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-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp168
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h12
2 files changed, 163 insertions, 17 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 1db6621718..f106d2a78e 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -59,6 +59,7 @@ void Polygon2DEditor::_notification(int p_what) {
button_uv->set_icon(get_icon("Uv", "EditorIcons"));
+ uv_button[UV_MODE_CREATE]->set_icon(get_icon("Add", "EditorIcons"));
uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons"));
uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons"));
@@ -75,6 +76,20 @@ void Polygon2DEditor::_notification(int p_what) {
}
}
+void Polygon2DEditor::_uv_edit_mode_select(int p_mode) {
+
+ if (p_mode == 0) {
+ if (uv_button[UV_MODE_CREATE]->is_pressed()) {
+ _uv_mode(1);
+ }
+ uv_button[UV_MODE_CREATE]->hide();
+ } else {
+ uv_button[UV_MODE_CREATE]->show();
+ }
+
+ uv_edit_draw->update();
+}
+
void Polygon2DEditor::_menu_option(int p_option) {
switch (p_option) {
@@ -203,7 +218,54 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_drag_from = Vector2(mb->get_position().x, mb->get_position().y);
uv_drag = true;
uv_prev = node->get_uv();
+
+ if (uv_edit_mode[0]->is_pressed()) //edit uv
+ uv_prev = node->get_uv();
+ else
+ uv_prev = node->get_polygon();
+
uv_move_current = uv_mode;
+ if (uv_move_current == UV_MODE_CREATE) {
+
+ if (!uv_create) {
+ uv_prev.resize(0);
+ Vector2 tuv = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
+ uv_prev.push_back(tuv);
+ uv_create_to = tuv;
+ uv_drag_index = 0;
+ uv_drag_from = tuv;
+ uv_drag = true;
+ uv_create = true;
+ uv_create_uv_prev = node->get_uv();
+ uv_create_poly_prev = node->get_polygon();
+ node->set_polygon(uv_prev);
+ node->set_uv(uv_prev);
+
+ } else {
+ Vector2 tuv = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
+
+ if (uv_prev.size() > 3 && tuv.distance_to(uv_prev[0]) < 8) {
+ undo_redo->create_action(TTR("Create Polygon & UV"));
+ undo_redo->add_do_method(node, "set_uv", node->get_uv());
+ undo_redo->add_undo_method(node, "set_uv", uv_prev);
+ undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
+ undo_redo->add_undo_method(node, "set_polygon", uv_prev);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
+ undo_redo->commit_action();
+ uv_drag = false;
+ uv_create = false;
+ _uv_mode(UV_MODE_EDIT_POINT);
+ } else {
+ uv_prev.push_back(tuv);
+ uv_drag_index = uv_prev.size() - 1;
+ uv_drag_from = tuv;
+ }
+ node->set_polygon(uv_prev);
+ node->set_uv(uv_prev);
+ }
+ }
+
if (uv_move_current == UV_MODE_EDIT_POINT) {
if (mb->get_shift() && mb->get_command())
@@ -230,11 +292,17 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_drag = false;
}
}
- } else if (uv_drag) {
+ } else if (uv_drag && !uv_create) {
undo_redo->create_action(TTR("Transform UV Map"));
- undo_redo->add_do_method(node, "set_uv", node->get_uv());
- undo_redo->add_undo_method(node, "set_uv", uv_prev);
+
+ if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ undo_redo->add_do_method(node, "set_uv", node->get_uv());
+ undo_redo->add_undo_method(node, "set_uv", uv_prev);
+ } else {
+ undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
+ undo_redo->add_undo_method(node, "set_polygon", uv_prev);
+ }
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
@@ -244,10 +312,21 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
- if (uv_drag) {
+ if (uv_create) {
uv_drag = false;
- node->set_uv(uv_prev);
+ uv_create = false;
+ node->set_uv(uv_create_uv_prev);
+ node->set_polygon(uv_create_poly_prev);
+ uv_edit_draw->update();
+ } else if (uv_drag) {
+
+ uv_drag = false;
+ if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ node->set_uv(uv_prev);
+ } else {
+ node->set_polygon(uv_prev);
+ }
uv_edit_draw->update();
}
@@ -277,11 +356,21 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
switch (uv_move_current) {
+ case UV_MODE_CREATE: {
+ if (uv_create) {
+ uv_create_to = mtx.affine_inverse().xform(Vector2(mm->get_position().x, mm->get_position().y));
+ }
+ } break;
case UV_MODE_EDIT_POINT: {
PoolVector<Vector2> uv_new = uv_prev;
uv_new.set(uv_drag_index, uv_new[uv_drag_index] + drag);
- node->set_uv(uv_new);
+
+ if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ node->set_uv(uv_new);
+ } else {
+ node->set_polygon(uv_new);
+ }
} break;
case UV_MODE_MOVE: {
@@ -289,7 +378,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
for (int i = 0; i < uv_new.size(); i++)
uv_new.set(i, uv_new[i] + drag);
- node->set_uv(uv_new);
+ if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ node->set_uv(uv_new);
+ } else {
+ node->set_polygon(uv_new);
+ }
} break;
case UV_MODE_ROTATE: {
@@ -309,7 +402,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_new.set(i, center + rel);
}
- node->set_uv(uv_new);
+ if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ node->set_uv(uv_new);
+ } else {
+ node->set_polygon(uv_new);
+ }
} break;
case UV_MODE_SCALE: {
@@ -334,7 +431,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_new.set(i, center + rel);
}
- node->set_uv(uv_new);
+ if (uv_edit_mode[0]->is_pressed()) { //edit uv
+ node->set_uv(uv_new);
+ } else {
+ node->set_polygon(uv_new);
+ }
} break;
}
uv_edit_draw->update();
@@ -407,7 +508,12 @@ void Polygon2DEditor::_uv_draw() {
}
}
- PoolVector<Vector2> uvs = node->get_uv();
+ PoolVector<Vector2> uvs;
+ if (uv_edit_mode[0]->is_pressed()) //edit uv
+ uvs = node->get_uv();
+ else
+ uvs = node->get_polygon();
+
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size()));
@@ -416,7 +522,11 @@ void Polygon2DEditor::_uv_draw() {
for (int i = 0; i < uvs.size(); i++) {
int next = (i + 1) % uvs.size();
- uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(uvs[next]), Color(0.9, 0.5, 0.5), 2);
+ Vector2 next_point = uvs[next];
+ if (uv_create && i == uvs.size() - 1) {
+ next_point = uv_create_to;
+ }
+ uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), Color(0.9, 0.5, 0.5), 2);
uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5);
rect.expand_to(mtx.basis_xform(uvs[i]));
}
@@ -449,6 +559,7 @@ void Polygon2DEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &Polygon2DEditor::_set_snap_off_y);
ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x);
ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y);
+ ClassDB::bind_method(D_METHOD("_uv_edit_mode_select"), &Polygon2DEditor::_uv_edit_mode_select);
}
Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
@@ -481,6 +592,28 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit->add_child(uv_main_vb);
//uv_edit->set_child_rect(uv_main_vb);
HBoxContainer *uv_mode_hb = memnew(HBoxContainer);
+
+ uv_edit_group.instance();
+
+ uv_edit_mode[0] = memnew(ToolButton);
+ uv_mode_hb->add_child(uv_edit_mode[0]);
+ uv_edit_mode[0]->set_toggle_mode(true);
+ uv_edit_mode[1] = memnew(ToolButton);
+ uv_mode_hb->add_child(uv_edit_mode[1]);
+ uv_edit_mode[1]->set_toggle_mode(true);
+
+ uv_edit_mode[0]->set_text(TTR("UV"));
+ uv_edit_mode[0]->set_pressed(true);
+ uv_edit_mode[1]->set_text(TTR("Poly"));
+
+ uv_edit_mode[0]->set_button_group(uv_edit_group);
+ uv_edit_mode[1]->set_button_group(uv_edit_group);
+
+ uv_edit_mode[0]->connect("pressed", this, "_uv_edit_mode_select", varray(0));
+ uv_edit_mode[1]->connect("pressed", this, "_uv_edit_mode_select", varray(1));
+
+ uv_mode_hb->add_child(memnew(VSeparator));
+
uv_main_vb->add_child(uv_mode_hb);
for (int i = 0; i < UV_MODE_MAX; i++) {
@@ -491,12 +624,14 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_button[i]->set_focus_mode(FOCUS_NONE);
}
- uv_button[0]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
- uv_button[1]->set_tooltip(TTR("Move Polygon"));
- uv_button[2]->set_tooltip(TTR("Rotate Polygon"));
- uv_button[3]->set_tooltip(TTR("Scale Polygon"));
+ uv_button[0]->set_tooltip(TTR("Create Polygon"));
+ uv_button[1]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
+ uv_button[2]->set_tooltip(TTR("Move Polygon"));
+ uv_button[3]->set_tooltip(TTR("Rotate Polygon"));
+ uv_button[4]->set_tooltip(TTR("Scale Polygon"));
- uv_button[0]->set_pressed(true);
+ uv_button[0]->hide();
+ uv_button[1]->set_pressed(true);
HBoxContainer *uv_main_hb = memnew(HBoxContainer);
uv_main_vb->add_child(uv_main_hb);
uv_edit_draw = memnew(Control);
@@ -602,6 +737,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_draw_zoom = 1.0;
uv_drag_index = -1;
uv_drag = false;
+ uv_create = true;
updating_uv_scroll = false;
error = memnew(AcceptDialog);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index f1472e4522..2ea2082052 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -50,6 +50,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
};
enum UVMode {
+ UV_MODE_CREATE,
UV_MODE_EDIT_POINT,
UV_MODE_MOVE,
UV_MODE_ROTATE,
@@ -57,11 +58,14 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
UV_MODE_MAX
};
+ ToolButton *uv_edit_mode[2];
+ Ref<ButtonGroup> uv_edit_group;
+
Polygon2D *node;
UVMode uv_mode;
AcceptDialog *uv_edit;
- ToolButton *uv_button[4];
+ ToolButton *uv_button[5];
ToolButton *b_snap_enable;
ToolButton *b_snap_grid;
Control *uv_edit_draw;
@@ -75,8 +79,12 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
Vector2 uv_draw_ofs;
float uv_draw_zoom;
PoolVector<Vector2> uv_prev;
+ PoolVector<Vector2> uv_create_uv_prev;
+ PoolVector<Vector2> uv_create_poly_prev;
+ Vector2 uv_create_to;
int uv_drag_index;
bool uv_drag;
+ bool uv_create;
UVMode uv_move_current;
Vector2 uv_drag_from;
bool updating_uv_scroll;
@@ -104,6 +112,8 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
void _set_snap_step_x(float p_val);
void _set_snap_step_y(float p_val);
+ void _uv_edit_mode_select(int p_mode);
+
protected:
virtual Node2D *_get_node() const;
virtual void _set_node(Node *p_polygon);