mdt.commit_to_surface(mesh)
+ [/codeblock]
</description>
<tutorials>
</tutorials>
@@ -13,6 +27,7 @@
<return type="void">
</return>
<description>
+ Clears all data currently in MeshDataTool.
</description>
</method>
<method name="commit_to_surface">
@@ -21,6 +36,7 @@
<argument index="0" name="mesh" type="ArrayMesh">
</argument>
<description>
+ Adds a new surface to specified [Mesh] with edited data.
</description>
</method>
<method name="create_from_surface">
@@ -31,12 +47,15 @@
<argument index="1" name="surface" type="int">
</argument>
<description>
+ Uses specified surface of given [Mesh] to populate data for MeshDataTool.
+ Requires [Mesh] with primitive type [code]PRIMITIVE_TRIANGLES[/code].
</description>
</method>
<method name="get_edge_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of edges in this [Mesh].
</description>
</method>
<method name="get_edge_faces" qualifiers="const">
@@ -45,6 +64,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns array of faces that touch given edge.
</description>
</method>
<method name="get_edge_meta" qualifiers="const">
@@ -53,6 +73,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns meta information assigned to given edge.
</description>
</method>
<method name="get_edge_vertex" qualifiers="const">
@@ -63,12 +84,15 @@
<argument index="1" name="vertex" type="int">
</argument>
<description>
+ Returns index of specified vertex connected to given edge.
+ Vertex argument can only be 0 or 1 because edges are comprised of two vertices.
</description>
</method>
<method name="get_face_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of faces in this [Mesh].
</description>
</method>
<method name="get_face_edge" qualifiers="const">
@@ -79,6 +103,8 @@
<argument index="1" name="edge" type="int">
</argument>
<description>
+ Returns specified edge associated with given face.
+ Edge argument must 2 or less becuase a face only has three edges.
</description>
</method>
<method name="get_face_meta" qualifiers="const">
@@ -87,6 +113,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns meta data associated with given face.
</description>
</method>
<method name="get_face_normal" qualifiers="const">
@@ -95,6 +122,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Calculates and returns face normal of given face.
</description>
</method>
<method name="get_face_vertex" qualifiers="const">
@@ -105,18 +133,23 @@
<argument index="1" name="vertex" type="int">
</argument>
<description>
+ Returns specified vertex of given face.
+ Vertex argument must be 2 or less becuase faces contain three vertices.
</description>
</method>
<method name="get_format" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns format of [Mesh]. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] becuase [code]ARRAY_FORMAT_VERTEX[/code] is [code]1[/code] and [code]ARRAY_FORMAT_NORMAL[/code] is [code]2[/code].
+ For list of format flags see [ArrayMesh].
</description>
</method>
<method name="get_material" qualifiers="const">
<return type="Material">
</return>
<description>
+ Returns material assigned to the [Mesh].
</description>
</method>
<method name="get_vertex" qualifiers="const">
@@ -125,6 +158,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns the vertex at given index.
</description>
</method>
<method name="get_vertex_bones" qualifiers="const">
@@ -133,6 +167,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns the bones of the given vertex.
</description>
</method>
<method name="get_vertex_color" qualifiers="const">
@@ -141,12 +176,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns the color of the given vertex.
</description>
</method>
<method name="get_vertex_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the total number of vertices in [Mesh].
</description>
</method>
<method name="get_vertex_edges" qualifiers="const">
@@ -155,6 +192,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns array of edges that share given vertex.
</description>
</method>
<method name="get_vertex_faces" qualifiers="const">
@@ -163,6 +201,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns array of faces that share given vertex.
</description>
</method>
<method name="get_vertex_meta" qualifiers="const">
@@ -171,6 +210,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns meta data associated with given vertex.
</description>
</method>
<method name="get_vertex_normal" qualifiers="const">
@@ -179,6 +219,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns normal of given vertex.
</description>
</method>
<method name="get_vertex_tangent" qualifiers="const">
@@ -187,6 +228,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns tangent of given vertex.
</description>
</method>
<method name="get_vertex_uv" qualifiers="const">
@@ -195,6 +237,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns UV of given vertex.
</description>
</method>
<method name="get_vertex_uv2" qualifiers="const">
@@ -203,6 +246,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns UV2 of given vertex.
</description>
</method>
<method name="get_vertex_weights" qualifiers="const">
@@ -211,6 +255,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns bone weights of given vertex.
</description>
</method>
<method name="set_edge_meta">
@@ -221,6 +266,7 @@
<argument index="1" name="meta" type="Variant">
</argument>
<description>
+ Sets the meta data of given edge.
</description>
</method>
<method name="set_face_meta">
@@ -231,6 +277,7 @@
<argument index="1" name="meta" type="Variant">
</argument>
<description>
+ Sets the meta data of given face.
</description>
</method>
<method name="set_material">
@@ -239,6 +286,7 @@
<argument index="0" name="material" type="Material">
</argument>
<description>
+ Sets the material to be used by newly constructed [Mesh].
</description>
</method>
<method name="set_vertex">
@@ -249,6 +297,7 @@
<argument index="1" name="vertex" type="Vector3">
</argument>
<description>
+ Sets the position of given vertex.
</description>
</method>
<method name="set_vertex_bones">
@@ -259,6 +308,7 @@
<argument index="1" name="bones" type="PoolIntArray">
</argument>
<description>
+ Sets the bones of given vertex.
</description>
</method>
<method name="set_vertex_color">
@@ -269,6 +319,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
+ Sets the color of given vertex.
</description>
</method>
<method name="set_vertex_meta">
@@ -279,6 +330,7 @@
<argument index="1" name="meta" type="Variant">
</argument>
<description>
+ Sets the meta data associated with given vertex.
</description>
</method>
<method name="set_vertex_normal">
@@ -289,6 +341,7 @@
<argument index="1" name="normal" type="Vector3">
</argument>
<description>
+ Sets the normal of given vertex.
</description>
</method>
<method name="set_vertex_tangent">
@@ -299,6 +352,7 @@
<argument index="1" name="tangent" type="Plane">
</argument>
<description>
+ Sets the tangent of given vertex.
</description>
</method>
<method name="set_vertex_uv">
@@ -309,6 +363,7 @@
<argument index="1" name="uv" type="Vector2">
</argument>
<description>
+ Sets the UV of given vertex.
</description>
</method>
<method name="set_vertex_uv2">
@@ -319,6 +374,7 @@
<argument index="1" name="uv2" type="Vector2">
</argument>
<description>
+ Sets the UV2 of given vertex.
</description>
</method>
<method name="set_vertex_weights">
@@ -329,6 +385,7 @@
<argument index="1" name="weights" type="PoolRealArray">
</argument>
<description>
+ Sets the bone weights of given vertex.
</description>
</method>
</methods>
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index ef42726ca9..bcc9a7cad9 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -41,6 +41,12 @@
Returns the [Material] for a surface of the [Mesh] resource.
</description>
</method>
+ <method name="get_surface_material_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_surface_material">
<return type="void">
</return>
diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml
index b29e19e5d8..4ede80b98c 100644
--- a/doc/classes/NavigationPolygon.xml
+++ b/doc/classes/NavigationPolygon.xml
@@ -1,8 +1,27 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.1">
<brief_description>
+ A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
</brief_description>
<description>
+ There are two ways to create polygons. Either by using the [method add_outline] method or using the [method add_polygon] method.
+ Using [method add_outline]:
+ [code]
+ var polygon = NavigationPolygon.new()
+ var outline = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
+ polygon.add_outline(outline)
+ polygon.make_polygons_from_outlines()
+ $NavigationPolygonInstance.navpoly = polygon
+ [/code]
+ Using [method add_polygon] and indices of the vertices array.
+ [code]
+ var polygon = NavigationPolygon.new()
+ var vertices = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
+ polygon.set_vertices(vertices)
+ var indices = PoolIntArray(0, 3, 1)
+ polygon.add_polygon(indices)
+ $NavigationPolygonInstance.navpoly = polygon
+ [/code]
</description>
<tutorials>
</tutorials>
@@ -15,6 +34,7 @@
<argument index="0" name="outline" type="PoolVector2Array">
</argument>
<description>
+ Appends a [PoolVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use.
</description>
</method>
<method name="add_outline_at_index">
@@ -25,6 +45,7 @@
<argument index="1" name="index" type="int">
</argument>
<description>
+ Adds a [PoolVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines at a fixed position. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use.
</description>
</method>
<method name="add_polygon">
@@ -33,18 +54,21 @@
<argument index="0" name="polygon" type="PoolIntArray">
</argument>
<description>
+ Adds a polygon using the indices of the vertices you get when calling [method get_vertices].
</description>
</method>
<method name="clear_outlines">
<return type="void">
</return>
<description>
+ Clears the array of the outlines, but it doesn't clear the vertices and the polygons that were created by them.
</description>
</method>
<method name="clear_polygons">
<return type="void">
</return>
<description>
+ Clears the array of polygons, but it doesn't clear the array of outlines and vertices.
</description>
</method>
<method name="get_outline" qualifiers="const">
@@ -53,12 +77,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns a [PoolVector2Array] containing the vertices of an outline that was created in the editor or by script.
</description>
</method>
<method name="get_outline_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of outlines that were created in the editor or by script.
</description>
</method>
<method name="get_polygon">
@@ -67,24 +93,28 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns a [PoolIntArray] containing the indices of the vertices of a created polygon.
</description>
</method>
<method name="get_polygon_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the count of all polygons.
</description>
</method>
<method name="get_vertices" qualifiers="const">
<return type="PoolVector2Array">
</return>
<description>
+ Returns a [PoolVector2Array] containing all the vertices being used to create the polygons.
</description>
</method>
<method name="make_polygons_from_outlines">
<return type="void">
</return>
<description>
+ Creates polygons from the outlines added in the editor or by script.
</description>
</method>
<method name="remove_outline">
@@ -93,6 +123,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Removes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update.
</description>
</method>
<method name="set_outline">
@@ -103,6 +134,7 @@
<argument index="1" name="outline" type="PoolVector2Array">
</argument>
<description>
+ Changes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update.
</description>
</method>
<method name="set_vertices">
@@ -111,6 +143,7 @@
<argument index="0" name="vertices" type="PoolVector2Array">
</argument>
<description>
+ Sets the vertices that can be then indexed to create polygons with the [method add_polygon] method.
</description>
</method>
</methods>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index ea6fe6d11c..3b76861afd 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -92,7 +92,7 @@
</signals>
<constants>
<constant name="TRANSFER_MODE_UNRELIABLE" value="0" enum="TransferMode">
- Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
+ Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
</constant>
<constant name="TRANSFER_MODE_UNRELIABLE_ORDERED" value="1" enum="TransferMode">
Packets are not acknowledged, no resend attempts are made for lost packets. Packets are received in the order they were sent in. Potentially faster than [code]TRANSFER_MODE_RELIABLE[/code]. Use for non-critical data or data that would be outdated if received late due to resend attempt(s) anyway, for example movement and positional data.
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index a33ee5c363..19aa2e9f5e 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -179,6 +179,15 @@
If [code]owned[/code] is [code]true[/code], this method only finds nodes whose owner is this node. This is especially important for scenes instantiated through script, because those scenes don't have an owner.
</description>
</method>
+ <method name="find_parent" qualifiers="const">
+ <return type="Node">
+ </return>
+ <argument index="0" name="mask" type="String">
+ </argument>
+ <description>
+ Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
+ </description>
+ </method>
<method name="get_child" qualifiers="const">
<return type="Node">
</return>
@@ -267,15 +276,6 @@
Returns the parent node of the current node, or an empty [code]Node[/code] if the node lacks a parent.
</description>
</method>
- <method name="find_parent" qualifiers="const">
- <return type="Node">
- </return>
- <argument index="0" name="mask" type="String">
- </argument>
- <description>
- Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
- </description>
- </method>
<method name="get_path" qualifiers="const">
<return type="NodePath">
</return>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 08df3f0ad6..aa4459752e 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -6,10 +6,23 @@
<description>
A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). Note that the node doesn't need to own itself.
- Example of saving a node:
+ Example of saving a node with different owners: The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code].
[codeblock]
+ # create the objects
+ var node = Node2D.new()
+ var rigid = RigidBody2D.new()
+ var collision = CollisionShape2D.new()
+
+ # create the object hierachy
+ rigid.add_child(collision)
+ node.add_child(rigid)
+
+ # change owner of rigid, but not of collision
+ rigid.set_owner(node)
+
var scene = PackedScene.new()
- var result = scene.pack(child)
+ # only node and rigid are now packed
+ var result = scene.pack(node)
if result == OK:
ResourceSaver.save("res://path/name.scn", scene) # or user://...
[/codeblock]
@@ -39,7 +52,7 @@
<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0">
</argument>
<description>
- Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Node.NOTIFICATION_INSTANCED] notification on the root node.
+ Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers [Node]'s [code]NOTIFICATION_INSTANCED[/code] notification on the root node.
</description>
</method>
<method name="pack">
diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml
index f9940dab2f..515c921d0d 100644
--- a/doc/classes/PathFollow2D.xml
+++ b/doc/classes/PathFollow2D.xml
@@ -23,6 +23,7 @@
The node's offset along the curve.
</member>
<member name="lookahead" type="float" setter="set_lookahead" getter="get_lookahead">
+ How far to look ahead of the curve to calculate the tangent if the node is rotating. E.g. shorter lookaheads will lead to faster rotations. Default value: [code]4[/code].
</member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop">
If [code]true[/code], any offset outside the path's length will wrap around, instead of stopping at the ends. Use it for cyclic paths.
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index af00027ed3..fb145f9de9 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -21,6 +21,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 4278979049..440caf61e5 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -21,6 +21,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index f79baea0be..c836414dd2 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1260,7 +1260,7 @@
The higher, the stronger.
</constant>
<constant name="PIN_JOINT_IMPULSE_CLAMP" value="2" enum="PinJointParam">
- If above 0, this value is the maximum value for an impulse that this Joint puts on it's ends.
+ If above 0, this value is the maximum value for an impulse that this Joint puts on its ends.
</constant>
<constant name="HINGE_JOINT_BIAS" value="0" enum="HingeJointParam">
The speed with which the two bodies get pulled together when they move in different directions.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 4516fc522a..3b7356ab39 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -182,7 +182,7 @@
Name of the project. It is used from both project manager and by the exporters. Overriding this as name.locale allows setting it in multiple languages.
</member>
<member name="application/config/use_custom_user_dir" type="bool" setter="" getter="">
- Allow the project to save to it's own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
+ Allow the project to save to its own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
</member>
<member name="application/run/disable_stderr" type="bool" setter="" getter="">
Disable printing to stderr on exported build.
@@ -213,6 +213,8 @@
<member name="audio/mix_rate" type="int" setter="" getter="">
Mix rate used for audio. In general, it's better to not touch this and leave it to the host operating system.
</member>
+ <member name="audio/output_latency" type="int" setter="" getter="">
+ </member>
<member name="audio/video_delay_compensation_ms" type="int" setter="" getter="">
Setting to hardcode audio delay when playing video. Best to leave this untouched unless you know what you are doing.
</member>
@@ -230,6 +232,8 @@
</member>
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="">
</member>
+ <member name="debug/gdscript/completion/autocomplete_setters_and_getters" type="bool" setter="" getter="">
+ </member>
<member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter="">
</member>
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="">
@@ -372,7 +376,7 @@
<member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter="">
Timer setting for incremental search in Tree, IntemList, etc. controls.
</member>
- <member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter="">
+ <member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter="">
Timer for detecting idle in the editor.
</member>
<member name="input/ui_accept" type="Dictionary" setter="" getter="">
@@ -604,9 +608,6 @@
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="">
Default size of packet peer stream for deserializing godot data. Over this size, data is dropped.
</member>
- <member name="network/remote_fs/max_pages" type="int" setter="" getter="">
- Maximum amount of pages used for remote filesystem (used by debugging).
- </member>
<member name="network/remote_fs/page_read_ahead" type="int" setter="" getter="">
Amount of read ahead used by remote filesystem. Improves latency.
</member>
@@ -652,7 +653,7 @@
<member name="rendering/limits/rendering/max_renderable_elements" type="int" setter="" getter="">
Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not mesh themselves.
</member>
- <member name="rendering/limits/time/time_rollover_secs" type="int" setter="" getter="">
+ <member name="rendering/limits/time/time_rollover_secs" type="float" setter="" getter="">
Shaders have a time variable that constantly increases. At some point it needs to be rolled back to zero to avoid numerical errors on shader animations. This setting specifies when.
</member>
<member name="rendering/quality/2d/use_pixel_snap" type="bool" setter="" getter="">
@@ -691,7 +692,7 @@
<member name="rendering/quality/reflections/high_quality_ggx.mobile" type="bool" setter="" getter="">
</member>
<member name="rendering/quality/reflections/texture_array_reflections" type="bool" setter="" getter="">
- For reflection probes and panorama backgrounds (sky), use a texure array instead of mipmaps. This reduces jitter noise on reflections, but costs more performance and memory.
+ For reflection probes and panorama backgrounds (sky), use a texture array instead of mipmaps. This reduces jitter noise on reflections, but costs more performance and memory.
</member>
<member name="rendering/quality/reflections/texture_array_reflections.mobile" type="bool" setter="" getter="">
</member>
@@ -704,7 +705,7 @@
<member name="rendering/quality/shading/force_lambert_over_burley.mobile" type="bool" setter="" getter="">
</member>
<member name="rendering/quality/shading/force_vertex_shading" type="bool" setter="" getter="">
- Force vertex shading for all rendering. This can increase performance a lot, but also reduces quality inmensely. Can work to optimize on very low end mobile.
+ Force vertex shading for all rendering. This can increase performance a lot, but also reduces quality immensely. Can work to optimize on very low end mobile.
</member>
<member name="rendering/quality/shading/force_vertex_shading.mobile" type="bool" setter="" getter="">
</member>
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index bf3ea95bce..f388667891 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -47,5 +47,7 @@
</constant>
<constant name="FLAG_COMPRESS" value="32" enum="SaverFlags">
</constant>
+ <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 357d2e7a15..3371e4d66f 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -111,7 +111,7 @@
<argument index="0" name="align" type="int" enum="RichTextLabel.Align">
</argument>
<description>
- Adds a [code][right][/code] tag to the tag stack.
+ Adds an alignment tag based on the given [code]align[/code] value. See [enum Align] for possible values.
</description>
</method>
<method name="push_cell">
@@ -170,6 +170,7 @@
<return type="void">
</return>
<description>
+ Adds a [code][s][/code] tag to the tag stack.
</description>
</method>
<method name="push_table">
diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml
index 196d29fc60..6c3929d65b 100644
--- a/doc/classes/SoftBody.xml
+++ b/doc/classes/SoftBody.xml
@@ -20,6 +20,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml
index 664ffc60c3..9a0fceddab 100644
--- a/doc/classes/StreamPeerTCP.xml
+++ b/doc/classes/StreamPeerTCP.xml
@@ -4,7 +4,7 @@
TCP Stream peer.
</brief_description>
<description>
- TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a tcp server.
+ TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a TCP server.
</description>
<tutorials>
</tutorials>
@@ -54,6 +54,7 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if this peer is currently connected to a host, [code]false[code] otherwise.
</description>
</method>
<method name="set_no_delay">
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index d404c32b38..536165487d 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -671,6 +671,7 @@
<return type="PoolByteArray">
</return>
<description>
+ Returns the SHA-256 hash of the string as an array of bytes.
</description>
</method>
<method name="sha256_text">
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 4f9ac68e47..2e5d5d81c9 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -149,7 +149,7 @@
<argument index="2" name="transform" type="Transform">
</argument>
<description>
- Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
+ Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
</description>
</method>
<method name="begin">
@@ -187,7 +187,7 @@
<argument index="1" name="surface" type="int">
</argument>
<description>
- Creates a vertex array from an existing [Mesh].
+ Creates a vertex array from an existing [Mesh].
</description>
</method>
<method name="deindex">
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index 5acfd6194e..f17c10b31e 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -82,6 +82,7 @@
<return type="int">
</return>
<description>
+ Returns the [code]TabContainer[/code] rearrange group id.
</description>
</method>
<method name="set_popup">
@@ -132,6 +133,7 @@
<argument index="0" name="group_id" type="int">
</argument>
<description>
+ Defines rearrange group id, choose for each [code]TabContainer[/code] the same value to enable tab drag between [code]TabContainer[/code]. Enable drag with [code]set_drag_to_rearrange_enabled(true)[/code].
</description>
</method>
</methods>
@@ -140,6 +142,7 @@
The current tab index. When set, this index's [Control] node's [code]visible[/code] property is set to [code]true[/code] and all others are set to [code]false[/code].
</member>
<member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled">
+ If [code]true[/code], tabs can be rearranged with mouse drag.
</member>
<member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign">
The alignment of all tabs in the tab container. See the [code]ALIGN_*[/code] constants for details.
@@ -171,10 +174,13 @@
</signals>
<constants>
<constant name="ALIGN_LEFT" value="0" enum="TabAlign">
+ Align the tabs to the left.
</constant>
<constant name="ALIGN_CENTER" value="1" enum="TabAlign">
+ Align the tabs to the center.
</constant>
<constant name="ALIGN_RIGHT" value="2" enum="TabAlign">
+ Align the tabs to the right.
</constant>
</constants>
<theme_items>
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index fc1d0476ed..350b49513d 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -19,6 +19,7 @@
<argument index="1" name="icon" type="Texture" default="null">
</argument>
<description>
+ Adds a new tab.
</description>
</method>
<method name="ensure_tab_visible">
@@ -27,6 +28,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Moves the Scroll view to make the tab visible.
</description>
</method>
<method name="get_offset_buttons_visible" qualifiers="const">
@@ -39,12 +41,14 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if select with right mouse button is enabled.
</description>
</method>
<method name="get_tab_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of tabs.
</description>
</method>
<method name="get_tab_disabled" qualifiers="const">
@@ -53,6 +57,7 @@
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled.
</description>
</method>
<method name="get_tab_icon" qualifiers="const">
@@ -61,6 +66,7 @@
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
+ Returns the [Texture] for the tab at index [code]tab_idx[/code] or null if the tab has no [Texture].
</description>
</method>
<method name="get_tab_offset" qualifiers="const">
@@ -84,12 +90,14 @@
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
+ Returns the title of the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title].
</description>
</method>
<method name="get_tabs_rearrange_group" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the [code]Tabs[/code] rearrange group id.
</description>
</method>
<method name="move_tab">
@@ -109,6 +117,7 @@
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
+ Removes tab at index [code]tab_idx[/code]
</description>
</method>
<method name="set_select_with_rmb">
@@ -117,6 +126,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
+ If [code]true[/code] enables selecting a tab with right mouse button.
</description>
</method>
<method name="set_tab_disabled">
@@ -127,6 +137,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
+ If [code]disabled[/code] is false, hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title].
</description>
</method>
<method name="set_tab_icon">
@@ -137,6 +148,7 @@
<argument index="1" name="icon" type="Texture">
</argument>
<description>
+ Sets an icon for the tab at index [code]tab_idx[/code].
</description>
</method>
<method name="set_tab_title">
@@ -147,6 +159,7 @@
<argument index="1" name="title" type="String">
</argument>
<description>
+ Sets a title for the tab at index [code]tab_idx[/code].
</description>
</method>
<method name="set_tabs_rearrange_group">
@@ -155,17 +168,21 @@
<argument index="0" name="group_id" type="int">
</argument>
<description>
+ Defines rearrange group id, choose for each [code]Tabs[/code] the same value to enable tab drag between [code]Tabs[/code]. Enable drag with [code]set_drag_to_rearrange_enabled(true)[/code].
</description>
</method>
</methods>
<members>
<member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab">
+ Select tab at index [code]tab_idx[/code].
</member>
<member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled">
+ If [code]true[/code], tabs can be rearranged with mouse drag.
</member>
<member name="scrolling_enabled" type="bool" setter="set_scrolling_enabled" getter="get_scrolling_enabled">
</member>
<member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="Tabs.TabAlign">
+ The alignment of all tabs. See enum [code]TabAlign[/code] constants for details.
</member>
<member name="tab_close_display_policy" type="int" setter="set_tab_close_display_policy" getter="get_tab_close_display_policy" enum="Tabs.CloseButtonDisplayPolicy">
</member>
@@ -210,10 +227,13 @@
</signals>
<constants>
<constant name="ALIGN_LEFT" value="0" enum="TabAlign">
+ Align the tabs to the left.
</constant>
<constant name="ALIGN_CENTER" value="1" enum="TabAlign">
+ Align the tabs to the center.
</constant>
<constant name="ALIGN_RIGHT" value="2" enum="TabAlign">
+ Align the tabs to the right.
</constant>
<constant name="ALIGN_MAX" value="3" enum="TabAlign">
</constant>
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 3f0d6317a6..ffd15e8d8b 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -268,7 +268,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Returns the [Transform2D] of a tile's sahpe.
+ Returns the [Transform2D] of a tile's shape.
</description>
</method>
<method name="tile_get_shapes" qualifiers="const">
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index a7c5c3f28c..b4227b34be 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -25,7 +25,7 @@
<argument index="4" name="tooltip" type="String" default="&quot;&quot;">
</argument>
<description>
- Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [code]get_buton_count()[/code] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code].
+ Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code].
</description>
</method>
<method name="clear_custom_bg_color">
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 1dc03ed314..e792835605 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -14,7 +14,7 @@
tween.start()
[/codeblock]
Many methods require a property name, such as "position" above. You can find the correct property name by hovering over the property in the Inspector.
- Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [enum EASE_IN_OUT], and use the one that looks best.
+ Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [code]EASE_IN_OUT[/code], and use the one that looks best.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index c323cf6992..1f8eb47044 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -259,10 +259,10 @@
</methods>
<members>
<member name="x" type="float" setter="" getter="">
- The vector's x component.
+ The vector's x component. Also accessible by using the index position [code][0][/code].
</member>
<member name="y" type="float" setter="" getter="">
- The vector's y component.
+ The vector's y component. Also accessible by using the index position [code][1][/code].
</member>
</members>
<constants>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 8c4e08778d..2499ba75ff 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -260,13 +260,13 @@
</methods>
<members>
<member name="x" type="float" setter="" getter="">
- The vector's x component.
+ The vector's x component. Also accessible by using the index position [code][0][/code].
</member>
<member name="y" type="float" setter="" getter="">
- The vector's y component.
+ The vector's y component. Also accessible by using the index position [code][1][/code].
</member>
<member name="z" type="float" setter="" getter="">
- The vector's z component.
+ The vector's z component. Also accessible by using the index position [code][2][/code].
</member>
</members>
<constants>
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 225a1f2bba..ed6fdacec7 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -3613,7 +3613,7 @@
If [code]true[/code] sets the viewport active, else sets it inactive.
</description>
</method>
- <method name="viewport_set_canvas_layer">
+ <method name="viewport_set_canvas_stacking">
<return type="void">
</return>
<argument index="0" name="viewport" type="RID">
@@ -3622,8 +3622,11 @@
</argument>
<argument index="2" name="layer" type="int">
</argument>
+ <argument index="3" name="sublayer" type="int">
+ </argument>
<description>
- Sets the renderlayer for a viewport's canvas.
+ Sets the stacking order for a viewport's canvas.
+ [code]layer[/code] is the actual canvas layer, while [code]sublayer[/code] specifies the stacking order of the canvas among those in the same layer.
</description>
</method>
<method name="viewport_set_canvas_transform">
diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml
index 12b9cb623f..45ae8645b1 100644
--- a/doc/classes/YSort.xml
+++ b/doc/classes/YSort.xml
@@ -14,6 +14,7 @@
</methods>
<members>
<member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled">
+ If [code]true[/code] child nodes are sorted, otherwise sorting is disabled. Default: [code]true[/code].
</member>
</members>
<constants>
diff --git a/doc/tools/doc_merge.py b/doc/tools/doc_merge.py
index 57ac4bdcdd..496d5dcb74 100644
--- a/doc/tools/doc_merge.py
+++ b/doc/tools/doc_merge.py
@@ -82,7 +82,7 @@ def find_signal_descr(old_class, name):
def find_constant_descr(old_class, name):
- if (old_class == None):
+ if (old_class is None):
return None
constants = old_class.find("constants")
if(constants != None and len(list(constants)) > 0):
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index b3d6d32c26..7b7cc52547 100755
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -375,7 +375,7 @@ def make_method(
event=False,
pp=None
):
- if (declare or pp == None):
+ if (declare or pp is None):
t = '- '
else:
t = ""
@@ -405,7 +405,7 @@ def make_method(
t += 'void'
t += ' '
- if declare or pp == None:
+ if declare or pp is None:
s = '**' + method_data.attrib['name'] + '** '
else:
@@ -577,7 +577,7 @@ def make_rst_class(node):
make_method(f, name, m, True, True)
f.write('\n')
d = m.find('description')
- if d == None or d.text.strip() == '':
+ if d is None or d.text.strip() == '':
continue
f.write(rstize_text(d.text.strip(), name))
f.write("\n\n")
@@ -676,7 +676,7 @@ def make_rst_class(node):
make_method(f, name, m, True)
f.write('\n')
d = m.find('description')
- if d == None or d.text.strip() == '':
+ if d is None or d.text.strip() == '':
continue
f.write(rstize_text(d.text.strip(), name))
f.write("\n\n")
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index cf8fb08f76..850b90d59b 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -95,11 +95,6 @@ Error AudioDriverCoreAudio::init() {
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
ERR_FAIL_COND_V(result != noErr, FAILED);
-
- prop.mSelector = kAudioHardwarePropertyDefaultInputDevice;
-
- result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this);
- ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
AudioStreamBasicDescription strdesc;
@@ -123,26 +118,6 @@ Error AudioDriverCoreAudio::init() {
break;
}
- zeromem(&strdesc, sizeof(strdesc));
- size = sizeof(strdesc);
- result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, &size);
- ERR_FAIL_COND_V(result != noErr, FAILED);
-
- switch (strdesc.mChannelsPerFrame) {
- case 1: // Mono
- capture_channels = 1;
- break;
-
- case 2: // Stereo
- capture_channels = 2;
- break;
-
- default:
- // Unknown number of channels, default to stereo
- capture_channels = 2;
- break;
- }
-
mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
zeromem(&strdesc, sizeof(strdesc));
@@ -158,11 +133,6 @@ Error AudioDriverCoreAudio::init() {
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &strdesc, sizeof(strdesc));
ERR_FAIL_COND_V(result != noErr, FAILED);
- strdesc.mChannelsPerFrame = capture_channels;
-
- result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, sizeof(strdesc));
- ERR_FAIL_COND_V(result != noErr, FAILED);
-
int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
@@ -175,9 +145,6 @@ Error AudioDriverCoreAudio::init() {
unsigned int buffer_size = buffer_frames * channels;
samples_in.resize(buffer_size);
input_buf.resize(buffer_size);
- input_buffer.resize(buffer_size * 8);
- input_position = 0;
- input_size = 0;
print_verbose("CoreAudio: detected " + itos(channels) + " channels");
print_verbose("CoreAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
@@ -189,16 +156,10 @@ Error AudioDriverCoreAudio::init() {
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
ERR_FAIL_COND_V(result != noErr, FAILED);
- zeromem(&callback, sizeof(AURenderCallbackStruct));
- callback.inputProc = &AudioDriverCoreAudio::input_callback;
- callback.inputProcRefCon = this;
- result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &callback, sizeof(callback));
- ERR_FAIL_COND_V(result != noErr, FAILED);
-
result = AudioUnitInitialize(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
- return OK;
+ return capture_init();
}
OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
@@ -265,7 +226,7 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon,
bufferList.mBuffers[0].mNumberChannels = ad->capture_channels;
bufferList.mBuffers[0].mDataByteSize = ad->input_buf.size() * sizeof(int16_t);
- OSStatus result = AudioUnitRender(ad->audio_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList);
+ OSStatus result = AudioUnitRender(ad->input_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList);
if (result == noErr) {
for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) {
int32_t sample = ad->input_buf[i] << 16;
@@ -332,6 +293,8 @@ bool AudioDriverCoreAudio::try_lock() {
}
void AudioDriverCoreAudio::finish() {
+ capture_finish();
+
if (audio_unit) {
OSStatus result;
@@ -375,6 +338,7 @@ void AudioDriverCoreAudio::finish() {
ERR_PRINT("AudioComponentInstanceDispose failed");
}
+ audio_unit = NULL;
unlock();
}
@@ -384,20 +348,160 @@ void AudioDriverCoreAudio::finish() {
}
}
-Error AudioDriverCoreAudio::capture_start() {
+Error AudioDriverCoreAudio::capture_init() {
+ AudioComponentDescription desc;
+ zeromem(&desc, sizeof(desc));
+ desc.componentType = kAudioUnitType_Output;
+#ifdef OSX_ENABLED
+ desc.componentSubType = kAudioUnitSubType_HALOutput;
+#else
+ desc.componentSubType = kAudioUnitSubType_RemoteIO;
+#endif
+ desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+
+ AudioComponent comp = AudioComponentFindNext(NULL, &desc);
+ ERR_FAIL_COND_V(comp == NULL, FAILED);
+
+ OSStatus result = AudioComponentInstanceNew(comp, &input_unit);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+#ifdef OSX_ENABLED
+ AudioObjectPropertyAddress prop;
+ prop.mSelector = kAudioHardwarePropertyDefaultInputDevice;
+ prop.mScope = kAudioObjectPropertyScopeGlobal;
+ prop.mElement = kAudioObjectPropertyElementMaster;
+
+ result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+#endif
UInt32 flag = 1;
- OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
+ result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+ flag = 0;
+ result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ UInt32 size;
+#ifdef OSX_ENABLED
+ AudioDeviceID deviceId;
+ size = sizeof(AudioDeviceID);
+ AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
+
+ result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, NULL, &size, &deviceId);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+#endif
+
+ AudioStreamBasicDescription strdesc;
+ zeromem(&strdesc, sizeof(strdesc));
+ size = sizeof(strdesc);
+ result = AudioUnitGetProperty(input_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, &size);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ switch (strdesc.mChannelsPerFrame) {
+ case 1: // Mono
+ capture_channels = 1;
+ break;
+
+ case 2: // Stereo
+ capture_channels = 2;
+ break;
+
+ default:
+ // Unknown number of channels, default to stereo
+ capture_channels = 2;
+ break;
+ }
+
+ mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
+
+ zeromem(&strdesc, sizeof(strdesc));
+ strdesc.mFormatID = kAudioFormatLinearPCM;
+ strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
+ strdesc.mChannelsPerFrame = capture_channels;
+ strdesc.mSampleRate = mix_rate;
+ strdesc.mFramesPerPacket = 1;
+ strdesc.mBitsPerChannel = 16;
+ strdesc.mBytesPerFrame = strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
+ strdesc.mBytesPerPacket = strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
+
+ result = AudioUnitSetProperty(input_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, sizeof(strdesc));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ AURenderCallbackStruct callback;
+ zeromem(&callback, sizeof(AURenderCallbackStruct));
+ callback.inputProc = &AudioDriverCoreAudio::input_callback;
+ callback.inputProcRefCon = this;
+ result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, kInputBus, &callback, sizeof(callback));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ result = AudioUnitInitialize(input_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
return OK;
}
+void AudioDriverCoreAudio::capture_finish() {
+ if (input_unit) {
+ lock();
+
+ AURenderCallbackStruct callback;
+ zeromem(&callback, sizeof(AURenderCallbackStruct));
+ OSStatus result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &callback, sizeof(callback));
+ if (result != noErr) {
+ ERR_PRINT("AudioUnitSetProperty failed");
+ }
+
+ result = AudioUnitUninitialize(input_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioUnitUninitialize failed");
+ }
+
+#ifdef OSX_ENABLED
+ AudioObjectPropertyAddress prop;
+ prop.mSelector = kAudioHardwarePropertyDefaultInputDevice;
+ prop.mScope = kAudioObjectPropertyScopeGlobal;
+ prop.mElement = kAudioObjectPropertyElementMaster;
+
+ result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this);
+ if (result != noErr) {
+ ERR_PRINT("AudioObjectRemovePropertyListener failed");
+ }
+#endif
+
+ result = AudioComponentInstanceDispose(input_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioComponentInstanceDispose failed");
+ }
+
+ input_unit = NULL;
+ unlock();
+ }
+}
+
+Error AudioDriverCoreAudio::capture_start() {
+
+ input_buffer_init(buffer_frames);
+
+ OSStatus result = AudioOutputUnitStart(input_unit);
+ if (result != noErr) {
+ ERR_PRINTS("AudioOutputUnitStart failed, code: " + itos(result));
+ }
+
+ return OK;
+}
+
Error AudioDriverCoreAudio::capture_stop() {
- UInt32 flag = 0;
- OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
- ERR_FAIL_COND_V(result != noErr, FAILED);
+ if (input_unit) {
+ OSStatus result = AudioOutputUnitStop(input_unit);
+ if (result != noErr) {
+ ERR_PRINTS("AudioOutputUnitStop failed, code: " + itos(result));
+ }
+ }
return OK;
}
@@ -531,12 +635,14 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
}
if (found) {
- OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, capture ? kInputBus : kOutputBus, &deviceId, sizeof(AudioDeviceID));
+ OSStatus result = AudioUnitSetProperty(capture ? input_unit : audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID));
ERR_FAIL_COND(result != noErr);
- // Reset audio input to keep synchronisation.
- input_position = 0;
- input_size = 0;
+ if (capture) {
+ // Reset audio input to keep synchronisation.
+ input_position = 0;
+ input_size = 0;
+ }
}
}
@@ -580,6 +686,7 @@ String AudioDriverCoreAudio::capture_get_device() {
AudioDriverCoreAudio::AudioDriverCoreAudio() {
audio_unit = NULL;
+ input_unit = NULL;
active = false;
mutex = NULL;
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index d3f7c8d596..474a9e43ae 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -43,6 +43,7 @@
class AudioDriverCoreAudio : public AudioDriver {
AudioComponentInstance audio_unit;
+ AudioComponentInstance input_unit;
bool active;
Mutex *mutex;
@@ -83,6 +84,9 @@ class AudioDriverCoreAudio : public AudioDriver {
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
+ Error capture_init();
+ void capture_finish();
+
public:
const char *get_name() const {
return "CoreAudio";
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 18b5dd3483..9227c04e71 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -1111,6 +1111,7 @@ void RasterizerCanvasGLES2::initialize() {
// polygon buffer
{
uint32_t poly_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
poly_size *= 1024;
poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float));
glGenBuffers(1, &data.polygon_buffer);
@@ -1122,6 +1123,7 @@ void RasterizerCanvasGLES2::initialize() {
glBindBuffer(GL_ARRAY_BUFFER, 0);
uint32_t index_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_index_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
index_size *= 1024; // kb
glGenBuffers(1, &data.polygon_index_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 848ac8b78f..175587b1bb 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -74,6 +74,10 @@
#include <EGL/eglext.h>
#endif
+#if defined(MINGW_ENABLED) || defined(_MSC_VER)
+#define strcpy strcpy_s
+#endif
+
#ifndef IPHONE_ENABLED
static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const GLvoid *userParam) {
@@ -84,6 +88,7 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL
return; //these are ultimately annoying, so removing for now
char debSource[256], debType[256], debSev[256];
+
if (source == _EXT_DEBUG_SOURCE_API_ARB)
strcpy(debSource, "OpenGL");
else if (source == _EXT_DEBUG_SOURCE_WINDOW_SYSTEM_ARB)
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index fbcbebc88c..c4b6c607a2 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -2455,13 +2455,20 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C
glEnableVertexAttribArray(VS::ARRAY_VERTEX);
glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_ASYM_PANO, asymmetrical);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, !asymmetrical);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, true);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
- storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, true);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA, false);
storage->shaders.copy.bind();
storage->shaders.copy.set_uniform(CopyShaderGLES2::MULTIPLIER, p_energy);
+ if (asymmetrical) {
+ // pack the bits we need from our projection matrix
+ storage->shaders.copy.set_uniform(CopyShaderGLES2::ASYM_PROJ, camera.matrix[2][0], camera.matrix[0][0], camera.matrix[2][1], camera.matrix[1][1]);
+ ///@TODO I couldn't get mat3 + p_transform.basis to work, that would be better here.
+ storage->shaders.copy.set_uniform(CopyShaderGLES2::PANO_TRANSFORM, p_transform);
+ }
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -2469,6 +2476,8 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C
glDisableVertexAttribArray(VS::ARRAY_TEX_UV);
glBindBuffer(GL_ARRAY_BUFFER, 0);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_ASYM_PANO, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
}
@@ -3037,6 +3046,7 @@ void RasterizerSceneGLES2::initialize() {
{
uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
glGenBuffers(1, &state.immediate_buffer);
glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index d5865064cf..c4c5093540 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -613,8 +613,72 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
return Ref<Image>(img);
#else
- ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
- ERR_FAIL_V(Ref<Image>());
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed);
+
+ PoolVector<uint8_t> data;
+
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, Image::FORMAT_RGBA8, false);
+
+ data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ GLuint temp_framebuffer;
+ glGenFramebuffers(1, &temp_framebuffer);
+
+ GLuint temp_color_texture;
+ glGenTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, temp_framebuffer);
+
+ glBindTexture(GL_TEXTURE_2D, temp_color_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+
+ glViewport(0, 0, texture->alloc_width, texture->alloc_height);
+
+ shaders.copy.bind();
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ bind_quad_array();
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glReadPixels(0, 0, texture->alloc_width, texture->alloc_height, GL_RGBA, GL_UNSIGNED_BYTE, &wb[0]);
+
+ glDeleteTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &temp_framebuffer);
+
+ wb = PoolVector<uint8_t>::Write();
+
+ data.resize(data_size);
+
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data));
+ if (!texture->compressed) {
+ img->convert(real_format);
+ }
+
+ return Ref<Image>(img);
+
#endif
}
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index b42e2dfb1f..c928f753b1 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -43,7 +43,6 @@
/*
#include "shaders/blend_shape.glsl.gen.h"
#include "shaders/canvas.glsl.gen.h"
-#include "shaders/copy.glsl.gen.h"
#include "shaders/particles.glsl.gen.h"
*/
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl
index b990384949..79d4eb2243 100644
--- a/drivers/gles2/shaders/canvas.glsl
+++ b/drivers/gles2/shaders/canvas.glsl
@@ -148,7 +148,10 @@ void main() {
vec4 color = color_interp;
+#if !defined(COLOR_USED)
+ //default behavior, texture by color
color *= texture2D(color_texture, uv_interp);
+#endif
#ifdef SCREEN_UV_USED
vec2 screen_uv = gl_FragCoord.xy * screen_pixel_size;
diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl
index 16bbde196d..0b8da4f875 100644
--- a/drivers/gles2/shaders/copy.glsl
+++ b/drivers/gles2/shaders/copy.glsl
@@ -35,6 +35,8 @@ void main() {
#if defined(USE_CUBEMAP) || defined(USE_PANORAMA)
cube_interp = cube_in;
+#elif defined(USE_ASYM_PANO)
+ uv_interp = vertex_attrib.xy;
#else
uv_interp = uv_in;
#endif
@@ -68,6 +70,11 @@ varying vec2 uv_interp;
#endif
/* clang-format on */
+#ifdef USE_ASYM_PANO
+uniform highp mat4 pano_transform;
+uniform highp vec4 asym_proj;
+#endif
+
#ifdef USE_CUBEMAP
uniform samplerCube source_cube; // texunit:0
#else
@@ -108,6 +115,21 @@ void main() {
vec4 color = texturePanorama(source, normalize(cube_interp));
+#elif defined(USE_ASYM_PANO)
+
+ // When an asymmetrical projection matrix is used (applicable for stereoscopic rendering i.e. VR) we need to do this calculation per fragment to get a perspective correct result.
+ // Note that we're ignoring the x-offset for IPD, with Z sufficiently in the distance it becomes neglectible, as a result we could probably just set cube_normal.z to -1.
+ // The Matrix[2][0] (= asym_proj.x) and Matrix[2][1] (= asym_proj.z) values are what provide the right shift in the image.
+
+ vec3 cube_normal;
+ cube_normal.z = -1000000.0;
+ cube_normal.x = (cube_normal.z * (-uv_interp.x - asym_proj.x)) / asym_proj.y;
+ cube_normal.y = (cube_normal.z * (-uv_interp.y - asym_proj.z)) / asym_proj.a;
+ cube_normal = mat3(pano_transform) * cube_normal;
+ cube_normal.z = -cube_normal.z;
+
+ vec4 color = texturePanorama(source, normalize(cube_normal.xyz));
+
#elif defined(USE_CUBEMAP)
vec4 color = textureCube(source_cube, normalize(cube_interp));
#else
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index 7b57f5d497..2a781605d1 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -359,7 +359,7 @@ void main() {
normal = normalize((world_matrix * vec4(normal, 0.0)).xyz);
#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
- tangent = normalize((world_matrix * vec4(tangent, 0.0)), xyz);
+ tangent = normalize((world_matrix * vec4(tangent, 0.0)).xyz);
binormal = normalize((world_matrix * vec4(binormal, 0.0)).xyz);
#endif
#endif
@@ -1307,8 +1307,7 @@ LIGHT_SHADER_CODE
#define SAMPLE_SHADOW_TEXEL(p_shadow, p_pos, p_depth) step(p_depth, texture2D(p_shadow, p_pos).r)
#define SAMPLE_SHADOW_TEXEL_PROJ(p_shadow, p_pos) step(p_pos.z, texture2DProj(p_shadow, p_pos).r)
-float sample_shadow(
- highp sampler2D shadow, highp vec4 spos) {
+float sample_shadow(highp sampler2D shadow, highp vec4 spos) {
#ifdef SHADOW_MODE_PCF_13
@@ -1923,12 +1922,12 @@ FRAGMENT_SHADER_CODE
highp vec4 splane = shadow_coord;
splane.xyz /= splane.w;
- float shadow = sample_shadow(light_shadow_atlas, splane.xy, splane.z);
+ float shadow = sample_shadow(light_shadow_atlas, splane);
light_att *= shadow;
}
#endif
-#endif
+#endif // LIGHT_MODE_SPOT
#ifdef USE_VERTEX_LIGHTING
//vertex lighting
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index a9b46baf53..f0932c2f80 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -2027,6 +2027,7 @@ void RasterizerCanvasGLES3::initialize() {
{
uint32_t poly_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
poly_size *= 1024; //kb
poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float));
glGenBuffers(1, &data.polygon_buffer);
@@ -2074,6 +2075,7 @@ void RasterizerCanvasGLES3::initialize() {
glGenVertexArrays(1, &data.polygon_buffer_pointer_array);
uint32_t index_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
index_size *= 1024; //kb
glGenBuffers(1, &data.polygon_index_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 2b3be9d0bd..2f6a556773 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -73,6 +73,10 @@ RasterizerScene *RasterizerGLES3::get_scene() {
#define _EXT_DEBUG_SEVERITY_LOW_ARB 0x9148
#define _EXT_DEBUG_OUTPUT 0x92E0
+#if defined(MINGW_ENABLED) || defined(_MSC_VER)
+#define strcpy strcpy_s
+#endif
+
#ifdef GLAD_ENABLED
// Restricting to GLAD as only used in initialize() with GLAD_GL_ARB_debug_output
#if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED)
@@ -432,6 +436,7 @@ void RasterizerGLES3::register_config() {
GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/anisotropic_filter_level", PropertyInfo(Variant::INT, "rendering/quality/filters/anisotropic_filter_level", PROPERTY_HINT_RANGE, "1,16,1"));
GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::REAL, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"));
}
RasterizerGLES3::RasterizerGLES3() {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index ed2b39a17d..792e9eb238 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1246,14 +1246,11 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
case ShaderLanguage::TYPE_SAMPLER3D: {
target = GL_TEXTURE_3D;
+ tex = storage->resources.white_tex_3d;
- switch (texture_hints[i]) {
-
- // TODO
- default: {
- tex = storage->resources.white_tex_3d;
- } break;
- }
+ //switch (texture_hints[i]) {
+ // TODO
+ //}
} break;
@@ -1431,7 +1428,16 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
if (particles->draw_order == VS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->particle_valid_histories[1]) {
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[1]); //modify the buffer, this was used 2 frames ago so it should be good enough for flushing
- RasterizerGLES3Particle *particle_array = (RasterizerGLES3Particle *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
+ RasterizerGLES3Particle *particle_array;
+#ifndef __EMSCRIPTEN__
+ particle_array = static_cast<RasterizerGLES3Particle *>(glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT));
+#else
+ PoolVector<RasterizerGLES3Particle> particle_vector;
+ particle_vector.resize(particles->amount);
+ PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write();
+ particle_array = w.ptr();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array);
+#endif
SortArray<RasterizerGLES3Particle, RasterizerGLES3ParticleSort> sorter;
@@ -1443,7 +1449,17 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
sorter.sort(particle_array, particles->amount);
+#ifndef __EMSCRIPTEN__
glUnmapBuffer(GL_ARRAY_BUFFER);
+#else
+ w = PoolVector<RasterizerGLES3Particle>::Write();
+ particle_array = NULL;
+ {
+ PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read();
+ glBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), r.ptr());
+ }
+ particle_vector = PoolVector<RasterizerGLES3Particle>();
+#endif
#ifdef DEBUG_ENABLED
if (state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_WIREFRAME && s->instancing_array_wireframe_id) {
glBindVertexArray(s->instancing_array_wireframe_id); // use the wireframe instancing array ID
@@ -4855,10 +4871,7 @@ void RasterizerSceneGLES3::initialize() {
glBindBuffer(GL_UNIFORM_BUFFER, 0);
render_list.max_elements = GLOBAL_DEF_RST("rendering/limits/rendering/max_renderable_elements", (int)RenderList::DEFAULT_MAX_ELEMENTS);
- if (render_list.max_elements > 1000000)
- render_list.max_elements = 1000000;
- if (render_list.max_elements < 1024)
- render_list.max_elements = 1024;
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_elements", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_elements", PROPERTY_HINT_RANGE, "1024,1000000,1"));
{
//quad buffers
@@ -5057,6 +5070,7 @@ void RasterizerSceneGLES3::initialize() {
{
uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
glGenBuffers(1, &state.immediate_buffer);
glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index a9aa152f10..c06ef805a6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -101,6 +101,28 @@
#define _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+
+void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) {
+
+ /* clang-format off */
+ EM_ASM({
+ GLctx.getBufferSubData($0, $1, HEAPU8, $2, $3);
+ }, target, offset, data, size);
+ /* clang-format on */
+}
+
+void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) {
+
+ /* clang-format off */
+ EM_ASM({
+ GLctx.bufferSubData($0, $1, HEAPU8, $2, $3);
+ }, target, offset, data, size);
+ /* clang-format on */
+}
+#endif
+
void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type) {
#ifdef GLES_OVER_GL
@@ -1094,8 +1116,78 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
return Ref<Image>(img);
#else
- ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
- ERR_FAIL_V(Ref<Image>());
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ bool srgb;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb);
+
+ PoolVector<uint8_t> data;
+
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, Image::FORMAT_RGBA8, false);
+
+ data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ GLuint temp_framebuffer;
+ glGenFramebuffers(1, &temp_framebuffer);
+
+ GLuint temp_color_texture;
+ glGenTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, temp_framebuffer);
+
+ glBindTexture(GL_TEXTURE_2D, temp_color_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ print_line(itos(texture->alloc_width) + " xx " + itos(texture->alloc_height) + " -> " + itos(real_format));
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+
+ glViewport(0, 0, texture->alloc_width, texture->alloc_height);
+
+ shaders.copy.bind();
+
+ shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB, !srgb);
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBindVertexArray(resources.quadie_array);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glBindVertexArray(0);
+
+ glReadPixels(0, 0, texture->alloc_width, texture->alloc_height, GL_RGBA, GL_UNSIGNED_BYTE, &wb[0]);
+
+ shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB, false);
+
+ glDeleteTextures(1, &temp_color_texture);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glDeleteFramebuffers(1, &temp_framebuffer);
+
+ wb = PoolVector<uint8_t>::Write();
+
+ data.resize(data_size);
+
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data));
+ if (!texture->compressed) {
+ img->convert(real_format);
+ }
+
+ return Ref<Image>(img);
#endif
}
@@ -3494,21 +3586,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_array(RID p_mesh, i
Surface *surface = mesh->surfaces[p_surface];
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, PoolVector<uint8_t>());
-
PoolVector<uint8_t> ret;
ret.resize(surface->array_byte_size);
+ glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, surface->array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, PoolVector<uint8_t>());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, surface->array_byte_size);
}
glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
return ret;
}
@@ -3521,22 +3618,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_index_array(RID p_m
ERR_FAIL_COND_V(surface->index_array_len == 0, PoolVector<uint8_t>());
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
- void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, PoolVector<uint8_t>());
-
PoolVector<uint8_t> ret;
ret.resize(surface->index_array_byte_size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, PoolVector<uint8_t>());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, surface->index_array_byte_size);
}
-
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
+#endif
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
return ret;
}
@@ -3577,23 +3678,26 @@ Vector<PoolVector<uint8_t> > RasterizerStorageGLES3::mesh_surface_get_blend_shap
for (int i = 0; i < mesh->surfaces[p_surface]->blend_shapes.size(); i++) {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id);
- void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT);
-
- ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >());
-
PoolVector<uint8_t> ret;
ret.resize(mesh->surfaces[p_surface]->array_byte_size);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ {
+ PoolVector<uint8_t>::Write w = ret.write();
+ glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, w.ptr());
+ }
+#else
+ void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT);
+ ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >());
{
-
PoolVector<uint8_t>::Write w = ret.write();
copymem(w.ptr(), data, mesh->surfaces[p_surface]->array_byte_size);
}
+ glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
+#endif
bsarr.push_back(ret);
-
- glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
}
return bsarr;
@@ -6001,9 +6105,21 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
const Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND_V(!particles, AABB());
+ const float *data;
glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]);
- float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ PoolVector<uint8_t> vector;
+ vector.resize(particles->amount * 16 * 6);
+ {
+ PoolVector<uint8_t>::Write w = vector.write();
+ glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, w.ptr());
+ }
+ PoolVector<uint8_t>::Read r = vector.read();
+ data = reinterpret_cast<const float *>(r.ptr());
+#else
+ data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
+#endif
AABB aabb;
Transform inv = particles->emission_transform.affine_inverse();
@@ -6020,7 +6136,13 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
aabb.expand_to(pos);
}
+#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
+ r = PoolVector<uint8_t>::Read();
+ vector = PoolVector<uint8_t>();
+#else
glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+
glBindBuffer(GL_ARRAY_BUFFER, 0);
float longest_axis = 0;
@@ -7686,6 +7808,8 @@ void RasterizerStorageGLES3::initialize() {
{
//transform feedback buffers
uint32_t xf_feedback_size = GLOBAL_DEF_RST("rendering/limits/buffers/blend_shape_max_buffer_size_kb", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/blend_shape_max_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/blend_shape_max_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
+
for (int i = 0; i < 2; i++) {
glGenBuffers(1, &resources.transform_feedback_buffers[i]);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 9a4798ac2a..8c26e09037 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -43,6 +43,12 @@
#include "shaders/cubemap_filter.glsl.gen.h"
#include "shaders/particles.glsl.gen.h"
+// WebGL 2.0 has no MapBufferRange/UnmapBuffer, but offers a non-ES style BufferSubData API instead.
+#ifdef __EMSCRIPTEN__
+void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+#endif
+
class RasterizerCanvasGLES3;
class RasterizerSceneGLES3;
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index dbc8507951..be36b41417 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -872,6 +872,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].renames["SCREEN_UV"] = "screen_uv";
actions[VS::SHADER_SPATIAL].renames["SCREEN_TEXTURE"] = "screen_texture";
actions[VS::SHADER_SPATIAL].renames["DEPTH_TEXTURE"] = "depth_buffer";
+ actions[VS::SHADER_SPATIAL].renames["DEPTH"] = "gl_FragDepth";
actions[VS::SHADER_SPATIAL].renames["ALPHA_SCISSOR"] = "alpha_scissor";
actions[VS::SHADER_SPATIAL].renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB";
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 8388b15edb..91ab34f775 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -2053,7 +2053,7 @@ FRAGMENT_SHADER_CODE
emission = emission * rev_amount + fog_color * fog_amount;
ambient_light *= rev_amount;
- specular_light *rev_amount;
+ specular_light *= rev_amount;
diffuse_light *= rev_amount;
}
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index 9c02549e39..d78316945f 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -613,20 +613,18 @@ Error AudioDriverPulseAudio::capture_init_device() {
break;
}
- print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
-
pa_sample_spec spec;
spec.format = PA_SAMPLE_S16LE;
spec.channels = pa_rec_map.channels;
spec.rate = mix_rate;
- int latency = 30;
- input_buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
- int buffer_size = input_buffer_frames * spec.channels;
+ int input_latency = 30;
+ int input_buffer_frames = closest_power_of_2(input_latency * mix_rate / 1000);
+ int input_buffer_size = input_buffer_frames * spec.channels;
pa_buffer_attr attr;
- attr.fragsize = buffer_size * sizeof(int16_t);
+ attr.fragsize = input_buffer_size * sizeof(int16_t);
pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map);
if (pa_rec_str == NULL) {
@@ -642,9 +640,10 @@ Error AudioDriverPulseAudio::capture_init_device() {
ERR_FAIL_V(ERR_CANT_OPEN);
}
- input_buffer.resize(input_buffer_frames * 8);
- input_position = 0;
- input_size = 0;
+ input_buffer_init(input_buffer_frames);
+
+ print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
+ print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
return OK;
}
@@ -760,7 +759,6 @@ AudioDriverPulseAudio::AudioDriverPulseAudio() {
mix_rate = 0;
buffer_frames = 0;
- input_buffer_frames = 0;
pa_buffer_size = 0;
channels = 0;
pa_ready = 0;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index f8358a452b..d8bab841ff 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -64,7 +64,6 @@ class AudioDriverPulseAudio : public AudioDriver {
unsigned int mix_rate;
unsigned int buffer_frames;
- unsigned int input_buffer_frames;
unsigned int pa_buffer_size;
int channels;
int pa_ready;
diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp
index 10ba0663f2..bc6ceb1e7e 100644
--- a/drivers/rtaudio/audio_driver_rtaudio.cpp
+++ b/drivers/rtaudio/audio_driver_rtaudio.cpp
@@ -114,11 +114,12 @@ Error AudioDriverRtAudio::init() {
unsigned int buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
print_verbose("Audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
- short int tries = 2;
+ short int tries = 4;
- while (tries >= 0) {
+ while (tries > 0) {
switch (speaker_mode) {
case SPEAKER_MODE_STEREO: parameters.nChannels = 2; break;
+ case SPEAKER_SURROUND_31: parameters.nChannels = 4; break;
case SPEAKER_SURROUND_51: parameters.nChannels = 6; break;
case SPEAKER_SURROUND_71: parameters.nChannels = 8; break;
};
@@ -128,12 +129,14 @@ Error AudioDriverRtAudio::init() {
active = true;
break;
- } catch (RtAudioError &e) {
+ } catch (RtAudioError) {
// try with less channels
ERR_PRINT("Unable to open audio, retrying with fewer channels...");
switch (speaker_mode) {
- case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_MODE_STEREO; break;
+ case SPEAKER_MODE_STEREO: break; // Required to silence unhandled enum value warning.
+ case SPEAKER_SURROUND_31: speaker_mode = SPEAKER_MODE_STEREO; break;
+ case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_SURROUND_31; break;
case SPEAKER_SURROUND_71: speaker_mode = SPEAKER_SURROUND_51; break;
}
diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp
index 2cc2032cbb..f981be66ce 100644
--- a/drivers/unix/net_socket_posix.cpp
+++ b/drivers/unix/net_socket_posix.cpp
@@ -55,7 +55,7 @@
#include <netinet/tcp.h>
-#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+#if defined(__APPLE__)
#define MSG_NOSIGNAL SO_NOSIGPIPE
#endif
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 7ff27be501..279274734f 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -288,6 +288,11 @@ uint64_t OS_Unix::get_ticks_usec() const {
Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+#ifdef __EMSCRIPTEN__
+ // Don't compile this code at all to avoid undefined references.
+ // Actual virtual call goes to OS_JavaScript.
+ ERR_FAIL_V(ERR_BUG);
+#else
if (p_blocking && r_pipe) {
String argss;
@@ -354,6 +359,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
}
return OK;
+#endif
}
Error OS_Unix::kill(const ProcessID &p_pid) {
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index a91e41b008..8665f701b1 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -336,10 +336,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- // Set the buffer size
- input_buffer.resize(max_frames * CAPTURE_BUFFER_CHANNELS);
- input_position = 0;
- input_size = 0;
+ input_buffer_init(max_frames);
return OK;
}
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index b4492a2022..2582478259 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -114,7 +114,7 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
path = path + ".tmp";
}
- f = _wfopen(path.c_str(), mode_string);
+ _wfopen_s(&f, path.c_str(), mode_string);
if (f == NULL) {
last_error = ERR_FILE_CANT_OPEN;
@@ -278,7 +278,7 @@ bool FileAccessWindows::file_exists(const String &p_name) {
FILE *g;
//printf("opening file %s\n", p_fname.c_str());
String filename = fix_path(p_name);
- g = _wfopen(filename.c_str(), L"rb");
+ _wfopen_s(&g, filename.c_str(), L"rb");
if (g == NULL) {
return false;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 77be561477..37d26d8e0f 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1685,15 +1685,10 @@ void AnimationTrackEdit::_zoom_changed() {
}
void AnimationTrackEdit::_path_entered(const String &p_text) {
-
- *block_animation_update_ptr = true;
undo_redo->create_action("Change Track Path");
undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text);
undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track));
undo_redo->commit_action();
- *block_animation_update_ptr = false;
- update();
- path->hide();
}
String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
@@ -4086,6 +4081,8 @@ void AnimationTrackEditor::_move_selection_commit() {
for (int i = 0; i < track_edits.size(); i++) {
track_edits[i]->update();
}
+
+ _update_key_edit();
}
void AnimationTrackEditor::_move_selection_cancel() {
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 79c22f667a..aeb304d3b9 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1039,6 +1039,8 @@ void CodeTextEditor::delete_lines() {
int to_line = text_editor->get_selection_to_line();
int from_line = text_editor->get_selection_from_line();
int count = Math::abs(to_line - from_line) + 1;
+
+ text_editor->cursor_set_line(to_line, false);
while (count) {
text_editor->set_line(text_editor->cursor_get_line(), "");
text_editor->backspace_at_cursor();
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index d64b02a605..99b6955160 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -557,8 +557,9 @@ DependencyRemoveDialog::DependencyRemoveDialog() {
//////////////
-void DependencyErrorDialog::show(const String &p_for_file, const Vector<String> &report) {
+void DependencyErrorDialog::show(Mode p_mode, const String &p_for_file, const Vector<String> &report) {
+ mode = p_mode;
for_file = p_for_file;
set_title(TTR("Error loading:") + " " + p_for_file.get_file());
files->clear();
@@ -584,7 +585,14 @@ void DependencyErrorDialog::show(const String &p_for_file, const Vector<String>
void DependencyErrorDialog::ok_pressed() {
- EditorNode::get_singleton()->load_scene(for_file, true);
+ switch (mode) {
+ case MODE_SCENE:
+ EditorNode::get_singleton()->load_scene(for_file, true);
+ break;
+ case MODE_RESOURCE:
+ EditorNode::get_singleton()->load_resource(for_file, true);
+ break;
+ }
}
void DependencyErrorDialog::custom_action(const String &) {
@@ -599,7 +607,7 @@ DependencyErrorDialog::DependencyErrorDialog() {
files = memnew(Tree);
files->set_hide_root(true);
- vb->add_margin_child(TTR("Scene failed to load due to missing dependencies:"), files, true);
+ vb->add_margin_child(TTR("Load failed due to missing dependencies:"), files, true);
files->set_v_size_flags(SIZE_EXPAND_FILL);
files->set_custom_minimum_size(Size2(1, 200));
get_ok()->set_text(TTR("Open Anyway"));
diff --git a/editor/dependency_editor.h b/editor/dependency_editor.h
index 4f268de748..e46df4c837 100644
--- a/editor/dependency_editor.h
+++ b/editor/dependency_editor.h
@@ -134,7 +134,15 @@ public:
class DependencyErrorDialog : public ConfirmationDialog {
GDCLASS(DependencyErrorDialog, ConfirmationDialog);
+public:
+ enum Mode {
+ MODE_SCENE,
+ MODE_RESOURCE,
+ };
+
+private:
String for_file;
+ Mode mode;
Button *fdep;
Label *text;
Tree *files;
@@ -142,7 +150,7 @@ class DependencyErrorDialog : public ConfirmationDialog {
void custom_action(const String &);
public:
- void show(const String &p_for_file, const Vector<String> &report);
+ void show(Mode p_mode, const String &p_for_file, const Vector<String> &report);
DependencyErrorDialog();
};
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index cdf0e4b829..2f2840192a 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -47,7 +47,9 @@ void EditorAbout::_notification(int p_what) {
Control *base = EditorNode::get_singleton()->get_gui_base();
Ref<Font> font = base->get_font("source", "EditorFonts");
_tpl_text->add_font_override("normal_font", font);
+ _tpl_text->add_constant_override("line_separation", 6 * EDSCALE);
_license_text->add_font_override("normal_font", font);
+ _license_text->add_constant_override("line_separation", 6 * EDSCALE);
_logo->set_texture(base->get_icon("Logo", "EditorIcons"));
} break;
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 1374c8c9aa..64742ff74c 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -185,6 +185,7 @@ void EditorAutoloadSettings::_autoload_edited() {
if (path.begins_with("*"))
path = path.substr(1, path.length());
+ // Singleton autoloads are represented with a leading "*" in their path.
if (checked)
path = "*" + path;
@@ -651,6 +652,7 @@ void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
undo_redo->create_action(TTR("Add AutoLoad"));
+ // Singleton autoloads are represented with a leading "*" in their path.
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path);
if (ProjectSettings::get_singleton()->has_setting(name)) {
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 1a6188862f..209a006a06 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -144,6 +144,17 @@ String EditorExportPreset::get_include_filter() const {
return include_filter;
}
+void EditorExportPreset::set_export_path(const String &p_path) {
+
+ export_path = p_path;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_export_path() const {
+
+ return export_path;
+}
+
void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
exclude_filter = p_exclude;
@@ -213,6 +224,7 @@ String EditorExportPreset::get_custom_features() const {
EditorExportPreset::EditorExportPreset() {
+ export_path = "";
export_filter = EXPORT_ALL_RESOURCES;
runnable = false;
}
@@ -1034,6 +1046,7 @@ void EditorExport::_save() {
}
config->set_value(section, "include_filter", preset->get_include_filter());
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
+ config->set_value(section, "export_path", preset->get_export_path());
config->set_value(section, "patch_list", preset->get_patches());
String option_section = "preset." + itos(i) + ".options";
@@ -1189,6 +1202,7 @@ void EditorExport::load_config() {
preset->set_include_filter(config->get_value(section, "include_filter"));
preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
+ preset->set_export_path(config->get_value(section, "export_path", ""));
Vector<String> patch_list = config->get_value(section, "patch_list");
@@ -1337,18 +1351,21 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset,
return valid;
}
-String EditorExportPlatformPC::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
+List<String> EditorExportPlatformPC::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
for (Map<String, String>::Element *E = extensions.front(); E; E = E->next()) {
if (p_preset->get(E->key())) {
- return extensions[E->key()];
+ list.push_back(extensions[E->key()]);
+ return list;
}
}
if (extensions.has("default")) {
- return extensions["default"];
+ list.push_back(extensions["default"]);
+ return list;
}
- return "";
+ return list;
}
Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
diff --git a/editor/editor_export.h b/editor/editor_export.h
index b4ee5b89e7..380b33cd17 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -57,6 +57,7 @@ private:
ExportFilter export_filter;
String include_filter;
String exclude_filter;
+ String export_path;
String exporter;
Set<String> selected_files;
@@ -114,6 +115,9 @@ public:
void set_custom_features(const String &p_custom_features);
String get_custom_features() const;
+ void set_export_path(const String &p_path);
+ String get_export_path() const;
+
const List<PropertyInfo> &get_properties() const { return properties; }
EditorExportPreset();
@@ -241,7 +245,7 @@ public:
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const = 0;
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const = 0;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
@@ -388,7 +392,7 @@ public:
virtual Ref<Texture> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const;
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
void set_extension(const String &p_extension, const String &p_feature_key = "default");
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index f425d0a995..b39f910182 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -580,7 +580,7 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p
if (single_item_selected) {
item_menu->add_separator();
Dictionary item_meta = item_list->get_item_metadata(p_item);
- String item_text = item_meta["dir"] ? TTR("Open In File Manager") : TTR("Show In File Manager");
+ String item_text = item_meta["dir"] ? TTR("Open in File Manager") : TTR("Show in File Manager");
item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), item_text, ITEM_MENU_SHOW_IN_EXPLORER);
}
@@ -605,7 +605,7 @@ void EditorFileDialog::_item_list_rmb_clicked(const Vector2 &p_pos) {
}
item_menu->add_icon_item(get_icon("Reload", "EditorIcons"), TTR("Refresh"), ITEM_MENU_REFRESH, KEY_F5);
item_menu->add_separator();
- item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Open In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
+ item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Open in File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
item_menu->set_position(item_list->get_global_position() + p_pos);
item_menu->popup();
@@ -1135,14 +1135,10 @@ void EditorFileDialog::_update_drives() {
}
void EditorFileDialog::_favorite_selected(int p_idx) {
-
- Vector<String> favorited = EditorSettings::get_singleton()->get_favorites();
- ERR_FAIL_INDEX(p_idx, favorited.size());
-
- dir_access->change_dir(favorited[p_idx]);
+ dir_access->change_dir(favorites->get_item_metadata(p_idx));
file->set_text("");
- invalidate();
update_dir();
+ invalidate();
_push_history();
}
@@ -1192,7 +1188,7 @@ void EditorFileDialog::_update_favorites() {
bool res = access == ACCESS_RESOURCES;
String current = get_current_dir();
- Ref<Texture> star = get_icon("Favorites", "EditorIcons");
+ Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
favorites->clear();
favorite->set_pressed(false);
@@ -1203,16 +1199,23 @@ void EditorFileDialog::_update_favorites() {
if (cres != res)
continue;
String name = favorited[i];
-
- bool setthis = name == current;
+ bool setthis = false;
if (res && name == "res://") {
+ if (name == current)
+ setthis = true;
name = "/";
+ } else if (name.ends_with("/")) {
+ if (name == current)
+ setthis = true;
+ name = name.substr(0, name.length() - 1);
+ name = name.get_file();
+
+ favorites->add_item(name, folder_icon);
} else {
- name = name.get_file() + "/";
+ continue; // We don't handle favorite files here
}
- favorites->add_item(name, star);
favorites->set_item_metadata(favorites->get_item_count() - 1, favorited[i]);
if (setthis) {
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index d73bf86f64..a99c9656ba 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1305,11 +1305,6 @@ void EditorFileSystem::_save_late_updated_files() {
}
}
-void EditorFileSystem::_resource_saved(const String &p_path) {
-
- EditorFileSystem::get_singleton()->update_file(p_path);
-}
-
Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
List<String> deps;
@@ -1772,7 +1767,6 @@ EditorFileSystem::EditorFileSystem() {
abort_scan = false;
scanning_changes = false;
scanning_changes_done = false;
- ResourceSaver::set_save_callback(_resource_saved);
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir("res://.import") != OK) {
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index 47077425a1..f6eef2a152 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -204,8 +204,6 @@ class EditorFileSystem : public Node {
bool _update_scan_actions();
- static void _resource_saved(const String &p_path);
-
void _update_extensions();
void _reimport_file(const String &p_file);
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
new file mode 100644
index 0000000000..eec4438f96
--- /dev/null
+++ b/editor/editor_folding.cpp
@@ -0,0 +1,175 @@
+#include "editor_folding.h"
+
+#include "core/os/file_access.h"
+#include "editor_settings.h"
+
+PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
+
+ PoolVector<String> sections;
+ sections.resize(p_object->editor_get_section_folding().size());
+ if (sections.size()) {
+ PoolVector<String>::Write w = sections.write();
+ int idx = 0;
+ for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) {
+ w[idx++] = E->get();
+ }
+ }
+
+ return sections;
+}
+
+void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
+ Ref<ConfigFile> config;
+ config.instance();
+ PoolVector<String> unfolds = _get_unfolds(p_resource.ptr());
+ config->set_value("folding", "sections_unfolded", unfolds);
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+ config->save(file);
+}
+
+void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) {
+
+ int uc = p_unfolds.size();
+ PoolVector<String>::Read r = p_unfolds.read();
+ p_object->editor_clear_section_folding();
+ for (int i = 0; i < uc; i++) {
+ p_object->editor_set_section_unfold(r[i], true);
+ }
+}
+
+void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) {
+
+ Ref<ConfigFile> config;
+ config.instance();
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+
+ if (config->load(file) != OK) {
+ return;
+ }
+
+ PoolVector<String> unfolds;
+
+ if (config->has_section_key("folding", "sections_unfolded")) {
+ unfolds = config->get_value("folding", "sections_unfolded");
+ }
+ _set_unfolds(p_resource.ptr(), unfolds);
+}
+
+void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) {
+ if (p_root != p_node) {
+ if (!p_node->get_owner()) {
+ return; //not owned, bye
+ }
+ if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) {
+ return;
+ }
+ }
+
+ PoolVector<String> unfolds = _get_unfolds(p_node);
+
+ if (unfolds.size()) {
+ p_folds.push_back(p_root->get_path_to(p_node));
+ p_folds.push_back(unfolds);
+ }
+
+ List<PropertyInfo> plist;
+ p_node->get_property_list(&plist);
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ if (E->get().type == Variant::OBJECT) {
+ RES res = p_node->get(E->get().name);
+ if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
+
+ PoolVector<String> res_unfolds = _get_unfolds(res.ptr());
+ resource_folds.push_back(res->get_path());
+ resource_folds.push_back(res_unfolds);
+ resources.insert(res);
+ }
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources);
+ }
+}
+void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) {
+
+ Ref<ConfigFile> config;
+ config.instance();
+
+ Array unfolds, res_unfolds;
+ Set<RES> resources;
+ _fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources);
+
+ config->set_value("folding", "node_unfolds", unfolds);
+ config->set_value("folding", "resource_unfolds", res_unfolds);
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+ config->save(file);
+}
+void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
+
+ Ref<ConfigFile> config;
+ config.instance();
+
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+
+ if (config->load(file) != OK) {
+ return;
+ }
+
+ Array unfolds;
+ if (config->has_section_key("folding", "node_unfolds")) {
+ unfolds = config->get_value("folding", "node_unfolds");
+ }
+ Array res_unfolds;
+ if (config->has_section_key("folding", "resource_unfolds")) {
+ res_unfolds = config->get_value("folding", "resource_unfolds");
+ }
+
+ ERR_FAIL_COND(unfolds.size() & 1);
+ ERR_FAIL_COND(res_unfolds.size() & 1);
+
+ for (int i = 0; i < unfolds.size(); i += 2) {
+ NodePath path = unfolds[i];
+ PoolVector<String> un = unfolds[i + 1];
+ Node *node = p_scene->get_node(path);
+ if (!node) {
+ continue;
+ }
+ _set_unfolds(node, un);
+ }
+
+ for (int i = 0; i < res_unfolds.size(); i += 2) {
+ String path = res_unfolds[i];
+ RES res;
+ if (ResourceCache::has(path)) {
+ res = RES(ResourceCache::get(path));
+ }
+ if (res.is_null()) {
+ continue;
+ }
+
+ PoolVector<String> unfolds = res_unfolds[i + 1];
+ _set_unfolds(res.ptr(), unfolds);
+ }
+}
+
+bool EditorFolding::has_folding_data(const String &p_path) {
+ String path = EditorSettings::get_singleton()->get_project_settings_dir();
+ String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
+ file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
+ return FileAccess::exists(file);
+}
+
+EditorFolding::EditorFolding() {
+}
diff --git a/editor/editor_folding.h b/editor/editor_folding.h
new file mode 100644
index 0000000000..cfd4b5466d
--- /dev/null
+++ b/editor/editor_folding.h
@@ -0,0 +1,25 @@
+#ifndef EDITOR_FOLDING_H
+#define EDITOR_FOLDING_H
+
+#include "scene/main/node.h"
+
+class EditorFolding {
+
+ PoolVector<String> _get_unfolds(const Object *p_object);
+ void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds);
+
+ void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources);
+
+public:
+ void save_resource_folding(const RES &p_resource, const String &p_path);
+ void load_resource_folding(RES p_resource, const String &p_path);
+
+ void save_scene_folding(const Node *p_scene, const String &p_path);
+ void load_scene_folding(Node *p_scene, const String &p_path);
+
+ bool has_folding_data(const String &p_path);
+
+ EditorFolding();
+};
+
+#endif // EDITOR_FOLDING_H
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index a90f15004a..1230588016 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -36,6 +36,50 @@
#include "multi_node_edit.h"
#include "scene/resources/packed_scene.h"
+EditorDefaultClassValueCache *EditorDefaultClassValueCache::singleton = NULL;
+
+EditorDefaultClassValueCache *EditorDefaultClassValueCache::get_singleton() {
+ return singleton;
+}
+
+Variant EditorDefaultClassValueCache::get_default_value(const StringName &p_class, const StringName &p_property) {
+
+ if (!default_values.has(p_class)) {
+
+ default_values[p_class] = Map<StringName, Variant>();
+
+ if (ClassDB::can_instance(p_class)) {
+
+ Object *c = ClassDB::instance(p_class);
+ List<PropertyInfo> plist;
+ c->get_property_list(&plist);
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ if (E->get().usage & PROPERTY_USAGE_EDITOR) {
+
+ Variant v = c->get(E->get().name);
+ default_values[p_class][E->get().name] = v;
+ }
+ }
+ memdelete(c);
+ }
+ }
+
+ if (!default_values.has(p_class)) {
+ return Variant();
+ }
+
+ if (!default_values[p_class].has(p_property)) {
+ return Variant();
+ }
+
+ return default_values[p_class][p_property];
+}
+
+EditorDefaultClassValueCache::EditorDefaultClassValueCache() {
+ ERR_FAIL_COND(singleton != NULL);
+ singleton = this;
+}
+
Size2 EditorProperty::get_minimum_size() const {
Size2 ms;
@@ -458,6 +502,12 @@ void EditorProperty::update_reload_status() {
bool has_reload = false;
+ if (EditorDefaultClassValueCache::get_singleton()) {
+ Variant default_value = EditorDefaultClassValueCache::get_singleton()->get_default_value(object->get_class_name(), property);
+ if (default_value != Variant() && default_value != object->get(property)) {
+ has_reload = true;
+ }
+ }
if (_is_instanced_node_with_original_property_different()) {
has_reload = true;
}
@@ -651,6 +701,7 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) {
Variant rev = object->call("property_get_revert", property);
emit_signal("property_changed", property, rev);
update_property();
+ return;
}
if (!object->get_script().is_null()) {
@@ -659,6 +710,16 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) {
if (scr->get_property_default_value(property, orig_value)) {
emit_signal("property_changed", property, orig_value);
update_property();
+ return;
+ }
+ }
+
+ if (EditorDefaultClassValueCache::get_singleton()) {
+ Variant default_value = EditorDefaultClassValueCache::get_singleton()->get_default_value(object->get_class_name(), property);
+ if (default_value != Variant()) {
+ emit_signal("property_changed", property, default_value);
+ update_property();
+ return;
}
}
}
@@ -738,9 +799,9 @@ Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
tooltip_text = p_text;
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
- help_bit->get_rich_text()->set_fixed_size_to_width(300);
+ help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text = TTR("Property: ") + "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
+ String text = TTR("Property:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
text += p_text.get_slice("::", 1).strip_edges();
help_bit->set_text(text);
help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
@@ -960,7 +1021,7 @@ Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) cons
tooltip_text = p_text;
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
- help_bit->get_rich_text()->set_fixed_size_to_width(300);
+ help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
String text = "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
text += p_text.get_slice("::", 1).strip_edges();
@@ -1370,6 +1431,28 @@ void EditorInspector::update_tree() {
// TreeItem *current_category = NULL;
+ bool unfold_if_edited = false;
+
+ if (use_folding && auto_unfold_edited && get_tree()->get_edited_scene_root()) {
+ String path;
+ Node *node = Object::cast_to<Node>(object);
+ if (node) {
+ path = get_tree()->get_edited_scene_root()->get_filename();
+ }
+ Resource *res = Object::cast_to<Resource>(object);
+ if (res) {
+ if (res->get_path().is_resource_file()) {
+ path = res->get_path();
+ } else if (res->get_path().begins_with("res://")) { //internal resource
+ path = get_tree()->get_edited_scene_root()->get_filename();
+ }
+ }
+
+ if (!EditorNode::get_singleton()->get_editor_folding().has_folding_data(path)) {
+ unfold_if_edited = true;
+ }
+ }
+
String filter = search_box ? search_box->get_text() : "";
String group;
String group_base;
@@ -1380,6 +1463,8 @@ void EditorInspector::update_tree() {
object->get_property_list(&plist, true);
HashMap<String, VBoxContainer *> item_path;
+ Map<VBoxContainer *, EditorInspectorSection *> section_map;
+
item_path[""] = main_vbox;
Color sscolor = get_color("prop_subsection", "Editor");
@@ -1542,7 +1627,9 @@ void EditorInspector::update_tree() {
c.a /= level;
section->setup(acc_path, path_name, object, c, use_folding);
- item_path[acc_path] = section->get_vbox();
+ VBoxContainer *vb = section->get_vbox();
+ item_path[acc_path] = vb;
+ section_map[vb] = section;
}
current_vbox = item_path[acc_path];
level = (MIN(level + 1, 4));
@@ -1685,6 +1772,13 @@ void EditorInspector::update_tree() {
if (current_selected && ep->property == current_selected) {
ep->select(current_focusable);
}
+
+ if (unfold_if_edited && ep->can_revert_to_default()) {
+ //if edited and there is a parent section, unfold it.
+ if (current_vbox && section_map.has(current_vbox)) {
+ section_map[current_vbox]->unfold();
+ }
+ }
}
}
@@ -2181,6 +2275,10 @@ String EditorInspector::get_object_class() const {
return object_class;
}
+void EditorInspector::set_auto_unfold_edited(bool p_enable) {
+ auto_unfold_edited = p_enable;
+}
+
void EditorInspector::_bind_methods() {
ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false));
@@ -2205,6 +2303,7 @@ void EditorInspector::_bind_methods() {
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop")));
ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property")));
+ ADD_SIGNAL(MethodInfo("property_toggled", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::BOOL, "checked")));
ADD_SIGNAL(MethodInfo("restart_requested"));
}
@@ -2236,6 +2335,7 @@ EditorInspector::EditorInspector() {
set_process(true);
property_focusable = -1;
use_sub_inspector_bg = false;
+ auto_unfold_edited = false;
get_v_scrollbar()->connect("value_changed", this, "_vscroll_changed");
update_scroll_request = -1;
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index dccbdb9a73..350debcb7b 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -37,6 +37,20 @@
class UndoRedo;
+class EditorDefaultClassValueCache : public Object {
+ GDCLASS(EditorDefaultClassValueCache, Object)
+
+ Map<StringName, Map<StringName, Variant> > default_values;
+
+ static EditorDefaultClassValueCache *singleton;
+
+public:
+ static EditorDefaultClassValueCache *get_singleton();
+
+ Variant get_default_value(const StringName &p_class, const StringName &p_property);
+ EditorDefaultClassValueCache();
+};
+
class EditorProperty : public Container {
GDCLASS(EditorProperty, Container)
@@ -152,6 +166,8 @@ public:
void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; }
+ bool can_revert_to_default() const { return can_revert; }
+
EditorProperty();
};
@@ -271,6 +287,7 @@ class EditorInspector : public ScrollContainer {
bool read_only;
bool keying;
bool use_sub_inspector_bg;
+ bool auto_unfold_edited;
float refresh_countdown;
bool update_tree_pending;
@@ -365,6 +382,7 @@ public:
String get_object_class() const;
void set_use_sub_inspector_bg(bool p_enable);
+ void set_auto_unfold_edited(bool p_enable);
EditorInspector();
};
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 18dd85617b..f2a4591754 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -574,13 +574,29 @@ void EditorNode::_editor_select_prev() {
_editor_select(editor);
}
-Error EditorNode::load_resource(const String &p_scene) {
+Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) {
- RES res = ResourceLoader::load(p_scene);
+ dependency_errors.clear();
+
+ Error err;
+ RES res = ResourceLoader::load(p_resource, "", false, &err);
ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
- inspector_dock->edit_resource(res);
+ if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
+ //current_option = -1;
+ Vector<String> errors;
+ for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
+
+ errors.push_back(E->get());
+ }
+ dependency_error->show(DependencyErrorDialog::MODE_RESOURCE, p_resource, errors);
+ dependency_errors.erase(p_resource);
+
+ return ERR_FILE_MISSING_DEPENDENCIES;
+ }
+
+ inspector_dock->edit_resource(res);
return OK;
}
@@ -1061,6 +1077,9 @@ void EditorNode::_save_scene(String p_file, int idx) {
set_current_version(editor_data.get_undo_redo().get_version());
else
editor_data.set_edited_scene_version(0, idx);
+
+ editor_folding.save_scene_folding(scene, p_file);
+
_update_title();
_update_scene_tabs();
} else {
@@ -2842,7 +2861,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
errors.push_back(E->get());
}
- dependency_error->show(lpath, errors);
+ dependency_error->show(DependencyErrorDialog::MODE_SCENE, lpath, errors);
opening_prev = false;
if (prev != -1) {
@@ -2907,6 +2926,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
_update_scene_tabs();
_add_to_recent_scenes(lpath);
+ editor_folding.load_scene_folding(new_scene, lpath);
+
prev_scene->set_disabled(previous_scenes.size() == 0);
opening_prev = false;
@@ -3892,7 +3913,9 @@ void EditorNode::_scene_tab_hover(int p_tab) {
tab_preview_panel->hide();
} else {
String path = editor_data.get_scene_path(p_tab);
- EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_thumbnail_done", p_tab);
+ if (path != String()) {
+ EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_thumbnail_done", p_tab);
+ }
}
}
@@ -3928,7 +3951,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES);
if (scene_tabs->get_hovered_tab() >= 0) {
scene_tabs_context_menu->add_separator();
- scene_tabs_context_menu->add_item(TTR("Show in filesystem"), FILE_SHOW_IN_FILESYSTEM);
+ scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
}
@@ -4542,6 +4565,19 @@ void EditorNode::_video_driver_selected(int p_which) {
_update_video_driver_color();
}
+void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
+ if (EditorFileSystem::get_singleton()) {
+ EditorFileSystem::get_singleton()->update_file(p_path);
+ }
+
+ singleton->editor_folding.save_resource_folding(p_resource, p_path);
+}
+
+void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
+
+ singleton->editor_folding.load_resource_folding(p_resource, p_path);
+}
+
void EditorNode::_bind_methods() {
ClassDB::bind_method("_menu_option", &EditorNode::_menu_option);
@@ -4731,6 +4767,8 @@ EditorNode::EditorNode() {
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
+ default_value_cache = memnew(EditorDefaultClassValueCache);
+
{ //register importers at the beginning, so dialogs are created with the right extensions
Ref<ResourceImporterTexture> import_texture;
import_texture.instance();
@@ -4842,6 +4880,7 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
+ EDITOR_DEF_RST("interface/inspector/auto_unfold_edited", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
@@ -4981,7 +5020,7 @@ EditorNode::EditorNode() {
dock_select_rect_over = -1;
dock_popup_selected = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- dock_slot[i]->set_custom_minimum_size(Size2(230, 220) * EDSCALE);
+ dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
dock_slot[i]->connect("pre_popup_pressed", this, "_dock_pre_popup", varray(i));
@@ -5158,7 +5197,7 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/save_scene", TTR("Save Scene"), KEY_MASK_CMD + KEY_S), FILE_SAVE_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save all Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
+ p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save All Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
p->add_separator();
@@ -5497,8 +5536,8 @@ EditorNode::EditorNode() {
right_r_vsplit->hide();
// Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize
- left_r_hsplit->set_split_offset(40 * EDSCALE);
- main_hsplit->set_split_offset(-40 * EDSCALE);
+ left_r_hsplit->set_split_offset(70 * EDSCALE);
+ main_hsplit->set_split_offset(-70 * EDSCALE);
// Define corresponding default layout
@@ -5513,8 +5552,8 @@ EditorNode::EditorNode() {
for (int i = 0; i < vsplits.size(); i++)
default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0);
default_layout->set_value(docks_section, "dock_hsplit_1", 0);
- default_layout->set_value(docks_section, "dock_hsplit_2", 40 * EDSCALE);
- default_layout->set_value(docks_section, "dock_hsplit_3", -40 * EDSCALE);
+ default_layout->set_value(docks_section, "dock_hsplit_2", 70 * EDSCALE);
+ default_layout->set_value(docks_section, "dock_hsplit_3", -70 * EDSCALE);
default_layout->set_value(docks_section, "dock_hsplit_4", 0);
_update_layouts_menu();
@@ -5827,6 +5866,9 @@ EditorNode::EditorNode() {
print_handler.userdata = this;
add_print_handler(&print_handler);
+ ResourceSaver::set_save_callback(_resource_saved);
+ ResourceLoader::set_load_callback(_resource_loaded);
+
#ifdef OSX_ENABLED
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2);
@@ -5855,6 +5897,7 @@ EditorNode::~EditorNode() {
memdelete(editor_plugins_force_input_forwarding);
memdelete(file_server);
memdelete(progress_hb);
+ memdelete(default_value_cache);
EditorSettings::destroy();
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 0096748ed1..0b82555acf 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -38,6 +38,7 @@
#include "editor/editor_about.h"
#include "editor/editor_data.h"
#include "editor/editor_export.h"
+#include "editor/editor_folding.h"
#include "editor/editor_inspector.h"
#include "editor/editor_log.h"
#include "editor/editor_name_dialog.h"
@@ -271,6 +272,7 @@ private:
Ref<Theme> theme;
+ EditorDefaultClassValueCache *default_value_cache;
PopupMenu *recent_scenes;
SceneTreeDock *scene_tree_dock;
InspectorDock *inspector_dock;
@@ -385,6 +387,7 @@ private:
EditorSelection *editor_selection;
ProjectExportDialog *project_export;
EditorResourcePreview *resource_preview;
+ EditorFolding editor_folding;
EditorFileServer *file_server;
@@ -600,6 +603,9 @@ private:
PrintHandlerList print_handler;
static void _print_handler(void *p_this, const String &p_string, bool p_error);
+ static void _resource_saved(RES p_resource, const String &p_path);
+ static void _resource_loaded(RES p_resource, const String &p_path);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -682,7 +688,7 @@ public:
void fix_dependencies(const String &p_for_file);
void clear_scene() { _cleanup_scene(); }
Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false);
- Error load_resource(const String &p_scene);
+ Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
bool is_scene_open(const String &p_path);
@@ -690,6 +696,7 @@ public:
void set_current_scene(int p_idx);
static EditorData &get_editor_data() { return singleton->editor_data; }
+ static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
EditorHistory *get_editor_history() { return &editor_history; }
static VSplitContainer *get_top_split() { return singleton->top_split; }
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 6eba9a9b67..b68ec97406 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -477,33 +477,16 @@ EditorPropertyCheck::EditorPropertyCheck() {
void EditorPropertyEnum::_option_selected(int p_which) {
- String text = options->get_item_text(p_which);
- Vector<String> text_split = text.split(":");
- if (text_split.size() == 1) {
- emit_signal("property_changed", get_edited_property(), p_which);
- return;
- }
- String name = text_split[1];
- emit_signal("property_changed", get_edited_property(), name.to_int());
+ int val = options->get_item_metadata(p_which);
+ emit_signal("property_changed", get_edited_property(), val);
}
void EditorPropertyEnum::update_property() {
int which = get_edited_object()->get(get_edited_property());
- if (which == 0) {
- options->select(which);
- return;
- }
for (int i = 0; i < options->get_item_count(); i++) {
- String text = options->get_item_text(i);
- Vector<String> text_split = text.split(":");
- if (text_split.size() == 1) {
- options->select(which);
- return;
- }
- String name = text_split[1];
- if (itos(which) == name) {
+ if (which == (int)options->get_item_metadata(i)) {
options->select(i);
return;
}
@@ -511,8 +494,15 @@ void EditorPropertyEnum::update_property() {
}
void EditorPropertyEnum::setup(const Vector<String> &p_options) {
+
+ int current_val = 0;
for (int i = 0; i < p_options.size(); i++) {
- options->add_item(p_options[i], i);
+ Vector<String> text_split = p_options[i].split(":");
+ if (text_split.size() != 1)
+ current_val = text_split[1].to_int();
+ options->add_item(text_split[0]);
+ options->set_item_metadata(i, current_val);
+ current_val += 1;
}
}
@@ -1779,7 +1769,7 @@ void EditorPropertyColor::_color_changed(const Color &p_color) {
void EditorPropertyColor::_popup_closed() {
- emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), true);
+ emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), false);
}
void EditorPropertyColor::_bind_methods() {
@@ -1812,8 +1802,13 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
NodePath path = p_path;
Node *base_node = Object::cast_to<Node>(get_edited_object());
- if (base_node == NULL && get_edited_object()->has_method("get_root_path")) {
- base_node = get_edited_object()->call("get_root_path");
+ if (base_node == NULL) {
+ if (Object::cast_to<Resource>(get_edited_object())) {
+ Node *to_node = get_node(p_path);
+ path = get_tree()->get_edited_scene_root()->get_path_to(to_node);
+ } else if (get_edited_object()->has_method("get_root_path")) {
+ base_node = get_edited_object()->call("get_root_path");
+ }
}
if (base_node) { // for AnimationTrackKeyEdit
path = base_node->get_path().rel_path_to(p_path);
@@ -1870,6 +1865,12 @@ void EditorPropertyNodePath::update_property() {
Node *target_node = base_node->get_node(p);
ERR_FAIL_COND(!target_node);
+ if (String(target_node->get_name()).find("@") != -1) {
+ assign->set_icon(Ref<Texture>());
+ assign->set_text(p);
+ return;
+ }
+
assign->set_text(target_node->get_name());
assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
}
@@ -2220,7 +2221,7 @@ void EditorPropertyResource::_update_menu() {
RES r = res;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
- menu->add_item(TTR("Show in File System"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
+ menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
}
} else {
}
@@ -2380,7 +2381,7 @@ void EditorPropertyResource::update_property() {
if (res->get_name() != String()) {
assign->set_text(res->get_name());
} else if (res->get_path().is_resource_file()) {
- assign->set_text(res->get_name());
+ assign->set_text(res->get_path().get_file());
assign->set_tooltip(res->get_path());
} else {
assign->set_text(res->get_class());
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1e97920f7e..34c273fbae 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -357,7 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/theme/color_theme", "Adaptive");
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom");
- _initial_set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/line_spacing", 6);
_initial_set("text_editor/theme/selection_color", Color::html("40808080"));
_load_default_text_editor_theme();
@@ -410,7 +410,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/completion/add_type_hints", false);
_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
- _initial_set("docks/scene_tree/draw_relationship_lines", false);
+ _initial_set("docks/scene_tree/draw_relationship_lines", true);
_initial_set("docks/scene_tree/relationship_line_color", Color::html("464646"));
_initial_set("editors/grid_map/pick_distance", 5000.0);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 4d386c1af6..48bfa6fddb 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -225,7 +225,7 @@ void FileSystemDock::_update_tree(const Vector<String> p_uncollapsed_paths, bool
updating_tree = false;
}
-void FileSystemDock::_update_display_mode() {
+void FileSystemDock::_update_display_mode(bool p_force) {
// Compute the new display mode
DisplayMode new_display_mode;
if (display_mode_setting == DISPLAY_MODE_SETTING_TREE_ONLY) {
@@ -234,7 +234,7 @@ void FileSystemDock::_update_display_mode() {
new_display_mode = DISPLAY_MODE_SPLIT;
}
- if (new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
+ if (p_force || new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
display_mode = new_display_mode;
old_display_mode_setting = display_mode_setting;
button_toggle_display_mode->set_pressed(display_mode_setting == DISPLAY_MODE_SETTING_SPLIT ? true : false);
@@ -352,6 +352,11 @@ void FileSystemDock::_notification(int p_what) {
tree->set_drop_mode_flags(0);
} break;
+ case NOTIFICATION_THEME_CHANGED: {
+ if (is_visible_in_tree()) {
+ _update_display_mode(true);
+ }
+ } break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
// Update icons
String ei = "EditorIcons";
@@ -360,6 +365,11 @@ void FileSystemDock::_notification(int p_what) {
button_tree->set_icon(get_icon("Filesystem", ei));
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
+ if (button_file_list_display_mode->is_pressed()) {
+ button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
+ } else {
+ button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
+ }
tree_search_box->set_right_icon(get_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);
@@ -412,7 +422,7 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
return;
TreeItem *favorites_item = tree->get_root()->get_children();
- if (selected->get_parent() == favorites_item) {
+ if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) {
// Go to the favorites if we click in the favorites and the path has changed
path = "Favorites";
} else {
@@ -1172,6 +1182,23 @@ void FileSystemDock::_update_project_settings_after_move(const Map<String, Strin
}
};
}
+
+ // Also search for the file in autoload, as they are stored differently from normal files.
+ List<PropertyInfo> property_list;
+ ProjectSettings::get_singleton()->get_property_list(&property_list);
+ for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
+ if (E->get().name.begins_with("autoload/")) {
+ // If the autoload resource paths has a leading "*", it indicates that it is a Singleton,
+ // so we have to handle both cases when updating.
+ String autoload = GLOBAL_GET(E->get().name);
+ String autoload_singleton = autoload.substr(1, autoload.length());
+ if (p_renames.has(autoload)) {
+ ProjectSettings::get_singleton()->set_setting(E->get().name, p_renames[autoload]);
+ } else if (autoload.begins_with("*") && p_renames.has(autoload_singleton)) {
+ ProjectSettings::get_singleton()->set_setting(E->get().name, "*" + p_renames[autoload_singleton]);
+ }
+ }
+ }
ProjectSettings::get_singleton()->save();
}
@@ -1200,7 +1227,8 @@ void FileSystemDock::_make_dir_confirm() {
if (dir_name.length() == 0) {
EditorNode::get_singleton()->show_warning(TTR("No name provided"));
return;
- } else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
+ } else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 ||
+ dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters"));
return;
}
@@ -2089,7 +2117,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
String fpath = p_paths[0];
- String item_text = fpath.ends_with("/") ? TTR("Open In File Manager") : TTR("Show In File Manager");
+ String item_text = fpath.ends_with("/") ? TTR("Open in File Manager") : TTR("Show in File Manager");
p_popup->add_item(item_text, FILE_SHOW_IN_EXPLORER);
}
}
@@ -2100,8 +2128,8 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
if (paths.size() == 1) {
if (paths[0].ends_with("/")) {
- tree_popup->add_item(TTR("Expand all"), FOLDER_EXPAND_ALL);
- tree_popup->add_item(TTR("Collapse all"), FOLDER_COLLAPSE_ALL);
+ tree_popup->add_item(TTR("Expand All"), FOLDER_EXPAND_ALL);
+ tree_popup->add_item(TTR("Collapse All"), FOLDER_COLLAPSE_ALL);
tree_popup->add_separator();
}
}
@@ -2147,7 +2175,7 @@ void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
file_list_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
file_list_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
file_list_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
- file_list_popup->add_item(TTR("Show In File Manager"), FILE_SHOW_IN_EXPLORER);
+ file_list_popup->add_item(TTR("Show in File Manager"), FILE_SHOW_IN_EXPLORER);
file_list_popup->set_position(files->get_global_position() + p_pos);
file_list_popup->popup();
}
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index d964515572..2aa79b1ddd 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -268,7 +268,7 @@ private:
void _file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
void _tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
- void _update_display_mode();
+ void _update_display_mode(bool p_force = false);
Vector<String> _tree_get_selected(bool remove_self_inclusion = true);
diff --git a/editor/icons/icon_GUI_viewport_hdiagsplitter.svg b/editor/icons/icon_GUI_viewport_hdiagsplitter.svg
index 36769768fd..90a0f56c43 100644
--- a/editor/icons/icon_GUI_viewport_hdiagsplitter.svg
+++ b/editor/icons/icon_GUI_viewport_hdiagsplitter.svg
@@ -1,64 +1,5 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="64"
- height="34"
- version="1.1"
- viewBox="0 0 64 34"
- id="svg6"
- sodipodi:docname="icon_GUI_vsplitter1.svg"
- inkscape:version="0.92.2 2405546, 2018-03-11">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title></dc:title>
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <defs
- id="defs10" />
- <sodipodi:namedview
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1"
- objecttolerance="10"
- gridtolerance="10"
- guidetolerance="10"
- inkscape:pageopacity="0"
- inkscape:pageshadow="2"
- inkscape:window-width="1366"
- inkscape:window-height="714"
- id="namedview8"
- showgrid="false"
- inkscape:zoom="5.6568543"
- inkscape:cx="37.006499"
- inkscape:cy="15.680715"
- inkscape:window-x="0"
- inkscape:window-y="0"
- inkscape:window-maximized="1"
- inkscape:current-layer="svg6" />
- <g
- transform="translate(0,-1018.4)"
- id="g4" />
- <g
- transform="rotate(90,541.2,539.2)"
- id="g4-3">
- <path
- id="path2-6"
- style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-opacity:0.39216003"
- d="M 4.0306826,1048.4 H 34 m -30,30 v -60"
- inkscape:connector-curvature="0"
- sodipodi:nodetypes="cccc" />
- </g>
+<svg width="64" height="34" version="1.1" viewBox="0 0 64 34" xmlns="http://www.w3.org/2000/svg">
+<g transform="rotate(90,541.2,539.2)">
+<path d="m4.0307 1048.4h29.969m-30 30v-60" fill="none" stroke="#fff" stroke-linecap="round" stroke-opacity=".39216" stroke-width="2"/>
+</g>
</svg>
diff --git a/editor/icons/icon_GUI_viewport_vdiagsplitter.svg b/editor/icons/icon_GUI_viewport_vdiagsplitter.svg
index f23b4a0a74..481f895d46 100644
--- a/editor/icons/icon_GUI_viewport_vdiagsplitter.svg
+++ b/editor/icons/icon_GUI_viewport_vdiagsplitter.svg
@@ -1,68 +1,7 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="34"
- height="64"
- version="1.1"
- viewBox="0 0 34 64"
- id="svg6"
- sodipodi:docname="icon_GUI_vsplitter2.svg"
- inkscape:version="0.92.2 2405546, 2018-03-11">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title></dc:title>
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <defs
- id="defs10" />
- <sodipodi:namedview
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1"
- objecttolerance="10"
- gridtolerance="10"
- guidetolerance="10"
- inkscape:pageopacity="0"
- inkscape:pageshadow="2"
- inkscape:window-width="1366"
- inkscape:window-height="714"
- id="namedview8"
- showgrid="false"
- inkscape:zoom="4"
- inkscape:cx="32.245723"
- inkscape:cy="44.255214"
- inkscape:window-x="0"
- inkscape:window-y="0"
- inkscape:window-maximized="1"
- inkscape:current-layer="svg6" />
- <g
- transform="translate(0,-988.4)"
- id="g4" />
- <g
- id="g839"
- transform="rotate(90,32.003536,32.003535)">
- <g
- id="g4-3"
- transform="rotate(90,526.2,554.2)">
- <path
- sodipodi:nodetypes="cccc"
- inkscape:connector-curvature="0"
- d="M 4.0306826,1048.4 H 34 m -30,30 v -60"
- style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-opacity:0.39216003"
- id="path2-6" />
- </g>
- </g>
+<svg width="34" height="64" version="1.1" viewBox="0 0 34 64" xmlns="http://www.w3.org/2000/svg">
+<g transform="rotate(90 32.004 32.004)">
+<g transform="rotate(90,526.2,554.2)">
+<path d="m4.0307 1048.4h29.969m-30 30v-60" fill="none" stroke="#fff" stroke-linecap="round" stroke-opacity=".39216" stroke-width="2"/>
+</g>
+</g>
</svg>
diff --git a/editor/icons/icon_GUI_viewport_vhsplitter.svg b/editor/icons/icon_GUI_viewport_vhsplitter.svg
index 429cf909ae..52d7d8f0b7 100644
--- a/editor/icons/icon_GUI_viewport_vhsplitter.svg
+++ b/editor/icons/icon_GUI_viewport_vhsplitter.svg
@@ -1,63 +1,5 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="64"
- height="64"
- version="1.1"
- viewBox="0 0 64 64"
- id="svg6"
- sodipodi:docname="icon_GUI_vsplitter.svg"
- inkscape:version="0.92.2 2405546, 2018-03-11">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title></dc:title>
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <defs
- id="defs10" />
- <sodipodi:namedview
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1"
- objecttolerance="10"
- gridtolerance="10"
- guidetolerance="10"
- inkscape:pageopacity="0"
- inkscape:pageshadow="2"
- inkscape:window-width="1366"
- inkscape:window-height="714"
- id="namedview8"
- showgrid="false"
- inkscape:zoom="4.65625"
- inkscape:cx="9.8488117"
- inkscape:cy="20.04653"
- inkscape:window-x="0"
- inkscape:window-y="0"
- inkscape:window-maximized="1"
- inkscape:current-layer="svg6" />
- <g
- transform="translate(0,-988.4)"
- id="g4" />
- <g
- transform="rotate(90,526.2,554.2)"
- id="g4-3">
- <path
- id="path2-6"
- style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-opacity:0.39216003"
- d="m -26,1048.4 h 60 m -30,30 v -60"
- inkscape:connector-curvature="0" />
- </g>
+<svg width="64" height="64" version="1.1" viewBox="0 0 64 64" xmlns="http://www.w3.org/2000/svg">
+<g transform="rotate(90,526.2,554.2)">
+<path d="m-26 1048.4h60m-30 30v-60" fill="none" stroke="#fff" stroke-linecap="round" stroke-opacity=".39216" stroke-width="2"/>
+</g>
</svg>
diff --git a/editor/icons/icon_script_extend.svg b/editor/icons/icon_script_extend.svg
new file mode 100644
index 0000000000..ef3d48af9f
--- /dev/null
+++ b/editor/icons/icon_script_extend.svg
@@ -0,0 +1,8 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m6 1v1c-0.55228 0-1 0.44772-1 1v10h-1v-2h-2v2c2.826e-4 0.35698 0.19084 0.68674 0.5 0.86523 0.15194 0.088045 0.32439 0.13452 0.5 0.13477v1h7c0.73866 0 1.3763-0.40437 1.7227-1h-3.7227v-4h4v-5h3v-2c0-1.1046-0.89543-2-2-2z" fill="#e0e0e0"/>
+<path transform="translate(0 1036.4)" d="m6 1c-1.1046 0-2 0.89543-2 2v7h-2-1v1 2c0 1.1046 0.89543 2 2 2s2-0.89543 2-2v-10c0-0.55228 0.44772-1 1-1s1 0.44772 1 1v1 1 1h1 4v-1h-4v-1-1c0-1.1046-0.89543-2-2-2zm-4 10h2v2c0 0.55228-0.44772 1-1 1s-1-0.44772-1-1v-2z" fill="#b4b4b4"/>
+<circle cx="3" cy="1048.4" rx="1" ry="1" fill="#e0e0e0"/>
+<path d="m16 1048.4-3-3v2h-4v2h4v2z" fill="#68b6ff" fill-rule="evenodd"/>
+</g>
+</svg>
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 31eb193461..2e68609a56 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -38,11 +38,17 @@ public:
List<PropertyInfo> properties;
Ref<ResourceImporter> importer;
Vector<String> paths;
+ Set<StringName> checked;
+ bool checking;
bool _set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
+ if (checking) {
+ checked.insert(p_name);
+ _change_notify(String(p_name).utf8().get_data());
+ }
return true;
}
@@ -63,13 +69,24 @@ public:
for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
if (!importer->get_option_visibility(E->get().name, values))
continue;
- p_list->push_back(E->get());
+ PropertyInfo pi = E->get();
+ if (checking) {
+ pi.usage |= PROPERTY_USAGE_CHECKABLE;
+ if (checked.has(E->get().name)) {
+ pi.usage |= PROPERTY_USAGE_CHECKED;
+ }
+ }
+ p_list->push_back(pi);
}
}
void update() {
_change_notify();
}
+
+ ImportDockParameters() {
+ checking = false;
+ }
};
void ImportDock::set_edit_path(const String &p_path) {
@@ -125,6 +142,8 @@ void ImportDock::_update_options(const Ref<ConfigFile> &p_config) {
params->properties.clear();
params->values.clear();
+ params->checking = false;
+ params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -205,6 +224,8 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {
params->properties.clear();
params->values.clear();
+ params->checking = true;
+ params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -360,11 +381,21 @@ void ImportDock::_reimport() {
Error err = config->load(params->paths[i] + ".import");
ERR_CONTINUE(err != OK);
- config->set_value("remap", "importer", params->importer->get_importer_name());
- config->erase_section("params");
+ if (params->checking) {
+ //update only what edited (checkboxes)
+ for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
+ if (params->checked.has(E->get().name)) {
+ config->set_value("params", E->get().name, params->values[E->get().name]);
+ }
+ }
+ } else {
+ //override entirely
+ config->set_value("remap", "importer", params->importer->get_importer_name());
+ config->erase_section("params");
- for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
- config->set_value("params", E->get().name, params->values[E->get().name]);
+ for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
+ config->set_value("params", E->get().name, params->values[E->get().name]);
+ }
}
config->save(params->paths[i] + ".import");
@@ -388,11 +419,20 @@ void ImportDock::_notification(int p_what) {
} break;
}
}
+
+void ImportDock::_property_toggled(const StringName &p_prop, bool p_checked) {
+ if (p_checked) {
+ params->checked.insert(p_prop);
+ } else {
+ params->checked.erase(p_prop);
+ }
+}
void ImportDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reimport"), &ImportDock::_reimport);
ClassDB::bind_method(D_METHOD("_preset_selected"), &ImportDock::_preset_selected);
ClassDB::bind_method(D_METHOD("_importer_selected"), &ImportDock::_importer_selected);
+ ClassDB::bind_method(D_METHOD("_property_toggled"), &ImportDock::_property_toggled);
}
void ImportDock::initialize_import_options() const {
@@ -423,6 +463,7 @@ ImportDock::ImportDock() {
import_opts = memnew(EditorInspector);
add_child(import_opts);
import_opts->set_v_size_flags(SIZE_EXPAND_FILL);
+ import_opts->connect("property_toggled", this, "_property_toggled");
hb = memnew(HBoxContainer);
add_child(hb);
diff --git a/editor/import_dock.h b/editor/import_dock.h
index 41c7298d9a..632fd39700 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -60,6 +60,7 @@ class ImportDock : public VBoxContainer {
void _importer_selected(int i_idx);
void _update_options(const Ref<ConfigFile> &p_config = Ref<ConfigFile>());
+ void _property_toggled(const StringName &p_prop, bool p_checked);
void _reimport();
enum {
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 750fca2852..2a8885c0a4 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -593,6 +593,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
inspector->set_undo_redo(&editor_data->get_undo_redo());
inspector->set_use_filter(true); // TODO: check me
+ inspector->set_auto_unfold_edited(bool(EDITOR_GET("interface/inspector/auto_unfold_edited")));
inspector->connect("resource_selected", this, "_resource_selected");
inspector->connect("property_keyed", this, "_property_keyed");
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index a334f79f5a..8e626e7111 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -180,7 +180,7 @@ PluginConfigDialog::PluginConfigDialog() {
grid->add_child(desc_lb);
desc_edit = memnew(TextEdit);
- desc_edit->set_custom_minimum_size(Size2(400.0f, 50.0f));
+ desc_edit->set_custom_minimum_size(Size2(400, 80) * EDSCALE);
grid->add_child(desc_edit);
Label *author_lb = memnew(Label);
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index f7e59e2beb..71a5d73b2f 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -132,8 +132,8 @@ Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {
void AbstractPolygon2DEditor::_commit_action() {
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
}
@@ -218,7 +218,7 @@ void AbstractPolygon2DEditor::_node_removed(Node *p_node) {
edit(NULL);
hide();
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
}
@@ -334,7 +334,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
edited_point = PosVertex(closest, xform.affine_inverse().xform(closest.pos));
selected_point = closest;
edge_point = PosVertex();
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
} else {
@@ -403,7 +403,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
wip_active = true;
_wip_changed();
edited_point = PosVertex(-1, 1, cpoint);
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
hover_point = Vertex();
selected_point = Vertex(0);
edge_point = PosVertex();
@@ -424,7 +424,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
_wip_changed();
edited_point = PosVertex(-1, wip.size(), cpoint);
selected_point = Vertex(wip.size() - 1);
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
}
}
@@ -453,7 +453,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
_set_polygon(edited_point.polygon, vertices);
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
} else if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
const PosVertex onEdgeVertex = closest_edge_point(gpoint);
@@ -462,20 +462,20 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
hover_point = Vertex();
edge_point = onEdgeVertex;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
} else {
if (edge_point.valid()) {
edge_point = PosVertex();
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
const PosVertex new_hover_point = closest_point(gpoint);
if (hover_point != new_hover_point) {
hover_point = new_hover_point;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
}
}
@@ -494,7 +494,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
wip.remove(selected_point.vertex);
_wip_changed();
selected_point = wip.size() - 1;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
}
} else {
@@ -627,7 +627,7 @@ void AbstractPolygon2DEditor::edit(Node *p_polygon) {
hover_point = Vertex();
selected_point = Vertex();
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
} else {
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 205458fb1d..b83976270f 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -833,8 +833,6 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (p_node.is_valid()) {
blend_tree = p_node;
- } else {
- blend_tree.unref();
}
if (blend_tree.is_null()) {
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 66770d98e5..138b8a491c 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -962,6 +962,9 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
HBoxContainer *hbc = memnew(HBoxContainer);
+ if (p_page_count < 2)
+ return hbc;
+
//do the mario
int from = p_page - 5;
if (from < 0)
diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp
index e65a697857..40e3bb5be2 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.cpp
+++ b/editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -108,7 +108,7 @@ void BakedLightmapEditorPlugin::_bind_methods() {
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(Button);
+ bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h
index a32b573851..8d3b5b1dd6 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.h
+++ b/editor/plugins/baked_lightmap_editor_plugin.h
@@ -42,7 +42,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
BakedLightmap *lightmap;
- Button *bake;
+ ToolButton *bake;
EditorNode *editor;
static EditorProgress *tmp_progress;
diff --git a/editor/plugins/camera_editor_plugin.cpp b/editor/plugins/camera_editor_plugin.cpp
index 37fbb54c30..3d8b24ccc7 100644
--- a/editor/plugins/camera_editor_plugin.cpp
+++ b/editor/plugins/camera_editor_plugin.cpp
@@ -32,18 +32,6 @@
#include "spatial_editor_plugin.h"
-void CameraEditor::_notification(int p_what) {
-
- switch (p_what) {
-
- /* case NOTIFICATION_PROCESS: {
-
- if (preview->is_pressed() && node)
- node->call("make_current");
-
- } break;*/
- }
-}
void CameraEditor::_node_removed(Node *p_node) {
if (p_node == node) {
diff --git a/editor/plugins/camera_editor_plugin.h b/editor/plugins/camera_editor_plugin.h
index 275624beeb..0340808c9a 100644
--- a/editor/plugins/camera_editor_plugin.h
+++ b/editor/plugins/camera_editor_plugin.h
@@ -50,7 +50,6 @@ class CameraEditor : public Control {
void _pressed();
protected:
- void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a9bc5e77ac..31dd20e453 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1025,8 +1025,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
// Scroll or pan down
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- _update_scrollbars();
- viewport->update();
+ update_viewport();
} else {
_zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position());
}
@@ -1037,8 +1036,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
// Scroll or pan up
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- _update_scrollbars();
- viewport->update();
+ update_viewport();
} else {
_zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position());
}
@@ -1049,8 +1047,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
// Pan left
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- _update_scrollbars();
- viewport->update();
+ update_viewport();
return true;
}
}
@@ -1059,8 +1056,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
// Pan right
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
- _update_scrollbars();
- viewport->update();
+ update_viewport();
return true;
}
}
@@ -1112,8 +1108,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
}
view_offset.x -= relative.x / zoom;
view_offset.y -= relative.y / zoom;
- _update_scrollbars();
- viewport->update();
+ update_viewport();
return true;
}
}
@@ -1131,8 +1126,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
view_offset.x += delta.x;
view_offset.y += delta.y;
- _update_scrollbars();
- viewport->update();
+ update_viewport();
return true;
}
@@ -3168,6 +3162,11 @@ void CanvasItemEditor::_draw_viewport() {
_draw_hover();
}
+void CanvasItemEditor::update_viewport() {
+ _update_scrollbars();
+ viewport->update();
+}
+
void CanvasItemEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
@@ -3574,8 +3573,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
view_offset.x = Math::round(view_offset.x + ofs.x);
view_offset.y = Math::round(view_offset.y + ofs.y);
- _update_scrollbars();
- viewport->update();
+ update_viewport();
}
void CanvasItemEditor::_button_zoom_minus() {
@@ -4172,8 +4170,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
view_offset.x -= offset.x / zoom;
view_offset.y -= offset.y / zoom;
- _update_scrollbars();
- viewport->update();
+ update_viewport();
} else { // VIEW_FRAME_TO_SELECTION
@@ -4210,6 +4207,7 @@ void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state);
+ ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport);
ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
ADD_SIGNAL(MethodInfo("item_group_status_changed"));
@@ -4608,6 +4606,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
skeleton_menu = memnew(MenuButton);
hb->add_child(skeleton_menu);
+ skeleton_menu->set_tooltip(TTR("Skeleton Options"));
p = skeleton_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 4f8cc6ab5e..dc7b74112f 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -547,6 +547,8 @@ public:
Control *get_viewport_control() { return viewport; }
+ void update_viewport();
+
Tool get_current_tool() { return tool; }
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index d1a94f5b49..5d85a64b9c 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -129,7 +129,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
capsule->set_height(parameter * 2 - capsule->get_radius() * 2);
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
} break;
@@ -138,7 +138,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
Ref<CircleShape2D> circle = node->get_shape();
circle->set_radius(p_point.length());
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
} break;
@@ -160,7 +160,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
line->set_normal(p_point.normalized());
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
} break;
@@ -170,7 +170,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
ray->set_length(Math::abs(p_point.y));
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
} break;
@@ -183,7 +183,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
rect->set_extents(extents.abs());
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
} break;
@@ -198,7 +198,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
seg->set_b(p_point);
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
} break;
@@ -207,7 +207,6 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
- Control *c = canvas_item_editor->get_viewport_control();
undo_redo->create_action(TTR("Set Handle"));
switch (shape_type) {
@@ -216,14 +215,14 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
if (idx == 0) {
undo_redo->add_do_method(capsule.ptr(), "set_radius", capsule->get_radius());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(capsule.ptr(), "set_radius", p_org);
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
} else if (idx == 1) {
undo_redo->add_do_method(capsule.ptr(), "set_height", capsule->get_height());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(capsule.ptr(), "set_height", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
}
} break;
@@ -232,9 +231,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
Ref<CircleShape2D> circle = node->get_shape();
undo_redo->add_do_method(circle.ptr(), "set_radius", circle->get_radius());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(circle.ptr(), "set_radius", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} break;
@@ -251,14 +250,14 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
if (idx == 0) {
undo_redo->add_do_method(line.ptr(), "set_d", line->get_d());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(line.ptr(), "set_d", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} else {
undo_redo->add_do_method(line.ptr(), "set_normal", line->get_normal());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(line.ptr(), "set_normal", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
}
} break;
@@ -267,9 +266,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
Ref<RayShape2D> ray = node->get_shape();
undo_redo->add_do_method(ray.ptr(), "set_length", ray->get_length());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(ray.ptr(), "set_length", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} break;
@@ -277,9 +276,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
Ref<RectangleShape2D> rect = node->get_shape();
undo_redo->add_do_method(rect.ptr(), "set_extents", rect->get_extents());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(rect.ptr(), "set_extents", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} break;
@@ -287,14 +286,14 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
Ref<SegmentShape2D> seg = node->get_shape();
if (idx == 0) {
undo_redo->add_do_method(seg.ptr(), "set_a", seg->get_a());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(seg.ptr(), "set_a", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} else if (idx == 1) {
undo_redo->add_do_method(seg.ptr(), "set_b", seg->get_b());
- undo_redo->add_do_method(c, "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(seg.ptr(), "set_b", p_org);
- undo_redo->add_undo_method(c, "update");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
}
} break;
@@ -411,7 +410,7 @@ void CollisionShape2DEditor::_get_current_shape_type() {
shape_type = -1;
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
@@ -538,7 +537,7 @@ void CollisionShape2DEditor::edit(Node *p_node) {
node = NULL;
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
void CollisionShape2DEditor::_bind_methods() {
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 06da64b181..5fc5cad1ef 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -90,7 +90,7 @@ void GIProbeEditorPlugin::_bind_methods() {
GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(Button);
+ bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
bake->hide();
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index 017e9bd743..1b3b63f227 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -42,7 +42,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
GIProbe *gi_probe;
- Button *bake;
+ ToolButton *bake;
EditorNode *editor;
static EditorProgress *tmp_progress;
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index 186e66f980..8df40232b0 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -350,8 +350,6 @@ ItemListEditor::ItemListEditor() {
selected_idx = -1;
- add_child(memnew(VSeparator));
-
toolbar_button = memnew(ToolButton);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 2f2e1dae81..6a16cf0989 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -57,7 +57,7 @@ void LightOccluder2DEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
hide();
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
}
@@ -88,8 +88,8 @@ void LightOccluder2DEditor::_wip_close(bool p_closed) {
undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_closed", node->get_occluder_polygon()->is_closed());
undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_closed", p_closed);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
wip.clear();
wip_active = false;
@@ -139,7 +139,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
wip.push_back(cpoint);
wip_active = true;
edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
edited_point = 1;
return true;
} else {
@@ -158,7 +158,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
wip.push_back(cpoint);
edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
//add wip point
@@ -183,8 +183,8 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
poly.push_back(cpoint);
undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
return true;
}
@@ -217,7 +217,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
edited_point = closest_idx + 1;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->get_occluder_polygon()->set_polygon(Variant(poly));
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
}
} else {
@@ -244,7 +244,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
pre_move_edit = poly;
edited_point = closest_idx;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
}
}
@@ -259,8 +259,8 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
edited_point = -1;
@@ -290,8 +290,8 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
poly.remove(closest_idx);
undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
return true;
}
@@ -312,7 +312,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
}
@@ -369,7 +369,7 @@ void LightOccluder2DEditor::edit(Node *p_collision_polygon) {
wip.clear();
wip_active = false;
edited_point = -1;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
} else {
node = NULL;
}
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 88b3194490..c67c96798a 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -130,8 +130,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Remove Point from Curve"));
undo_redo->add_do_method(curve.ptr(), "remove_point", i);
undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_position(i), curve->get_point_in(i), curve->get_point_out(i), i);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
return true;
} else if (dist_to_p_out < grab_threshold) {
@@ -139,8 +139,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Remove Out-Control from Curve"));
undo_redo->add_do_method(curve.ptr(), "set_point_out", i, Vector2());
undo_redo->add_undo_method(curve.ptr(), "set_point_out", i, curve->get_point_out(i));
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
return true;
} else if (dist_to_p_in < grab_threshold) {
@@ -148,8 +148,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Remove In-Control from Curve"));
undo_redo->add_do_method(curve.ptr(), "set_point_in", i, Vector2());
undo_redo->add_undo_method(curve.ptr(), "set_point_in", i, curve->get_point_in(i));
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
return true;
}
@@ -165,8 +165,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Add Point to Curve"));
undo_redo->add_do_method(curve.ptr(), "add_point", cpoint);
undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count());
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
action = ACTION_MOVING_POINT;
@@ -174,7 +174,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
moving_from = curve->get_point_position(action_point);
moving_screen_from = gpoint;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
}
@@ -196,8 +196,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Move Point in Curve"));
undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
} break;
@@ -212,8 +212,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_do_method(curve.ptr(), "set_point_out", action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_out_length));
undo_redo->add_undo_method(curve.ptr(), "set_point_out", action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_out_length));
}
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
} break;
@@ -228,8 +228,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_do_method(curve.ptr(), "set_point_in", action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_in_length));
undo_redo->add_undo_method(curve.ptr(), "set_point_in", action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_in_length));
}
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
} break;
@@ -280,7 +280,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
} break;
}
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
return true;
}
}
@@ -331,7 +331,7 @@ void Path2DEditor::_node_visibility_changed() {
if (!node)
return;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->update_viewport();
}
void Path2DEditor::edit(Node *p_path2d) {
@@ -406,8 +406,8 @@ void Path2DEditor::_mode_selected(int p_mode) {
undo_redo->create_action(TTR("Remove Point from Curve"));
undo_redo->add_do_method(node->get_curve().ptr(), "add_point", begin);
undo_redo->add_undo_method(node->get_curve().ptr(), "remove_point", node->get_curve()->get_point_count());
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
return;
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 7e11c4a253..03b9f7938f 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -490,7 +490,7 @@ void ScriptEditor::_open_recent_script(int p_idx) {
edit(text_file, true);
return;
}
- // if it's a path then its most likely a deleted file not help
+ // if it's a path then it's most likely a deleted file not help
} else if (path.find("::") != -1) {
// built-in script
Ref<Script> script = ResourceLoader::load(path);
@@ -1363,7 +1363,9 @@ void ScriptEditor::_notification(int p_what) {
if (is_visible()) {
find_in_files_button->show();
} else {
- find_in_files->hide();
+ if (find_in_files->is_visible_in_tree()) {
+ editor->hide_bottom_panel();
+ }
find_in_files_button->hide();
}
@@ -2806,8 +2808,7 @@ void ScriptEditor::_start_find_in_files(bool with_replace) {
find_in_files->set_with_replace(with_replace);
find_in_files->start_search();
- find_in_files_button->set_pressed(true);
- find_in_files->show();
+ editor->make_bottom_panel_item_visible(find_in_files);
}
void ScriptEditor::_on_find_in_files_modified_files(PoolStringArray paths) {
@@ -2912,7 +2913,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_list = memnew(ItemList);
list_split->add_child(script_list);
- script_list->set_custom_minimum_size(Size2(150 * EDSCALE, 90)); //need to give a bit of limit to avoid it from disappearing
+ script_list->set_custom_minimum_size(Size2(150, 90) * EDSCALE); //need to give a bit of limit to avoid it from disappearing
script_list->set_v_size_flags(SIZE_EXPAND_FILL);
script_split->set_split_offset(140);
_sort_list_on_update = true;
@@ -2951,7 +2952,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
overview_vbox->add_child(members_overview);
members_overview->set_allow_reselect(true);
- members_overview->set_custom_minimum_size(Size2(0, 90)); //need to give a bit of limit to avoid it from disappearing
+ members_overview->set_custom_minimum_size(Size2(0, 90) * EDSCALE); //need to give a bit of limit to avoid it from disappearing
members_overview->set_v_size_flags(SIZE_EXPAND_FILL);
members_overview->set_allow_rmb_select(true);
members_overview->set_drag_forwarding(this);
@@ -2959,12 +2960,12 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
help_overview = memnew(ItemList);
overview_vbox->add_child(help_overview);
help_overview->set_allow_reselect(true);
- help_overview->set_custom_minimum_size(Size2(0, 90)); //need to give a bit of limit to avoid it from disappearing
+ help_overview->set_custom_minimum_size(Size2(0, 90) * EDSCALE); //need to give a bit of limit to avoid it from disappearing
help_overview->set_v_size_flags(SIZE_EXPAND_FILL);
tab_container = memnew(TabContainer);
tab_container->set_tabs_visible(false);
- tab_container->set_custom_minimum_size(Size2(200 * EDSCALE, 0));
+ tab_container->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
script_split->add_child(tab_container);
tab_container->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -2997,7 +2998,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reload_script_soft", TTR("Soft Reload Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R), FILE_TOOL_RELOAD_SOFT);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/copy_path", TTR("Copy Script Path")), FILE_COPY_PATH);
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/show_in_file_system", TTR("Show In File System")), SHOW_IN_FILE_SYSTEM);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/show_in_file_system", TTR("Show in FileSystem")), SHOW_IN_FILE_SYSTEM);
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/history_previous", TTR("History Previous"), KEY_MASK_ALT | KEY_LEFT), WINDOW_PREV);
@@ -3174,7 +3175,6 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
add_child(find_in_files_dialog);
find_in_files = memnew(FindInFilesPanel);
find_in_files_button = editor->add_bottom_panel_item(TTR("Search Results"), find_in_files);
- find_in_files_button->set_tooltip(TTR("Search in files"));
find_in_files->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
find_in_files->connect(FindInFilesPanel::SIGNAL_RESULT_SELECTED, this, "_on_find_in_files_result_selected");
find_in_files->connect(FindInFilesPanel::SIGNAL_FILES_MODIFIED, this, "_on_find_in_files_modified_files");
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 9b968c3523..0796a93dc3 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -179,7 +179,7 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_color_override("search_result_border_color", search_result_border_color);
text_edit->add_color_override("symbol_color", symbol_color);
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
colors_cache.symbol_color = symbol_color;
colors_cache.keyword_color = keyword_color;
@@ -817,6 +817,9 @@ void ScriptTextEditor::_edit_option(int p_op) {
if (tx->get_selection_to_column() == 0)
end -= 1;
+ int col_to = tx->get_selection_to_column();
+ int cursor_pos = tx->cursor_get_column();
+
// Check if all lines in the selected block are commented
bool is_commented = true;
for (int i = begin; i <= end; i++) {
@@ -839,19 +842,42 @@ void ScriptTextEditor::_edit_option(int p_op) {
}
tx->set_line(i, line_text);
}
+
+ // Adjust selection & cursor position.
+ int offset = is_commented ? -1 : 1;
+ int col_from = tx->get_selection_from_column() > 0 ? tx->get_selection_from_column() + offset : 0;
+
+ if (is_commented && tx->cursor_get_column() == tx->get_line(tx->cursor_get_line()).length() + 1)
+ cursor_pos += 1;
+
+ if (tx->get_selection_to_column() != 0 && col_to != tx->get_line(tx->get_selection_to_line()).length() + 1)
+ col_to += offset;
+
+ if (tx->cursor_get_column() != 0)
+ cursor_pos += offset;
+
+ tx->select(begin, col_from, tx->get_selection_to_line(), col_to);
+ tx->cursor_set_column(cursor_pos);
+
} else {
int begin = tx->cursor_get_line();
String line_text = tx->get_line(begin);
- if (line_text.begins_with(delimiter))
+ int col = tx->cursor_get_column();
+ if (line_text.begins_with(delimiter)) {
line_text = line_text.substr(delimiter.length(), line_text.length());
- else
+ col -= 1;
+ } else {
line_text = delimiter + line_text;
+ col += 1;
+ }
+
tx->set_line(begin, line_text);
+ tx->cursor_set_column(col);
}
tx->end_complex_operation();
tx->update();
- //tx->deselect();
+
} break;
case EDIT_COMPLETE: {
@@ -1557,8 +1583,8 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CMD | KEY_SPACE);
#endif
ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T);
- ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent To Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y);
- ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent To Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I);
+ ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent to Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y);
+ ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent to Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I);
ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KEY_MASK_CMD | KEY_I);
#ifdef OSX_ENABLED
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index f57614b3b3..fa2f54d0b3 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -952,8 +952,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed()) {
int mod = _get_key_modifier(b);
- if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
- set_freelook_active(true);
+ if (!orthogonal) {
+ if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
+ set_freelook_active(true);
+ }
}
} else {
set_freelook_active(false);
@@ -1134,7 +1136,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (clicked) {
_select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
+ // Processing was deferred.
clicked = 0;
}
@@ -1241,7 +1243,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!clicked_includes_current) {
_select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
+ // Processing was deferred.
}
_compute_edit(_edit.mouse_pos);
@@ -1339,7 +1341,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
float snap = 0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
@@ -1468,7 +1471,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
float snap = 0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
@@ -1643,6 +1647,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
nav_mode = NAVIGATION_ZOOM;
} else if (freelook_active) {
nav_mode = NAVIGATION_LOOK;
+ } else if (orthogonal) {
+ nav_mode = NAVIGATION_PAN;
}
} else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
@@ -1793,7 +1799,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("spatial_editor/focus_selection", p_event)) {
_menu_option(VIEW_CENTER_TO_SELECTION);
}
- if (ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
+ // Orthgonal mode doesn't work in freelook.
+ if (!freelook_active && ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
_menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
_update_name();
}
@@ -1823,7 +1830,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Animation Key Inserted."));
}
- if (ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
+ // Freelook doesn't work in orthogonal mode.
+ if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
set_freelook_active(!is_freelook_active());
} else if (k->get_scancode() == KEY_ESCAPE) {
@@ -1911,37 +1919,38 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con
void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
- // Freelook only works properly in perspective.
- // It could technically work in ortho, but it's terrible for a user due to FOV being a fixed width.
- if (!orthogonal) {
- real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
- real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
- bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
-
- // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
- Transform prev_camera_transform = to_camera_transform(cursor);
+ if (orthogonal) {
+ _nav_pan(p_event, p_relative);
+ return;
+ }
- if (invert_y_axis) {
- cursor.x_rot -= p_relative.y * radians_per_pixel;
- } else {
- cursor.x_rot += p_relative.y * radians_per_pixel;
- }
- cursor.y_rot += p_relative.x * radians_per_pixel;
- if (cursor.x_rot > Math_PI / 2.0)
- cursor.x_rot = Math_PI / 2.0;
- if (cursor.x_rot < -Math_PI / 2.0)
- cursor.x_rot = -Math_PI / 2.0;
+ real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
+ real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
+ bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
- // Look is like the opposite of Orbit: the focus point rotates around the camera
- Transform camera_transform = to_camera_transform(cursor);
- Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
- Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
- Vector3 diff = prev_pos - pos;
- cursor.pos += diff;
+ // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
+ Transform prev_camera_transform = to_camera_transform(cursor);
- name = "";
- _update_name();
+ if (invert_y_axis) {
+ cursor.x_rot -= p_relative.y * radians_per_pixel;
+ } else {
+ cursor.x_rot += p_relative.y * radians_per_pixel;
}
+ cursor.y_rot += p_relative.x * radians_per_pixel;
+ if (cursor.x_rot > Math_PI / 2.0)
+ cursor.x_rot = Math_PI / 2.0;
+ if (cursor.x_rot < -Math_PI / 2.0)
+ cursor.x_rot = -Math_PI / 2.0;
+
+ // Look is like the opposite of Orbit: the focus point rotates around the camera
+ Transform camera_transform = to_camera_transform(cursor);
+ Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 diff = prev_pos - pos;
+ cursor.pos += diff;
+
+ name = "";
+ _update_name();
}
void SpatialEditorViewport::set_freelook_active(bool active_now) {
@@ -2222,8 +2231,21 @@ void SpatialEditorViewport::_notification(int p_what) {
bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
info_label->set_visible(show_info);
+ Camera *current_camera;
+
+ if (previewing) {
+ current_camera = previewing;
+ } else {
+ current_camera = camera;
+ }
+
if (show_info) {
String text;
+ text += "X: " + rtos(current_camera->get_translation().x).pad_decimals(1) + "\n";
+ text += "Y: " + rtos(current_camera->get_translation().y).pad_decimals(1) + "\n";
+ text += "Z: " + rtos(current_camera->get_translation().z).pad_decimals(1) + "\n";
+ text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n";
+ text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n";
text += TTR("Objects Drawn") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n";
text += TTR("Material Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n";
text += TTR("Shader Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SHADER_CHANGES_IN_FRAME)) + "\n";
@@ -2250,6 +2272,11 @@ void SpatialEditorViewport::_notification(int p_what) {
float cinema_half_width = cinema_label->get_size().width / 2.0f;
cinema_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -cinema_half_width);
}
+
+ if (lock_rotation) {
+ float locked_half_width = locked_label->get_size().width / 2.0f;
+ locked_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -locked_half_width);
+ }
}
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -2260,27 +2287,36 @@ void SpatialEditorViewport::_notification(int p_what) {
surface->connect("mouse_exited", this, "_surface_mouse_exit");
surface->connect("focus_entered", this, "_surface_focus_enter");
surface->connect("focus_exited", this, "_surface_focus_exit");
- view_menu->set_flat(false);
- view_menu->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- view_menu->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- view_menu->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- view_menu->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- view_menu->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- preview_camera->set_icon(get_icon("Camera", "EditorIcons"));
+
_init_gizmo_instance(index);
}
+
if (p_what == NOTIFICATION_EXIT_TREE) {
_finish_gizmo_instances();
}
- if (p_what == NOTIFICATION_MOUSE_ENTER) {
- }
+ if (p_what == NOTIFICATION_THEME_CHANGED) {
+
+ view_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
+ preview_camera->set_icon(get_icon("Camera", "EditorIcons"));
+
+ view_menu->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ view_menu->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ view_menu->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ view_menu->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ view_menu->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
- if (p_what == NOTIFICATION_DRAW) {
+ preview_camera->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ preview_camera->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ preview_camera->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ preview_camera->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ preview_camera->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+
+ info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ locked_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
}
}
@@ -2521,8 +2557,14 @@ void SpatialEditorViewport::_menu_option(int p_option) {
if (!se)
continue;
- Transform xform = camera_transform;
- xform.scale_basis(sp->get_scale());
+ Transform xform;
+ if (orthogonal) {
+ xform = sp->get_global_transform();
+ xform.basis.set_euler(camera_transform.basis.get_euler());
+ } else {
+ xform = camera_transform;
+ xform.scale_basis(sp->get_scale());
+ }
undo_redo->add_do_method(sp, "set_global_transform", xform);
undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
@@ -2570,9 +2612,9 @@ void SpatialEditorViewport::_menu_option(int p_option) {
lock_rotation = !current;
view_menu->get_popup()->set_item_checked(idx, !current);
if (lock_rotation) {
- view_menu->set_icon(get_icon("Lock", "EditorIcons"));
+ locked_label->show();
} else {
- view_menu->set_icon(Ref<Texture>());
+ locked_label->hide();
}
} break;
@@ -2642,11 +2684,6 @@ void SpatialEditorViewport::_menu_option(int p_option) {
bool current = view_menu->get_popup()->is_item_checked(idx);
view_menu->get_popup()->set_item_checked(idx, !current);
- if (current)
- preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
- else
- preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 15 * EDSCALE + fps_label->get_size().height);
-
} break;
case VIEW_DISPLAY_NORMAL: {
@@ -2760,7 +2797,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
if (!preview)
preview_camera->hide();
- view_menu->show();
+ view_menu->set_disabled(false);
surface->update();
} else {
@@ -2768,7 +2805,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
previewing = preview;
previewing->connect("tree_exiting", this, "_preview_exited_scene");
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace
- view_menu->hide();
+ view_menu->set_disabled(true);
surface->update();
}
}
@@ -3425,8 +3462,10 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
surface->set_focus_mode(FOCUS_ALL);
view_menu = memnew(MenuButton);
+ view_menu->set_flat(false);
surface->add_child(view_menu);
- view_menu->set_position(Point2(4, 4) * EDSCALE);
+ view_menu->set_position(Point2(10, 10) * EDSCALE);
+
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/top_view"), VIEW_TOP);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/bottom_view"), VIEW_BOTTOM);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/left_view"), VIEW_LEFT);
@@ -3477,12 +3516,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q);
ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
- preview_camera = memnew(Button);
- preview_camera->set_toggle_mode(true);
- preview_camera->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
- preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
- preview_camera->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
- preview_camera->set_h_grow_direction(GROW_DIRECTION_BEGIN);
+ preview_camera = memnew(CheckBox);
+ preview_camera->set_position(Point2(10, 38) * EDSCALE); // Below the 'view_menu' MenuButton.
preview_camera->set_text(TTR("Preview"));
surface->add_child(preview_camera);
preview_camera->hide();
@@ -3502,7 +3537,6 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
surface->add_child(info_label);
info_label->hide();
- // FPS Counter.
fps_label = memnew(Label);
fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
@@ -3520,6 +3554,16 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
cinema_label->hide();
previewing_cinema = false;
+ locked_label = memnew(Label);
+ locked_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -20 * EDSCALE);
+ locked_label->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE);
+ locked_label->set_h_grow_direction(GROW_DIRECTION_END);
+ locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN);
+ locked_label->set_align(Label::ALIGN_CENTER);
+ surface->add_child(locked_label);
+ locked_label->set_text(TTR("View Rotation Locked"));
+ locked_label->hide();
+
accept = NULL;
freelook_active = false;
@@ -5443,7 +5487,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
view_menu = memnew(MenuButton);
view_menu->set_text(TTR("View"));
- view_menu->set_position(Point2(212, 0));
hbc_menu->add_child(view_menu);
p = view_menu->get_popup();
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index c552f21e39..3cce76cc17 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -192,7 +192,7 @@ private:
EditorSelection *editor_selection;
UndoRedo *undo_redo;
- Button *preview_camera;
+ CheckBox *preview_camera;
ViewportContainer *viewport_container;
MenuButton *view_menu;
@@ -211,6 +211,7 @@ private:
Label *info_label;
Label *fps_label;
Label *cinema_label;
+ Label *locked_label;
struct _RayResult {
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 30246147c2..40781908fd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -548,7 +548,6 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
} else {
hide();
- //set_physics_process(false);
}
}
@@ -816,16 +815,26 @@ SpriteFramesEditor::SpriteFramesEditor() {
void SpriteFramesEditorPlugin::edit(Object *p_object) {
frames_editor->set_undo_redo(&get_undo_redo());
- SpriteFrames *s = Object::cast_to<SpriteFrames>(p_object);
- if (!s)
- return;
+
+ SpriteFrames *s;
+ AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
+ if (animated_sprite) {
+ s = *animated_sprite->get_sprite_frames();
+ } else {
+ s = Object::cast_to<SpriteFrames>(p_object);
+ }
frames_editor->edit(s);
}
bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("SpriteFrames");
+ AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
+ if (animated_sprite && *animated_sprite->get_sprite_frames()) {
+ return true;
+ } else {
+ return p_object->is_class("SpriteFrames");
+ }
}
void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
@@ -833,14 +842,11 @@ void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button->show();
editor->make_bottom_panel_item_visible(frames_editor);
- //frames_editor->set_process(true);
} else {
button->hide();
if (frames_editor->is_visible_in_tree())
editor->hide_bottom_panel();
-
- //frames_editor->set_process(false);
}
}
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 4ff7046a35..1a43b16f3e 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -131,7 +131,7 @@ void TextEditor::_load_theme_settings() {
text_edit->add_color_override("search_result_border_color", search_result_border_color);
text_edit->add_color_override("symbol_color", symbol_color);
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
colors_cache.font_color = text_color;
colors_cache.symbol_color = symbol_color;
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 27c3ff960b..ed1fa9b217 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -43,8 +43,8 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_PROCESS: {
- if (bucket_queue.size() && canvas_item_editor_viewport) {
- canvas_item_editor_viewport->update();
+ if (bucket_queue.size()) {
+ CanvasItemEditor::get_singleton()->update_viewport();
}
} break;
@@ -97,27 +97,27 @@ void TileMapEditor::_menu_option(int p_option) {
// immediately without pressing the left mouse button first
tool = TOOL_NONE;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
} break;
case OPTION_BUCKET: {
tool = TOOL_BUCKET;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
} break;
case OPTION_PICK_TILE: {
tool = TOOL_PICKING;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
} break;
case OPTION_SELECT: {
tool = TOOL_SELECTING;
selection_active = false;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
} break;
case OPTION_COPY: {
@@ -126,7 +126,7 @@ void TileMapEditor::_menu_option(int p_option) {
if (selection_active) {
tool = TOOL_PASTING;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
} break;
case OPTION_ERASE_SELECTION: {
@@ -141,7 +141,7 @@ void TileMapEditor::_menu_option(int p_option) {
selection_active = false;
copydata.clear();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
} break;
case OPTION_FIX_INVALID: {
@@ -165,7 +165,7 @@ void TileMapEditor::_menu_option(int p_option) {
tool = TOOL_PASTING;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
} break;
}
@@ -182,13 +182,13 @@ void TileMapEditor::_palette_multi_selected(int index, bool selected) {
void TileMapEditor::_canvas_mouse_enter() {
mouse_over = true;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_canvas_mouse_exit() {
mouse_over = false;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
Vector<int> TileMapEditor::get_selected_tiles() const {
@@ -524,7 +524,7 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) {
transp->set_pressed(node->is_cell_transposed(p_pos.x, p_pos.y));
_update_transform_buttons();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) {
@@ -671,7 +671,7 @@ void TileMapEditor::_select(const Point2i &p_from, const Point2i &p_to) {
rectangle.position = begin;
rectangle.size = end - begin;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_erase_selection() {
@@ -978,7 +978,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
paint_undo.clear();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
} else if (tool == TOOL_RECTANGLE_PAINT) {
@@ -995,7 +995,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
}
_finish_undo();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
} else if (tool == TOOL_PASTING) {
@@ -1011,12 +1011,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
}
_finish_undo();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true; // We want to keep the Pasting tool
} else if (tool == TOOL_SELECTING) {
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
} else if (tool == TOOL_BUCKET) {
@@ -1055,7 +1055,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
tool = TOOL_NONE;
selection_active = false;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1065,7 +1065,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
tool = TOOL_NONE;
copydata.clear();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1106,7 +1106,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_finish_undo();
if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
tool = TOOL_NONE;
@@ -1149,7 +1149,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (new_over_tile != over_tile) {
over_tile = new_over_tile;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
if (show_tile_info) {
@@ -1235,7 +1235,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_set_cell(points[i], invalid_cell);
}
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
return true;
@@ -1294,7 +1294,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
tool = TOOL_NONE;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1308,13 +1308,13 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
// NOTE: We do not set tool = TOOL_PAINTING as this begins painting
// immediately without pressing the left mouse button first
tool = TOOL_NONE;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) {
tool = TOOL_BUCKET;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1327,7 +1327,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
tool = TOOL_SELECTING;
selection_active = false;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1337,7 +1337,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (selection_active) {
tool = TOOL_PASTING;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1354,7 +1354,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
tool = TOOL_PASTING;
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
}
@@ -1368,21 +1368,21 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
flip_h = !flip_h;
mirror_x->set_pressed(flip_h);
_update_transform_buttons();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
flip_v = !flip_v;
mirror_y->set_pressed(flip_v);
_update_transform_buttons();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
transpose = !transpose;
transp->set_pressed(transpose);
_update_transform_buttons();
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
}
@@ -1643,9 +1643,7 @@ void TileMapEditor::edit(Node *p_tile_map) {
void TileMapEditor::_tileset_settings_changed() {
_update_palette();
-
- if (canvas_item_editor_viewport)
- canvas_item_editor_viewport->update();
+ CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_icon_size_changed(float p_value) {
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 3de2284cea..01768c201e 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -483,6 +483,11 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
//---------------
helper = memnew(TilesetEditorContext(this));
tile_names_opacity = 0;
+
+ // config scale
+ max_scale = 10.0f;
+ min_scale = 0.1f;
+ scale_ratio = 1.2f;
}
TileSetEditor::~TileSetEditor() {
@@ -569,6 +574,10 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) {
int invalid_count = 0;
for (int i = 0; i < p_paths.size(); i++) {
Ref<Texture> t = Ref<Texture>(ResourceLoader::load(p_paths[i]));
+
+ ERR_EXPLAIN("'" + p_paths[i] + "' is not a valid texture.");
+ ERR_CONTINUE(!t.is_valid());
+
if (texture_map.has(t->get_rid())) {
invalid_count++;
} else {
@@ -577,9 +586,13 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) {
texture_list->set_item_metadata(texture_list->get_item_count() - 1, t->get_rid());
}
}
- update_texture_list_icon();
- texture_list->select(texture_list->get_item_count() - 1);
- _on_texture_list_selected(texture_list->get_item_count() - 1);
+
+ if (texture_list->get_item_count() > 0) {
+ update_texture_list_icon();
+ texture_list->select(texture_list->get_item_count() - 1);
+ _on_texture_list_selected(texture_list->get_item_count() - 1);
+ }
+
if (invalid_count > 0) {
err_dialog->set_text(vformat(TTR("%s file(s) were not added because was already on the list."), String::num(invalid_count, 0)));
err_dialog->popup_centered(Size2(300, 60));
@@ -964,6 +977,15 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
}
}
}
+
+ // Mouse Wheel Event
+ const int _mouse_button_index = mb->get_button_index();
+ if (_mouse_button_index == BUTTON_WHEEL_UP && mb->get_control()) {
+ _zoom_in();
+
+ } else if (_mouse_button_index == BUTTON_WHEEL_DOWN && mb->get_control()) {
+ _zoom_out();
+ }
}
// Drag Middle Mouse
if (mm.is_valid()) {
@@ -1440,23 +1462,11 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
}
}
} else if (p_tool == ZOOM_OUT) {
- float scale = workspace->get_scale().x;
- if (scale > 0.1) {
- scale /= 2;
- workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
- }
+ _zoom_out();
} else if (p_tool == ZOOM_1) {
- workspace->set_scale(Vector2(1, 1));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
+ _reset_zoom();
} else if (p_tool == ZOOM_IN) {
- float scale = workspace->get_scale().x;
- scale *= 2;
- workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ _zoom_in();
} else if (p_tool == TOOL_SELECT) {
if (creating_shape) {
// Cancel Creation
@@ -1495,6 +1505,31 @@ void TileSetEditor::_set_snap_sep(Vector2 p_val) {
workspace->update();
}
+void TileSetEditor::_zoom_in() {
+ float scale = workspace->get_scale().x;
+ if (scale < max_scale) {
+ scale *= scale_ratio;
+ workspace->set_scale(Vector2(scale, scale));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ }
+}
+void TileSetEditor::_zoom_out() {
+
+ float scale = workspace->get_scale().x;
+ if (scale > min_scale) {
+ scale /= scale_ratio;
+ workspace->set_scale(Vector2(scale, scale));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
+ }
+}
+void TileSetEditor::_reset_zoom() {
+ workspace->set_scale(Vector2(1, 1));
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
+}
+
void TileSetEditor::draw_highlight_current_tile() {
if (get_current_tile() >= 0) {
@@ -2076,13 +2111,24 @@ void TileSetEditor::update_texture_list() {
List<int> ids;
tileset->get_tile_list(&ids);
+ Vector<int> ids_to_remove;
for (List<int>::Element *E = ids.front(); E; E = E->next()) {
+ // Clear tiles referencing gone textures (user has been already given the chance to fix broken deps)
+ if (!tileset->tile_get_texture(E->get()).is_valid()) {
+ ids_to_remove.push_back(E->get());
+ ERR_CONTINUE(!tileset->tile_get_texture(E->get()).is_valid());
+ }
+
if (!texture_map.has(tileset->tile_get_texture(E->get())->get_rid())) {
texture_list->add_item(tileset->tile_get_texture(E->get())->get_path().get_file());
texture_map.insert(tileset->tile_get_texture(E->get())->get_rid(), tileset->tile_get_texture(E->get()));
texture_list->set_item_metadata(texture_list->get_item_count() - 1, tileset->tile_get_texture(E->get())->get_rid());
}
}
+ for (int i = 0; i < ids_to_remove.size(); i++) {
+ tileset->remove_tile(ids_to_remove[i]);
+ }
+
if (texture_list->get_item_count() > 0 && selected_texture.is_valid()) {
texture_list->select(texture_list->find_metadata(selected_texture->get_rid()));
if (texture_list->get_selected_items().size() > 0)
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 23bf68b90f..bd8a2ddb98 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -141,6 +141,10 @@ class TileSetEditor : public Control {
EditMode edit_mode;
int current_tile;
+ float max_scale;
+ float min_scale;
+ float scale_ratio;
+
void update_texture_list();
void update_texture_list_icon();
@@ -178,6 +182,10 @@ private:
void _set_snap_off(Vector2 p_val);
void _set_snap_sep(Vector2 p_val);
+ void _zoom_in();
+ void _zoom_out();
+ void _reset_zoom();
+
void draw_highlight_current_tile();
void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
void draw_tile_subdivision(int p_id, Color p_color) const;
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 29a780961e..4a98aa411d 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -39,7 +39,7 @@ void BackgroundProgress::_add_task(const String &p_task, const String &p_label,
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(tasks.has(p_task));
- Task t;
+ BackgroundProgress::Task t;
t.hb = memnew(HBoxContainer);
Label *l = memnew(Label);
l->set_text(p_label + " ");
@@ -112,7 +112,7 @@ void BackgroundProgress::add_task(const String &p_task, const String &p_label, i
void BackgroundProgress::task_step(const String &p_task, int p_step) {
//this code is weird, but it prevents deadlock.
- bool no_updates;
+ bool no_updates = true;
{
_THREAD_SAFE_METHOD_
no_updates = updates.empty();
@@ -167,7 +167,7 @@ void ProgressDialog::_popup() {
void ProgressDialog::add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) {
ERR_FAIL_COND(tasks.has(p_task));
- Task t;
+ ProgressDialog::Task t;
t.vb = memnew(VBoxContainer);
VBoxContainer *vb2 = memnew(VBoxContainer);
t.vb->add_margin_child(p_label, vb2);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 3ec49e187f..a297f2d47e 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -50,6 +50,7 @@ void ProjectExportDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
+ duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(get_icon("Remove", "EditorIcons"));
connect("confirmed", this, "_export_pck_zip");
custom_feature_display->get_parent_control()->add_style_override("panel", get_stylebox("bg", "Tree"));
@@ -58,6 +59,7 @@ void ProjectExportDialog::_notification(int p_what) {
EditorSettings::get_singleton()->set("interface/dialogs/export_bounds", get_rect());
} break;
case NOTIFICATION_THEME_CHANGED: {
+ duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(get_icon("Remove", "EditorIcons"));
Control *panel = custom_feature_display->get_parent_control();
if (panel)
@@ -171,6 +173,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
runnable->set_disabled(true);
parameters->edit(NULL);
presets->unselect_all();
+ duplicate_preset->set_disabled(true);
delete_preset->set_disabled(true);
sections->hide();
patches->clear();
@@ -188,6 +191,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
sections->show();
name->set_editable(true);
+ duplicate_preset->set_disabled(false);
delete_preset->set_disabled(false);
name->set_text(current->get_name());
runnable->set_disabled(false);
@@ -428,6 +432,61 @@ void ProjectExportDialog::_name_changed(const String &p_string) {
_update_presets();
}
+void ProjectExportDialog::_duplicate_preset() {
+
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
+ return;
+
+ Ref<EditorExportPreset> preset = current->get_platform()->create_preset();
+ ERR_FAIL_COND(!preset.is_valid());
+
+ String name = current->get_name() + "" + itos(1);
+ bool make_runnable = true;
+ int attempt = 2;
+ while (true) {
+
+ bool valid = true;
+
+ for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
+ Ref<EditorExportPreset> p = EditorExport::get_singleton()->get_export_preset(i);
+ if (p->get_platform() == preset->get_platform() && p->is_runnable()) {
+ make_runnable = false;
+ }
+ if (p->get_name() == name) {
+ valid = false;
+ break;
+ }
+ }
+
+ if (valid)
+ break;
+
+ attempt++;
+ name = current->get_name() + " " + itos(attempt);
+ }
+
+ preset->set_name(name);
+ if (make_runnable)
+ preset->set_runnable(make_runnable);
+ preset->set_export_filter(current->get_export_filter());
+ preset->set_include_filter(current->get_include_filter());
+ preset->set_exclude_filter(current->get_exclude_filter());
+ Vector<String> list = current->get_patches();
+ for (int i = 0; i < list.size(); i++) {
+ preset->add_patch(list[i]);
+ }
+ preset->set_custom_features(current->get_custom_features());
+
+ for (const List<PropertyInfo>::Element *E = current->get_properties().front(); E; E = E->next()) {
+ preset->set(E->get().name, current->get(E->get().name));
+ }
+
+ EditorExport::get_singleton()->add_export_preset(preset);
+ _update_presets();
+ _edit_preset(EditorExport::get_singleton()->get_export_preset_count() - 1);
+}
+
void ProjectExportDialog::_delete_preset() {
Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
@@ -745,12 +804,19 @@ void ProjectExportDialog::_export_project() {
export_project->set_access(FileDialog::ACCESS_FILESYSTEM);
export_project->clear_filters();
- String extension = platform->get_binary_extension(current);
- if (extension != String()) {
- export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export");
- export_project->set_current_file(default_filename + "." + extension);
+ List<String> extension_list = platform->get_binary_extensions(current);
+ for (int i = 0; i < extension_list.size(); i++) {
+ export_project->add_filter("*." + extension_list[i] + " ; " + platform->get_name() + " Export");
+ }
+
+ if (current->get_export_path() != "") {
+ export_project->set_current_path(current->get_export_path());
} else {
- export_project->set_current_file(default_filename);
+ if (extension_list.size() >= 1) {
+ export_project->set_current_file(default_filename + "." + extension_list[0]);
+ } else {
+ export_project->set_current_file(default_filename);
+ }
}
// Ensure that signal is connected if previous attempt left it disconnected with _validate_export_path
@@ -772,6 +838,7 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) {
ERR_FAIL_COND(current.is_null());
Ref<EditorExportPlatform> platform = current->get_platform();
ERR_FAIL_COND(platform.is_null());
+ current->set_export_path(p_path);
Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0);
if (err != OK) {
@@ -789,6 +856,7 @@ void ProjectExportDialog::_bind_methods() {
ClassDB::bind_method("_update_parameters", &ProjectExportDialog::_update_parameters);
ClassDB::bind_method("_runnable_pressed", &ProjectExportDialog::_runnable_pressed);
ClassDB::bind_method("_name_changed", &ProjectExportDialog::_name_changed);
+ ClassDB::bind_method("_duplicate_preset", &ProjectExportDialog::_duplicate_preset);
ClassDB::bind_method("_delete_preset", &ProjectExportDialog::_delete_preset);
ClassDB::bind_method("_delete_preset_confirm", &ProjectExportDialog::_delete_preset_confirm);
ClassDB::bind_method("get_drag_data_fw", &ProjectExportDialog::get_drag_data_fw);
@@ -842,6 +910,9 @@ ProjectExportDialog::ProjectExportDialog() {
presets->set_drag_forwarding(this);
mc->add_child(presets);
presets->connect("item_selected", this, "_edit_preset");
+ duplicate_preset = memnew(ToolButton);
+ preset_hb->add_child(duplicate_preset);
+ duplicate_preset->connect("pressed", this, "_duplicate_preset");
delete_preset = memnew(ToolButton);
preset_hb->add_child(delete_preset);
delete_preset->connect("pressed", this, "_delete_preset");
@@ -949,6 +1020,7 @@ ProjectExportDialog::ProjectExportDialog() {
//disable by default
name->set_editable(false);
runnable->set_disabled(true);
+ duplicate_preset->set_disabled(true);
delete_preset->set_disabled(true);
sections->hide();
parameters->edit(NULL);
diff --git a/editor/project_export.h b/editor/project_export.h
index 552c6d7faf..a4bca843a8 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -61,6 +61,7 @@ private:
TabContainer *sections;
MenuButton *add_preset;
+ Button *duplicate_preset;
Button *delete_preset;
ItemList *presets;
@@ -108,6 +109,7 @@ private:
void _name_changed(const String &p_string);
void _add_preset(int p_platform);
void _edit_preset(int p_index);
+ void _duplicate_preset();
void _delete_preset();
void _delete_preset_confirm();
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 83de5a646a..8c906e5f0b 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1312,7 +1312,7 @@ void ProjectManager::_load_recent_projects() {
show->set_modulate(Color(1, 1, 1, 0.5));
path_hb->add_child(show);
show->connect("pressed", this, "_show_project", varray(path));
- show->set_tooltip(TTR("Show In File Manager"));
+ show->set_tooltip(TTR("Show in File Manager"));
Label *fpath = memnew(Label(path));
fpath->set_name("path");
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index c611327a31..8da75b7b3f 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -132,7 +132,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
emit_signal("variant_changed");
} else if (hint == PROPERTY_HINT_ENUM) {
- v = p_which;
+ v = menu->get_item_metadata(p_which);
emit_signal("variant_changed");
}
} break;
@@ -427,12 +427,14 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
} else if (hint == PROPERTY_HINT_ENUM) {
Vector<String> options = hint_text.split(",");
+ int current_val = 0;
for (int i = 0; i < options.size(); i++) {
- if (options[i].find(":") != -1) {
- menu->add_item(options[i].get_slicec(':', 0), options[i].get_slicec(':', 1).to_int());
- } else {
- menu->add_item(options[i], i);
- }
+ Vector<String> text_split = options[i].split(":");
+ if (text_split.size() != 1)
+ current_val = text_split[1].to_int();
+ menu->add_item(text_split[0]);
+ menu->set_item_metadata(i, current_val);
+ current_val += 1;
}
menu->set_position(get_position());
menu->popup();
@@ -966,7 +968,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
RES r = v;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
- menu->add_item(TTR("Show in File System"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
+ menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
}
} else {
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index a6a014f3bd..fe438236c9 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -53,6 +53,13 @@ void SceneTreeDock::_nodes_drag_begin() {
}
}
+void SceneTreeDock::_quick_open() {
+ Vector<String> files = quick_open->get_selected_files();
+ for (int i = 0; i < files.size(); i++) {
+ instance(files[i]);
+ }
+}
+
void SceneTreeDock::_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mb = p_event;
@@ -319,16 +326,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
- file->clear_filters();
- for (int i = 0; i < extensions.size(); i++) {
-
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
- }
-
- file->popup_centered_ratio();
+ quick_open->popup_dialog("PackedScene", true);
+ quick_open->set_title(TTR("Instance Child Scene"));
} break;
case TOOL_REPLACE: {
@@ -359,15 +358,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
ScriptLanguage *l = ScriptServer::get_language(i);
if (l->get_type() == existing->get_class()) {
String name = l->get_global_class_name(existing->get_path());
- if (ScriptServer::is_global_class(name)) {
- if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) {
- inherits = editor->get_editor_data().script_class_get_base(name);
- } else if (l->can_inherit_from_file()) {
- inherits = "\"" + existing->get_path() + "\"";
- }
- } else {
+ if (ScriptServer::is_global_class(name) && EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) {
+ inherits = name;
+ } else if (l->can_inherit_from_file()) {
inherits = "\"" + existing->get_path() + "\"";
}
+ break;
}
}
}
@@ -574,6 +570,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node);
editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename());
editor_data->get_undo_redo().add_do_method(root, "set_filename", String());
+ editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL);
+ editor_data->get_undo_redo().add_do_method(root, "set_owner", node);
_node_replace_owner(root, root, node, MODE_DO);
editor_data->get_undo_redo().add_undo_method(root, "set_filename", root->get_filename());
@@ -581,6 +579,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(node, "remove_child", root);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
+ editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL);
+ editor_data->get_undo_redo().add_undo_method(node, "set_owner", root);
+
_node_replace_owner(root, root, root, MODE_UNDO);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
@@ -982,7 +983,7 @@ void SceneTreeDock::_notification(int p_what) {
void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) {
- if (p_node->get_owner() == p_base || !p_node->get_owner()) {
+ if (p_node->get_owner() == p_base && p_node != p_root) {
UndoRedo *undo_redo = &editor_data->get_undo_redo();
switch (p_mode) {
case MODE_BIDI: {
@@ -1302,6 +1303,13 @@ bool SceneTreeDock::_validate_no_foreign() {
return false;
}
+ // When edited_scene inherits from another one the root Node will be the parent Scene,
+ // we don't want to consider that Node a foreign one otherwise we would not be able to
+ // delete it
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E->get()) {
+ continue;
+ }
+
if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
@@ -1492,6 +1500,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
editor_data->get_undo_redo().commit_action();
editor->push_item(p_script.operator->());
+ _update_script_button();
}
void SceneTreeDock::_toggle_editable_children() {
@@ -1607,9 +1616,17 @@ void SceneTreeDock::_delete_confirm() {
void SceneTreeDock::_update_script_button() {
if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) {
- button_create_script->show();
+ Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0];
+ if (n->get_script().is_null()) {
+ button_create_script->show();
+ button_clear_script->hide();
+ } else {
+ button_create_script->hide();
+ button_clear_script->show();
+ }
} else {
- button_create_script->hide();
+ button_create_script->show();
+ button_clear_script->hide();
}
}
@@ -2054,9 +2071,12 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
existing_script = selected->get_script();
}
- menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ if (!existing_script.is_valid()) {
+ menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ }
if (selection.size() > 1 || existing_script.is_valid()) {
menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT);
}
menu->add_separator();
@@ -2283,6 +2303,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
+ ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
@@ -2319,6 +2340,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene"));
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
+ ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script"));
ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
@@ -2350,6 +2372,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
+ filter->add_constant_override("minimum_spaces", 0);
filter->connect("text_changed", this, "_filter_changed");
tb = memnew(ToolButton);
@@ -2433,9 +2456,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
accept = memnew(AcceptDialog);
add_child(accept);
- file = memnew(EditorFileDialog);
- add_child(file);
- file->connect("file_selected", this, "instance");
+ quick_open = memnew(EditorQuickOpen);
+ add_child(quick_open);
+ quick_open->connect("quick_open", this, "_quick_open");
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index eea34a3ec5..3939f4f361 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -36,6 +36,7 @@
#include "editor/editor_data.h"
#include "editor/editor_sub_scene.h"
#include "editor/groups_editor.h"
+#include "editor/quick_open.h"
#include "editor/rename_dialog.h"
#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
@@ -125,7 +126,7 @@ class SceneTreeDock : public VBoxContainer {
ConfirmationDialog *editable_instance_remove_dialog;
ReparentDialog *reparent_dialog;
- EditorFileDialog *file;
+ EditorQuickOpen *quick_open;
EditorSubScene *import_subscene_dialog;
EditorFileDialog *new_scene_from_dialog;
@@ -194,6 +195,7 @@ class SceneTreeDock : public VBoxContainer {
void _nodes_dragged(Array p_nodes, NodePath p_to, int p_type);
void _files_dropped(Vector<String> p_files, NodePath p_to, int p_type);
void _script_dropped(String p_file, NodePath p_to);
+ void _quick_open();
void _tree_rmb(const Vector2 &p_menu_pos);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 07670bb420..6614e24df7 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -73,7 +73,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
undo_redo->create_action(TTR("Toggle Visible"));
_toggle_visible(n);
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.size() > 1) {
+ if (selection.size() > 1 && selection.find(n) != NULL) {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node *nv = E->get();
ERR_FAIL_COND(!nv);
@@ -665,6 +665,13 @@ void SceneTreeEditor::_renamed() {
Node *n = get_node(np);
ERR_FAIL_COND(!n);
+ // Empty node names are not allowed, so resets it to previous text and show warning
+ if (which->get_text(0).strip_edges().empty()) {
+ which->set_text(0, n->get_name());
+ EditorNode::get_singleton()->show_warning(TTR("No name provided"));
+ return;
+ }
+
String new_name = which->get_text(0);
if (!Node::_validate_node_name(new_name)) {
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 58d6d2c5fb..ab3e3b9a49 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -355,7 +355,7 @@ void ScriptEditorDebugger::_video_mem_request() {
Size2 ScriptEditorDebugger::get_minimum_size() const {
Size2 ms = Control::get_minimum_size();
- ms.y = MAX(ms.y, 250);
+ ms.y = MAX(ms.y, 250 * EDSCALE);
return ms;
}
void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_data) {
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index a321cb16c5..881f20cecb 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -3454,10 +3454,9 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
if (points.size() > 3) {
- QuickHull qh;
Vector<Vector3> varr = Variant(points);
Geometry::MeshData md;
- Error err = qh.build(varr, md);
+ Error err = QuickHull::build(varr, md);
if (err == OK) {
Vector<Vector3> points;
points.resize(md.edges.size() * 2);
diff --git a/gles_builders.py b/gles_builders.py
index 1e63a53f1a..f9fd6d3fa2 100644
--- a/gles_builders.py
+++ b/gles_builders.py
@@ -59,11 +59,11 @@ def include_file_in_legacygl_header(filename, header_data, depth):
included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
if not included_file in header_data.vertex_included_files and header_data.reading == "vertex":
header_data.vertex_included_files += [included_file]
- if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None:
+ if include_file_in_legacygl_header(included_file, header_data, depth + 1) is None:
print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
elif not included_file in header_data.fragment_included_files and header_data.reading == "fragment":
header_data.fragment_included_files += [included_file]
- if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None:
+ if include_file_in_legacygl_header(included_file, header_data, depth + 1) is None:
print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
line = fs.readline()
diff --git a/main/input_default.cpp b/main/input_default.cpp
index 913c143025..e8015400af 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -261,6 +261,13 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) {
void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) {
+ // Notes on mouse-touch emulation:
+ // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects
+ // as true mouse events. The only difference is the situation is flagged as emulated so they are not
+ // emulated back to touch events in an endless loop.
+ // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't
+ // require additional handling by this class.
+
_THREAD_SAFE_METHOD_
Ref<InputEventKey> k = p_event;
@@ -316,11 +323,21 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
}
}
- if (emulate_mouse_from_touch) {
+ Ref<InputEventScreenTouch> st = p_event;
+
+ if (st.is_valid()) {
+
+ if (st->is_pressed()) {
+ SpeedTrack &track = touch_speed_track[st->get_index()];
+ track.reset();
+ } else {
+ // Since a pointer index may not occur again (OSs may or may not reuse them),
+ // imperatively remove it from the map to keep no fossil entries in it
+ touch_speed_track.erase(st->get_index());
+ }
- Ref<InputEventScreenTouch> st = p_event;
+ if (emulate_mouse_from_touch) {
- if (st.is_valid()) {
bool translate = false;
if (st->is_pressed()) {
if (mouse_from_touch_index == -1) {
@@ -351,10 +368,18 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
_parse_input_event_impl(button_event, true);
}
}
+ }
+
+ Ref<InputEventScreenDrag> sd = p_event;
+
+ if (sd.is_valid()) {
+
+ SpeedTrack &track = touch_speed_track[sd->get_index()];
+ track.update(sd->get_relative());
+ sd->set_speed(track.speed);
- Ref<InputEventScreenDrag> sd = p_event;
+ if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) {
- if (sd.is_valid() && sd->get_index() == mouse_from_touch_index) {
Ref<InputEventMouseMotion> motion_event;
motion_event.instance();
@@ -404,6 +429,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = p_event->is_action_pressed(E->key());
+ action.strength = 0.f;
action_state[E->key()] = action;
}
action_state[E->key()].strength = p_event->get_action_strength(E->key());
@@ -537,6 +563,7 @@ void InputDefault::action_press(const StringName &p_action) {
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = true;
+ action.strength = 0.f;
action_state[p_action] = action;
}
@@ -548,6 +575,7 @@ void InputDefault::action_release(const StringName &p_action) {
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = false;
+ action.strength = 0.f;
action_state[p_action] = action;
}
diff --git a/main/input_default.h b/main/input_default.h
index b420ec124b..4964b9a83c 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -117,6 +117,7 @@ class InputDefault : public Input {
};
SpeedTrack mouse_speed_track;
+ Map<int, SpeedTrack> touch_speed_track;
Map<int, Joypad> joy_names;
int fallback_mapping;
diff --git a/main/main.cpp b/main/main.cpp
index 41ae368087..6310281ff8 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -729,16 +729,22 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
#ifdef TOOLS_ENABLED
editor = false;
#else
- OS::get_singleton()->print("Error: Could not load game path '%s'.\n", project_path.ascii().get_data());
+ String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
+ OS::get_singleton()->print(error_msg.ascii().get_data());
+ OS::get_singleton()->alert(error_msg);
goto error;
#endif
}
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc", PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1")); // No negative and limit to 500 due to crashes
GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
if (debug_mode == "remote") {
@@ -811,6 +817,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF("logging/file_logging/enable_file_logging", false);
GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt");
GLOBAL_DEF("logging/file_logging/max_log_files", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("logging/file_logging/max_log_files", PropertyInfo(Variant::INT, "logging/file_logging/max_log_files", PROPERTY_HINT_RANGE, "0,20,1,or_greater")); //no negative numbers
if (FileAccess::get_create_func(FileAccess::ACCESS_USERDATA) && GLOBAL_GET("logging/file_logging/enable_file_logging")) {
String base_path = GLOBAL_GET("logging/file_logging/log_path");
int max_files = GLOBAL_GET("logging/file_logging/max_log_files");
@@ -1001,6 +1008,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60));
Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5));
Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0));
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater"));
GLOBAL_DEF("debug/settings/stdout/print_fps", false);
@@ -1009,10 +1017,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (frame_delay == 0) {
frame_delay = GLOBAL_DEF("application/run/frame_delay_msec", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("application/run/frame_delay_msec", PropertyInfo(Variant::INT, "application/run/frame_delay_msec", PROPERTY_HINT_RANGE, "0,100,1,or_greater")); // No negative numbers
}
OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false));
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000));
+ ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers
Engine::get_singleton()->set_frame_delay(frame_delay);
@@ -1641,7 +1651,7 @@ bool Main::start() {
GLOBAL_DEF("display/window/stretch/aspect", "ignore");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF("display/window/stretch/shrink", 1);
- ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::STRING, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
+ ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
diff --git a/main/tests/test_oa_hash_map.cpp b/main/tests/test_oa_hash_map.cpp
index 26e728d3aa..deaba285cf 100644
--- a/main/tests/test_oa_hash_map.cpp
+++ b/main/tests/test_oa_hash_map.cpp
@@ -92,6 +92,35 @@ MainLoop *test() {
}
}
+ // stress test / test for issue #22928
+ {
+ OAHashMap<int, int> map;
+ int dummy;
+ const int N = 1000;
+ uint32_t *keys = new uint32_t[N];
+
+ Math::seed(0);
+
+ // insert a couple of random keys (with a dummy value, which is ignored)
+ for (int i = 0; i < N; i++) {
+ keys[i] = Math::rand();
+ map.set(keys[i], dummy);
+
+ if (!map.lookup(keys[i], dummy))
+ OS::get_singleton()->print("could not find 0x%X despite it was just inserted!\n", unsigned(keys[i]));
+ }
+
+ // check whether the keys are still present
+ for (int i = 0; i < N; i++) {
+ if (!map.lookup(keys[i], dummy)) {
+ OS::get_singleton()->print("could not find 0x%X despite it has been inserted previously! (not checking the other keys, breaking...)\n", unsigned(keys[i]));
+ break;
+ }
+ }
+
+ delete[] keys;
+ }
+
return NULL;
}
} // namespace TestOAHashMap
diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp
index 74157d63c9..7e19c7bf3e 100644
--- a/main/tests/test_string.cpp
+++ b/main/tests/test_string.cpp
@@ -480,7 +480,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish % frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
//////// INTS
@@ -491,7 +491,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Int left padded with zeroes.
format = "fish %05d frog";
@@ -500,7 +500,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 00005 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Int left padded with spaces.
format = "fish %5d frog";
@@ -509,7 +509,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Int right padded with spaces.
format = "fish %-5d frog";
@@ -518,7 +518,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Int with sign (positive).
format = "fish %+d frog";
@@ -527,7 +527,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish +5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Negative int.
format = "fish %d frog";
@@ -536,7 +536,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish -5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Hex (lower)
format = "fish %x frog";
@@ -545,7 +545,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 2d frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Hex (upper)
format = "fish %X frog";
@@ -554,7 +554,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 2D frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Octal
format = "fish %o frog";
@@ -563,7 +563,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 143 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
////// REALS
@@ -574,7 +574,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real left-padded
format = "fish %11f frog";
@@ -583,7 +583,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real right-padded
format = "fish %-11f frog";
@@ -592,7 +592,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real given int.
format = "fish %f frog";
@@ -601,7 +601,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99.000000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real with sign (positive).
format = "fish %+f frog";
@@ -610,7 +610,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish +99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real with 1 decimals.
format = "fish %.1f frog";
@@ -619,7 +619,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 100.0 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real with 12 decimals.
format = "fish %.12f frog";
@@ -628,7 +628,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99.990000000000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Real with no decimals.
format = "fish %.f frog";
@@ -637,7 +637,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 100 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
/////// Strings.
@@ -648,7 +648,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// String left-padded
format = "fish %10s frog";
@@ -657,7 +657,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// String right-padded
format = "fish %-10s frog";
@@ -666,7 +666,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
///// Characters
@@ -677,7 +677,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish A frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Character as int.
format = "fish %c frog";
@@ -686,7 +686,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish A frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
///// Dynamic width
@@ -698,7 +698,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Int dynamic width
format = "fish %*d frog";
@@ -708,7 +708,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Float dynamic width
format = "fish %*.*f frog";
@@ -719,7 +719,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == String("fish 99.990 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
///// Errors
@@ -730,7 +730,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "not enough arguments for format string" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// More arguments than formats.
format = "fish %s frog";
@@ -740,7 +740,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "not all arguments converted during string formatting" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Incomplete format.
format = "fish %10";
@@ -749,7 +749,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "incomplete format" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Bad character in format string
format = "fish %&f frog";
@@ -758,7 +758,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "unsupported format character" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Too many decimals.
format = "fish %2.2.2f frog";
@@ -767,7 +767,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "too many decimal points in format" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// * not a number
format = "fish %*f frog";
@@ -777,7 +777,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "* wants number" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Character too long.
format = "fish %c frog";
@@ -786,7 +786,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "%c requires number or single-character string" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
// Character bad type.
format = "fish %c frog";
@@ -795,7 +795,7 @@ bool test_28() {
output = format.sprintf(args, &error);
success = (output == "%c requires number or single-character string" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
return state;
}
@@ -819,37 +819,127 @@ bool test_29() {
String ip4 = "192.168.0.1";
bool success = ip4.is_valid_ip_address();
OS::get_singleton()->print("Is valid ipv4: %ls, %s\n", ip4.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
ip4 = "192.368.0.1";
success = (!ip4.is_valid_ip_address());
OS::get_singleton()->print("Is invalid ipv4: %ls, %s\n", ip4.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
String ip6 = "2001:0db8:85a3:0000:0000:8a2e:0370:7334";
success = ip6.is_valid_ip_address();
OS::get_singleton()->print("Is valid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
ip6 = "2001:0db8:85j3:0000:0000:8a2e:0370:7334";
success = (!ip6.is_valid_ip_address());
OS::get_singleton()->print("Is invalid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
ip6 = "2001:0db8:85f345:0000:0000:8a2e:0370:7334";
success = (!ip6.is_valid_ip_address());
OS::get_singleton()->print("Is invalid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
ip6 = "2001:0db8::0:8a2e:370:7334";
success = (ip6.is_valid_ip_address());
OS::get_singleton()->print("Is valid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
ip6 = "::ffff:192.168.0.1";
success = (ip6.is_valid_ip_address());
OS::get_singleton()->print("Is valid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL");
- if (!success) state = false;
+ state = state && success;
+
+ return state;
+};
+
+bool test_30() {
+ bool state = true;
+ bool success = true;
+ String input = "bytes2var";
+ String output = "Bytes 2 Var";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "linear2db";
+ output = "Linear 2 Db";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "vector3";
+ output = "Vector 3";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "sha256";
+ output = "Sha 256";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "2db";
+ output = "2 Db";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "PascalCase";
+ output = "Pascal Case";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "PascalPascalCase";
+ output = "Pascal Pascal Case";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "snake_case";
+ output = "Snake Case";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "snake_snake_case";
+ output = "Snake Snake Case";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "sha256sum";
+ output = "Sha 256 Sum";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "cat2dog";
+ output = "Cat 2 Dog";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "function(name)";
+ output = "Function(name)";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls (existing incorrect behavior): %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "snake_case_function(snake_case_arg)";
+ output = "Snake Case Function(snake Case Arg)";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls (existing incorrect behavior): %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
+
+ input = "snake_case_function( snake_case_arg )";
+ output = "Snake Case Function( Snake Case Arg )";
+ success = (input.capitalize() == output);
+ state = state && success;
+ OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL");
return state;
};
@@ -887,6 +977,7 @@ TestFunc test_funcs[] = {
test_27,
test_28,
test_29,
+ test_30,
0
};
diff --git a/methods.py b/methods.py
index 0cf05751a8..111a2347be 100644
--- a/methods.py
+++ b/methods.py
@@ -330,7 +330,7 @@ def split_lib(self, libname, src_list = None, env_lib = None):
list = []
lib_list = []
- if src_list == None:
+ if src_list is None:
src_list = getattr(env, libname + "_sources")
if type(env_lib) == type(None):
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index d1ef08dc83..4eb798de11 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -521,6 +521,11 @@ CSGBrush *CSGMesh::_build_brush() {
Array arrays = mesh->surface_get_arrays(i);
+ if (arrays.size() == 0) {
+ _make_dirty();
+ ERR_FAIL_COND_V(arrays.size() == 0, NULL);
+ }
+
PoolVector<Vector3> avertices = arrays[Mesh::ARRAY_VERTEX];
if (avertices.size() == 0)
continue;
@@ -593,8 +598,8 @@ CSGBrush *CSGMesh::_build_brush() {
mw[j / 3] = mat;
}
} else {
- int is = vertices.size();
- int as = avertices.size();
+ int as = vertices.size();
+ int is = avertices.size();
vertices.resize(as + is);
smooth.resize((as + is) / 3);
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index ecde73ae1c..283e9b3bc8 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -306,6 +306,13 @@ bool GDNative::initialize() {
#elif defined(UWP_ENABLED)
// On UWP we use a relative path from the app
String path = lib_path.replace("res://", "");
+#elif defined(OSX_ENABLED)
+ // On OSX the exported libraries are located under the Frameworks directory.
+ // So we need to replace the library path.
+ String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+ if (!FileAccess::exists(path)) {
+ path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(lib_path.get_file());
+ }
#else
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
#endif
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 1fb0ff0500..a30cc09bf6 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -318,6 +318,38 @@ void GDAPI godot_array_destroy(godot_array *p_self) {
((Array *)p_self)->~Array();
}
+godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep) {
+ const Array *self = (const Array *)p_self;
+ godot_array res;
+ Array *val = (Array *)&res;
+ memnew_placement(val, Array);
+ *val = self->duplicate(p_deep);
+ return res;
+}
+
+godot_variant GDAPI godot_array_max(const godot_array *p_self) {
+ const Array *self = (const Array *)p_self;
+ godot_variant v;
+ Variant *val = (Variant *)&v;
+ memnew_placement(val, Variant);
+ *val = self->max();
+ return v;
+}
+
+godot_variant GDAPI godot_array_min(const godot_array *p_self) {
+ const Array *self = (const Array *)p_self;
+ godot_variant v;
+ Variant *val = (Variant *)&v;
+ memnew_placement(val, Variant);
+ *val = self->min();
+ return v;
+}
+
+void GDAPI godot_array_shuffle(godot_array *p_self) {
+ Array *self = (Array *)p_self;
+ self->shuffle();
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index 70d2814577..d88499ade1 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -282,6 +282,15 @@ godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self
return raw_dest;
}
+godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t) {
+ godot_basis raw_dest;
+ Basis *dest = (Basis *)&raw_dest;
+ const Basis *self = (const Basis *)p_self;
+ const Basis *b = (const Basis *)p_b;
+ *dest = self->slerp(*b, p_t);
+ return raw_dest;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index 4089f4458a..79f0c71b5e 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -116,6 +116,26 @@ godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self) {
return self->to_rgba32();
}
+godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_abgr32();
+}
+
+godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_abgr64();
+}
+
+godot_int GDAPI godot_color_to_argb64(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_argb64();
+}
+
+godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_rgba64();
+}
+
godot_int GDAPI godot_color_to_argb32(const godot_color *p_self) {
const Color *self = (const Color *)p_self;
return self->to_argb32();
@@ -156,6 +176,27 @@ godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color
return dest;
}
+godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->darkened(p_amount);
+ return dest;
+}
+
+godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->from_hsv(p_h, p_s, p_v, p_a);
+ return dest;
+}
+
+godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->lightened(p_amount);
+ return dest;
+}
+
godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha) {
godot_string dest;
const Color *self = (const Color *)p_self;
diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp
index f24facaae8..cf82940e09 100644
--- a/modules/gdnative/gdnative/node_path.cpp
+++ b/modules/gdnative/gdnative/node_path.cpp
@@ -110,6 +110,15 @@ godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, c
return *self == *b;
}
+godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self) {
+ const NodePath *self = (const NodePath *)p_self;
+ godot_node_path res;
+ NodePath *val = (NodePath *)&res;
+ memnew_placement(val, NodePath);
+ *val = self->get_as_property_path();
+ return res;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp
index ddec77edcd..2594759508 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quat.cpp
@@ -225,6 +225,12 @@ godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self) {
return raw_dest;
}
+void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle) {
+ Quat *self = (Quat *)p_self;
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ self->set_axis_angle(*axis, p_angle);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index 54b98fc4e5..5cbc2712c3 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -109,6 +109,27 @@ godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p
return dest;
}
+godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2 *)&dest) = self->grow_individual(p_left, p_top, p_right, p_bottom);
+ return dest;
+}
+
+godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2 *)&dest) = self->grow_margin((Margin)p_margin, p_by);
+ return dest;
+}
+
+godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2 *)&dest) = self->abs();
+ return dest;
+}
+
godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to) {
godot_rect2 dest;
const Rect2 *self = (const Rect2 *)p_self;
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 8ca57392a3..0996633b70 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -1285,6 +1285,64 @@ godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) {
return self->is_valid_ip_address();
}
+godot_string GDAPI godot_string_dedent(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->dedent();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix) {
+ const String *self = (const String *)p_self;
+ String *prefix = (String *)p_prefix;
+ godot_string result;
+ String return_value = self->trim_prefix(*prefix);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix) {
+ const String *self = (const String *)p_self;
+ String *suffix = (String *)p_suffix;
+ godot_string result;
+ String return_value = self->trim_suffix(*suffix);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) {
+ const String *self = (const String *)p_self;
+ String *chars = (String *)p_chars;
+ godot_string result;
+ String return_value = self->rstrip(*chars);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor,
+ const godot_bool p_allow_empty, const godot_int p_maxsplit) {
+ const String *self = (const String *)p_self;
+ String *divisor = (String *)p_divisor;
+
+ godot_pool_string_array result;
+ memnew_placement(&result, PoolStringArray);
+ PoolStringArray *proxy = (PoolStringArray *)&result;
+ PoolStringArray::Write proxy_writer = proxy->write();
+ Vector<String> tmp_result = self->rsplit(*divisor, p_allow_empty, p_maxsplit);
+ proxy->resize(tmp_result.size());
+
+ for (int i = 0; i < tmp_result.size(); i++) {
+ proxy_writer[i] = tmp_result[i];
+ }
+
+ return result;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 16a34a9a33..c5a1fa139e 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -14,6 +14,183 @@
"next": null,
"api": [
{
+ "name": "godot_color_to_abgr32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_abgr64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_argb64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_rgba64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_darkened",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_amount"]
+ ]
+ },
+ {
+ "name": "godot_color_from_hsv",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_h"],
+ ["const godot_real", "p_s"],
+ ["const godot_real", "p_v"],
+ ["const godot_real", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_color_lightened",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_amount"]
+ ]
+ },
+ {
+ "name": "godot_array_duplicate",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_bool", "p_deep"]
+ ]
+ },
+ {
+ "name": "godot_array_max",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_min",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_shuffle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_slerp",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_as_property_path",
+ "return_type": "godot_node_path",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_axis_angle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow_individual",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_left"],
+ ["const godot_real", "p_top"],
+ ["const godot_real", "p_right"],
+ ["const godot_real", "p_bottom"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow_margin",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_int", "p_margin"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2_abs",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_dedent",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_trim_prefix",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_prefix"]
+ ]
+ },
+ {
+ "name": "godot_string_trim_suffix",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_suffix"]
+ ]
+ },
+ {
+ "name": "godot_string_rstrip",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit",
+ "return_type": "godot_pool_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_divisor"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
+ ]
+ },
+ {
"name": "godot_basis_get_quat",
"return_type": "godot_quat",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index 1e66d133b9..876b8f8e8f 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -130,6 +130,14 @@ godot_int GDAPI godot_array_bsearch_custom(godot_array *p_self, const godot_vari
void GDAPI godot_array_destroy(godot_array *p_self);
+godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep);
+
+godot_variant GDAPI godot_array_max(const godot_array *p_self);
+
+godot_variant GDAPI godot_array_min(const godot_array *p_self);
+
+void GDAPI godot_array_shuffle(godot_array *p_self);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h
index ebe2b1125b..6128bf3ac3 100644
--- a/modules/gdnative/include/gdnative/basis.h
+++ b/modules/gdnative/include/gdnative/basis.h
@@ -127,6 +127,8 @@ godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self
godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self, const godot_real p_b);
+godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 1f0ac8354d..3007dbc6e3 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -81,6 +81,14 @@ godot_string GDAPI godot_color_as_string(const godot_color *p_self);
godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self);
+godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_argb64(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self);
+
godot_int GDAPI godot_color_to_argb32(const godot_color *p_self);
godot_real GDAPI godot_color_gray(const godot_color *p_self);
@@ -93,6 +101,12 @@ godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, cons
godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over);
+godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount);
+
+godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a);
+
+godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount);
+
godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha);
godot_bool GDAPI godot_color_operator_equal(const godot_color *p_self, const godot_color *p_b);
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h
index 2b55e01d13..48fe5b4d3d 100644
--- a/modules/gdnative/include/gdnative/node_path.h
+++ b/modules/gdnative/include/gdnative/node_path.h
@@ -80,6 +80,8 @@ godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self);
godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b);
+godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h
index b1290f745c..634f486e66 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quat.h
@@ -109,6 +109,8 @@ godot_bool GDAPI godot_quat_operator_equal(const godot_quat *p_self, const godot
godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self);
+void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 4adcb73e3d..47c15c80bd 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -77,6 +77,12 @@ godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_ve
godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by);
+godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom);
+
+godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by);
+
+godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self);
+
godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to);
godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 73245160c1..95ae42a9ec 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -246,6 +246,12 @@ godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self);
+godot_string GDAPI godot_string_dedent(const godot_string *p_self);
+godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix);
+godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix);
+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars);
+godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit);
+
void GDAPI godot_string_destroy(godot_string *p_self);
#ifdef __cplusplus
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 37e72bf9f8..3e56275396 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -1711,8 +1711,7 @@ void NativeReloadNode::_notification(int p_what) {
}
RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
- ResourceFormatLoaderText rsflt;
- return rsflt.load(p_path, p_original_path, r_error);
+ return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
}
void ResourceFormatLoaderNativeScript::get_recognized_extensions(List<String> *p_extensions) const {
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index c199667270..e4aee842ba 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -72,6 +72,7 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
bool in_word = false;
bool in_function_name = false;
bool in_variable_declaration = false;
+ bool in_function_args = false;
bool in_member_variable = false;
bool in_node_path = false;
bool is_hex_notation = false;
@@ -220,17 +221,24 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
}
if (is_symbol) {
- in_function_name = false;
- in_member_variable = false;
- if (expect_type && str[j] != ' ' && str[j] != '\t' && str[j] != ':') {
+ if (in_function_name) {
+ in_function_args = true;
+ }
+
+ if (in_function_args && str[j] == ')') {
+ in_function_args = false;
+ }
+
+ if (expect_type && prev_is_char) {
expect_type = false;
}
+
if (j > 0 && str[j] == '>' && str[j - 1] == '-') {
expect_type = true;
}
- if (in_variable_declaration || previous_text == "(" || previous_text == ",") {
+ if (in_variable_declaration || in_function_args) {
int k = j;
// Skip space
while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) {
@@ -244,6 +252,8 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
}
in_variable_declaration = false;
+ in_function_name = false;
+ in_member_variable = false;
}
if (!in_node_path && in_region == -1 && str[j] == '$') {
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 48c1760662..ef86ccae14 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2065,12 +2065,12 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/gdscript/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/gdscript/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
@@ -2081,6 +2081,7 @@ GDScriptLanguage::GDScriptLanguage() {
#ifdef DEBUG_ENABLED
GLOBAL_DEF("debug/gdscript/warnings/enable", true);
GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false);
+ GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false);
for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_"));
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 310c4e21f2..45319c59e7 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1603,13 +1603,13 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
return OK;
}
-Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
+Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
Vector<int> bytecode;
CodeGen codegen;
codegen.class_node = p_class;
- codegen.script = p_script;
+ codegen.script = p_script.ptr();
codegen.function_node = p_func;
codegen.stack_max = 0;
codegen.current_line = 0;
@@ -1853,7 +1853,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
return OK;
}
-Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
if (p_class->owner && p_class->owner->owner) {
// Owner is not root
@@ -1887,7 +1887,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
p_script->initializer = NULL;
p_script->subclasses.clear();
- p_script->_owner = p_owner;
+ p_script->_owner = p_owner.ptr();
p_script->tool = p_class->tool;
p_script->name = p_class->name;
@@ -1994,7 +1994,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
StringName name = p_class->_signals[i].name;
- GDScript *c = p_script;
+ GDScript *c = p_script.ptr();
while (c) {
@@ -2054,7 +2054,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
return OK;
}
-Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
//parse methods
bool has_initializer = false;
@@ -2159,7 +2159,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
return OK;
}
-void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
Map<StringName, Ref<GDScript> > old_subclasses;
@@ -2178,20 +2178,20 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar
subclass.instance();
}
- subclass->_owner = const_cast<GDScript *>(p_script);
+ subclass->_owner = const_cast<GDScript *>(p_script.ptr());
class_map.insert(name, subclass);
_make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state);
}
}
-Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
+Error GDScriptCompiler::compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state) {
err_line = -1;
err_column = -1;
error = "";
parser = p_parser;
- main_script = p_script;
+ main_script = p_script.ptr();
const GDScriptParser::Node *root = parser->get_parse_tree();
ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA);
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 55f5e2b48e..23c6450aa7 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -148,17 +148,17 @@ class GDScriptCompiler {
int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level);
int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false);
Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
- Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
- Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ Error _parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
+ Error _parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ Error _parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ void _make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
int err_line;
int err_column;
StringName source;
String error;
public:
- Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
+ Error compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state = false);
String get_error() const;
int get_error_line() const;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index ddd9e6b01c..068e8d2d92 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1308,37 +1308,38 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c
return false;
}
- // Check ClassDB
- if (ClassDB::class_exists(p_identifier)) {
- r_type.type.has_type = true;
- r_type.type.kind = GDScriptParser::DataType::NATIVE;
- r_type.type.native_type = p_identifier;
- if (Engine::get_singleton()->has_singleton(p_identifier)) {
- r_type.type.is_meta_type = false;
- r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
- } else {
- r_type.type.is_meta_type = true;
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier];
- r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ for (int i = 0; i < 2; i++) {
+ StringName target_id;
+ switch (i) {
+ case 0:
+ // Check ClassDB
+ target_id = p_identifier;
+ break;
+ case 1:
+ // ClassDB again for underscore-prefixed classes
+ target_id = String("_") + p_identifier;
+ break;
}
- return true;
- }
- // ClassDB again for underscore-prefixed classes
- StringName under_id = String("_") + p_identifier;
- if (ClassDB::class_exists(under_id)) {
- r_type.type.has_type = true;
- r_type.type.kind = GDScriptParser::DataType::NATIVE;
- r_type.type.native_type = p_identifier;
- if (Engine::get_singleton()->has_singleton(p_identifier)) {
- r_type.type.is_meta_type = false;
- r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
- } else {
- r_type.type.is_meta_type = true;
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier];
- r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ if (ClassDB::class_exists(target_id)) {
+ r_type.type.has_type = true;
+ r_type.type.kind = GDScriptParser::DataType::NATIVE;
+ r_type.type.native_type = target_id;
+ if (Engine::get_singleton()->has_singleton(target_id)) {
+ r_type.type.is_meta_type = false;
+ r_type.value = Engine::get_singleton()->get_singleton_object(target_id);
+ } else {
+ r_type.type.is_meta_type = true;
+ const Map<StringName, int>::Element *target_elem = GDScriptLanguage::get_singleton()->get_global_map().find(target_id);
+ // Check because classes like EditorNode are in ClassDB by now, but unknown to GDScript
+ if (!target_elem) {
+ return false;
+ }
+ int idx = target_elem->get();
+ r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ }
+ return true;
}
- return true;
}
// Check autoload singletons
@@ -1999,7 +2000,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context
if (!_static) {
List<MethodInfo> methods;
- ClassDB::get_method_list(type, &methods, false, true);
+ bool is_autocompleting_getters = GLOBAL_GET("debug/gdscript/completion/autocomplete_setters_and_getters").booleanize();
+ ClassDB::get_method_list(type, &methods, false, !is_autocompleting_getters);
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
if (E->get().name.begins_with("_")) {
continue;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index f09ff224e8..31115a4bd9 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -275,7 +275,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#endif
uint32_t alloca_size = 0;
- GDScript *_class;
+ GDScript *script;
int ip = 0;
int line = _initial_line;
@@ -286,7 +286,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
line = p_state->line;
ip = p_state->ip;
alloca_size = p_state->stack.size();
- _class = p_state->_class;
+ script = p_state->script.ptr();
p_instance = p_state->instance;
defarg = p_state->defarg;
self = p_state->self;
@@ -368,9 +368,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else {
self = p_instance->owner;
}
- _class = p_instance->script.ptr();
+ script = p_instance->script.ptr();
} else {
- _class = _script;
+ script = this->_script.ptr();
}
}
@@ -395,7 +395,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); \
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); \
if (unlikely(!m_v)) \
OPCODE_BREAK;
@@ -404,7 +404,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#define CHECK_SPACE(m_space)
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text);
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text);
#endif
@@ -1185,7 +1185,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(dst, argc + 3);
- const GDScript *gds = _script;
+ const GDScript *gds = _script.ptr();
const Map<StringName, GDScriptFunction *>::Element *E = NULL;
while (gds->base.ptr()) {
@@ -1256,11 +1256,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
gdfs->state.stack_size = _stack_size;
gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
- gdfs->state._class = _class;
+ gdfs->state.script = _script;
gdfs->state.ip = ip + ipofs;
gdfs->state.line = line;
gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
- gdfs->state.script_id = _class->get_instance_id();
//gdfs->state.result_pos=ip+ipofs-1;
gdfs->state.defarg = defarg;
gdfs->state.instance = p_instance;
@@ -1549,8 +1548,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
String err_file;
if (p_instance)
err_file = p_instance->script->path;
- else if (_class)
- err_file = _class->path;
+ else if (script)
+ err_file = script->path;
if (err_file == "")
err_file = "<built-in>";
String err_func = name;
@@ -1765,15 +1764,20 @@ GDScriptFunction::~GDScriptFunction() {
Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
#ifdef DEBUG_ENABLED
- if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
- ERR_EXPLAIN("Resumed after yield, but class instance is gone");
+ // Checking this first since it's faster
+ if (!state.script.is_valid()) {
+ ERR_EXPLAIN("Resumed after yield, but script is gone");
ERR_FAIL_V(Variant());
}
- if (state.script_id && !ObjectDB::get_instance(state.script_id)) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+ ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
}
+#else
+ if (!is_valid()) {
+ return Variant();
+ }
#endif
Variant arg;
@@ -1841,12 +1845,12 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
return false;
if (p_extended_check) {
+ //script gone? (checking this first since it's faster)
+ if (!state.script.is_valid())
+ return false;
//class instance gone?
if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
return false;
- //script gone?
- if (state.script_id && !ObjectDB::get_instance(state.script_id))
- return false;
}
return true;
@@ -1856,13 +1860,14 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
ERR_FAIL_COND_V(!function, Variant());
#ifdef DEBUG_ENABLED
- if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
- ERR_EXPLAIN("Resumed after yield, but class instance is gone");
+ // Checking this first since it's faster
+ if (!state.script.is_valid()) {
+ ERR_EXPLAIN("Resumed after yield, but script is gone");
ERR_FAIL_V(Variant());
}
- if (state.script_id && !ObjectDB::get_instance(state.script_id)) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+ ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
}
#endif
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index bfb6d673f1..a47070de4f 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -225,7 +225,7 @@ private:
bool _static;
MultiplayerAPI::RPCMode rpc_mode;
- GDScript *_script;
+ Ref<GDScript> _script;
StringName name;
Vector<Variant> constants;
@@ -272,15 +272,13 @@ private:
public:
struct CallState {
- ObjectID instance_id; //by debug only
- ObjectID script_id;
-
+ ObjectID instance_id;
GDScriptInstance *instance;
Vector<uint8_t> stack;
int stack_size;
Variant self;
uint32_t alloca_size;
- GDScript *_class;
+ Ref<GDScript> script;
int ip;
int line;
int defarg;
@@ -299,7 +297,7 @@ public:
int get_default_argument_addr(int p_idx) const;
GDScriptDataType get_return_type() const;
GDScriptDataType get_argument_type(int p_idx) const;
- GDScript *get_script() const { return _script; }
+ GDScript *get_script() const { return const_cast<GDScript *>(_script.ptr()); }
StringName get_source() const { return source; }
void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const;
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index 5af9bbc05f..2f31d59c46 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -106,6 +106,8 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"printerr",
"printraw",
"print_debug",
+ "push_error",
+ "push_warning",
"var2str",
"str2var",
"var2bytes",
@@ -707,13 +709,40 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
ScriptLanguage *script = GDScriptLanguage::get_singleton();
if (script->debug_get_stack_level_count() > 0) {
- str += "\n\t";
- str += "At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)); // + " in function '" + script->debug_get_stack_level_function(0) + "'";
+ str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
}
print_line(str);
r_ret = Variant();
} break;
+ case PUSH_ERROR: {
+ VALIDATE_ARG_COUNT(1);
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ r_ret = Variant();
+ break;
+ }
+
+ String message = *p_args[0];
+ ERR_PRINTS(message);
+ r_ret = Variant();
+ } break;
+ case PUSH_WARNING: {
+ VALIDATE_ARG_COUNT(1);
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ r_ret = Variant();
+ break;
+ }
+
+ String message = *p_args[0];
+ WARN_PRINTS(message);
+ r_ret = Variant();
+ } break;
case VAR_TO_STR: {
VALIDATE_ARG_COUNT(1);
String vars;
@@ -1754,11 +1783,25 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
+ case PUSH_ERROR: {
+
+ MethodInfo mi(Variant::NIL, "push_error", PropertyInfo(Variant::STRING, "message"));
+ mi.return_val.type = Variant::NIL;
+ return mi;
+
+ } break;
+ case PUSH_WARNING: {
+
+ MethodInfo mi(Variant::NIL, "push_warning", PropertyInfo(Variant::STRING, "message"));
+ mi.return_val.type = Variant::NIL;
+ return mi;
+
+ } break;
case VAR_TO_STR: {
+
MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
mi.return_val.type = Variant::STRING;
return mi;
-
} break;
case STR_TO_VAR: {
@@ -1768,10 +1811,10 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case VAR_TO_BYTES: {
+
MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
mi.return_val.type = Variant::POOL_BYTE_ARRAY;
return mi;
-
} break;
case BYTES_TO_VAR: {
diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h
index e920dd4ece..33d5f27230 100644
--- a/modules/gdscript/gdscript_functions.h
+++ b/modules/gdscript/gdscript_functions.h
@@ -97,6 +97,8 @@ public:
TEXT_PRINTERR,
TEXT_PRINTRAW,
TEXT_PRINT_DEBUG,
+ PUSH_ERROR,
+ PUSH_WARNING,
VAR_TO_STR,
STR_TO_VAR,
VAR_TO_BYTES,
@@ -117,7 +119,6 @@ public:
LEN,
IS_INSTANCE_VALID,
FUNC_MAX
-
};
static const char *get_func_name(Function p_func);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 5f2655eb92..97ac6f7de6 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -6709,9 +6709,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
}
}
+ bool rets = false;
return_type.has_type = true;
return_type.kind = DataType::BUILTIN;
- return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name);
+ return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name, &rets);
+ // If the method returns, but it might return any type, (Variant::NIL), pretend we don't know the type.
+ // At least make sure we know that it returns
+ if (rets && return_type.builtin_type == Variant::NIL) {
+ return_type.has_type = false;
+ }
break;
}
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 77e1b7290e..c37142b3c1 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -128,8 +128,8 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = {
"'.'",
"'?'",
"':'",
- "'->'",
"'$'",
+ "'->'",
"'\\n'",
"PI",
"TAU",
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index a49137ae73..24d40111cf 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -48,9 +48,9 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
const int image_width = decoder.get_width();
const int image_height = decoder.get_height();
- int comps = decoder.get_num_components();
- if (comps == 3)
- comps = 4; //weird
+ const int comps = decoder.get_num_components();
+ if (comps != 1 && comps != 3)
+ return ERR_FILE_CORRUPT;
if (decoder.begin_decoding() != jpgd::JPGD_SUCCESS)
return ERR_FILE_CORRUPT;
@@ -73,7 +73,19 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
}
jpgd::uint8 *pDst = pImage_data + y * dst_bpl;
- memcpy(pDst, pScan_line, dst_bpl);
+
+ if (comps == 1) {
+ memcpy(pDst, pScan_line, dst_bpl);
+ } else {
+ // For images with more than 1 channel pScan_line will always point to a buffer
+ // containing 32-bit RGBA pixels. Alpha is always 255 and we ignore it.
+ for (int x = 0; x < image_width; x++) {
+ pDst[0] = pScan_line[x * 4 + 0];
+ pDst[1] = pScan_line[x * 4 + 1];
+ pDst[2] = pScan_line[x * 4 + 2];
+ pDst += 3;
+ }
+ }
}
//all good
@@ -82,7 +94,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
if (comps == 1)
fmt = Image::FORMAT_L8;
else
- fmt = Image::FORMAT_RGBA8;
+ fmt = Image::FORMAT_RGB8;
dw = PoolVector<uint8_t>::Write();
p_image->create(image_width, image_height, 0, fmt, data);
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index e4691ee5c8..0e5dd9b4cf 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -44,7 +44,7 @@ def make_cs_files_header(src, dst, version_dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
+ inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
@@ -88,9 +88,6 @@ vars.Update(env_mono)
if env_mono['mono_glue']:
env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED'])
-if ARGUMENTS.get('yolo_copy', False):
- env_mono.Append(CPPDEFINES=['YOLO_COPY'])
-
# Configure TLS checks
import tls_configure
@@ -105,6 +102,75 @@ env_mono = conf.Finish()
import os
+def find_nuget_unix():
+ import os.path
+ import sys
+
+ hint_dirs = ['/opt/novell/mono/bin']
+ if sys.platform == 'darwin':
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
+
+ for hint_dir in hint_dirs:
+ hint_path = os.path.join(hint_dir, 'nuget')
+ if os.path.isfile(hint_path):
+ return hint_path
+ elif os.path.isfile(hint_path + '.exe'):
+ return hint_path + '.exe'
+
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, 'nuget')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+ if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+ return hint_path + '.exe'
+
+ return None
+
+
+def find_nuget_windows():
+ import mono_reg_utils as monoreg
+
+ mono_root = ''
+ bits = env['bits']
+
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+ else:
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+
+ if mono_root:
+ mono_bin_dir = os.path.join(mono_root, 'bin')
+ nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat')
+
+ if os.path.isfile(nuget_mono):
+ return nuget_mono
+
+ # Standalone NuGet
+
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, 'nuget.exe')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ if 'NUGET_PATH' in os.environ:
+ hint_path = os.environ['NUGET_PATH']
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+ hint_path = os.path.join(hint_path, 'nuget.exe')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ return None
+
+
def find_msbuild_unix(filename):
import os.path
import sys
@@ -179,14 +245,17 @@ def mono_build_solution(source, target, env):
import mono_reg_utils as monoreg
from shutil import copyfile
- framework_path = ''
+ sln_path = os.path.abspath(str(source[0]))
+ target_path = os.path.abspath(str(target[0]))
+ framework_path = ''
msbuild_env = os.environ.copy()
# Needed when running from Developer Command Prompt for VS
if 'PLATFORM' in msbuild_env:
del msbuild_env['PLATFORM']
+ # Find MSBuild
if os.name == 'nt':
msbuild_info = find_msbuild_windows()
if msbuild_info is None:
@@ -216,11 +285,27 @@ def mono_build_solution(source, target, env):
print('MSBuild path: ' + msbuild_path)
+ # Find NuGet
+ nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix()
+ if nuget_path is None:
+ raise RuntimeError('Cannot find NuGet executable')
+
+ print('NuGet path: ' + nuget_path)
+
+ # Do NuGet restore
+
+ try:
+ subprocess.check_call([nuget_path, 'restore', sln_path])
+ except subprocess.CalledProcessError:
+ raise RuntimeError('GodotSharpTools: NuGet restore failed')
+
+ # Build solution
+
build_config = 'Release'
msbuild_args = [
msbuild_path,
- os.path.abspath(str(source[0])),
+ sln_path,
'/p:Configuration=' + build_config,
]
@@ -230,20 +315,24 @@ def mono_build_solution(source, target, env):
try:
subprocess.check_call(msbuild_args, env=msbuild_env)
except subprocess.CalledProcessError:
- raise RuntimeError('GodotSharpTools build failed')
+ raise RuntimeError('GodotSharpTools: Build failed')
+
+ # Copy files
- src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
- dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+ src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config))
+ dst_dir = os.path.abspath(os.path.join(target_path, os.pardir))
+ asm_file = 'GodotSharpTools.dll'
if not os.path.isdir(dst_dir):
if os.path.exists(dst_dir):
raise RuntimeError('Target directory is a file')
os.makedirs(dst_dir)
- asm_file = 'GodotSharpTools.dll'
-
copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
+ # Dependencies
+ copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll"))
+
if env['tools']:
output_dir = Dir('#bin').abspath
editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools')
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 5160d42367..a048baf5d7 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -32,6 +32,7 @@
#include <mono/metadata/threads.h>
+#include "core/io/json.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/thread.h"
@@ -42,7 +43,6 @@
#include "editor/csharp_project.h"
#include "editor/editor_node.h"
#include "editor/godotsharp_editor.h"
-#include "utils/string_utils.h"
#endif
#include "godotsharp_dirs.h"
@@ -50,6 +50,7 @@
#include "mono_gd/gd_mono_marshal.h"
#include "signal_awaiter_utils.h"
#include "utils/macros.h"
+#include "utils/string_utils.h"
#include "utils/thread_local.h"
#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
@@ -370,6 +371,7 @@ bool CSharpLanguage::supports_builtin_mode() const {
return false;
}
+#ifdef TOOLS_ENABLED
static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name.empty())
@@ -432,8 +434,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
return p_var_type_name;
}
-String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
-#ifdef TOOLS_ENABLED
+String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const {
// FIXME
// - Due to Godot's API limitation this just appends the function to the end of the file
// - Use fully qualified name if there is ambiguity
@@ -449,10 +450,12 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name
s += ")\n{\n // Replace with function body.\n}\n";
return s;
+}
#else
+String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const {
return String();
-#endif
}
+#endif
String CSharpLanguage::_get_indentation() const {
#ifdef TOOLS_ENABLED
@@ -822,6 +825,49 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
}
#endif
+void CSharpLanguage::project_assembly_loaded() {
+
+ scripts_metadata.clear();
+
+ String scripts_metadata_filename = "scripts_metadata.";
+
+#ifdef TOOLS_ENABLED
+ scripts_metadata_filename += Engine::get_singleton()->is_editor_hint() ? "editor" : "editor_player";
+#else
+#ifdef DEBUG_ENABLED
+ scripts_metadata_filename += "debug";
+#else
+ scripts_metadata_filename += "release";
+#endif
+#endif
+
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file(scripts_metadata_filename);
+
+ if (FileAccess::exists(scripts_metadata_path)) {
+ String old_json;
+
+ Error ferr = read_all_file_utf8(scripts_metadata_path, old_json);
+ ERR_FAIL_COND(ferr != OK);
+
+ Variant old_dict_var;
+ String err_str;
+ int err_line;
+ Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line);
+ if (json_err != OK) {
+ ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")");
+ return;
+ }
+
+ scripts_metadata = old_dict_var.operator Dictionary();
+
+ print_verbose("Successfully loaded scripts metadata");
+ } else {
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ ERR_PRINT("Missing scripts metadata file");
+ }
+ }
+}
+
void CSharpLanguage::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("cs");
@@ -1407,6 +1453,8 @@ bool CSharpInstance::_unreference_owner_unsafe() {
if (!unsafe_referenced)
return false; // Already unreferenced
+ unsafe_referenced = false;
+
// Called from CSharpInstance::mono_object_disposed() or ~CSharpInstance()
// Unsafe refcount decrement. The managed instance also counts as a reference.
@@ -2208,10 +2256,27 @@ bool CSharpScript::can_instance() const {
#endif
#ifdef TOOLS_ENABLED
- return valid && (tool || ScriptServer::is_scripting_enabled());
+ bool extra_cond = tool || ScriptServer::is_scripting_enabled();
#else
- return valid;
+ bool extra_cond = true;
#endif
+
+ // FIXME Need to think this through better.
+ // For tool scripts, this will never fire if the class is not found. That's because we
+ // don't know if it's a tool script if we can't find the class to access the attributes.
+ if (extra_cond && !script_class) {
+ if (GDMono::get_singleton()->get_project_assembly() == NULL) {
+ // The project assembly is not loaded
+ ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ } else {
+ // The project assembly is loaded, but the class could not found
+ ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ }
+ }
+
+ return valid && extra_cond;
}
StringName CSharpScript::get_instance_base_type() const {
@@ -2317,20 +2382,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
CRASH_COND(!valid);
#endif
- if (!script_class) {
- if (GDMono::get_singleton()->get_project_assembly() == NULL) {
- // The project assembly is not loaded
- ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
- ERR_FAIL_V(NULL);
- } else {
- // The project assembly is loaded, but the class could not found
- ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
- ERR_FAIL_V(NULL);
- }
- }
-
- ERR_FAIL_COND_V(!valid, NULL);
-
if (native) {
String native_name = native->get_name();
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -2418,7 +2469,23 @@ Error CSharpScript::reload(bool p_keep_state) {
GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly();
if (project_assembly) {
- script_class = project_assembly->get_object_derived_class(name);
+ const Variant *script_metadata_var = CSharpLanguage::get_singleton()->get_scripts_metadata().getptr(get_path());
+ if (script_metadata_var) {
+ Dictionary script_metadata = script_metadata_var->operator Dictionary()["class"];
+ const Variant *namespace_ = script_metadata.getptr("namespace");
+ const Variant *class_name = script_metadata.getptr("class_name");
+ ERR_FAIL_NULL_V(namespace_, ERR_BUG);
+ ERR_FAIL_NULL_V(class_name, ERR_BUG);
+ GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String());
+ if (klass) {
+ bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass);
+ ERR_FAIL_COND_V(!obj_type, ERR_BUG);
+ script_class = klass;
+ }
+ } else {
+ // Missing script metadata. Fallback to legacy method
+ script_class = project_assembly->get_object_derived_class(name);
+ }
valid = script_class != NULL;
@@ -2546,29 +2613,14 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
Error CSharpScript::load_source_code(const String &p_path) {
- PoolVector<uint8_t> sourcef;
- Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V(err != OK, err);
-
- int len = f->get_len();
- sourcef.resize(len + 1);
- PoolVector<uint8_t>::Write w = sourcef.write();
- int r = f->get_buffer(w.ptr(), len);
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
- w[len] = 0;
-
- String s;
- if (s.parse_utf8((const char *)w.ptr())) {
-
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ Error ferr = read_all_file_utf8(p_path, source);
+ if (ferr != OK) {
+ if (ferr == ERR_INVALID_DATA) {
+ ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ }
+ ERR_FAIL_V(ferr);
}
- source = s;
-
#ifdef TOOLS_ENABLED
source_changed_cache = true;
#endif
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 8b0a095890..fc604df2a0 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -67,7 +67,7 @@ class CSharpScript : public Script {
friend class CSharpInstance;
friend class CSharpLanguage;
- friend class CSharpScriptDepSort;
+ friend struct CSharpScriptDepSort;
bool tool;
bool valid;
@@ -275,6 +275,8 @@ class CSharpLanguage : public ScriptLanguage {
int lang_idx;
+ Dictionary scripts_metadata;
+
public:
StringNameCache string_names;
@@ -295,6 +297,10 @@ public:
void reload_assemblies_if_needed(bool p_soft_reload);
#endif
+ void project_assembly_loaded();
+
+ _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; }
+
virtual String get_name() const;
/* LANGUAGE FUNCTIONS */
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index fceb732426..f9e9f41977 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -31,6 +31,9 @@
<Reference Include="System" />
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Framework" />
+ <Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
+ <HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
+ </Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="StringExtensions.cs" />
@@ -43,5 +46,8 @@
<Compile Include="Utils\OS.cs" />
<Compile Include="Editor\GodotSharpExport.cs" />
</ItemGroup>
+ <ItemGroup>
+ <None Include="packages.config" />
+ </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project> \ No newline at end of file
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
index f00ec5a2ad..647d9ac81d 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
@@ -1,4 +1,5 @@
using System;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -7,7 +8,10 @@ namespace GodotSharpTools.Project
{
public static bool HasItem(this ProjectRootElement root, string itemType, string include)
{
- string includeNormalized = include.NormalizePath();
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ string normalizedInclude = include.NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
@@ -16,10 +20,14 @@ namespace GodotSharpTools.Project
foreach (var item in itemGroup.Items)
{
- if (item.ItemType == itemType)
+ if (item.ItemType != itemType)
+ continue;
+
+ var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
+
+ if (glob.IsMatch(normalizedInclude))
{
- if (item.Include.NormalizePath() == includeNormalized)
- return true;
+ return true;
}
}
}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 1d863e6f61..574b711b29 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -6,6 +6,9 @@ namespace GodotSharpTools.Project
{
public static class ProjectGenerator
{
+ const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}";
+ const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}";
+
public static string GenCoreApiProject(string dir, string[] compileItems)
{
string path = Path.Combine(dir, CoreApiProject + ".csproj");
@@ -15,6 +18,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid);
GenAssemblyInfoFile(root, dir, CoreApiProject,
new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" },
@@ -39,6 +43,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid);
GenAssemblyInfoFile(root, dir, EditorApiProject);
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
index 6889ea715f..a13f4fd6ef 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
@@ -1,5 +1,6 @@
-using System;
+using System.Collections.Generic;
using System.IO;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -10,8 +11,61 @@ namespace GodotSharpTools.Project
{
var dir = Directory.GetParent(projectPath).FullName;
var root = ProjectRootElement.Open(projectPath);
- if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
+ var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\");
+
+ if (root.AddItemChecked(itemType, normalizedInclude))
root.Save();
}
+
+ private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
+ {
+ string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
+
+ // We want relative paths
+ for (int i = 0; i < files.Length; i++) {
+ files[i] = files[i].RelativeToPath(rootDirectory);
+ }
+
+ return files;
+ }
+
+ public static string[] GetIncludeFiles(string projectPath, string itemType)
+ {
+ var result = new List<string>();
+ var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
+
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ var root = ProjectRootElement.Open(projectPath);
+
+ foreach (var itemGroup in root.ItemGroups)
+ {
+ if (itemGroup.Condition.Length != 0)
+ continue;
+
+ foreach (var item in itemGroup.Items)
+ {
+ if (item.ItemType != itemType)
+ continue;
+
+ string normalizedInclude = item.Include.NormalizePath();
+
+ var glob = Glob.Parse(normalizedInclude, globOptions);
+
+ // TODO Check somehow if path has no blog to avoid the following loop...
+
+ foreach (var existingFile in existingFiles)
+ {
+ if (glob.IsMatch(existingFile))
+ {
+ result.Add(existingFile);
+ }
+ }
+ }
+ }
+
+ return result.ToArray();
+ }
}
}
diff --git a/modules/mono/editor/GodotSharpTools/StringExtensions.cs b/modules/mono/editor/GodotSharpTools/StringExtensions.cs
index b66c86f8ce..b0436d2f18 100644
--- a/modules/mono/editor/GodotSharpTools/StringExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/StringExtensions.cs
@@ -36,7 +36,9 @@ namespace GodotSharpTools
public static bool IsAbsolutePath(this string path)
{
- return path.StartsWith("/") || path.StartsWith("\\") || path.StartsWith(driveRoot);
+ return path.StartsWith("/", StringComparison.Ordinal) ||
+ path.StartsWith("\\", StringComparison.Ordinal) ||
+ path.StartsWith(driveRoot, StringComparison.Ordinal);
}
public static string CsvEscape(this string value, char delimiter = ',')
diff --git a/modules/mono/editor/GodotSharpTools/packages.config b/modules/mono/editor/GodotSharpTools/packages.config
new file mode 100644
index 0000000000..2c7cb0bd4b
--- /dev/null
+++ b/modules/mono/editor/GodotSharpTools/packages.config
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<packages>
+ <package id="DotNet.Glob" version="2.1.1" targetFramework="net45" />
+</packages> \ No newline at end of file
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index bcf08026bc..710682d3aa 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -97,7 +97,7 @@
#define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type
#define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(3)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(5)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n";
@@ -173,23 +173,74 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up
return ret;
}
-String BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
+int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
CRASH_COND(p_ienum.constants.empty());
- const List<ConstantInterface>::Element *front = p_ienum.constants.front();
- int candidate_len = front->get().name.length();
+ const ConstantInterface &front_iconstant = p_ienum.constants.front()->get();
+ Vector<String> front_parts = front_iconstant.name.split("_", /* p_allow_empty: */ true);
+ int candidate_len = front_parts.size() - 1;
- for (const List<ConstantInterface>::Element *E = front->next(); E; E = E->next()) {
- int j = 0;
- for (j = 0; j < candidate_len && j < E->get().name.length(); j++) {
- if (front->get().name[j] != E->get().name[j])
- break;
+ if (candidate_len == 0)
+ return 0;
+
+ for (const List<ConstantInterface>::Element *E = p_ienum.constants.front()->next(); E; E = E->next()) {
+ const ConstantInterface &iconstant = E->get();
+
+ Vector<String> parts = iconstant.name.split("_", /* p_allow_empty: */ true);
+
+ int i;
+ for (i = 0; i < candidate_len && i < parts.size(); i++) {
+ if (front_parts[i] != parts[i]) {
+ // HARDCODED: Some Flag enums have the prefix 'FLAG_' for everything except 'FLAGS_DEFAULT' (same for 'METHOD_FLAG_' and'METHOD_FLAGS_DEFAULT').
+ bool hardcoded_exc = (i == candidate_len - 1 && ((front_parts[i] == "FLAGS" && parts[i] == "FLAG") || (front_parts[i] == "FLAG" && parts[i] == "FLAGS")));
+ if (!hardcoded_exc)
+ break;
+ }
}
- candidate_len = j;
+ candidate_len = i;
+
+ if (candidate_len == 0)
+ return 0;
}
- return front->get().name.substr(0, candidate_len);
+ return candidate_len;
+}
+
+void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumInterface &p_ienum, int p_prefix_length) {
+
+ if (p_prefix_length > 0) {
+ for (List<ConstantInterface>::Element *E = p_ienum.constants.front(); E; E = E->next()) {
+ int curr_prefix_length = p_prefix_length;
+
+ ConstantInterface &curr_const = E->get();
+
+ String constant_name = curr_const.name;
+
+ Vector<String> parts = constant_name.split("_", /* p_allow_empty: */ true);
+
+ if (parts.size() <= curr_prefix_length)
+ continue;
+
+ if (parts[curr_prefix_length][0] >= '0' && parts[curr_prefix_length][0] <= '9') {
+ // The name of enum constants may begin with a numeric digit when strip from the enum prefix,
+ // so we make the prefix for this constant one word shorter in those cases.
+ for (curr_prefix_length = curr_prefix_length - 1; curr_prefix_length > 0; curr_prefix_length--) {
+ if (parts[curr_prefix_length][0] < '0' || parts[curr_prefix_length][0] > '9')
+ break;
+ }
+ }
+
+ constant_name = "";
+ for (int i = curr_prefix_length; i < parts.size(); i++) {
+ if (i > curr_prefix_length)
+ constant_name += "_";
+ constant_name += parts[i];
+ }
+
+ curr_const.proxy_name = snake_to_pascal_case(constant_name, true);
+ }
+ }
}
void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
@@ -272,7 +323,7 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) {
}
p_output.push_back(MEMBER_BEGIN "public const int ");
- p_output.push_back(iconstant.name);
+ p_output.push_back(iconstant.proxy_name);
p_output.push_back(" = ");
p_output.push_back(itos(iconstant.value));
p_output.push_back(";");
@@ -334,25 +385,8 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) {
p_output.push_back(INDENT2 "/// </summary>\n");
}
- String constant_name = iconstant.name;
-
- if (!ienum.prefix.empty() && constant_name.begins_with(ienum.prefix)) {
- constant_name = constant_name.substr(ienum.prefix.length(), constant_name.length());
- }
-
- if (constant_name[0] >= '0' && constant_name[0] <= '9') {
- // The name of enum constants may begin with a numeric digit when strip from the enum prefix,
- // so we make the prefix one word shorter in those cases.
- int i = 0;
- for (i = ienum.prefix.length() - 1; i >= 0; i--) {
- if (ienum.prefix[i] >= 'A' && ienum.prefix[i] <= 'Z')
- break;
- }
- constant_name = ienum.prefix.substr(i, ienum.prefix.length()) + constant_name;
- }
-
p_output.push_back(INDENT2);
- p_output.push_back(constant_name);
+ p_output.push_back(iconstant.proxy_name);
p_output.push_back(" = ");
p_output.push_back(itos(iconstant.value));
p_output.push_back(E != ienum.constants.back() ? ",\n" : "\n");
@@ -646,8 +680,11 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
List<String> output;
output.push_back("using System;\n"); // IntPtr
+ output.push_back("using System.Diagnostics;\n"); // DebuggerBrowsable
+
output.push_back("\n#pragma warning disable CS1591 // Disable warning: "
"'Missing XML comment for publicly visible type or member'\n");
+
output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
const DocData::ClassDoc *class_doc = itype.class_doc;
@@ -717,7 +754,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
}
output.push_back(MEMBER_BEGIN "public const int ");
- output.push_back(iconstant.name);
+ output.push_back(iconstant.proxy_name);
output.push_back(" = ");
output.push_back(itos(iconstant.value));
output.push_back(";");
@@ -757,25 +794,8 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.push_back(INDENT3 "/// </summary>\n");
}
- String constant_name = iconstant.name;
-
- if (!ienum.prefix.empty() && constant_name.begins_with(ienum.prefix)) {
- constant_name = constant_name.substr(ienum.prefix.length(), constant_name.length());
- }
-
- if (constant_name[0] >= '0' && constant_name[0] <= '9') {
- // The name of enum constants may begin with a numeric digit when strip from the enum prefix,
- // so we make the prefix one word shorter in those cases.
- int i = 0;
- for (i = ienum.prefix.length() - 1; i >= 0; i--) {
- if (ienum.prefix[i] >= 'A' && ienum.prefix[i] <= 'Z')
- break;
- }
- constant_name = ienum.prefix.substr(i, ienum.prefix.length()) + constant_name;
- }
-
output.push_back(INDENT3);
- output.push_back(constant_name);
+ output.push_back(iconstant.proxy_name);
output.push_back(" = ");
output.push_back(itos(iconstant.value));
output.push_back(E != ienum.constants.back() ? ",\n" : "\n");
@@ -1086,7 +1106,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
// Generate method
{
if (!p_imethod.is_virtual && !p_imethod.requires_object_call) {
- p_output.push_back(MEMBER_BEGIN "private static IntPtr ");
+ p_output.push_back(MEMBER_BEGIN "[DebuggerBrowsable(DebuggerBrowsableState.Never)]" MEMBER_BEGIN "private static IntPtr ");
p_output.push_back(method_bind_field + " = Object." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \"");
p_output.push_back(p_imethod.name);
p_output.push_back("\");\n");
@@ -1843,11 +1863,13 @@ void BindingsGenerator::_populate_object_type_interfaces() {
EnumInterface ienum(enum_proxy_cname);
const List<StringName> &constants = enum_map.get(*k);
for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- int *value = class_info->constant_map.getptr(E->get());
+ const StringName &constant_cname = E->get();
+ String constant_name = constant_cname.operator String();
+ int *value = class_info->constant_map.getptr(constant_cname);
ERR_FAIL_NULL(value);
- constant_list.erase(E->get().operator String());
+ constant_list.erase(constant_name);
- ConstantInterface iconstant(snake_to_pascal_case(E->get(), true), *value);
+ ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value);
iconstant.const_doc = NULL;
for (int i = 0; i < itype.class_doc->constants.size(); i++) {
@@ -1862,7 +1884,9 @@ void BindingsGenerator::_populate_object_type_interfaces() {
ienum.constants.push_back(iconstant);
}
- ienum.prefix = _determine_enum_prefix(ienum);
+ int prefix_length = _determine_enum_prefix(ienum);
+
+ _apply_prefix_to_enum_constants(ienum, prefix_length);
itype.enums.push_back(ienum);
@@ -1876,10 +1900,11 @@ void BindingsGenerator::_populate_object_type_interfaces() {
}
for (const List<String>::Element *E = constant_list.front(); E; E = E->next()) {
- int *value = class_info->constant_map.getptr(E->get());
+ const String &constant_name = E->get();
+ int *value = class_info->constant_map.getptr(StringName(E->get()));
ERR_FAIL_NULL(value);
- ConstantInterface iconstant(snake_to_pascal_case(E->get(), true), *value);
+ ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value);
iconstant.const_doc = NULL;
for (int i = 0; i < itype.class_doc->constants.size(); i++) {
@@ -1990,18 +2015,18 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
TypeInterface itype;
-#define INSERT_STRUCT_TYPE(m_type, m_type_in) \
- { \
- itype = TypeInterface::create_value_type(String(#m_type)); \
- itype.c_in = "\tMARSHALLED_IN(" #m_type ", %1, %1_in);\n"; \
- itype.c_out = "\tMARSHALLED_OUT(" #m_type ", %1, ret_out)\n" \
- "\treturn mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(%2), ret_out);\n"; \
- itype.c_arg_in = "&%s_in"; \
- itype.c_type_in = m_type_in; \
- itype.cs_in = "ref %s"; \
- itype.cs_out = "return (%1)%0;"; \
- itype.im_type_out = "object"; \
- builtin_types.insert(itype.cname, itype); \
+#define INSERT_STRUCT_TYPE(m_type, m_type_in) \
+ { \
+ itype = TypeInterface::create_value_type(String(#m_type)); \
+ itype.c_in = "\t%0 %1_in = MARSHALLED_IN(" #m_type ", %1);\n"; \
+ itype.c_out = "\treturn MARSHALLED_OUT(" #m_type ", %1);\n"; \
+ itype.c_arg_in = "&%s_in"; \
+ itype.c_type_in = "GDMonoMarshal::M_" #m_type "*"; \
+ itype.c_type_out = "GDMonoMarshal::M_" #m_type; \
+ itype.cs_in = "ref %s"; \
+ itype.cs_out = "return (%1)%0;"; \
+ itype.im_type_out = itype.cs_type; \
+ builtin_types.insert(itype.cname, itype); \
}
INSERT_STRUCT_TYPE(Vector2, "real_t*")
@@ -2019,26 +2044,31 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
// bool
itype = TypeInterface::create_value_type(String("bool"));
- itype.c_arg_in = "&%s_in";
- // /* MonoBoolean <---> bool
- itype.c_in = "\t%0 %1_in = (%0)%1;\n";
- itype.c_out = "\treturn (%0)%1;\n";
- itype.c_type = "bool";
- // */
- itype.c_type_in = "MonoBoolean";
- itype.c_type_out = itype.c_type_in;
+
+ {
+ // MonoBoolean <---> bool
+ itype.c_in = "\t%0 %1_in = (%0)%1;\n";
+ itype.c_out = "\treturn (%0)%1;\n";
+ itype.c_type = "bool";
+ itype.c_type_in = "MonoBoolean";
+ itype.c_type_out = itype.c_type_in;
+ itype.c_arg_in = "&%s_in";
+ }
itype.im_type_in = itype.name;
itype.im_type_out = itype.name;
builtin_types.insert(itype.cname, itype);
// int
+ // C interface is the same as that of enums. Remember to apply any
+ // changes done here to TypeInterface::postsetup_enum_type as well
itype = TypeInterface::create_value_type(String("int"));
itype.c_arg_in = "&%s_in";
- // /* ptrcall only supports int64_t and uint64_t
- itype.c_in = "\t%0 %1_in = (%0)%1;\n";
- itype.c_out = "\treturn (%0)%1;\n";
- itype.c_type = "int64_t";
- // */
+ {
+ // The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'.
+ itype.c_in = "\t%0 %1_in = (%0)%1;\n";
+ itype.c_out = "\treturn (%0)%1;\n";
+ itype.c_type = "int64_t";
+ }
itype.c_type_in = "int32_t";
itype.c_type_out = itype.c_type_in;
itype.im_type_in = itype.name;
@@ -2047,21 +2077,22 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
// real_t
itype = TypeInterface();
+ itype.name = "float"; // The name is always "float" in Variant, even with REAL_T_IS_DOUBLE.
+ itype.cname = itype.name;
#ifdef REAL_T_IS_DOUBLE
- itype.name = "double";
+ itype.proxy_name = "double";
#else
- itype.name = "float";
+ itype.proxy_name = "float";
#endif
- itype.cname = itype.name;
- itype.proxy_name = itype.name;
- itype.c_arg_in = "&%s_in";
- //* ptrcall only supports double
- itype.c_in = "\t%0 %1_in = (%0)%1;\n";
- itype.c_out = "\treturn (%0)%1;\n";
- itype.c_type = "double";
- //*/
- itype.c_type_in = "real_t";
- itype.c_type_out = "real_t";
+ {
+ // The expected type for parameters and return value in ptrcall is 'double'.
+ itype.c_in = "\t%0 %1_in = (%0)%1;\n";
+ itype.c_out = "\treturn (%0)%1;\n";
+ itype.c_type = "double";
+ itype.c_type_in = "real_t";
+ itype.c_type_out = "real_t";
+ itype.c_arg_in = "&%s_in";
+ }
itype.cs_type = itype.proxy_name;
itype.im_type_in = itype.proxy_name;
itype.im_type_out = itype.proxy_name;
@@ -2256,7 +2287,7 @@ void BindingsGenerator::_populate_global_constants() {
int constant_value = GlobalConstants::get_global_constant_value(i);
StringName enum_name = GlobalConstants::get_global_constant_enum(i);
- ConstantInterface iconstant(snake_to_pascal_case(constant_name, true), constant_value);
+ ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), constant_value);
iconstant.const_doc = const_doc;
if (enum_name != StringName()) {
@@ -2284,16 +2315,18 @@ void BindingsGenerator::_populate_global_constants() {
TypeInterface::postsetup_enum_type(enum_itype);
enum_types.insert(enum_itype.cname, enum_itype);
- ienum.prefix = _determine_enum_prefix(ienum);
+ int prefix_length = _determine_enum_prefix(ienum);
- // HARDCODED
+ // HARDCODED: The Error enum have the prefix 'ERR_' for everything except 'OK' and 'FAILED'.
if (ienum.cname == name_cache.enum_Error) {
- if (!ienum.prefix.empty()) { // Just in case it ever changes
+ if (prefix_length > 0) { // Just in case it ever changes
ERR_PRINTS("Prefix for enum 'Error' is not empty");
}
- ienum.prefix = "Err";
+ prefix_length = 1; // 'ERR_'
}
+
+ _apply_prefix_to_enum_constants(ienum, prefix_length);
}
}
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index ad89255ba5..38cf99c294 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -43,20 +43,21 @@ class BindingsGenerator {
struct ConstantInterface {
String name;
+ String proxy_name;
int value;
const DocData::ConstantDoc *const_doc;
ConstantInterface() {}
- ConstantInterface(const String &p_name, int p_value) {
+ ConstantInterface(const String &p_name, const String &p_proxy_name, int p_value) {
name = p_name;
+ proxy_name = p_proxy_name;
value = p_value;
}
};
struct EnumInterface {
StringName cname;
- String prefix;
List<ConstantInterface> constants;
_FORCE_INLINE_ bool operator==(const EnumInterface &p_ienum) const {
@@ -223,7 +224,7 @@ class BindingsGenerator {
String c_in;
/**
- * Determines the name of the variable that will be passed as argument to a ptrcall.
+ * Determines the expression that will be passed as argument to ptrcall.
* By default the value equals the name of the parameter,
* this varies for types that require special manipulation via [c_in].
* Formatting elements:
@@ -333,8 +334,6 @@ class BindingsGenerator {
itype.proxy_name = itype.name;
itype.c_type = itype.name;
- itype.c_type_in = "void*";
- itype.c_type_out = "MonoObject*";
itype.cs_type = itype.proxy_name;
itype.im_type_in = "ref " + itype.proxy_name;
itype.im_type_out = itype.proxy_name;
@@ -385,10 +384,19 @@ class BindingsGenerator {
}
static void postsetup_enum_type(TypeInterface &r_enum_itype) {
- r_enum_itype.c_arg_in = "&%s";
- r_enum_itype.c_type = "int";
- r_enum_itype.c_type_in = "int";
- r_enum_itype.c_type_out = "int";
+ // C interface is the same as that of 'int'. Remember to apply any
+ // changes done here to the 'int' type interface as well
+
+ r_enum_itype.c_arg_in = "&%s_in";
+ {
+ // The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'.
+ r_enum_itype.c_in = "\t%0 %1_in = (%0)%1;\n";
+ r_enum_itype.c_out = "\treturn (%0)%1;\n";
+ r_enum_itype.c_type = "int64_t";
+ }
+ r_enum_itype.c_type_in = "int32_t";
+ r_enum_itype.c_type_out = r_enum_itype.c_type_in;
+
r_enum_itype.cs_type = r_enum_itype.proxy_name;
r_enum_itype.cs_in = "(int)%s";
r_enum_itype.cs_out = "return (%1)%0;";
@@ -513,7 +521,8 @@ class BindingsGenerator {
return p_type.name;
}
- String _determine_enum_prefix(const EnumInterface &p_ienum);
+ int _determine_enum_prefix(const EnumInterface &p_ienum);
+ void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length);
void _generate_method_icalls(const TypeInterface &p_itype);
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index 6f223b75a3..ab96356d6d 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -30,11 +30,15 @@
#include "csharp_project.h"
+#include "core/io/json.h"
#include "core/os/os.h"
#include "core/project_settings.h"
+#include "../csharp_script.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
+#include "../utils/string_utils.h"
+#include "script_class_parser.h"
namespace CSharpProject {
@@ -118,4 +122,110 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str
ERR_FAIL();
}
}
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
+
+ _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
+
+ GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
+
+ void *args[2] = {
+ GDMonoMarshal::mono_string_from_godot(p_project_path),
+ GDMonoMarshal::mono_string_from_godot("Compile")
+ };
+
+ MonoException *exc = NULL;
+ MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
+
+ if (exc) {
+ GDMonoUtils::debug_print_unhandled_exception(exc);
+ ERR_FAIL_V(FAILED);
+ }
+
+ PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
+ PoolStringArray::Read r = project_files.read();
+
+ Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
+ Dictionary new_dict;
+
+ for (int i = 0; i < project_files.size(); i++) {
+ const String &project_file = ("res://" + r[i]).simplify_path();
+
+ uint64_t modified_time = FileAccess::get_modified_time(project_file);
+
+ const Variant *old_file_var = old_dict.getptr(project_file);
+ if (old_file_var) {
+ Dictionary old_file_dict = old_file_var->operator Dictionary();
+
+ if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
+ // No changes so no need to parse again
+ new_dict[project_file] = old_file_dict;
+ continue;
+ }
+ }
+
+ ScriptClassParser scp;
+ Error err = scp.parse_file(project_file);
+ if (err != OK) {
+ ERR_PRINTS("Parse error: " + scp.get_error());
+ ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
+ ERR_FAIL_V(err);
+ }
+
+ Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
+
+ bool found = false;
+ Dictionary class_dict;
+
+ String search_name = project_file.get_file().get_basename();
+
+ for (int j = 0; j < classes.size(); j++) {
+ const ScriptClassParser::ClassDecl &class_decl = classes[j];
+
+ if (class_decl.base.size() == 0)
+ continue; // Does not inherit nor implement anything, so it can't be a script class
+
+ String class_cmp;
+
+ if (class_decl.nested) {
+ class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
+ } else {
+ class_cmp = class_decl.name;
+ }
+
+ if (class_cmp != search_name)
+ continue;
+
+ class_dict["namespace"] = class_decl.namespace_;
+ class_dict["class_name"] = class_decl.name;
+ class_dict["nested"] = class_decl.nested;
+
+ found = true;
+ break;
+ }
+
+ if (found) {
+ Dictionary file_dict;
+ file_dict["modified_time"] = modified_time;
+ file_dict["class"] = class_dict;
+ new_dict[project_file] = file_dict;
+ }
+ }
+
+ if (new_dict.size()) {
+ String json = JSON::print(new_dict, "", false);
+
+ Error ferr;
+ FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
+ ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
+ ERR_FAIL_COND_V(ferr != OK, ferr);
+ f->store_string(json);
+ f->flush();
+ f->close();
+ memdelete(f);
+ }
+
+ return OK;
+}
+
} // namespace CSharpProject
diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h
index d852139de0..aeeeff50f0 100644
--- a/modules/mono/editor/csharp_project.h
+++ b/modules/mono/editor/csharp_project.h
@@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path);
+
} // namespace CSharpProject
#endif // CSHARP_PROJECT_H
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 8fe6e46b60..6216213716 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -39,6 +39,7 @@
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
#include "bindings_generator.h"
+#include "csharp_project.h"
#include "godotsharp_editor.h"
#define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)"
@@ -268,7 +269,7 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
if (!FileAccess::exists(assembly_dst) ||
FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) ||
GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String xml_file = p_assembly_name + ".xml";
if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK)
@@ -280,8 +281,6 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
Error err = da->copy(assembly_src, assembly_dst);
- memdelete(da);
-
if (err != OK) {
show_build_error_dialog("Failed to copy " + assembly_file);
return false;
@@ -306,6 +305,16 @@ String GodotSharpBuilds::_api_folder_name(APIAssembly::Type p_api_type) {
bool GodotSharpBuilds::make_api_sln(APIAssembly::Type p_api_type) {
String api_name = p_api_type == APIAssembly::API_CORE ? API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME;
+
+ String editor_prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir();
+ String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir();
+
+ if (FileAccess::exists(editor_prebuilt_api_dir.plus_file(api_name + ".dll"))) {
+ EditorProgress pr("mono_copy_prebuilt_api_assembly", "Copying prebuilt " + api_name + " assembly...", 1);
+ pr.step("Copying " + api_name + " assembly", 0);
+ return GodotSharpBuilds::copy_api_assembly(editor_prebuilt_api_dir, res_assemblies_dir, api_name, p_api_type);
+ }
+
String api_build_config = "Release";
EditorProgress pr("mono_build_release_" + api_name, "Building " + api_name + " solution...", 3);
@@ -357,7 +366,6 @@ bool GodotSharpBuilds::make_api_sln(APIAssembly::Type p_api_type) {
// Copy the built assembly to the assemblies directory
String api_assembly_dir = api_sln_dir.plus_file("bin").plus_file(api_build_config);
- String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir();
if (!GodotSharpBuilds::copy_api_assembly(api_assembly_dir, res_assemblies_dir, api_name, p_api_type))
return false;
@@ -369,36 +377,11 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return true; // No solution to build
- String editor_prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir();
- String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir();
-
- if (FileAccess::exists(editor_prebuilt_api_dir.plus_file(API_ASSEMBLY_NAME ".dll"))) {
- EditorProgress pr("mono_copy_prebuilt_api_assemblies",
- "Copying prebuilt " API_ASSEMBLY_NAME " assemblies...", 1);
- pr.step("Copying " API_ASSEMBLY_NAME " assembly", 0);
-
- if (!GodotSharpBuilds::copy_api_assembly(editor_prebuilt_api_dir, res_assemblies_dir,
- API_ASSEMBLY_NAME, APIAssembly::API_CORE)) {
- return false;
- }
- } else {
- if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE))
- return false;
- }
-
- if (DirAccess::exists(editor_prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"))) {
- EditorProgress pr("mono_copy_prebuilt_api_assemblies",
- "Copying prebuilt " EDITOR_API_ASSEMBLY_NAME " assemblies...", 1);
- pr.step("Copying " EDITOR_API_ASSEMBLY_NAME " assembly", 0);
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE))
+ return false;
- if (!GodotSharpBuilds::copy_api_assembly(editor_prebuilt_api_dir, res_assemblies_dir,
- EDITOR_API_ASSEMBLY_NAME, APIAssembly::API_EDITOR)) {
- return false;
- }
- } else {
- if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR))
- return false;
- }
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR))
+ return false;
EditorProgress pr("mono_project_debug_build", "Building project solution...", 1);
pr.step("Building project solution", 0);
@@ -414,6 +397,18 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
bool GodotSharpBuilds::editor_build_callback() {
+ String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player");
+
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor);
+ ERR_FAIL_COND_V(metadata_err != OK, false);
+
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player);
+
+ ERR_EXPLAIN("Failed to copy scripts metadata file");
+ ERR_FAIL_COND_V(copy_err != OK, false);
+
return build_project_blocking("Tools");
}
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index fca88a7164..9df4e10266 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -108,6 +108,33 @@ bool GodotSharpEditor::_create_project_solution() {
return true;
}
+void GodotSharpEditor::_make_api_solutions_if_needed() {
+ // I'm sick entirely of ProgressDialog
+ static bool recursion_guard = false;
+ if (!recursion_guard) {
+ recursion_guard = true;
+ _make_api_solutions_if_needed_impl();
+ recursion_guard = false;
+ }
+}
+
+void GodotSharpEditor::_make_api_solutions_if_needed_impl() {
+ // If the project has a solution and C# project make sure the API assemblies are present and up to date
+ String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir();
+
+ if (!FileAccess::exists(res_assemblies_dir.plus_file(API_ASSEMBLY_NAME ".dll")) ||
+ GDMono::get_singleton()->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) {
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE))
+ return;
+ }
+
+ if (!FileAccess::exists(res_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll")) ||
+ GDMono::get_singleton()->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) {
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR))
+ return; // Redundant? I don't think so
+ }
+}
+
void GodotSharpEditor::_remove_create_sln_menu_option() {
menu_popup->remove_item(menu_popup->get_item_index(MENU_CREATE_SLN));
@@ -169,6 +196,7 @@ void GodotSharpEditor::_notification(int p_notification) {
void GodotSharpEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_create_project_solution"), &GodotSharpEditor::_create_project_solution);
+ ClassDB::bind_method(D_METHOD("_make_api_solutions_if_needed"), &GodotSharpEditor::_make_api_solutions_if_needed);
ClassDB::bind_method(D_METHOD("_remove_create_sln_menu_option"), &GodotSharpEditor::_remove_create_sln_menu_option);
ClassDB::bind_method(D_METHOD("_toggle_about_dialog_on_start"), &GodotSharpEditor::_toggle_about_dialog_on_start);
ClassDB::bind_method(D_METHOD("_menu_option_pressed", "id"), &GodotSharpEditor::_menu_option_pressed);
@@ -390,7 +418,10 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
String sln_path = GodotSharpDirs::get_project_sln_path();
String csproj_path = GodotSharpDirs::get_project_csproj_path();
- if (!FileAccess::exists(sln_path) || !FileAccess::exists(csproj_path)) {
+ if (FileAccess::exists(sln_path) && FileAccess::exists(csproj_path)) {
+ // We can't use EditorProgress here. It calls Main::iterarion() and the main loop is not initialized yet.
+ call_deferred("_make_api_solutions_if_needed");
+ } else {
bottom_panel_btn->hide();
menu_popup->add_item(TTR("Create C# solution"), MENU_CREATE_SLN);
}
diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h
index 46b6bd5ebf..9fb0e40132 100644
--- a/modules/mono/editor/godotsharp_editor.h
+++ b/modules/mono/editor/godotsharp_editor.h
@@ -56,6 +56,8 @@ class GodotSharpEditor : public Node {
#endif
bool _create_project_solution();
+ void _make_api_solutions_if_needed();
+ void _make_api_solutions_if_needed_impl();
void _remove_create_sln_menu_option();
void _show_about_dialog();
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 933ede93dc..509ec961fb 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -37,6 +37,7 @@
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
+#include "csharp_project.h"
#include "godotsharp_builds.h"
static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() {
@@ -86,6 +87,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
String build_config = p_debug ? "Debug" : "Release";
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release"));
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ ERR_FAIL_COND(metadata_err != OK);
+
+ ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
+
ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
// Add dependency assemblies
@@ -124,7 +131,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) {
String depend_src_path = E->value();
String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file());
- ERR_FAIL_COND(!_add_assembly(depend_src_path, depend_dst_path));
+ ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path));
}
// Mono specific export template extras (data dir)
@@ -155,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
}
}
-bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_dst_path) {
+bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) {
FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, false);
@@ -164,7 +171,7 @@ bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_d
data.resize(f->get_len());
f->get_buffer(data.ptrw(), data.size());
- add_file(p_dst_path, data, false);
+ add_file(p_dst_path, data, p_remap);
return true;
}
@@ -191,21 +198,21 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c
if (has_extension) {
path = search_dir.plus_file(ref_name);
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
} else {
path = search_dir.plus_file(ref_name + ".dll");
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
path = search_dir.plus_file(ref_name + ".exe");
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index f007016578..10d4375567 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -41,7 +41,7 @@ class GodotSharpExport : public EditorExportPlugin {
MonoAssemblyName *aname_prealloc;
- bool _add_assembly(const String &p_src_path, const String &p_dst_path);
+ bool _add_file(const String &p_src_path, const String &p_dst_path, bool p_remap = false);
Error _get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies);
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 0ac59a1be8..d7bfa54aba 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -31,6 +31,8 @@
#include "mono_bottom_panel.h"
#include "../csharp_script.h"
+#include "../godotsharp_dirs.h"
+#include "csharp_project.h"
#include "godotsharp_editor.h"
MonoBottomPanel *MonoBottomPanel::singleton = NULL;
@@ -148,6 +150,10 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) {
void MonoBottomPanel::_build_project_pressed() {
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ ERR_FAIL_COND(metadata_err != OK);
+
GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
MonoReloadNode::get_singleton()->restart_reload_timer();
diff --git a/modules/mono/editor/net_solution.cpp b/modules/mono/editor/net_solution.cpp
index 8bbd376c9a..a000debe52 100644
--- a/modules/mono/editor/net_solution.cpp
+++ b/modules/mono/editor/net_solution.cpp
@@ -52,7 +52,7 @@
#define PROJECT_DECLARATION "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"%0\", \"%1\", \"{%2}\"\nEndProject"
-#define SOLUTION_PLATFORMS_CONFIG "\t\%0|Any CPU = %0|Any CPU"
+#define SOLUTION_PLATFORMS_CONFIG "\t%0|Any CPU = %0|Any CPU"
#define PROJECT_PLATFORMS_CONFIG \
"\t\t{%0}.%1|Any CPU.ActiveCfg = %1|Any CPU\n" \
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
new file mode 100644
index 0000000000..bc8eed81cf
--- /dev/null
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -0,0 +1,542 @@
+#include "script_class_parser.h"
+
+#include "core/map.h"
+#include "core/os/os.h"
+
+#include "../utils/string_utils.h"
+
+const char *ScriptClassParser::token_names[ScriptClassParser::TK_MAX] = {
+ "[",
+ "]",
+ "{",
+ "}",
+ ".",
+ ":",
+ ",",
+ "Symbol",
+ "Identifier",
+ "String",
+ "Number",
+ "<",
+ ">",
+ "EOF",
+ "Error"
+};
+
+String ScriptClassParser::get_token_name(ScriptClassParser::Token p_token) {
+
+ ERR_FAIL_INDEX_V(p_token, TK_MAX, "<error>");
+ return token_names[p_token];
+}
+
+ScriptClassParser::Token ScriptClassParser::get_token() {
+
+ while (true) {
+ switch (code[idx]) {
+ case '\n': {
+ line++;
+ idx++;
+ break;
+ };
+ case 0: {
+ return TK_EOF;
+ } break;
+ case '{': {
+ idx++;
+ return TK_CURLY_BRACKET_OPEN;
+ };
+ case '}': {
+ idx++;
+ return TK_CURLY_BRACKET_CLOSE;
+ };
+ case '[': {
+ idx++;
+ return TK_BRACKET_OPEN;
+ };
+ case ']': {
+ idx++;
+ return TK_BRACKET_CLOSE;
+ };
+ case '<': {
+ idx++;
+ return TK_OP_LESS;
+ };
+ case '>': {
+ idx++;
+ return TK_OP_GREATER;
+ };
+ case ':': {
+ idx++;
+ return TK_COLON;
+ };
+ case ',': {
+ idx++;
+ return TK_COMMA;
+ };
+ case '.': {
+ idx++;
+ return TK_PERIOD;
+ };
+ case '#': {
+ //compiler directive
+ while (code[idx] != '\n' && code[idx] != 0) {
+ idx++;
+ }
+ continue;
+ } break;
+ case '/': {
+ switch (code[idx + 1]) {
+ case '*': { // block comment
+ idx += 2;
+ while (true) {
+ if (code[idx] == 0) {
+ error_str = "Unterminated comment";
+ error = true;
+ return TK_ERROR;
+ } else if (code[idx] == '*' && code[idx + 1] == '/') {
+ idx += 2;
+ break;
+ } else if (code[idx] == '\n') {
+ line++;
+ }
+
+ idx++;
+ }
+
+ } break;
+ case '/': { // line comment skip
+ while (code[idx] != '\n' && code[idx] != 0) {
+ idx++;
+ }
+
+ } break;
+ default: {
+ value = "/";
+ idx++;
+ return TK_SYMBOL;
+ }
+ }
+
+ continue; // a comment
+ } break;
+ case '\'':
+ case '"': {
+ bool verbatim = idx != 0 && code[idx - 1] == '@';
+
+ CharType begin_str = code[idx];
+ idx++;
+ String tk_string = String();
+ while (true) {
+ if (code[idx] == 0) {
+ error_str = "Unterminated String";
+ error = true;
+ return TK_ERROR;
+ } else if (code[idx] == begin_str) {
+ if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"`
+ idx += 2; // skip next `"` as well
+ continue;
+ }
+
+ idx += 1;
+ break;
+ } else if (code[idx] == '\\' && !verbatim) {
+ //escaped characters...
+ idx++;
+ CharType next = code[idx];
+ if (next == 0) {
+ error_str = "Unterminated String";
+ error = true;
+ return TK_ERROR;
+ }
+ CharType res = 0;
+
+ switch (next) {
+ case 'b': res = 8; break;
+ case 't': res = 9; break;
+ case 'n': res = 10; break;
+ case 'f': res = 12; break;
+ case 'r':
+ res = 13;
+ break;
+ case '\"': res = '\"'; break;
+ case '\\':
+ res = '\\';
+ break;
+ default: {
+ res = next;
+ } break;
+ }
+
+ tk_string += res;
+
+ } else {
+ if (code[idx] == '\n')
+ line++;
+ tk_string += code[idx];
+ }
+ idx++;
+ }
+
+ value = tk_string;
+
+ return TK_STRING;
+ } break;
+ default: {
+ if (code[idx] <= 32) {
+ idx++;
+ break;
+ }
+
+ if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) {
+ value = String::chr(code[idx]);
+ idx++;
+ return TK_SYMBOL;
+ }
+
+ if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
+ //a number
+ const CharType *rptr;
+ double number = String::to_double(&code[idx], &rptr);
+ idx += (rptr - &code[idx]);
+ value = number;
+ return TK_NUMBER;
+
+ } else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ String id;
+
+ id += code[idx];
+ idx++;
+
+ while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) {
+ id += code[idx];
+ idx++;
+ }
+
+ value = id;
+ return TK_IDENTIFIER;
+ } else if (code[idx] == '@' && code[idx + 1] == '"') {
+ // begin of verbatim string
+ idx++;
+ } else {
+ error_str = "Unexpected character.";
+ error = true;
+ return TK_ERROR;
+ }
+ }
+ }
+ }
+}
+
+Error ScriptClassParser::_skip_generic_type_params() {
+
+ Token tk;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ tk = get_token();
+
+ if (tk == TK_PERIOD) {
+ while (true) {
+ tk = get_token();
+
+ if (tk != TK_IDENTIFIER) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = get_token();
+
+ if (tk != TK_PERIOD)
+ break;
+ }
+ }
+
+ if (tk == TK_OP_LESS) {
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ continue;
+ } else if (tk != TK_COMMA) {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk == TK_OP_LESS) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found " + get_token_name(TK_OP_LESS);
+ error = true;
+ return ERR_PARSE_ERROR;
+ } else if (tk == TK_OP_GREATER) {
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+}
+
+Error ScriptClassParser::_parse_type_full_name(String &r_full_name) {
+
+ Token tk = get_token();
+
+ if (tk != TK_IDENTIFIER) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ r_full_name += String(value);
+
+ if (code[idx] != '.') // We only want to take the next token if it's a period
+ return OK;
+
+ tk = get_token();
+
+ CRASH_COND(tk != TK_PERIOD); // Assertion
+
+ r_full_name += ".";
+
+ return _parse_type_full_name(r_full_name);
+}
+
+Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
+
+ String name;
+
+ Error err = _parse_type_full_name(name);
+ if (err)
+ return err;
+
+ Token tk = get_token();
+
+ if (tk == TK_OP_LESS) {
+ // We don't add it to the base list if it's generic
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ } else if (tk == TK_COMMA) {
+ Error err = _parse_class_base(r_base);
+ if (err)
+ return err;
+ r_base.push_back(name);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ r_base.push_back(name);
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ return OK;
+}
+
+Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) {
+
+ Token tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ r_name += String(value);
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = get_token();
+
+ if (tk == TK_PERIOD) {
+ r_name += ".";
+ return _parse_namespace_name(r_name, r_curly_stack);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ r_curly_stack++;
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+}
+
+Error ScriptClassParser::parse(const String &p_code) {
+
+ code = p_code;
+ idx = 0;
+ line = 0;
+ error_str = String();
+ error = false;
+ value = Variant();
+ classes.clear();
+
+ Token tk = get_token();
+
+ Map<int, NameDecl> name_stack;
+ int curly_stack = 0;
+ int type_curly_stack = 0;
+
+ while (!error && tk != TK_EOF) {
+ if (tk == TK_IDENTIFIER && String(value) == "class") {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ String name = value;
+ int at_level = type_curly_stack;
+
+ ClassDecl class_decl;
+
+ for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) {
+ const NameDecl &name_decl = E->value();
+
+ if (name_decl.type == NameDecl::NAMESPACE_DECL) {
+ if (E != name_stack.front())
+ class_decl.namespace_ += ".";
+ class_decl.namespace_ += name_decl.name;
+ } else {
+ class_decl.name += name_decl.name + ".";
+ }
+ }
+
+ class_decl.name += name;
+ class_decl.nested = type_curly_stack > 0;
+
+ bool generic = false;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_COLON) {
+ Error err = _parse_class_base(class_decl.base);
+ if (err)
+ return err;
+
+ curly_stack++;
+ type_curly_stack++;
+
+ break;
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ curly_stack++;
+ type_curly_stack++;
+ break;
+ } else if (tk == TK_OP_LESS && !generic) {
+ generic = true;
+
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ } else {
+ error_str = "Unexpected token: " + get_token_name(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::CLASS_DECL;
+ name_stack[at_level] = name_decl;
+
+ if (!generic) { // no generics, thanks
+ classes.push_back(class_decl);
+ } else if (OS::get_singleton()->is_stdout_verbose()) {
+ String full_name = class_decl.namespace_;
+ if (full_name.length())
+ full_name += ".";
+ full_name += class_decl.name;
+ OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8());
+ }
+ }
+ } else if (tk == TK_IDENTIFIER && String(value) == "struct") {
+ String name;
+ int at_level = type_curly_stack;
+ while (true) {
+ tk = get_token();
+ if (tk == TK_IDENTIFIER && name.empty()) {
+ name = String(value);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ if (name.empty()) {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + " after keyword `struct`, found " + get_token_name(TK_CURLY_BRACKET_OPEN);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ curly_stack++;
+ type_curly_stack++;
+ break;
+ } else if (tk == TK_EOF) {
+ error_str = "Expected " + get_token_name(TK_CURLY_BRACKET_OPEN) + " after struct decl, found " + get_token_name(TK_EOF);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::STRUCT_DECL;
+ name_stack[at_level] = name_decl;
+ } else if (tk == TK_IDENTIFIER && String(value) == "namespace") {
+ if (type_curly_stack > 0) {
+ error_str = "Found namespace nested inside type.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ String name;
+ int at_level = curly_stack;
+
+ Error err = _parse_namespace_name(name, curly_stack);
+ if (err)
+ return err;
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::NAMESPACE_DECL;
+ name_stack[at_level] = name_decl;
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ curly_stack++;
+ } else if (tk == TK_CURLY_BRACKET_CLOSE) {
+ curly_stack--;
+ if (name_stack.has(curly_stack)) {
+ if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL)
+ type_curly_stack--;
+ name_stack.erase(curly_stack);
+ }
+ }
+
+ tk = get_token();
+ }
+
+ if (!error && tk == TK_EOF && curly_stack > 0) {
+ error_str = "Reached EOF with missing close curly brackets.";
+ error = true;
+ }
+
+ if (error)
+ return ERR_PARSE_ERROR;
+
+ return OK;
+}
+
+Error ScriptClassParser::parse_file(const String &p_filepath) {
+
+ String source;
+
+ Error ferr = read_all_file_utf8(p_filepath, source);
+ if (ferr != OK) {
+ if (ferr == ERR_INVALID_DATA) {
+ ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ }
+ ERR_FAIL_V(ferr);
+ }
+
+ return parse(source);
+}
+
+String ScriptClassParser::get_error() {
+ return error_str;
+}
+
+Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() {
+ return classes;
+}
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
new file mode 100644
index 0000000000..1e174c28a9
--- /dev/null
+++ b/modules/mono/editor/script_class_parser.h
@@ -0,0 +1,79 @@
+#ifndef SCRIPT_CLASS_PARSER_H
+#define SCRIPT_CLASS_PARSER_H
+
+#include "core/ustring.h"
+#include "core/variant.h"
+#include "core/vector.h"
+
+class ScriptClassParser {
+
+public:
+ struct NameDecl {
+ enum Type {
+ NAMESPACE_DECL,
+ CLASS_DECL,
+ STRUCT_DECL
+ };
+
+ String name;
+ Type type;
+ };
+
+ struct ClassDecl {
+ String name;
+ String namespace_;
+ Vector<String> base;
+ bool nested;
+ bool has_script_attr;
+ };
+
+private:
+ String code;
+ int idx;
+ int line;
+ String error_str;
+ bool error;
+ Variant value;
+
+ Vector<ClassDecl> classes;
+
+ enum Token {
+ TK_BRACKET_OPEN,
+ TK_BRACKET_CLOSE,
+ TK_CURLY_BRACKET_OPEN,
+ TK_CURLY_BRACKET_CLOSE,
+ TK_PERIOD,
+ TK_COLON,
+ TK_COMMA,
+ TK_SYMBOL,
+ TK_IDENTIFIER,
+ TK_STRING,
+ TK_NUMBER,
+ TK_OP_LESS,
+ TK_OP_GREATER,
+ TK_EOF,
+ TK_ERROR,
+ TK_MAX
+ };
+
+ static const char *token_names[TK_MAX];
+ static String get_token_name(Token p_token);
+
+ Token get_token();
+
+ Error _skip_generic_type_params();
+
+ Error _parse_type_full_name(String &r_full_name);
+ Error _parse_class_base(Vector<String> &r_base);
+ Error _parse_namespace_name(String &r_name, int &r_curly_stack);
+
+public:
+ Error parse(const String &p_code);
+ Error parse_file(const String &p_filepath);
+
+ String get_error();
+
+ Vector<ClassDecl> get_classes();
+};
+
+#endif // SCRIPT_CLASS_PARSER_H
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index e4818e186c..75a35a9eea 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -70,6 +70,16 @@ namespace Godot
return ResourceLoader.Load<T>(path);
}
+ public static void PushError(string message)
+ {
+ godot_icall_GD_pusherror(message);
+ }
+
+ public static void PushWarning(string message)
+ {
+ godot_icall_GD_pushwarning(message);
+ }
+
public static void Print(params object[] what)
{
godot_icall_GD_print(what);
@@ -238,5 +248,11 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_var2str(object var);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_pusherror(string type);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_pushwarning(string type);
}
}
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 051f42b966..9f5bcecdd9 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -157,6 +157,14 @@ bool godot_icall_GD_type_exists(MonoString *p_type) {
return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type));
}
+void godot_icall_GD_pusherror(MonoString *p_str) {
+ ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
+}
+
+void godot_icall_GD_pushwarning(MonoString *p_str) {
+ WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
+}
+
MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) {
Variant var = GDMonoMarshal::mono_object_to_variant(p_var);
@@ -186,6 +194,8 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert);
mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash);
mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_pusherror", (void *)godot_icall_GD_pusherror);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_pushwarning", (void *)godot_icall_GD_pushwarning);
mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print);
mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr);
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 0c4433112d..c3feafee28 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -191,7 +191,6 @@ void GDMono::initialize() {
String hint_config_dir = path_join(locations[i], "etc");
if (FileAccess::exists(hint_mscorlib_path) && DirAccess::exists(hint_config_dir)) {
- need_set_mono_dirs = false;
assembly_rootdir = hint_assembly_rootdir;
config_dir = hint_config_dir;
break;
@@ -378,34 +377,24 @@ GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) {
bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) {
- return load_assembly_from(p_name, String(), r_assembly, p_refonly);
-}
-
-bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
-
- return load_assembly_from(p_name, String(), p_aname, r_assembly, p_refonly);
-}
-
-bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly) {
-
CRASH_COND(!r_assembly);
MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8());
- bool result = load_assembly_from(p_name, p_basedir, aname, r_assembly, p_refonly);
+ bool result = load_assembly(p_name, aname, r_assembly, p_refonly);
mono_assembly_name_free(aname);
mono_free(aname);
return result;
}
-bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
+bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
CRASH_COND(!r_assembly);
print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
MonoImageOpenStatus status = MONO_IMAGE_OK;
- MonoAssembly *assembly = mono_assembly_load_full(p_aname, p_basedir.length() ? p_basedir.utf8().get_data() : NULL, &status, p_refonly);
+ MonoAssembly *assembly = mono_assembly_load_full(p_aname, NULL, &status, p_refonly);
if (!assembly)
return false;
@@ -426,6 +415,32 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, M
return true;
}
+bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) {
+
+ CRASH_COND(!r_assembly);
+
+ print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
+
+ GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly);
+
+ if (!assembly)
+ return false;
+
+#ifdef DEBUG_ENABLED
+ uint32_t domain_id = mono_domain_get_id(mono_domain_get());
+ GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
+
+ ERR_FAIL_COND_V(stored_assembly == NULL, false);
+ ERR_FAIL_COND_V(*stored_assembly != assembly, false);
+#endif
+
+ *r_assembly = assembly;
+
+ print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path());
+
+ return true;
+}
+
APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) {
APIAssembly::Version api_assembly_version;
@@ -481,7 +496,14 @@ bool GDMono::_load_core_api_assembly() {
}
#endif
- bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly);
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ bool success = load_assembly_from(API_ASSEMBLY_NAME,
+ assembly_path,
+ &core_api_assembly);
if (success) {
#ifdef MONO_GLUE_ENABLED
@@ -511,7 +533,14 @@ bool GDMono::_load_editor_api_assembly() {
return false;
}
- bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ bool success = load_assembly_from(EDITOR_API_ASSEMBLY_NAME,
+ assembly_path,
+ &editor_api_assembly);
if (success) {
#ifdef MONO_GLUE_ENABLED
@@ -552,6 +581,8 @@ bool GDMono::_load_project_assembly() {
if (success) {
mono_assembly_set_main(project_assembly->get_assembly());
+
+ CSharpLanguage::get_singleton()->project_assembly_loaded();
} else {
if (OS::get_singleton()->is_stdout_verbose())
print_error("Mono: Failed to load project assembly");
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 745dcc34eb..fd9551b6de 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -199,8 +199,7 @@ public:
bool load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly = false);
bool load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
- bool load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly = false);
- bool load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
+ bool load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly = false);
Error finalize_and_unload_domain(MonoDomain *p_domain);
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 1067c11e0e..72b0204672 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -457,6 +457,20 @@ GDMonoClass *GDMonoAssembly::get_object_derived_class(const StringName &p_class)
return match;
}
+GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_path, bool p_refonly) {
+
+ GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
+ if (loaded_asm)
+ return *loaded_asm;
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!FileAccess::exists(p_path));
+#endif
+ no_search = true;
+ GDMonoAssembly *res = _load_assembly_from(p_name, p_path, p_refonly);
+ no_search = false;
+ return res;
+}
+
GDMonoAssembly::GDMonoAssembly(const String &p_name, const String &p_path) {
loaded = false;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 4c9b1cb10d..2af40ec901 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -128,6 +128,8 @@ public:
static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String());
+ static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly);
+
GDMonoAssembly(const String &p_name, const String &p_path = String());
~GDMonoAssembly();
};
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index d3a673dc1b..fe41722af0 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -40,65 +40,71 @@ void GDMonoField::set_value_raw(MonoObject *p_object, void *p_ptr) {
}
void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_value) {
-#define SET_FROM_STRUCT_AND_BREAK(m_type) \
- { \
- const m_type &val = p_value.operator ::m_type(); \
- MARSHALLED_OUT(m_type, val, raw); \
- mono_field_set_value(p_object, mono_field, raw); \
- break; \
+#define SET_FROM_STRUCT(m_type) \
+ { \
+ GDMonoMarshal::M_##m_type from = MARSHALLED_OUT(m_type, p_value.operator ::m_type()); \
+ mono_field_set_value(p_object, mono_field, &from); \
}
-#define SET_FROM_PRIMITIVE(m_type) \
- { \
- m_type val = p_value.operator m_type(); \
- mono_field_set_value(p_object, mono_field, &val); \
- break; \
- }
-
-#define SET_FROM_ARRAY_AND_BREAK(m_type) \
- { \
- MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator m_type()); \
- mono_field_set_value(p_object, mono_field, &managed); \
- break; \
+#define SET_FROM_ARRAY(m_type) \
+ { \
+ MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \
+ mono_field_set_value(p_object, mono_field, &managed); \
}
switch (type.type_encoding) {
case MONO_TYPE_BOOLEAN: {
- SET_FROM_PRIMITIVE(bool);
+ MonoBoolean val = p_value.operator bool();
+ mono_field_set_value(p_object, mono_field, &val);
+ } break;
+
+ case MONO_TYPE_CHAR: {
+ int16_t val = p_value.operator unsigned short();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_I1: {
- SET_FROM_PRIMITIVE(signed char);
+ int8_t val = p_value.operator signed char();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_I2: {
- SET_FROM_PRIMITIVE(signed short);
+ int16_t val = p_value.operator signed short();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_I4: {
- SET_FROM_PRIMITIVE(signed int);
+ int32_t val = p_value.operator signed int();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_I8: {
- SET_FROM_PRIMITIVE(int64_t);
+ int64_t val = p_value.operator int64_t();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_U1: {
- SET_FROM_PRIMITIVE(unsigned char);
+ uint8_t val = p_value.operator unsigned char();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_U2: {
- SET_FROM_PRIMITIVE(unsigned short);
+ uint16_t val = p_value.operator unsigned short();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_U4: {
- SET_FROM_PRIMITIVE(unsigned int);
+ uint32_t val = p_value.operator unsigned int();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_U8: {
- SET_FROM_PRIMITIVE(uint64_t);
+ uint64_t val = p_value.operator uint64_t();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_R4: {
- SET_FROM_PRIMITIVE(float);
+ float val = p_value.operator float();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_R8: {
- SET_FROM_PRIMITIVE(double);
+ double val = p_value.operator double();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case MONO_TYPE_STRING: {
@@ -109,38 +115,115 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case MONO_TYPE_VALUETYPE: {
GDMonoClass *tclass = type.type_class;
- if (tclass == CACHED_CLASS(Vector2))
- SET_FROM_STRUCT_AND_BREAK(Vector2);
+ if (tclass == CACHED_CLASS(Vector2)) {
+ SET_FROM_STRUCT(Vector2);
+ break;
+ }
- if (tclass == CACHED_CLASS(Rect2))
- SET_FROM_STRUCT_AND_BREAK(Rect2);
+ if (tclass == CACHED_CLASS(Rect2)) {
+ SET_FROM_STRUCT(Rect2);
+ break;
+ }
- if (tclass == CACHED_CLASS(Transform2D))
- SET_FROM_STRUCT_AND_BREAK(Transform2D);
+ if (tclass == CACHED_CLASS(Transform2D)) {
+ SET_FROM_STRUCT(Transform2D);
+ break;
+ }
- if (tclass == CACHED_CLASS(Vector3))
- SET_FROM_STRUCT_AND_BREAK(Vector3);
+ if (tclass == CACHED_CLASS(Vector3)) {
+ SET_FROM_STRUCT(Vector3);
+ break;
+ }
- if (tclass == CACHED_CLASS(Basis))
- SET_FROM_STRUCT_AND_BREAK(Basis);
+ if (tclass == CACHED_CLASS(Basis)) {
+ SET_FROM_STRUCT(Basis);
+ break;
+ }
- if (tclass == CACHED_CLASS(Quat))
- SET_FROM_STRUCT_AND_BREAK(Quat);
+ if (tclass == CACHED_CLASS(Quat)) {
+ SET_FROM_STRUCT(Quat);
+ break;
+ }
- if (tclass == CACHED_CLASS(Transform))
- SET_FROM_STRUCT_AND_BREAK(Transform);
+ if (tclass == CACHED_CLASS(Transform)) {
+ SET_FROM_STRUCT(Transform);
+ break;
+ }
- if (tclass == CACHED_CLASS(AABB))
- SET_FROM_STRUCT_AND_BREAK(AABB);
+ if (tclass == CACHED_CLASS(AABB)) {
+ SET_FROM_STRUCT(AABB);
+ break;
+ }
- if (tclass == CACHED_CLASS(Color))
- SET_FROM_STRUCT_AND_BREAK(Color);
+ if (tclass == CACHED_CLASS(Color)) {
+ SET_FROM_STRUCT(Color);
+ break;
+ }
- if (tclass == CACHED_CLASS(Plane))
- SET_FROM_STRUCT_AND_BREAK(Plane);
+ if (tclass == CACHED_CLASS(Plane)) {
+ SET_FROM_STRUCT(Plane);
+ break;
+ }
- if (mono_class_is_enum(tclass->get_mono_ptr()))
- SET_FROM_PRIMITIVE(signed int);
+ if (mono_class_is_enum(tclass->get_mono_ptr())) {
+ MonoType *enum_basetype = mono_class_enum_basetype(tclass->get_mono_ptr());
+ switch (mono_type_get_type(enum_basetype)) {
+ case MONO_TYPE_BOOLEAN: {
+ MonoBoolean val = p_value.operator bool();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_CHAR: {
+ uint16_t val = p_value.operator unsigned short();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_I1: {
+ int8_t val = p_value.operator signed char();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_I2: {
+ int16_t val = p_value.operator signed short();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_I4: {
+ int32_t val = p_value.operator signed int();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_I8: {
+ int64_t val = p_value.operator int64_t();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_U1: {
+ uint8_t val = p_value.operator unsigned char();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_U2: {
+ uint16_t val = p_value.operator unsigned short();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_U4: {
+ uint32_t val = p_value.operator unsigned int();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ case MONO_TYPE_U8: {
+ uint64_t val = p_value.operator uint64_t();
+ mono_field_set_value(p_object, mono_field, &val);
+ break;
+ }
+ default: {
+ ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
+ ERR_FAIL();
+ }
+ }
+ }
ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + tclass->get_name());
ERR_FAIL();
@@ -150,29 +233,45 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case MONO_TYPE_SZARRAY: {
MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
- if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
- SET_FROM_ARRAY_AND_BREAK(Array);
+ if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
+ SET_FROM_ARRAY(Array);
+ break;
+ }
- if (array_type->eklass == CACHED_CLASS_RAW(uint8_t))
- SET_FROM_ARRAY_AND_BREAK(PoolByteArray);
+ if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
+ SET_FROM_ARRAY(PoolByteArray);
+ break;
+ }
- if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- SET_FROM_ARRAY_AND_BREAK(PoolIntArray);
+ if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
+ SET_FROM_ARRAY(PoolIntArray);
+ break;
+ }
- if (array_type->eklass == REAL_T_MONOCLASS)
- SET_FROM_ARRAY_AND_BREAK(PoolRealArray);
+ if (array_type->eklass == REAL_T_MONOCLASS) {
+ SET_FROM_ARRAY(PoolRealArray);
+ break;
+ }
- if (array_type->eklass == CACHED_CLASS_RAW(String))
- SET_FROM_ARRAY_AND_BREAK(PoolStringArray);
+ if (array_type->eklass == CACHED_CLASS_RAW(String)) {
+ SET_FROM_ARRAY(PoolStringArray);
+ break;
+ }
- if (array_type->eklass == CACHED_CLASS_RAW(Vector2))
- SET_FROM_ARRAY_AND_BREAK(PoolVector2Array);
+ if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
+ SET_FROM_ARRAY(PoolVector2Array);
+ break;
+ }
- if (array_type->eklass == CACHED_CLASS_RAW(Vector3))
- SET_FROM_ARRAY_AND_BREAK(PoolVector3Array);
+ if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
+ SET_FROM_ARRAY(PoolVector3Array);
+ break;
+ }
- if (array_type->eklass == CACHED_CLASS_RAW(Color))
- SET_FROM_ARRAY_AND_BREAK(PoolColorArray);
+ if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
+ SET_FROM_ARRAY(PoolColorArray);
+ break;
+ }
ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed array of unmarshallable element type.");
ERR_FAIL();
@@ -220,32 +319,56 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
// Variant
switch (p_value.get_type()) {
case Variant::BOOL: {
- SET_FROM_PRIMITIVE(bool);
+ MonoBoolean val = p_value.operator bool();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case Variant::INT: {
- SET_FROM_PRIMITIVE(int);
+ int32_t val = p_value.operator signed int();
+ mono_field_set_value(p_object, mono_field, &val);
} break;
case Variant::REAL: {
#ifdef REAL_T_IS_DOUBLE
- SET_FROM_PRIMITIVE(double);
+ double val = p_value.operator double();
+ mono_field_set_value(p_object, mono_field, &val);
#else
- SET_FROM_PRIMITIVE(float);
+ float val = p_value.operator float();
+ mono_field_set_value(p_object, mono_field, &val);
#endif
} break;
case Variant::STRING: {
MonoString *mono_string = GDMonoMarshal::mono_string_from_godot(p_value);
mono_field_set_value(p_object, mono_field, mono_string);
} break;
- case Variant::VECTOR2: SET_FROM_STRUCT_AND_BREAK(Vector2);
- case Variant::RECT2: SET_FROM_STRUCT_AND_BREAK(Rect2);
- case Variant::VECTOR3: SET_FROM_STRUCT_AND_BREAK(Vector3);
- case Variant::TRANSFORM2D: SET_FROM_STRUCT_AND_BREAK(Transform2D);
- case Variant::PLANE: SET_FROM_STRUCT_AND_BREAK(Plane);
- case Variant::QUAT: SET_FROM_STRUCT_AND_BREAK(Quat);
- case Variant::AABB: SET_FROM_STRUCT_AND_BREAK(AABB);
- case Variant::BASIS: SET_FROM_STRUCT_AND_BREAK(Basis);
- case Variant::TRANSFORM: SET_FROM_STRUCT_AND_BREAK(Transform);
- case Variant::COLOR: SET_FROM_STRUCT_AND_BREAK(Color);
+ case Variant::VECTOR2: {
+ SET_FROM_STRUCT(Vector2);
+ } break;
+ case Variant::RECT2: {
+ SET_FROM_STRUCT(Rect2);
+ } break;
+ case Variant::VECTOR3: {
+ SET_FROM_STRUCT(Vector3);
+ } break;
+ case Variant::TRANSFORM2D: {
+ SET_FROM_STRUCT(Transform2D);
+ } break;
+ case Variant::PLANE: {
+ SET_FROM_STRUCT(Plane);
+ } break;
+ case Variant::QUAT: {
+ SET_FROM_STRUCT(Quat);
+ } break;
+ case Variant::AABB: {
+ SET_FROM_STRUCT(AABB);
+ } break;
+ case Variant::BASIS: {
+ SET_FROM_STRUCT(Basis);
+ } break;
+ case Variant::TRANSFORM: {
+ SET_FROM_STRUCT(Transform);
+ } break;
+ case Variant::COLOR: {
+ SET_FROM_STRUCT(Color);
+ } break;
case Variant::NODE_PATH: {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
mono_field_set_value(p_object, mono_field, managed);
@@ -267,14 +390,27 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
mono_field_set_value(p_object, mono_field, managed);
} break;
- case Variant::POOL_BYTE_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolByteArray);
- case Variant::POOL_INT_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolIntArray);
- case Variant::POOL_REAL_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolRealArray);
- case Variant::POOL_STRING_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolStringArray);
- case Variant::POOL_VECTOR2_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolVector2Array);
- case Variant::POOL_VECTOR3_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolVector3Array);
- case Variant::POOL_COLOR_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolColorArray);
-#undef SET_FROM_ARRAY_AND_BREAK
+ case Variant::POOL_BYTE_ARRAY: {
+ SET_FROM_ARRAY(PoolByteArray);
+ } break;
+ case Variant::POOL_INT_ARRAY: {
+ SET_FROM_ARRAY(PoolIntArray);
+ } break;
+ case Variant::POOL_REAL_ARRAY: {
+ SET_FROM_ARRAY(PoolRealArray);
+ } break;
+ case Variant::POOL_STRING_ARRAY: {
+ SET_FROM_ARRAY(PoolStringArray);
+ } break;
+ case Variant::POOL_VECTOR2_ARRAY: {
+ SET_FROM_ARRAY(PoolVector2Array);
+ } break;
+ case Variant::POOL_VECTOR3_ARRAY: {
+ SET_FROM_ARRAY(PoolVector3Array);
+ } break;
+ case Variant::POOL_COLOR_ARRAY: {
+ SET_FROM_ARRAY(PoolColorArray);
+ } break;
default: break;
}
} break;
@@ -312,8 +448,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
} break;
}
+#undef SET_FROM_ARRAY_AND_BREAK
#undef SET_FROM_STRUCT_AND_BREAK
-#undef SET_FROM_PRIMITIVE
}
MonoObject *GDMonoField::get_value(MonoObject *p_object) {
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 4f2efc7b92..51d0c9b356 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -55,14 +55,4 @@ struct ManagedType {
}
};
-typedef union {
- uint32_t _uint32;
- float _float;
-} mono_float;
-
-typedef union {
- uint64_t _uint64;
- float _double;
-} mono_double;
-
#endif // GD_MONO_HEADER_H
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index de91e71bab..2543f5dc47 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -35,20 +35,6 @@
namespace GDMonoMarshal {
-#define RETURN_BOXED_STRUCT(m_t, m_var_in) \
- { \
- const m_t &m_in = m_var_in->operator ::m_t(); \
- MARSHALLED_OUT(m_t, m_in, raw); \
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_t), raw); \
- }
-
-#define RETURN_UNBOXED_STRUCT(m_t, m_var_in) \
- { \
- float *raw = (float *)mono_object_unbox(m_var_in); \
- MARSHALLED_IN(m_t, raw, ret); \
- return ret; \
- }
-
Variant::Type managed_to_variant_type(const ManagedType &p_type) {
switch (p_type.type_encoding) {
case MONO_TYPE_BOOLEAN:
@@ -252,16 +238,21 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return BOX_BOOLEAN(val);
}
+ case MONO_TYPE_CHAR: {
+ uint16_t val = p_var->operator unsigned short();
+ return BOX_UINT16(val);
+ }
+
case MONO_TYPE_I1: {
- char val = p_var->operator signed char();
+ int8_t val = p_var->operator signed char();
return BOX_INT8(val);
}
case MONO_TYPE_I2: {
- short val = p_var->operator signed short();
+ int16_t val = p_var->operator signed short();
return BOX_INT16(val);
}
case MONO_TYPE_I4: {
- int val = p_var->operator signed int();
+ int32_t val = p_var->operator signed int();
return BOX_INT32(val);
}
case MONO_TYPE_I8: {
@@ -270,15 +261,15 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
}
case MONO_TYPE_U1: {
- char val = p_var->operator unsigned char();
+ uint8_t val = p_var->operator unsigned char();
return BOX_UINT8(val);
}
case MONO_TYPE_U2: {
- short val = p_var->operator unsigned short();
+ uint16_t val = p_var->operator unsigned short();
return BOX_UINT16(val);
}
case MONO_TYPE_U4: {
- int val = p_var->operator unsigned int();
+ uint32_t val = p_var->operator unsigned int();
return BOX_UINT32(val);
}
case MONO_TYPE_U8: {
@@ -302,39 +293,105 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
case MONO_TYPE_VALUETYPE: {
GDMonoClass *tclass = p_type.type_class;
- if (tclass == CACHED_CLASS(Vector2))
- RETURN_BOXED_STRUCT(Vector2, p_var);
+ if (tclass == CACHED_CLASS(Vector2)) {
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
+ }
- if (tclass == CACHED_CLASS(Rect2))
- RETURN_BOXED_STRUCT(Rect2, p_var);
+ if (tclass == CACHED_CLASS(Rect2)) {
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
+ }
- if (tclass == CACHED_CLASS(Transform2D))
- RETURN_BOXED_STRUCT(Transform2D, p_var);
+ if (tclass == CACHED_CLASS(Transform2D)) {
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
+ }
- if (tclass == CACHED_CLASS(Vector3))
- RETURN_BOXED_STRUCT(Vector3, p_var);
+ if (tclass == CACHED_CLASS(Vector3)) {
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
+ }
- if (tclass == CACHED_CLASS(Basis))
- RETURN_BOXED_STRUCT(Basis, p_var);
+ if (tclass == CACHED_CLASS(Basis)) {
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
+ }
- if (tclass == CACHED_CLASS(Quat))
- RETURN_BOXED_STRUCT(Quat, p_var);
+ if (tclass == CACHED_CLASS(Quat)) {
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
+ }
- if (tclass == CACHED_CLASS(Transform))
- RETURN_BOXED_STRUCT(Transform, p_var);
+ if (tclass == CACHED_CLASS(Transform)) {
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
+ }
- if (tclass == CACHED_CLASS(AABB))
- RETURN_BOXED_STRUCT(AABB, p_var);
+ if (tclass == CACHED_CLASS(AABB)) {
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
+ }
- if (tclass == CACHED_CLASS(Color))
- RETURN_BOXED_STRUCT(Color, p_var);
+ if (tclass == CACHED_CLASS(Color)) {
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
+ }
- if (tclass == CACHED_CLASS(Plane))
- RETURN_BOXED_STRUCT(Plane, p_var);
+ if (tclass == CACHED_CLASS(Plane)) {
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
+ }
if (mono_class_is_enum(tclass->get_mono_ptr())) {
- int val = p_var->operator signed int();
- return BOX_ENUM(tclass->get_mono_ptr(), val);
+ MonoType *enum_basetype = mono_class_enum_basetype(tclass->get_mono_ptr());
+ MonoClass *enum_baseclass = mono_class_from_mono_type(enum_basetype);
+ switch (mono_type_get_type(enum_basetype)) {
+ case MONO_TYPE_BOOLEAN: {
+ MonoBoolean val = p_var->operator bool();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_CHAR: {
+ uint16_t val = p_var->operator unsigned short();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_I1: {
+ int8_t val = p_var->operator signed char();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_I2: {
+ int16_t val = p_var->operator signed short();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_I4: {
+ int32_t val = p_var->operator signed int();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_I8: {
+ int64_t val = p_var->operator int64_t();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_U1: {
+ uint8_t val = p_var->operator unsigned char();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_U2: {
+ uint16_t val = p_var->operator unsigned short();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_U4: {
+ uint32_t val = p_var->operator unsigned int();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ case MONO_TYPE_U8: {
+ uint64_t val = p_var->operator uint64_t();
+ return BOX_ENUM(enum_baseclass, val);
+ }
+ default: {
+ ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
+ ERR_FAIL_V(NULL);
+ }
+ }
}
} break;
@@ -402,7 +459,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return BOX_BOOLEAN(val);
}
case Variant::INT: {
- int val = p_var->operator signed int();
+ int32_t val = p_var->operator signed int();
return BOX_INT32(val);
}
case Variant::REAL: {
@@ -416,33 +473,52 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
}
case Variant::STRING:
return (MonoObject *)mono_string_from_godot(p_var->operator String());
- case Variant::VECTOR2:
- RETURN_BOXED_STRUCT(Vector2, p_var);
- case Variant::RECT2:
- RETURN_BOXED_STRUCT(Rect2, p_var);
- case Variant::VECTOR3:
- RETURN_BOXED_STRUCT(Vector3, p_var);
- case Variant::TRANSFORM2D:
- RETURN_BOXED_STRUCT(Transform2D, p_var);
- case Variant::PLANE:
- RETURN_BOXED_STRUCT(Plane, p_var);
- case Variant::QUAT:
- RETURN_BOXED_STRUCT(Quat, p_var);
- case Variant::AABB:
- RETURN_BOXED_STRUCT(AABB, p_var);
- case Variant::BASIS:
- RETURN_BOXED_STRUCT(Basis, p_var);
- case Variant::TRANSFORM:
- RETURN_BOXED_STRUCT(Transform, p_var);
- case Variant::COLOR:
- RETURN_BOXED_STRUCT(Color, p_var);
+ case Variant::VECTOR2: {
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
+ }
+ case Variant::RECT2: {
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
+ }
+ case Variant::VECTOR3: {
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
+ }
+ case Variant::TRANSFORM2D: {
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
+ }
+ case Variant::PLANE: {
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
+ }
+ case Variant::QUAT: {
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
+ }
+ case Variant::AABB: {
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
+ }
+ case Variant::BASIS: {
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
+ }
+ case Variant::TRANSFORM: {
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
+ }
+ case Variant::COLOR: {
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
+ }
case Variant::NODE_PATH:
return GDMonoUtils::create_managed_from(p_var->operator NodePath());
case Variant::_RID:
return GDMonoUtils::create_managed_from(p_var->operator RID());
- case Variant::OBJECT: {
+ case Variant::OBJECT:
return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
- }
case Variant::DICTIONARY:
return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
case Variant::ARRAY:
@@ -512,6 +588,9 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
case MONO_TYPE_BOOLEAN:
return (bool)unbox<MonoBoolean>(p_obj);
+ case MONO_TYPE_CHAR:
+ return unbox<uint16_t>(p_obj);
+
case MONO_TYPE_I1:
return unbox<int8_t>(p_obj);
case MONO_TYPE_I2:
@@ -545,34 +624,34 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
GDMonoClass *tclass = type.type_class;
if (tclass == CACHED_CLASS(Vector2))
- RETURN_UNBOXED_STRUCT(Vector2, p_obj);
+ return MARSHALLED_IN(Vector2, (GDMonoMarshal::M_Vector2 *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Rect2))
- RETURN_UNBOXED_STRUCT(Rect2, p_obj);
+ return MARSHALLED_IN(Rect2, (GDMonoMarshal::M_Rect2 *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Transform2D))
- RETURN_UNBOXED_STRUCT(Transform2D, p_obj);
+ return MARSHALLED_IN(Transform2D, (GDMonoMarshal::M_Transform2D *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Vector3))
- RETURN_UNBOXED_STRUCT(Vector3, p_obj);
+ return MARSHALLED_IN(Vector3, (GDMonoMarshal::M_Vector3 *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Basis))
- RETURN_UNBOXED_STRUCT(Basis, p_obj);
+ return MARSHALLED_IN(Basis, (GDMonoMarshal::M_Basis *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Quat))
- RETURN_UNBOXED_STRUCT(Quat, p_obj);
+ return MARSHALLED_IN(Quat, (GDMonoMarshal::M_Quat *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Transform))
- RETURN_UNBOXED_STRUCT(Transform, p_obj);
+ return MARSHALLED_IN(Transform, (GDMonoMarshal::M_Transform *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(AABB))
- RETURN_UNBOXED_STRUCT(AABB, p_obj);
+ return MARSHALLED_IN(AABB, (GDMonoMarshal::M_AABB *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Color))
- RETURN_UNBOXED_STRUCT(Color, p_obj);
+ return MARSHALLED_IN(Color, (GDMonoMarshal::M_Color *)mono_object_unbox(p_obj));
if (tclass == CACHED_CLASS(Plane))
- RETURN_UNBOXED_STRUCT(Plane, p_obj);
+ return MARSHALLED_IN(Plane, (GDMonoMarshal::M_Plane *)mono_object_unbox(p_obj));
if (mono_class_is_enum(tclass->get_mono_ptr()))
return unbox<int32_t>(p_obj);
@@ -708,13 +787,13 @@ Array mono_array_to_Array(MonoArray *p_array) {
return ret;
}
-// TODO Optimize reading/writing from/to PoolArrays
-
MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) {
+ PoolIntArray::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(int32_t), p_array.size());
for (int i = 0; i < p_array.size(); i++) {
- mono_array_set(ret, int32_t, i, p_array[i]);
+ mono_array_set(ret, int32_t, i, r[i]);
}
return ret;
@@ -726,19 +805,22 @@ PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolIntArray::Write w = ret.write();
+
for (int i = 0; i < length; i++) {
- int32_t elem = mono_array_get(p_array, int32_t, i);
- ret.set(i, elem);
+ w[i] = mono_array_get(p_array, int32_t, i);
}
return ret;
}
MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array) {
+ PoolByteArray::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), p_array.size());
for (int i = 0; i < p_array.size(); i++) {
- mono_array_set(ret, uint8_t, i, p_array[i]);
+ mono_array_set(ret, uint8_t, i, r[i]);
}
return ret;
@@ -750,20 +832,22 @@ PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolByteArray::Write w = ret.write();
for (int i = 0; i < length; i++) {
- uint8_t elem = mono_array_get(p_array, uint8_t, i);
- ret.set(i, elem);
+ w[i] = mono_array_get(p_array, uint8_t, i);
}
return ret;
}
MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array) {
+ PoolRealArray::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), REAL_T_MONOCLASS, p_array.size());
for (int i = 0; i < p_array.size(); i++) {
- mono_array_set(ret, real_t, i, p_array[i]);
+ mono_array_set(ret, real_t, i, r[i]);
}
return ret;
@@ -775,20 +859,22 @@ PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolRealArray::Write w = ret.write();
for (int i = 0; i < length; i++) {
- real_t elem = mono_array_get(p_array, real_t, i);
- ret.set(i, elem);
+ w[i] = mono_array_get(p_array, real_t, i);
}
return ret;
}
MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) {
+ PoolStringArray::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), p_array.size());
for (int i = 0; i < p_array.size(); i++) {
- MonoString *boxed = mono_string_from_godot(p_array[i]);
+ MonoString *boxed = mono_string_from_godot(r[i]);
mono_array_set(ret, MonoString *, i, boxed);
}
@@ -801,29 +887,24 @@ PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolStringArray::Write w = ret.write();
for (int i = 0; i < length; i++) {
MonoString *elem = mono_array_get(p_array, MonoString *, i);
- ret.set(i, mono_string_to_godot(elem));
+ w[i] = mono_string_to_godot(elem);
}
return ret;
}
MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) {
+ PoolColorArray::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Color), p_array.size());
for (int i = 0; i < p_array.size(); i++) {
-#ifdef YOLOCOPY
- mono_array_set(ret, Color, i, p_array[i]);
-#else
- real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 4, i);
- const Color &elem = p_array[i];
- raw[0] = elem.r;
- raw[1] = elem.g;
- raw[2] = elem.b;
- raw[3] = elem.a;
-#endif
+ M_Color *raw = (M_Color *)mono_array_addr_with_size(ret, sizeof(M_Color), i);
+ *raw = MARSHALLED_OUT(Color, r[i]);
}
return ret;
@@ -835,28 +916,23 @@ PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolColorArray::Write w = ret.write();
for (int i = 0; i < length; i++) {
- real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i);
- MARSHALLED_IN(Color, raw_elem, elem);
- ret.set(i, elem);
+ w[i] = MARSHALLED_IN(Color, (M_Color *)mono_array_addr_with_size(p_array, sizeof(M_Color), i));
}
return ret;
}
MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) {
+ PoolVector2Array::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector2), p_array.size());
for (int i = 0; i < p_array.size(); i++) {
-#ifdef YOLOCOPY
- mono_array_set(ret, Vector2, i, p_array[i]);
-#else
- real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 2, i);
- const Vector2 &elem = p_array[i];
- raw[0] = elem.x;
- raw[1] = elem.y;
-#endif
+ M_Vector2 *raw = (M_Vector2 *)mono_array_addr_with_size(ret, sizeof(M_Vector2), i);
+ *raw = MARSHALLED_OUT(Vector2, r[i]);
}
return ret;
@@ -868,29 +944,23 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolVector2Array::Write w = ret.write();
for (int i = 0; i < length; i++) {
- real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i);
- MARSHALLED_IN(Vector2, raw_elem, elem);
- ret.set(i, elem);
+ w[i] = MARSHALLED_IN(Vector2, (M_Vector2 *)mono_array_addr_with_size(p_array, sizeof(M_Vector2), i));
}
return ret;
}
MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) {
+ PoolVector3Array::Read r = p_array.read();
+
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector3), p_array.size());
for (int i = 0; i < p_array.size(); i++) {
-#ifdef YOLOCOPY
- mono_array_set(ret, Vector3, i, p_array[i]);
-#else
- real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 3, i);
- const Vector3 &elem = p_array[i];
- raw[0] = elem.x;
- raw[1] = elem.y;
- raw[2] = elem.z;
-#endif
+ M_Vector3 *raw = (M_Vector3 *)mono_array_addr_with_size(ret, sizeof(M_Vector3), i);
+ *raw = MARSHALLED_OUT(Vector3, r[i]);
}
return ret;
@@ -902,11 +972,10 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
+ PoolVector3Array::Write w = ret.write();
for (int i = 0; i < length; i++) {
- real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i);
- MARSHALLED_IN(Vector3, raw_elem, elem);
- ret.set(i, elem);
+ w[i] = MARSHALLED_IN(Vector3, (M_Vector3 *)mono_array_addr_with_size(p_array, sizeof(M_Vector3), i));
}
return ret;
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index cc0ab5fa05..4002f2a225 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -147,78 +147,271 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array);
MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array);
PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array);
-#ifdef YOLO_COPY
-#define MARSHALLED_OUT(m_t, m_in, m_out) m_t *m_out = (m_t *)&m_in;
-#define MARSHALLED_IN(m_t, m_in, m_out) m_t m_out = *reinterpret_cast<m_t *>(m_in);
+// Structures
+
+namespace InteropLayout {
+
+enum {
+ MATCHES_float = (sizeof(float) == sizeof(uint32_t)),
+
+ MATCHES_double = (sizeof(double) == sizeof(uint64_t)),
+
+#ifdef REAL_T_IS_DOUBLE
+ MATCHES_real_t = (sizeof(real_t) == sizeof(uint64_t)),
#else
+ MATCHES_real_t = (sizeof(real_t) == sizeof(uint32_t)),
+#endif
-// Expects m_in to be of type float*
+ MATCHES_Vector2 = (MATCHES_real_t && (sizeof(Vector2) == (sizeof(real_t) * 2)) &&
+ offsetof(Vector2, x) == (sizeof(real_t) * 0) &&
+ offsetof(Vector2, y) == (sizeof(real_t) * 1)),
-#define MARSHALLED_OUT(m_t, m_in, m_out) MARSHALLED_OUT_##m_t(m_in, m_out)
-#define MARSHALLED_IN(m_t, m_in, m_out) MARSHALLED_IN_##m_t(m_in, m_out)
+ MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) &&
+ offsetof(Rect2, position) == (sizeof(Vector2) * 0) &&
+ offsetof(Rect2, size) == (sizeof(Vector2) * 1)),
-// Vector2
+ MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array
-#define MARSHALLED_OUT_Vector2(m_in, m_out) real_t m_out[2] = { m_in.x, m_in.y };
-#define MARSHALLED_IN_Vector2(m_in, m_out) Vector2 m_out(m_in[0], m_in[1]);
+ MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) &&
+ offsetof(Vector3, x) == (sizeof(real_t) * 0) &&
+ offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
+ offsetof(Vector3, z) == (sizeof(real_t) * 2)),
-// Rect2
+ MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array
-#define MARSHALLED_OUT_Rect2(m_in, m_out) real_t m_out[4] = { m_in.position.x, m_in.position.y, m_in.size.width, m_in.size.height };
-#define MARSHALLED_IN_Rect2(m_in, m_out) Rect2 m_out(m_in[0], m_in[1], m_in[2], m_in[3]);
+ MATCHES_Quat = (MATCHES_real_t && (sizeof(Quat) == (sizeof(real_t) * 4)) &&
+ offsetof(Quat, x) == (sizeof(real_t) * 0) &&
+ offsetof(Quat, y) == (sizeof(real_t) * 1) &&
+ offsetof(Quat, z) == (sizeof(real_t) * 2) &&
+ offsetof(Quat, w) == (sizeof(real_t) * 3)),
-// Transform2D
+ MATCHES_Transform = (MATCHES_Basis && MATCHES_Vector3 && (sizeof(Transform) == (sizeof(Basis) + sizeof(Vector3))) &&
+ offsetof(Transform, basis) == 0 &&
+ offsetof(Transform, origin) == sizeof(Basis)),
-#define MARSHALLED_OUT_Transform2D(m_in, m_out) real_t m_out[6] = { m_in[0].x, m_in[0].y, m_in[1].x, m_in[1].y, m_in[2].x, m_in[2].y };
-#define MARSHALLED_IN_Transform2D(m_in, m_out) Transform2D m_out(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5]);
+ MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) &&
+ offsetof(AABB, position) == (sizeof(Vector3) * 0) &&
+ offsetof(AABB, size) == (sizeof(Vector3) * 1)),
-// Vector3
+ MATCHES_Color = (MATCHES_float && (sizeof(Color) == (sizeof(float) * 4)) &&
+ offsetof(Color, r) == (sizeof(float) * 0) &&
+ offsetof(Color, g) == (sizeof(float) * 1) &&
+ offsetof(Color, b) == (sizeof(float) * 2) &&
+ offsetof(Color, a) == (sizeof(float) * 3)),
+
+ MATCHES_Plane = (MATCHES_Vector3 && MATCHES_real_t && (sizeof(Plane) == (sizeof(Vector3) + sizeof(real_t))) &&
+ offsetof(Plane, normal) == 0 &&
+ offsetof(Plane, d) == sizeof(Vector3))
+};
+
+// In the future we may force this if we want to ref return these structs
+#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
+// Sometimes clang-format can be an ass
+GD_STATIC_ASSERT(MATCHES_Vector2 &&MATCHES_Rect2 &&MATCHES_Transform2D &&MATCHES_Vector3 &&
+ MATCHES_Basis &&MATCHES_Quat &&MATCHES_Transform &&MATCHES_AABB &&MATCHES_Color &&MATCHES_Plane);
+#endif
-#define MARSHALLED_OUT_Vector3(m_in, m_out) real_t m_out[3] = { m_in.x, m_in.y, m_in.z };
-#define MARSHALLED_IN_Vector3(m_in, m_out) Vector3 m_out(m_in[0], m_in[1], m_in[2]);
+} // namespace InteropLayout
-// Basis
+#pragma pack(push, 1)
-#define MARSHALLED_OUT_Basis(m_in, m_out) real_t m_out[9] = { \
- m_in[0].x, m_in[0].y, m_in[0].z, \
- m_in[1].x, m_in[1].y, m_in[1].z, \
- m_in[2].x, m_in[2].y, m_in[2].z \
+struct M_Vector2 {
+ real_t x, y;
+
+ static _FORCE_INLINE_ Vector2 convert_to(const M_Vector2 &p_from) {
+ return Vector2(p_from.x, p_from.y);
+ }
+
+ static _FORCE_INLINE_ M_Vector2 convert_from(const Vector2 &p_from) {
+ M_Vector2 ret = { p_from.x, p_from.y };
+ return ret;
+ }
};
-#define MARSHALLED_IN_Basis(m_in, m_out) Basis m_out(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5], m_in[6], m_in[7], m_in[8]);
-// Quat
+struct M_Rect2 {
+ M_Vector2 position;
+ M_Vector2 size;
-#define MARSHALLED_OUT_Quat(m_in, m_out) real_t m_out[4] = { m_in.x, m_in.y, m_in.z, m_in.w };
-#define MARSHALLED_IN_Quat(m_in, m_out) Quat m_out(m_in[0], m_in[1], m_in[2], m_in[3]);
+ static _FORCE_INLINE_ Rect2 convert_to(const M_Rect2 &p_from) {
+ return Rect2(M_Vector2::convert_to(p_from.position),
+ M_Vector2::convert_to(p_from.size));
+ }
-// Transform
+ static _FORCE_INLINE_ M_Rect2 convert_from(const Rect2 &p_from) {
+ M_Rect2 ret = { M_Vector2::convert_from(p_from.position), M_Vector2::convert_from(p_from.size) };
+ return ret;
+ }
+};
-#define MARSHALLED_OUT_Transform(m_in, m_out) real_t m_out[12] = { \
- m_in.basis[0].x, m_in.basis[0].y, m_in.basis[0].z, \
- m_in.basis[1].x, m_in.basis[1].y, m_in.basis[1].z, \
- m_in.basis[2].x, m_in.basis[2].y, m_in.basis[2].z, \
- m_in.origin.x, m_in.origin.y, m_in.origin.z \
+struct M_Transform2D {
+ M_Vector2 elements[3];
+
+ static _FORCE_INLINE_ Transform2D convert_to(const M_Transform2D &p_from) {
+ return Transform2D(p_from.elements[0].x, p_from.elements[0].y,
+ p_from.elements[1].x, p_from.elements[1].y,
+ p_from.elements[2].x, p_from.elements[2].y);
+ }
+
+ static _FORCE_INLINE_ M_Transform2D convert_from(const Transform2D &p_from) {
+ M_Transform2D ret = {
+ M_Vector2::convert_from(p_from.elements[0]),
+ M_Vector2::convert_from(p_from.elements[1]),
+ M_Vector2::convert_from(p_from.elements[2])
+ };
+ return ret;
+ }
};
-#define MARSHALLED_IN_Transform(m_in, m_out) Transform m_out( \
- Basis(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5], m_in[6], m_in[7], m_in[8]), \
- Vector3(m_in[9], m_in[10], m_in[11]));
-// AABB
+struct M_Vector3 {
+ real_t x, y, z;
+
+ static _FORCE_INLINE_ Vector3 convert_to(const M_Vector3 &p_from) {
+ return Vector3(p_from.x, p_from.y, p_from.z);
+ }
-#define MARSHALLED_OUT_AABB(m_in, m_out) real_t m_out[6] = { m_in.position.x, m_in.position.y, m_in.position.z, m_in.size.x, m_in.size.y, m_in.size.z };
-#define MARSHALLED_IN_AABB(m_in, m_out) AABB m_out(Vector3(m_in[0], m_in[1], m_in[2]), Vector3(m_in[3], m_in[4], m_in[5]));
+ static _FORCE_INLINE_ M_Vector3 convert_from(const Vector3 &p_from) {
+ M_Vector3 ret = { p_from.x, p_from.y, p_from.z };
+ return ret;
+ }
+};
-// Color
+struct M_Basis {
+ M_Vector3 elements[3];
+
+ static _FORCE_INLINE_ Basis convert_to(const M_Basis &p_from) {
+ return Basis(M_Vector3::convert_to(p_from.elements[0]),
+ M_Vector3::convert_to(p_from.elements[1]),
+ M_Vector3::convert_to(p_from.elements[2]));
+ }
+
+ static _FORCE_INLINE_ M_Basis convert_from(const Basis &p_from) {
+ M_Basis ret = {
+ M_Vector3::convert_from(p_from.elements[0]),
+ M_Vector3::convert_from(p_from.elements[1]),
+ M_Vector3::convert_from(p_from.elements[2])
+ };
+ return ret;
+ }
+};
-#define MARSHALLED_OUT_Color(m_in, m_out) real_t m_out[4] = { m_in.r, m_in.g, m_in.b, m_in.a };
-#define MARSHALLED_IN_Color(m_in, m_out) Color m_out(m_in[0], m_in[1], m_in[2], m_in[3]);
+struct M_Quat {
+ real_t x, y, z, w;
-// Plane
+ static _FORCE_INLINE_ Quat convert_to(const M_Quat &p_from) {
+ return Quat(p_from.x, p_from.y, p_from.z, p_from.w);
+ }
-#define MARSHALLED_OUT_Plane(m_in, m_out) real_t m_out[4] = { m_in.normal.x, m_in.normal.y, m_in.normal.z, m_in.d };
-#define MARSHALLED_IN_Plane(m_in, m_out) Plane m_out(m_in[0], m_in[1], m_in[2], m_in[3]);
+ static _FORCE_INLINE_ M_Quat convert_from(const Quat &p_from) {
+ M_Quat ret = { p_from.x, p_from.y, p_from.z, p_from.w };
+ return ret;
+ }
+};
-#endif
+struct M_Transform {
+ M_Basis basis;
+ M_Vector3 origin;
+
+ static _FORCE_INLINE_ Transform convert_to(const M_Transform &p_from) {
+ return Transform(M_Basis::convert_to(p_from.basis), M_Vector3::convert_to(p_from.origin));
+ }
+
+ static _FORCE_INLINE_ M_Transform convert_from(const Transform &p_from) {
+ M_Transform ret = { M_Basis::convert_from(p_from.basis), M_Vector3::convert_from(p_from.origin) };
+ return ret;
+ }
+};
+
+struct M_AABB {
+ M_Vector3 position;
+ M_Vector3 size;
+
+ static _FORCE_INLINE_ AABB convert_to(const M_AABB &p_from) {
+ return AABB(M_Vector3::convert_to(p_from.position), M_Vector3::convert_to(p_from.size));
+ }
+
+ static _FORCE_INLINE_ M_AABB convert_from(const AABB &p_from) {
+ M_AABB ret = { M_Vector3::convert_from(p_from.position), M_Vector3::convert_from(p_from.size) };
+ return ret;
+ }
+};
+
+struct M_Color {
+ float r, g, b, a;
+
+ static _FORCE_INLINE_ Color convert_to(const M_Color &p_from) {
+ return Color(p_from.r, p_from.g, p_from.b, p_from.a);
+ }
+
+ static _FORCE_INLINE_ M_Color convert_from(const Color &p_from) {
+ M_Color ret = { p_from.r, p_from.g, p_from.b, p_from.a };
+ return ret;
+ }
+};
+
+struct M_Plane {
+ M_Vector3 normal;
+ real_t d;
+
+ static _FORCE_INLINE_ Plane convert_to(const M_Plane &p_from) {
+ return Plane(M_Vector3::convert_to(p_from.normal), p_from.d);
+ }
+
+ static _FORCE_INLINE_ M_Plane convert_from(const Plane &p_from) {
+ M_Plane ret = { M_Vector3::convert_from(p_from.normal), p_from.d };
+ return ret;
+ }
+};
+
+#pragma pack(pop)
+
+#define DECL_TYPE_MARSHAL_TEMPLATES(m_type) \
+ template <int> \
+ _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl(const M_##m_type *p_from); \
+ \
+ template <> \
+ _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl<0>(const M_##m_type *p_from) { \
+ return M_##m_type::convert_to(*p_from); \
+ } \
+ \
+ template <> \
+ _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl<1>(const M_##m_type *p_from) { \
+ return *reinterpret_cast<const m_type *>(p_from); \
+ } \
+ \
+ _FORCE_INLINE_ m_type marshalled_in_##m_type(const M_##m_type *p_from) { \
+ return marshalled_in_##m_type##_impl<InteropLayout::MATCHES_##m_type>(p_from); \
+ } \
+ \
+ template <int> \
+ _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl(const m_type &p_from); \
+ \
+ template <> \
+ _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl<0>(const m_type &p_from) { \
+ return M_##m_type::convert_from(p_from); \
+ } \
+ \
+ template <> \
+ _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl<1>(const m_type &p_from) { \
+ return *reinterpret_cast<const M_##m_type *>(&p_from); \
+ } \
+ \
+ _FORCE_INLINE_ M_##m_type marshalled_out_##m_type(const m_type &p_from) { \
+ return marshalled_out_##m_type##_impl<InteropLayout::MATCHES_##m_type>(p_from); \
+ }
+
+DECL_TYPE_MARSHAL_TEMPLATES(Vector2)
+DECL_TYPE_MARSHAL_TEMPLATES(Rect2)
+DECL_TYPE_MARSHAL_TEMPLATES(Transform2D)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector3)
+DECL_TYPE_MARSHAL_TEMPLATES(Basis)
+DECL_TYPE_MARSHAL_TEMPLATES(Quat)
+DECL_TYPE_MARSHAL_TEMPLATES(Transform)
+DECL_TYPE_MARSHAL_TEMPLATES(AABB)
+DECL_TYPE_MARSHAL_TEMPLATES(Color)
+DECL_TYPE_MARSHAL_TEMPLATES(Plane)
+
+#define MARSHALLED_IN(m_type, m_from_ptr) (GDMonoMarshal::marshalled_in_##m_type(m_from_ptr))
+#define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from))
} // namespace GDMonoMarshal
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index b4c78df538..fa1fbebb16 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -141,7 +141,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() {
if (exc) {
GDMonoUtils::set_pending_exception(exc);
- ERR_FAIL_V();
+ ERR_FAIL();
}
}
}
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index 337a86870e..40b47e8648 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -33,6 +33,15 @@
// noreturn
+#if __cpp_static_assert
+#define GD_STATIC_ASSERT(m_cond) static_assert((m_cond), "Condition '" #m_cond "' failed")
+#else
+#define _GD_STATIC_ASSERT_VARNAME_CONCAT_B(m_ignore, m_name) m_name
+#define _GD_STATIC_ASSERT_VARNAME_CONCAT_A(m_a, m_b) GD_STATIC_ASSERT_VARNAME_CONCAT_B(hello there, m_a##m_b)
+#define _GD_STATIC_ASSERT_VARNAME_CONCAT(m_a, m_b) GD_STATIC_ASSERT_VARNAME_CONCAT_A(m_a, m_b)
+#define GD_STATIC_ASSERT(m_cond) typedef int GD_STATIC_ASSERT_VARNAME_CONCAT(godot_static_assert_, __COUNTER__)[((m_cond) ? 1 : -1)]
+#endif
+
#undef _NO_RETURN_
#ifdef __GNUC__
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 8691932f9a..6900866725 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -30,6 +30,8 @@
#include "string_utils.h"
+#include "core/os/file_access.h"
+
namespace {
int sfind(const String &p_text, int p_from) {
@@ -128,6 +130,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
return new_string;
}
+#ifdef TOOLS_ENABLED
bool is_csharp_keyword(const String &p_name) {
// Reserved keywords
@@ -156,3 +159,28 @@ bool is_csharp_keyword(const String &p_name) {
String escape_csharp_keyword(const String &p_name) {
return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
}
+#endif
+
+Error read_all_file_utf8(const String &p_path, String &r_content) {
+ PoolVector<uint8_t> sourcef;
+ Error err;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ int len = f->get_len();
+ sourcef.resize(len + 1);
+ PoolVector<uint8_t>::Write w = sourcef.write();
+ int r = f->get_buffer(w.ptr(), len);
+ f->close();
+ memdelete(f);
+ ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
+ w[len] = 0;
+
+ String source;
+ if (source.parse_utf8((const char *)w.ptr())) {
+ ERR_FAIL_V(ERR_INVALID_DATA);
+ }
+
+ r_content = source;
+ return OK;
+}
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index f2df2340ae..ee803bd720 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -42,4 +42,6 @@ bool is_csharp_keyword(const String &p_name);
String escape_csharp_keyword(const String &p_name);
#endif
+Error read_all_file_utf8(const String &p_path, String &r_content);
+
#endif // STRING_FORMAT_H
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml
index d88abb3180..ba54160a90 100644
--- a/modules/opensimplex/doc_classes/NoiseTexture.xml
+++ b/modules/opensimplex/doc_classes/NoiseTexture.xml
@@ -17,6 +17,9 @@
<member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap">
If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map.
</member>
+ <member name="height" type="int" setter="set_height" getter="get_height">
+ Height of the generated texture.
+ </member>
<member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise">
The [OpenSimplexNoise] instance used to generate the noise.
</member>
@@ -26,9 +29,6 @@
<member name="width" type="int" setter="set_width" getter="get_width">
Width of the generated texture.
</member>
- <member name="height" type="int" setter="set_height" getter="get_height">
- Height of the generated texture.
- </member>
</members>
<constants>
</constants>
diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp
index 98351fbaee..d121a82d9e 100644
--- a/modules/recast/navigation_mesh_editor_plugin.cpp
+++ b/modules/recast/navigation_mesh_editor_plugin.cpp
@@ -103,24 +103,25 @@ void NavigationMeshEditor::_bind_methods() {
NavigationMeshEditor::NavigationMeshEditor() {
bake_hbox = memnew(HBoxContainer);
+
button_bake = memnew(ToolButton);
- button_bake->set_text(TTR("Bake!"));
+ bake_hbox->add_child(button_bake);
button_bake->set_toggle_mode(true);
- button_reset = memnew(Button);
- button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n");
+ button_bake->set_text(TTR("Bake NavMesh"));
+ button_bake->connect("pressed", this, "_bake_pressed");
- bake_info = memnew(Label);
- bake_hbox->add_child(button_bake);
+ button_reset = memnew(ToolButton);
bake_hbox->add_child(button_reset);
+ // No button text, we only use a revert icon which is set when entering the tree.
+ button_reset->set_tooltip(TTR("Clear the navigation mesh."));
+ button_reset->connect("pressed", this, "_clear_pressed");
+
+ bake_info = memnew(Label);
bake_hbox->add_child(bake_info);
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
node = NULL;
-
- button_bake->connect("pressed", this, "_bake_pressed");
- button_reset->connect("pressed", this, "_clear_pressed");
- button_reset->set_tooltip(TTR("Clear the navigation mesh."));
}
NavigationMeshEditor::~NavigationMeshEditor() {
diff --git a/modules/recast/navigation_mesh_editor_plugin.h b/modules/recast/navigation_mesh_editor_plugin.h
index 4f3e222002..914d9ab8b9 100644
--- a/modules/recast/navigation_mesh_editor_plugin.h
+++ b/modules/recast/navigation_mesh_editor_plugin.h
@@ -43,8 +43,8 @@ class NavigationMeshEditor : public Control {
AcceptDialog *err_dialog;
HBoxContainer *bake_hbox;
- Button *button_bake;
- Button *button_reset;
+ ToolButton *button_bake;
+ ToolButton *button_reset;
Label *bake_info;
NavigationMeshInstance *node;
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index ff97c21fd9..186e9e63b1 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -48,20 +48,22 @@ bool VisualScriptNode::is_breakpoint() const {
void VisualScriptNode::_notification(int p_what) {
if (p_what == NOTIFICATION_POSTINITIALIZE) {
-
- int dvc = get_input_value_port_count();
- for (int i = 0; i < dvc; i++) {
- Variant::Type expected = get_input_value_port_info(i).type;
- Variant::CallError ce;
- default_input_values.push_back(Variant::construct(expected, NULL, 0, ce, false));
- }
+ _update_input_ports();
}
}
-void VisualScriptNode::ports_changed_notify() {
-
+void VisualScriptNode::_update_input_ports() {
default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize
+ int port_count = get_input_value_port_count();
+ for (int i = 0; i < port_count; i++) {
+ Variant::Type expected = get_input_value_port_info(i).type;
+ Variant::CallError ce;
+ set_default_input_value(i, Variant::construct(expected, NULL, 0, ce, false));
+ }
+}
+void VisualScriptNode::ports_changed_notify() {
+ _update_input_ports();
emit_signal("ports_changed");
}
@@ -2697,11 +2699,11 @@ VisualScriptLanguage::VisualScriptLanguage() {
_debug_parse_err_file = "";
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/visual_script/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/visual_script/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/visual_script/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index ea99ce4970..bd666447a3 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -52,6 +52,7 @@ class VisualScriptNode : public Resource {
Array _get_default_input_values() const;
void validate_input_default_values();
+ void _update_input_ports();
protected:
void _notification(int p_what);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 7fdd7fe446..a80a015ed3 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3018,11 +3018,15 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) {
void VisualScriptEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_READY) {
+ if (p_what == NOTIFICATION_READY || (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())) {
+
node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons"));
node_filter->set_clear_button_enabled(true);
- variable_editor->connect("changed", this, "_update_members");
- signal_editor->connect("changed", this, "_update_members");
+
+ if (p_what == NOTIFICATION_READY) {
+ variable_editor->connect("changed", this, "_update_members");
+ signal_editor->connect("changed", this, "_update_members");
+ }
Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
@@ -3056,8 +3060,12 @@ void VisualScriptEditor::_notification(int p_what) {
node_styles[E->get().first] = frame_style;
}
}
- }
- if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+ if (is_visible_in_tree()) {
+ _update_members();
+ _update_graph();
+ }
+ } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
left_vsplit->set_visible(is_visible_in_tree());
}
}
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 865f93a148..99748af8a1 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -3708,18 +3708,18 @@ void register_visual_script_nodes() {
for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) {
if (E->get().arguments.size() > 0) {
-
- String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + " ( ";
+ String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + "(";
for (int j = 0; j < E->get().arguments.size(); j++) {
- if (j > 0)
+ if (j > 0) {
name += ", ";
- if (E->get().arguments.size() == 1)
+ }
+ if (E->get().arguments.size() == 1) {
name += Variant::get_type_name(E->get().arguments[j].type);
- else
+ } else {
name += E->get().arguments[j].name;
+ }
}
- name += ") ";
-
+ name += ")";
VisualScriptLanguage::singleton->add_register_func(name, create_constructor_node);
Pair<Variant::Type, MethodInfo> pair;
pair.first = Variant::Type(i);
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index d3637939c9..e5d12cb495 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -304,31 +304,36 @@ void VisualScriptPropertySelector::_update_search() {
continue;
MethodInfo mi = E->get();
- String desc = mi.name.capitalize() + " (";
+ String desc_arguments;
+ if (mi.arguments.size() > 0) {
+ desc_arguments = "(";
+ for (int i = 0; i < mi.arguments.size(); i++) {
+
+ if (i > 0) {
+ desc_arguments += ", ";
+ }
+ if (mi.arguments[i].type == Variant::NIL) {
+ desc_arguments += "var";
+ } else if (mi.arguments[i].name.find(":") != -1) {
+ desc_arguments += mi.arguments[i].name.get_slice(":", 1);
+ mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0);
+ } else {
+ desc_arguments += Variant::get_type_name(mi.arguments[i].type);
+ }
+ }
+ desc_arguments += ")";
+ }
+ String desc_raw = mi.name + desc_arguments;
+ String desc = desc_raw.capitalize().replace("( ", "(");
if (search_box->get_text() != String() &&
name.findn(search_box->get_text()) == -1 &&
- desc.findn(search_box->get_text()) == -1)
+ desc.findn(search_box->get_text()) == -1 &&
+ desc_raw.findn(search_box->get_text()) == -1) {
continue;
-
- TreeItem *item = search_options->create_item(category ? category : root);
-
- for (int i = 0; i < mi.arguments.size(); i++) {
-
- if (i > 0)
- desc += ", ";
-
- if (mi.arguments[i].type == Variant::NIL)
- desc += "var";
- else if (mi.arguments[i].name.find(":") != -1) {
- desc += mi.arguments[i].name.get_slice(":", 1);
- mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0);
- } else
- desc += Variant::get_type_name(mi.arguments[i].type);
}
- desc += ")";
-
+ TreeItem *item = search_options->create_item(category ? category : root);
item->set_text(0, desc);
item->set_icon(0, get_icon("MemberMethod", "EditorIcons"));
item->set_metadata(0, name);
@@ -414,11 +419,16 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
String basic_type = Variant::get_type_name(vnode_function_call->get_basic_type());
type_name = basic_type.capitalize() + " ";
}
- VisualScriptBuiltinFunc *vnode_builtin_function_call = Object::cast_to<VisualScriptBuiltinFunc>(*VisualScriptLanguage::singleton->create_node_from_name(E->get()));
- if (vnode_builtin_function_call != NULL) {
- type_name = "Builtin ";
+
+ Vector<String> desc = path[path.size() - 1].replace("(", "( ").replace(")", " )").replace(",", ", ").split(" ");
+ for (size_t i = 0; i < desc.size(); i++) {
+ desc.write[i] = desc[i].capitalize();
+ if (desc[i].ends_with(",")) {
+ desc.write[i] = desc[i].replace(",", ", ");
+ }
}
- item->set_text(0, type_name + path[path.size() - 1].capitalize());
+
+ item->set_text(0, type_name + String("").join(desc));
item->set_icon(0, get_icon("VisualScript", "EditorIcons"));
item->set_selectable(0, true);
item->set_metadata(0, E->get());
diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp
index ad4a758c0f..db02162699 100644
--- a/modules/websocket/emws_server.cpp
+++ b/modules/websocket/emws_server.cpp
@@ -71,6 +71,9 @@ int EMWSServer::get_peer_port(int p_peer_id) const {
void EMWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
}
+void EMWSServer::poll() {
+}
+
EMWSServer::EMWSServer() {
}
diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp
index b3e5f6ffab..d71d091720 100644
--- a/modules/websocket/lws_client.cpp
+++ b/modules/websocket/lws_client.cpp
@@ -76,26 +76,11 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
ERR_FAIL_V(FAILED);
}
- char abuf[1024];
- char hbuf[1024];
- char pbuf[2048];
- String addr_str = (String)addr;
- strncpy(abuf, addr_str.ascii().get_data(), 1023);
- abuf[1023] = '\0';
- strncpy(hbuf, p_host.utf8().get_data(), 1023);
- hbuf[1023] = '\0';
- strncpy(pbuf, p_path.utf8().get_data(), 2047);
- pbuf[2047] = '\0';
-
i.context = context;
if (p_protocols.size() > 0)
i.protocol = _lws_ref->lws_names;
else
i.protocol = NULL;
- i.address = abuf;
- i.host = hbuf;
- i.path = pbuf;
- i.port = p_port;
if (p_ssl) {
i.ssl_connection = LCCSCF_USE_SSL;
@@ -105,7 +90,16 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
i.ssl_connection = 0;
}
+ // This String needs to survive till we call lws_client_connect_via_info
+ String addr_str = (String)addr;
+
+ i.address = addr_str.ascii().get_data();
+ i.host = p_host.utf8().get_data();
+ i.path = p_path.utf8().get_data();
+ i.port = p_port;
+
lws_client_connect_via_info(&i);
+
return OK;
};
diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp
index b948c439df..873658559a 100644
--- a/modules/websocket/websocket_multiplayer.cpp
+++ b/modules/websocket/websocket_multiplayer.cpp
@@ -313,7 +313,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
} else if (to < 0) {
// All but one, for us if not excluded
- if (_peer_id != -p_peer_id)
+ if (_peer_id != -(int32_t)p_peer_id)
_store_pkt(from, to, in_buffer, data_size);
} else {
diff --git a/platform/android/build.gradle.template b/platform/android/build.gradle.template
index cc45fee95f..18ffc74fc3 100644
--- a/platform/android/build.gradle.template
+++ b/platform/android/build.gradle.template
@@ -1,10 +1,11 @@
buildscript {
repositories {
+ google()
jcenter()
$$GRADLE_REPOSITORY_URLS$$
}
dependencies {
- classpath 'com.android.tools.build:gradle:2.3.3'
+ classpath 'com.android.tools.build:gradle:3.2.0'
$$GRADLE_CLASSPATH$$
}
}
@@ -13,9 +14,9 @@ apply plugin: 'com.android.application'
allprojects {
repositories {
- jcenter()
mavenCentral()
google()
+ jcenter()
$$GRADLE_REPOSITORY_URLS$$
}
}
@@ -32,7 +33,7 @@ android {
}
compileSdkVersion 27
- buildToolsVersion "27.0.3"
+ buildToolsVersion "28.0.3"
useLibrary 'org.apache.http.legacy'
packagingOptions {
@@ -75,9 +76,11 @@ android {
$$GRADLE_JNI_DIRS$$
]
}
+
applicationVariants.all { variant ->
- // ApplicationVariant is undocumented, but this method is widely used; may break with another version of the Android Gradle plugin
- variant.outputs.get(0).setOutputFile(new File("${projectDir}/../../../bin", "android_${variant.name}.apk"))
+ variant.outputs.all { output ->
+ output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
+ }
}
}
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 953a2fa6d2..e4cab2fb23 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -186,7 +186,7 @@ def configure(env):
env.PrependENVPath('PATH', tools_path)
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = compiler_path + '/clang'
env['CXX'] = compiler_path + '/clang++'
else:
@@ -293,7 +293,7 @@ def configure(env):
# Return NDK version string in source.properties (adapted from the Chromium project).
def get_ndk_version(path):
- if path == None:
+ if path is None:
return None
prop_file_path = os.path.join(path, "source.properties")
try:
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 3b503e2657..3766f732e4 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -395,7 +395,7 @@ class EditorExportAndroid : public EditorExportPlatform {
return aname;
}
- String get_package_name(const String &p_package) {
+ String get_package_name(const String &p_package) const {
String pname = p_package;
String basename = ProjectSettings::get_singleton()->get("application/config/name");
@@ -420,6 +420,70 @@ class EditorExportAndroid : public EditorExportPlatform {
return pname;
}
+ bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
+
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = "Package name is missing.";
+ }
+ return false;
+ }
+
+ int segments = 0;
+ bool first = true;
+ for (int i = 0; i < pname.length(); i++) {
+ CharType c = pname[i];
+ if (first && c == '.') {
+ if (r_error) {
+ *r_error = "Package segments must be of non-zero length.";
+ }
+ return false;
+ }
+ if (c == '.') {
+ segments++;
+ first = true;
+ continue;
+ }
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (r_error) {
+ *r_error = "The character '" + String::chr(c) + "' is not allowed in Android application package names.";
+ }
+ return false;
+ }
+ if (first && (c >= '0' && c <= '9')) {
+ if (r_error) {
+ *r_error = "A digit cannot be the first character in a package segment.";
+ }
+ return false;
+ }
+ if (first && c == '_') {
+ if (r_error) {
+ *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a package segment.";
+ }
+ return false;
+ }
+ first = false;
+ }
+
+ if (segments == 0) {
+ if (r_error) {
+ *r_error = "The package must have at least one '.' separator.";
+ }
+ return false;
+ }
+
+ if (first) {
+ if (r_error) {
+ *r_error = "Package segments must be of non-zero length.";
+ }
+ return false;
+ }
+
+ return true;
+ }
+
static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
/*
@@ -1382,12 +1446,23 @@ public:
}
}
+ String pn = p_preset->get("package/unique_name");
+ String pn_err;
+
+ if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
+
+ valid = false;
+ err += "Invalid package name - " + pn_err + "\n";
+ }
+
r_error = err;
return valid;
}
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
- return "apk";
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ list.push_back("apk");
+ return list;
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index fe37fa74a9..6fb3a79546 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-all.zip
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index ab37f7a02c..88194f00d1 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -279,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this);
+ mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl, this);
layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 181ffc3b4b..4cb4db33de 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -86,7 +86,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private Godot activity;
private InputManagerCompat mInputManager;
- public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) {
+ public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl, Godot p_activity) {
super(context);
ctx = context;
io = p_io;
@@ -204,48 +204,65 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return i;
}
}
- onInputDeviceAdded(device_id);
- return joy_devices.size() - 1;
+
+ return -1;
}
@Override
public void onInputDeviceAdded(int deviceId) {
- joystick joy = new joystick();
- joy.device_id = deviceId;
- final int id = joy_devices.size();
- InputDevice device = mInputManager.getInputDevice(deviceId);
- final String name = device.getName();
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
+ int id = find_joy_device(deviceId);
+
+ // Check if the device has not been already added
+ if (id < 0) {
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+
+ id = joy_devices.size();
+
+ joystick joy = new joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
}
+
+ joy_devices.add(joy);
+
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
}
- joy_devices.add(joy);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, true, name);
- }
- });
}
@Override
public void onInputDeviceRemoved(int deviceId) {
- final int id = find_joy_device(deviceId);
- joy_devices.remove(id);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, false, "");
- }
- });
+ final int device_id = find_joy_device(deviceId);
+
+ // Check if the evice has not been already removed
+ if (device_id > -1) {
+ joy_devices.remove(device_id);
+
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, false, "");
+ }
+ });
+ }
}
@Override
@@ -266,15 +283,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
+ final int device_id = find_joy_device(event.getDeviceId());
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, false);
- }
- });
- return true;
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, false);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -284,6 +304,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyUp(keyCode, event);
};
@@ -308,18 +329,20 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
- final int button = get_godot_button(keyCode);
- final int device = find_joy_device(event.getDeviceId());
- //Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device, button, true);
- }
- });
- return true;
+ final int button = get_godot_button(keyCode);
+ final int device_id = find_joy_device(event.getDeviceId());
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, true);
+ }
+ });
+ return true;
+ }
} else {
final int chr = event.getUnicodeChar(0);
queueEvent(new Runnable() {
@@ -329,6 +352,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
});
};
+
return super.onKeyDown(keyCode, event);
}
@@ -338,33 +362,35 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
final int device_id = find_joy_device(event.getDeviceId());
- joystick joy = joy_devices.get(device_id);
- for (int i = 0; i < joy.axes.size(); i++) {
- InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
- //Log.e(TAG, String.format("axis event: %d, value %f", i, value));
- final int idx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(device_id, idx, value);
- }
- });
- }
+ // Check if the device exists
+ if (device_id > -1) {
+ joystick joy = joy_devices.get(device_id);
+
+ for (int i = 0; i < joy.axes.size(); i++) {
+ InputDevice.MotionRange range = joy.axes.get(i);
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
+ final int idx = i;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyaxis(device_id, idx, value);
+ }
+ });
+ }
- for (int i = 0; i < joy.hats.size(); i += 2) {
- final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
- //Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(device_id, hatX, hatY);
- }
- });
+ for (int i = 0; i < joy.hats.size(); i += 2) {
+ final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyhat(device_id, hatX, hatY);
+ }
+ });
+ }
+ return true;
}
- return true;
};
return super.onGenericMotionEvent(event);
@@ -408,9 +434,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
setRenderer(new Renderer());
}
- private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
- private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001;
-
+ private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
+ private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001;
+
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
@@ -422,9 +448,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
checkEglError("Before eglCreateContext", egl);
EGLContext context;
if (use_debug_opengl) {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
} else {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index ad8f21785d..07e4048c12 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -883,6 +883,8 @@ static void _initialize_java_modules() {
ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m);
ERR_CONTINUE(!initialize);
}
+ jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, _godot_instance);
+ env->NewGlobalRef(obj);
}
}
}
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 30bc413459..96ff226402 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -39,7 +39,7 @@
#include "file_access_android.h"
#include "main/main.h"
#include "servers/visual/visual_server_raster.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#ifdef ANDROID_NATIVE_ACTIVITY
#include "dir_access_android.h"
@@ -183,13 +183,11 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
video_driver_index = p_video_driver;
visual_server = memnew(VisualServerRaster);
- /* if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
+ if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };*/
+ }
visual_server->init();
- // visual_server->cursor_set_visible(false, 0);
AudioDriverManager::initialize(p_audio_driver);
@@ -586,7 +584,7 @@ Error OS_Android::shell_open(String p_uri) {
String OS_Android::get_resource_dir() const {
- return "/"; //android has it's own filesystem for resources inside the APK
+ return "/"; //android has its own filesystem for resources inside the APK
}
String OS_Android::get_locale() const {
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index c80365f1f3..f9f12af817 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -117,16 +117,13 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
#endif
- visual_server = memnew(VisualServerRaster());
-
- ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
-
- // TODO: enable multithreaded VS
- /*
+ visual_server = memnew(VisualServerRaster);
+ // FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ visual_server = memnew(VisualServerWrapMT(visual_server, false));
}
- */
+
+ ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
video_driver_index = p_video_driver;
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index b13a1e9643..417571f6f3 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -87,7 +87,7 @@ def configure(env):
s_compiler_path = '$IPHONEPATH/Developer/usr/bin/'
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = compiler_path + 'clang'
env['CXX'] = compiler_path + 'clang++'
env['S_compiler'] = s_compiler_path + 'gcc'
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 63bc4a519b..1fc497456c 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -108,7 +108,11 @@ public:
virtual String get_os_name() const { return "iOS"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return "ipa"; }
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ list.push_back("ipa");
+ return list;
+ }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index addef61ec7..e996a5905b 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -34,7 +34,7 @@
#include "drivers/gles3/rasterizer_gles3.h"
#include "servers/visual/visual_server_raster.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
@@ -107,13 +107,11 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
- visual_server = memnew(VisualServerRaster());
- /*
- FIXME: Reimplement threaded rendering? Or remove?
+ visual_server = memnew(VisualServerRaster);
+ // FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };
- */
+ }
visual_server->init();
//visual_server->cursor_set_visible(false, 0);
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 17b31f8d73..cf85c3df7f 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -128,6 +128,10 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+ # Since we use both memory growth and MEMFS preloading,
+ # this avoids unecessary copying on start-up.
+ env.Append(LINKFLAGS=['--no-heap-copy'])
+
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index c3ef5bbbb5..91458eb4c3 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -1,3 +1,6 @@
+ // The following is concatenated with generated code, and acts as the end
+ // of a wrapper for said code. See pre.js for the other part of the
+ // wrapper.
exposedLibs['PATH'] = PATH;
exposedLibs['FS'] = FS;
return Module;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 1e47d8db95..7a325e81dd 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -58,7 +58,7 @@ public:
virtual Ref<Texture> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const;
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool poll_devices();
@@ -174,9 +174,11 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
return valid;
}
-String EditorExportPlatformJavaScript::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
+List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
- return "html";
+ List<String> list;
+ list.push_back("html");
+ return list;
}
Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 7c7aeac980..9250ca4903 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -862,6 +862,24 @@ void OS_JavaScript::finalize() {
// Miscellaneous
+Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+
+ ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform");
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+}
+
+Error OS_JavaScript::kill(const ProcessID &p_pid) {
+
+ ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform");
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+}
+
+int OS_JavaScript::get_process_id() const {
+
+ ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform");
+ ERR_FAIL_V(0);
+}
+
extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 84075898ac..79dac5940f 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -133,6 +133,10 @@ public:
void run_async();
bool main_loop_iterate();
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
+ virtual Error kill(const ProcessID &p_pid);
+ virtual int get_process_id() const;
+
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_window_title(const String &p_title);
virtual void set_icon(const Ref<Image> &p_icon);
diff --git a/platform/javascript/pre.js b/platform/javascript/pre.js
index 02194bc75e..a870e676ea 100644
--- a/platform/javascript/pre.js
+++ b/platform/javascript/pre.js
@@ -1,2 +1,5 @@
var Engine = {
RuntimeEnvironment: function(Module, exposedLibs) {
+ // The above is concatenated with generated code, and acts as the start of
+ // a wrapper for said code. See engine.js for the other part of the
+ // wrapper.
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 8a0883eca3..c5bd64b15c 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -89,7 +89,7 @@ def configure(env):
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = basecmd + "cc"
env['CXX'] = basecmd + "c++"
else:
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 27b4fdc228..f27c042637 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -74,7 +74,14 @@ public:
virtual String get_os_name() const { return "OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return use_dmg() ? "dmg" : "zip"; }
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ if (use_dmg()) {
+ list.push_back("dmg");
+ }
+ list.push_back("zip");
+ return list;
+ }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -334,7 +341,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
io2.opaque = &dst_f;
zipFile dst_pkg_zip = NULL;
- if (use_dmg()) {
+ String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip";
+ if (export_format == "dmg") {
// We're on OSX so we can export to DMG, but first we create our application bundle
tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app");
print_line("Exporting to " + tmp_app_path_name);
@@ -429,7 +437,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
- if (use_dmg()) {
+ if (export_format == "dmg") {
// write it into our application bundle
file = tmp_app_path_name + "/" + file;
@@ -491,7 +499,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
if (err == OK) {
ep.step("Making PKG", 1);
- if (use_dmg()) {
+ if (export_format == "dmg") {
String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
Vector<SharedObject> shared_objects;
err = save_pack(p_preset, pack_path, &shared_objects);
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 6fd52f09d1..546c88e74a 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -74,8 +74,12 @@ public:
IP_Unix *ip_unix;
+#ifdef COREAUDIO_ENABLED
AudioDriverCoreAudio audio_driver;
+#endif
+#ifdef COREMIDI_ENABLED
MIDIDriverCoreMidi midi_driver;
+#endif
InputDefault *input;
JoypadOSX *joypad_osx;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 6ab433203f..77bf8a8146 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -100,12 +100,13 @@ static int prev_mouse_y = 0;
static int button_mask = 0;
static bool mouse_down_control = false;
-static Vector2 get_mouse_pos(NSEvent *event) {
+static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFactor) {
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- const NSPoint p = [event locationInWindow];
- mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ const NSPoint p = locationInWindow;
+ const float s = OS_OSX::singleton->_mouse_scale(backingScaleFactor);
+ mouse_x = p.x * s;
+ mouse_y = (contentRect.size.height - p.y) * s;
return Vector2(mouse_x, mouse_y);
}
@@ -325,6 +326,14 @@ static Vector2 get_mouse_pos(NSEvent *event) {
- (void)windowDidBecomeKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_TRUE);
//_GodotPlatformSetCursorMode(window, window->cursorMode);
+ [OS_OSX::singleton->context update];
+
+ get_mouse_pos(
+ [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
+ [OS_OSX::singleton->window_view backingScaleFactor]);
+ if (OS_OSX::singleton->input)
+ OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
+
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
}
@@ -593,12 +602,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
mm->set_button_mask(button_mask);
prev_mouse_x = mouse_x;
prev_mouse_y = mouse_y;
- const Vector2 pos = get_mouse_pos(event);
+ const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
+ const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_global_position(pos);
Vector2 relativeMotion = Vector2();
- relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]);
- relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]);
+ relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
+ relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
mm->set_relative(relativeMotion);
get_key_modifier_state([event modifierFlags], mm);
@@ -681,7 +691,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
Ref<InputEventMagnifyGesture> ev;
ev.instance();
get_key_modifier_state([event modifierFlags], ev);
- ev->set_position(get_mouse_pos(event));
+ ev->set_position(get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]));
ev->set_factor([event magnification] + 1.0);
OS_OSX::singleton->push_input(ev);
}
@@ -924,7 +934,7 @@ static int remapKey(unsigned int key) {
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
- return 0;
+ return translateKey(key);
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
@@ -1073,6 +1083,8 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) {
- (void)scrollWheel:(NSEvent *)event {
double deltaX, deltaY;
+ get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]);
+
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
@@ -1373,7 +1385,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
@@ -1397,7 +1408,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
void OS_OSX::finalize() {
+#ifdef COREMIDI_ENABLED
midi_driver.close();
+#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
@@ -2714,7 +2727,9 @@ OS_OSX::OS_OSX() {
[NSApp sendEvent:event];
}
+#ifdef COREAUDIO_ENABLED
AudioDriverManager::add_driver(&audio_driver);
+#endif
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/server/SCsub b/platform/server/SCsub
index c9082f9b3a..51fd05a87e 100644
--- a/platform/server/SCsub
+++ b/platform/server/SCsub
@@ -1,10 +1,21 @@
#!/usr/bin/env python
+import os
+import platform
+import sys
+
Import('env')
common_server = [\
"os_server.cpp",\
- "#platform/x11/crash_handler_x11.cpp",
- "#platform/x11/power_x11.cpp",
]
+
+if sys.platform == "darwin":
+ common_server.append("#platform/osx/crash_handler_osx.mm")
+ common_server.append("#platform/osx/power_osx.cpp")
+ common_server.append("#platform/osx/sem_osx.cpp")
+else:
+ common_server.append("#platform/x11/crash_handler_x11.cpp")
+ common_server.append("#platform/x11/power_x11.cpp")
+
prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server)
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 597a2ff6a0..0b23e9c649 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -11,9 +11,15 @@ def get_name():
return "Server"
+def get_program_suffix():
+ if (sys.platform == "darwin"):
+ return "osx"
+ return "x11"
+
+
def can_build():
- if (os.name != "posix" or sys.platform == "darwin"):
+ if (os.name != "posix"):
return False
return True
@@ -147,6 +153,10 @@ def configure(env):
env.Append(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
+
+ if (platform.system() == "Darwin"):
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-lz', '-framework', 'IOKit'])
+
env.Append(LIBS=['pthread'])
if (platform.system() == "Linux"):
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 6a7038e946..60f20d6009 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -68,6 +68,10 @@ void OS_Server::initialize_core() {
crash_handler.initialize();
OS_Unix::initialize_core();
+
+#ifdef __APPLE__
+ SemaphoreOSX::make_default();
+#endif
}
Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
@@ -87,7 +91,11 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
+#ifdef __APPLE__
+ power_manager = memnew(power_osx);
+#else
power_manager = memnew(PowerX11);
+#endif
_ensure_user_data_dir();
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 07d70e5236..0367ec3db9 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -34,8 +34,14 @@
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
+#ifdef __APPLE__
+#include "platform/osx/crash_handler_osx.h"
+#include "platform/osx/power_osx.h"
+#include "platform/osx/sem_osx.h"
+#else
#include "platform/x11/crash_handler_x11.h"
#include "platform/x11/power_x11.h"
+#endif
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
@@ -61,7 +67,11 @@ class OS_Server : public OS_Unix {
InputDefault *input;
+#ifdef __APPLE__
+ power_osx *power_manager;
+#else
PowerX11 *power_manager;
+#endif
CrashHandler crash_handler;
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index 2fa8eda337..26ba8f26c6 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -28,10 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef __linux__
+#if defined(__linux__) || defined(__APPLE__)
#include <alloca.h>
#endif
#if defined(__FreeBSD__) || defined(__OpenBSD__)
#include <stdlib.h>
#define PTHREAD_BSD_SET_NAME
#endif
+#ifdef __APPLE__
+#define PTHREAD_RENAME_SELF
+#endif
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 559f23ca5b..f25b9ba9cd 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -17,7 +17,7 @@ def can_build():
# building natively on windows!
if (os.getenv("VSINSTALLDIR")):
- if (os.getenv("ANGLE_SRC_PATH") == None):
+ if (os.getenv("ANGLE_SRC_PATH") is None):
return False
return True
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 6a7284f770..41e59a5352 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1021,8 +1021,10 @@ public:
return "UWP";
}
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
- return "appx";
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ list.push_back("appx");
+ return list;
}
virtual Ref<Texture> get_logo() const {
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 6410378593..2209ecb20e 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -295,13 +295,10 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
set_video_mode(vm);
visual_server = memnew(VisualServerRaster);
- // FIXME: Reimplement threaded rendering? Or remove?
- /*
+ // FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ visual_server = memnew(VisualServerWrapMT(visual_server, false));
}
- */
visual_server->init();
input = memnew(InputDefault);
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index 794f6df31f..2d70b00dda 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -91,18 +91,18 @@ Error ContextGL_Win::initialize() {
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER,
- PFD_TYPE_RGBA,
- OS::get_singleton()->is_layered_allowed() ? 32 : 24,
- 0, 0, 0, 0, 0, 0, // Color Bits Ignored
- OS::get_singleton()->is_layered_allowed() ? 8 : 0, // Alpha Buffer
- 0, // Shift Bit Ignored
- 0, // No Accumulation Buffer
- 0, 0, 0, 0, // Accumulation Bits Ignored
- 24, // 24Bit Z-Buffer (Depth Buffer)
- 0, // No Stencil Buffer
- 0, // No Auxiliary Buffer
- PFD_MAIN_PLANE, // Main Drawing Layer
- 0, // Reserved
+ (BYTE)PFD_TYPE_RGBA,
+ (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24),
+ (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored
+ (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer
+ (BYTE)0, // Shift Bit Ignored
+ (BYTE)0, // No Accumulation Buffer
+ (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored
+ (BYTE)24, // 24Bit Z-Buffer (Depth Buffer)
+ (BYTE)0, // No Stencil Buffer
+ (BYTE)0, // No Auxiliary Buffer
+ (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer
+ (BYTE)0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp
index b56fb6509e..7201714fb8 100644
--- a/platform/windows/joypad.cpp
+++ b/platform/windows/joypad.cpp
@@ -163,7 +163,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const GUID &guid = instance->guidProduct;
char uid[128];
- sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
+ sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
__builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
@@ -172,7 +172,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
- joy->di_joy->EnumObjects(objectsCallback, this, NULL);
+ joy->di_joy->EnumObjects(objectsCallback, this, 0);
joy->joy_axis.sort();
joy->guid = instance->guidInstance;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 739fcbacda..f8705c4bff 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -763,7 +763,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
RECT r;
GetWindowRect(hWnd, &r);
- dib_size = Size2(r.right - r.left, r.bottom - r.top);
+ dib_size = Size2i(r.right - r.left, r.bottom - r.top);
BITMAPINFO bmi;
ZeroMemory(&bmi, sizeof(BITMAPINFO));
@@ -773,7 +773,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = dib_size.x, dib_size.y * 4;
+ bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4;
hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0);
SelectObject(hDC_dib, hBitmap);
@@ -1050,7 +1050,6 @@ static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Defau
UINT x = 0, y = 0;
HRESULT hr = E_FAIL;
- bool bSet = false;
if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) {
hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y);
if (SUCCEEDED(hr) && (x > 0) && (y > 0)) {
@@ -1204,7 +1203,14 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
- char *windowid = getenv("GODOT_WINDOWID");
+ char *windowid;
+#ifdef MINGW_ENABLED
+ windowid = getenv("GODOT_WINDOWID");
+#else
+ size_t len;
+ _dupenv_s(&windowid, &len, "GODOT_WINDOWID");
+#endif
+
if (windowid) {
// strtoull on mingw
@@ -1213,6 +1219,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
#else
hWnd = (HWND)_strtoui64(windowid, NULL, 0);
#endif
+ free(windowid);
SetLastError(0);
user_proc = (WNDPROC)GetWindowLongPtr(hWnd, GWLP_WNDPROC);
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)(WNDPROC)::WndProc);
@@ -1221,7 +1228,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
printf("Error setting WNDPROC: %li\n", le);
};
- LONG_PTR proc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
+ GetWindowLongPtr(hWnd, GWLP_WNDPROC);
RECT rect;
if (!GetClientRect(hWnd, &rect)) {
@@ -1327,24 +1334,9 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
- /*
- DEVMODE dmScreenSettings; // Device Mode
- memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); // Makes Sure Memory's Cleared
- dmScreenSettings.dmSize=sizeof(dmScreenSettings); // Size Of The Devmode Structure
- dmScreenSettings.dmPelsWidth = width; // Selected Screen Width
- dmScreenSettings.dmPelsHeight = height; // Selected Screen Height
- dmScreenSettings.dmBitsPerPel = bits; // Selected Bits Per Pixel
- dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
- if (ChangeDisplaySettings(&dmScreenSettings,CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
-
-
-
-
- */
visual_server->init();
input = memnew(InputDefault);
@@ -1720,14 +1712,18 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
Size2 OS_Windows::get_window_size() const {
RECT r;
- GetClientRect(hWnd, &r);
- return Vector2(r.right - r.left, r.bottom - r.top);
+ if (GetClientRect(hWnd, &r)) { // Only area inside of window border
+ return Size2(r.right - r.left, r.bottom - r.top);
+ }
+ return Size2();
}
Size2 OS_Windows::get_real_window_size() const {
RECT r;
- GetWindowRect(hWnd, &r);
- return Vector2(r.right - r.left, r.bottom - r.top);
+ if (GetWindowRect(hWnd, &r)) { // Includes area of the window border
+ return Size2(r.right - r.left, r.bottom - r.top);
+ }
+ return Size2();
}
void OS_Windows::set_window_size(const Size2 p_size) {
@@ -2266,7 +2262,6 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
ERR_FAIL_COND(!image.is_valid());
UINT image_size = texture_size.width * texture_size.height;
- UINT size = sizeof(UINT) * image_size;
// Create the BITMAP with alpha channel
COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
@@ -2546,7 +2541,16 @@ void OS_Windows::set_icon(const Ref<Image> &p_icon) {
bool OS_Windows::has_environment(const String &p_var) const {
+#ifdef MINGW_ENABLED
return _wgetenv(p_var.c_str()) != NULL;
+#else
+ wchar_t *env;
+ size_t len;
+ _wdupenv_s(&env, &len, p_var.c_str());
+ const bool has_env = env != NULL;
+ free(env);
+ return has_env;
+#endif
};
String OS_Windows::get_environment(const String &p_var) const {
@@ -2729,11 +2733,6 @@ void OS_Windows::run() {
main_loop->init();
- uint64_t last_ticks = get_ticks_usec();
-
- int frames = 0;
- uint64_t frame = 0;
-
while (!force_quit) {
process_events(); // get rid of pending events
@@ -2926,7 +2925,7 @@ bool OS_Windows::is_disable_crash_handler() const {
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
WCHAR *from = new WCHAR[p_path.length() + 2];
- wcscpy(from, p_path.c_str());
+ wcscpy_s(from, p_path.length() + 1, p_path.c_str());
from[p_path.length() + 1] = 0;
sf.hwnd = hWnd;
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 7c4c8f0eff..8ba5833796 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -342,12 +342,12 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
context_gl->set_use_vsync(current_videomode.use_vsync);
#endif
- visual_server = memnew(VisualServerRaster);
+ visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
+
if (current_videomode.maximized) {
current_videomode.maximized = false;
set_window_maximized(true);
@@ -2095,7 +2095,7 @@ void OS_X11::process_xevents() {
last_timestamp = event.xkey.time;
// key event is a little complex, so
- // it will be handled in it's own function.
+ // it will be handled in its own function.
handle_key_event((XKeyEvent *)&event);
} break;
case SelectionRequest: {
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index a1ae05d971..9de72a4fcd 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -179,7 +179,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
Physics2DDirectSpaceState::ShapeResult sr[MAX_INTERSECT_AREAS];
- int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask);
+ int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true);
for (int i = 0; i < areas; i++) {
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 29065a89b3..2f94c3c6f5 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -204,12 +204,6 @@ Size2 Node2D::get_scale() const {
return _scale;
}
-void Node2D::_notification(int p_what) {
-
- switch (p_what) {
- }
-}
-
Transform2D Node2D::get_transform() const {
return _mat;
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 725686cdf8..924a84fb88 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -52,8 +52,6 @@ class Node2D : public CanvasItem {
void _update_xform_values();
protected:
- void _notification(int p_what);
-
static void _bind_methods();
public:
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index cdb208e6cd..4276918f53 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -63,6 +63,10 @@ bool Path2D::_edit_use_rect() const {
bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+ if (curve.is_null()) {
+ return false;
+ }
+
for (int i = 0; i < curve->get_point_count(); i++) {
Vector2 s[2];
s[0] = curve->get_point_position(i);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d0bebd3354..60074abb29 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -32,8 +32,11 @@
#include "core/core_string_names.h"
#include "core/engine.h"
+#include "core/list.h"
#include "core/math/math_funcs.h"
#include "core/method_bind_ext.gen.inc"
+#include "core/object.h"
+#include "core/rid.h"
#include "scene/scene_string_names.h"
void PhysicsBody2D::_notification(int p_what) {
@@ -65,6 +68,8 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers);
ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers);
+
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat
@@ -134,6 +139,20 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) :
set_pickable(false);
}
+Array PhysicsBody2D::get_collision_exceptions() {
+ List<RID> exceptions;
+ Physics2DServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = Physics2DServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 29befb0375..ddd55f7b7f 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -67,6 +67,7 @@ public:
void set_collision_layer_bit(int p_bit, bool p_value);
bool get_collision_layer_bit(int p_bit) const;
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index a60ce47f5c..67e25ec508 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -593,7 +593,7 @@ void TileMap::update_dirty_quadrants() {
if (quadrant_order_dirty) {
- int index = -0x80000000; //always must be drawn below children
+ int index = -(int64_t)0x80000000; //always must be drawn below children
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 4bff26a200..2dc500f7ab 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -38,14 +38,14 @@
void ARVRCamera::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- // need to find our ARVROrigin parent and let it know we're it's camera!
+ // need to find our ARVROrigin parent and let it know we're its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin != NULL) {
origin->set_tracked_camera(this);
}
}; break;
case NOTIFICATION_EXIT_TREE: {
- // need to find our ARVROrigin parent and let it know we're no longer it's camera!
+ // need to find our ARVROrigin parent and let it know we're no longer its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin != NULL) {
origin->clear_tracked_camera_if(this);
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 67fb658562..d6690676cc 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -62,7 +62,7 @@ public:
};
/*
- ARVRController is a helper node that automatically updates it's position based on tracker data.
+ ARVRController is a helper node that automatically updates its position based on tracker data.
It must be a child node of our ARVROrigin node
*/
@@ -102,7 +102,7 @@ public:
};
/*
- ARVRAnchor is a helper node that automatically updates it's position based on anchor data, it represents a real world location.
+ ARVRAnchor is a helper node that automatically updates its position based on anchor data, it represents a real world location.
It must be a child node of our ARVROrigin node
*/
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index abf022ecb3..3046cad624 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -290,7 +290,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
PhysicsDirectSpaceState::ShapeResult sr[MAX_INTERSECT_AREAS];
- int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask);
+ int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true);
Area *area = NULL;
for (int i = 0; i < areas; i++) {
@@ -448,7 +448,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
//float dist_att_db = -20 * Math::log(dist + 0.00001); //logarithmic attenuation, like in real life
- float center_val[3] = { 0.5, 0.25, 0.16666 };
+ float center_val[3] = { 0.5f, 0.25f, 0.16666f };
AudioFrame center_frame(center_val[vol_index_max - 1], center_val[vol_index_max - 1]);
if (attenuation < 1.0) {
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 7e1d60ab8e..11d61315ba 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -163,11 +163,6 @@ void Light::_update_visibility() {
if (!is_inside_tree())
return;
- // FIXME: Since the call to VS::instance_light_set_enabled was disabled below,
- // the whole logic became pointless so editor_ok triggers unused variable warnings.
- // Commenting out for now but this should be fixed/reimplemented so that editor_only
- // works as expected (GH-17989).
- /*
bool editor_ok = true;
#ifdef TOOLS_ENABLED
@@ -184,8 +179,8 @@ void Light::_update_visibility() {
}
#endif
- //VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok);
- */
+ VS::get_singleton()->instance_set_visible(get_instance(), is_visible_in_tree() && editor_ok);
+
_change_notify("geometry/visible");
}
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 4cbf6f2de3..cf0317cd58 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -253,6 +253,11 @@ void MeshInstance::_notification(int p_what) {
}
}
+int MeshInstance::get_surface_material_count() const {
+
+ return materials.size();
+}
+
void MeshInstance::set_surface_material(int p_surface, const Ref<Material> &p_material) {
ERR_FAIL_INDEX(p_surface, materials.size());
@@ -359,6 +364,7 @@ void MeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("get_surface_material_count"), &MeshInstance::get_surface_material_count);
ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index 0dfec538f9..0b5b4b9e7b 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -76,6 +76,7 @@ public:
void set_skeleton_path(const NodePath &p_skeleton);
NodePath get_skeleton_path();
+ int get_surface_material_count() const;
void set_surface_material(int p_surface, const Ref<Material> &p_material);
Ref<Material> get_surface_material(int p_surface) const;
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index e37efa0e8a..339a434a6e 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -43,6 +43,16 @@ void Path::_curve_changed() {
if (is_inside_tree()) {
emit_signal("curve_changed");
}
+
+ // update the configuration warnings of all children of type OrientedPathFollows
+ if (is_inside_tree()) {
+ for (int i = 0; i < get_child_count(); i++) {
+ OrientedPathFollow *child = Object::cast_to<OrientedPathFollow>(get_child(i));
+ if (child) {
+ child->update_configuration_warning();
+ }
+ }
+ }
}
void Path::set_curve(const Ref<Curve3D> &p_curve) {
@@ -207,6 +217,18 @@ void PathFollow::_validate_property(PropertyInfo &property) const {
}
}
+String PathFollow::get_configuration_warning() const {
+
+ if (!is_visible_in_tree() || !is_inside_tree())
+ return String();
+
+ if (!Object::cast_to<Path>(get_parent())) {
+ return TTR("PathFollow only works when set as a child of a Path node.");
+ }
+
+ return String();
+}
+
void PathFollow::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow::set_offset);
@@ -444,6 +466,23 @@ void OrientedPathFollow::_validate_property(PropertyInfo &property) const {
}
}
+String OrientedPathFollow::get_configuration_warning() const {
+
+ if (!is_visible_in_tree() || !is_inside_tree())
+ return String();
+
+ if (!Object::cast_to<Path>(get_parent())) {
+ return TTR("OrientedPathFollow only works when set as a child of a Path node.");
+ } else {
+ Path *path = Object::cast_to<Path>(get_parent());
+ if (path->get_curve().is_valid() && !path->get_curve()->is_up_vector_enabled()) {
+ return TTR("OrientedPathFollow requires up vectors enabled in its parent Path.");
+ }
+ }
+
+ return String();
+}
+
void OrientedPathFollow::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &OrientedPathFollow::set_offset);
diff --git a/scene/3d/path.h b/scene/3d/path.h
index f73bf17dfe..beb37d9714 100644
--- a/scene/3d/path.h
+++ b/scene/3d/path.h
@@ -106,6 +106,8 @@ public:
void set_cubic_interpolation(bool p_enable);
bool get_cubic_interpolation() const;
+ String get_configuration_warning() const;
+
PathFollow();
};
@@ -151,6 +153,8 @@ public:
void set_cubic_interpolation(bool p_enable);
bool get_cubic_interpolation() const;
+ String get_configuration_warning() const;
+
OrientedPathFollow();
};
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 0fb0869979..970e8cf1ee 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -32,7 +32,10 @@
#include "core/core_string_names.h"
#include "core/engine.h"
+#include "core/list.h"
#include "core/method_bind_ext.gen.inc"
+#include "core/object.h"
+#include "core/rid.h"
#include "scene/scene_string_names.h"
#ifdef TOOLS_ENABLED
@@ -108,6 +111,20 @@ bool PhysicsBody::get_collision_layer_bit(int p_bit) const {
return get_collision_layer() & (1 << p_bit);
}
+Array PhysicsBody::get_collision_exceptions() {
+ List<RID> exceptions;
+ PhysicsServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void PhysicsBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
@@ -289,6 +306,7 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody::_reload_physics_characteristics);
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
@@ -2326,7 +2344,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) {
if (p_joint_type == get_joint_type())
return;
- memdelete(joint_data);
+ if (joint_data)
+ memdelete(joint_data);
joint_data = NULL;
switch (p_joint_type) {
case JOINT_TYPE_PIN:
@@ -2526,7 +2545,8 @@ PhysicalBone::PhysicalBone() :
}
PhysicalBone::~PhysicalBone() {
- memdelete(joint_data);
+ if (joint_data)
+ memdelete(joint_data);
}
void PhysicalBone::update_bone_id() {
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index ed9f41197b..fa319e6fbb 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -69,6 +69,7 @@ public:
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node); //must be physicsbody
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 4ebc941ebc..1e730d0b3d 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -29,8 +29,12 @@
/*************************************************************************/
#include "soft_body.h"
+#include "core/list.h"
+#include "core/object.h"
#include "core/os/os.h"
+#include "core/rid.h"
#include "scene/3d/collision_object.h"
+#include "scene/3d/physics_body.h"
#include "scene/3d/skeleton.h"
#include "servers/physics_server.h"
@@ -335,6 +339,7 @@ void SoftBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_parent_collision_ignore", "parent_collision_ignore"), &SoftBody::set_parent_collision_ignore);
ClassDB::bind_method(D_METHOD("get_parent_collision_ignore"), &SoftBody::get_parent_collision_ignore);
+ ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &SoftBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &SoftBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &SoftBody::remove_collision_exception_with);
@@ -547,6 +552,20 @@ PoolVector<SoftBody::PinnedPoint> SoftBody::get_pinned_points_indices() {
return pinned_points;
}
+Array SoftBody::get_collision_exceptions() {
+ List<RID> exceptions;
+ PhysicsServer::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions);
+ Array ret;
+ for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) {
+ RID body = E->get();
+ ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body);
+ Object *obj = ObjectDB::get_instance(instance_id);
+ PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj);
+ ret.append(physics_body);
+ }
+ return ret;
+}
+
void SoftBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h
index ee3d8d87cf..b1e699e839 100644
--- a/scene/3d/soft_body.h
+++ b/scene/3d/soft_body.h
@@ -166,6 +166,7 @@ public:
void set_drag_coefficient(real_t p_drag_coefficient);
real_t get_drag_coefficient();
+ Array get_collision_exceptions();
void add_collision_exception_with(Node *p_node);
void remove_collision_exception_with(Node *p_node);
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index f9bd905181..0eccbbc8f9 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -261,7 +261,7 @@ static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3
void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector3 *p_normal, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb) {
if (p_level == cell_subdiv - 1) {
- //plot the face by guessing it's albedo and emission value
+ //plot the face by guessing its albedo and emission value
//find best axis to map to, for scanning values
int closest_axis = 0;
@@ -1619,7 +1619,7 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
Vector3(-0.700629, -0.509037, 0.5),
Vector3(0.267617, -0.823639, 0.5)
};
- static const float weights[6] = { 0.25, 0.15, 0.15, 0.15, 0.15, 0.15 };
+ static const float weights[6] = { 0.25f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f };
//
cone_dirs = dirs;
cone_dir_count = 6;
@@ -1641,7 +1641,7 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
Vector3(0.19124006749743122, 0.39355745585016605, 0.8991883926788214),
Vector3(0.19124006749743122, -0.39355745585016605, 0.8991883926788214),
};
- static const float weights[10] = { 0.08571, 0.08571, 0.08571, 0.08571, 0.08571, 0.08571, 0.08571, 0.133333, 0.133333, 0.13333 };
+ static const float weights[10] = { 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.133333f, 0.133333f, 0.13333f };
cone_dirs = dirs;
cone_dir_count = 10;
cone_aperture = 0.404; // tan(angle) 45 degrees
@@ -1875,7 +1875,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
if (bake_mode == BAKE_MODE_RAY_TRACE) {
//blur
//gauss kernel, 7 step sigma 2
- static const float gauss_kernel[4] = { 0.214607, 0.189879, 0.131514, 0.071303 };
+ static const float gauss_kernel[4] = { 0.214607f, 0.189879f, 0.131514f, 0.071303f };
//horizontal pass
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index effcd0abee..e155d0ef86 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -769,7 +769,7 @@ void Control::force_drag(const Variant &p_data, Control *p_control) {
void Control::set_drag_preview(Control *p_control) {
ERR_FAIL_COND(!is_inside_tree());
- ERR_FAIL_COND(get_viewport()->gui_is_dragging());
+ ERR_FAIL_COND(!get_viewport()->gui_is_dragging());
get_viewport()->_gui_set_drag_preview(this, p_control);
}
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 934b84ec0c..c13964d196 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -236,8 +236,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//Snap to nearest point if holding shift
if (mm->get_shift()) {
- float snap_treshhold = 0.03;
- float smallest_ofs = snap_treshhold;
+ float snap_threshold = 0.03;
+ float smallest_ofs = snap_threshold;
bool found = false;
int nearest_point = 0;
for (int i = 0; i < points.size(); ++i) {
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index b4fd7484e9..b3bebc88ec 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -406,7 +406,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E->get().to_port);
connecting_target = false;
connecting_to = pos;
- just_disconected = true;
+ just_disconnected = true;
emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port);
to = get_node(String(connecting_from)); //maybe it was erased
@@ -427,7 +427,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = gn->get_connection_output_color(j);
connecting_target = false;
connecting_to = pos;
- just_disconected = false;
+ just_disconnected = false;
return;
}
}
@@ -453,7 +453,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = Object::cast_to<GraphNode>(fr)->get_connection_output_color(E->get().from_port);
connecting_target = false;
connecting_to = pos;
- just_disconected = true;
+ just_disconnected = true;
emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port);
fr = get_node(String(connecting_from)); //maybe it was erased
@@ -474,7 +474,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = gn->get_connection_input_color(j);
connecting_target = false;
connecting_to = pos;
- just_disconected = true;
+ just_disconnected = true;
return;
}
@@ -544,7 +544,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
emit_signal("connection_request", from, from_slot, to, to_slot);
- } else if (!just_disconected) {
+ } else if (!just_disconnected) {
String from = connecting_from;
int from_slot = connecting_index;
Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
@@ -1368,6 +1368,6 @@ GraphEdit::GraphEdit() {
zoom_hb->add_child(snap_amount);
setting_scroll_ofs = false;
- just_disconected = false;
+ just_disconnected = false;
set_clip_contents(true);
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 31a449eb59..71165e3dc9 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -94,7 +94,7 @@ private:
Vector2 connecting_to;
String connecting_target_to;
int connecting_target_index;
- bool just_disconected;
+ bool just_disconnected;
bool dragging;
bool just_selected;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 0d5fbee9ee..494995fb85 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1524,6 +1524,7 @@ void ItemList::_bind_methods() {
ADD_SIGNAL(MethodInfo("nothing_selected"));
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
}
ItemList::ItemList() {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 6f344f1028..c4373876b1 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1608,6 +1608,8 @@ LineEdit::LineEdit() {
text_changed_dirty = false;
placeholder_alpha = 0.6;
clear_button_enabled = false;
+ clear_button_status.press_attempt = false;
+ clear_button_status.pressing_inside = false;
deselect();
set_focus_mode(FOCUS_ALL);
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index d38a067fef..c1561e97ba 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -75,6 +75,7 @@ void LinkButton::_notification(int p_what) {
color = get_color("font_color");
do_underline = underline_mode == UNDERLINE_MODE_ALWAYS;
} break;
+ case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (has_color("font_color_pressed"))
@@ -91,7 +92,6 @@ void LinkButton::_notification(int p_what) {
do_underline = underline_mode != UNDERLINE_MODE_NEVER;
} break;
- case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
color = get_color("font_color_disabled");
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 3239641c2f..f84b75d8d8 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -557,6 +557,21 @@ void PopupMenu::_notification(int p_what) {
mouse_over = -1;
update();
}
+
+ for (int i = 0; i < items.size(); i++) {
+ if (items[i].submenu == "")
+ continue;
+
+ Node *n = get_node(items[i].submenu);
+ if (!n)
+ continue;
+
+ PopupMenu *pm = Object::cast_to<PopupMenu>(n);
+ if (!pm || !pm->is_visible())
+ continue;
+
+ pm->hide();
+ }
} break;
}
}
@@ -1012,8 +1027,7 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
code |= KEY_MASK_SHIFT;
}
- int il = items.size();
- for (int i = 0; i < il; i++) {
+ for (int i = 0; i < items.size(); i++) {
if (is_item_disabled(i) || items[i].shortcut_is_disabled)
continue;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index bb36852cf9..9f1687262f 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -220,13 +220,14 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
case ALIGN_LEFT: l.offset_caches.push_back(0); break; \
case ALIGN_CENTER: l.offset_caches.push_back(((p_width - margin) - used) / 2); break; \
case ALIGN_RIGHT: l.offset_caches.push_back(((p_width - margin) - used)); break; \
- case ALIGN_FILL: l.offset_caches.push_back((p_width - margin) - used /*+spaces_size*/); break; \
+ case ALIGN_FILL: l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); break; \
} \
l.height_caches.push_back(line_height); \
l.ascent_caches.push_back(line_ascent); \
l.descent_caches.push_back(line_descent); \
l.space_caches.push_back(spaces); \
} \
+ line_wrapped = false; \
y += line_height + get_constant(SceneStringNames::get_singleton()->line_separation); \
line_height = 0; \
line_ascent = 0; \
@@ -254,6 +255,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
l.minimum_width = MAX(l.minimum_width, m_width); \
} \
if (wofs + m_width > p_width) { \
+ line_wrapped = true; \
if (p_mode == PROCESS_CACHE) { \
if (spaces > 0) \
spaces -= 1; \
@@ -298,6 +300,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int rchar = 0;
int lh = 0;
bool line_is_blank = true;
+ bool line_wrapped = false;
int fh = 0;
while (it) {
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index c56b7d0f26..b7f8c74046 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -106,41 +106,8 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- // test hovering to display right or close button
- int hover_now = -1;
- int hover_buttons = -1;
- for (int i = 0; i < tabs.size(); i++) {
-
- if (i < offset)
- continue;
-
- Rect2 rect = get_tab_rect(i);
- if (rect.has_point(pos)) {
- hover_now = i;
- }
- if (tabs[i].rb_rect.has_point(pos)) {
- rb_hover = i;
- cb_hover = -1;
- hover_buttons = i;
- break;
- } else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) {
- cb_hover = i;
- rb_hover = -1;
- hover_buttons = i;
- break;
- }
- }
- if (hover != hover_now) {
- hover = hover_now;
- emit_signal("tab_hover", hover);
- }
-
- if (hover_buttons == -1) { // no hover
- rb_hover = hover_buttons;
- cb_hover = hover_buttons;
- }
+ _update_hover();
update();
-
return;
}
@@ -522,6 +489,48 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const {
return tabs[p_tab].right_button;
}
+void Tabs::_update_hover() {
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ const Point2 &pos = get_local_mouse_position();
+ // test hovering to display right or close button
+ int hover_now = -1;
+ int hover_buttons = -1;
+ for (int i = 0; i < tabs.size(); i++) {
+
+ if (i < offset)
+ continue;
+
+ Rect2 rect = get_tab_rect(i);
+ if (rect.has_point(pos)) {
+ hover_now = i;
+ }
+ if (tabs[i].rb_rect.has_point(pos)) {
+ rb_hover = i;
+ cb_hover = -1;
+ hover_buttons = i;
+ break;
+ } else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) {
+ cb_hover = i;
+ rb_hover = -1;
+ hover_buttons = i;
+ break;
+ }
+ }
+ if (hover != hover_now) {
+ hover = hover_now;
+ emit_signal("tab_hover", hover);
+ }
+
+ if (hover_buttons == -1) { // no hover
+ rb_hover = hover_buttons;
+ cb_hover = hover_buttons;
+ }
+}
+
void Tabs::_update_cache() {
Ref<StyleBox> tab_disabled = get_stylebox("tab_disabled");
Ref<StyleBox> tab_bg = get_stylebox("tab_bg");
@@ -597,6 +606,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) {
tabs.push_back(t);
_update_cache();
+ call_deferred("_update_hover");
update();
minimum_size_changed();
}
@@ -604,6 +614,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) {
void Tabs::clear_tabs() {
tabs.clear();
current = 0;
+ call_deferred("_update_hover");
update();
}
@@ -614,6 +625,7 @@ void Tabs::remove_tab(int p_idx) {
if (current >= p_idx)
current--;
_update_cache();
+ call_deferred("_update_hover");
update();
minimum_size_changed();
@@ -931,6 +943,7 @@ bool Tabs::get_select_with_rmb() const {
void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
+ ClassDB::bind_method(D_METHOD("_update_hover"), &Tabs::_update_hover);
ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index e204f4364b..a98744b804 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -97,6 +97,8 @@ private:
int get_tab_width(int p_idx) const;
void _ensure_no_over_offset();
+
+ void _update_hover();
void _update_cache();
protected:
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 32580a5ae6..d996132960 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1429,9 +1429,6 @@ void TextEdit::_notification(int p_what) {
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect());
- if (raised_from_completion) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
- }
} break;
case NOTIFICATION_FOCUS_EXIT: {
@@ -1443,9 +1440,6 @@ void TextEdit::_notification(int p_what) {
if (OS::get_singleton()->has_virtual_keyboard())
OS::get_singleton()->hide_virtual_keyboard();
- if (raised_from_completion) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
- }
} break;
}
}
@@ -2331,9 +2325,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// no need to indent if we are going upwards.
if (auto_indent && !(k->get_command() && k->get_shift())) {
- // indent once again if previous line will end with ':' or '{'
+ // indent once again if previous line will end with ':' or '{' and the line is not a comment
// (i.e. colon/brace precedes current cursor position)
- if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{')) {
+ if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{') && !is_line_comment(cursor.line)) {
if (indent_using_spaces) {
ins += space_indent;
} else {
@@ -5666,16 +5660,12 @@ void TextEdit::_confirm_completion() {
void TextEdit::_cancel_code_hint() {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
- raised_from_completion = false;
completion_hint = "";
update();
}
void TextEdit::_cancel_completion() {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
- raised_from_completion = false;
if (!completion_active)
return;
@@ -5833,8 +5823,6 @@ void TextEdit::query_code_comple() {
void TextEdit::set_code_hint(const String &p_hint) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
- raised_from_completion = true;
completion_hint = p_hint;
completion_hint_offset = -0xFFFF;
update();
@@ -5842,8 +5830,6 @@ void TextEdit::set_code_hint(const String &p_hint) {
void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) {
- VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
- raised_from_completion = true;
completion_strings = p_strings;
completion_active = true;
completion_forced = p_forced;
@@ -6232,6 +6218,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers
}
TextEdit::TextEdit() {
@@ -6345,8 +6332,6 @@ TextEdit::TextEdit() {
target_v_scroll = 0;
v_scroll_speed = 80;
- raised_from_completion = false;
-
context_menu_enabled = true;
menu = memnew(PopupMenu);
add_child(menu);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index f0c18ad047..8a508a8738 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -306,8 +306,6 @@ private:
float target_v_scroll;
float v_scroll_speed;
- bool raised_from_completion;
-
String highlighted_word;
uint64_t last_dblclk;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 413f9dbbe6..1940bbfa98 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -128,6 +128,7 @@ void TextureButton::_notification(int p_what) {
if (normal.is_valid())
texdraw = normal;
} break;
+ case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (pressed.is_null()) {
@@ -150,7 +151,6 @@ void TextureButton::_notification(int p_what) {
} else
texdraw = hover;
} break;
- case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
if (disabled.is_null()) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index effa44968d..0c11181f98 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2934,7 +2934,7 @@ void Tree::_notification(int p_what) {
if (show_column_titles) {
- //title butons
+ //title buttons
int ofs = cache.bg->get_margin(MARGIN_LEFT);
for (int i = 0; i < columns.size(); i++) {
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index a2e890e7a7..0f5fd99281 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -35,7 +35,7 @@ void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
}
int CanvasLayer::get_layer() const {
@@ -149,7 +149,7 @@ void CanvasLayer::_notification(int p_what) {
viewport = vp->get_viewport_rid();
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
} break;
@@ -159,6 +159,10 @@ void CanvasLayer::_notification(int p_what) {
viewport = RID();
} break;
+ case NOTIFICATION_MOVED_IN_PARENT: {
+
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
+ } break;
}
}
@@ -201,7 +205,7 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
viewport = vp->get_viewport_rid();
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 8fd7dc1d7b..9f234f832d 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1835,7 +1835,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) {
}
}
-bool Node::is_editable_instance(Node *p_node) const {
+bool Node::is_editable_instance(const Node *p_node) const {
if (!p_node)
return false; //easier, null is never editable :)
@@ -2192,7 +2192,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget) {
+ if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) {
copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
}
}
diff --git a/scene/main/node.h b/scene/main/node.h
index a7baebc9c2..78db12dda9 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -303,7 +303,7 @@ public:
String get_filename() const;
void set_editable_instance(Node *p_node, bool p_editable);
- bool is_editable_instance(Node *p_node) const;
+ bool is_editable_instance(const Node *p_node) const;
void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances);
HashMap<NodePath, int> get_editable_instances() const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index fdbe3b57f0..f7dec77ce4 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1944,6 +1944,7 @@ SceneTree::SceneTree() {
debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4));
collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative
tree_version = 1;
physics_process_time = 1;
@@ -1977,7 +1978,9 @@ SceneTree::SceneTree() {
current_scene = NULL;
int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value
int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,or_greater")); //next_power_of_2 will return a 0 as min value
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
root->set_msaa(Viewport::MSAA(msaa_mode));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index bb379ff4af..a28b6fd6de 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -629,10 +629,8 @@ Rect2 Viewport::get_visible_rect() const {
Rect2 r;
if (size == Size2()) {
-
- r = Rect2(Point2(), Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height));
+ r = Rect2(Point2(), OS::get_singleton()->get_window_size());
} else {
-
r = Rect2(Point2(), size);
}
@@ -1841,8 +1839,16 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
MenuButton *popup_menu_parent = NULL;
MenuButton *menu_button = Object::cast_to<MenuButton>(over);
- if (popup_menu)
+ if (popup_menu) {
popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
+ if (!popup_menu_parent) {
+ // Go through the parents to see if there's a MenuButton at the end.
+ while (Object::cast_to<PopupMenu>(popup_menu->get_parent())) {
+ popup_menu = Object::cast_to<PopupMenu>(popup_menu->get_parent());
+ }
+ popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
+ }
+ }
// If the mouse is over a menu button, this menu will open automatically
// if there is already a pop-up menu open at the same hierarchical level.
@@ -2945,6 +2951,7 @@ Viewport::Viewport() {
//gui.tooltip_timer->force_parent_owned();
gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;
gui.tooltip_label = NULL;
diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp
index 9d47bca5ed..39488760cd 100644
--- a/scene/resources/convex_polygon_shape.cpp
+++ b/scene/resources/convex_polygon_shape.cpp
@@ -38,10 +38,9 @@ Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() {
if (points.size() > 3) {
- QuickHull qh;
Vector<Vector3> varr = Variant(points);
Geometry::MeshData md;
- Error err = qh.build(varr, md);
+ Error err = QuickHull::build(varr, md);
if (err == OK) {
Vector<Vector3> lines;
lines.resize(md.edges.size() * 2);
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 6790c35c4b..7422c56eee 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -201,10 +201,10 @@ Error DynamicFontAtSize::_load() {
if (FT_HAS_COLOR(face)) {
int best_match = 0;
- int diff = ABS(id.size - face->available_sizes[0].width);
+ int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width));
scale_color_font = float(id.size) / face->available_sizes[0].width;
for (int i = 1; i < face->num_fixed_sizes; i++) {
- int ndiff = ABS(id.size - face->available_sizes[i].width);
+ int ndiff = ABS(id.size - ((int64_t)face->available_sizes[i].width));
if (ndiff < diff) {
best_match = i;
diff = ndiff;
@@ -1029,7 +1029,7 @@ void DynamicFont::_bind_methods() {
Mutex *DynamicFont::dynamic_font_mutex = NULL;
-SelfList<DynamicFont>::List DynamicFont::dynamic_fonts;
+SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = NULL;
DynamicFont::DynamicFont() :
font_list(this) {
@@ -1041,29 +1041,31 @@ DynamicFont::DynamicFont() :
spacing_char = 0;
spacing_space = 0;
outline_color = Color(1, 1, 1);
- if (dynamic_font_mutex)
+ if (dynamic_font_mutex) {
dynamic_font_mutex->lock();
- dynamic_fonts.add(&font_list);
- if (dynamic_font_mutex)
+ dynamic_fonts->add(&font_list);
dynamic_font_mutex->unlock();
+ }
}
DynamicFont::~DynamicFont() {
-
- if (dynamic_font_mutex)
+ if (dynamic_font_mutex) {
dynamic_font_mutex->lock();
- dynamic_fonts.remove(&font_list);
- if (dynamic_font_mutex)
+ dynamic_fonts->remove(&font_list);
dynamic_font_mutex->unlock();
+ }
}
void DynamicFont::initialize_dynamic_fonts() {
+ dynamic_fonts = memnew(SelfList<DynamicFont>::List());
dynamic_font_mutex = Mutex::create();
}
void DynamicFont::finish_dynamic_fonts() {
memdelete(dynamic_font_mutex);
dynamic_font_mutex = NULL;
+ memdelete(dynamic_fonts);
+ dynamic_fonts = NULL;
}
void DynamicFont::update_oversampling() {
@@ -1073,7 +1075,7 @@ void DynamicFont::update_oversampling() {
if (dynamic_font_mutex)
dynamic_font_mutex->lock();
- SelfList<DynamicFont> *E = dynamic_fonts.first();
+ SelfList<DynamicFont> *E = dynamic_fonts->first();
while (E) {
if (E->self()->data_at_size.is_valid()) {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index afda48a566..bd3f84d62c 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -285,7 +285,7 @@ public:
SelfList<DynamicFont> font_list;
static Mutex *dynamic_font_mutex;
- static SelfList<DynamicFont>::List dynamic_fonts;
+ static SelfList<DynamicFont>::List *dynamic_fonts;
static void initialize_dynamic_fonts();
static void finish_dynamic_fonts();
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 274c74a9a2..c3030ee741 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -614,7 +614,7 @@ void SpatialMaterial::_update_shader() {
code += "\tfloat particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n";
code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0.0,particle_total_frames-1.0); else particle_frame=mod(particle_frame,float(particle_total_frames));\n";
code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n";
- code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames),particle_frame / float(particles_anim_h_frames) / float(particles_anim_v_frames));\n";
+ code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames), floor(particle_frame / float(particles_anim_h_frames)) / float(particles_anim_v_frames));\n";
} break;
}
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index a5449e1fe8..7af9086ab7 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -42,8 +42,6 @@ void MeshDataTool::clear() {
Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surface) {
ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
-
- ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER);
Array arrays = p_mesh->surface_get_arrays(p_surface);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 086fb83af9..42ce9d10cd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -264,7 +264,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
}
if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) {
- //if node was not part of instance, must set it's name, parenthood and ownership
+ //if node was not part of instance, must set its name, parenthood and ownership
if (i > 0) {
if (parent) {
parent->_add_child_nocheck(node, snames[n.name]);
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 63aa44e1d8..28af3d3220 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -1282,7 +1282,7 @@ void PrismMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PrismMesh::get_subdivide_depth);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_height", "get_subdivide_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 69d85eeef3..05050a5ea2 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -565,8 +565,6 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color
vert_offset = 0;
}
int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
- int rings = (border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0) ? 1 : 2;
- rings = 2;
int ring_corner_radius[4];
set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
@@ -592,7 +590,7 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color
//calculate the vert array
for (int corner_index = 0; corner_index < 4; corner_index++) {
for (int detail = 0; detail <= adapted_corner_detail; detail++) {
- for (int inner_outer = (2 - rings); inner_outer < 2; inner_outer++) {
+ for (int inner_outer = 0; inner_outer < 2; inner_outer++) {
float radius;
Color color;
Point2 corner_point;
@@ -613,19 +611,17 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color
}
}
- if (rings == 2) {
- int vert_count = (adapted_corner_detail + 1) * 4 * rings;
- //fill the indices and the colors for the border
- for (int i = 0; i < vert_count; i++) {
- //poly 1
- indices.push_back(vert_offset + ((i + 0) % vert_count));
- indices.push_back(vert_offset + ((i + 2) % vert_count));
- indices.push_back(vert_offset + ((i + 1) % vert_count));
- //poly 2
- indices.push_back(vert_offset + ((i + 1) % vert_count));
- indices.push_back(vert_offset + ((i + 2) % vert_count));
- indices.push_back(vert_offset + ((i + 3) % vert_count));
- }
+ int vert_count = (adapted_corner_detail + 1) * 4 * 2;
+ //fill the indices and the colors for the border
+ for (int i = 0; i < vert_count; i++) {
+ //poly 1
+ indices.push_back(vert_offset + ((i + 0) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ //poly 2
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 3) % vert_count));
}
}
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 7de0695e8c..02a0bed964 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -136,16 +136,20 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
+ int mix_rate = AudioDriver::get_singleton()->get_mix_rate();
+ int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1);
+#ifdef DEBUG_ENABLED
+ unsigned int input_position = AudioDriver::get_singleton()->get_input_position();
+#endif
- // p_frames is multiplied by two since an AudioFrame is stereo
- if ((p_frames + MICROPHONE_PLAYBACK_DELAY * 2) > input_size) {
+ if (playback_delay > input_size) {
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0.0f, 0.0f);
}
input_ofs = 0;
} else {
for (int i = 0; i < p_frames; i++) {
- if (input_size >= input_ofs) {
+ if (input_size > input_ofs) {
float l = (buf[input_ofs++] >> 16) / 32768.f;
if (input_ofs >= buf.size()) {
input_ofs = 0;
@@ -162,6 +166,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
}
}
+#ifdef DEBUG_ENABLED
+ if (input_ofs > input_position && (input_ofs - input_position) < (p_frames * 2)) {
+ print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size));
+ }
+#endif
+
AudioDriver::get_singleton()->unlock();
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 2740f86d55..f6ed45cc9c 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -122,8 +122,6 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback)
friend class AudioStreamMicrophone;
- static const int MICROPHONE_PLAYBACK_DELAY = 256;
-
bool active;
unsigned int input_ofs;
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp
index ef23e4aaf3..b032c91da2 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb.cpp
@@ -36,22 +36,22 @@
const float Reverb::comb_tunings[MAX_COMBS] = {
//freeverb comb tunings
- 0.025306122448979593,
- 0.026938775510204082,
- 0.028956916099773241,
- 0.03074829931972789,
- 0.032244897959183672,
- 0.03380952380952381,
- 0.035306122448979592,
- 0.036666666666666667
+ 0.025306122448979593f,
+ 0.026938775510204082f,
+ 0.028956916099773241f,
+ 0.03074829931972789f,
+ 0.032244897959183672f,
+ 0.03380952380952381f,
+ 0.035306122448979592f,
+ 0.036666666666666667f
};
const float Reverb::allpass_tunings[MAX_ALLPASS] = {
//freeverb allpass tunings
- 0.0051020408163265302,
- 0.007732426303854875,
- 0.01,
- 0.012607709750566893
+ 0.0051020408163265302f,
+ 0.007732426303854875f,
+ 0.01f,
+ 0.012607709750566893f
};
void Reverb::process(float *p_src, float *p_dst, int p_frames) {
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index d36057b465..b41fcac8fa 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -80,6 +80,14 @@ double AudioDriver::get_mix_time() const {
return total;
}
+void AudioDriver::input_buffer_init(int driver_buffer_frames) {
+
+ const int input_buffer_channels = 2;
+ input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
+ input_position = 0;
+ input_size = 0;
+}
+
void AudioDriver::input_buffer_write(int32_t sample) {
input_buffer.write[input_position++] = sample;
@@ -926,6 +934,7 @@ void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate();
+ ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
buffer_size = 1024; //hardcoded for now
init_channels_and_buffers();
diff --git a/servers/audio_server.h b/servers/audio_server.h
index ba6569eb38..b12ca6e589 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -59,6 +59,7 @@ protected:
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
+ void input_buffer_init(int driver_buffer_frames);
void input_buffer_write(int32_t sample);
#ifdef DEBUG_ENABLED
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp
index d2fef0ab77..5e295edcd1 100644
--- a/servers/physics/area_pair_sw.cpp
+++ b/servers/physics/area_pair_sw.cpp
@@ -147,10 +147,10 @@ Area2PairSW::~Area2PairSW() {
if (colliding) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ if (area_b->has_area_monitor_callback())
area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ if (area_a->has_area_monitor_callback())
area_a->remove_area_from_query(area_b, shape_b, shape_a);
}
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index 087ae570fb..f17f6f7014 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -98,7 +98,6 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_
Vector3 c = rel_A.cross(rel_B).cross(rel_B);
- //if ( Math::abs(rel_A.dot(c) )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) {
// should handle somehow..
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index 2f2f6d2908..86ef719f6f 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -31,7 +31,6 @@
#include "collision_solver_sw.h"
#include "collision_solver_sat.h"
-#include "collision_solver_sat.h"
#include "gjk_epa.h"
#define collision_solver sat_calculate_penetration
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 731749b8ce..feb96d8054 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -1183,6 +1183,7 @@ SpaceSW::SpaceSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
body_angular_velocity_damp_ratio = 10;
broadphase = BroadPhaseSW::create_func();
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index 9d515d2183..cdd35cf657 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -147,10 +147,10 @@ Area2Pair2DSW::~Area2Pair2DSW() {
if (colliding) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ if (area_b->has_area_monitor_callback())
area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ if (area_a->has_area_monitor_callback())
area_a->remove_area_from_query(area_b, shape_b, shape_a);
}
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 950f0f9d24..95195c8fff 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -635,11 +635,15 @@ BroadPhase2DSW *BroadPhase2DHashGrid::_create() {
BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
hash_table_size = GLOBAL_DEF("physics/2d/bp_hash_table_size", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/bp_hash_table_size", PropertyInfo(Variant::INT, "physics/2d/bp_hash_table_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
hash_table_size = Math::larger_prime(hash_table_size);
hash_table = memnew_arr(PosBin *, hash_table_size);
cell_size = GLOBAL_DEF("physics/2d/cell_size", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/cell_size", PropertyInfo(Variant::INT, "physics/2d/cell_size", PROPERTY_HINT_RANGE, "0,512,1,or_greater"));
+
large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_threshold_in_cells", 512);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/large_object_surface_threshold_in_cells", PropertyInfo(Variant::INT, "physics/2d/large_object_surface_threshold_in_cells", PROPERTY_HINT_RANGE, "0,1024,1,or_greater"));
for (uint32_t i = 0; i < hash_table_size; i++)
hash_table[i] = NULL;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index f36328c985..adcc99aae8 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -1233,6 +1233,7 @@ Space2DSW::Space2DSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
broadphase = BroadPhase2DSW::create_func();
broadphase->set_pair_callback(_broadphase_pair, this);
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 67a810bf1c..e2db89e699 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2498,7 +2498,7 @@ bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionT
identifier = StringName();
- TkPos pos;
+ TkPos pos = { 0, 0 };
Token tk = _get_token();
@@ -3506,6 +3506,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
nv.sint = -cn->values[i].sint;
} break;
case TYPE_UINT: {
+ // FIXME: This can't work on uint
nv.uint = -cn->values[i].uint;
} break;
case TYPE_FLOAT: {
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 57e8d86468..69acf52e17 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -109,6 +109,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["EMISSION"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA_SCISSOR"] = ShaderLanguage::TYPE_FLOAT;
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 16cda0326d..3c8088c75c 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -689,7 +689,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
if (indices.empty()) {
ERR_EXPLAIN("Bad Polygon!");
- ERR_FAIL_V();
+ ERR_FAIL();
}
Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 62ba2eab69..fc77dcc562 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -474,7 +474,7 @@ public:
BIND2(viewport_set_transparent_background, RID, bool)
BIND2(viewport_set_global_canvas_transform, RID, const Transform2D &)
- BIND3(viewport_set_canvas_layer, RID, RID, int)
+ BIND4(viewport_set_canvas_stacking, RID, RID, int, int)
BIND2(viewport_set_shadow_atlas_size, RID, int)
BIND3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
BIND2(viewport_set_msaa, RID, ViewportMSAA)
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index b286533590..571b71db85 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -137,7 +137,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
}
}
- canvas_map[Viewport::CanvasKey(E->key(), E->get().layer)] = &E->get();
+ canvas_map[Viewport::CanvasKey(E->key(), E->get().layer, E->get().sublayer)] = &E->get();
}
if (lights_with_shadow) {
@@ -176,7 +176,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
VSG::rasterizer->restore_render_target();
- if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().layer > scenario_canvas_max_layer) {
+ if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().get_layer() > scenario_canvas_max_layer) {
Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
if (!can_draw_3d) {
@@ -209,7 +209,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
VSG::canvas->render_canvas(canvas, xform, canvas_lights, lights_with_mask, clip_rect);
i++;
- if (scenario_draw_canvas_bg && E->key().layer >= scenario_canvas_max_layer) {
+ if (scenario_draw_canvas_bg && E->key().get_layer() >= scenario_canvas_max_layer) {
Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
if (!can_draw_3d) {
@@ -496,6 +496,7 @@ void VisualServerViewport::viewport_attach_canvas(RID p_viewport, RID p_canvas)
canvas->viewports.insert(p_viewport);
viewport->canvas_map[p_canvas] = Viewport::CanvasData();
viewport->canvas_map[p_canvas].layer = 0;
+ viewport->canvas_map[p_canvas].sublayer = 0;
viewport->canvas_map[p_canvas].canvas = canvas;
}
@@ -534,13 +535,14 @@ void VisualServerViewport::viewport_set_global_canvas_transform(RID p_viewport,
viewport->global_transform = p_transform;
}
-void VisualServerViewport::viewport_set_canvas_layer(RID p_viewport, RID p_canvas, int p_layer) {
+void VisualServerViewport::viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer) {
Viewport *viewport = viewport_owner.getornull(p_viewport);
ERR_FAIL_COND(!viewport);
ERR_FAIL_COND(!viewport->canvas_map.has(p_canvas));
viewport->canvas_map[p_canvas].layer = p_layer;
+ viewport->canvas_map[p_canvas].sublayer = p_sublayer;
}
void VisualServerViewport::viewport_set_shadow_atlas_size(RID p_viewport, int p_size) {
diff --git a/servers/visual/visual_server_viewport.h b/servers/visual/visual_server_viewport.h
index cb7912d6f4..66baa48458 100644
--- a/servers/visual/visual_server_viewport.h
+++ b/servers/visual/visual_server_viewport.h
@@ -78,17 +78,21 @@ public:
struct CanvasKey {
- int layer;
+ int64_t stacking;
RID canvas;
bool operator<(const CanvasKey &p_canvas) const {
- if (layer == p_canvas.layer) return canvas < p_canvas.canvas;
- return layer < p_canvas.layer;
+ if (stacking == p_canvas.stacking)
+ return canvas < p_canvas.canvas;
+ return stacking < p_canvas.stacking;
+ }
+ CanvasKey() {
+ stacking = 0;
}
- CanvasKey() { layer = 0; }
- CanvasKey(const RID &p_canvas, int p_layer) {
+ CanvasKey(const RID &p_canvas, int p_layer, int p_sublayer) {
canvas = p_canvas;
- layer = p_layer;
+ stacking = ((int64_t)p_layer << 32) + p_sublayer;
}
+ int get_layer() const { return stacking >> 32; }
};
struct CanvasData {
@@ -96,6 +100,7 @@ public:
CanvasBase *canvas;
Transform2D transform;
int layer;
+ int sublayer;
};
Transform2D global_transform;
@@ -176,7 +181,7 @@ public:
void viewport_set_transparent_background(RID p_viewport, bool p_enabled);
void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform);
- void viewport_set_canvas_layer(RID p_viewport, RID p_canvas, int p_layer);
+ void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer);
void viewport_set_shadow_atlas_size(RID p_viewport, int p_size);
void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv);
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index e4d69121f0..0b435a26aa 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -400,7 +400,7 @@ public:
FUNC2(viewport_set_transparent_background, RID, bool)
FUNC2(viewport_set_global_canvas_transform, RID, const Transform2D &)
- FUNC3(viewport_set_canvas_layer, RID, RID, int)
+ FUNC4(viewport_set_canvas_stacking, RID, RID, int, int)
FUNC2(viewport_set_shadow_atlas_size, RID, int)
FUNC3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
FUNC2(viewport_set_msaa, RID, ViewportMSAA)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 9d684d33d6..b8477daa66 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1890,7 +1890,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_canvas_transform", "viewport", "canvas", "offset"), &VisualServer::viewport_set_canvas_transform);
ClassDB::bind_method(D_METHOD("viewport_set_transparent_background", "viewport", "enabled"), &VisualServer::viewport_set_transparent_background);
ClassDB::bind_method(D_METHOD("viewport_set_global_canvas_transform", "viewport", "transform"), &VisualServer::viewport_set_global_canvas_transform);
- ClassDB::bind_method(D_METHOD("viewport_set_canvas_layer", "viewport", "canvas", "layer"), &VisualServer::viewport_set_canvas_layer);
+ ClassDB::bind_method(D_METHOD("viewport_set_canvas_stacking", "viewport", "canvas", "layer", "sublayer"), &VisualServer::viewport_set_canvas_stacking);
ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size"), &VisualServer::viewport_set_shadow_atlas_size);
ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &VisualServer::viewport_set_shadow_atlas_quadrant_subdivision);
ClassDB::bind_method(D_METHOD("viewport_set_msaa", "viewport", "msaa"), &VisualServer::viewport_set_msaa);
@@ -2370,6 +2370,7 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096);
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384"));
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 9d98fca21b..4db6a6a39b 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -644,7 +644,7 @@ public:
virtual void viewport_set_transparent_background(RID p_viewport, bool p_enabled) = 0;
virtual void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform) = 0;
- virtual void viewport_set_canvas_layer(RID p_viewport, RID p_canvas, int p_layer) = 0;
+ virtual void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer) = 0;
virtual void viewport_set_shadow_atlas_size(RID p_viewport, int p_size) = 0;
virtual void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) = 0;
diff --git a/thirdparty/libwebsockets/lws_config.h b/thirdparty/libwebsockets/lws_config.h
index e5e15cc2fd..86ce9ac38a 100644
--- a/thirdparty/libwebsockets/lws_config.h
+++ b/thirdparty/libwebsockets/lws_config.h
@@ -174,7 +174,7 @@
#define LWS_HAVE_MALLOC_H
#endif
-#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) && !defined(__HAIKU__)
+#if !defined(__APPLE__) && !defined(__HAIKU__)
#define LWS_HAVE_PIPE2
#endif
diff --git a/thirdparty/libwebsockets/lws_config_private.h b/thirdparty/libwebsockets/lws_config_private.h
index b26d225afa..e531777624 100644
--- a/thirdparty/libwebsockets/lws_config_private.h
+++ b/thirdparty/libwebsockets/lws_config_private.h
@@ -81,7 +81,7 @@
/* Define to 1 if you have the <sys/prctl.h> header file. */
#define LWS_HAVE_SYS_PRCTL_H
-#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__)
+#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__)
#undef LWS_HAVE_SYS_PRCTL_H
#endif