diff options
-rw-r--r-- | core/image.cpp | 2 | ||||
-rw-r--r-- | scene/main/window.cpp | 2 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 | ||||
-rw-r--r-- | servers/display_server.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/core/image.cpp b/core/image.cpp index d691c4f442..a18391830c 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -2945,7 +2945,7 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("detect_used_channels", "source"), &Image::detect_used_channels, DEFVAL(COMPRESS_SOURCE_GENERIC)); ClassDB::bind_method(D_METHOD("compress", "mode", "source", "lossy_quality"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(0.7)); - ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress, DEFVAL(0.7)); + ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress_from_channels, DEFVAL(0.7)); ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress); ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 3a8f7ebb60..406f130b71 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -1285,7 +1285,7 @@ void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclusive", "exclusive"), &Window::set_exclusive); ClassDB::bind_method(D_METHOD("is_exclusive"), &Window::is_exclusive); - ClassDB::bind_method(D_METHOD("can_draw"), &Window::is_transient); + ClassDB::bind_method(D_METHOD("can_draw"), &Window::can_draw); ClassDB::bind_method(D_METHOD("has_focus"), &Window::has_focus); ClassDB::bind_method(D_METHOD("grab_focus"), &Window::grab_focus); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index c47e80c807..f9fcda3ac0 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1478,7 +1478,7 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node); ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); - ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); + ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::can_connect_nodes); ClassDB::bind_method(D_METHOD("connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::connect_nodes); ClassDB::bind_method(D_METHOD("disconnect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::disconnect_nodes); diff --git a/servers/display_server.cpp b/servers/display_server.cpp index 9798c57707..d3e81d5d68 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -434,7 +434,7 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause); ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show); - ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_show); + ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_input_text); ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &DisplayServer::get_latin_keyboard_variant); |