diff options
-rw-r--r-- | editor/plugins/gradient_editor.cpp (renamed from scene/gui/gradient_edit.cpp) | 222 | ||||
-rw-r--r-- | editor/plugins/gradient_editor.h (renamed from scene/gui/gradient_edit.h) | 28 | ||||
-rw-r--r-- | editor/plugins/gradient_editor_plugin.cpp | 56 | ||||
-rw-r--r-- | editor/plugins/gradient_editor_plugin.h | 21 |
4 files changed, 154 insertions, 173 deletions
diff --git a/scene/gui/gradient_edit.cpp b/editor/plugins/gradient_editor.cpp index 5e56be7c29..c13b162db6 100644 --- a/scene/gui/gradient_edit.cpp +++ b/editor/plugins/gradient_editor.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* gradient_edit.cpp */ +/* gradient_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,25 +28,29 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "gradient_edit.h" +#include "gradient_editor.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_undo_redo_manager.h" + +void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) { + gradient = p_gradient; + connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed)); + gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed)); + set_points(gradient->get_points()); + set_interpolation_mode(gradient->get_interpolation_mode()); +} -GradientEdit::GradientEdit() { - set_focus_mode(FOCUS_ALL); - - popup = memnew(PopupPanel); - picker = memnew(ColorPicker); - popup->add_child(picker); - - gradient_cache.instantiate(); - preview_texture.instantiate(); - - preview_texture->set_width(1024); - add_child(popup, false, INTERNAL_MODE_FRONT); +void GradientEditor::reverse_gradient() { + gradient->reverse(); + set_points(gradient->get_points()); + emit_signal(SNAME("ramp_changed")); + queue_redraw(); } -int GradientEdit::_get_point_from_pos(int x) { +int GradientEditor::_get_point_from_pos(int x) { int result = -1; int total_w = get_size().width - get_size().height - draw_spacing; float min_distance = 1e20; @@ -62,7 +66,7 @@ int GradientEdit::_get_point_from_pos(int x) { return result; } -void GradientEdit::_show_color_picker() { +void GradientEditor::_show_color_picker() { if (grabbed == -1) { return; } @@ -80,10 +84,106 @@ void GradientEdit::_show_color_picker() { popup->popup(); } -GradientEdit::~GradientEdit() { +void GradientEditor::_gradient_changed() { + if (editing) { + return; + } + + editing = true; + Vector<Gradient::Point> points = gradient->get_points(); + set_points(points); + set_interpolation_mode(gradient->get_interpolation_mode()); + queue_redraw(); + editing = false; +} + +void GradientEditor::_ramp_changed() { + editing = true; + Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); + undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); + undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); + undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode()); + undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); + undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors()); + undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode()); + undo_redo->commit_action(); + editing = false; +} + +void GradientEditor::_color_changed(const Color &p_color) { + if (grabbed == -1) { + return; + } + points.write[grabbed].color = p_color; + queue_redraw(); + emit_signal(SNAME("ramp_changed")); +} + +void GradientEditor::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { + ERR_FAIL_COND(p_offsets.size() != p_colors.size()); + points.clear(); + for (int i = 0; i < p_offsets.size(); i++) { + Gradient::Point p; + p.offset = p_offsets[i]; + p.color = p_colors[i]; + points.push_back(p); + } + + points.sort(); + queue_redraw(); +} + +Vector<float> GradientEditor::get_offsets() const { + Vector<float> ret; + for (int i = 0; i < points.size(); i++) { + ret.push_back(points[i].offset); + } + return ret; +} + +Vector<Color> GradientEditor::get_colors() const { + Vector<Color> ret; + for (int i = 0; i < points.size(); i++) { + ret.push_back(points[i].color); + } + return ret; +} + +void GradientEditor::set_points(Vector<Gradient::Point> &p_points) { + if (points.size() != p_points.size()) { + grabbed = -1; + } + points.clear(); + points = p_points; + points.sort(); +} + +Vector<Gradient::Point> &GradientEditor::get_points() { + return points; +} + +void GradientEditor::set_interpolation_mode(Gradient::InterpolationMode p_interp_mode) { + interpolation_mode = p_interp_mode; +} + +Gradient::InterpolationMode GradientEditor::get_interpolation_mode() { + return interpolation_mode; } -void GradientEdit::gui_input(const Ref<InputEvent> &p_event) { +ColorPicker *GradientEditor::get_picker() { + return picker; +} + +PopupPanel *GradientEditor::get_popup() { + return popup; +} + +Size2 GradientEditor::get_minimum_size() const { + return Size2(0, 60) * EDSCALE; +} + +void GradientEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventKey> k = p_event; @@ -286,11 +386,11 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) { } } -void GradientEdit::_notification(int p_what) { +void GradientEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) { - picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed)); + if (!picker->is_connected("color_changed", callable_mp(this, &GradientEditor::_color_changed))) { + picker->connect("color_changed", callable_mp(this, &GradientEditor::_color_changed)); } [[fallthrough]]; } @@ -369,78 +469,24 @@ void GradientEdit::_notification(int p_what) { } } -Size2 GradientEdit::get_minimum_size() const { - return Vector2(0, 16); -} - -void GradientEdit::_color_changed(const Color &p_color) { - if (grabbed == -1) { - return; - } - points.write[grabbed].color = p_color; - queue_redraw(); - emit_signal(SNAME("ramp_changed")); -} - -void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { - ERR_FAIL_COND(p_offsets.size() != p_colors.size()); - points.clear(); - for (int i = 0; i < p_offsets.size(); i++) { - Gradient::Point p; - p.offset = p_offsets[i]; - p.color = p_colors[i]; - points.push_back(p); - } - - points.sort(); - queue_redraw(); -} - -Vector<float> GradientEdit::get_offsets() const { - Vector<float> ret; - for (int i = 0; i < points.size(); i++) { - ret.push_back(points[i].offset); - } - return ret; -} - -Vector<Color> GradientEdit::get_colors() const { - Vector<Color> ret; - for (int i = 0; i < points.size(); i++) { - ret.push_back(points[i].color); - } - return ret; -} - -void GradientEdit::set_points(Vector<Gradient::Point> &p_points) { - if (points.size() != p_points.size()) { - grabbed = -1; - } - points.clear(); - points = p_points; - points.sort(); -} - -Vector<Gradient::Point> &GradientEdit::get_points() { - return points; +void GradientEditor::_bind_methods() { + ADD_SIGNAL(MethodInfo("ramp_changed")); } -void GradientEdit::set_interpolation_mode(Gradient::InterpolationMode p_interp_mode) { - interpolation_mode = p_interp_mode; -} +GradientEditor::GradientEditor() { + set_focus_mode(FOCUS_ALL); -Gradient::InterpolationMode GradientEdit::get_interpolation_mode() { - return interpolation_mode; -} + popup = memnew(PopupPanel); + picker = memnew(ColorPicker); + popup->add_child(picker); + popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEditor::get_picker())); -ColorPicker *GradientEdit::get_picker() { - return picker; -} + gradient_cache.instantiate(); + preview_texture.instantiate(); -PopupPanel *GradientEdit::get_popup() { - return popup; + preview_texture->set_width(1024); + add_child(popup, false, INTERNAL_MODE_FRONT); } -void GradientEdit::_bind_methods() { - ADD_SIGNAL(MethodInfo("ramp_changed")); +GradientEditor::~GradientEditor() { } diff --git a/scene/gui/gradient_edit.h b/editor/plugins/gradient_editor.h index b7c99f1f1c..816b539ba2 100644 --- a/scene/gui/gradient_edit.h +++ b/editor/plugins/gradient_editor.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* gradient_edit.h */ +/* gradient_editor.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,15 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GRADIENT_EDIT_H -#define GRADIENT_EDIT_H +#ifndef GRADIENT_EDITOR_H +#define GRADIENT_EDITOR_H #include "scene/gui/color_picker.h" #include "scene/gui/popup.h" #include "scene/resources/gradient.h" -class GradientEdit : public Control { - GDCLASS(GradientEdit, Control); +class GradientEditor : public Control { + GDCLASS(GradientEditor, Control); PopupPanel *popup = nullptr; ColorPicker *picker = nullptr; @@ -46,6 +46,8 @@ class GradientEdit : public Control { Vector<Gradient::Point> points; Gradient::InterpolationMode interpolation_mode = Gradient::GRADIENT_INTERPOLATE_LINEAR; + bool editing = false; + Ref<Gradient> gradient; Ref<Gradient> gradient_cache; Ref<GradientTexture1D> preview_texture; @@ -56,8 +58,10 @@ class GradientEdit : public Control { int draw_spacing = BASE_SPACING; int draw_point_width = BASE_POINT_WIDTH; - void _draw_checker(int x, int y, int w, int h); + void _gradient_changed(); + void _ramp_changed(); void _color_changed(const Color &p_color); + int _get_point_from_pos(int x); void _show_color_picker(); @@ -67,20 +71,26 @@ protected: static void _bind_methods(); public: + void set_gradient(const Ref<Gradient> &p_gradient); + void reverse_gradient(); + void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors); + Vector<float> get_offsets() const; Vector<Color> get_colors() const; void set_points(Vector<Gradient::Point> &p_points); Vector<Gradient::Point> &get_points(); + void set_interpolation_mode(Gradient::InterpolationMode p_interp_mode); Gradient::InterpolationMode get_interpolation_mode(); + ColorPicker *get_picker(); PopupPanel *get_popup(); virtual Size2 get_minimum_size() const override; - GradientEdit(); - virtual ~GradientEdit(); + GradientEditor(); + virtual ~GradientEditor(); }; -#endif // GRADIENT_EDIT_H +#endif // GRADIENT_EDITOR_H diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index 890090c899..0f412aaefd 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -37,62 +37,6 @@ #include "editor/editor_undo_redo_manager.h" #include "node_3d_editor_plugin.h" -Size2 GradientEditor::get_minimum_size() const { - return Size2(0, 60) * EDSCALE; -} - -void GradientEditor::_gradient_changed() { - if (editing) { - return; - } - - editing = true; - Vector<Gradient::Point> points = gradient->get_points(); - set_points(points); - set_interpolation_mode(gradient->get_interpolation_mode()); - queue_redraw(); - editing = false; -} - -void GradientEditor::_ramp_changed() { - editing = true; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); - undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); - undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); - undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode()); - undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); - undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors()); - undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode()); - undo_redo->commit_action(); - editing = false; -} - -void GradientEditor::_bind_methods() { -} - -void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) { - gradient = p_gradient; - connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed)); - gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed)); - set_points(gradient->get_points()); - set_interpolation_mode(gradient->get_interpolation_mode()); -} - -void GradientEditor::reverse_gradient() { - gradient->reverse(); - set_points(gradient->get_points()); - emit_signal(SNAME("ramp_changed")); - queue_redraw(); -} - -GradientEditor::GradientEditor() { - GradientEdit::get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEdit::get_picker())); - editing = false; -} - -/////////////////////// - void GradientReverseButton::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index 26bf76fecd..ab191d83e2 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -32,26 +32,7 @@ #define GRADIENT_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" -#include "scene/gui/gradient_edit.h" - -class GradientEditor : public GradientEdit { - GDCLASS(GradientEditor, GradientEdit); - - bool editing; - Ref<Gradient> gradient; - - void _gradient_changed(); - void _ramp_changed(); - -protected: - static void _bind_methods(); - -public: - virtual Size2 get_minimum_size() const override; - void set_gradient(const Ref<Gradient> &p_gradient); - void reverse_gradient(); - GradientEditor(); -}; +#include "gradient_editor.h" class GradientReverseButton : public BaseButton { GDCLASS(GradientReverseButton, BaseButton); |