diff options
-rw-r--r-- | doc/classes/Viewport.xml | 4 | ||||
-rw-r--r-- | editor/animation_track_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.cpp | 31 | ||||
-rw-r--r-- | editor/project_converter_3_to_4.cpp | 7 | ||||
-rw-r--r-- | editor/project_converter_3_to_4.h | 3 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs | 2 | ||||
-rw-r--r-- | platform/linuxbsd/x11/display_server_x11.cpp | 4 | ||||
-rw-r--r-- | scene/gui/control.cpp | 6 | ||||
-rw-r--r-- | scene/main/canvas_item.cpp | 11 | ||||
-rw-r--r-- | scene/main/canvas_item.h | 1 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 31 | ||||
-rw-r--r-- | scene/main/viewport.h | 3 | ||||
-rw-r--r-- | scene/resources/font.cpp | 32 |
13 files changed, 102 insertions, 35 deletions
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index ab2de14638..e76f805e3c 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -277,6 +277,10 @@ <member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking" default="false"> If [code]true[/code], the objects rendered by viewport become subjects of mouse picking process. </member> + <member name="physics_object_picking_sort" type="bool" setter="set_physics_object_picking_sort" getter="get_physics_object_picking_sort" default="false"> + If [code]true[/code], objects receive mouse picking events sorted primarily by their [member CanvasItem.z_index] and secondarily by their position in the scene tree. If [code]false[/code], the order is undetermined. + [b]Note:[/b] This setting is disabled by default because of its potential expensive computational cost. + </member> <member name="positional_shadow_atlas_16_bits" type="bool" setter="set_positional_shadow_atlas_16_bits" getter="get_positional_shadow_atlas_16_bits" default="true"> </member> <member name="positional_shadow_atlas_quad_0" type="int" setter="set_positional_shadow_atlas_quadrant_subdiv" getter="get_positional_shadow_atlas_quadrant_subdiv" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" default="2"> diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index ee4163bc14..8426dfd1ac 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1108,7 +1108,7 @@ void AnimationMultiTrackKeyEdit::_get_property_list(List<PropertyInfo> *p_list) p_list->push_back(PropertyInfo(Variant::VECTOR3, "position")); } break; case Animation::TYPE_ROTATION_3D: { - p_list->push_back(PropertyInfo(Variant::QUATERNION, "scale")); + p_list->push_back(PropertyInfo(Variant::QUATERNION, "rotation")); } break; case Animation::TYPE_SCALE_3D: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale")); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 14b5f7cefb..c41bf4b8cc 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -1171,32 +1171,29 @@ void SpriteFramesEditor::edit(Ref<SpriteFrames> p_frames) { if (!p_frames.is_valid()) { frames.unref(); + hide(); return; } frames = p_frames; read_only = EditorNode::get_singleton()->is_resource_read_only(p_frames); - if (p_frames.is_valid()) { - if (!p_frames->has_animation(edited_anim)) { - List<StringName> anim_names; - frames->get_animation_list(&anim_names); - anim_names.sort_custom<StringName::AlphCompare>(); - if (anim_names.size()) { - edited_anim = anim_names.front()->get(); - } else { - edited_anim = StringName(); - } + if (!p_frames->has_animation(edited_anim)) { + List<StringName> anim_names; + frames->get_animation_list(&anim_names); + anim_names.sort_custom<StringName::AlphCompare>(); + if (anim_names.size()) { + edited_anim = anim_names.front()->get(); + } else { + edited_anim = StringName(); } - - _update_library(); - // Clear zoom and split sheet texture - split_sheet_preview->set_texture(Ref<Texture2D>()); - _zoom_reset(); - } else { - hide(); } + _update_library(); + // Clear zoom and split sheet texture + split_sheet_preview->set_texture(Ref<Texture2D>()); + _zoom_reset(); + add_anim->set_disabled(read_only); delete_anim->set_disabled(read_only); anim_speed->set_editable(!read_only); diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index 26f872421e..706466a974 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -30,13 +30,14 @@ #include "project_converter_3_to_4.h" -#include "modules/modules_enabled.gen.h" - #ifndef DISABLE_DEPRECATED -#ifdef MODULE_REGEX_ENABLED const int ERROR_CODE = 77; +#include "modules/modules_enabled.gen.h" // For regex. + +#ifdef MODULE_REGEX_ENABLED + #include "modules/regex/regex.h" #include "core/io/dir_access.h" diff --git a/editor/project_converter_3_to_4.h b/editor/project_converter_3_to_4.h index 6ec2dd188d..641bc467ac 100644 --- a/editor/project_converter_3_to_4.h +++ b/editor/project_converter_3_to_4.h @@ -29,9 +29,10 @@ /**************************************************************************/ #ifndef PROJECT_CONVERTER_3_TO_4_H -#ifndef DISABLE_DEPRECATED #define PROJECT_CONVERTER_3_TO_4_H +#ifndef DISABLE_DEPRECATED + #include "core/io/file_access.h" #include "core/object/ref_counted.h" #include "core/string/ustring.h" diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs index 02d0226e90..93baf4e51c 100644 --- a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs +++ b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs @@ -30,7 +30,7 @@ namespace GodotPlugins if (baseDirectory != null) { if (!Path.EndsInDirectorySeparator(baseDirectory)) - baseDirectory += Path.PathSeparator; + baseDirectory += Path.DirectorySeparatorChar; // This SetData call effectively sets AppContext.BaseDirectory // See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.cs#L21-L25 AppDomain.CurrentDomain.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDirectory); diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index 8377e81a53..493e4ad20f 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -4109,7 +4109,7 @@ void DisplayServerX11::process_events() { case FocusIn: { DEBUG_LOG_X11("[%u] FocusIn window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode); - if (ime_window_event) { + if (ime_window_event || (event.xfocus.detail == NotifyInferior)) { break; } @@ -4157,7 +4157,7 @@ void DisplayServerX11::process_events() { case FocusOut: { DEBUG_LOG_X11("[%u] FocusOut window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode); WindowData &wd = windows[window_id]; - if (wd.ime_active && event.xfocus.detail == NotifyInferior) { + if (ime_window_event || (event.xfocus.detail == NotifyInferior)) { break; } if (wd.ime_active) { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index f09e4962a9..a930b8d972 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -644,8 +644,10 @@ Rect2 Control::get_parent_anchorable_rect() const { parent_rect = data.parent_canvas_item->get_anchorable_rect(); } else { #ifdef TOOLS_ENABLED - Node *edited_root = get_tree()->get_edited_scene_root(); - if (edited_root && (this == edited_root || edited_root->is_ancestor_of(this))) { + Node *edited_scene_root = get_tree()->get_edited_scene_root(); + Node *scene_root_parent = edited_scene_root ? edited_scene_root->get_parent() : nullptr; + + if (scene_root_parent && get_viewport() == scene_root_parent->get_viewport()) { parent_rect.size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height")); } else { parent_rect = get_viewport()->get_visible_rect(); diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 0ea8f6c5f1..906b478eb3 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -491,6 +491,17 @@ int CanvasItem::get_z_index() const { return z_index; } +int CanvasItem::get_effective_z_index() const { + int effective_z_index = z_index; + if (is_z_relative()) { + CanvasItem *p = get_parent_item(); + if (p) { + effective_z_index += p->get_effective_z_index(); + } + } + return effective_z_index; +} + void CanvasItem::set_y_sort_enabled(bool p_enabled) { y_sort_enabled = p_enabled; RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 2fa1d56667..5fbf043159 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -246,6 +246,7 @@ public: void set_z_index(int p_z); int get_z_index() const; + int get_effective_z_index() const; void set_z_as_relative(bool p_enabled); bool is_z_relative() const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 28521c5bbe..7091dd0388 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -36,6 +36,7 @@ #include "core/object/message_queue.h" #include "core/string/translation.h" #include "core/templates/pair.h" +#include "core/templates/sort_array.h" #include "scene/2d/audio_listener_2d.h" #include "scene/2d/camera_2d.h" #include "scene/2d/collision_object_2d.h" @@ -669,6 +670,25 @@ void Viewport::_process_picking() { point_params.pick_point = true; int rc = ss2d->intersect_point(point_params, res, 64); + if (physics_object_picking_sort) { + struct ComparatorCollisionObjects { + bool operator()(const PhysicsDirectSpaceState2D::ShapeResult &p_a, const PhysicsDirectSpaceState2D::ShapeResult &p_b) const { + CollisionObject2D *a = Object::cast_to<CollisionObject2D>(p_a.collider); + CollisionObject2D *b = Object::cast_to<CollisionObject2D>(p_b.collider); + if (!a || !b) { + return false; + } + int za = a->get_effective_z_index(); + int zb = b->get_effective_z_index(); + if (za != zb) { + return zb < za; + } + return a->is_greater_than(b); + } + }; + SortArray<PhysicsDirectSpaceState2D::ShapeResult, ComparatorCollisionObjects> sorter; + sorter.sort(res, rc); + } for (int i = 0; i < rc; i++) { if (res[i].collider_id.is_valid() && res[i].collider) { CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider); @@ -2864,6 +2884,14 @@ bool Viewport::get_physics_object_picking() { return physics_object_picking; } +void Viewport::set_physics_object_picking_sort(bool p_enable) { + physics_object_picking_sort = p_enable; +} + +bool Viewport::get_physics_object_picking_sort() { + return physics_object_picking_sort; +} + Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const { Transform2D xf = stretch_transform * global_canvas_transform; return xf.xform(p_viewport_coords); @@ -3798,6 +3826,8 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_physics_object_picking", "enable"), &Viewport::set_physics_object_picking); ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking); + ClassDB::bind_method(D_METHOD("set_physics_object_picking_sort", "enable"), &Viewport::set_physics_object_picking_sort); + ClassDB::bind_method(D_METHOD("get_physics_object_picking_sort"), &Viewport::get_physics_object_picking_sort); ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid); ClassDB::bind_method(D_METHOD("push_text_input", "text"), &Viewport::push_text_input); @@ -3949,6 +3979,7 @@ void Viewport::_bind_methods() { #endif ADD_GROUP("Physics", "physics_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking_sort"), "set_physics_object_picking_sort", "get_physics_object_picking_sort"); ADD_GROUP("GUI", "gui_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled"); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 2142aaaaef..4144eaabb9 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -246,6 +246,7 @@ private: bool snap_2d_vertices_to_pixel = false; bool physics_object_picking = false; + bool physics_object_picking_sort = false; List<Ref<InputEvent>> physics_picking_events; ObjectID physics_object_capture; ObjectID physics_object_over; @@ -574,6 +575,8 @@ public: void set_physics_object_picking(bool p_enable); bool get_physics_object_picking(); + void set_physics_object_picking_sort(bool p_enable); + bool get_physics_object_picking_sort(); Variant gui_get_drag_data() const; diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index e5a1adff20..0f7985bee6 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -2712,6 +2712,9 @@ Ref<Font> FontVariation::_get_base_font_or_default() const { for (const StringName &E : theme_types) { if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (f == this) { + continue; + } if (f.is_valid()) { theme_font = f; theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); @@ -2729,6 +2732,9 @@ Ref<Font> FontVariation::_get_base_font_or_default() const { for (const StringName &E : theme_types) { if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (f == this) { + continue; + } if (f.is_valid()) { theme_font = f; theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); @@ -2739,11 +2745,13 @@ Ref<Font> FontVariation::_get_base_font_or_default() const { // If they don't exist, use any type to return the default/empty value. Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); - if (f.is_valid()) { - theme_font = f; - theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); + if (f != this) { + if (f.is_valid()) { + theme_font = f; + theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); + } + return f; } - return f; } return Ref<Font>(); @@ -3061,6 +3069,9 @@ Ref<Font> SystemFont::_get_base_font_or_default() const { for (const StringName &E : theme_types) { if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (f == this) { + continue; + } if (f.is_valid()) { theme_font = f; theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); @@ -3078,6 +3089,9 @@ Ref<Font> SystemFont::_get_base_font_or_default() const { for (const StringName &E : theme_types) { if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (f == this) { + continue; + } if (f.is_valid()) { theme_font = f; theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); @@ -3088,11 +3102,13 @@ Ref<Font> SystemFont::_get_base_font_or_default() const { // If they don't exist, use any type to return the default/empty value. Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); - if (f.is_valid()) { - theme_font = f; - theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); + if (f != this) { + if (f.is_valid()) { + theme_font = f; + theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); + } + return f; } - return f; } return Ref<Font>(); |