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-rw-r--r--core/project_settings.cpp35
1 files changed, 12 insertions, 23 deletions
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 63b52661b4..8829181489 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -362,40 +362,29 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
// We need to test both possibilities as extensions for Linux binaries are optional
// (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
- bool found = false;
-
String exec_dir = exec_path.get_base_dir();
String exec_filename = exec_path.get_file();
String exec_basename = exec_filename.get_basename();
- // Try to load data pack at the location of the executable
- // As mentioned above, we have two potential names to attempt
-
- if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) ||
- _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) {
- found = true;
- } else {
- // If we couldn't find them next to the executable, we attempt
- // the current working directory. Same story, two tests.
- if (_load_resource_pack(exec_basename + ".pck") ||
- _load_resource_pack(exec_filename + ".pck")) {
- found = true;
- }
- }
+ // Attempt with PCK bundled into executable
+ bool found = _load_resource_pack(exec_path);
#ifdef OSX_ENABLED
- // Attempt to load PCK from macOS .app bundle resources
if (!found) {
- if (_load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck"))) {
- found = true;
- }
+ // Attempt to load PCK from macOS .app bundle resources
+ found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck"));
}
#endif
- // Attempt with PCK bundled into executable
if (!found) {
- if (_load_resource_pack(exec_path)) {
- found = true;
+ // Try to load data pack at the location of the executable
+ // As mentioned above, we have two potential names to attempt
+ found = _load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"));
+
+ if (!found) {
+ // If we couldn't find them next to the executable, we attempt
+ // the current working directory. Same story, two tests.
+ found = _load_resource_pack(exec_basename + ".pck") || _load_resource_pack(exec_filename + ".pck");
}
}