diff options
-rw-r--r-- | doc/classes/EditorTranslationParserPlugin.xml | 2 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 3 | ||||
-rw-r--r-- | doc/classes/RayCast2D.xml | 2 | ||||
-rw-r--r-- | doc/classes/RayCast3D.xml | 2 | ||||
-rw-r--r-- | doc/classes/Window.xml | 4 | ||||
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 38 |
6 files changed, 19 insertions, 32 deletions
diff --git a/doc/classes/EditorTranslationParserPlugin.xml b/doc/classes/EditorTranslationParserPlugin.xml index c7d796ec30..73098efd99 100644 --- a/doc/classes/EditorTranslationParserPlugin.xml +++ b/doc/classes/EditorTranslationParserPlugin.xml @@ -19,7 +19,7 @@ func get_recognized_extensions(): return ["csv"] - [/codeblock] + [/codeblock] </description> <tutorials> </tutorials> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 799c4d2e75..6a7a6b84f6 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -256,6 +256,9 @@ <member name="audio/output_latency" type="int" setter="" getter="" default="15"> Output latency in milliseconds for audio. Lower values will result in lower audio latency at the cost of increased CPU usage. Low values may result in audible cracking on slower hardware. </member> + <member name="audio/output_latency.web" type="int" setter="" getter="" default="50"> + Safer override for [member audio/output_latency] in the Web platform, to avoid audio issues especially on mobile devices. + </member> <member name="audio/video_delay_compensation_ms" type="int" setter="" getter="" default="0"> Setting to hardcode audio delay when playing video. Best to leave this untouched unless you know what you are doing. </member> diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 51f3f0334d..4a594d3e1a 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -135,7 +135,7 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The ray's collision mask. Only objects in at least one collision layer enabled in the mask will be detected. </member> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="false"> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true"> If [code]true[/code], collisions will be reported. </member> <member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body" default="true"> diff --git a/doc/classes/RayCast3D.xml b/doc/classes/RayCast3D.xml index 08c6d6f40c..3512da9d77 100644 --- a/doc/classes/RayCast3D.xml +++ b/doc/classes/RayCast3D.xml @@ -138,7 +138,7 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The ray's collision mask. Only objects in at least one collision layer enabled in the mask will be detected. </member> - <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="false"> + <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true"> If [code]true[/code], collisions will be reported. </member> <member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body" default="true"> diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml index e1a0f1f22a..c1a991fca1 100644 --- a/doc/classes/Window.xml +++ b/doc/classes/Window.xml @@ -377,9 +377,9 @@ </constant> <constant name="CONTENT_SCALE_MODE_DISABLED" value="0" enum="ContentScaleMode"> </constant> - <constant name="CONTENT_SCALE_MODE_OBJECTS" value="1" enum="ContentScaleMode"> + <constant name="CONTENT_SCALE_MODE_CANVAS_ITEMS" value="1" enum="ContentScaleMode"> </constant> - <constant name="CONTENT_SCALE_MODE_PIXELS" value="2" enum="ContentScaleMode"> + <constant name="CONTENT_SCALE_MODE_VIEWPORT" value="2" enum="ContentScaleMode"> </constant> <constant name="CONTENT_SCALE_ASPECT_IGNORE" value="0" enum="ContentScaleAspect"> </constant> diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index a213069e19..79220da7c2 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -43,27 +43,19 @@ <method name="get_cell_item" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="x" type="int"> - </argument> - <argument index="1" name="y" type="int"> - </argument> - <argument index="2" name="z" type="int"> + <argument index="0" name="position" type="Vector3i"> </argument> <description> - The [MeshLibrary] item index located at the grid-based X, Y and Z coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be returned. + The [MeshLibrary] item index located at the given grid coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be returned. </description> </method> <method name="get_cell_item_orientation" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="x" type="int"> - </argument> - <argument index="1" name="y" type="int"> - </argument> - <argument index="2" name="z" type="int"> + <argument index="0" name="position" type="Vector3i"> </argument> <description> - The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is returned if the cell is empty. + The orientation of the cell at the given grid coordinates. [code]-1[/code] is returned if the cell is empty. </description> </method> <method name="get_collision_layer_bit" qualifiers="const"> @@ -111,11 +103,7 @@ <method name="map_to_world" qualifiers="const"> <return type="Vector3"> </return> - <argument index="0" name="x" type="int"> - </argument> - <argument index="1" name="y" type="int"> - </argument> - <argument index="2" name="z" type="int"> + <argument index="0" name="map_position" type="Vector3i"> </argument> <description> Returns the position of a grid cell in the GridMap's local coordinate space. @@ -132,18 +120,14 @@ <method name="set_cell_item"> <return type="void"> </return> - <argument index="0" name="x" type="int"> - </argument> - <argument index="1" name="y" type="int"> + <argument index="0" name="position" type="Vector3i"> </argument> - <argument index="2" name="z" type="int"> + <argument index="1" name="item" type="int"> </argument> - <argument index="3" name="item" type="int"> - </argument> - <argument index="4" name="orientation" type="int" default="0"> + <argument index="2" name="orientation" type="int" default="0"> </argument> <description> - Sets the mesh index for the cell referenced by its grid-based X, Y and Z coordinates. + Sets the mesh index for the cell referenced by its grid coordinates. A negative item index such as [constant INVALID_CELL_ITEM] will clear the cell. Optionally, the item's orientation can be passed. For valid orientation values, see [method Basis.get_orthogonal_index]. </description> @@ -185,9 +169,9 @@ </description> </method> <method name="world_to_map" qualifiers="const"> - <return type="Vector3"> + <return type="Vector3i"> </return> - <argument index="0" name="pos" type="Vector3"> + <argument index="0" name="world_position" type="Vector3"> </argument> <description> Returns the coordinates of the grid cell containing the given point. |