diff options
-rw-r--r-- | core/io/ip.cpp | 42 | ||||
-rw-r--r-- | doc/classes/Tween.xml | 2 | ||||
-rw-r--r-- | drivers/unix/ip_unix.cpp | 2 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 10 |
4 files changed, 24 insertions, 32 deletions
diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 4970afc1d3..8e0d47e762 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -98,6 +98,11 @@ struct _IP_ResolverPrivate { if (queue[i].status.get() != IP::RESOLVER_STATUS_WAITING) { continue; } + // We might be overriding another result, but we don't care as long as the result is valid. + if (response.size()) { + String key = get_cache_key(hostname, type); + cache[key] = response; + } queue[i].response = response; queue[i].status.set(response.is_empty() ? IP::RESOLVER_STATUS_ERROR : IP::RESOLVER_STATUS_DONE); } @@ -120,30 +125,8 @@ struct _IP_ResolverPrivate { }; IPAddress IP::resolve_hostname(const String &p_hostname, IP::Type p_type) { - List<IPAddress> res; - String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type); - - resolver->mutex.lock(); - if (resolver->cache.has(key)) { - res = resolver->cache[key]; - } else { - // This should be run unlocked so the resolver thread can keep - // resolving other requests. - resolver->mutex.unlock(); - _resolve_hostname(res, p_hostname, p_type); - resolver->mutex.lock(); - // We might be overriding another result, but we don't care (they are the - // same hostname). - resolver->cache[key] = res; - } - resolver->mutex.unlock(); - - for (int i = 0; i < res.size(); ++i) { - if (res[i].is_valid()) { - return res[i]; - } - } - return IPAddress(); + const Array addresses = resolve_hostname_addresses(p_hostname, p_type); + return addresses.size() ? addresses[0].operator IPAddress() : IPAddress(); } Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) { @@ -159,17 +142,16 @@ Array IP::resolve_hostname_addresses(const String &p_hostname, Type p_type) { resolver->mutex.unlock(); _resolve_hostname(res, p_hostname, p_type); resolver->mutex.lock(); - // We might be overriding another result, but we don't care (they are the - // same hostname). - resolver->cache[key] = res; + // We might be overriding another result, but we don't care as long as the result is valid. + if (res.size()) { + resolver->cache[key] = res; + } } resolver->mutex.unlock(); Array result; for (int i = 0; i < res.size(); ++i) { - if (res[i].is_valid()) { - result.push_back(String(res[i])); - } + result.push_back(String(res[i])); } return result; } diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 1cba995366..a1b53346d8 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -146,7 +146,7 @@ <description> Sets the number of times the tweening sequence will be repeated, i.e. [code]set_loops(2)[/code] will run the animation twice. Calling this method without arguments will make the [Tween] run infinitely, until it is either killed by [method kill] or by freeing bound node, or all the animated objects have been freed (which makes further animation impossible). - [b]Warning:[/b] Make sure to always add some duration/delay when using infinite loops. 0-duration looped animations (e.g. single [CallbackTweener] with no delay) are equivalent to infinite [code]while[/code] loops and will freeze your game. + [b]Warning:[/b] Make sure to always add some duration/delay when using infinite loops. 0-duration looped animations (e.g. single [CallbackTweener] with no delay or [PropertyTweener] with invalid node) are equivalent to infinite [code]while[/code] loops and will freeze your game. If a [Tween]'s lifetime depends on some node, always use [method bind_node]. </description> </method> <method name="set_parallel"> diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 400dc25f11..d82dcb8a8d 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -115,7 +115,7 @@ void IPUnix::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hos continue; } IPAddress ip = _sockaddr2ip(next->ai_addr); - if (!r_addresses.find(ip)) { + if (ip.is_valid() && !r_addresses.find(ip)) { r_addresses.push_back(ip); } next = next->ai_next; diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 53ff3eeeae..a2fed718be 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -283,6 +283,10 @@ bool Tween::step(float p_delta) { float step_delta = rem_delta; step_active = false; +#ifdef DEBUG_ENABLED + float prev_delta = rem_delta; +#endif + for (Ref<Tweener> &tweener : tweeners.write[current_step]) { // Modified inside Tweener.step(). float temp_delta = rem_delta; @@ -312,6 +316,12 @@ bool Tween::step(float p_delta) { start_tweeners(); } } + +#ifdef DEBUG_ENABLED + if (Math::is_equal_approx(rem_delta, prev_delta) && running && loops <= 0) { + ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info."); + } +#endif } return true; |