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-rw-r--r--.github/actions/godot-build/action.yml5
-rw-r--r--.github/workflows/windows_builds.yml3
2 files changed, 5 insertions, 3 deletions
diff --git a/.github/actions/godot-build/action.yml b/.github/actions/godot-build/action.yml
index e2dd0f7626..7af3516f71 100644
--- a/.github/actions/godot-build/action.yml
+++ b/.github/actions/godot-build/action.yml
@@ -20,8 +20,9 @@ inputs:
default: "${{ github.workspace }}/.scons-cache/"
scons-cache-limit:
description: The scons cache size limit.
- # actions/cache has 10 GiB limit. Allow 10 GiB minus 256 MiB.
- default: 9984
+ # actions/cache has 10 GiB limit, and GitHub runners have a 14 GiB disk.
+ # Limit to 7 GiB to avoid having the extracted cache fill the disk.
+ default: 7168
runs:
using: "composite"
steps:
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml
index c0b291b252..4919f34cf0 100644
--- a/.github/workflows/windows_builds.yml
+++ b/.github/workflows/windows_builds.yml
@@ -27,6 +27,8 @@ jobs:
target: release_debug
tools: true
tests: true
+ # Skip debug symbols, they're way too big with MSVC.
+ sconsflags: debug_symbols=no
bin: "./bin/godot.windows.opt.tools.64.exe"
- name: Template (target=release, tools=no)
@@ -57,7 +59,6 @@ jobs:
target: ${{ matrix.target }}
tools: ${{ matrix.tools }}
tests: ${{ matrix.tests }}
- scons-cache-limit: 8192
# Execute unit tests for the editor
- name: Unit tests