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-rw-r--r--scene/main/viewport.cpp14
-rw-r--r--scene/main/viewport.h1
2 files changed, 9 insertions, 6 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 5a3447bec0..f631fd6f3a 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -72,6 +72,9 @@ void ViewportTexture::setup_local_to_scene() {
vp->viewport_textures.insert(this);
VS::get_singleton()->texture_set_proxy(proxy, vp->texture_rid);
+
+ vp->texture_flags = flags;
+ VS::get_singleton()->texture_set_flags(vp->texture_rid, flags);
}
void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) {
@@ -122,20 +125,18 @@ Ref<Image> ViewportTexture::get_data() const {
return VS::get_singleton()->texture_get_data(vp->texture_rid);
}
void ViewportTexture::set_flags(uint32_t p_flags) {
+ flags = p_flags;
if (!vp)
return;
- vp->texture_flags = p_flags;
- VS::get_singleton()->texture_set_flags(vp->texture_rid, p_flags);
+ vp->texture_flags = flags;
+ VS::get_singleton()->texture_set_flags(vp->texture_rid, flags);
}
uint32_t ViewportTexture::get_flags() const {
- if (!vp)
- return 0;
-
- return vp->texture_flags;
+ return flags;
}
void ViewportTexture::_bind_methods() {
@@ -149,6 +150,7 @@ void ViewportTexture::_bind_methods() {
ViewportTexture::ViewportTexture() {
vp = NULL;
+ flags = 0;
set_local_to_scene(true);
proxy = VS::get_singleton()->texture_create();
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 363414bbad..c1ef58de69 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -58,6 +58,7 @@ class ViewportTexture : public Texture {
friend class Viewport;
Viewport *vp;
+ uint32_t flags;
RID proxy;