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-rw-r--r--core/io/http_client.cpp64
-rw-r--r--core/io/http_client.h1
-rw-r--r--core/project_settings.cpp1
-rw-r--r--core/script_debugger_remote.cpp4
-rw-r--r--core/script_language.cpp2
-rw-r--r--core/script_language.h2
-rw-r--r--doc/classes/AudioStreamSample.xml3
-rw-r--r--doc/classes/Plane.xml2
-rw-r--r--doc/classes/Shader.xml5
-rw-r--r--doc/classes/ShaderMaterial.xml5
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp8
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp7
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp7
-rw-r--r--drivers/unix/stream_peer_tcp_posix.cpp1
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.cpp1
-rw-r--r--editor/editor_data.cpp12
-rw-r--r--editor/editor_data.h1
-rw-r--r--editor/editor_node.cpp18
-rw-r--r--editor/editor_plugin.cpp10
-rw-r--r--editor/editor_plugin.h1
-rw-r--r--editor/editor_themes.cpp6
-rw-r--r--editor/plugins/editor_preview_plugins.cpp98
-rw-r--r--editor/plugins/editor_preview_plugins.h23
-rw-r--r--editor/scene_tree_dock.cpp2
-rw-r--r--editor/script_editor_debugger.cpp5
-rw-r--r--main/main.cpp18
-rw-r--r--main/main.h2
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp6
-rw-r--r--modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml3
-rw-r--r--modules/visual_script/visual_script.cpp4
-rw-r--r--modules/visual_script/visual_script.h2
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp4
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp33
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp102
-rw-r--r--modules/visual_script/visual_script_func_nodes.h2
-rw-r--r--modules/visual_script/visual_script_nodes.cpp213
-rw-r--r--modules/visual_script/visual_script_nodes.h19
-rw-r--r--scene/3d/vehicle_body.cpp11
-rw-r--r--scene/animation/animation_tree_player.cpp7
-rw-r--r--scene/animation/animation_tree_player.h1
-rw-r--r--scene/resources/audio_stream_sample.cpp8
-rw-r--r--servers/physics_2d/space_2d_sw.cpp5
45 files changed, 425 insertions, 310 deletions
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 9e301ccac5..8d85e78226 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -248,6 +248,7 @@ void HTTPClient::close() {
body_size = 0;
body_left = 0;
chunk_left = 0;
+ read_until_eof = false;
response_num = 0;
}
@@ -352,10 +353,17 @@ Error HTTPClient::poll() {
chunked = false;
body_left = 0;
chunk_left = 0;
+ read_until_eof = false;
response_str.clear();
response_headers.clear();
response_num = RESPONSE_OK;
+ // Per the HTTP 1.1 spec, keep-alive is the default, but in practice
+ // it's safe to assume it only if the explicit header is found, allowing
+ // to handle body-up-to-EOF responses on naive servers; that's what Curl
+ // and browsers do
+ bool keep_alive = false;
+
for (int i = 0; i < responses.size(); i++) {
String header = responses[i].strip_edges();
@@ -365,13 +373,14 @@ Error HTTPClient::poll() {
if (s.begins_with("content-length:")) {
body_size = s.substr(s.find(":") + 1, s.length()).strip_edges().to_int();
body_left = body_size;
- }
- if (s.begins_with("transfer-encoding:")) {
+ } else if (s.begins_with("transfer-encoding:")) {
String encoding = header.substr(header.find(":") + 1, header.length()).strip_edges();
if (encoding == "chunked") {
chunked = true;
}
+ } else if (s.begins_with("connection: keep-alive")) {
+ keep_alive = true;
}
if (i == 0 && responses[i].begins_with("HTTP")) {
@@ -384,11 +393,16 @@ Error HTTPClient::poll() {
}
}
- if (body_size == 0 && !chunked) {
+ if (body_size || chunked) {
- status = STATUS_CONNECTED; // Ready for new requests
- } else {
status = STATUS_BODY;
+ } else if (!keep_alive) {
+
+ read_until_eof = true;
+ status = STATUS_BODY;
+ } else {
+
+ status = STATUS_CONNECTED;
}
return OK;
}
@@ -515,34 +529,53 @@ PoolByteArray HTTPClient::read_response_body_chunk() {
} else {
- int to_read = MIN(body_left, read_chunk_size);
+ int to_read = !read_until_eof ? MIN(body_left, read_chunk_size) : read_chunk_size;
PoolByteArray ret;
ret.resize(to_read);
int _offset = 0;
- while (to_read > 0) {
+ while (read_until_eof || to_read > 0) {
int rec = 0;
{
PoolByteArray::Write w = ret.write();
err = _get_http_data(w.ptr() + _offset, to_read, rec);
}
- if (rec > 0) {
- body_left -= rec;
- to_read -= rec;
- _offset += rec;
- } else {
+ if (rec < 0) {
if (to_read > 0) // Ended up reading less
ret.resize(_offset);
break;
+ } else {
+ _offset += rec;
+ if (!read_until_eof) {
+ body_left -= rec;
+ to_read -= rec;
+ } else {
+ if (rec < to_read) {
+ ret.resize(_offset);
+ err = ERR_FILE_EOF;
+ break;
+ }
+ ret.resize(_offset + to_read);
+ }
}
}
- if (body_left == 0) {
- status = STATUS_CONNECTED;
+ if (!read_until_eof) {
+ if (body_left == 0) {
+ status = STATUS_CONNECTED;
+ }
+ return ret;
+ } else {
+ if (err == ERR_FILE_EOF) {
+ err = OK; // EOF is expected here
+ close();
+ return ret;
+ }
}
- return ret;
}
if (err != OK) {
+
close();
+
if (err == ERR_FILE_EOF) {
status = STATUS_DISCONNECTED; // Server disconnected
@@ -602,6 +635,7 @@ HTTPClient::HTTPClient() {
body_size = 0;
chunked = false;
body_left = 0;
+ read_until_eof = false;
chunk_left = 0;
response_num = 0;
ssl = false;
diff --git a/core/io/http_client.h b/core/io/http_client.h
index 839012e701..38ec82ce8c 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -173,6 +173,7 @@ private:
int chunk_left;
int body_size;
int body_left;
+ bool read_until_eof;
Ref<StreamPeerTCP> tcp_connection;
Ref<StreamPeer> connection;
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index ac4a4b7d15..ef485cb3b2 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -1071,6 +1071,7 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_mode", 2);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
+ GLOBAL_DEF("debug/settings/performance/update_frequency_msec", 250);
//assigning here, because using GLOBAL_GET on every block for compressing can be slow
Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false);
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 75bcedbbc8..7a30a33c67 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -854,7 +854,7 @@ void ScriptDebuggerRemote::idle_poll() {
if (performance) {
uint64_t pt = OS::get_singleton()->get_ticks_msec();
- if (pt - last_perf_time > 1000) {
+ if (pt - last_perf_time > update_frequency) {
last_perf_time = pt;
int max = performance->get("MONITOR_MAX");
@@ -1081,7 +1081,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
eh.userdata = this;
add_error_handler(&eh);
- profile_info.resize(CLAMP(int(ProjectSettings::get_singleton()->get("debug/settings/profiler/max_functions")), 128, 65535));
+ profile_info.resize(CLAMP(int(GLOBAL_GET("debug/settings/profiler/max_functions")), 128, 65535));
profile_info_ptrs.resize(profile_info.size());
}
diff --git a/core/script_language.cpp b/core/script_language.cpp
index 1dab58e29e..ce9b138bb2 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "script_language.h"
+#include "project_settings.h"
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
int ScriptServer::_language_count = 0;
@@ -283,6 +284,7 @@ ScriptDebugger::ScriptDebugger() {
lines_left = -1;
depth = -1;
break_lang = NULL;
+ update_frequency = GLOBAL_GET("debug/settings/performance/update_frequency_msec");
}
bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
diff --git a/core/script_language.h b/core/script_language.h
index b4c55cac9e..64c6f2eb81 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -352,6 +352,8 @@ class ScriptDebugger {
public:
typedef void (*RequestSceneTreeMessageFunc)(void *);
+ int update_frequency;
+
struct LiveEditFuncs {
void *udata;
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index 8b6651abe7..b6abda1a6f 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -13,6 +13,9 @@
<methods>
</methods>
<members>
+ <member name="data" type="PoolByteArray" setter="set_data" getter="get_data">
+ Contains the audio data in bytes.
+ </member>
<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format">
Audio format. See FORMAT_* constants for values.
</member>
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index 157bf42239..ca035ad383 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -24,7 +24,7 @@
<argument index="3" name="d" type="float">
</argument>
<description>
- Creates a plane from the three parameters "a", "b", "c" and "d".
+ Creates a plane from the four parameters "a", "b", "c" and "d".
</description>
</method>
<method name="Plane">
diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml
index 732881c777..7c07778a05 100644
--- a/doc/classes/Shader.xml
+++ b/doc/classes/Shader.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Shader" inherits="Resource" category="Core" version="3.1">
<brief_description>
- To be changed, ignore.
+ A custom shader program.
</brief_description>
<description>
- To be changed, ignore.
+ This class allows you to define a custom shader program that can be used for various materials to render objects.
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/shading/index.html
@@ -24,6 +24,7 @@
<return type="int" enum="Shader.Mode">
</return>
<description>
+ Returns the shader mode for the shader, eiter [code]MODE_CANVAS_ITEM[/code], [code]MODE_SPATIAL[/code] or [code]MODE_PARTICLES[/code]
</description>
</method>
<method name="has_param" qualifiers="const">
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml
index 4767686a8f..058e00e46c 100644
--- a/doc/classes/ShaderMaterial.xml
+++ b/doc/classes/ShaderMaterial.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ShaderMaterial" inherits="Material" category="Core" version="3.1">
<brief_description>
+ A material that uses a custom [Shader] program
</brief_description>
<description>
+ A material that uses a custom [Shader] program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader.
</description>
<tutorials>
</tutorials>
@@ -15,6 +17,7 @@
<argument index="0" name="param" type="String">
</argument>
<description>
+ Returns the current value set for this material of a uniform in the shader
</description>
</method>
<method name="set_shader_param">
@@ -25,11 +28,13 @@
<argument index="1" name="value" type="Variant">
</argument>
<description>
+ Changes the value set for this material of a uniform in the shader
</description>
</method>
</methods>
<members>
<member name="shader" type="Shader" setter="set_shader" getter="get_shader">
+ The [Shader] program used to render this material
</member>
</members>
<constants>
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index ff423bf0d0..bb4c8ab4d7 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -193,11 +193,11 @@ void RasterizerCanvasGLES3::canvas_end() {
state.using_ninepatch = false;
}
-RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map) {
+RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map, bool p_force) {
RasterizerStorageGLES3::Texture *tex_return = NULL;
- if (p_texture == state.current_tex) {
+ if (p_texture == state.current_tex && !p_force) {
tex_return = state.current_tex_ptr;
} else if (p_texture.is_valid()) {
@@ -232,7 +232,7 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con
state.current_tex_ptr = NULL;
}
- if (p_normal_map == state.current_normal) {
+ if (p_normal_map == state.current_normal && !p_force) {
//do none
state.canvas_shader.set_uniform(CanvasShaderGLES3::USE_DEFAULT_NORMAL, state.current_normal.is_valid());
@@ -1086,7 +1086,7 @@ void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) {
state.using_texture_rect = true;
_set_texture_rect_mode(false);
- _bind_canvas_texture(state.current_tex, state.current_normal);
+ _bind_canvas_texture(state.current_tex, state.current_normal, true);
glEnable(GL_BLEND);
}
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index bfaf1fdb4b..c7f2e54efb 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -123,7 +123,7 @@ public:
virtual void canvas_end();
_FORCE_INLINE_ void _set_texture_rect_mode(bool p_enable, bool p_ninepatch = false);
- _FORCE_INLINE_ RasterizerStorageGLES3::Texture *_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map);
+ _FORCE_INLINE_ RasterizerStorageGLES3::Texture *_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map, bool p_force = false);
_FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color *p_colors, const Vector2 *p_uvs);
_FORCE_INLINE_ void _draw_polygon(const int *p_indices, int p_index_count, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor, const int *p_bones, const float *p_weights);
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 8da2c2f9c2..03ff84c093 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -2363,10 +2363,9 @@ void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const C
ERR_FAIL_COND(!tex);
glActiveTexture(GL_TEXTURE0);
- if (tex->proxy && tex->proxy->tex_id)
- glBindTexture(tex->target, tex->proxy->tex_id);
- else
- glBindTexture(tex->target, tex->tex_id);
+ tex = tex->get_ptr(); //resolve for proxies
+
+ glBindTexture(tex->target, tex->tex_id);
if (storage->config.srgb_decode_supported && tex->srgb && !tex->using_srgb) {
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 85ae69f8b8..11ab957458 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1356,6 +1356,8 @@ void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
ERR_FAIL_COND(!texture);
}
+ texture = texture->get_ptr(); //resolve for proxies
+
glBindVertexArray(0);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
@@ -5895,12 +5897,9 @@ void RasterizerStorageGLES3::update_particles() {
tex = resources.white_tex;
} break;
}
- } else if (t->proxy && t->proxy->tex_id) {
-
- target = t->proxy->target;
- tex = t->proxy->tex_id;
} else {
+ t = t->get_ptr(); //resolve for proxies
target = t->target;
tex = t->tex_id;
}
diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp
index 6d798f32f9..44b9ef1d7c 100644
--- a/drivers/unix/stream_peer_tcp_posix.cpp
+++ b/drivers/unix/stream_peer_tcp_posix.cpp
@@ -297,6 +297,7 @@ Error StreamPeerTCPPosix::read(uint8_t *p_buffer, int p_bytes, int &r_received,
status = STATUS_NONE;
peer_port = 0;
peer_host = IP_Address();
+ r_received = total_read;
return ERR_FILE_EOF;
} else {
diff --git a/drivers/windows/stream_peer_tcp_winsock.cpp b/drivers/windows/stream_peer_tcp_winsock.cpp
index cb501ce35d..19c937170b 100644
--- a/drivers/windows/stream_peer_tcp_winsock.cpp
+++ b/drivers/windows/stream_peer_tcp_winsock.cpp
@@ -212,6 +212,7 @@ Error StreamPeerTCPWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received
_block(sockfd, true, false);
} else if (read == 0) {
disconnect_from_host();
+ r_received = total_read;
return ERR_FILE_EOF;
} else {
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 4ac3e33cb9..d41d5c929a 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -420,6 +420,18 @@ void EditorData::paste_object_params(Object *p_object) {
}
}
+bool EditorData::call_build() {
+
+ bool result = true;
+
+ for (int i = 0; i < editor_plugins.size() && result; i++) {
+
+ result &= editor_plugins[i]->build();
+ }
+
+ return result;
+}
+
UndoRedo &EditorData::get_undo_redo() {
return undo_redo;
diff --git a/editor/editor_data.h b/editor/editor_data.h
index f020d07ea7..0452867bf4 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -197,6 +197,7 @@ public:
NodePath get_edited_scene_live_edit_root();
bool check_and_update_scene(int p_idx);
void move_edited_scene_to_index(int p_idx);
+ bool call_build();
void set_plugin_window_layout(Ref<ConfigFile> p_layout);
void get_plugin_window_layout(Ref<ConfigFile> p_layout);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index dd3b6c2c4c..4b068f1000 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4271,12 +4271,21 @@ EditorBuildCallback EditorNode::build_callbacks[EditorNode::MAX_BUILD_CALLBACKS]
bool EditorNode::call_build() {
- for (int i = 0; i < build_callback_count; i++) {
- if (!build_callbacks[i]())
- return false;
+ bool builds_successful = true;
+
+ for (int i = 0; i < build_callback_count && builds_successful; i++) {
+ if (!build_callbacks[i]()) {
+ ERR_PRINT("A Godot Engine build callback failed.");
+ builds_successful = false;
+ }
}
- return true;
+ if (builds_successful && !editor_data.call_build()) {
+ ERR_PRINT("An EditorPlugin build callback failed.");
+ builds_successful = false;
+ }
+
+ return builds_successful;
}
void EditorNode::_inherit_imported(const String &p_action) {
@@ -5379,6 +5388,7 @@ EditorNode::EditorNode() {
//resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
+ resource_preview->add_preview_generator(Ref<EditorFontPreviewPlugin>(memnew(EditorFontPreviewPlugin)));
{
Ref<SpatialMaterialConversionPlugin> spatial_mat_convert;
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 24d0592ee7..cc44938c25 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -689,6 +689,15 @@ void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
}
}
+bool EditorPlugin::build() {
+
+ if (get_script_instance() && get_script_instance()->has_method("build")) {
+ return get_script_instance()->call("build");
+ }
+
+ return true;
+}
+
void EditorPlugin::queue_save_layout() const {
EditorNode::get_singleton()->save_layout();
@@ -767,6 +776,7 @@ void EditorPlugin::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_breakpoints"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "build"));
ADD_SIGNAL(MethodInfo("scene_changed", PropertyInfo(Variant::OBJECT, "scene_root", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "filepath")));
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 8af7f83771..fcc74cb1e9 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -192,6 +192,7 @@ public:
virtual void set_window_layout(Ref<ConfigFile> p_layout);
virtual void get_window_layout(Ref<ConfigFile> p_layout);
virtual void edited_scene_changed() {} // if changes are pending in editor, apply them
+ virtual bool build(); // builds with external tools. Returns true if safe to continue running scene.
EditorInterface *get_editor_interface();
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index d0b842f231..8d29e0d40b 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1050,7 +1050,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color function_definition_color = Color::html(dark_theme ? "#01e1ff" : "#00a5ba");
const Color node_path_color = Color::html(dark_theme ? "64c15a" : "#518b4b");
- const Color te_background_color = Color(0, 0, 0, 0);
+ const Color te_background_color = dark_theme ? background_color : Color::html("#ffffff");
const Color completion_background_color = base_color;
const Color completion_selected_color = alpha1;
const Color completion_existing_color = alpha2;
@@ -1084,7 +1084,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
setting->set_initial_value("text_editor/highlighting/engine_type_color", type_color, true);
setting->set_initial_value("text_editor/highlighting/comment_color", comment_color, true);
setting->set_initial_value("text_editor/highlighting/string_color", string_color, true);
- setting->set_initial_value("text_editor/highlighting/background_color", background_color, true);
+ setting->set_initial_value("text_editor/highlighting/background_color", te_background_color, true);
setting->set_initial_value("text_editor/highlighting/completion_background_color", completion_background_color, true);
setting->set_initial_value("text_editor/highlighting/completion_selected_color", completion_selected_color, true);
setting->set_initial_value("text_editor/highlighting/completion_existing_color", completion_existing_color, true);
@@ -1118,7 +1118,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
setting->set_initial_value("text_editor/highlighting/engine_type_color", Color::html("83d3ff"), true);
setting->set_initial_value("text_editor/highlighting/comment_color", Color::html("676767"), true);
setting->set_initial_value("text_editor/highlighting/string_color", Color::html("ef6ebe"), true);
- setting->set_initial_value("text_editor/highlighting/background_color", Color::html("3b000000"), true);
+ setting->set_initial_value("text_editor/highlighting/background_color", dark_theme ? Color::html("3b000000") : Color::html("#323b4f"), true);
setting->set_initial_value("text_editor/highlighting/completion_background_color", Color::html("2C2A32"), true);
setting->set_initial_value("text_editor/highlighting/completion_selected_color", Color::html("434244"), true);
setting->set_initial_value("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"), true);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index d76c515c1f..ac4166bb98 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -37,6 +37,7 @@
#include "io/resource_loader.h"
#include "os/os.h"
#include "scene/resources/bit_mask.h"
+#include "scene/resources/dynamic_font.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
@@ -933,3 +934,100 @@ EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() {
VS::get_singleton()->free(camera);
VS::get_singleton()->free(scenario);
}
+
+///////////////////////////////////////////////////////////////////////////
+
+void EditorFontPreviewPlugin::_preview_done(const Variant &p_udata) {
+
+ preview_done = true;
+}
+
+void EditorFontPreviewPlugin::_bind_methods() {
+
+ ClassDB::bind_method("_preview_done", &EditorFontPreviewPlugin::_preview_done);
+}
+
+bool EditorFontPreviewPlugin::handles(const String &p_type) const {
+
+ return ClassDB::is_parent_class(p_type, "DynamicFontData");
+}
+
+Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path) {
+ if (canvas.is_valid()) {
+ VS::get_singleton()->viewport_remove_canvas(viewport, canvas);
+ }
+
+ canvas = VS::get_singleton()->canvas_create();
+ canvas_item = VS::get_singleton()->canvas_item_create();
+
+ VS::get_singleton()->viewport_attach_canvas(viewport, canvas);
+ VS::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
+
+ Ref<DynamicFontData> SampledFont;
+ SampledFont.instance();
+ SampledFont->set_font_path(p_path);
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ thumbnail_size *= EDSCALE;
+
+ Ref<DynamicFont> sampled_font;
+ sampled_font.instance();
+ sampled_font->set_size(50);
+ sampled_font->set_font_data(SampledFont);
+
+ String sampled_text = "Abg";
+ Vector2 size = sampled_font->get_string_size(sampled_text);
+
+ Vector2 pos;
+
+ pos.x = 64 - size.x / 2;
+ pos.y = 80;
+
+ Ref<Font> font = sampled_font;
+
+ font->draw(canvas_item, pos, sampled_text);
+
+ VS::get_singleton()->viewport_set_update_mode(viewport, VS::VIEWPORT_UPDATE_ONCE); //once used for capture
+
+ preview_done = false;
+ VS::get_singleton()->request_frame_drawn_callback(this, "_preview_done", Variant());
+
+ while (!preview_done) {
+ OS::get_singleton()->delay_usec(10);
+ }
+
+ Ref<Image> img = VS::get_singleton()->VS::get_singleton()->texture_get_data(viewport_texture);
+ ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
+
+ img->convert(Image::FORMAT_RGBA8);
+ img->resize(thumbnail_size, thumbnail_size);
+
+ post_process_preview(img);
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
+ ptex->create_from_image(img, 0);
+
+ return ptex;
+}
+
+Ref<Texture> EditorFontPreviewPlugin::generate(const RES &p_from) {
+
+ return generate_from_path(p_from->get_path());
+}
+
+EditorFontPreviewPlugin::EditorFontPreviewPlugin() {
+
+ viewport = VS::get_singleton()->viewport_create();
+ VS::get_singleton()->viewport_set_update_mode(viewport, VS::VIEWPORT_UPDATE_DISABLED);
+ VS::get_singleton()->viewport_set_vflip(viewport, true);
+ VS::get_singleton()->viewport_set_size(viewport, 128, 128);
+ VS::get_singleton()->viewport_set_active(viewport, true);
+ viewport_texture = VS::get_singleton()->viewport_get_texture(viewport);
+}
+
+EditorFontPreviewPlugin::~EditorFontPreviewPlugin() {
+
+ VS::get_singleton()->free(canvas_item);
+ VS::get_singleton()->free(canvas);
+ VS::get_singleton()->free(viewport);
+}
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 35b5c3a5f0..332f991b49 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -140,4 +140,27 @@ public:
~EditorMeshPreviewPlugin();
};
+class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
+
+ GDCLASS(EditorFontPreviewPlugin, EditorResourcePreviewGenerator)
+
+ RID viewport;
+ RID viewport_texture;
+ RID canvas;
+ RID canvas_item;
+ volatile bool preview_done;
+
+ void _preview_done(const Variant &p_udata);
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual bool handles(const String &p_type) const;
+ virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate_from_path(const String &p_path);
+
+ EditorFontPreviewPlugin();
+ ~EditorFontPreviewPlugin();
+};
#endif // EDITORPREVIEWPLUGINS_H
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index b82a036130..32b4e7f962 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -113,7 +113,7 @@ void SceneTreeDock::instance(const String &p_file) {
Node *parent = scene_tree->get_selected();
if (!parent) {
- Node *parent = edited_scene;
+ parent = edited_scene;
};
if (!edited_scene) {
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 9ce4305683..62848a6035 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -872,7 +872,7 @@ void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType
reason->add_color_override("font_color", get_color("success_color", "Editor"));
}
reason->set_text(p_reason);
- reason->set_tooltip(p_reason);
+ reason->set_tooltip(p_reason.word_wrap(80));
}
void ScriptEditorDebugger::_performance_select() {
@@ -1877,6 +1877,9 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
reason->set_text("");
hbc->add_child(reason);
reason->set_h_size_flags(SIZE_EXPAND_FILL);
+ reason->set_autowrap(true);
+ reason->set_max_lines_visible(3);
+ reason->set_mouse_filter(Control::MOUSE_FILTER_PASS);
hbc->add_child(memnew(VSeparator));
diff --git a/main/main.cpp b/main/main.cpp
index 70713e2dd8..ad49e1f5bd 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1706,7 +1706,7 @@ bool Main::start() {
uint64_t Main::last_ticks = 0;
uint64_t Main::target_ticks = 0;
-uint32_t Main::frames = 0;
+Array Main::frame_times = Array();
uint32_t Main::frame = 0;
bool Main::force_redraw_requested = false;
@@ -1825,10 +1825,19 @@ bool Main::iteration() {
script_debugger->idle_poll();
}
- frames++;
Engine::get_singleton()->_idle_frames++;
- if (frame > 1000000) {
+ // FPS counter
+ frame_times.push_back(ticks);
+ int frames = frame_times.size();
+
+ while (frame_times.size() > 0 && (int)frame_times.get(0) <= ticks - 1000000) {
+ frame_times.pop_front();
+ }
+
+ int update_frequency = MAX(1, (int)GLOBAL_GET("debug/settings/performance/update_frequency_msec"));
+
+ if (frame > update_frequency * 1000) {
if (editor || project_manager) {
if (print_fps) {
@@ -1844,8 +1853,7 @@ bool Main::iteration() {
idle_process_max = 0;
physics_process_max = 0;
- frame %= 1000000;
- frames = 0;
+ frame %= update_frequency * 1000;
}
if (fixed_fps != -1)
diff --git a/main/main.h b/main/main.h
index c20592bf3b..8f264d7720 100644
--- a/main/main.h
+++ b/main/main.h
@@ -44,7 +44,7 @@ class Main {
static void print_help(const char *p_binary);
static uint64_t last_ticks;
static uint64_t target_ticks;
- static uint32_t frames;
+ static Array frame_times;
static uint32_t frame;
static bool force_redraw_requested;
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 18ab616826..c95a8ac2dd 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -263,8 +263,8 @@ float AudioStreamOGGVorbis::get_length() const {
void AudioStreamOGGVorbis::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &AudioStreamOGGVorbis::set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &AudioStreamOGGVorbis::get_data);
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamOGGVorbis::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamOGGVorbis::get_data);
ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamOGGVorbis::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamOGGVorbis::has_loop);
@@ -272,7 +272,7 @@ void AudioStreamOGGVorbis::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset);
ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
}
diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
index ac95a7197f..e2281babf7 100644
--- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
+++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
@@ -13,6 +13,9 @@
<methods>
</methods>
<members>
+ <member name="data" type="PoolByteArray" setter="set_data" getter="get_data">
+ Contains the audio data in bytes.
+ </member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop">
</member>
<member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset">
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 03bc4c114a..318fb7fb9c 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -121,6 +121,10 @@ Array VisualScriptNode::_get_default_input_values() const {
return default_input_values;
}
+String VisualScriptNode::get_text() const {
+ return "";
+}
+
void VisualScriptNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_visual_script"), &VisualScriptNode::get_visual_script);
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index dad9c68312..a15360ad39 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -78,7 +78,7 @@ public:
Variant get_default_input_value(int p_port) const;
virtual String get_caption() const = 0;
- virtual String get_text() const = 0;
+ virtual String get_text() const;
virtual String get_category() const = 0;
//used by editor, this is not really saved
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 7f0a42da82..73b6d702c1 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -666,12 +666,14 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
return PropertyInfo(t, "");
}
+/*
String VisualScriptBuiltinFunc::get_caption() const {
return "BuiltinFunc";
}
+*/
-String VisualScriptBuiltinFunc::get_text() const {
+String VisualScriptBuiltinFunc::get_caption() const {
return func_name[func];
}
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index f862d5c26f..3345762b9f 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -129,7 +129,7 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
+ //virtual String get_text() const;
virtual String get_category() const { return "functions"; }
void set_func(BuiltinFunc p_which);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index dfaa873b13..0618064ea6 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -527,6 +527,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
GraphNode *gnode = memnew(GraphNode);
gnode->set_title(node->get_caption());
+ gnode->set_offset(pos * EDSCALE);
if (error_line == E->get()) {
gnode->set_overlay(GraphNode::OVERLAY_POSITION);
} else if (node->is_breakpoint()) {
@@ -543,8 +544,10 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_show_close_button(true);
}
- if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
+ bool has_gnode_text = false;
+ if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
+ has_gnode_text = true;
LineEdit *line_edit = memnew(LineEdit);
line_edit->set_text(node->get_text());
line_edit->set_expand_to_text_length(true);
@@ -552,9 +555,13 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_child(line_edit);
line_edit->connect("text_changed", this, "_expression_text_changed", varray(E->get()));
} else {
- Label *text = memnew(Label);
- text->set_text(node->get_text());
- gnode->add_child(text);
+ String text = node->get_text();
+ if (!text.empty()) {
+ has_gnode_text = true;
+ Label *label = memnew(Label);
+ label->set_text(text);
+ gnode->add_child(label);
+ }
}
if (Object::cast_to<VisualScriptComment>(node.ptr())) {
@@ -589,9 +596,21 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
int slot_idx = 0;
bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
- gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
- gnode->set_offset(pos * EDSCALE);
- slot_idx++;
+ if ((node->has_input_sequence_port() || single_seq_output) || has_gnode_text) {
+ // IF has_gnode_text is true BUT we have no sequence ports to draw (in here),
+ // we still draw the disabled default ones to shift up the slots by one,
+ // so the slots DON'T start with the content text.
+
+ // IF has_gnode_text is false, but we DO want to draw default sequence ports,
+ // we draw a dummy text to take up the position of the sequence nodes, so all the other ports are still aligned correctly.
+ if (!has_gnode_text) {
+ Label *dummy = memnew(Label);
+ dummy->set_text(" ");
+ gnode->add_child(dummy);
+ }
+ gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
+ slot_idx++;
+ }
int mixed_seq_ports = 0;
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 5c097dfa76..ea23ab1b2a 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -772,7 +772,7 @@ PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const {
String VisualScriptTypeCast::get_caption() const {
- return "TypeCast";
+ return "Type Cast";
}
String VisualScriptTypeCast::get_text() const {
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 187c9b0b9e..bdf5705ecd 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -262,26 +262,6 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
}
String VisualScriptFunctionCall::get_caption() const {
-
- static const char *cname[5] = {
- "CallSelf",
- "CallNode",
- "CallInstance",
- "CallBasic",
- "CallSingleton"
- };
-
- String caption = cname[call_mode];
-
- if (rpc_call_mode) {
- caption += " (RPC)";
- }
-
- return caption;
-}
-
-String VisualScriptFunctionCall::get_text() const {
-
if (call_mode == CALL_MODE_SELF)
return " " + String(function) + "()";
if (call_mode == CALL_MODE_SINGLETON)
@@ -294,6 +274,14 @@ String VisualScriptFunctionCall::get_text() const {
return " " + base_type + "." + String(function) + "()";
}
+String VisualScriptFunctionCall::get_text() const {
+
+ if (rpc_call_mode) {
+ return "RPC";
+ }
+ return "";
+}
+
void VisualScriptFunctionCall::set_basic_type(Variant::Type p_type) {
if (basic_type == p_type)
@@ -1075,36 +1063,31 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons
String VisualScriptPropertySet::get_caption() const {
- static const char *cname[4] = {
- "Self",
- "Node",
- "Instance",
- "Basic"
- };
-
static const char *opname[ASSIGN_OP_MAX] = {
- "Set", "Add", "Sub", "Mul", "Div", "Mod", "ShiftLeft", "ShiftRight", "BitAnd", "BitOr", "BitXor"
+ "Set", "Add", "Subtract", "Multiply", "Divide", "Mod", "ShiftLeft", "ShiftRight", "BitAnd", "BitOr", "BitXor"
};
- return String(cname[call_mode]) + opname[assign_op];
+
+ String prop = String(opname[assign_op]) + " " + property;
+ if (index != StringName()) {
+ prop += "." + String(index);
+ }
+
+ return prop;
}
String VisualScriptPropertySet::get_text() const {
- String prop;
+ if (call_mode == CALL_MODE_BASIC_TYPE) {
+ return String("On ") + Variant::get_type_name(basic_type);
+ }
- if (call_mode == CALL_MODE_BASIC_TYPE)
- prop = Variant::get_type_name(basic_type) + "." + property;
- else if (call_mode == CALL_MODE_NODE_PATH)
- prop = String(base_path) + ":" + property;
- else if (call_mode == CALL_MODE_SELF)
- prop = property;
- else if (call_mode == CALL_MODE_INSTANCE)
- prop = String(base_type) + ":" + property;
+ static const char *cname[3] = {
+ "Self",
+ "Scene Node",
+ "Instance"
+ };
- if (index != StringName()) {
- prop += "." + String(index);
- }
- return prop;
+ return String("On ") + cname[call_mode];
}
void VisualScriptPropertySet::_update_base_type() {
@@ -1838,30 +1821,22 @@ PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) cons
String VisualScriptPropertyGet::get_caption() const {
- static const char *cname[4] = {
- "SelfGet",
- "NodeGet",
- "InstanceGet",
- "BasicGet"
- };
-
- return cname[call_mode];
+ return String("Get ") + property;
}
String VisualScriptPropertyGet::get_text() const {
- String prop;
+ if (call_mode == CALL_MODE_BASIC_TYPE) {
+ return String("On ") + Variant::get_type_name(basic_type);
+ }
- if (call_mode == CALL_MODE_BASIC_TYPE)
- prop = Variant::get_type_name(basic_type) + "." + property;
- else if (call_mode == CALL_MODE_NODE_PATH)
- prop = String(base_path) + ":" + property;
- else if (call_mode == CALL_MODE_SELF)
- prop = property;
- else if (call_mode == CALL_MODE_INSTANCE)
- prop = String(base_type) + ":" + property;
+ static const char *cname[3] = {
+ "Self",
+ "Scene Node",
+ "Instance"
+ };
- return prop;
+ return String("On ") + cname[call_mode];
}
void VisualScriptPropertyGet::set_base_type(const StringName &p_type) {
@@ -2399,12 +2374,7 @@ PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const
String VisualScriptEmitSignal::get_caption() const {
- return "EmitSignal";
-}
-
-String VisualScriptEmitSignal::get_text() const {
-
- return "emit " + String(name);
+ return "Emit " + String(name);
}
void VisualScriptEmitSignal::set_signal(const StringName &p_type) {
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index 0b30eae65a..3b522564d4 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -346,7 +346,7 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
+ //virtual String get_text() const;
virtual String get_category() const { return "functions"; }
void set_signal(const StringName &p_type);
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index c5654a5a20..4803f29519 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -467,12 +467,12 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
static const char *op_names[] = {
//comparison
- "Equal", //OP_EQUAL,
- "NotEqual", //OP_NOT_EQUAL,
- "Less", //OP_LESS,
- "LessEqual", //OP_LESS_EQUAL,
- "Greater", //OP_GREATER,
- "GreaterEq", //OP_GREATER_EQUAL,
+ "Are Equal", //OP_EQUAL,
+ "Are Not Equal", //OP_NOT_EQUAL,
+ "Less Than", //OP_LESS,
+ "Less Than or Equal", //OP_LESS_EQUAL,
+ "Greater Than", //OP_GREATER,
+ "Greater Than or Equal", //OP_GREATER_EQUAL,
//mathematic
"Add", //OP_ADD,
"Subtract", //OP_SUBTRACT,
@@ -481,14 +481,14 @@ static const char *op_names[] = {
"Negate", //OP_NEGATE,
"Positive", //OP_POSITIVE,
"Remainder", //OP_MODULE,
- "Concat", //OP_STRING_CONCAT,
+ "Concatenate", //OP_STRING_CONCAT,
//bitwise
- "ShiftLeft", //OP_SHIFT_LEFT,
- "ShiftRight", //OP_SHIFT_RIGHT,
- "BitAnd", //OP_BIT_AND,
- "BitOr", //OP_BIT_OR,
- "BitXor", //OP_BIT_XOR,
- "BitNeg", //OP_BIT_NEGATE,
+ "Bit Shift Left", //OP_SHIFT_LEFT,
+ "Bit Shift Right", //OP_SHIFT_RIGHT,
+ "Bit And", //OP_BIT_AND,
+ "Bit Or", //OP_BIT_OR,
+ "Bit Xor", //OP_BIT_XOR,
+ "Bit Negate", //OP_BIT_NEGATE,
//logic
"And", //OP_AND,
"Or", //OP_OR,
@@ -500,11 +500,6 @@ static const char *op_names[] = {
String VisualScriptOperator::get_caption() const {
- return op_names[op];
-}
-
-String VisualScriptOperator::get_text() const {
-
static const wchar_t *op_names[] = {
//comparison
L"A = B", //OP_EQUAL,
@@ -803,14 +798,8 @@ PropertyInfo VisualScriptVariableGet::get_output_value_port_info(int p_idx) cons
String VisualScriptVariableGet::get_caption() const {
- return "Variable";
+ return "Get " + variable;
}
-
-String VisualScriptVariableGet::get_text() const {
-
- return variable;
-}
-
void VisualScriptVariableGet::set_variable(StringName p_variable) {
if (variable == p_variable)
@@ -928,12 +917,7 @@ PropertyInfo VisualScriptVariableSet::get_output_value_port_info(int p_idx) cons
String VisualScriptVariableSet::get_caption() const {
- return "VariableSet";
-}
-
-String VisualScriptVariableSet::get_text() const {
-
- return variable;
+ return "Set " + variable;
}
void VisualScriptVariableSet::set_variable(StringName p_variable) {
@@ -1044,7 +1028,7 @@ PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
- pinfo.name = "get";
+ pinfo.name = String(value);
pinfo.type = type;
return pinfo;
}
@@ -1054,11 +1038,6 @@ String VisualScriptConstant::get_caption() const {
return "Constant";
}
-String VisualScriptConstant::get_text() const {
-
- return String(value);
-}
-
void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
if (type == p_type)
@@ -1174,10 +1153,20 @@ PropertyInfo VisualScriptPreload::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptPreload::get_output_value_port_info(int p_idx) const {
- PropertyInfo pinfo = PropertyInfo(Variant::OBJECT, "res");
+ PropertyInfo pinfo;
+ pinfo.type = Variant::OBJECT;
if (preload.is_valid()) {
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
pinfo.hint_string = preload->get_class();
+ if (preload->get_path().is_resource_file()) {
+ pinfo.name = preload->get_path();
+ } else if (preload->get_name() != String()) {
+ pinfo.name = preload->get_name();
+ } else {
+ pinfo.name = preload->get_class();
+ }
+ } else {
+ pinfo.name = "<empty>";
}
return pinfo;
@@ -1188,21 +1177,6 @@ String VisualScriptPreload::get_caption() const {
return "Preload";
}
-String VisualScriptPreload::get_text() const {
-
- if (preload.is_valid()) {
- if (preload->get_path().is_resource_file()) {
- return preload->get_path();
- } else if (preload->get_name() != String()) {
- return preload->get_name();
- } else {
- return preload->get_class();
- }
- } else {
- return "<empty>";
- }
-}
-
void VisualScriptPreload::set_preload(const Ref<Resource> &p_preload) {
if (preload == p_preload)
@@ -1291,12 +1265,7 @@ PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const {
String VisualScriptIndexGet::get_caption() const {
- return "IndexGet";
-}
-
-String VisualScriptIndexGet::get_text() const {
-
- return String("get");
+ return "Get Index";
}
class VisualScriptNodeInstanceIndexGet : public VisualScriptNodeInstance {
@@ -1371,12 +1340,7 @@ PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const {
String VisualScriptIndexSet::get_caption() const {
- return "IndexSet";
-}
-
-String VisualScriptIndexSet::get_text() const {
-
- return String("set");
+ return "Set Index";
}
class VisualScriptNodeInstanceIndexSet : public VisualScriptNodeInstance {
@@ -1439,18 +1403,13 @@ PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) co
}
PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const {
-
- return PropertyInfo(Variant::REAL, "value");
+ String name = GlobalConstants::get_global_constant_name(index);
+ return PropertyInfo(Variant::REAL, name);
}
String VisualScriptGlobalConstant::get_caption() const {
- return "GlobalConst";
-}
-
-String VisualScriptGlobalConstant::get_text() const {
-
- return GlobalConstants::get_global_constant_name(index);
+ return "Global Constant";
}
void VisualScriptGlobalConstant::set_global_constant(int p_which) {
@@ -1539,17 +1498,12 @@ PropertyInfo VisualScriptClassConstant::get_input_value_port_info(int p_idx) con
PropertyInfo VisualScriptClassConstant::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::INT, "value");
+ return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
}
String VisualScriptClassConstant::get_caption() const {
- return "ClassConst";
-}
-
-String VisualScriptClassConstant::get_text() const {
-
- return String(base_type) + "." + String(name);
+ return "Class Constant";
}
void VisualScriptClassConstant::set_class_constant(const StringName &p_which) {
@@ -1673,7 +1627,7 @@ PropertyInfo VisualScriptBasicTypeConstant::get_output_value_port_info(int p_idx
String VisualScriptBasicTypeConstant::get_caption() const {
- return "BasicConst";
+ return "Basic Constant";
}
String VisualScriptBasicTypeConstant::get_text() const {
@@ -1828,17 +1782,12 @@ PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) cons
PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::REAL, "value");
+ return PropertyInfo(Variant::REAL, const_name[constant]);
}
String VisualScriptMathConstant::get_caption() const {
- return "MathConst";
-}
-
-String VisualScriptMathConstant::get_text() const {
-
- return const_name[constant];
+ return "Math Constant";
}
void VisualScriptMathConstant::set_math_constant(MathConstant p_which) {
@@ -1903,7 +1852,7 @@ VisualScriptMathConstant::VisualScriptMathConstant() {
}
//////////////////////////////////////////
-////////////////GLOBALSINGLETON///////////
+////////////////ENGINESINGLETON///////////
//////////////////////////////////////////
int VisualScriptEngineSingleton::get_output_sequence_port_count() const {
@@ -1937,17 +1886,12 @@ PropertyInfo VisualScriptEngineSingleton::get_input_value_port_info(int p_idx) c
PropertyInfo VisualScriptEngineSingleton::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::OBJECT, "instance");
+ return PropertyInfo(Variant::OBJECT, singleton);
}
String VisualScriptEngineSingleton::get_caption() const {
- return "EngineSingleton";
-}
-
-String VisualScriptEngineSingleton::get_text() const {
-
- return singleton;
+ return "Get Engine Singleton";
}
void VisualScriptEngineSingleton::set_singleton(const String &p_string) {
@@ -2058,17 +2002,12 @@ PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptSceneNode::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::OBJECT, "node");
+ return PropertyInfo(Variant::OBJECT, path.simplified());
}
String VisualScriptSceneNode::get_caption() const {
- return "SceneNode";
-}
-
-String VisualScriptSceneNode::get_text() const {
-
- return path.simplified();
+ return "Get Scene Node";
}
void VisualScriptSceneNode::set_node_path(const NodePath &p_path) {
@@ -2259,17 +2198,12 @@ PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::OBJECT, "instance");
+ return PropertyInfo(Variant::OBJECT, "Scene Tree");
}
String VisualScriptSceneTree::get_caption() const {
- return "SceneTree";
-}
-
-String VisualScriptSceneTree::get_text() const {
-
- return "";
+ return "Get Scene Tree";
}
class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
@@ -2361,17 +2295,12 @@ PropertyInfo VisualScriptResourcePath::get_input_value_port_info(int p_idx) cons
PropertyInfo VisualScriptResourcePath::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::STRING, "path");
+ return PropertyInfo(Variant::STRING, path);
}
String VisualScriptResourcePath::get_caption() const {
- return "ResourcePath";
-}
-
-String VisualScriptResourcePath::get_text() const {
-
- return path;
+ return "Resource Path";
}
void VisualScriptResourcePath::set_resource_path(const String &p_path) {
@@ -2453,20 +2382,18 @@ PropertyInfo VisualScriptSelf::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptSelf::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::OBJECT, "instance");
-}
-
-String VisualScriptSelf::get_caption() const {
+ String type_name;
+ if (get_visual_script().is_valid())
+ type_name = get_visual_script()->get_instance_base_type();
+ else
+ type_name = "instance";
- return "Self";
+ return PropertyInfo(Variant::OBJECT, type_name);
}
-String VisualScriptSelf::get_text() const {
+String VisualScriptSelf::get_caption() const {
- if (get_visual_script().is_valid())
- return get_visual_script()->get_instance_base_type();
- else
- return "";
+ return "Get Self";
}
class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
@@ -3032,12 +2959,7 @@ PropertyInfo VisualScriptConstructor::get_output_value_port_info(int p_idx) cons
String VisualScriptConstructor::get_caption() const {
- return "Construct";
-}
-
-String VisualScriptConstructor::get_text() const {
-
- return "new " + Variant::get_type_name(type) + "()";
+ return "Construct " + Variant::get_type_name(type);
}
String VisualScriptConstructor::get_category() const {
@@ -3163,17 +3085,12 @@ PropertyInfo VisualScriptLocalVar::get_input_value_port_info(int p_idx) const {
}
PropertyInfo VisualScriptLocalVar::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(type, "get");
+ return PropertyInfo(type, name);
}
String VisualScriptLocalVar::get_caption() const {
- return "LocalVarGet";
-}
-
-String VisualScriptLocalVar::get_text() const {
-
- return name;
+ return "Get Local Var";
}
String VisualScriptLocalVar::get_category() const {
@@ -3289,7 +3206,7 @@ PropertyInfo VisualScriptLocalVarSet::get_output_value_port_info(int p_idx) cons
String VisualScriptLocalVarSet::get_caption() const {
- return "LocalVarSet";
+ return "Set Local Var";
}
String VisualScriptLocalVarSet::get_text() const {
@@ -3427,12 +3344,7 @@ PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) cons
String VisualScriptInputAction::get_caption() const {
- return "Action";
-}
-
-String VisualScriptInputAction::get_text() const {
-
- return name;
+ return "Action " + name;
}
String VisualScriptInputAction::get_category() const {
@@ -3600,12 +3512,7 @@ PropertyInfo VisualScriptDeconstruct::get_output_value_port_info(int p_idx) cons
String VisualScriptDeconstruct::get_caption() const {
- return "Deconstruct";
-}
-
-String VisualScriptDeconstruct::get_text() const {
-
- return "from " + Variant::get_type_name(type) + ":";
+ return "Deconstruct " + Variant::get_type_name(type);
}
String VisualScriptDeconstruct::get_category() const {
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index a581e81c8c..a0bc35dd92 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -124,7 +124,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "operators"; }
void set_operator(Variant::Operator p_op);
@@ -194,7 +193,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
void set_variable(StringName p_variable);
@@ -228,7 +226,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
void set_variable(StringName p_variable);
@@ -263,7 +260,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "constants"; }
void set_constant_type(Variant::Type p_type);
@@ -299,7 +295,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
void set_preload(const Ref<Resource> &p_preload);
@@ -327,7 +322,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "operators"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -352,7 +346,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "operators"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -381,7 +374,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "constants"; }
void set_global_constant(int p_which);
@@ -416,7 +408,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "constants"; }
void set_class_constant(const StringName &p_which);
@@ -505,7 +496,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "constants"; }
void set_math_constant(MathConstant p_which);
@@ -539,7 +529,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
void set_singleton(const String &p_string);
@@ -575,7 +564,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
void set_node_path(const NodePath &p_path);
@@ -609,7 +597,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -641,7 +628,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
void set_resource_path(const String &p_path);
@@ -672,7 +658,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const { return "data"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -822,7 +807,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const;
void set_constructor_type(Variant::Type p_type);
@@ -859,7 +843,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const;
void set_var_name(const StringName &p_name);
@@ -942,7 +925,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const;
void set_action_name(const StringName &p_name);
@@ -993,7 +975,6 @@ public:
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
- virtual String get_text() const;
virtual String get_category() const;
void set_deconstruct_type(Variant::Type p_type);
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index ee8d249981..385956dc16 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -583,11 +583,14 @@ void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vec
rel_vel = normal.dot(vel);
// !BAS! We had this set to 0.4, in bullet its 0.2
- // real_t contactDamping = real_t(0.2);
+ real_t contactDamping = real_t(0.2);
+
+ if (p_rollInfluence > 0.0) {
+ // !BAS! But seeing we apply this frame by frame, makes more sense to me to make this time based
+ // keeping in mind our anti roll factor if it is set
+ contactDamping = s->get_step() / p_rollInfluence;
+ }
- // !BAS! But seeing we apply this frame by frame, makes more sense to me to make this time based
- // keeping in mind our anti roll factor
- real_t contactDamping = s->get_step() / p_rollInfluence;
#define ONLY_USE_LINEAR_MASS
#ifdef ONLY_USE_LINEAR_MASS
real_t massTerm = real_t(1.) / ((1.0 / mass) + b2invmass);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index ce5b372d72..143684bdf9 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1216,6 +1216,12 @@ String AnimationTreePlayer::animation_node_get_master_animation(const StringName
return n->from;
}
+float AnimationTreePlayer::animation_node_get_position(const StringName &p_node) const {
+
+ GET_NODE_V(NODE_ANIMATION, AnimationNode, 0);
+ return n->time;
+}
+
bool AnimationTreePlayer::animation_node_is_path_filtered(const StringName &p_node, const NodePath &p_path) const {
GET_NODE_V(NODE_ANIMATION, AnimationNode, 0);
@@ -1724,6 +1730,7 @@ void AnimationTreePlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("animation_node_set_master_animation", "id", "source"), &AnimationTreePlayer::animation_node_set_master_animation);
ClassDB::bind_method(D_METHOD("animation_node_get_master_animation", "id"), &AnimationTreePlayer::animation_node_get_master_animation);
+ ClassDB::bind_method(D_METHOD("animation_node_get_position", "id"), &AnimationTreePlayer::animation_node_get_position);
ClassDB::bind_method(D_METHOD("animation_node_set_filter_path", "id", "path", "enable"), &AnimationTreePlayer::animation_node_set_filter_path);
ClassDB::bind_method(D_METHOD("oneshot_node_set_fadein_time", "id", "time_sec"), &AnimationTreePlayer::oneshot_node_set_fadein_time);
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 09d6f6fcb4..d2d7b1c9ec 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -348,6 +348,7 @@ public:
Ref<Animation> animation_node_get_animation(const StringName &p_node) const;
void animation_node_set_master_animation(const StringName &p_node, const String &p_master_animation);
String animation_node_get_master_animation(const StringName &p_node) const;
+ float animation_node_get_position(const StringName &p_node) const;
void animation_node_set_filter_path(const StringName &p_node, const NodePath &p_track_path, bool p_filter);
void animation_node_set_get_filtered_paths(const StringName &p_node, List<NodePath> *r_paths) const;
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index b77143cd9d..02a9e4d69b 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -524,6 +524,9 @@ String AudioStreamSample::get_stream_name() const {
void AudioStreamSample::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamSample::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamSample::get_data);
+
ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioStreamSample::set_format);
ClassDB::bind_method(D_METHOD("get_format"), &AudioStreamSample::get_format);
@@ -542,16 +545,13 @@ void AudioStreamSample::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stereo", "stereo"), &AudioStreamSample::set_stereo);
ClassDB::bind_method(D_METHOD("is_stereo"), &AudioStreamSample::is_stereo);
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &AudioStreamSample::set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &AudioStreamSample::get_data);
-
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "Disabled,Forward,Ping-Pong"), "set_loop_mode", "get_loop_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_begin"), "set_loop_begin", "get_loop_begin");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_end"), "set_loop_end", "get_loop_end");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_rate"), "set_mix_rate", "get_mix_rate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stereo"), "set_stereo", "is_stereo");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
BIND_ENUM_CONSTANT(FORMAT_8_BITS);
BIND_ENUM_CONSTANT(FORMAT_16_BITS);
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 503ca0af4a..0e1f74d8d0 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -181,12 +181,15 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans
Rect2 aabb = p_xform.xform(shape->get_aabb());
aabb = aabb.grow(p_margin);
- int amount = space->broadphase->cull_aabb(aabb, space->intersection_query_results, p_result_max, space->intersection_query_subindex_results);
+ int amount = space->broadphase->cull_aabb(aabb, space->intersection_query_results, Space2DSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results);
int cc = 0;
for (int i = 0; i < amount; i++) {
+ if (cc >= p_result_max)
+ break;
+
if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
continue;