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-rw-r--r--editor/export/editor_export_plugin.cpp24
-rw-r--r--scene/resources/material.cpp15
-rw-r--r--scene/resources/mesh.cpp100
-rw-r--r--scene/resources/style_box.cpp12
-rw-r--r--scene/resources/texture.cpp126
-rw-r--r--servers/audio/audio_effect.cpp10
-rw-r--r--servers/audio/audio_stream.cpp27
-rw-r--r--servers/movie_writer/movie_writer.cpp43
8 files changed, 124 insertions, 233 deletions
diff --git a/editor/export/editor_export_plugin.cpp b/editor/export/editor_export_plugin.cpp
index 78d4f93dfe..f0e841f307 100644
--- a/editor/export/editor_export_plugin.cpp
+++ b/editor/export/editor_export_plugin.cpp
@@ -148,10 +148,8 @@ bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatfo
Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_resource, const String &p_path) {
Ref<Resource> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_customize_resource, p_resource, p_path, ret)) {
- return ret;
- }
- return Ref<Resource>();
+ GDVIRTUAL_REQUIRED_CALL(_customize_resource, p_resource, p_path, ret);
+ return ret;
}
bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const {
@@ -162,18 +160,14 @@ bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform>
Node *EditorExportPlugin::_customize_scene(Node *p_root, const String &p_path) {
Node *ret = nullptr;
- if (GDVIRTUAL_REQUIRED_CALL(_customize_scene, p_root, p_path, ret)) {
- return ret;
- }
- return nullptr;
+ GDVIRTUAL_REQUIRED_CALL(_customize_scene, p_root, p_path, ret);
+ return ret;
}
uint64_t EditorExportPlugin::_get_customization_configuration_hash() const {
uint64_t ret = 0;
- if (GDVIRTUAL_REQUIRED_CALL(_get_customization_configuration_hash, ret)) {
- return ret;
- }
- return 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_customization_configuration_hash, ret);
+ return ret;
}
void EditorExportPlugin::_end_customize_scenes() {
@@ -186,10 +180,8 @@ void EditorExportPlugin::_end_customize_resources() {
String EditorExportPlugin::_get_name() const {
String ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_name, ret)) {
- return ret;
- }
- return "";
+ GDVIRTUAL_REQUIRED_CALL(_get_name, ret);
+ return ret;
}
void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 10d193f950..e457b2d377 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -92,18 +92,13 @@ void Material::inspect_native_shader_code() {
RID Material::get_shader_rid() const {
RID ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret)) {
- return ret;
- }
- return RID();
+ GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret);
+ return ret;
}
Shader::Mode Material::get_shader_mode() const {
- Shader::Mode ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret)) {
- return ret;
- }
-
- return Shader::MODE_MAX;
+ Shader::Mode ret = Shader::MODE_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret);
+ return ret;
}
bool Material::_can_do_next_pass() const {
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 4f68a6f69b..a5e7602c8b 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -40,119 +40,83 @@
Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr;
int Mesh::get_surface_count() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret);
+ return ret;
}
int Mesh::surface_get_array_len(int p_idx) const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret);
+ return ret;
}
int Mesh::surface_get_array_index_len(int p_idx) const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret);
+ return ret;
}
Array Mesh::surface_get_arrays(int p_surface) const {
Array ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret)) {
- return ret;
- }
- return Array();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret);
+ return ret;
}
TypedArray<Array> Mesh::surface_get_blend_shape_arrays(int p_surface) const {
TypedArray<Array> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret)) {
- return ret;
- }
-
- return TypedArray<Array>();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret);
+ return ret;
}
Dictionary Mesh::surface_get_lods(int p_surface) const {
Dictionary ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret)) {
- return ret;
- }
-
- return Dictionary();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret);
+ return ret;
}
uint32_t Mesh::surface_get_format(int p_idx) const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret)) {
- return ret;
- }
-
- return 0;
+ uint32_t ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret);
+ return ret;
}
Mesh::PrimitiveType Mesh::surface_get_primitive_type(int p_idx) const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret)) {
- return (Mesh::PrimitiveType)ret;
- }
-
- return PRIMITIVE_MAX;
+ uint32_t ret = PRIMITIVE_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret);
+ return (Mesh::PrimitiveType)ret;
}
void Mesh::surface_set_material(int p_idx, const Ref<Material> &p_material) {
- if (GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material);
}
Ref<Material> Mesh::surface_get_material(int p_idx) const {
Ref<Material> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret)) {
- return ret;
- }
-
- return Ref<Material>();
+ GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret);
+ return ret;
}
int Mesh::get_blend_shape_count() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret);
+ return ret;
}
StringName Mesh::get_blend_shape_name(int p_index) const {
StringName ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret)) {
- return ret;
- }
-
- return StringName();
+ GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret);
+ return ret;
}
void Mesh::set_blend_shape_name(int p_index, const StringName &p_name) {
- if (GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name);
}
AABB Mesh::get_aabb() const {
AABB ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret)) {
- return ret;
- }
-
- return AABB();
+ GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret);
+ return ret;
}
Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index f379f88bed..ea341152e6 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -35,11 +35,9 @@
#include <limits.h>
float StyleBox::get_style_margin(Side p_side) const {
- float ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret)) {
- return ret;
- }
- return 0;
+ float ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret);
+ return ret;
}
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
@@ -49,9 +47,7 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
}
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
- if (GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
void StyleBox::set_default_margin(Side p_side, float p_value) {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b5754caa6a..2106619a6b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -40,19 +40,15 @@
#include "servers/camera/camera_feed.h"
int Texture2D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture2D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
Size2 Texture2D::get_size() const {
@@ -1092,57 +1088,44 @@ TypedArray<Image> Texture3D::_get_datai() const {
}
Image::Format Texture3D::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
int Texture3D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture3D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int Texture3D::get_depth() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_depth, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_depth, ret);
+ return ret;
}
bool Texture3D::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Vector<Ref<Image>> Texture3D::get_data() const {
TypedArray<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_data, ret)) {
- Vector<Ref<Image>> data;
- data.resize(ret.size());
- for (int i = 0; i < data.size(); i++) {
- data.write[i] = ret[i];
- }
- return data;
+ GDVIRTUAL_REQUIRED_CALL(_get_data, ret);
+ Vector<Ref<Image>> data;
+ data.resize(ret.size());
+ for (int i = 0; i < data.size(); i++) {
+ data.write[i] = ret[i];
}
- return Vector<Ref<Image>>();
+ return data;
}
void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
@@ -2859,60 +2842,45 @@ AnimatedTexture::~AnimatedTexture() {
///////////////////////////////
Image::Format TextureLayered::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
TextureLayered::LayeredType TextureLayered::get_layered_type() const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret)) {
- return (LayeredType)ret;
- }
- return LAYERED_TYPE_2D_ARRAY;
+ uint32_t ret = LAYERED_TYPE_2D_ARRAY;
+ GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret);
+ return (LayeredType)ret;
}
int TextureLayered::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int TextureLayered::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int TextureLayered::get_layers() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layers, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_layers, ret);
+ return ret;
}
bool TextureLayered::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
Ref<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret)) {
- return ret;
- }
- return Ref<Image>();
+ GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret);
+ return ret;
}
void TextureLayered::_bind_methods() {
diff --git a/servers/audio/audio_effect.cpp b/servers/audio/audio_effect.cpp
index ef0e3197e1..870a77806b 100644
--- a/servers/audio/audio_effect.cpp
+++ b/servers/audio/audio_effect.cpp
@@ -31,9 +31,7 @@
#include "audio_effect.h"
void AudioEffectInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
- if (GDVIRTUAL_REQUIRED_CALL(_process, p_src_frames, p_dst_frames, p_frame_count)) {
- return;
- }
+ GDVIRTUAL_REQUIRED_CALL(_process, p_src_frames, p_dst_frames, p_frame_count);
}
bool AudioEffectInstance::process_silence() const {
bool ret = false;
@@ -50,10 +48,8 @@ void AudioEffectInstance::_bind_methods() {
Ref<AudioEffectInstance> AudioEffect::instantiate() {
Ref<AudioEffectInstance> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_instantiate, ret)) {
- return ret;
- }
- return Ref<AudioEffectInstance>();
+ GDVIRTUAL_REQUIRED_CALL(_instantiate, ret);
+ return ret;
}
void AudioEffect::_bind_methods() {
GDVIRTUAL_BIND(_instantiate);
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 33d4c816f2..4b68515e18 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -71,12 +71,9 @@ void AudioStreamPlayback::seek(double p_time) {
}
int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret);
+ return ret;
}
void AudioStreamPlayback::tag_used_streams() {
@@ -107,20 +104,14 @@ void AudioStreamPlaybackResampled::begin_resample() {
}
int AudioStreamPlaybackResampled::_mix_internal(AudioFrame *p_buffer, int p_frames) {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_mix_resampled, p_buffer, p_frames, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_mix_resampled, p_buffer, p_frames, ret);
+ return ret;
}
float AudioStreamPlaybackResampled::get_stream_sampling_rate() {
- float ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_stream_sampling_rate, ret)) {
- return ret;
- }
-
- return 0;
+ float ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_stream_sampling_rate, ret);
+ return ret;
}
void AudioStreamPlaybackResampled::_bind_methods() {
diff --git a/servers/movie_writer/movie_writer.cpp b/servers/movie_writer/movie_writer.cpp
index 0edce4ced6..419943f2d2 100644
--- a/servers/movie_writer/movie_writer.cpp
+++ b/servers/movie_writer/movie_writer.cpp
@@ -52,34 +52,26 @@ MovieWriter *MovieWriter::find_writer_for_file(const String &p_file) {
}
uint32_t MovieWriter::get_audio_mix_rate() const {
- uint32_t ret = 0;
- if (GDVIRTUAL_REQUIRED_CALL(_get_audio_mix_rate, ret)) {
- return ret;
- }
- return 48000;
+ uint32_t ret = 48000;
+ GDVIRTUAL_REQUIRED_CALL(_get_audio_mix_rate, ret);
+ return ret;
}
AudioServer::SpeakerMode MovieWriter::get_audio_speaker_mode() const {
AudioServer::SpeakerMode ret = AudioServer::SPEAKER_MODE_STEREO;
- if (GDVIRTUAL_REQUIRED_CALL(_get_audio_speaker_mode, ret)) {
- return ret;
- }
- return AudioServer::SPEAKER_MODE_STEREO;
+ GDVIRTUAL_REQUIRED_CALL(_get_audio_speaker_mode, ret);
+ return ret;
}
Error MovieWriter::write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) {
- Error ret = OK;
- if (GDVIRTUAL_REQUIRED_CALL(_write_begin, p_movie_size, p_fps, p_base_path, ret)) {
- return ret;
- }
- return ERR_UNCONFIGURED;
+ Error ret = ERR_UNCONFIGURED;
+ GDVIRTUAL_REQUIRED_CALL(_write_begin, p_movie_size, p_fps, p_base_path, ret);
+ return ret;
}
Error MovieWriter::write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data) {
- Error ret = OK;
- if (GDVIRTUAL_REQUIRED_CALL(_write_frame, p_image, p_audio_data, ret)) {
- return ret;
- }
- return ERR_UNCONFIGURED;
+ Error ret = ERR_UNCONFIGURED;
+ GDVIRTUAL_REQUIRED_CALL(_write_frame, p_image, p_audio_data, ret);
+ return ret;
}
void MovieWriter::write_end() {
@@ -88,18 +80,15 @@ void MovieWriter::write_end() {
bool MovieWriter::handles_file(const String &p_path) const {
bool ret = false;
- if (GDVIRTUAL_REQUIRED_CALL(_handles_file, p_path, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_REQUIRED_CALL(_handles_file, p_path, ret);
+ return ret;
}
void MovieWriter::get_supported_extensions(List<String> *r_extensions) const {
Vector<String> exts;
- if (GDVIRTUAL_REQUIRED_CALL(_get_supported_extensions, exts)) {
- for (int i = 0; i < exts.size(); i++) {
- r_extensions->push_back(exts[i]);
- }
+ GDVIRTUAL_REQUIRED_CALL(_get_supported_extensions, exts);
+ for (int i = 0; i < exts.size(); i++) {
+ r_extensions->push_back(exts[i]);
}
}