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-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--tools/editor/animation_editor.cpp36
-rw-r--r--tools/editor/animation_editor.h6
4 files changed, 40 insertions, 6 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 2478e3204c..a48136f541 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -125,7 +125,7 @@ void SpinBox::_input_event(const InputEvent& p_event) {
if (drag.enabled) {
float diff_y = drag.mouse_pos.y - cpos.y;
- diff_y=pow(ABS(diff_y),1.8)*SGN(diff_y);
+ diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y);
diff_y*=0.1;
drag.mouse_pos=cpos;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 252414cb3e..e639b5cb05 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2070,7 +2070,7 @@ void Tree::_input_event(InputEvent p_event) {
TreeItem::Cell &c=popup_edited_item->cells[popup_edited_item_col];
float diff_y = -b.relative_y;
- diff_y=pow(ABS(diff_y),1.8)*SGN(diff_y);
+ diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y);
diff_y*=0.1;
range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max);
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index d431af6c8d..96bd1ed27d 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -33,6 +33,7 @@
#include "io/resource_saver.h"
#include "pair.h"
#include "scene/gui/separator.h"
+#include "editor_node.h"
/* Missing to fix:
*Set
@@ -634,9 +635,14 @@ void AnimationKeyEditor::_menu_track(int p_type) {
last_menu_track_opt=p_type;
switch(p_type) {
- case TRACK_MENU_ADD_VALUE_TRACK:
- case TRACK_MENU_ADD_TRANSFORM_TRACK:
case TRACK_MENU_ADD_CALL_TRACK: {
+ if (root) {
+ call_select->popup_centered_ratio();
+ break;
+ }
+ } break;
+ case TRACK_MENU_ADD_VALUE_TRACK:
+ case TRACK_MENU_ADD_TRANSFORM_TRACK: {
undo_redo->create_action("Anim Add Track");
undo_redo->add_do_method(animation.ptr(),"add_track",p_type);
@@ -2735,6 +2741,7 @@ void AnimationKeyEditor::_notification(int p_what) {
}
+ call_select->connect("selected",this,"_add_call_track");
// rename_anim->set_icon( get_icon("Rename","EditorIcons") );
/*
edit_anim->set_icon( get_icon("Edit","EditorIcons") );
@@ -3456,6 +3463,26 @@ void AnimationKeyEditor::_scale() {
}
+void AnimationKeyEditor::_add_call_track(const NodePath& p_base) {
+
+ print_line("BASE IS "+String(p_base));
+ Node* base = EditorNode::get_singleton()->get_edited_scene();
+ if (!base)
+ return;
+ Node* from=base->get_node(p_base);
+ if (!from || !root)
+ return;
+
+ NodePath path = root->get_path_to(from);
+
+ undo_redo->create_action("Anim Add Call Track");
+ undo_redo->add_do_method(animation.ptr(),"add_track",Animation::TYPE_METHOD);
+ undo_redo->add_do_method(animation.ptr(),"track_set_path",animation->get_track_count(),path);
+ undo_redo->add_undo_method(animation.ptr(),"remove_track",animation->get_track_count());
+ undo_redo->commit_action();
+
+}
+
void AnimationKeyEditor::cleanup() {
set_animation(Ref<Animation>());
@@ -3503,6 +3530,7 @@ void AnimationKeyEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_optimize"),&AnimationKeyEditor::_animation_optimize);
ObjectTypeDB::bind_method(_MD("_curve_transition_changed"),&AnimationKeyEditor::_curve_transition_changed);
ObjectTypeDB::bind_method(_MD("_toggle_edit_curves"),&AnimationKeyEditor::_toggle_edit_curves);
+ ObjectTypeDB::bind_method(_MD("_add_call_track"),&AnimationKeyEditor::_add_call_track);
ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) );
@@ -3815,7 +3843,9 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
scale_dialog->connect("confirmed",this,"_scale");
add_child(scale_dialog);
-
+ call_select = memnew( SceneTreeDialog );
+ add_child(call_select);
+ call_select->set_title("Call Functions in Which Node?");
}
diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h
index 35053fb6a3..4a1cc21154 100644
--- a/tools/editor/animation_editor.h
+++ b/tools/editor/animation_editor.h
@@ -44,7 +44,7 @@
#include "scene_tree_editor.h"
#include "editor_data.h"
#include "property_editor.h"
-
+#include "scene_tree_editor.h"
class AnimationKeyEdit;
class AnimationCurveEdit;
@@ -206,6 +206,8 @@ class AnimationKeyEditor : public VBoxContainer {
PropertyEditor *key_editor;
+ SceneTreeDialog *call_select;
+
Ref<Animation> animation;
void _update_paths();
@@ -299,6 +301,8 @@ class AnimationKeyEditor : public VBoxContainer {
void _toggle_edit_curves();
void _animation_len_update();
+ void _add_call_track(const NodePath& p_base);
+
void _root_removed();
protected: