diff options
61 files changed, 7756 insertions, 3069 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index cd8e36f68b..aaa99996e6 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2073,7 +2073,7 @@ VisualShaderEditor::VisualShaderEditor() { // CONDITIONAL - const String &compare_func_desc = TTR("Returns the boolean result of %s comparison between two parameters."); + const String &compare_func_desc = TTR("Returns the boolean result of the %s comparison between two parameters."); add_options.push_back(AddOption("Equal", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), VisualShaderNodeCompare::FUNC_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), VisualShaderNodeCompare::FUNC_GREATER_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN)); @@ -2086,7 +2086,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), VisualShaderNodeCompare::FUNC_NOT_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the contains the result of comparison between two parameters."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, -1, -1, true)); add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN)); diff --git a/editor/translations/af.po b/editor/translations/af.po index 9cce062127..cc76d941e9 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -1176,7 +1176,6 @@ msgid "Success!" msgstr "Sukses!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installeer" @@ -2543,6 +2542,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Verwyder Seleksie" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4755,6 +4759,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installeer" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4798,7 +4807,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4873,31 +4882,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Skep Vouer" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Verwyder ongeldige sleutels" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Skep Vouer" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Verwyder ongeldige sleutels" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7585,14 +7598,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8000,6 +8005,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8090,6 +8099,22 @@ msgid "Color uniform." msgstr "Anim Verander Transform" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8097,10 +8122,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8190,7 +8249,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8198,7 +8257,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8210,7 +8269,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8227,7 +8286,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8296,11 +8355,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8316,7 +8375,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8344,11 +8403,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8389,11 +8448,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8403,7 +8466,7 @@ msgstr "Skep Intekening" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8421,15 +8484,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8481,7 +8544,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8509,12 +8572,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8591,47 +8654,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10012,7 +10075,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11554,6 +11617,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 5f9f0aee4c..c04d54564f 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -1173,7 +1173,6 @@ msgid "Success!" msgstr "تم بشكل ناجح!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "تثبيت" @@ -2576,6 +2575,11 @@ msgid "Go to previously opened scene." msgstr "اذهب الي المشهد المفتوح مسبقا." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "نسخ المسار" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "التبويب التالي" @@ -4852,6 +4856,11 @@ msgid "Idle" msgstr "عاطل" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "تثبيت" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "إعادة المحاولة" @@ -4896,8 +4905,9 @@ msgid "Sort:" msgstr "ترتيب:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "عكس" +#, fuzzy +msgid "Reverse sorting." +msgstr "جار الطلب..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4976,31 +4986,38 @@ msgid "Rotation Step:" msgstr "خطوة الدوران:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "تحريك الموجه العمودي" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "إنشاء موجه عمودي جديد" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "مسح الموجه العمودي" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "تحريك الموجه الأفقي" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "إنشاء موجه أفقي جديد" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "مسح الموجه الأفقي" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "إنشاء موجه عمودي وأفقي جديد" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7751,14 +7768,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8191,6 +8200,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8283,6 +8296,22 @@ msgid "Color uniform." msgstr "تحويل تغيير التحريك" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8290,10 +8319,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8384,7 +8447,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8392,7 +8455,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8404,7 +8467,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8421,7 +8484,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8490,11 +8553,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8510,7 +8573,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8538,11 +8601,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8583,11 +8646,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8597,7 +8664,7 @@ msgstr "إنشاء بولي" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8615,15 +8682,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8675,7 +8742,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8703,12 +8770,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8786,47 +8853,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10233,7 +10300,7 @@ msgid "Script is valid." msgstr "شجرة الحركة صحيحة." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11801,6 +11868,11 @@ msgstr "مصدر غير صالح لتظليل." msgid "Invalid source for shader." msgstr "مصدر غير صالح لتظليل." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "مصدر غير صالح لتظليل." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "التعيين لتعمل." @@ -11817,6 +11889,9 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "عكس" + #~ msgid "Generating solution..." #~ msgstr "إنشاء الحل..." diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 7e37605159..f99bccb1be 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -1155,7 +1155,6 @@ msgid "Success!" msgstr "Готово!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Инсталиране" @@ -2516,6 +2515,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Копиране" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Следващ подпрозорец" @@ -4769,6 +4773,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Инсталиране" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Опитай пак" @@ -4812,8 +4821,9 @@ msgid "Sort:" msgstr "Подреждане:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "В обратен ред" +#, fuzzy +msgid "Reverse sorting." +msgstr "Запитване..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4888,33 +4898,38 @@ msgid "Rotation Step:" msgstr "Съпка при Завъртане:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Пемести вертикална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "Създай нова вертикална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Премахни вертикална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "Премести хоризонтална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Създай нова хоризонтална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Премахни хоризонтална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Създай нова хоризонтална и вертикална помощна линия" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7619,14 +7634,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8059,6 +8066,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8147,6 +8158,22 @@ msgid "Color uniform." msgstr "Изнасяне към платформа" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8154,10 +8181,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8246,7 +8307,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8254,7 +8315,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8266,7 +8327,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8283,7 +8344,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8352,11 +8413,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8372,7 +8433,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8400,11 +8461,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8445,11 +8506,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8459,7 +8524,7 @@ msgstr "Създаване на папка" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8477,15 +8542,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8537,7 +8602,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8565,12 +8630,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8647,47 +8712,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10104,7 +10169,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11709,6 +11774,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11725,6 +11794,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "В обратен ред" + #, fuzzy #~ msgid "Failed to create solution." #~ msgstr "Неуспешно създаване на папка." diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 00182447f2..754d03598b 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -1199,7 +1199,6 @@ msgid "Success!" msgstr "সম্পন্ন হয়েছে!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "ইন্সটল" @@ -2659,6 +2658,11 @@ msgid "Go to previously opened scene." msgstr "পূর্বে খোলা দৃশ্যে যান।" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "পথ প্রতিলিপি/কপি করুন" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "পরের ট্যাব" @@ -5039,6 +5043,11 @@ msgid "Idle" msgstr "অনিয়োজিত" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "ইন্সটল" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "পুনরায় চেষ্টা করুন" @@ -5084,8 +5093,9 @@ msgid "Sort:" msgstr "সাজান:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "উল্টান/বিপরীত দিকে ফিরান" +#, fuzzy +msgid "Reverse sorting." +msgstr "পরীক্ষামূলক উৎস" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5160,36 +5170,38 @@ msgid "Rotation Step:" msgstr "ঘূর্ণায়নের পদক্ষেপ:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "ভার্টিক্যাল গাইড সরান" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "নতুন স্ক্রিপ্ট তৈরি করুন" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "চলক/ভেরিয়েবল অপসারণ করুন" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "বক্ররেখায় বিন্দু সরান" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "নতুন স্ক্রিপ্ট তৈরি করুন" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "অগ্রহনযোগ্য চাবিসমূহ অপসারণ করুন" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "নতুন হরাইজন্টাল এবং ভার্টিক্যাল গাইড তৈরী করুন" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -8044,14 +8056,6 @@ msgid "Transpose" msgstr "পক্ষান্তরিত করুন" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "প্রতিবিম্ব X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "প্রতিবিম্ব Y" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "স্বয়ংক্রিয় টুকরো" @@ -8493,6 +8497,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Vertex" msgstr "ভারটেক্স" @@ -8585,6 +8593,22 @@ msgid "Color uniform." msgstr "রুপান্তর" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8592,10 +8616,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "ভেক্টর ধ্রুবক পরিবর্তন করুন" @@ -8688,7 +8746,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8696,7 +8754,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8708,7 +8766,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8725,7 +8783,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8794,11 +8852,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8814,7 +8872,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8842,11 +8900,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8889,12 +8947,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8904,7 +8967,7 @@ msgstr "রুপান্তরের এর সংলাপ..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8922,15 +8985,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8983,7 +9046,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -9011,12 +9074,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9095,47 +9158,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10645,7 +10708,8 @@ msgid "Script is valid." msgstr "স্ক্রিপ্ট" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "অনুমোদিত: a-z, A-Z, 0-9 এবং _" #: editor/script_create_dialog.cpp @@ -12337,6 +12401,11 @@ msgstr "অকার্যকর উৎস!" msgid "Invalid source for shader." msgstr "অকার্যকর উৎস!" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "অকার্যকর উৎস!" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -12353,6 +12422,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "উল্টান/বিপরীত দিকে ফিরান" + +#~ msgid "Mirror X" +#~ msgstr "প্রতিবিম্ব X" + +#~ msgid "Mirror Y" +#~ msgstr "প্রতিবিম্ব Y" + #, fuzzy #~ msgid "Generating solution..." #~ msgstr "ওকট্রী (octree) গঠনবিন্যাস তৈরি করা হচ্ছে" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 0d1af1b4e1..a94af069e9 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -1135,7 +1135,6 @@ msgid "Success!" msgstr "Èxit!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instal·la" @@ -2511,6 +2510,11 @@ msgid "Go to previously opened scene." msgstr "Vés a l'escena oberta anteriorment." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copia Camí" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Pestanya Següent" @@ -4712,6 +4716,11 @@ msgid "Idle" msgstr "Inactiu" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instal·la" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Torneu a provar" @@ -4754,8 +4763,9 @@ msgid "Sort:" msgstr "Ordena:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Inverteix" +#, fuzzy +msgid "Reverse sorting." +msgstr "Sol·licitud en marxa..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4837,31 +4847,38 @@ msgid "Rotation Step:" msgstr "Pas de la Rotació:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Mou la guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Crea una nova guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Elimina la guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Mou la guia horitzontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Crea una nova guia horitzontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Elimina la guia horitzontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Crea una guia horitzontal i vertical noves" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7573,14 +7590,6 @@ msgid "Transpose" msgstr "Transposa" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Replica en l'eix X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Replica en l'Eix Y" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "AutoTiles" @@ -8015,6 +8024,10 @@ msgid "Visual Shader Input Type Changed" msgstr "El tipus d'entrada VisualShader ha canviat" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vèrtex" @@ -8104,6 +8117,23 @@ msgid "Color uniform." msgstr "Transforma" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Retorna l'invers de l'arrel quadrada del paràmetre." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8113,12 +8143,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Retorna un vector associat si el valor booleà proporcionat és cert o fals." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Retorna la tangent del paràmetre." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Boolean constant." msgstr "Modificar una constant vectorial" @@ -8217,7 +8282,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Retorna el l'arc cosinus del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Només GLES3) Retorna el cosinus hiperbòlic invers del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8225,7 +8291,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Retorna l'arc sinus del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Només GLES3) Retorna el sinus hiperbòlic invers del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8237,7 +8304,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Retorna l'arc tangent dels paràmetres." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Només GLES3) Retorna la tangent hiperbòlica inversa del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8254,7 +8322,8 @@ msgid "Returns the cosine of the parameter." msgstr "Retorna el cosinus del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Només GLES3) Retorna el cosinus hiperbòlic del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8323,11 +8392,13 @@ msgid "1.0 / scalar" msgstr "1.0 / escalar" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Només GLES3) Troba l'enter més proper al paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Només GLES3) Troba l'enter parell més proper al paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8343,7 +8414,8 @@ msgid "Returns the sine of the parameter." msgstr "Retorna el sinus del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Només GLES3) Retorna el sinus hiperbòlic del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8371,11 +8443,13 @@ msgid "Returns the tangent of the parameter." msgstr "Retorna la tangent del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Només GLES3) Retorna la tangent hiperbòlica del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Només GLES3) Troba el valor truncat del paràmetre." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8420,12 +8494,17 @@ msgstr "Realitza la cerca de textures." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "Modifica un Uniforme Textura" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "Modifica un Uniforme Textura" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Modifica un Uniforme Textura" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8435,7 +8514,7 @@ msgstr "Funció de transformació." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8453,15 +8532,18 @@ msgid "Decomposes transform to four vectors." msgstr "Descompon una transformació en quatre vectors." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Només GLES3) Calcula el determinant d'una transformació." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Només GLES3) Calcula l'invers d'una transformació." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Només GLES3) Calcula la transposició d'una transformació." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8514,7 +8596,7 @@ msgstr "Calcula el producte escalar de dos vectors." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8548,14 +8630,15 @@ msgstr "1.0 / vector" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Retorna un vector que apunta en la direcció de la reflexió (a: vector " "d'incident, b: vector normal)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Retorna un vector que apunta en la direcció de la refracció." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8639,47 +8722,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10134,7 +10217,8 @@ msgid "Script is valid." msgstr "El script és vàlid." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Permesos: a-z, a-Z, 0-9 i _" #: editor/script_create_dialog.cpp @@ -11848,6 +11932,11 @@ msgstr "Font no vàlida pel Shader." msgid "Invalid source for shader." msgstr "Font no vàlida pel Shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Font no vàlida pel Shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Assignació a funció." @@ -11864,6 +11953,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Les constants no es poden modificar." +#~ msgid "Reverse" +#~ msgstr "Inverteix" + +#~ msgid "Mirror X" +#~ msgstr "Replica en l'eix X" + +#~ msgid "Mirror Y" +#~ msgstr "Replica en l'Eix Y" + #~ msgid "Generating solution..." #~ msgstr "S'està generant la solució..." diff --git a/editor/translations/cs.po b/editor/translations/cs.po index c9fbafaf13..5d372f4722 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -1158,7 +1158,6 @@ msgid "Success!" msgstr "Úspěch!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalovat" @@ -2549,6 +2548,11 @@ msgid "Go to previously opened scene." msgstr "Přejít na předchozí scénu." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopírovat cestu" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Další záložka" @@ -4753,6 +4757,11 @@ msgid "Idle" msgstr "Nečinný" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalovat" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Opakovat" @@ -4795,8 +4804,9 @@ msgid "Sort:" msgstr "Řadit:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Naopak" +#, fuzzy +msgid "Reverse sorting." +msgstr "Posílá se žádost..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4871,31 +4881,38 @@ msgid "Rotation Step:" msgstr "Krok rotace:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Přesunout svislé vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Vytvořit nové svislé vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Odstranit svislé vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Přesunout vodorovné vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Vytvořit nové vodorovné vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Odstranit vodorovné vodítko" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Vytvořit nové vodorovné a svislé vodítka" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7602,14 +7619,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Zrcadlit X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Zrcadlit Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8039,6 +8048,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vrchol" @@ -8130,6 +8143,23 @@ msgid "Color uniform." msgstr "Animace: změna transformace" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Vrátí inverzní odmocninu z parametru." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8137,10 +8167,45 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Vrátí tangens parametru." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8232,7 +8297,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Vrátí arkus kosinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický kosinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8240,7 +8306,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Vrátí arkus sinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický sinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8252,7 +8319,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Vrátí arkus tangent parametrů." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický tangent parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8270,7 +8338,8 @@ msgid "Returns the cosine of the parameter." msgstr "Vrátí kosinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Pouze GLES3) Vrátí hyperbolický kosinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8339,11 +8408,13 @@ msgid "1.0 / scalar" msgstr "1.0 / skalár" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Pouze GLES3) Nalezne nejbližší celé číslo k parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Pouze GLES3) Nalezne nejbližší sudé celé číslo k parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8359,7 +8430,8 @@ msgid "Returns the sine of the parameter." msgstr "Vrátí sinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Pouze GLES3) Vrátí hyperbolický sinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8387,12 +8459,14 @@ msgid "Returns the tangent of the parameter." msgstr "Vrátí tangens parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Pouze GLES3) Vrátí hyperbolický tangens parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." -msgstr "" +#, fuzzy +msgid "Finds the truncated value of the parameter." +msgstr "Vrátí absolutní hodnotu parametru." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Adds scalar to scalar." @@ -8433,11 +8507,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8447,7 +8525,7 @@ msgstr "Transformovat polygon" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8465,15 +8543,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8525,7 +8603,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8553,12 +8631,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8635,47 +8713,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10084,7 +10162,8 @@ msgid "Script is valid." msgstr "Skript je validní" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Povoleno: a-z, A-Z, 0-9 a _" #: editor/script_create_dialog.cpp @@ -11733,6 +11812,11 @@ msgstr "Neplatný zdroj pro shader." msgid "Invalid source for shader." msgstr "Neplatný zdroj pro shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Neplatný zdroj pro shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11749,6 +11833,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstanty není možné upravovat." +#~ msgid "Reverse" +#~ msgstr "Naopak" + +#~ msgid "Mirror X" +#~ msgstr "Zrcadlit X" + +#~ msgid "Mirror Y" +#~ msgstr "Zrcadlit Y" + #~ msgid "Generating solution..." #~ msgstr "Generování řešení..." diff --git a/editor/translations/da.po b/editor/translations/da.po index 103fc7ef35..677ae45383 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1165,7 +1165,6 @@ msgid "Success!" msgstr "Succes!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installér" @@ -2563,6 +2562,11 @@ msgid "Go to previously opened scene." msgstr "Gå til den forrige åbnede scene." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopier Sti" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Næste fane" @@ -4836,6 +4840,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installér" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4879,8 +4888,9 @@ msgid "Sort:" msgstr "Sorter:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Omvendt" +#, fuzzy +msgid "Reverse sorting." +msgstr "Anmoder..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4954,32 +4964,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "Fjern vertikal guide" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Opret ny vertikal guide" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Fjern vertikal guide" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "Fjern horisontal guide" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Opret ny horisontal guide" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Fjern horisontal guide" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "Opret ny vertikal guide" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -7703,14 +7720,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8140,6 +8149,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8231,6 +8244,22 @@ msgid "Color uniform." msgstr "Anim Skift Transformering" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8238,10 +8267,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8331,7 +8394,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8339,7 +8402,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8351,7 +8414,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8368,7 +8431,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8437,11 +8500,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8457,7 +8520,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8485,11 +8548,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8530,11 +8593,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8544,7 +8611,7 @@ msgstr "Opret Poly" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8562,15 +8629,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8622,7 +8689,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8650,12 +8717,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8732,47 +8799,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10192,7 +10259,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11823,6 +11890,11 @@ msgstr "Ugyldig skriftstørrelse." msgid "Invalid source for shader." msgstr "Ugyldig skriftstørrelse." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ugyldig skriftstørrelse." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11839,6 +11911,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Omvendt" + #, fuzzy #~ msgid "Failed to create solution." #~ msgstr "Fejler med at indlæse ressource." diff --git a/editor/translations/de.po b/editor/translations/de.po index 76dbf7ccbf..eaf83fc0e6 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -1183,7 +1183,6 @@ msgid "Success!" msgstr "Geschafft!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installieren" @@ -2560,6 +2559,11 @@ msgid "Go to previously opened scene." msgstr "Gehe zu vorher geöffneter Szene." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Pfad kopieren" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Nächster Tab" @@ -4770,6 +4774,11 @@ msgid "Idle" msgstr "Leerlauf" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installieren" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Erneut versuchen" @@ -4812,8 +4821,9 @@ msgid "Sort:" msgstr "Sortiere:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Umkehren" +#, fuzzy +msgid "Reverse sorting." +msgstr "Frage an..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4895,31 +4905,38 @@ msgid "Rotation Step:" msgstr "Rotationsabstand:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Vertikale Hilfslinie verschieben" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Neue vertikale Hilfslinie erstellen" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Vertikale Hilfslinie löschen" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Horizontale Hilfslinie verschieben" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Neue horizontale Hilfslinie erstellen" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Horizontale Hilfslinie löschen" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Neue horizontale und vertikale Hilfslinien erstellen" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7571,14 +7588,6 @@ msgid "Transpose" msgstr "Transponieren" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "X-Koordinaten spiegeln" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Y-Koordinaten spiegeln" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Autokacheln deaktivieren" @@ -7977,6 +7986,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Visual-Shader-Eingabetyp geändert" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertex" @@ -8061,6 +8074,23 @@ msgid "Color uniform." msgstr "Farb-Uniform." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Gibt die inverse Quadratwurzel des Parameters zurück." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8070,12 +8100,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Gibt einen geeigneten Vektor zurück je nach dem ob der übergebene Wert wahr " "oder falsch ist." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Gibt den Tangens des Parameters zurück." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Boolean-Konstante." @@ -8164,7 +8229,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Gibt den Arkuskosinus des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" "(Nur GLES3) Gibt den inversen hyperbolischen Kosinus des Parameters zurück." @@ -8173,7 +8239,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Gibt den Arkussinus des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" "(Nur GLES3) Gibt den inversen hyperbolischen Sinus des Parameters zurück." @@ -8186,7 +8253,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Gibt den Arkuskosinus2 der Parameter zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" "(Nur GLES3) Gibt den inversen hyperbolischen Tangens des Parameters zurück." @@ -8204,7 +8272,8 @@ msgid "Returns the cosine of the parameter." msgstr "Gibt den Kosinus des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Nur GLES3) Gibt den hyperbolischen Kosinus des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8273,11 +8342,13 @@ msgid "1.0 / scalar" msgstr "1.0 / Skalar" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(nur GLES3) Gibt die nächste Ganzzahl vom Parameter zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(nur GLES3) Gibt die nächste gerade Ganzzahl vom Parameter zurück." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8293,7 +8364,8 @@ msgid "Returns the sine of the parameter." msgstr "Gibt den Sinus des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(nur GLES3) Gibt den hyperbolischen Sinus des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8329,11 +8401,13 @@ msgid "Returns the tangent of the parameter." msgstr "Gibt den Tangens des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(nur GLES3) Gibt den hyperbolischen Tangens des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Nur GLES3) Gibt den abgeschnittenen Wert des Parameters zurück." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8373,11 +8447,18 @@ msgid "Perform the texture lookup." msgstr "Texturfinden ausführen." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Kubisches Textur-Uniform." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "2D-Textur-Uniform." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "2D-Textur-Uniform." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8385,8 +8466,9 @@ msgid "Transform function." msgstr "Transformierungsfunktion." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8411,15 +8493,18 @@ msgid "Decomposes transform to four vectors." msgstr "Extrahiert vier Vektoren aus Transform." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(nur GLES3) Berechnet die Determinante eines Transforms." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(nur GLES3) Invertiert ein Transform." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(nur GLES3) Transponiert ein Transform." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8467,8 +8552,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Berechnet das Skalarprodukt aus zwei Vektoren." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8500,15 +8586,17 @@ msgid "1.0 / vector" msgstr "1.0 / Vektor" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Berechnet den Vektor der in die Richtung einer Reflektion zeigt (a: " "Einfallsvektor, b: Normalenvektor)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Berechnet den Vektor der in Richtung einer Brechung zeigt." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8608,59 +8696,67 @@ msgstr "" "Eingänge müssen übergeben werden)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) Skalare Ableitungsfunktion." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) Vektorielle Ableitungsfunktion." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Lokale differenzielle " "Ableitung in ‚x‘-Richtung." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Lokale differenzielle " "Ableitung in ‚x‘-Richtung." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Lokale differenzielle " "Ableitung in ‚y‘-Richtung." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Lokale differenzielle " "Ableitung in ‚y‘-Richtung." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Summe der absoluten " "Ableitungen in ‚x‘- und ‚y‘-Richtung." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Summe der absoluten " "Ableitungen in ‚x‘- und ‚y‘-Richtung." @@ -10112,7 +10208,8 @@ msgid "Script is valid." msgstr "Skript ist gültig." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Erlaubt: a-z, A-Z, 0-9 und _" #: editor/script_create_dialog.cpp @@ -11821,6 +11918,11 @@ msgstr "Ungültige Quelle für Vorschau." msgid "Invalid source for shader." msgstr "Ungültige Quelle für Shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ungültige Quelle für Shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Zuweisung an Funktion." @@ -11837,6 +11939,15 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." msgid "Constants cannot be modified." msgstr "Konstanten können nicht verändert werden." +#~ msgid "Reverse" +#~ msgstr "Umkehren" + +#~ msgid "Mirror X" +#~ msgstr "X-Koordinaten spiegeln" + +#~ msgid "Mirror Y" +#~ msgstr "Y-Koordinaten spiegeln" + #~ msgid "Generating solution..." #~ msgstr "Lösungen erzeugen..." diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index d1d0c1ade8..3c832d2f8e 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1151,7 +1151,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2503,6 +2502,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Script hinzufügen" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4741,6 +4745,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4783,7 +4791,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4858,36 +4866,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "Ungültige Bilder löschen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "Neues Projekt erstellen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "Ungültige Bilder löschen" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "Ungültige Bilder löschen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "Neues Projekt erstellen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "Ungültige Bilder löschen" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "Neues Projekt erstellen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -7593,14 +7604,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8029,6 +8032,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8115,6 +8122,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8122,10 +8145,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8214,7 +8271,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8222,7 +8279,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8234,7 +8291,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8251,7 +8308,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8320,11 +8377,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8340,7 +8397,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8368,11 +8425,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8412,11 +8469,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8426,7 +8487,7 @@ msgstr "Transformationstyp" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8444,15 +8505,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8503,7 +8564,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8531,12 +8592,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8613,47 +8674,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10062,7 +10123,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11654,6 +11715,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 5f4f2ae64b..71df020be7 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -1098,7 +1098,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2398,6 +2397,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4531,6 +4534,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4573,7 +4580,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4648,31 +4655,31 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7277,14 +7284,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7662,6 +7661,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7746,6 +7749,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7753,10 +7772,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7845,7 +7898,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7853,7 +7906,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7865,7 +7918,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7882,7 +7935,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7951,11 +8004,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7971,7 +8024,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7999,11 +8052,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8043,11 +8096,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8056,7 +8113,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8074,15 +8131,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8131,7 +8188,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8159,12 +8216,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8241,47 +8298,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9634,7 +9691,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11153,6 +11210,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 1da05bc737..607802e222 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -1143,7 +1143,6 @@ msgid "Success!" msgstr "Επιτυχία!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Εγκατάσταση" @@ -2522,6 +2521,11 @@ msgid "Go to previously opened scene." msgstr "Επιστροφή στην προηγουμένως ανοιγμένη σκηνή." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Αντιγραφή διαδρομής" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Επόμενη καρτέλα" @@ -4733,6 +4737,11 @@ msgid "Idle" msgstr "Ανενεργό" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Εγκατάσταση" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Ξαναδοκίμασε" @@ -4775,8 +4784,9 @@ msgid "Sort:" msgstr "Ταξινόμηση:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Αντιστροφή" +#, fuzzy +msgid "Reverse sorting." +msgstr "Γίνεται αίτημα..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4858,31 +4868,38 @@ msgid "Rotation Step:" msgstr "Βήμα περιστροφής:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Μετακίνηση κάθετου οδηγού" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Δημιουργία νέου κάθετου οδηγού" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Αφαίρεση κάθετου οδηγού" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Μετακίνηση οριζόντιου οδηγού" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Δημιουργία νέου οριζόντιου οδηγού" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Αφαίρεση οριζόντιου οδηγού" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Δημιουργία νέων οριζοντίων και κάθετων οδηγών" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7531,14 +7548,6 @@ msgid "Transpose" msgstr "Μετατόπιση" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Συμμετρία στον άξονα Χ" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Συμμετρία στον άξονα Υ" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Απενεργοποίηση Αυτόματων Πλακιδίων" @@ -7935,6 +7944,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Αλλαγή Τύπου Εισόδου Οπτικού Προγράμματος Σκίασης" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Κορυφή" @@ -8019,6 +8032,23 @@ msgid "Color uniform." msgstr "Ενιαία μεταβλητή χρώματος." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Επιστρέφει το αντίστροφο της τετραγωνικής ρίζας της παραμέτρου." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8028,11 +8058,46 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Επιστρέφει ένα συσχετισμένο διάνυσμα εάν η λογική τιμή είναι αληθής ή ψευδής." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Επιστρέφει την εφαπτομένη της παραμέτρου." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Λογική σταθερά." @@ -8121,7 +8186,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Επιστρέφει το τόξο συνημιτόνου της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" "(Μόνο GLES3) Επιστρέφει το αντίστροφο υπερβολικό συνημίτονο της παραμέτρου." @@ -8130,7 +8196,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Επιστρέφει το τόξο ημιτόνου της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" "(Μόνο GLES3) Επιστρέφει το αντίστροφο υπερβολικό ημίτονο της παραμέτρου." @@ -8143,7 +8210,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Επιστρέφει το τόξο εφαπτομένης των παραμέτρων." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" "(Μόνο GLES3) Επιστρέφει την αντίστροφη υπερβολική εφαπτομένη της παραμέτρου." @@ -8161,7 +8229,8 @@ msgid "Returns the cosine of the parameter." msgstr "Επιστρέφει το συνημίτονο της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Μόνο GLES3) Επιστρέφει το υπερβολικό συνημίτονο της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8231,11 +8300,13 @@ msgid "1.0 / scalar" msgstr "1.0 / βαθμωτό μέγεθος" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Μόνο GLES3) Βρίσκει τον κοντινότερο ακέραιο στην παράμετρο." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Μόνο GLES3) Βρίσκει τον κοντινότερο άρτιο ακέραιο στην παράμετρο." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8251,7 +8322,8 @@ msgid "Returns the sine of the parameter." msgstr "Επιστρέφει το ημίτονο της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Μόνο GLES3) Επιστρέφει το υπερβολικό ημίτονο της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8287,11 +8359,13 @@ msgid "Returns the tangent of the parameter." msgstr "Επιστρέφει την εφαπτομένη της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Μόνο GLES3) Επιστρέφει την υπερβολική εφαπτομένη της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Μόνο GLES3) Βρίσκει την περικομμένη τιμή της παραμέτρου." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8331,11 +8405,18 @@ msgid "Perform the texture lookup." msgstr "Εκτέλεση αντιστοιχίας υφής." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Ενιαία μεταβλητή κυβικής υφής." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Ενιαία μεταβλητή 2D υφής." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Ενιαία μεταβλητή 2D υφής." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8343,8 +8424,9 @@ msgid "Transform function." msgstr "Συνάρτηση μετασχηματισμού." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8368,15 +8450,18 @@ msgid "Decomposes transform to four vectors." msgstr "Αποσυνθέτει μετασχηματισμό σε τέσσερα διανύσματα." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Μόνο GLES3) Υπολογίζει την ορίζουσα ενός μετασχηματισμού." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Μόνο GLES3) Υπολογίζει το αντίστροφο ενός μετασχηματισμού." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Μόνο GLES3) Υπολογίζει το ανάστροφο ενός μετασχηματισμού." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8424,8 +8509,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Υπολογίζει το εσωτερικό γινόμενο 2 διανυσμάτων." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8457,15 +8543,17 @@ msgid "1.0 / vector" msgstr "1.0 / διάνυσμα" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Επιστρέφει ένα διάνυσμα που δείχνει προς την κατεύθυνση αντανάκλασης ( a : " "διάνυσμα συμβάντος, b : κανονικό διάνυσμα )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Επιστρέφει ένα διάνυσμα που δείχνει προς την κατεύθυνση διάθλασης." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8563,57 +8651,65 @@ msgstr "" "και της κατεύθυνσης της κάμερας (δώστε τις σχετικές εισόδους)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) Βαθμωτή παράγωγη συνάρτηση." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) Διανυσματική παράγωγη συνάρτηση." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Παράγωγος στο «x» με " "τοπική διαφόριση." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Παράγωγος στο «x» με τοπική " "διαφόριση." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Παράγωγος στο «y» με " "τοπική διαφόριση." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Παράγωγος στο «y» με τοπική " "διαφόριση." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Άθροισμα απόλυτης " "παραγώγου σε «x» και «y»." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Άθροισμα απόλυτης παραγώγου " "σε «x» και «y»." @@ -10114,7 +10210,8 @@ msgid "Script is valid." msgstr "Έγκυρη δεσμή ενεργειών" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Επιτρεπόμενα: a-z, A-Z, 0-9 και _" #: editor/script_create_dialog.cpp @@ -11813,6 +11910,11 @@ msgstr "Μη έγκυρη πηγή!" msgid "Invalid source for shader." msgstr "Μη έγκυρη πηγή!" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Μη έγκυρη πηγή!" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11829,6 +11931,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Αντιστροφή" + +#~ msgid "Mirror X" +#~ msgstr "Συμμετρία στον άξονα Χ" + +#~ msgid "Mirror Y" +#~ msgstr "Συμμετρία στον άξονα Υ" + #~ msgid "Generating solution..." #~ msgstr "Επίλυση..." diff --git a/editor/translations/eo.po b/editor/translations/eo.po index 2289770903..d286786a79 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -1118,7 +1118,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2418,6 +2417,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Duplikati" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4552,6 +4556,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4594,7 +4602,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4669,31 +4677,33 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Forigi Nevalidajn Ŝlosilojn" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Forigi Nevalidajn Ŝlosilojn" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7298,14 +7308,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7683,6 +7685,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7767,6 +7773,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7774,10 +7796,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7866,7 +7922,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7874,7 +7930,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7886,7 +7942,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7903,7 +7959,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7972,11 +8028,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7992,7 +8048,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8020,11 +8076,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8064,11 +8120,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8077,7 +8137,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8095,15 +8155,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8152,7 +8212,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8180,12 +8240,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8262,47 +8322,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9655,7 +9715,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11175,6 +11235,11 @@ msgstr "Nevalida fonto por ombrigilo." msgid "Invalid source for shader." msgstr "Nevalida fonto por ombrigilo." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Nevalida fonto por ombrigilo." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index 6b36ae86f3..72515da510 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -1181,7 +1181,6 @@ msgid "Success!" msgstr "¡Éxito!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalar" @@ -2562,6 +2561,11 @@ msgid "Go to previously opened scene." msgstr "Ir a la escena abierta previamente." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copiar Ruta" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Pestaña siguiente" @@ -4776,6 +4780,11 @@ msgid "Idle" msgstr "Inactivo" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalar" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Reintentar" @@ -4818,8 +4827,9 @@ msgid "Sort:" msgstr "Ordenar:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Invertir" +#, fuzzy +msgid "Reverse sorting." +msgstr "Solicitando..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4900,31 +4910,38 @@ msgid "Rotation Step:" msgstr "Step de Rotación:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Mover guía vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Crear nueva guía vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Eliminar guía vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Mover guía horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Crear nueva guía horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Eliminar guía horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Crear nuevas guías horizontales y verticales" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7568,14 +7585,6 @@ msgid "Transpose" msgstr "Transponer" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Voltear X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Voltear Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Desactivar Autotile" @@ -7972,6 +7981,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Cambiar Tipo de Entrada del Visual Shader" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -8056,6 +8069,23 @@ msgid "Color uniform." msgstr "Color uniforme." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Devuelve el inverso de la raíz cuadrada del parámetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8065,12 +8095,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Devuelve un vector asociado si el valor booleano proporcionado es verdadero " "o falso." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Devuelve la tangente del parámetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Constante booleana." @@ -8159,7 +8224,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Devuelve el arcocoseno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8167,7 +8233,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Devuelve el arcoseno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8179,7 +8246,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Devuelve el arcotangente de los parámetros." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8196,7 +8264,8 @@ msgid "Returns the cosine of the parameter." msgstr "Devuelve el coseno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8266,11 +8335,13 @@ msgid "1.0 / scalar" msgstr "1.0 / escalar" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8286,7 +8357,8 @@ msgid "Returns the sine of the parameter." msgstr "Devuelve el seno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8322,11 +8394,13 @@ msgid "Returns the tangent of the parameter." msgstr "Devuelve la tangente del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8366,11 +8440,18 @@ msgid "Perform the texture lookup." msgstr "Realiza una búsqueda de texturas." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Textura cúbica uniforme." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Textura 2D uniforme." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Textura 2D uniforme." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8378,8 +8459,9 @@ msgid "Transform function." msgstr "Función Transform." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8404,15 +8486,18 @@ msgid "Decomposes transform to four vectors." msgstr "Se descompone y transforma en cuatro vectores." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Sólo GLES3) Calcula el determinante de una transformación." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Sólo GLES3) Calcula el inverso de una transformación." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Sólo GLES3) Calcula la transposición de una transformación." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8460,8 +8545,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Calcula el producto punto de dos vectores." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8493,15 +8579,17 @@ msgid "1.0 / vector" msgstr "1.0 / vector" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Devuelve un vector que apunta en dirección a su reflexión ( a : vector " "incidente, b : vector normal)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Devuelve un vector que apunta en dirección a su refracción." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8601,58 +8689,66 @@ msgstr "" "esta)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación escalar." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación vectorial." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'x' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'x' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'y' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'y' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta " "en 'x' e 'y'." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma del derivado absoluto " "en 'x' e 'y'." @@ -10100,7 +10196,8 @@ msgid "Script is valid." msgstr "El script es válido." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Permitido: a-z, A-Z, 0-9 y _" #: editor/script_create_dialog.cpp @@ -11807,6 +11904,11 @@ msgstr "Fuente inválida para la vista previa." msgid "Invalid source for shader." msgstr "Fuente inválida para el shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Fuente inválida para el shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Asignación a función." @@ -11823,6 +11925,15 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Reverse" +#~ msgstr "Invertir" + +#~ msgid "Mirror X" +#~ msgstr "Voltear X" + +#~ msgid "Mirror Y" +#~ msgstr "Voltear Y" + #~ msgid "Generating solution..." #~ msgstr "Generando solución..." diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 6948bf9f6f..5089e16892 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -1150,7 +1150,6 @@ msgid "Success!" msgstr "¡Éxito!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalar" @@ -2527,6 +2526,11 @@ msgid "Go to previously opened scene." msgstr "Ir a la escena abierta previamente." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copiar Ruta" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Pestaña siguiente" @@ -4740,6 +4744,11 @@ msgid "Idle" msgstr "Desocupado" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalar" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Reintentar" @@ -4782,8 +4791,9 @@ msgid "Sort:" msgstr "Ordenar:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Invertir" +#, fuzzy +msgid "Reverse sorting." +msgstr "Solicitando..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4864,31 +4874,38 @@ msgid "Rotation Step:" msgstr "Step de Rotación:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Mover guía vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Crear nueva guía vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Quitar guía vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Mover guía horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Crear nueva guía horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Quitar guía horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Crear nuevas guías horizontales y verticales" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7531,14 +7548,6 @@ msgid "Transpose" msgstr "Transponer" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Espejar X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Espejar Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Desactivar Autotile" @@ -7934,6 +7943,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Se cambió el Tipo de Entrada de Visual Shader" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -8018,6 +8031,23 @@ msgid "Color uniform." msgstr "Color uniforme." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Devuelve el inverso de la raíz cuadrada del parámetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8027,12 +8057,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Devuelve un vector asociado si el valor booleano proporcionado es verdadero " "o falso." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Devuelve la tangente del parámetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Constante booleana." @@ -8121,7 +8186,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Devuelve el arcocoseno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8129,7 +8195,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Devuelve el arcoseno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8141,7 +8208,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Devuelve el arcotangente de los parámetros." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8158,7 +8226,8 @@ msgid "Returns the cosine of the parameter." msgstr "Devuelve el coseno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8228,11 +8297,13 @@ msgid "1.0 / scalar" msgstr "1.0 / escalar" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8248,7 +8319,8 @@ msgid "Returns the sine of the parameter." msgstr "Devuelve el seno del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8284,11 +8356,13 @@ msgid "Returns the tangent of the parameter." msgstr "Devuelve la tangente del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8328,11 +8402,18 @@ msgid "Perform the texture lookup." msgstr "Realiza una búsqueda de texturas." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Uniform de textura cúbica." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Uniform de Textura 2D." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Uniform de Textura 2D." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8340,8 +8421,9 @@ msgid "Transform function." msgstr "Función Transform." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8366,15 +8448,18 @@ msgid "Decomposes transform to four vectors." msgstr "Descompone un transform en cuatro vectores." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Sólo GLES3) Calcula el determinante de un transform." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Sólo GLES3) Calcula el inverso de un transform." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Sólo GLES3) Calcula la transposición de un transform." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8422,8 +8507,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Calcula el producto punto de dos vectores." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8455,15 +8541,17 @@ msgid "1.0 / vector" msgstr "1.0 / vector" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Devuelve un vector que apunta en dirección a su reflexión ( a : vector " "incidente, b : vector normal)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Devuelve un vector que apunta en dirección a su refracción." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8562,57 +8650,65 @@ msgstr "" "dirección de vista de la camara ( pasale los puntos asociados)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada escalar." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada vectorial." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'x' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'x' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'y' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'y' utilizando " "diferenciación local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta " "en 'x' e 'y'." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma de la derivada " "absoluta en 'x' e 'y'." @@ -10090,7 +10186,8 @@ msgid "Script is valid." msgstr "Script válido" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Permitidos: a-z, A-Z, 0-9 y _" #: editor/script_create_dialog.cpp @@ -11817,6 +11914,11 @@ msgstr "Fuente inválida para el shader." msgid "Invalid source for shader." msgstr "Fuente inválida para el shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Fuente inválida para el shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Asignación a función." @@ -11833,6 +11935,15 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Reverse" +#~ msgstr "Invertir" + +#~ msgid "Mirror X" +#~ msgstr "Espejar X" + +#~ msgid "Mirror Y" +#~ msgstr "Espejar Y" + #~ msgid "Generating solution..." #~ msgstr "Generando solución..." diff --git a/editor/translations/et.po b/editor/translations/et.po index 6bcf501045..437d4ef636 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -1105,7 +1105,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2405,6 +2404,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopeeri" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4538,6 +4542,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4580,7 +4588,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4655,31 +4663,33 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Eemalda kehtetud võtmed" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Eemalda kehtetud võtmed" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7284,14 +7294,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7669,6 +7671,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7753,6 +7759,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7760,10 +7782,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7852,7 +7908,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7860,7 +7916,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7872,7 +7928,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7889,7 +7945,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7958,11 +8014,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7978,7 +8034,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8006,11 +8062,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8050,11 +8106,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8063,7 +8123,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8081,15 +8141,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8138,7 +8198,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8166,12 +8226,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8248,47 +8308,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9641,7 +9701,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11160,6 +11220,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index fb41413eb2..eb7d03301b 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -1179,7 +1179,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "نصب کردن" @@ -2550,6 +2549,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "کپی کردن" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "زبانه بعدی" @@ -4799,6 +4803,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "نصب کردن" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4842,8 +4851,9 @@ msgid "Sort:" msgstr "مرتبسازی:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "معکوس" +#, fuzzy +msgid "Reverse sorting." +msgstr "در حال درخواست..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4917,34 +4927,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "برداشتن متغیر" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "ساختن راهنمای عمودی" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "برداشتن متغیر" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "کلیدهای نامعتبر را حذف کن" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "ساختن راهنمای افقی" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "کلیدهای نامعتبر را حذف کن" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "ساختن راهنمای عمودی" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -7685,14 +7700,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8119,6 +8126,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8210,6 +8221,22 @@ msgid "Color uniform." msgstr "انتقال را در انیمیشن تغییر بده" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8217,10 +8244,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8310,7 +8371,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8318,7 +8379,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8330,7 +8391,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8347,7 +8408,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8416,11 +8477,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8436,7 +8497,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8464,11 +8525,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8509,11 +8570,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8523,7 +8588,7 @@ msgstr "انتخاب شده را تغییر مقیاس بده" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8541,15 +8606,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8601,7 +8666,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8629,12 +8694,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8711,47 +8776,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10182,7 +10247,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11843,6 +11908,11 @@ msgstr "اندازهٔ قلم نامعتبر." msgid "Invalid source for shader." msgstr "اندازهٔ قلم نامعتبر." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "اندازهٔ قلم نامعتبر." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11859,6 +11929,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "معکوس" + #, fuzzy #~ msgid "Failed to create solution." #~ msgstr "ناتوان در ساختن پوشه." diff --git a/editor/translations/fi.po b/editor/translations/fi.po index eaf1fa5d30..85e16ceb98 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -1137,7 +1137,6 @@ msgid "Success!" msgstr "Onnistui!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Asenna" @@ -2499,6 +2498,11 @@ msgid "Go to previously opened scene." msgstr "Mene aiemmin avattuun skeneen." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopioi polku" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Seuraava välilehti" @@ -4703,6 +4707,11 @@ msgid "Idle" msgstr "Toimeton" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Asenna" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Yritä uudelleen" @@ -4745,8 +4754,9 @@ msgid "Sort:" msgstr "Lajittele:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Käänteinen" +#, fuzzy +msgid "Reverse sorting." +msgstr "Pyydetään..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4827,31 +4837,38 @@ msgid "Rotation Step:" msgstr "Kierron välistys:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Siirrä pystysuoraa apuviivaa" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Luo uusi pystysuora apuviiva" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Poista pystysuora apuviiva" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Siirrä vaakasuoraa apuviivaa" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Luo uusi vaakasuora apuviiva" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Poista vaakasuora apuviiva" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Luo uudet vaaka- ja pystysuorat apuviivat" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7493,14 +7510,6 @@ msgid "Transpose" msgstr "Transponoi" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Peilaa X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Peilaa Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Poista automaattiruudutus käytöstä" @@ -7896,6 +7905,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Visual Shaderin syötteen tyyppi vaihdettu" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Kärkipiste" @@ -7980,6 +7993,23 @@ msgid "Color uniform." msgstr "Väri-uniform." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Palauttaa parametrin käänteisen neliöjuuren." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7989,11 +8019,46 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Palauttaa liitetyn vektorin, jos annettu totuusarvo on tosi tai epätosi." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Palauttaa parametrin tangentin." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Totuusarvovakio." @@ -8082,7 +8147,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Palauttaa parametrin arkuskosinin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen kosinin." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8090,7 +8156,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Palauttaa parametrin arkussinin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen sinin." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8102,7 +8169,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Palauttaa parametrien arkustangentin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen tangentin." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8120,7 +8188,8 @@ msgid "Returns the cosine of the parameter." msgstr "Palauttaa parametrin kosinin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen kosinin." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8192,11 +8261,13 @@ msgid "1.0 / scalar" msgstr "1.0 / skalaari" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Vain GLES3) Etsii parametria lähinnä olevan kokonaisluvun." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Vain GLES3) Etsii parametria lähinnä olevan parillisen kokonaisluvun." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8212,7 +8283,8 @@ msgid "Returns the sine of the parameter." msgstr "Palauttaa parametrin sinin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen sinin." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8248,11 +8320,13 @@ msgid "Returns the tangent of the parameter." msgstr "Palauttaa parametrin tangentin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen tangentin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Vain GLES3) Hakee parametrin katkaistun arvon." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8292,11 +8366,18 @@ msgid "Perform the texture lookup." msgstr "Suorittaa tekstuurin haun." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Kuutiollinen tekstuuriuniformi." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "2D-tekstuuriuniformi." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "2D-tekstuuriuniformi." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8304,8 +8385,9 @@ msgid "Transform function." msgstr "Muunnosfunktio." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8330,15 +8412,18 @@ msgid "Decomposes transform to four vectors." msgstr "Hajoittaa muunnoksen neljään vektoriin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Vain GLES3) Laskee muunnoksen determinantin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Vain GLES3) Laskee muunnoksen käänteismatriisin." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Vain GLES3) Laskee muunnoksen transpoosin." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8386,8 +8471,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Laskee kahden vektorin pistetulon." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8418,15 +8504,17 @@ msgid "1.0 / vector" msgstr "1.0 / vektori" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Palauttaa vektorin, joka osoittaa heijastuksen suuntaan ( a : tulovektori, " "b : normaalivektori )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Palauttaa vektorin, joka osoittaa taittumisen suuntaan." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8524,57 +8612,65 @@ msgstr "" "suuntavektorin pistetuloon (välitä nämä syötteinä)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Skalaariderivaattafunktio." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Vektoriderivaattafunktio." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen " "paikallisdifferentiaalia." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen " "paikallisdifferentiaalia." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen " "paikallisdifferentiaalia." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen " "paikallisdifferentiaalia." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen " "itseisarvojen summa." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen " "itseisarvojen summa." @@ -10017,7 +10113,8 @@ msgid "Script is valid." msgstr "Skripti kelpaa." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Sallittu: a-z, A-Z, 0-9 ja _" #: editor/script_create_dialog.cpp @@ -11694,6 +11791,11 @@ msgstr "Virheellinen lähde esikatselulle." msgid "Invalid source for shader." msgstr "Virheellinen lähde sävyttimelle." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Virheellinen lähde sävyttimelle." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Sijoitus funktiolle." @@ -11710,6 +11812,15 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa." msgid "Constants cannot be modified." msgstr "Vakioita ei voi muokata." +#~ msgid "Reverse" +#~ msgstr "Käänteinen" + +#~ msgid "Mirror X" +#~ msgstr "Peilaa X" + +#~ msgid "Mirror Y" +#~ msgstr "Peilaa Y" + #~ msgid "Generating solution..." #~ msgstr "Luodaan ratkaisua..." diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 81f6a159a4..c3a5b4bb18 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -1104,7 +1104,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2404,6 +2403,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4538,6 +4541,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4580,7 +4587,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4655,31 +4662,32 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Ilipat Ang Mga Bezier Points" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7287,14 +7295,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7673,6 +7673,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7757,6 +7761,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7764,10 +7784,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7856,7 +7910,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7864,7 +7918,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7876,7 +7930,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7893,7 +7947,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7962,11 +8016,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7982,7 +8036,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8010,11 +8064,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8054,11 +8108,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8067,7 +8125,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8085,15 +8143,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8143,7 +8201,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8171,12 +8229,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8253,47 +8311,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9646,7 +9704,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11165,6 +11223,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index f3984e80a7..dac3cbe9ca 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -1202,7 +1202,6 @@ msgid "Success!" msgstr "Succès !" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installer" @@ -2591,6 +2590,11 @@ msgid "Go to previously opened scene." msgstr "Aller à la scène ouverte précédemment." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copier le chemin" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Onglet suivant" @@ -4810,6 +4814,11 @@ msgid "Idle" msgstr "Inactif" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installer" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Réessayer" @@ -4852,8 +4861,9 @@ msgid "Sort:" msgstr "Trier :" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Inverser" +#, fuzzy +msgid "Reverse sorting." +msgstr "Envoi d'une requête..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4935,31 +4945,38 @@ msgid "Rotation Step:" msgstr "Pas de la rotation :" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Déplacer le guide vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Créer un nouveau guide vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Supprimer le guide vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Déplacer le guide horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Créer un nouveau guide horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Supprimer le guide horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Créer de nouveaux guides horizontaux et verticaux" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7627,14 +7644,6 @@ msgid "Transpose" msgstr "Transposer" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Miroir X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Miroir Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8043,6 +8052,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Type d’entrée Visual Shader changée" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertex" @@ -8134,6 +8147,22 @@ msgid "Color uniform." msgstr "Supprimer la transformation" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8141,10 +8170,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8236,7 +8299,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8244,7 +8307,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8256,7 +8319,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8273,7 +8336,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8342,11 +8405,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8362,7 +8425,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8390,11 +8453,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8435,11 +8498,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8449,7 +8516,7 @@ msgstr "Dialogue de transformation…" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8467,15 +8534,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8527,7 +8594,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8555,12 +8622,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8638,47 +8705,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10158,7 +10225,8 @@ msgid "Script is valid." msgstr "Script valide" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Autorisé : a-z, A-Z, 0-9 et _" #: editor/script_create_dialog.cpp @@ -11883,6 +11951,11 @@ msgstr "Source invalide pour la forme." msgid "Invalid source for shader." msgstr "Source invalide pour la forme." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Source invalide pour la forme." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Affectation à la fonction." @@ -11899,6 +11972,15 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Inverser" + +#~ msgid "Mirror X" +#~ msgstr "Miroir X" + +#~ msgid "Mirror Y" +#~ msgstr "Miroir Y" + #~ msgid "Generating solution..." #~ msgstr "Génération de la solution en cours..." diff --git a/editor/translations/he.po b/editor/translations/he.po index eadb7cad94..d55b93036b 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -1168,7 +1168,6 @@ msgid "Success!" msgstr "הצלחה!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "התקנה" @@ -2539,6 +2538,11 @@ msgid "Go to previously opened scene." msgstr "מעבר לסצנה שנפתחה קודם לכן." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "העתקת נתיב" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "הלשונית הבאה" @@ -4781,6 +4785,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "התקנה" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4824,8 +4833,9 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "" +#, fuzzy +msgid "Reverse sorting." +msgstr "מוגשת בקשה…" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4899,31 +4909,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "יצירת תיקייה" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "הסרת מפתחות שגויים" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "יצירת תיקייה" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "הסרת מפתחות שגויים" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7651,14 +7665,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8084,6 +8090,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Vertex" msgstr "קודקודים" @@ -8174,6 +8184,22 @@ msgid "Color uniform." msgstr "התמרה" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8181,10 +8207,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8274,7 +8334,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8282,7 +8342,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8294,7 +8354,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8311,7 +8371,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8380,11 +8440,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8400,7 +8460,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8428,11 +8488,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8473,11 +8533,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8487,7 +8551,7 @@ msgstr "התמרה" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8505,15 +8569,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8565,7 +8629,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8593,12 +8657,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8675,47 +8739,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10127,7 +10191,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11676,6 +11740,11 @@ msgstr "גודל הגופן שגוי." msgid "Invalid source for shader." msgstr "גודל הגופן שגוי." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "גודל הגופן שגוי." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 7fa0ae91a0..03dc88206f 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -1175,7 +1175,6 @@ msgid "Success!" msgstr "सफलता!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "इंस्टॉल" @@ -2499,6 +2498,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "सभी खंड" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4673,6 +4677,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "इंस्टॉल" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4715,7 +4724,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4790,31 +4799,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "एक नया बनाएं" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "मिटाना" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "एक नया बनाएं" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "मिटाना" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7464,14 +7477,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7875,6 +7880,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7962,6 +7971,22 @@ msgid "Color uniform." msgstr "एनीमेशन परिवर्तन परिणत" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7969,10 +7994,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8061,7 +8120,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8069,7 +8128,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8081,7 +8140,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8098,7 +8157,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8167,11 +8226,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8187,7 +8246,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8215,11 +8274,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8260,11 +8319,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8274,7 +8337,7 @@ msgstr "सदस्यता बनाएं" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8292,15 +8355,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8352,7 +8415,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8380,12 +8443,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8462,47 +8525,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9871,7 +9934,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11403,6 +11466,11 @@ msgstr "गलत फॉण्ट का आकार |" msgid "Invalid source for shader." msgstr "गलत फॉण्ट का आकार |" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "गलत फॉण्ट का आकार |" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 4f05208f9b..a5b752cc3a 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -1108,7 +1108,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2408,6 +2407,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4542,6 +4545,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4584,7 +4591,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4659,31 +4666,32 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Pomakni Bezier Točke" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7293,14 +7301,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7682,6 +7682,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7766,6 +7770,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7773,10 +7793,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7865,7 +7919,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7873,7 +7927,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7885,7 +7939,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7902,7 +7956,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7971,11 +8025,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7991,7 +8045,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8019,11 +8073,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8063,11 +8117,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8076,7 +8134,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8094,15 +8152,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8151,7 +8209,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8179,12 +8237,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8261,47 +8319,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9656,7 +9714,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11175,6 +11233,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index a7033084d3..96e94ba9f3 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -1188,7 +1188,6 @@ msgid "Success!" msgstr "Siker!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Telepítés" @@ -2617,6 +2616,11 @@ msgid "Go to previously opened scene." msgstr "Ugrás az előzőleg megnyitott jelenetre." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Útvonal másolása" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Következő fül" @@ -4904,6 +4908,11 @@ msgid "Idle" msgstr "Tétlen" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Telepítés" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Újra" @@ -4948,8 +4957,9 @@ msgid "Sort:" msgstr "Rendezés:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Visszafele" +#, fuzzy +msgid "Reverse sorting." +msgstr "Lekérdezés..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5032,31 +5042,38 @@ msgid "Rotation Step:" msgstr "Forgatási Léptetés:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Függőleges vezetővonal mozgatása" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Új függőleges vezetővonal létrehozása" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Függőleges vezetővonal eltávolítása" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Vízszintes vezetővonal mozgatása" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Új vízszintes vezetővonal létrehozása" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Vízszintes vezetővonal eltávolítása" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Új vízszintes és függőleges vezetővonalak létrehozása" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7818,14 +7835,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8259,6 +8268,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8350,6 +8363,22 @@ msgid "Color uniform." msgstr "Animáció transzformáció változtatás" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8357,10 +8386,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "Vec állandó változtatás" @@ -8453,7 +8516,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8461,7 +8524,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8473,7 +8536,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8490,7 +8553,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8559,11 +8622,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8579,7 +8642,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8607,11 +8670,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8653,11 +8716,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8667,7 +8734,7 @@ msgstr "Sokszög Létrehozása" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8685,15 +8752,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8746,7 +8813,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8774,12 +8841,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8858,47 +8925,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10308,7 +10375,7 @@ msgid "Script is valid." msgstr "Az animációs fa érvényes." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11870,6 +11937,11 @@ msgstr "Érvénytelen betűtípus méret." msgid "Invalid source for shader." msgstr "Érvénytelen betűtípus méret." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Érvénytelen betűtípus méret." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11886,6 +11958,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Visszafele" + #, fuzzy #~ msgid "View log" #~ msgstr "Fájlok Megtekintése" diff --git a/editor/translations/id.po b/editor/translations/id.po index 0d7074dd86..538d44ede5 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1153,7 +1153,6 @@ msgid "Success!" msgstr "Sukses!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Pasang" @@ -2519,6 +2518,11 @@ msgid "Go to previously opened scene." msgstr "Pergi ke skena yang sebelumnya dibuka." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Salin Lokasi" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Tab selanjutnya" @@ -4719,6 +4723,11 @@ msgid "Idle" msgstr "Menganggur" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Pasang" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Coba Lagi" @@ -4761,8 +4770,9 @@ msgid "Sort:" msgstr "Sortir:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Terbalik" +#, fuzzy +msgid "Reverse sorting." +msgstr "Melakukan permintaan..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4842,31 +4852,38 @@ msgid "Rotation Step:" msgstr "Jangkah Perputaran:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Pindahkan garis-bantu vertikal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Buat panduan vertikal baru" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Hapus panduan vertikal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Pindahkan garis-bantu horisontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Buat panduan horizontal baru" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Hapus panduan horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Buat garis-bantu vertikal dan horisontal baru" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7559,14 +7576,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8002,6 +8011,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8095,6 +8108,22 @@ msgid "Color uniform." msgstr "Ubah Transformasi Animasi" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8102,10 +8131,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8196,7 +8259,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8204,7 +8267,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8216,7 +8279,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8233,7 +8296,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8302,11 +8365,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8322,7 +8385,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8350,11 +8413,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8395,12 +8458,18 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." -msgstr "" +#, fuzzy +msgid "Cubic texture uniform lookup." +msgstr "Format Tekstur" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "Format Tekstur" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Format Tekstur" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8410,7 +8479,7 @@ msgstr "Buat Bidang" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8428,15 +8497,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8488,7 +8557,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8516,12 +8585,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8598,47 +8667,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10083,7 +10152,7 @@ msgid "Script is valid." msgstr "Pohon animasi valid." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11784,6 +11853,11 @@ msgstr "Ukuran font tidak sah." msgid "Invalid source for shader." msgstr "Ukuran font tidak sah." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ukuran font tidak sah." + #: servers/visual/shader_language.cpp #, fuzzy msgid "Assignment to function." @@ -11803,6 +11877,9 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." +#~ msgid "Reverse" +#~ msgstr "Terbalik" + #, fuzzy #~ msgid "Failed to create solution." #~ msgstr "Gagal memuat resource." diff --git a/editor/translations/is.po b/editor/translations/is.po index d63db7f02d..f313bcafca 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -1133,7 +1133,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2438,6 +2437,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Fjarlægja val" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4584,6 +4588,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4626,7 +4634,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4701,31 +4709,33 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Fjarlægja val" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Fjarlægja val" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7349,14 +7359,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7752,6 +7754,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7837,6 +7843,22 @@ msgid "Color uniform." msgstr "Breyta umbreytingu" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7844,10 +7866,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7937,7 +7993,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7945,7 +8001,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7957,7 +8013,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7974,7 +8030,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8043,11 +8099,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8063,7 +8119,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8091,11 +8147,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8136,11 +8192,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8149,7 +8209,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8167,15 +8227,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8224,7 +8284,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8252,12 +8312,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8334,47 +8394,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9735,7 +9795,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11257,6 +11317,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 13bf184436..2b371c5be3 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -1173,7 +1173,6 @@ msgid "Success!" msgstr "Successo!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installa" @@ -2552,6 +2551,11 @@ msgid "Go to previously opened scene." msgstr "Vai alla scena precedentemente aperta." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copia percorso" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Scheda successiva" @@ -4762,6 +4766,11 @@ msgid "Idle" msgstr "Inattivo" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installa" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Riprova" @@ -4804,8 +4813,9 @@ msgid "Sort:" msgstr "Ordina:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Inverti" +#, fuzzy +msgid "Reverse sorting." +msgstr "Richiedendo..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4887,31 +4897,38 @@ msgid "Rotation Step:" msgstr "Step Rotazione:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Muovi guida verticale" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Crea nuova guida verticale" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Rimuovi guida verticale" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Sposta guida orizzontale" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Crea nuova guida orizzontale" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Rimuovi guida orizzontale" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Crea nuove guide orizzontali e verticali" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7559,14 +7576,6 @@ msgid "Transpose" msgstr "Trasponi" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Specchia X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Specchia Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Disabilita Autotile" @@ -7965,6 +7974,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Tipo di Input Visual Shader Cambiato" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertice" @@ -8049,6 +8062,23 @@ msgid "Color uniform." msgstr "Uniforme di colore." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Ritorna l'inversa della radice quadrata del parametro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8058,11 +8088,46 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Ritorna un vettore associato se il valore booleano fornito è vero o falso." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Ritorna la tangente del parametro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Costante booleana." @@ -8151,7 +8216,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Ritorna l'arco-coseno del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(solo GLES3)Ritorna l'inversa del coseno iperbolico del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8159,7 +8225,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Ritorna l'arco-seno del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(solo GLES3) Ritorna l'inversa del seno iperbolico del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8171,7 +8238,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Ritorna l'arco-tangente dei parametri." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" "(solo GLES3) Ritorna l'inversa della tangente iperbolica del parametro." @@ -8190,7 +8258,8 @@ msgid "Returns the cosine of the parameter." msgstr "Ritorna il coseno del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(solo GLES3) Ritorna il coseno iperbolico del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8261,11 +8330,13 @@ msgid "1.0 / scalar" msgstr "1.0 / scalare" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(solo GLES3) Trova il numero intero più vicino al parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(solo GLES3) Trova il numero intero pari più vicino al parametro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8281,7 +8352,8 @@ msgid "Returns the sine of the parameter." msgstr "Ritorna il seno del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(solo GLES3) Ritorna il seno iperbolico del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8317,11 +8389,13 @@ msgid "Returns the tangent of the parameter." msgstr "Ritorna la tangente del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(solo GLES3) Ritorna la tangente iperbolica del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(solo GLES3) Trova il valore troncato del parametro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8361,11 +8435,18 @@ msgid "Perform the texture lookup." msgstr "Esegue la ricerca di texture." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Uniforme texture cubica." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Uniforme texture 2D." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Uniforme texture 2D." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8373,8 +8454,9 @@ msgid "Transform function." msgstr "Funzione di trasformazione." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8399,15 +8481,18 @@ msgid "Decomposes transform to four vectors." msgstr "Scompone la trasformazione in quattro vettori." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(solo GLES3) Calcola il determinante di una trasformazione." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(solo GLES3) Calcola l'inverso di una trasformazione." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(solo GLES3) Calcola la trasposizione di una trasformazione." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8455,8 +8540,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Calcola il prodotto scalare di due vettori." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8488,15 +8574,17 @@ msgid "1.0 / vector" msgstr "1.0 / vettore" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Ritorna un vettore che punta nella direzione della riflessione ( a : vettore " "incidente, b : vettore normale )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Ritorna un vettore che punta nella direzione della refrazione." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8595,58 +8683,66 @@ msgstr "" "superfice e direzione della telecamera (passa gli input associati ad essa)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(solo GLES3) (Solo modalità Fragment/Light) Fuzione derivata scalare." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" "(solo GLES3) (Solo modalità Fragment/Light) Fuzione derivata vettoriale." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(solo GLES3) (Solo modalità Fragment/Light) (Vettore) Derivata in 'x' usando " "la differenziazione locale." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(solo GLES3) (Solo modalità Fragment/Light) (Scalare) Derivata in 'x' usando " "la differeziazione locale." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(solo GLES3) (soltanto modalità Fragment/Light) (Vettore) Derivata in 'y' " "usando la differenziazione locale." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(solo GLES3) (soltanto modalità Fragment/Light) (Scalare) Derivata in 'y' " "usando la differenziazione locale." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(solo GLES3) (soltanto modalità Fragment/Light) (Vettore) Somma delle " "derivate assolute in 'x' ed 'y'." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(solo GLES3) (soltanto modalità Fragment/Light) (Scalare) Somma delle " "derivate assolute in 'x' ed 'y'." @@ -10092,7 +10188,8 @@ msgid "Script is valid." msgstr "Lo script è valido." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Consentiti: a-z, A-Z, 0-9 e _" #: editor/script_create_dialog.cpp @@ -11795,6 +11892,11 @@ msgstr "Fonte non valida per l'anteprima." msgid "Invalid source for shader." msgstr "Sorgente non valida per la shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Sorgente non valida per la shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Assegnazione alla funzione." @@ -11811,6 +11913,15 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice." msgid "Constants cannot be modified." msgstr "Le constanti non possono essere modificate." +#~ msgid "Reverse" +#~ msgstr "Inverti" + +#~ msgid "Mirror X" +#~ msgstr "Specchia X" + +#~ msgid "Mirror Y" +#~ msgstr "Specchia Y" + #~ msgid "Generating solution..." #~ msgstr "Generando la soluzione..." diff --git a/editor/translations/ja.po b/editor/translations/ja.po index d44fc089e8..3ce27957ac 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -1176,7 +1176,6 @@ msgid "Success!" msgstr "成功!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "インストール" @@ -2584,6 +2583,11 @@ msgid "Go to previously opened scene." msgstr "以前に開いたシーンに移動する。" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "パスをコピー" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "次のタブ" @@ -4831,6 +4835,11 @@ msgid "Idle" msgstr "待機" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "インストール" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "再試行" @@ -4873,8 +4882,9 @@ msgid "Sort:" msgstr "ソート:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "逆" +#, fuzzy +msgid "Reverse sorting." +msgstr "リクエスト中..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4955,31 +4965,38 @@ msgid "Rotation Step:" msgstr "回転のステップ:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "垂直ガイドを移動" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "垂直ガイドを作成" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "垂直ガイドを削除" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "水平ガイドを移動" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "水平ガイドを作成" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "水平ガイドを削除" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "水平垂直ガイドを作成" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7792,14 +7809,6 @@ msgid "Transpose" msgstr "転置" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "ミラーX" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "ミラーY" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "自動スライス" @@ -8235,6 +8244,10 @@ msgid "Visual Shader Input Type Changed" msgstr "ビジュアルシェーダの入力タイプが変更されました" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "頂点" @@ -8328,6 +8341,23 @@ msgid "Color uniform." msgstr "トランスフォーム" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "パラメータの平方根の逆数を返します。" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8337,12 +8367,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "指定されたブール値がtrueまたはfalseの場合、関連付けられたベクトルを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "パラメータのタンジェントを返します。" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Boolean constant." msgstr "ベクトル定数を変更" @@ -8434,7 +8499,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "パラメータの逆コサインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(GLES3のみ)パラメータの双曲線逆コサインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8442,7 +8508,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "パラメータの逆サインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(GLES3のみ)パラメータの双曲線逆サインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8454,7 +8521,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "複数パラメータの逆タンジェントを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(GLES3のみ)パラメータの双曲線逆タンジェントを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8471,7 +8539,8 @@ msgid "Returns the cosine of the parameter." msgstr "パラメータのコサインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(GLES3のみ)パラメータの双曲線コサインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8540,11 +8609,13 @@ msgid "1.0 / scalar" msgstr "1.0 / スカラー" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(GLES3のみ)パラメータに最も近い整数を検索します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(GLES3のみ)パラメータに最も近い偶数の整数を検索します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8560,7 +8631,8 @@ msgid "Returns the sine of the parameter." msgstr "パラメータの符号を返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(GLES3のみ)パラメータの双曲サインを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8596,11 +8668,13 @@ msgid "Returns the tangent of the parameter." msgstr "パラメータのタンジェントを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(GLES3のみ)パラメータの双曲タンジェントを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(GLES3のみ)パラメータのトランケートされた値を検索します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8643,12 +8717,17 @@ msgstr "テクスチャ・ルックアップを実行します。" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "テクスチャUniformを変更" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "テクスチャUniformを変更" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "テクスチャUniformを変更" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8657,8 +8736,9 @@ msgid "Transform function." msgstr "トランスフォームのダイアログ..." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8682,15 +8762,18 @@ msgid "Decomposes transform to four vectors." msgstr "変換を4つのベクトルに分解します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(GLES3のみ)変換の行列式を計算します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(GLES3のみ)変換の逆関数を計算します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(GLES3のみ)変換の転置を計算します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8742,8 +8825,9 @@ msgid "Calculates the dot product of two vectors." msgstr "2つのベクトルの内積を計算します。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8774,13 +8858,15 @@ msgid "1.0 / vector" msgstr "1.0 / ベクトル" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "反射の方向(a:入射ベクトル、b:法線ベクトル)を指すベクトルを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "屈折の方向を指すベクトルを返します。" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8880,57 +8966,65 @@ msgstr "" "返します。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)スカラー導関数。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)ベクトル導関数。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して " "'x' で微分します。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して " "'x' で微分します。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して " "'y' で微分します。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して " "'y' で微分します。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル) 'x' と 'y' の絶対導関数" "の合計。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー) 'x' と 'y' の絶対導関数" "の合計。" @@ -10465,7 +10559,8 @@ msgid "Script is valid." msgstr "正当なスクリプト" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "使用可能: a-z, A-Z, 0-9 と _" #: editor/script_create_dialog.cpp @@ -12258,6 +12353,11 @@ msgstr "無効なシェーダーのソースです。" msgid "Invalid source for shader." msgstr "無効なシェーダーのソースです。" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "無効なシェーダーのソースです。" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "関数への割り当て。" @@ -12275,6 +12375,15 @@ msgstr "Varyingは頂点関数にのみ割り当てることができます。" msgid "Constants cannot be modified." msgstr "定数は変更できません。" +#~ msgid "Reverse" +#~ msgstr "逆" + +#~ msgid "Mirror X" +#~ msgstr "ミラーX" + +#~ msgid "Mirror Y" +#~ msgstr "ミラーY" + #, fuzzy #~ msgid "Generating solution..." #~ msgstr "八分木テクスチャを生成" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index 960bcd13b7..83884f1874 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -1177,7 +1177,6 @@ msgid "Success!" msgstr "წარმატება!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "დაყენება" @@ -2503,6 +2502,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "მონიშვნის მოშორება" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4676,6 +4680,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "დაყენება" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4718,7 +4727,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4793,31 +4802,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "შექმნა" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "არასწორი გასაღებების მოშორება" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "კვანძთან დაკავშირება:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "არასწორი გასაღებების მოშორება" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7479,14 +7492,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7892,6 +7897,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7982,6 +7991,22 @@ msgid "Color uniform." msgstr "ანიმაციის გარდაქმნის ცვლილება" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7989,10 +8014,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8082,7 +8141,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8090,7 +8149,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8102,7 +8161,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8119,7 +8178,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8188,11 +8247,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8208,7 +8267,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8236,11 +8295,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8281,11 +8340,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8295,7 +8358,7 @@ msgstr "შექმნა" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8313,15 +8376,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8373,7 +8436,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8401,12 +8464,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8483,47 +8546,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9894,7 +9957,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11430,6 +11493,11 @@ msgstr "არასწორი ფონტის ზომა." msgid "Invalid source for shader." msgstr "არასწორი ფონტის ზომა." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "არასწორი ფონტის ზომა." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 16c7404cfb..4649846e12 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -1139,7 +1139,6 @@ msgid "Success!" msgstr "성공!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "설치" @@ -2497,6 +2496,11 @@ msgid "Go to previously opened scene." msgstr "이전에 열었던 씬으로 가기." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "경로 복사" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "다음 탭" @@ -4689,6 +4693,11 @@ msgid "Idle" msgstr "대기" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "설치" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "다시 시도" @@ -4731,8 +4740,9 @@ msgid "Sort:" msgstr "정렬:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "뒤집기" +#, fuzzy +msgid "Reverse sorting." +msgstr "요청중..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4811,31 +4821,38 @@ msgid "Rotation Step:" msgstr "회전 스텝:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "세로 가이드 이동" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "새로운 세로 가이드 만들기" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "세로 가이드 삭제" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "가로 가이드 이동" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "새로운 가로 가이드 만들기" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "가로 가이드 삭제" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "새 가로 세로 가이드 만들기" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7465,14 +7482,6 @@ msgid "Transpose" msgstr "바꾸기" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "X축 뒤집기" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Y축 뒤집기" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "오토타일 비활성화" @@ -7869,6 +7878,10 @@ msgid "Visual Shader Input Type Changed" msgstr "비주얼 셰이더 입력 타입 변경됨" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "버텍스" @@ -7953,6 +7966,23 @@ msgid "Color uniform." msgstr "색상 유니폼." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "매개변수의 제곱근 역함수 값을 반환합니다." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7960,10 +7990,45 @@ msgstr "제공된 스칼라가 같거나, 더 크거나, 더 작으면 관련 #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "불리언 값이 참이거나 거짓이면 관련 벡터를 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "매개변수의 탄젠트 값을 반환합니다." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "불리언 상수." @@ -8052,7 +8117,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "매개변수의 아크코사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(GLES3만 가능) 매개변수의 역쌍곡코사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8060,7 +8126,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "매개변수의 아크사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(GLES3만 가능) 매개변수의 역쌍곡사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8072,7 +8139,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "매개변수들의 아크탄젠트 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(GLES3만 가능) 매개변수의 역쌍곡탄젠트 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8089,7 +8157,8 @@ msgid "Returns the cosine of the parameter." msgstr "매개변수의 코사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(GLES3만 가능) 매개변수의 쌍곡코사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8158,11 +8227,13 @@ msgid "1.0 / scalar" msgstr "1.0 / 스칼라" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 정수를 찾습니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 짝수 정수를 찾습니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8178,7 +8249,8 @@ msgid "Returns the sine of the parameter." msgstr "매개변수의 사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(GLES3만 가능) 매개변수의 쌍곡사인 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8213,11 +8285,13 @@ msgid "Returns the tangent of the parameter." msgstr "매개변수의 탄젠트 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(GLES3만 가능) 매개변수의 쌍곡탄젠트 값을 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(GLES3만 가능) 매개변수의 절사 값을 찾습니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8257,11 +8331,18 @@ msgid "Perform the texture lookup." msgstr "텍스쳐 룩업을 수행합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "세제곱 텍스쳐 유니폼." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "2D 텍스쳐 유니폼." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "2D 텍스쳐 유니폼." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8269,8 +8350,9 @@ msgid "Transform function." msgstr "변형 함수." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8294,15 +8376,18 @@ msgid "Decomposes transform to four vectors." msgstr "변형을 4개의 벡터로 분해합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(GLES3만 가능) 변형의 행렬식을 계산합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(GLES3만 가능) 변형의 역함수를 계산합니다." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(GLES3만 가능) 변형의 전치를 계산합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8350,8 +8435,9 @@ msgid "Calculates the dot product of two vectors." msgstr "두 벡터의 스칼라곱 값을 계산합니다." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8382,14 +8468,16 @@ msgid "1.0 / vector" msgstr "1.0 / 벡터" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "반사 방향을 가리키는 벡터를 반환합니다 (a : 인시던트 벡터, b : 노멀 벡터)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "반사 방향을 가리키는 벡터를 반환합니다." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8487,57 +8575,65 @@ msgstr "" "다 (폴오프와 관련된 입력을 전달함)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 스칼라 미분 함수." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 벡터 미분 함수." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (벡터) " "도함수." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (스칼" "라) 도함수." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (벡터) " "도함수." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (스칼" "라) 도함수." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) (벡터) 'x'와 'y'의 절대 미분 값" "의 합." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) (스칼라) 'x'와 'y'의 절대 미분 " "값의 합." @@ -9967,7 +10063,8 @@ msgid "Script is valid." msgstr "스크립트가 올바릅니다." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "허용됨: a-z, A-z, 0-9 그리고 _" #: editor/script_create_dialog.cpp @@ -11621,6 +11718,11 @@ msgstr "미리보기에 올바르지 않은 소스." msgid "Invalid source for shader." msgstr "셰이더에 올바르지 않은 소스." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "셰이더에 올바르지 않은 소스." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "함수에 배치함." @@ -11637,6 +11739,15 @@ msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다. msgid "Constants cannot be modified." msgstr "상수는 수정할 수 없습니다." +#~ msgid "Reverse" +#~ msgstr "뒤집기" + +#~ msgid "Mirror X" +#~ msgstr "X축 뒤집기" + +#~ msgid "Mirror Y" +#~ msgstr "Y축 뒤집기" + #~ msgid "Generating solution..." #~ msgstr "솔루션 생성 중..." diff --git a/editor/translations/lt.po b/editor/translations/lt.po index ab9107801f..d599a0274f 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -1145,7 +1145,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2476,6 +2475,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Panaikinti pasirinkimą" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4666,6 +4670,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "(Įdiegta)" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Bandyti iš naujo" @@ -4709,7 +4718,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4784,31 +4793,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Sukurti" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Panaikinti pasirinkimą" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Prijunkite prie Nodo:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Panaikinti pasirinkimą" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7468,14 +7481,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7886,6 +7891,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7974,6 +7983,22 @@ msgid "Color uniform." msgstr "Animacija: Pakeisti Transformaciją" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7981,10 +8006,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8073,7 +8132,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8081,7 +8140,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8093,7 +8152,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8110,7 +8169,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8179,11 +8238,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8199,7 +8258,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8227,11 +8286,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8272,11 +8331,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8286,7 +8349,7 @@ msgstr "Keisti Poligono Skalę" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8304,15 +8367,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8363,7 +8426,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8391,12 +8454,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8473,47 +8536,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9892,7 +9955,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11432,6 +11495,11 @@ msgstr "Netinkamas šrifto dydis." msgid "Invalid source for shader." msgstr "Netinkamas šrifto dydis." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Netinkamas šrifto dydis." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index cb6df1de91..ae5cc6ec65 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -1149,7 +1149,6 @@ msgid "Success!" msgstr "Izdevās!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Ieinstalēt" @@ -2482,6 +2481,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Noņemt Izvēlēto" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4652,6 +4656,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Ieinstalēt" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4694,7 +4703,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4769,31 +4778,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Izveidot" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Noņemt Izvēlēto" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Izveidot Jaunu %s" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Noņemt Izvēlēto" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7453,14 +7466,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7866,6 +7871,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7954,6 +7963,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7961,10 +7986,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8054,7 +8113,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8062,7 +8121,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8074,7 +8133,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8091,7 +8150,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8160,11 +8219,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8180,7 +8239,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8208,11 +8267,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8252,11 +8311,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8266,7 +8329,7 @@ msgstr "Izveidot" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8284,15 +8347,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8344,7 +8407,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8372,12 +8435,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8454,47 +8517,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9860,7 +9923,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11396,6 +11459,11 @@ msgstr "Nederīgs fonta izmērs." msgid "Invalid source for shader." msgstr "Nederīgs fonta izmērs." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Nederīgs fonta izmērs." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index 5462f66f69..80bdde2137 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -1096,7 +1096,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2396,6 +2395,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4529,6 +4532,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4571,7 +4578,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4646,31 +4653,31 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7275,14 +7282,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7660,6 +7659,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7744,6 +7747,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7751,10 +7770,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7843,7 +7896,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7851,7 +7904,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7863,7 +7916,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7880,7 +7933,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7949,11 +8002,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7969,7 +8022,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7997,11 +8050,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8041,11 +8094,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8054,7 +8111,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8072,15 +8129,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8129,7 +8186,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8157,12 +8214,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8239,47 +8296,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9632,7 +9689,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11151,6 +11208,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index 4e120c2412..08dc2fa41b 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -1104,7 +1104,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2404,6 +2403,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4537,6 +4540,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4579,7 +4586,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4654,31 +4661,31 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7283,14 +7290,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7668,6 +7667,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7752,6 +7755,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7759,10 +7778,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7851,7 +7904,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7859,7 +7912,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7871,7 +7924,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7888,7 +7941,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7957,11 +8010,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7977,7 +8030,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8005,11 +8058,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8049,11 +8102,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8062,7 +8119,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8080,15 +8137,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8137,7 +8194,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8165,12 +8222,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8247,47 +8304,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9640,7 +9697,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11159,6 +11216,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 7b7ac1ea61..32656fc4ed 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -1119,7 +1119,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2421,6 +2420,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Semua Pilihan" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4562,6 +4566,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4604,7 +4612,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4679,31 +4687,32 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Buang Trek Anim" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7319,14 +7328,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7710,6 +7711,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7795,6 +7800,22 @@ msgid "Color uniform." msgstr "Anim Ubah Penukaran" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7802,10 +7823,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7894,7 +7949,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7902,7 +7957,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7914,7 +7969,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7931,7 +7986,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8000,11 +8055,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8020,7 +8075,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8048,11 +8103,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8093,11 +8148,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8106,7 +8165,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8124,15 +8183,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8181,7 +8240,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8209,12 +8268,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8291,47 +8350,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9687,7 +9746,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11209,6 +11268,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 66d1b3952a..13b003423f 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -1211,7 +1211,6 @@ msgid "Success!" msgstr "Suksess!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installer" @@ -2647,6 +2646,11 @@ msgid "Go to previously opened scene." msgstr "Gå til forrige åpne scene." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopier Sti" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Neste fane" @@ -4991,6 +4995,11 @@ msgid "Idle" msgstr "Inaktiv" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installer" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Prøv på nytt" @@ -5037,8 +5046,9 @@ msgid "Sort:" msgstr "Sorter:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Reverser" +#, fuzzy +msgid "Reverse sorting." +msgstr "Ber om..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5112,31 +5122,38 @@ msgid "Rotation Step:" msgstr "Rotasjon Steg:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Flytt vertikal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Lag ny vertikal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Fjern vertikal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Flytt horisontal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Lag ny horisontal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Fjern horisontal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Lag ny horisontal og vertikal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7916,14 +7933,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Speil X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Speil Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8361,6 +8370,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8453,6 +8466,22 @@ msgid "Color uniform." msgstr "Anim Forandre Omforming" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8460,10 +8489,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8554,7 +8617,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8562,7 +8625,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8574,7 +8637,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8591,7 +8654,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8660,11 +8723,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8680,7 +8743,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8708,11 +8771,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8753,11 +8816,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8767,7 +8834,7 @@ msgstr "Lag Poly" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8785,15 +8852,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8845,7 +8912,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8873,12 +8940,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8955,47 +9022,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10428,7 +10495,7 @@ msgid "Script is valid." msgstr "Animasjonstre er gyldig." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -12007,6 +12074,11 @@ msgstr "Ugyldig fontstørrelse." msgid "Invalid source for shader." msgstr "Ugyldig fontstørrelse." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ugyldig fontstørrelse." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -12023,6 +12095,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Reverser" + +#~ msgid "Mirror X" +#~ msgstr "Speil X" + +#~ msgid "Mirror Y" +#~ msgstr "Speil Y" + #, fuzzy #~ msgid "Generating solution..." #~ msgstr "Lager konturer..." diff --git a/editor/translations/nl.po b/editor/translations/nl.po index d5d9277fe9..10d280e8c5 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -1183,7 +1183,6 @@ msgid "Success!" msgstr "Geslaagd!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installeer" @@ -2596,6 +2595,11 @@ msgid "Go to previously opened scene." msgstr "Ga naar de vorige geopende scene." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopieer Pad" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Volgend tabblad" @@ -4858,6 +4862,11 @@ msgid "Idle" msgstr "Inactief" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Installeer" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Probeer opnieuw" @@ -4900,8 +4909,9 @@ msgid "Sort:" msgstr "Sorteren:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Omkeren" +#, fuzzy +msgid "Reverse sorting." +msgstr "Opvragen..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4982,31 +4992,38 @@ msgid "Rotation Step:" msgstr "Rotatie Stap:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Verplaats vertical gids" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Maak nieuwe verticale gids" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Verwijder de verticale gids" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Verplaats de horizontale gids" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Maak nieuwe horizontale gids" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Verwijder de horizontale gids" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Maak nieuwe horizontale en verticale gidsen" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7820,14 +7837,6 @@ msgid "Transpose" msgstr "Transponeren" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Spiegel X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Spiegel Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8276,6 +8285,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Visuele Shader Invoertype Gewijzigd" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Vertex" msgstr "Vertices" @@ -8370,6 +8383,22 @@ msgid "Color uniform." msgstr "Transform vrijmaken" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8377,10 +8406,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "Verander Vec Constante" @@ -8473,7 +8536,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8481,7 +8544,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8493,7 +8556,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8510,7 +8573,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8579,11 +8642,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8599,7 +8662,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8627,11 +8690,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8674,12 +8737,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "Verander Textuur Uniform" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "Verander Textuur Uniform" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "Verander Textuur Uniform" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8689,7 +8757,7 @@ msgstr "Transformatie Dialoog..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8707,15 +8775,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8768,7 +8836,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8796,12 +8864,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8880,47 +8948,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10438,7 +10506,8 @@ msgid "Script is valid." msgstr "Script geldig" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Toegestaan: a-z, A-Z, 0-9 en _" #: editor/script_create_dialog.cpp @@ -12111,6 +12180,11 @@ msgstr "Ongeldige bron voor shader." msgid "Invalid source for shader." msgstr "Ongeldige bron voor shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ongeldige bron voor shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -12127,6 +12201,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Omkeren" + +#~ msgid "Mirror X" +#~ msgstr "Spiegel X" + +#~ msgid "Mirror Y" +#~ msgstr "Spiegel Y" + #, fuzzy #~ msgid "Failed to create solution." #~ msgstr "Mislukt om resource te laden." diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 74bbcbdf25..a648c2f005 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -1168,7 +1168,6 @@ msgid "Success!" msgstr "Sukces!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Zainstaluj" @@ -2530,6 +2529,11 @@ msgid "Go to previously opened scene." msgstr "Wróć do poprzednio otwartej sceny." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Skopiuj ścieżkę" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Następna zakładka" @@ -4730,6 +4734,11 @@ msgid "Idle" msgstr "Bezczynny" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Zainstaluj" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Ponów Próbę" @@ -4772,8 +4781,9 @@ msgid "Sort:" msgstr "Sortuj:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Odwróć" +#, fuzzy +msgid "Reverse sorting." +msgstr "Żądanie danych..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4854,31 +4864,38 @@ msgid "Rotation Step:" msgstr "Krok obrotu:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Przesuń Pionową Prowadnicę" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Utwórz nową prowadnicę pionową" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Usuń prowadnicę pionową" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Przesuń prowadnicę poziomą" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Utwórz nową prowadnicę poziomą" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Usuń prowadnicę poziomą" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Utwórz nowe prowadnice: poziomą oraz pionową" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7519,14 +7536,6 @@ msgid "Transpose" msgstr "Transpozycja" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Odbij X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Odbij Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Wyłącz autokafelki" @@ -7922,6 +7931,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Typ wejścia shadera wizualnego zmieniony" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Wierzchołki" @@ -8006,6 +8019,23 @@ msgid "Color uniform." msgstr "Uniform koloru." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Zwraca odwrotność pierwiastka kwadratowego z parametru." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8014,12 +8044,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Zwraca powiązany wektor, jeśli podana wartość boolowska jest prawdziwa albo " "fałszywa." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Zwraca tangens parametru." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Stała prawda/fałsz." @@ -8110,7 +8175,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Zwraca arcus cosinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Tylko GLES3) Zwraca odwrócony cosinus hiperboliczny parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8118,7 +8184,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Zwraca arcus sinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Tylko GLES3) Zwraca odwrócony sinus hiperboliczny parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8130,7 +8197,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Zwraca arcus tangens parametrów." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Tylko GLES3) Zwraca odwrócony tangens hiperboliczny parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8147,7 +8215,8 @@ msgid "Returns the cosine of the parameter." msgstr "Zwraca cosinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Tylko GLES3) Zwraca cosinus hiperboliczny parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8216,11 +8285,13 @@ msgid "1.0 / scalar" msgstr "1.0 / skalar" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Tylko GLES3) Znajduje najbliższą parametrowi liczbę całkowitą." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "" "(Tylko GLES3) Znajduje najbliższą parametrowi parzystą liczbę całkowitą." @@ -8237,7 +8308,8 @@ msgid "Returns the sine of the parameter." msgstr "Zwraca sinus parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Tylko GLES3) Zwraca sinus hiperboliczny parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8274,11 +8346,13 @@ msgid "Returns the tangent of the parameter." msgstr "Zwraca tangens parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Tylko GLES3) Zwraca tangens hiperboliczny parametru." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Tylko GLES3) Zwraca obciętą wartość parametru." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8318,11 +8392,18 @@ msgid "Perform the texture lookup." msgstr "Wykonaj podejrzenie tekstury." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Uniform tekstury kubicznej." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Uniform tekstury 2D." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Uniform tekstury 2D." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8330,8 +8411,9 @@ msgid "Transform function." msgstr "Funkcja transformacji." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8356,15 +8438,18 @@ msgid "Decomposes transform to four vectors." msgstr "Rozkłada przekształcenie na cztery wektory." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Tylko GLES3) Liczy wyznacznik przekształcenia." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Tylko GLES3) Liczy odwrotność przekształcenia." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Tylko GLES3) Liczy transpozycję przekształcenia." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8412,8 +8497,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Liczy iloczyn skalarny dwóch wektorów." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8445,15 +8531,17 @@ msgid "1.0 / vector" msgstr "1.0 / wektor" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Zwraca wektor zwrócony w kierunku odbicia ( a : wektor padający, b : wektor " "normalny )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Zwraca wektor skierowany w kierunku załamania." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8553,59 +8641,67 @@ msgstr "" "kierunku widoku kamery (podaj tu powiązane wejście)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) Skalarna pochodna funkcji." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) Wektorowa pochodna funkcji." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"x\" " "używając lokalnej zmienności." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"x\" " "używając lokalnej zmienności." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"y\" " "używając lokalnej zmienności." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"y\" " "używając lokalnej zmienności." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Suma bezwzględnej " "pochodnej po \"x\" i \"y\"." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Suma bezwzględnej " "pochodnej po \"x\" i \"y\"." @@ -10050,7 +10146,8 @@ msgid "Script is valid." msgstr "Skrypt jest prawidłowy." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Dostępne znaki: a-z, A-Z, 0-9 i _" #: editor/script_create_dialog.cpp @@ -11730,6 +11827,11 @@ msgstr "Nieprawidłowe źródło do podglądu." msgid "Invalid source for shader." msgstr "Niewłaściwe źródło dla shadera." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Niewłaściwe źródło dla shadera." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Przypisanie do funkcji." @@ -11746,6 +11848,15 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków." msgid "Constants cannot be modified." msgstr "Stałe nie mogą być modyfikowane." +#~ msgid "Reverse" +#~ msgstr "Odwróć" + +#~ msgid "Mirror X" +#~ msgstr "Odbij X" + +#~ msgid "Mirror Y" +#~ msgstr "Odbij Y" + #~ msgid "Generating solution..." #~ msgstr "Generowanie solucji..." diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 95c567a176..7b71f79b28 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1139,7 +1139,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2478,6 +2477,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Forge yer Node!" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4673,6 +4677,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4715,7 +4723,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4790,33 +4798,37 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "Discharge ye' Variable" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Discharge ye' Variable" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "Discharge ye' Variable" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "Discharge ye' Variable" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Discharge ye' Variable" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "Discharge ye' Variable" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7500,14 +7512,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7925,6 +7929,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8012,6 +8020,22 @@ msgid "Color uniform." msgstr "Change yer Anim Transform" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8019,10 +8043,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8111,7 +8169,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8119,7 +8177,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8131,7 +8189,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8148,7 +8206,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8217,11 +8275,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8237,7 +8295,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8265,11 +8323,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8310,11 +8368,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8323,7 +8385,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8341,15 +8403,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8399,7 +8461,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8427,12 +8489,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8509,47 +8571,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9932,7 +9994,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11504,6 +11566,11 @@ msgstr "Yer Calligraphy be wrongly sized." msgid "Invalid source for shader." msgstr "Yer Calligraphy be wrongly sized." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Yer Calligraphy be wrongly sized." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 63ba0bcc93..4b76dcf9eb 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -1196,7 +1196,6 @@ msgid "Success!" msgstr "Sucesso!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalar" @@ -2563,6 +2562,11 @@ msgid "Go to previously opened scene." msgstr "Ir para cena aberta anteriormente." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copiar Caminho" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Próxima guia" @@ -4772,6 +4776,11 @@ msgid "Idle" msgstr "Ocioso" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalar" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Tentar Novamente" @@ -4814,8 +4823,9 @@ msgid "Sort:" msgstr "Ordenar:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Reverso" +#, fuzzy +msgid "Reverse sorting." +msgstr "Solicitando..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4896,31 +4906,38 @@ msgid "Rotation Step:" msgstr "Passo de Rotação:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Mover guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Criar novo guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Remover guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Mover guia horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Criar novo guia horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Remover guia horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Criar novos guias horizontais e verticais" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7588,14 +7605,6 @@ msgid "Transpose" msgstr "Transpor" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Espelhar X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Espelhar Y" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "Autotiles" @@ -8017,6 +8026,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Tipo de Entrada de Shader Visual Alterado" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -8108,6 +8121,23 @@ msgid "Color uniform." msgstr "Limpar Transformação" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Retorna o inverso da raiz quadrada do parâmetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8116,6 +8146,30 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Retorna um vetor associado se o valor lógico fornecido for verdadeiro ou " @@ -8123,6 +8177,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Retorna a tangente do parâmetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Boolean constant." msgstr "Alterar Constante Vet" @@ -8214,7 +8279,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Retorna o arco-cosseno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Somente em GLES3) Retorna o coseno hiperbólico inverso do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8222,7 +8288,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Retorna o arco-seno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Somente em GLES3) Retorna o seno hiperbólico inverso do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8234,7 +8301,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Retorna o arco-tangente dos parâmetros." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" "(Somente em GLES3) Retorna a tangente hiperbólica inversa do parâmetro." @@ -8252,7 +8320,8 @@ msgid "Returns the cosine of the parameter." msgstr "Retorna o cosseno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Somente em GLES3) Retorna o coseno hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8325,12 +8394,12 @@ msgstr "1,0 / escalar" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "(Somente em GLES3) Encontra o inteiro mais próximo ao parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "(Somente em GLES3) Encontra o inteiro par mais próximo ao parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8346,7 +8415,8 @@ msgid "Returns the sine of the parameter." msgstr "Retorna o seno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Somente em GLES3) Retorna o seno hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8374,11 +8444,13 @@ msgid "Returns the tangent of the parameter." msgstr "Retorna a tangente do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Somente em GLES3) Retorna a tangente hiperbólica do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Somente em GLES3) Encontra o valor truncado do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8426,12 +8498,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "Alterar Uniforme da Textura" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "Alterar Uniforme da Textura" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Alterar Uniforme da Textura" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8441,7 +8518,7 @@ msgstr "Diálogo Transformação..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8460,17 +8537,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "(Somente em GLES3) Calcula o determinante da transform." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "(Somente em GLES3) Calcula a inversa da transform." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "(Somente em GLES3) Calcula a transposta da transform." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8524,8 +8601,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Calcula o produto escalar de dois vetores." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8557,15 +8635,17 @@ msgid "1.0 / vector" msgstr "1,0 / vetor" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Retorna um vetor que aponta na direção da reflexão ( a: vetor incidente, b: " "vetor normal )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Retorna um vetor que aponta na direção da refração." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8644,47 +8724,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10156,7 +10236,8 @@ msgid "Script is valid." msgstr "Script válido" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Permitidos: a-z, A-Z, 0-9 e _" #: editor/script_create_dialog.cpp @@ -11849,6 +11930,11 @@ msgstr "Fonte inválida para o shader." msgid "Invalid source for shader." msgstr "Fonte inválida para o shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Fonte inválida para o shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Atribuição à função." @@ -11865,6 +11951,15 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem serem modificadas." +#~ msgid "Reverse" +#~ msgstr "Reverso" + +#~ msgid "Mirror X" +#~ msgstr "Espelhar X" + +#~ msgid "Mirror Y" +#~ msgstr "Espelhar Y" + #~ msgid "Generating solution..." #~ msgstr "Gerando solução..." diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index e8ccff48a8..21abed515a 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -1149,7 +1149,6 @@ msgid "Success!" msgstr "Sucesso!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalar" @@ -2517,6 +2516,11 @@ msgid "Go to previously opened scene." msgstr "Ir para Cena aberta anteriormente." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copiar Caminho" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Próxima guia" @@ -4714,6 +4718,11 @@ msgid "Idle" msgstr "Inativo" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalar" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Repetir" @@ -4756,8 +4765,9 @@ msgid "Sort:" msgstr "Ordenar:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Inverter" +#, fuzzy +msgid "Reverse sorting." +msgstr "A solicitar..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4836,31 +4846,38 @@ msgid "Rotation Step:" msgstr "Passo da rotação:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Mover guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Criar nova guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Remover guia vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Mover guia horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Criar nova guia horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Remover guia horizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Criar guias horizontal e vertical" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7496,14 +7513,6 @@ msgid "Transpose" msgstr "Transpor" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Espelho X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Espelho Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Desativar Autotile" @@ -7899,6 +7908,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Alterado Tipo de Entrada do Visual Shader" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -7983,6 +7996,23 @@ msgid "Color uniform." msgstr "Uniforme Cor." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Devolve o inverso da raiz quadrada do parâmetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7991,12 +8021,47 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Devolve um vetor associado se o valor lógico fornecido for verdadeiro ou " "falso." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Devolve a tangente do parâmetro." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Constante Lógica." @@ -8085,7 +8150,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Devolve o arco seno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Apenas GLES3) Devolve o arco cosseno hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8093,7 +8159,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Devolve o arco seno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Apenas GLES3) Devolve o arco seno hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8105,7 +8172,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Devolve o arco tangente do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Apenas GLES3) Devolve o arco tangente hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8122,7 +8190,8 @@ msgid "Returns the cosine of the parameter." msgstr "Devolve o cosseno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Apenas GLES3) Devolve o cosseno hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8191,11 +8260,13 @@ msgid "1.0 / scalar" msgstr "1.0 / escalar" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Apenas GLES3) Encontra o inteiro mais próximo do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Apenas GLES3) Encontra o inteiro ímpar mais próximo do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8211,7 +8282,8 @@ msgid "Returns the sine of the parameter." msgstr "Devolve o seno do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Apenas GLES3) Devolve o seno hiperbólico do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8247,11 +8319,13 @@ msgid "Returns the tangent of the parameter." msgstr "Devolve a tangente do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Apenas GLES3) Devolve a tangente hiperbólica do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Apenas GLES3) Encontra o valor truncado do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8291,11 +8365,18 @@ msgid "Perform the texture lookup." msgstr "Executa texture lookup." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Uniforme Textura Cúbica." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Uniforme Textura 2D." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Uniforme Textura 2D." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8303,8 +8384,9 @@ msgid "Transform function." msgstr "Função Transformação." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8329,15 +8411,18 @@ msgid "Decomposes transform to four vectors." msgstr "Decompõe transformação em quatro vetores." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Apenas GLES3) Calcula o determinante de uma transformação." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Apenas GLES3) Calcula o inverso de uma transformação." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Apenas GLES3) Calcula a transposta de uma transformação." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8385,8 +8470,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Calcula o produto escalar de dois vetores." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8417,15 +8503,17 @@ msgid "1.0 / vector" msgstr "1.0 / vetor" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Devolve um vetor que aponta na direção da reflexão ( a : vetor incidente, " "b : vetor normal )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Devolve um vetor que aponta na direção da refração." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8524,57 +8612,65 @@ msgstr "" "da câmara (passa entradas associadas)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada escalar." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada vetorial." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Apenas GLES3) (apenas modo Fragment/Light) Derivação em 'x' usando " "derivação local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'x' " "usando derivação local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Derivação em 'y' usando " "derivação local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'y' " "usando derivação local." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Soma das derivadas " "absolutas em 'x' e 'y'." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Soma das derivadas " "absolutas em 'x' e 'y'." @@ -10017,7 +10113,8 @@ msgid "Script is valid." msgstr "Script é válido." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Permitido: a-z, A-Z, 0-9 e _" #: editor/script_create_dialog.cpp @@ -11696,6 +11793,11 @@ msgstr "Fonte inválida para previsualização." msgid "Invalid source for shader." msgstr "Fonte inválida para Shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Fonte inválida para Shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Atribuição a função." @@ -11712,6 +11814,15 @@ msgstr "Variações só podem ser atribuídas na função vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem ser modificadas." +#~ msgid "Reverse" +#~ msgstr "Inverter" + +#~ msgid "Mirror X" +#~ msgstr "Espelho X" + +#~ msgid "Mirror Y" +#~ msgstr "Espelho Y" + #~ msgid "Generating solution..." #~ msgstr "A gerar soluções..." diff --git a/editor/translations/ro.po b/editor/translations/ro.po index b204bf19fd..0670ec1fbf 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -1183,7 +1183,6 @@ msgid "Success!" msgstr "Succes!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalați" @@ -2611,6 +2610,11 @@ msgid "Go to previously opened scene." msgstr "Mergi la o scenă deschisă anterior." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Copiaţi Calea" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Fila următoare" @@ -4896,6 +4900,11 @@ msgid "Idle" msgstr "Inactiv" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalați" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Reîncearcă" @@ -4941,8 +4950,9 @@ msgid "Sort:" msgstr "Sorare:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Revers" +#, fuzzy +msgid "Reverse sorting." +msgstr "Se Solicită..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5023,31 +5033,38 @@ msgid "Rotation Step:" msgstr "Pas Rotație:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Mută ghidul vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Creează un nou ghid vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Elimină ghidul vertical" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Mută ghidul orizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Creează un nou ghid orizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Elimină ghidul orizontal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Creează ghizi noi orizontal și vertical" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7800,14 +7817,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8238,6 +8247,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8329,6 +8342,22 @@ msgid "Color uniform." msgstr "Anim Schimbare transformare" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8336,10 +8365,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8431,7 +8494,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8439,7 +8502,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8451,7 +8514,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8468,7 +8531,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8537,11 +8600,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8557,7 +8620,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8585,11 +8648,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8630,11 +8693,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8644,7 +8711,7 @@ msgstr "Crează Poligon" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8662,15 +8729,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8722,7 +8789,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8750,12 +8817,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8832,47 +8899,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10285,7 +10352,7 @@ msgid "Script is valid." msgstr "Arborele Animației este valid." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11833,6 +11900,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11849,6 +11920,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Revers" + #~ msgid "View log" #~ msgstr "Vizualizează fișiere log" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 09018061e9..7e1ca36524 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -1181,7 +1181,6 @@ msgid "Success!" msgstr "Успех!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Установить" @@ -2573,6 +2572,11 @@ msgid "Go to previously opened scene." msgstr "Перейти к предыдущей открытой сцене." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Копировать путь" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Следующая вкладка" @@ -4789,6 +4793,11 @@ msgid "Idle" msgstr "Простой" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Установить" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Повторить" @@ -4831,8 +4840,9 @@ msgid "Sort:" msgstr "Сортировать:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Обратно" +#, fuzzy +msgid "Reverse sorting." +msgstr "Запрашиваю..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4912,31 +4922,38 @@ msgid "Rotation Step:" msgstr "Шаг поворота:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Перемещение вертикальной направляющей" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Создать вертикальную направляющую" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Убрать вертикальную направляющую" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Переместить горизонтальную направляющую" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Создать новую горизонтальную направляющую" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Удалить горизонтальную направляющую" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Создание новых горизонтальных и вертикальных направляющих" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7653,14 +7670,6 @@ msgid "Transpose" msgstr "Транспонировать" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Зеркально по X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Зеркально по Y" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "Автотайлы" @@ -8083,6 +8092,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Изменен тип ввода Визуального Шейдера" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Вершины" @@ -8174,6 +8187,22 @@ msgid "Color uniform." msgstr "Очистить преобразование" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8181,10 +8210,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "Изменить векторную константу" @@ -8277,7 +8340,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8285,7 +8348,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8297,7 +8360,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8314,7 +8377,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8383,11 +8446,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8403,7 +8466,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8431,11 +8494,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8478,12 +8541,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "Изменить текстурную единицу" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "Изменить текстурную единицу" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "Изменить текстурную единицу" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8493,7 +8561,7 @@ msgstr "Окно преобразования..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8511,15 +8579,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8572,7 +8640,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8600,12 +8668,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8684,47 +8752,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10200,7 +10268,8 @@ msgid "Script is valid." msgstr "Скрипт корректен" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Допускаются: a-z, A-Z, 0-9 и _" #: editor/script_create_dialog.cpp @@ -11888,6 +11957,11 @@ msgstr "Недействительный источник шейдера." msgid "Invalid source for shader." msgstr "Недействительный источник шейдера." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Недействительный источник шейдера." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Назначение функции." @@ -11904,6 +11978,15 @@ msgstr "Изменения могут быть назначены только msgid "Constants cannot be modified." msgstr "Константы не могут быть изменены." +#~ msgid "Reverse" +#~ msgstr "Обратно" + +#~ msgid "Mirror X" +#~ msgstr "Зеркально по X" + +#~ msgid "Mirror Y" +#~ msgstr "Зеркально по Y" + #~ msgid "Generating solution..." #~ msgstr "Генерация решения..." diff --git a/editor/translations/si.po b/editor/translations/si.po index 3f62079f19..e9b1a10d98 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -1120,7 +1120,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2420,6 +2419,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4560,6 +4563,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4602,7 +4609,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4677,31 +4684,33 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "සාදන්න" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7317,14 +7326,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7711,6 +7712,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7797,6 +7802,22 @@ msgid "Color uniform." msgstr "Anim පරිවර්තනය වෙනස් කරන්න" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7804,10 +7825,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7896,7 +7951,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7904,7 +7959,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7916,7 +7971,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7933,7 +7988,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8002,11 +8057,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8022,7 +8077,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8050,11 +8105,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8095,11 +8150,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8108,7 +8167,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8126,15 +8185,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8185,7 +8244,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8213,12 +8272,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8295,47 +8354,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9689,7 +9748,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11208,6 +11267,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index aeef25389e..4de70122d0 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -1146,7 +1146,6 @@ msgid "Success!" msgstr "Úspech!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Inštalovať" @@ -2487,6 +2486,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopírovať" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4678,6 +4682,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Inštalovať" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4720,7 +4729,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4795,35 +4804,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Všetky vybrané" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "Všetky vybrané" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "Všetky vybrané" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -7508,14 +7521,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7934,6 +7939,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8022,6 +8031,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8029,10 +8054,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8122,7 +8181,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8130,7 +8189,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8142,7 +8201,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8159,7 +8218,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8228,11 +8287,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8248,7 +8307,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8276,11 +8335,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8320,11 +8379,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8334,7 +8397,7 @@ msgstr "Vytvoriť adresár" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8352,15 +8415,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8412,7 +8475,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8440,12 +8503,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8522,47 +8585,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9945,7 +10008,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11512,6 +11575,11 @@ msgstr "Nesprávna veľkosť písma." msgid "Invalid source for shader." msgstr "Nesprávna veľkosť písma." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Nesprávna veľkosť písma." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 673ed15421..4c325f1c92 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -1184,7 +1184,6 @@ msgid "Success!" msgstr "Uspelo je!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Namesti" @@ -2598,6 +2597,11 @@ msgid "Go to previously opened scene." msgstr "Pojdi na predhodno odprti prizor." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopiraj Pot" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Naslednji zavihek" @@ -4882,6 +4886,11 @@ msgid "Idle" msgstr "Nedejaven" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Namesti" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Ponovi" @@ -4927,8 +4936,9 @@ msgid "Sort:" msgstr "Razvrsti:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Obrni" +#, fuzzy +msgid "Reverse sorting." +msgstr "Zahtevam..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5008,31 +5018,38 @@ msgid "Rotation Step:" msgstr "Rotacijski Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Premakni navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Ustvari nov navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Odstranite navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Premakni vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Ustvari nov vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Odstrani vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Ustvari nov vodoravni in navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7769,14 +7786,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8210,6 +8219,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8301,6 +8314,22 @@ msgid "Color uniform." msgstr "Preoblikovanje" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8308,10 +8337,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8402,7 +8465,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8410,7 +8473,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8422,7 +8485,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8439,7 +8502,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8508,11 +8571,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8528,7 +8591,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8556,11 +8619,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8601,11 +8664,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8615,7 +8682,7 @@ msgstr "Preoblikovanje Dialoga..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8633,15 +8700,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8693,7 +8760,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8721,12 +8788,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8803,47 +8870,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10254,7 +10321,7 @@ msgid "Script is valid." msgstr "Drevo animacije je veljavno." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11842,6 +11909,11 @@ msgstr "Neveljaven vir za shader." msgid "Invalid source for shader." msgstr "Neveljaven vir za shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Neveljaven vir za shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11858,6 +11930,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Obrni" + #, fuzzy #~ msgid "View log" #~ msgstr "Ogled datotek" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index f798e780cb..24f28a8c61 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -1133,7 +1133,6 @@ msgid "Success!" msgstr "Sukses!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Instalo" @@ -2532,6 +2531,11 @@ msgid "Go to previously opened scene." msgstr "Shko në skenën e hapur më parë." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopjo Rrugën" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Tabi tjetër" @@ -4732,6 +4736,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Instalo" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4774,8 +4783,9 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "" +#, fuzzy +msgid "Reverse sorting." +msgstr "Duke bër kërkesën..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4849,31 +4859,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Krijo Pllakë" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Fshi keys të gabuar" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Krijo një Folder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Fshi keys të gabuar" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7509,14 +7523,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7905,6 +7911,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7991,6 +8001,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7998,10 +8024,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8090,7 +8150,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8098,7 +8158,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8110,7 +8170,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8127,7 +8187,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8196,11 +8256,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8216,7 +8276,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8244,11 +8304,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8288,11 +8348,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8301,7 +8365,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8319,15 +8383,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8377,7 +8441,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8405,12 +8469,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8487,47 +8551,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9899,7 +9963,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11421,6 +11485,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index 024f536ebd..abbee0d9ad 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -1189,7 +1189,6 @@ msgid "Success!" msgstr "Успех!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Инсталирај" @@ -2609,6 +2608,11 @@ msgid "Go to previously opened scene." msgstr "Отвори претходну сцену." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Копирај пут" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Следећи таб" @@ -4909,6 +4913,11 @@ msgid "Idle" msgstr "Неактиван" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Инсталирај" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Покушај поново" @@ -4953,8 +4962,9 @@ msgid "Sort:" msgstr "Сортирање:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Обрнут" +#, fuzzy +msgid "Reverse sorting." +msgstr "Захтевање..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5028,31 +5038,38 @@ msgid "Rotation Step:" msgstr "Ротације корака:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Помери вертикални водич" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Направи нови вертикални водич" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Обриши вертикални водич" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Помери хоризонтални водич" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Направи нови хоризонтални водич" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Обриши хоризонтални водич" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Направи нови хоризонтални и вертикални водич" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7851,14 +7868,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Огледало X осе" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Огледало Y осе" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "Аутоматски рез" @@ -8300,6 +8309,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Vertex" msgstr "Тачке" @@ -8393,6 +8406,22 @@ msgid "Color uniform." msgstr "Трансформација" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8400,10 +8429,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "Промени векторску константу" @@ -8496,7 +8559,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8504,7 +8567,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8516,7 +8579,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8533,7 +8596,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8602,11 +8665,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8622,7 +8685,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8650,11 +8713,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8697,12 +8760,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "Промени текстурну униформу (uniform)" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "Промени текстурну униформу (uniform)" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "Промени текстурну униформу (uniform)" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8712,7 +8780,7 @@ msgstr "Прозор трансформације..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8730,15 +8798,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8791,7 +8859,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8819,12 +8887,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8903,47 +8971,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10368,7 +10436,7 @@ msgid "Script is valid." msgstr "Анимационо дрво је важеће." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11929,6 +11997,11 @@ msgstr "Неважећа величина фонта." msgid "Invalid source for shader." msgstr "Неважећа величина фонта." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Неважећа величина фонта." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11945,6 +12018,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Обрнут" + +#~ msgid "Mirror X" +#~ msgstr "Огледало X осе" + +#~ msgid "Mirror Y" +#~ msgstr "Огледало Y осе" + #, fuzzy #~ msgid "Generating solution..." #~ msgstr "Прављење контура..." diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 8478d11a8f..ee1bce9bb8 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -1130,7 +1130,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2433,6 +2432,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Obriši Selekciju" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4580,6 +4584,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4622,7 +4630,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4697,31 +4705,34 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Napravi" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Obriši Selekciju" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Obriši Selekciju" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7362,14 +7373,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7771,6 +7774,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7857,6 +7864,22 @@ msgid "Color uniform." msgstr "Animacija Promjeni Transformaciju" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7864,10 +7887,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7957,7 +8014,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7965,7 +8022,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7977,7 +8034,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7994,7 +8051,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8063,11 +8120,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8083,7 +8140,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8111,11 +8168,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8156,11 +8213,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8170,7 +8231,7 @@ msgstr "Napravi" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8188,15 +8249,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8247,7 +8308,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8275,12 +8336,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8357,47 +8418,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9756,7 +9817,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11279,6 +11340,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 0b7ff433c9..a216a06f21 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -1240,7 +1240,6 @@ msgid "Success!" msgstr "Klart!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installera" @@ -2788,6 +2787,11 @@ msgid "Go to previously opened scene." msgstr "Gå till föregående öppna scen." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopiera Sökvägen" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Nästa flik" @@ -5120,6 +5124,11 @@ msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy +msgid "Install..." +msgstr "Installera" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Retry" msgstr "Försök igen" @@ -5163,7 +5172,7 @@ msgid "Sort:" msgstr "Sortera:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5240,31 +5249,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Skapa Mapp" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Ta bort Variabeln" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Skapa Node" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Ta bort ogiltiga nycklar" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -8066,16 +8079,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Mirror X" -msgstr "Spegla X" - -#: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Mirror Y" -msgstr "Spegla Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8502,6 +8505,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8593,6 +8600,22 @@ msgid "Color uniform." msgstr "Transformera" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8600,10 +8623,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8693,7 +8750,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8701,7 +8758,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8713,7 +8770,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8730,7 +8787,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8799,11 +8856,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8819,7 +8876,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8847,11 +8904,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8892,11 +8949,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8906,7 +8967,7 @@ msgstr "Transformera" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8924,15 +8985,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8984,7 +9045,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -9012,12 +9073,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9094,47 +9155,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10615,7 +10676,8 @@ msgid "Script is valid." msgstr "Skript giltigt" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Tillåtna: a-z, a-Z, 0-9 och _" #: editor/script_create_dialog.cpp @@ -12253,6 +12315,11 @@ msgstr "Ogiltig teckenstorlek." msgid "Invalid source for shader." msgstr "Ogiltig teckenstorlek." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ogiltig teckenstorlek." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -12270,6 +12337,14 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Mirror X" +#~ msgstr "Spegla X" + +#, fuzzy +#~ msgid "Mirror Y" +#~ msgstr "Spegla Y" + +#, fuzzy #~ msgid "Generating solution..." #~ msgstr "Skapar konturer..." diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 2aad1e09d7..2c7fe3a7a1 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -1121,7 +1121,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2423,6 +2422,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4566,6 +4570,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4608,7 +4616,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4683,31 +4691,32 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "அசைவூட்டு பாதையை நீக்கு" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7325,14 +7334,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7716,6 +7717,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7801,6 +7806,22 @@ msgid "Color uniform." msgstr "உருமாற்றம் அசைவூட்டு" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7808,10 +7829,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7900,7 +7955,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7908,7 +7963,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7920,7 +7975,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7937,7 +7992,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8006,11 +8061,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8026,7 +8081,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8054,11 +8109,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8099,11 +8154,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8112,7 +8171,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8130,15 +8189,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8187,7 +8246,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8215,12 +8274,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8297,47 +8356,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9694,7 +9753,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11216,6 +11275,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index 8d9b4c87f2..23e2973342 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -1104,7 +1104,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2404,6 +2403,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4537,6 +4540,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4579,7 +4586,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4654,31 +4661,31 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7283,14 +7290,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7668,6 +7667,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7752,6 +7755,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7759,10 +7778,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -7851,7 +7904,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7859,7 +7912,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7871,7 +7924,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7888,7 +7941,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7957,11 +8010,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -7977,7 +8030,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8005,11 +8058,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8049,11 +8102,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8062,7 +8119,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8080,15 +8137,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8137,7 +8194,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8165,12 +8222,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8247,47 +8304,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9640,7 +9697,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11159,6 +11216,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 2675f9b850..a2d6dda878 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -1187,7 +1187,6 @@ msgid "Success!" msgstr "สำเร็จ!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "ติดตั้ง" @@ -2586,6 +2585,11 @@ msgid "Go to previously opened scene." msgstr "ไปยังฉากที่เพิ่งเปิด" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "คัดลอกตำแหน่ง" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "แท็บถัดไป" @@ -4860,6 +4864,11 @@ msgid "Idle" msgstr "พร้อมใช้งาน" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "ติดตั้ง" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "ลองใหม่" @@ -4904,8 +4913,9 @@ msgid "Sort:" msgstr "เรียงตาม:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "ย้อนกลับ" +#, fuzzy +msgid "Reverse sorting." +msgstr "กำลังร้องขอ..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4982,31 +4992,38 @@ msgid "Rotation Step:" msgstr "ช่วงองศา:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "เลื่อนเส้นนำแนวตั้ง" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "สร้างเส้นนำแนวตั้ง" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "ลบเส้นนำแนวตั้ง" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "เลื่อนเส้นนำแนวนอน" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "สร้างเส้นนำแนวนอน" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "ลบเส้นนำแนวนอน" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "สร้างเส้นนำแนวตั้งและแนวนอน" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7788,14 +7805,6 @@ msgid "Transpose" msgstr "สลับแกน" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "สะท้อนซ้ายขวา" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "สะท้อนบนล่าง" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "Autotiles" @@ -8240,6 +8249,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Vertex" msgstr "มุมรูปทรง" @@ -8334,6 +8347,22 @@ msgid "Color uniform." msgstr "เคลื่อนย้าย" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8341,10 +8370,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "แก้ไขค่าคงที่เวกเตอร์" @@ -8437,7 +8500,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8445,7 +8508,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8457,7 +8520,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8474,7 +8537,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8543,11 +8606,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8563,7 +8626,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8591,11 +8654,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8638,12 +8701,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "แก้ไข Texture Uniform" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "แก้ไข Texture Uniform" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "แก้ไข Texture Uniform" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8653,7 +8721,7 @@ msgstr "เครื่องมือเคลื่อนย้าย..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8671,15 +8739,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8732,7 +8800,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8760,12 +8828,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8844,47 +8912,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10336,7 +10404,8 @@ msgid "Script is valid." msgstr "สคริปต์ถูกต้อง" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "อักขระที่ใช้ได้: a-z, A-Z, 0-9 และ _" #: editor/script_create_dialog.cpp @@ -11955,6 +12024,11 @@ msgstr "ต้นฉบับไม่ถูกต้อง!" msgid "Invalid source for shader." msgstr "ต้นฉบับไม่ถูกต้อง!" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "ต้นฉบับไม่ถูกต้อง!" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11971,6 +12045,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "ย้อนกลับ" + +#~ msgid "Mirror X" +#~ msgstr "สะท้อนซ้ายขวา" + +#~ msgid "Mirror Y" +#~ msgstr "สะท้อนบนล่าง" + #~ msgid "Generating solution..." #~ msgstr "กำลังสร้าง solution..." diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 406b84b591..af58c36d1c 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -1167,7 +1167,6 @@ msgid "Success!" msgstr "Başarılı!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Kur" @@ -2569,6 +2568,11 @@ msgid "Go to previously opened scene." msgstr "Daha önce açılan sahneye git." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Dosya Yolunu Tıpkıla" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Sonraki sekme" @@ -4822,6 +4826,11 @@ msgid "Idle" msgstr "Boşta" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Kur" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Tekrarla" @@ -4866,8 +4875,9 @@ msgid "Sort:" msgstr "Sırala:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Tersi" +#, fuzzy +msgid "Reverse sorting." +msgstr "İsteniyor..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4948,31 +4958,38 @@ msgid "Rotation Step:" msgstr "Dönme Adımı:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Dikey kılavuzu taşı" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Yeni dikey kılavuz oluştur" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Dikey kılavuzu kaldır" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Yatay kılavuzu taşı" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Yeni yatay kılavuz oluştur" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Yatay kılavuzu kaldır" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Yeni yatay ve dikey kılavuzlar oluştur" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7750,14 +7767,6 @@ msgid "Transpose" msgstr "Tersine Çevir" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "X'e Aynala" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Y'ye Aynala" - -#: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy msgid "Disable Autotile" msgstr "Oto-döşemeler" @@ -8204,6 +8213,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Vertex" msgstr "Köşenoktalar" @@ -8297,6 +8310,22 @@ msgid "Color uniform." msgstr "Dönüşüm" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8304,10 +8333,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "Vec Sabitini Değiştir" @@ -8400,7 +8463,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8408,7 +8471,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8420,7 +8483,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8437,7 +8500,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8506,11 +8569,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8526,7 +8589,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8554,11 +8617,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8601,12 +8664,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "Doku Tekdüzenini Değiştir" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "Doku Tekdüzenini Değiştir" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "Doku Tekdüzenini Değiştir" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8616,7 +8684,7 @@ msgstr "Dönüştürme İletişim Kutusu..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8634,15 +8702,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8695,7 +8763,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8723,12 +8791,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8807,47 +8875,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10312,7 +10380,8 @@ msgid "Script is valid." msgstr "Betik geçerli" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "İzin verilenler: a-z, A-Z, 0-9 ve _" #: editor/script_create_dialog.cpp @@ -11994,6 +12063,11 @@ msgstr "Geçersiz kaynak!" msgid "Invalid source for shader." msgstr "Geçersiz kaynak!" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Geçersiz kaynak!" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -12010,6 +12084,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Tersi" + +#~ msgid "Mirror X" +#~ msgstr "X'e Aynala" + +#~ msgid "Mirror Y" +#~ msgstr "Y'ye Aynala" + #~ msgid "Generating solution..." #~ msgstr "Çözüm oluşturuluyor..." diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 3a99ec6433..d6c57a6bc8 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -1150,7 +1150,6 @@ msgid "Success!" msgstr "Успіх!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Встановити" @@ -2518,6 +2517,11 @@ msgid "Go to previously opened scene." msgstr "Перейти до раніше відкритої сцени." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Копіювати шлях" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Наступна вкладка" @@ -4727,6 +4731,11 @@ msgid "Idle" msgstr "Простій" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Встановити" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Повторити спробу" @@ -4769,8 +4778,9 @@ msgid "Sort:" msgstr "Сортувати:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Зворотний" +#, fuzzy +msgid "Reverse sorting." +msgstr "Запит..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4851,31 +4861,38 @@ msgid "Rotation Step:" msgstr "Крок повороту:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "Перемістити вертикальну напрямну" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "Створити нову вертикальну напрямну" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "Вилучити вертикальну напрямну" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "Перемістити горизонтальну напрямну" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "Створити нову горизонтальну напрямну" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "Вилучити горизонтальну напрямну" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "Створити нові горизонтальні та вертикальні напрямні" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7520,14 +7537,6 @@ msgid "Transpose" msgstr "Транспонувати" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "Віддзеркалити за X" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "Віддзеркалити за Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "Вимкнути автоплитки" @@ -7927,6 +7936,10 @@ msgid "Visual Shader Input Type Changed" msgstr "Змінено тип введення для візуального шейдера" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Вершина" @@ -8011,6 +8024,23 @@ msgid "Color uniform." msgstr "Однорідний колір." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "Повертає одиницю поділену на квадратний корінь з параметра." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8020,11 +8050,46 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" "Повертає пов'язаний вектор за заданим булевим значенням «true» або «false»." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "Повертає тангенс параметра." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "Булева стала." @@ -8113,7 +8178,8 @@ msgid "Returns the arc-cosine of the parameter." msgstr "Повертає арккосинус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "(Лише GLES3) Повертає обернений гіперболічний косинус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8121,7 +8187,8 @@ msgid "Returns the arc-sine of the parameter." msgstr "Повертає арксинус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "(Лише GLES3) Повертає обернений гіперболічний синус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8133,7 +8200,8 @@ msgid "Returns the arc-tangent of the parameters." msgstr "Повертає арктангенс параметрів." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "(Лише GLES3) Повертає обернений гіперболічний тангенс параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8152,7 +8220,8 @@ msgid "Returns the cosine of the parameter." msgstr "Повертає косинус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic cosine of the parameter." msgstr "(Лише GLES3) Повертає гіперболічний косинус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8225,11 +8294,13 @@ msgid "1.0 / scalar" msgstr "1.0 / скаляр" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +#, fuzzy +msgid "Finds the nearest integer to the parameter." msgstr "(Лише GLES3) Знаходить найближче ціле значення до параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +#, fuzzy +msgid "Finds the nearest even integer to the parameter." msgstr "(Лише GLES3) Знаходить найближче парне ціле значення до параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8245,7 +8316,8 @@ msgid "Returns the sine of the parameter." msgstr "Повертає синус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +#, fuzzy +msgid "Returns the hyperbolic sine of the parameter." msgstr "(Лише GLES3) Повертає гіперболічний синус параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8281,11 +8353,13 @@ msgid "Returns the tangent of the parameter." msgstr "Повертає тангенс параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +#, fuzzy +msgid "Returns the hyperbolic tangent of the parameter." msgstr "(Лише GLES3) Повертає гіперболічний тангенс параметра." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +#, fuzzy +msgid "Finds the truncated value of the parameter." msgstr "(Лише GLES3) Визначає обрізане до цілого значення параметра." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8325,11 +8399,18 @@ msgid "Perform the texture lookup." msgstr "Виконує пошук текстури." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +#, fuzzy +msgid "Cubic texture uniform lookup." msgstr "Однорідна кубічна текстура." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +#, fuzzy +msgid "2D texture uniform lookup." +msgstr "Однорідна пласка текстура." + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup with triplanar." msgstr "Однорідна пласка текстура." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8337,8 +8418,9 @@ msgid "Transform function." msgstr "Функція перетворення." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8363,15 +8445,18 @@ msgid "Decomposes transform to four vectors." msgstr "Розкладає перетворення на чотири вектори." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +#, fuzzy +msgid "Calculates the determinant of a transform." msgstr "(Лише GLES3) Обчислює визначник перетворення." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +#, fuzzy +msgid "Calculates the inverse of a transform." msgstr "(Лише GLES3) Обчислює обернену матрицю перетворення." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +#, fuzzy +msgid "Calculates the transpose of a transform." msgstr "(Лише GLES3) Обчислює транспозицію перетворення." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8419,8 +8504,9 @@ msgid "Calculates the dot product of two vectors." msgstr "Обчислює скалярний добуток двох векторів." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8451,15 +8537,17 @@ msgid "1.0 / vector" msgstr "1.0 / вектор" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" "Повертає вектор, який вказує напрямок відбиття ( a — вектор падіння, b — " "вектор нормалі )." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +#, fuzzy +msgid "Returns the vector that points in the direction of refraction." msgstr "Повертає вектор, який вказує напрямок рефракції." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8558,61 +8646,69 @@ msgstr "" "напрямку погляду камери (функції слід передати відповіді вхідні дані)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) Функція скалярної " "похідної." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +#, fuzzy +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) Функція векторної " "похідної." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «x» на " "основі локального диференціювання." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «x» на " "основі локального диференціювання." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «y» на " "основі локального диференціювання." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «y» на " "основі локального диференціювання." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Сума похідних за " "модулем у «x» та «y»." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" "(Лише GLES3) (лише у режимі фрагментів або світла) Сума похідних за модулем " "у «x» та «y»." @@ -10058,7 +10154,8 @@ msgid "Script is valid." msgstr "Скрипт є коректним." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Можна використовувати: a-z, A-Z, 0-9 і _" #: editor/script_create_dialog.cpp @@ -11752,6 +11849,11 @@ msgstr "Некоректне джерело для попереднього пе msgid "Invalid source for shader." msgstr "Некоректне джерело програми побудови тіней." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Некоректне джерело програми побудови тіней." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Призначення функційного." @@ -11768,6 +11870,15 @@ msgstr "Змінні величини можна пов'язувати лише msgid "Constants cannot be modified." msgstr "Сталі не можна змінювати." +#~ msgid "Reverse" +#~ msgstr "Зворотний" + +#~ msgid "Mirror X" +#~ msgstr "Віддзеркалити за X" + +#~ msgid "Mirror Y" +#~ msgstr "Віддзеркалити за Y" + #~ msgid "Generating solution..." #~ msgstr "Створення розв'язку..." diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index cccbdbf067..d667d977da 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1122,7 +1122,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -2451,6 +2450,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr ".تمام کا انتخاب" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -4617,6 +4621,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4659,7 +4667,7 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4734,35 +4742,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "سب سکریپشن بنائیں" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "سب سکریپشن بنائیں" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr ".تمام کا انتخاب" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr ".تمام کا انتخاب" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "سب سکریپشن بنائیں" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr ".تمام کا انتخاب" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "سب سکریپشن بنائیں" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -7423,14 +7435,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7836,6 +7840,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7923,6 +7931,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7930,10 +7954,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8022,7 +8080,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8030,7 +8088,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8042,7 +8100,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8059,7 +8117,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8128,11 +8186,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8148,7 +8206,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8176,11 +8234,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8220,11 +8278,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8234,7 +8296,7 @@ msgstr "سب سکریپشن بنائیں" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8252,15 +8314,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8312,7 +8374,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8340,12 +8402,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8422,47 +8484,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9834,7 +9896,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11374,6 +11436,10 @@ msgstr "" msgid "Invalid source for shader." msgstr "" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid comparison function for that type." +msgstr "" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index e30b7b02b6..80c323be8d 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -1150,7 +1150,6 @@ msgid "Success!" msgstr "Thành công!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Cài đặt" @@ -2489,6 +2488,11 @@ msgid "Go to previously opened scene." msgstr "Trở về cảnh đã mở trước đó." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Sao chép đường dẫn" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Tab tiếp theo" @@ -4653,6 +4657,11 @@ msgid "Idle" msgstr "Chạy không" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Cài đặt" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "Thử lại" @@ -4695,8 +4704,9 @@ msgid "Sort:" msgstr "Sắp xếp:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "Ngược lại" +#, fuzzy +msgid "Reverse sorting." +msgstr "Đang yêu cầu..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4770,31 +4780,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Tạo Folder" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Xoá Variable" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Tạo Root Node:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Hủy key không đúng chuẩn" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7469,14 +7483,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7893,6 +7899,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7984,6 +7994,22 @@ msgid "Color uniform." msgstr "Đổi Transform Animation" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -7991,10 +8017,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8084,7 +8144,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8092,7 +8152,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8104,7 +8164,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8121,7 +8181,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8190,11 +8250,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8210,7 +8270,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8238,11 +8298,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8283,11 +8343,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8297,7 +8361,7 @@ msgstr "Tạo" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8315,15 +8379,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8375,7 +8439,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8403,12 +8467,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8485,47 +8549,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9914,7 +9978,7 @@ msgid "Script is valid." msgstr "Animation tree khả dụng." #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11455,6 +11519,11 @@ msgstr "nguồn vô hiệu cho shader." msgid "Invalid source for shader." msgstr "nguồn vô hiệu cho shader." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "nguồn vô hiệu cho shader." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11471,6 +11540,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "Ngược lại" + #~ msgid "Enabled Classes" #~ msgstr "Các lớp đã bật" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 6f1e613373..815a878f86 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -1166,7 +1166,6 @@ msgid "Success!" msgstr "成功!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "安装" @@ -2500,6 +2499,11 @@ msgid "Go to previously opened scene." msgstr "前往上一个打开的场景。" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "拷贝路径" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "下一项" @@ -4679,6 +4683,11 @@ msgid "Idle" msgstr "空闲" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "安装" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "重试" @@ -4721,8 +4730,9 @@ msgid "Sort:" msgstr "排序:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "反选" +#, fuzzy +msgid "Reverse sorting." +msgstr "正在请求。。" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4799,31 +4809,38 @@ msgid "Rotation Step:" msgstr "旋转步长:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "移动垂直标尺" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "创建新的垂直标尺" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "删除垂直标尺" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "移动水平标尺" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "创建水平标尺" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "移除水平标尺" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "创建垂直水平标尺" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7500,14 +7517,6 @@ msgid "Transpose" msgstr "转置" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "沿X轴翻转" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "沿Y轴翻转" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "禁用智能磁贴(Autotile)" @@ -7929,6 +7938,10 @@ msgid "Visual Shader Input Type Changed" msgstr "可视着色器输入类型已更改" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "顶点" @@ -8020,6 +8033,22 @@ msgid "Color uniform." msgstr "清除变换" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8027,10 +8056,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Boolean constant." msgstr "修改Vec常量系数" @@ -8123,7 +8186,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8131,7 +8194,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8143,7 +8206,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8160,7 +8223,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8229,11 +8292,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8249,7 +8312,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8277,11 +8340,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8324,12 +8387,17 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "修改Uniform纹理" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform lookup." msgstr "修改Uniform纹理" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "修改Uniform纹理" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8339,7 +8407,7 @@ msgstr "变换对话框..." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8357,15 +8425,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8418,7 +8486,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8446,12 +8514,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8530,47 +8598,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10007,7 +10075,8 @@ msgid "Script is valid." msgstr "脚本可用" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "仅允许使用: a-z, A-Z, 0-9 或 _" #: editor/script_create_dialog.cpp @@ -11619,6 +11688,11 @@ msgstr "非法的着色器源。" msgid "Invalid source for shader." msgstr "非法的着色器源。" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "非法的着色器源。" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "对函数的赋值。" @@ -11635,6 +11709,15 @@ msgstr "变量只能在顶点函数中指定。" msgid "Constants cannot be modified." msgstr "不允许修改常量。" +#~ msgid "Reverse" +#~ msgstr "反选" + +#~ msgid "Mirror X" +#~ msgstr "沿X轴翻转" + +#~ msgid "Mirror Y" +#~ msgstr "沿Y轴翻转" + #~ msgid "Generating solution..." #~ msgstr "正在创生成决方案..." diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 4488955481..7e5022d56e 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1194,7 +1194,6 @@ msgid "Success!" msgstr "成功!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "安裝" @@ -2624,6 +2623,11 @@ msgstr "上一個開啟的scene" #: editor/editor_node.cpp #, fuzzy +msgid "Copy Text" +msgstr "複製路徑" + +#: editor/editor_node.cpp +#, fuzzy msgid "Next tab" msgstr "下一個" @@ -4920,6 +4924,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "安裝" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "重試" @@ -4964,8 +4973,9 @@ msgid "Sort:" msgstr "排序:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "" +#, fuzzy +msgid "Reverse sorting." +msgstr "請求中..." #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -5039,35 +5049,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "新增" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "新增" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "只限選中" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "只限選中" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "新增" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "只限選中" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "新增" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -7814,14 +7828,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8249,6 +8255,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8337,6 +8347,22 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8344,10 +8370,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8437,7 +8497,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8445,7 +8505,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8457,7 +8517,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8474,7 +8534,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8543,11 +8603,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8563,7 +8623,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8591,11 +8651,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8635,11 +8695,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8649,7 +8713,7 @@ msgstr "縮放selection" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8667,15 +8731,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8727,7 +8791,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8755,12 +8819,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8837,47 +8901,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10316,7 +10380,7 @@ msgid "Script is valid." msgstr "腳本" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11894,6 +11958,11 @@ msgstr "無效字型" msgid "Invalid source for shader." msgstr "無效字型" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "無效字型" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 27afde910f..03f5294c67 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1184,7 +1184,6 @@ msgid "Success!" msgstr "成功!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "安裝" @@ -2584,6 +2583,11 @@ msgid "Go to previously opened scene." msgstr "前往上次開啟的場景。" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "複製路徑" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "下一個分頁" @@ -4839,6 +4843,11 @@ msgid "Idle" msgstr "空閒" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "安裝" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "重試" @@ -4882,8 +4891,9 @@ msgid "Sort:" msgstr "排序:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "反轉" +#, fuzzy +msgid "Reverse sorting." +msgstr "正在請求…" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -4958,31 +4968,38 @@ msgid "Rotation Step:" msgstr "旋轉步驟:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +#, fuzzy +msgid "Move Vertical Guide" msgstr "垂直移動尺標" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +#, fuzzy +msgid "Create Vertical Guide" msgstr "創建新的垂直尺標" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +#, fuzzy +msgid "Remove Vertical Guide" msgstr "刪除垂直尺標" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +#, fuzzy +msgid "Move Horizontal Guide" msgstr "移動水平尺標" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +#, fuzzy +msgid "Create Horizontal Guide" msgstr "創建新的水平尺標" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +#, fuzzy +msgid "Remove Horizontal Guide" msgstr "移除水平尺標" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" msgstr "創建新的水平和垂直尺標" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -7725,14 +7742,6 @@ msgid "Transpose" msgstr "轉置" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8155,6 +8164,10 @@ msgid "Visual Shader Input Type Changed" msgstr "視覺著色器輸入類型已更改" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "頂點" @@ -8247,6 +8260,22 @@ msgid "Color uniform." msgstr "清除變換" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8254,10 +8283,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8349,7 +8412,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8357,7 +8420,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8369,7 +8432,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8386,7 +8449,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8455,11 +8518,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8475,7 +8538,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8503,11 +8566,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8548,11 +8611,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8562,7 +8629,7 @@ msgstr "轉換對話框..。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8580,15 +8647,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8640,7 +8707,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8668,12 +8735,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8750,47 +8817,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10220,7 +10287,7 @@ msgid "Script is valid." msgstr "動畫樹有效。" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -11822,6 +11889,11 @@ msgstr "無效的字體大小。" msgid "Invalid source for shader." msgstr "無效的字體大小。" +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "無效的字體大小。" + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11838,6 +11910,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Reverse" +#~ msgstr "反轉" + #, fuzzy #~ msgid "Failed to create solution." #~ msgstr "無法新增資料夾" diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 06f18472ce..21ee247b02 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -3437,7 +3437,7 @@ String VisualShaderNodeCompare::get_warning(Shader::Mode p_mode, VisualShader::T if (ctype == CTYPE_BOOLEAN || ctype == CTYPE_TRANSFORM) { if (func > FUNC_NOT_EQUAL) { - return TTR("Invalid comparsion function for that type."); + return TTR("Invalid comparison function for that type."); } } |