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-rw-r--r--SConstruct1
-rw-r--r--editor/export/editor_export_platform_pc.cpp7
-rw-r--r--platform/windows/SCsub25
-rw-r--r--platform/windows/console_wrapper_windows.cpp181
-rw-r--r--platform/windows/export/export_plugin.cpp48
-rw-r--r--platform/windows/export/export_plugin.h3
-rw-r--r--platform/windows/godot_res_wrap.rc31
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/windows/os_windows.h4
9 files changed, 261 insertions, 41 deletions
diff --git a/SConstruct b/SConstruct
index 7009cb8fbe..6847a7c937 100644
--- a/SConstruct
+++ b/SConstruct
@@ -793,6 +793,7 @@ if selected_platform in platform_list:
methods.generate_version_header(env.module_version_string)
+ env["PROGSUFFIX_WRAP"] = suffix + env.module_version_string + ".console" + env["PROGSUFFIX"]
env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
# (SH)LIBSUFFIX will be used for our own built libraries
diff --git a/editor/export/editor_export_platform_pc.cpp b/editor/export/editor_export_platform_pc.cpp
index c5b61e9b03..9de2f94900 100644
--- a/editor/export/editor_export_platform_pc.cpp
+++ b/editor/export/editor_export_platform_pc.cpp
@@ -146,9 +146,16 @@ Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_
return ERR_FILE_NOT_FOUND;
}
+ String wrapper_template_path = template_path.get_basename() + "_console.exe";
+ int con_wrapper_mode = p_preset->get("debug/export_console_script");
+ bool copy_wrapper = (con_wrapper_mode == 1 && p_debug) || (con_wrapper_mode == 2);
+
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
da->make_dir_recursive(p_path.get_base_dir());
Error err = da->copy(template_path, p_path, get_chmod_flags());
+ if (err == OK && copy_wrapper && FileAccess::exists(wrapper_template_path)) {
+ err = da->copy(wrapper_template_path, p_path.get_basename() + ".console.exe", get_chmod_flags());
+ }
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
}
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 7e412b140f..efbb47d965 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -19,19 +19,44 @@ common_win = [
"gl_manager_windows.cpp",
]
+common_win_wrap = [
+ "console_wrapper_windows.cpp",
+]
+
res_file = "godot_res.rc"
res_target = "godot_res" + env["OBJSUFFIX"]
res_obj = env.RES(res_target, res_file)
prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"])
+# Build console wrapper app.
+if env["windows_subsystem"] == "gui":
+ env_wrap = env.Clone()
+ res_wrap_file = "godot_res_wrap.rc"
+ res_wrap_target = "godot_res_wrap" + env["OBJSUFFIX"]
+ res_wrap_obj = env_wrap.RES(res_wrap_target, res_wrap_file)
+
+ if env.msvc:
+ env_wrap.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env_wrap.Append(LINKFLAGS=["version.lib"])
+ else:
+ env_wrap.Append(LINKFLAGS=["-Wl,--subsystem,console"])
+ env_wrap.Append(LIBS=["version"])
+
+ prog_wrap = env_wrap.add_program("#bin/godot", common_win_wrap + res_wrap_obj, PROGSUFFIX=env["PROGSUFFIX_WRAP"])
+
# Microsoft Visual Studio Project Generation
if env["vsproj"]:
env.vs_srcs += ["platform/windows/" + res_file]
env.vs_srcs += ["platform/windows/godot.natvis"]
for x in common_win:
env.vs_srcs += ["platform/windows/" + str(x)]
+ if env["windows_subsystem"] == "gui":
+ for x in common_win_wrap:
+ env.vs_srcs += ["platform/windows/" + str(x)]
if not os.getenv("VCINSTALLDIR"):
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
+ if env["windows_subsystem"] == "gui":
+ env.AddPostAction(prog_wrap, run_in_subprocess(platform_windows_builders.make_debug_mingw))
diff --git a/platform/windows/console_wrapper_windows.cpp b/platform/windows/console_wrapper_windows.cpp
new file mode 100644
index 0000000000..749f51e6e4
--- /dev/null
+++ b/platform/windows/console_wrapper_windows.cpp
@@ -0,0 +1,181 @@
+/*************************************************************************/
+/* console_wrapper_windows.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include <windows.h>
+
+#include <shlwapi.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
+#endif
+
+int main(int argc, char *argv[]) {
+ // Get executable name.
+ WCHAR exe_name[MAX_PATH] = {};
+ if (!GetModuleFileNameW(nullptr, exe_name, MAX_PATH)) {
+ wprintf(L"GetModuleFileName failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ // Get product name from the resources and set console title.
+ DWORD ver_info_handle = 0;
+ DWORD ver_info_size = GetFileVersionInfoSizeW(exe_name, &ver_info_handle);
+ if (ver_info_size > 0) {
+ LPBYTE ver_info = (LPBYTE)malloc(ver_info_size);
+ if (ver_info) {
+ if (GetFileVersionInfoW(exe_name, ver_info_handle, ver_info_size, ver_info)) {
+ LPCWSTR text_ptr = nullptr;
+ UINT text_size = 0;
+ if (VerQueryValueW(ver_info, L"\\StringFileInfo\\040904b0\\ProductName", (void **)&text_ptr, &text_size) && (text_size > 0)) {
+ SetConsoleTitleW(text_ptr);
+ }
+ }
+ free(ver_info);
+ }
+ }
+
+ // Enable virtual termial sequences processing.
+ HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
+ DWORD out_mode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+ SetConsoleMode(stdout_handle, out_mode);
+
+ // Find main executable name and check if it exist.
+ static PCWSTR exe_renames[] = {
+ L".console.exe",
+ L"_console.exe",
+ L" console.exe",
+ L"console.exe",
+ nullptr,
+ };
+
+ bool rename_found = false;
+ for (int i = 0; exe_renames[i]; i++) {
+ PWSTR c = StrRStrIW(exe_name, nullptr, exe_renames[i]);
+ if (c) {
+ CopyMemory(c, L".exe", sizeof(WCHAR) * 5);
+ rename_found = true;
+ break;
+ }
+ }
+ if (!rename_found) {
+ wprintf(L"Invalid wrapper executable name.\n");
+ return -1;
+ }
+
+ DWORD file_attrib = GetFileAttributesW(exe_name);
+ if (file_attrib == INVALID_FILE_ATTRIBUTES || (file_attrib & FILE_ATTRIBUTE_DIRECTORY)) {
+ wprintf(L"Main executable %ls not found.\n", exe_name);
+ return -1;
+ }
+
+ // Create job to monitor process tree.
+ HANDLE job_handle = CreateJobObjectW(nullptr, nullptr);
+ if (!job_handle) {
+ wprintf(L"CreateJobObject failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ HANDLE io_port_handle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, 0, 1);
+ if (!io_port_handle) {
+ wprintf(L"CreateIoCompletionPort failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ JOBOBJECT_ASSOCIATE_COMPLETION_PORT compl_port;
+ ZeroMemory(&compl_port, sizeof(compl_port));
+ compl_port.CompletionKey = job_handle;
+ compl_port.CompletionPort = io_port_handle;
+
+ if (!SetInformationJobObject(job_handle, JobObjectAssociateCompletionPortInformation, &compl_port, sizeof(compl_port))) {
+ wprintf(L"SetInformationJobObject(AssociateCompletionPortInformation) failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ JOBOBJECT_EXTENDED_LIMIT_INFORMATION jeli;
+ ZeroMemory(&jeli, sizeof(jeli));
+ jeli.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
+
+ if (!SetInformationJobObject(job_handle, JobObjectExtendedLimitInformation, &jeli, sizeof(jeli))) {
+ wprintf(L"SetInformationJobObject(ExtendedLimitInformation) failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ // Start the main process.
+ PROCESS_INFORMATION pi;
+ ZeroMemory(&pi, sizeof(pi));
+
+ STARTUPINFOW si;
+ ZeroMemory(&si, sizeof(si));
+ si.cb = sizeof(si);
+
+ WCHAR new_command_line[32767];
+ _snwprintf_s(new_command_line, 32767, _TRUNCATE, L"%ls %ls", exe_name, PathGetArgsW(GetCommandLineW()));
+
+ if (!CreateProcessW(nullptr, new_command_line, nullptr, nullptr, true, CREATE_SUSPENDED, nullptr, nullptr, &si, &pi)) {
+ wprintf(L"CreateProcess failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ if (!AssignProcessToJobObject(job_handle, pi.hProcess)) {
+ wprintf(L"AssignProcessToJobObject failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ ResumeThread(pi.hThread);
+ CloseHandle(pi.hThread);
+
+ // Wait until main process and all of its children are finished.
+ DWORD completion_code = 0;
+ ULONG_PTR completion_key = 0;
+ LPOVERLAPPED overlapped = nullptr;
+
+ while (GetQueuedCompletionStatus(io_port_handle, &completion_code, &completion_key, &overlapped, INFINITE)) {
+ if ((HANDLE)completion_key == job_handle && completion_code == JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO) {
+ break;
+ }
+ }
+
+ CloseHandle(job_handle);
+ CloseHandle(io_port_handle);
+
+ // Get exit code of the main process.
+ DWORD exit_code = 0;
+ GetExitCodeProcess(pi.hProcess, &exit_code);
+
+ CloseHandle(pi.hProcess);
+
+ return exit_code;
+}
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
+ return main(0, nullptr);
+}
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index f7b8e84618..d15380ac7a 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -41,24 +41,13 @@ Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPres
}
}
-Error EditorExportPlatformWindows::_export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path) {
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
- if (f.is_null()) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), vformat(TTR("Could not open file \"%s\"."), p_path));
- return ERR_CANT_CREATE;
- }
-
- f->store_line("@echo off");
- f->store_line("title \"" + p_app_name + "\"");
- f->store_line("\"%~dp0" + p_pkg_name + "\" \"%*\"");
- f->store_line("pause > nul");
-
- return OK;
-}
-
Error EditorExportPlatformWindows::modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
if (p_preset->get("application/modify_resources")) {
- _rcedit_add_data(p_preset, p_path);
+ _rcedit_add_data(p_preset, p_path, true);
+ String wrapper_path = p_path.get_basename() + ".console.exe";
+ if (FileAccess::exists(wrapper_path)) {
+ _rcedit_add_data(p_preset, wrapper_path, false);
+ }
}
return OK;
}
@@ -71,6 +60,10 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, pck_path, p_flags);
if (p_preset->get("codesign/enable") && err == OK) {
_code_sign(p_preset, pck_path);
+ String wrapper_path = p_path.get_basename() + ".console.exe";
+ if (FileAccess::exists(wrapper_path)) {
+ _code_sign(p_preset, wrapper_path);
+ }
}
if (p_preset->get("binary_format/embed_pck") && err == OK) {
@@ -81,25 +74,6 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
}
}
- String app_name;
- if (String(GLOBAL_GET("application/config/name")) != "") {
- app_name = String(GLOBAL_GET("application/config/name"));
- } else {
- app_name = "Unnamed";
- }
- app_name = OS::get_singleton()->get_safe_dir_name(app_name);
-
- // Save console script.
- if (err == OK) {
- int con_scr = p_preset->get("debug/export_console_script");
- if ((con_scr == 1 && p_debug) || (con_scr == 2)) {
- String scr_path = p_path.get_basename() + ".cmd";
- if (_export_debug_script(p_preset, app_name, p_path.get_file(), scr_path) != OK) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), TTR("Could not create console script."));
- }
- }
- }
-
return err;
}
@@ -146,7 +120,7 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
}
-Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_set_icon) {
String rcedit_path = EDITOR_GET("export/windows/rcedit");
if (rcedit_path != String() && !FileAccess::exists(rcedit_path)) {
@@ -184,7 +158,7 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset
List<String> args;
args.push_back(p_path);
- if (!icon_path.is_empty()) {
+ if (!icon_path.is_empty() && p_set_icon) {
args.push_back("--set-icon");
args.push_back(icon_path);
}
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index f85331c898..ec3b60aa76 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -38,9 +38,8 @@
#include "platform/windows/logo.gen.h"
class EditorExportPlatformWindows : public EditorExportPlatformPC {
- Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_set_icon);
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
public:
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
diff --git a/platform/windows/godot_res_wrap.rc b/platform/windows/godot_res_wrap.rc
new file mode 100644
index 0000000000..ed93bb1ec3
--- /dev/null
+++ b/platform/windows/godot_res_wrap.rc
@@ -0,0 +1,31 @@
+#include "core/version.h"
+#ifndef _STR
+#define _STR(m_x) #m_x
+#define _MKSTR(m_x) _STR(m_x)
+#endif
+
+1 VERSIONINFO
+FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
+PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
+FILEOS 4
+FILETYPE 1
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904b0"
+ BEGIN
+ VALUE "CompanyName", "Godot Engine"
+ VALUE "FileDescription", VERSION_NAME " (Console)"
+ VALUE "FileVersion", VERSION_NUMBER
+ VALUE "ProductName", VERSION_NAME " (Console)"
+ VALUE "Licence", "MIT"
+ VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors"
+ VALUE "Info", "https://godotengine.org"
+ VALUE "ProductVersion", VERSION_FULL_BUILD
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x409, 1200
+ END
+END
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index d95a88fac1..0c8e96df78 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -103,8 +103,6 @@ void RedirectIOToConsole() {
RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE);
RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
-
- printf("\n"); // Make sure our output is starting from the new line.
}
}
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index bf934bce64..6f89be699a 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -63,6 +63,10 @@
#define WINDOWS_DEBUG_OUTPUT_ENABLED
#endif
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
+#endif
+
template <class T>
class ComAutoreleaseRef {
public: