diff options
-rw-r--r-- | core/os/os.cpp | 4 | ||||
-rw-r--r-- | core/os/os.h | 7 | ||||
-rw-r--r-- | core/ustring.cpp | 154 | ||||
-rw-r--r-- | core/ustring.h | 33 | ||||
-rw-r--r-- | doc/classes/Camera.xml | 182 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 4 | ||||
-rw-r--r-- | editor/editor_export.cpp | 18 | ||||
-rw-r--r-- | editor/editor_export.h | 8 | ||||
-rw-r--r-- | editor/project_export.cpp | 4 | ||||
-rw-r--r-- | editor/property_editor.cpp | 9 | ||||
-rw-r--r-- | modules/gdnative/gdnative/gdnative.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 6 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 4 | ||||
-rw-r--r-- | platform/android/export/export.cpp | 2 | ||||
-rw-r--r-- | platform/iphone/export/export.cpp | 2 | ||||
-rw-r--r-- | platform/javascript/export/export.cpp | 4 | ||||
-rw-r--r-- | platform/osx/export/export.cpp | 2 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 2 | ||||
-rw-r--r-- | platform/windows/SCsub | 4 | ||||
-rw-r--r-- | platform/x11/SCsub | 4 | ||||
-rw-r--r-- | platform/x11/export/export.cpp | 3 | ||||
-rw-r--r-- | scene/3d/camera.cpp | 198 | ||||
-rw-r--r-- | scene/3d/camera.h | 13 | ||||
-rw-r--r-- | scene/3d/particles.cpp | 34 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 3 |
25 files changed, 348 insertions, 360 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp index 8088a6fa74..d81e70e612 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -606,10 +606,6 @@ bool OS::has_feature(const String &p_feature) { return false; } -void *OS::get_stack_bottom() const { - return _stack_bottom; -} - OS::OS() { void *volatile stack_bottom; diff --git a/core/os/os.h b/core/os/os.h index 41500acd93..d9f7b91daa 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -445,13 +445,6 @@ public: virtual void force_process_input(){}; bool has_feature(const String &p_feature); - /** - * Returns the stack bottom of the main thread of the application. - * This may be of use when integrating languages with garbage collectors that - * need to check whether a pointer is on the stack. - */ - virtual void *get_stack_bottom() const; - bool is_hidpi_allowed() const { return _allow_hidpi; } OS(); virtual ~OS(); diff --git a/core/ustring.cpp b/core/ustring.cpp index 1bf7d000c3..ceafe209ea 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -393,7 +393,7 @@ bool String::operator<(const CharType *p_str) const { return false; //should never reach here anyway } -bool String::operator<=(String p_str) const { +bool String::operator<=(const String &p_str) const { return (*this < p_str) || (*this == p_str); } @@ -426,7 +426,7 @@ bool String::operator<(const char *p_str) const { return false; //should never reach here anyway } -bool String::operator<(String p_str) const { +bool String::operator<(const String &p_str) const { return operator<(p_str.c_str()); } @@ -902,7 +902,10 @@ String String::to_upper() const { for (int i = 0; i < upper.size(); i++) { - upper[i] = _find_upper(upper[i]); + const char s = upper[i]; + const char t = _find_upper(s); + if (s != t) // avoid copy on write + upper[i] = t; } return upper; @@ -910,20 +913,17 @@ String String::to_upper() const { String String::to_lower() const { - String upper = *this; + String lower = *this; - for (int i = 0; i < upper.size(); i++) { + for (int i = 0; i < lower.size(); i++) { - upper[i] = _find_lower(upper[i]); + const char s = lower[i]; + const char t = _find_lower(s); + if (s != t) // avoid copy on write + lower[i] = t; } - return upper; -} - -int String::length() const { - - int s = size(); - return s ? (s - 1) : 0; // length does not include zero + return lower; } const CharType *String::c_str() const { @@ -2175,7 +2175,7 @@ Vector<uint8_t> String::sha256_buffer() const { return ret; } -String String::insert(int p_at_pos, String p_string) const { +String String::insert(int p_at_pos, const String &p_string) const { if (p_at_pos < 0) return *this; @@ -2203,10 +2203,15 @@ String String::substr(int p_from, int p_chars) const { p_chars = length() - p_from; } + if (p_from == 0 && p_chars >= length()) { + + return String(*this); + } + return String(&c_str()[p_from], p_chars); } -int String::find_last(String p_str) const { +int String::find_last(const String &p_str) const { int pos = -1; int findfrom = 0; @@ -2219,19 +2224,21 @@ int String::find_last(String p_str) const { return pos; } -int String::find(String p_str, int p_from) const { + +int String::find(const String &p_str, int p_from) const { if (p_from < 0) return -1; - int src_len = p_str.length(); + const int src_len = p_str.length(); - int len = length(); + const int len = length(); if (src_len == 0 || len == 0) return -1; //wont find anything! const CharType *src = c_str(); + const CharType *str = p_str.c_str(); for (int i = p_from; i <= (len - src_len); i++) { @@ -2246,7 +2253,7 @@ int String::find(String p_str, int p_from) const { return -1; }; - if (src[read_pos] != p_str[j]) { + if (src[read_pos] != str[j]) { found = false; break; } @@ -2259,6 +2266,62 @@ int String::find(String p_str, int p_from) const { return -1; } +int String::find(const char *p_str, int p_from) const { + + if (p_from < 0) + return -1; + + const int len = length(); + + if (len == 0) + return -1; //wont find anything! + + const CharType *src = c_str(); + + int src_len = 0; + while (p_str[src_len] != '\0') + src_len++; + + if (src_len == 1) { + + const char needle = p_str[0]; + + for (int i = p_from; i < len; i++) { + + if (src[i] == needle) { + return i; + } + } + + } else { + + for (int i = p_from; i <= (len - src_len); i++) { + + bool found = true; + for (int j = 0; j < src_len; j++) { + + int read_pos = i + j; + + if (read_pos >= len) { + + ERR_PRINT("read_pos>=len"); + return -1; + }; + + if (src[read_pos] != p_str[j]) { + found = false; + break; + } + } + + if (found) + return i; + } + } + + return -1; +} + int String::findmk(const Vector<String> &p_keys, int p_from, int *r_key) const { if (p_from < 0) @@ -2313,7 +2376,7 @@ int String::findmk(const Vector<String> &p_keys, int p_from, int *r_key) const { return -1; } -int String::findn(String p_str, int p_from) const { +int String::findn(const String &p_str, int p_from) const { if (p_from < 0) return -1; @@ -2354,7 +2417,7 @@ int String::findn(String p_str, int p_from) const { return -1; } -int String::rfind(String p_str, int p_from) const { +int String::rfind(const String &p_str, int p_from) const { // establish a limit int limit = length() - p_str.length(); @@ -2400,7 +2463,7 @@ int String::rfind(String p_str, int p_from) const { return -1; } -int String::rfindn(String p_str, int p_from) const { +int String::rfindn(const String &p_str, int p_from) const { // establish a limit int limit = length() - p_str.length(); @@ -2700,7 +2763,7 @@ String String::format(const Variant &values, String placeholder) const { return new_string; } -String String::replace(String p_key, String p_with) const { +String String::replace(const String &p_key, const String &p_with) const { String new_string; int search_from = 0; @@ -2713,12 +2776,43 @@ String String::replace(String p_key, String p_with) const { search_from = result + p_key.length(); } + if (search_from == 0) { + + return *this; + } + new_string += substr(search_from, length() - search_from); return new_string; } -String String::replace_first(String p_key, String p_with) const { +String String::replace(const char *p_key, const char *p_with) const { + + String new_string; + int search_from = 0; + int result = 0; + + while ((result = find(p_key, search_from)) >= 0) { + + new_string += substr(search_from, result - search_from); + new_string += p_with; + int k = 0; + while (p_key[k] != '\0') + k++; + search_from = result + k; + } + + if (search_from == 0) { + + return *this; + } + + new_string += substr(search_from, length() - search_from); + + return new_string; +} + +String String::replace_first(const String &p_key, const String &p_with) const { String new_string; int search_from = 0; @@ -2732,11 +2826,16 @@ String String::replace_first(String p_key, String p_with) const { break; } + if (search_from == 0) { + + return *this; + } + new_string += substr(search_from, length() - search_from); return new_string; } -String String::replacen(String p_key, String p_with) const { +String String::replacen(const String &p_key, const String &p_with) const { String new_string; int search_from = 0; @@ -2749,6 +2848,11 @@ String String::replacen(String p_key, String p_with) const { search_from = result + p_key.length(); } + if (search_from == 0) { + + return *this; + } + new_string += substr(search_from, length() - search_from); return new_string; } diff --git a/core/ustring.h b/core/ustring.h index 6541642bd1..73537bfd13 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -93,8 +93,8 @@ public: bool operator!=(const CharType *p_str) const; bool operator<(const CharType *p_str) const; bool operator<(const char *p_str) const; - bool operator<(String p_str) const; - bool operator<=(String p_str) const; + bool operator<(const String &p_str) const; + bool operator<=(const String &p_str) const; signed char casecmp_to(const String &p_str) const; signed char nocasecmp_to(const String &p_str) const; @@ -103,15 +103,19 @@ public: const CharType *c_str() const; /* standard size stuff */ - int length() const; + _FORCE_INLINE_ int length() const { + int s = size(); + return s ? (s - 1) : 0; // length does not include zero + } /* complex helpers */ String substr(int p_from, int p_chars) const; - int find(String p_str, int p_from = 0) const; ///< return <0 if failed - int find_last(String p_str) const; ///< return <0 if failed - int findn(String p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive - int rfind(String p_str, int p_from = -1) const; ///< return <0 if failed - int rfindn(String p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive + int find(const String &p_str, int p_from = 0) const; ///< return <0 if failed + int find(const char *p_str, int p_from) const; ///< return <0 if failed + int find_last(const String &p_str) const; ///< return <0 if failed + int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive + int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed + int rfindn(const String &p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = NULL) const; ///< return <0 if failed bool match(const String &p_wildcard) const; bool matchn(const String &p_wildcard) const; @@ -125,10 +129,11 @@ public: Vector<String> bigrams() const; float similarity(const String &p_string) const; String format(const Variant &values, String placeholder = "{_}") const; - String replace_first(String p_key, String p_with) const; - String replace(String p_key, String p_with) const; - String replacen(String p_key, String p_with) const; - String insert(int p_at_pos, String p_string) const; + String replace_first(const String &p_key, const String &p_with) const; + String replace(const String &p_key, const String &p_with) const; + String replace(const char *p_key, const char *p_with) const; + String replacen(const String &p_key, const String &p_with) const; + String insert(int p_at_pos, const String &p_string) const; String pad_decimals(int p_digits) const; String pad_zeros(int p_digits) const; String lpad(int min_length, const String &character = " ") const; @@ -204,7 +209,7 @@ public: Vector<uint8_t> md5_buffer() const; Vector<uint8_t> sha256_buffer() const; - inline bool empty() const { return length() == 0; } + _FORCE_INLINE_ bool empty() const { return length() == 0; } // path functions bool is_abs_path() const; @@ -242,6 +247,8 @@ public: */ /* String(CharType p_char);*/ inline String() {} + inline String(const String &p_str) : + Vector(p_str) {} String(const char *p_str); String(const CharType *p_str, int p_clip_to_len = -1); String(const StrRange &p_range); diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 5d6c13498c..91c9ecc774 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -25,88 +25,6 @@ Get the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform. </description> </method> - <method name="get_cull_mask" qualifiers="const"> - <return type="int"> - </return> - <description> - Returns the culling mask, describing which 3D render layers are rendered by this Camera. - </description> - </method> - <method name="get_doppler_tracking" qualifiers="const"> - <return type="int" enum="Camera.DopplerTracking"> - </return> - <description> - </description> - </method> - <method name="get_environment" qualifiers="const"> - <return type="Environment"> - </return> - <description> - Returns the [Environment] used by this Camera. - </description> - </method> - <method name="get_fov" qualifiers="const"> - <return type="float"> - </return> - <description> - Returns the [i]FOV[/i] Y angle in degrees (FOV means Field of View). - </description> - </method> - <method name="get_h_offset" qualifiers="const"> - <return type="float"> - </return> - <description> - Returns the horizontal (X) offset of the Camera viewport. - </description> - </method> - <method name="get_keep_aspect_mode" qualifiers="const"> - <return type="int" enum="Camera.KeepAspect"> - </return> - <description> - Returns the current mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants. - </description> - </method> - <method name="get_projection" qualifiers="const"> - <return type="int" enum="Camera.Projection"> - </return> - <description> - Returns the Camera's projection. See PROJECTION_* constants. - </description> - </method> - <method name="get_size" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_v_offset" qualifiers="const"> - <return type="float"> - </return> - <description> - Returns the vertical (Y) offset of the Camera viewport. - </description> - </method> - <method name="get_zfar" qualifiers="const"> - <return type="float"> - </return> - <description> - Returns the far clip plane in world space units. - </description> - </method> - <method name="get_znear" qualifiers="const"> - <return type="float"> - </return> - <description> - Returns the near clip plane in world space units. - </description> - </method> - <method name="is_current" qualifiers="const"> - <return type="bool"> - </return> - <description> - Returns [code]true[/code] if the Camera is the current one in the [Viewport], or plans to become current (if outside the scene tree). - </description> - </method> <method name="is_position_behind" qualifiers="const"> <return type="bool"> </return> @@ -129,6 +47,7 @@ <argument index="0" name="screen_point" type="Vector2"> </argument> <description> + Returns a normal vector from the screen point location directed along the camera. Orthogonal cameras are normalized. Perspective cameras account for perspective, screen width/height, etc. </description> </method> <method name="project_position" qualifiers="const"> @@ -158,51 +77,6 @@ Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking. </description> </method> - <method name="set_cull_mask"> - <return type="void"> - </return> - <argument index="0" name="mask" type="int"> - </argument> - <description> - Sets the cull mask, describing which 3D render layers are rendered by this Camera. - </description> - </method> - <method name="set_doppler_tracking"> - <return type="void"> - </return> - <argument index="0" name="mode" type="int" enum="Camera.DopplerTracking"> - </argument> - <description> - Changes Doppler effect tracking. See [code]DOPPLER_*[/code] constants. - </description> - </method> - <method name="set_environment"> - <return type="void"> - </return> - <argument index="0" name="env" type="Environment"> - </argument> - <description> - Sets the [Environment] to use for this Camera. - </description> - </method> - <method name="set_h_offset"> - <return type="void"> - </return> - <argument index="0" name="ofs" type="float"> - </argument> - <description> - Sets the horizontal (X) offset of the Camera viewport. - </description> - </method> - <method name="set_keep_aspect_mode"> - <return type="void"> - </return> - <argument index="0" name="mode" type="int" enum="Camera.KeepAspect"> - </argument> - <description> - Sets the mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants. - </description> - </method> <method name="set_orthogonal"> <return type="void"> </return> @@ -229,15 +103,6 @@ Set the camera projection to perspective mode, by specifying a [i]FOV[/i] Y angle in degrees (FOV means Field of View), and the [i]near[/i] and [i]far[/i] clip planes in worldspace units. </description> </method> - <method name="set_v_offset"> - <return type="void"> - </return> - <argument index="0" name="ofs" type="float"> - </argument> - <description> - Sets the vertical (Y) offset of the Camera viewport. - </description> - </method> <method name="unproject_position" qualifiers="const"> <return type="Vector2"> </return> @@ -248,6 +113,47 @@ </description> </method> </methods> + <members> + <member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask"> + The culling mask that describes which 3D render layers are rendered by this camera. + </member> + <member name="current" type="bool" setter="set_current" getter="is_current"> + If [code]true[/code] the ancestor [Viewport] is currently using this Camera. Default value: [code]false[/code]. + </member> + <member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="Camera.DopplerTracking"> + If not [code]DOPPLER_TRACKING_DISABLED[/code] this Camera will simulate the Doppler effect for objects changed in particular [code]_process[/code] methods. Default value: [code]DOPPLER_TRACKING_DISABLED[/code]. + </member> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> + Set the [Environment] to use for this Camera. + </member> + <member name="far" type="float" setter="set_zfar" getter="get_zfar"> + The distance to the far culling boundary for this Camera relative to its local z-axis. + </member> + <member name="fov" type="float" setter="set_fov" getter="get_fov"> + The camera's field of view angle (in degrees). Only applicable in perspective mode. Since [member keep_aspect] locks one axis, [code]fov[/code] sets the other axis' field of view angle. + </member> + <member name="h_offset" type="float" setter="set_h_offset" getter="get_h_offset"> + The horizontal (X) offset of the Camear viewport. + </member> + <member name="keep_aspect" type="int" setter="set_keep_aspect_mode" getter="get_keep_aspect_mode" enum="Camera.KeepAspect"> + The axis to lock during [member fov]/[member size] adjustments. + </member> + <member name="near" type="float" setter="set_znear" getter="get_znear"> + The distance to the near culling boundary for this Camera relative to its local z-axis. + </member> + <member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera.Projection"> + The camera's projection mode. In [code]PROJECTION_PERSPECTIVE[/code] mode, objects' z-distance from the camera's local space scales their perceived size. + </member> + <member name="size" type="float" setter="set_size" getter="get_size"> + The camera's size measured as 1/2 the width or height. Only applicable in orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length. + </member> + <member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset"> + The horizontal (Y) offset of the Camear viewport. + </member> + <member name="vaspect" type="bool" setter="set_vaspect" getter="get_vaspect"> + A boolean representation of [member keep_aspect] in which [code]true[/code] is equivalent to [code]KEEP_WIDTH[/code]. + </member> + </members> <constants> <constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection"> Perspective Projection (object's size on the screen becomes smaller when far away). @@ -256,10 +162,10 @@ Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). </constant> <constant name="KEEP_WIDTH" value="0" enum="KeepAspect"> - Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's width by changing the height. Height is [code]sizey[/code] for orthographic projection, [code]fovy[/code] for perspective projection. + Preserves the horizontal aspect ratio. </constant> <constant name="KEEP_HEIGHT" value="1" enum="KeepAspect"> - Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's height by changing the width. Width is [code]sizex[/code] for orthographic projection, [code]fovx[/code] for perspective projection. + Preserves the vertical aspect ratio. </constant> <constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking"> Disable Doppler effect simulation (default). diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 13fbb5c293..29ab531177 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1557,7 +1557,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { glEnableVertexAttribArray(VS::ARRAY_NORMAL); glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr()); - glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3) * vertices, ((uint8_t *)NULL) + buf_ofs); + glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Vector3) * vertices; } else { @@ -1569,7 +1569,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { glEnableVertexAttribArray(VS::ARRAY_TANGENT); glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr()); - glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane) * vertices, ((uint8_t *)NULL) + buf_ofs); + glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Plane) * vertices; } else { diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index b330f5d177..3585417d13 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -1288,8 +1288,18 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset, return valid; } -String EditorExportPlatformPC::get_binary_extension() const { - return extension; +String EditorExportPlatformPC::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { + for (Map<String, String>::Element *E = extensions.front(); E; E = E->next()) { + if (p_preset->get(E->key())) { + return extensions[E->key()]; + } + } + + if (extensions.has("default")) { + return extensions["default"]; + } + + return ""; } Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1337,8 +1347,8 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr return save_pack(p_preset, pck_path); } -void EditorExportPlatformPC::set_extension(const String &p_extension) { - extension = p_extension; +void EditorExportPlatformPC::set_extension(const String &p_extension, const String &p_feature_key) { + extensions[p_feature_key] = p_extension; } void EditorExportPlatformPC::set_name(const String &p_name) { diff --git a/editor/editor_export.h b/editor/editor_export.h index 8b1cf4bcff..02b15aff10 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -240,7 +240,7 @@ public: virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0; - virtual String get_binary_extension() const = 0; + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const = 0; virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0; virtual void get_platform_features(List<String> *r_features) = 0; @@ -363,7 +363,7 @@ class EditorExportPlatformPC : public EditorExportPlatform { Ref<ImageTexture> logo; String name; String os_name; - String extension; + Map<String, String> extensions; String release_file_32; String release_file_64; @@ -385,10 +385,10 @@ public: virtual Ref<Texture> get_logo() const; virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; - virtual String get_binary_extension() const; + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const; virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); - void set_extension(const String &p_extension); + void set_extension(const String &p_extension, const String &p_feature_key = "default"); void set_name(const String &p_name); void set_os_name(const String &p_name); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 767dbcc27b..3c31b70564 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -718,7 +718,9 @@ void ProjectExportDialog::_export_project() { export_project->set_access(FileDialog::ACCESS_FILESYSTEM); export_project->clear_filters(); export_project->set_current_file(default_filename); - String extension = platform->get_binary_extension(); + + String extension = platform->get_binary_extension(current); + if (extension != String()) { export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export"); } diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 16ce364b92..623b0e15ab 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -2953,14 +2953,19 @@ void PropertyEditor::update_tree() { if (!found) { DocData *dd = EditorHelp::get_doc_data(); Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(classname); - if (E) { + while (E && descr == String()) { for (int i = 0; i < E->get().properties.size(); i++) { if (E->get().properties[i].name == propname.operator String()) { descr = E->get().properties[i].description.strip_edges().word_wrap(80); + break; } } + if (!E->get().inherits.empty()) { + E = dd->class_list.find(E->get().inherits); + } else { + break; + } } - descr_cache[classname][propname] = descr; } diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp index 92a88e354b..8ff67b10b1 100644 --- a/modules/gdnative/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative/gdnative.cpp @@ -52,10 +52,6 @@ godot_object GDAPI *godot_global_get_singleton(char *p_name) { return (godot_object *)Engine::get_singleton()->get_singleton_object(String(p_name)); } // result shouldn't be freed -void GDAPI *godot_get_stack_bottom() { - return OS::get_singleton()->get_stack_bottom(); -} - // MethodBind API godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname) { diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index b7b2553435..06c6e9f410 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5533,12 +5533,6 @@ ] }, { - "name": "godot_get_stack_bottom", - "return_type": "void *", - "arguments": [ - ] - }, - { "name": "godot_method_bind_get_method", "return_type": "godot_method_bind *", "arguments": [ diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index f7f5606428..9d7829a51f 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -212,10 +212,6 @@ void GDAPI godot_object_destroy(godot_object *p_o); godot_object GDAPI *godot_global_get_singleton(char *p_name); // result shouldn't be freed -////// OS API - -void GDAPI *godot_get_stack_bottom(); // returns stack bottom of the main thread - ////// MethodBind API typedef struct { diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 255413bf2c..6ca687d057 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1305,7 +1305,7 @@ public: return valid; } - virtual String get_binary_extension() const { + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return "apk"; } diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 1833bdf2b3..9ea8d58db0 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -108,7 +108,7 @@ public: virtual String get_os_name() const { return "iOS"; } virtual Ref<Texture> get_logo() const { return logo; } - virtual String get_binary_extension() const { return "ipa"; } + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return "ipa"; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 775e9c7ee0..ec5010f330 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -57,7 +57,7 @@ public: virtual Ref<Texture> get_logo() const; virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; - virtual String get_binary_extension() const; + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const; virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool poll_devices(); @@ -149,7 +149,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p return !r_missing_templates; } -String EditorExportPlatformJavaScript::get_binary_extension() const { +String EditorExportPlatformJavaScript::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return "html"; } diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index d3b763b42e..8a09aa634e 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -74,7 +74,7 @@ public: virtual String get_os_name() const { return "OSX"; } virtual Ref<Texture> get_logo() const { return logo; } - virtual String get_binary_extension() const { return use_dmg() ? "dmg" : "zip"; } + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return use_dmg() ? "dmg" : "zip"; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 7f86b4ae53..45ca097de5 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1013,7 +1013,7 @@ public: return "UWP"; } - virtual String get_binary_extension() const { + virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return "appx"; } diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 5030f4b3e0..604896b0db 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -9,9 +9,9 @@ def make_debug_mingw(target, source, env): mingw_prefix = env["mingw_prefix_32"] else: mingw_prefix = env["mingw_prefix_64"] - os.system(mingw_prefix + 'objcopy --only-keep-debug %s %s.debug' % (target[0], target[0])) + os.system(mingw_prefix + 'objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0])) os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded %s' % (target[0])) - os.system(mingw_prefix + 'objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0])) + os.system(mingw_prefix + 'objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0])) common_win = [ "context_gl_win.cpp", diff --git a/platform/x11/SCsub b/platform/x11/SCsub index 6378553638..38dd2ddd88 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -4,9 +4,9 @@ import os Import('env') def make_debug(target, source, env): - os.system('objcopy --only-keep-debug %s %s.debug' % (target[0], target[0])) + os.system('objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0])) os.system('strip --strip-debug --strip-unneeded %s' % (target[0])) - os.system('objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0])) + os.system('objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0])) common_x11 = [ "context_gl_x11.cpp", diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp index fdb43c9ae0..1baa3e127f 100644 --- a/platform/x11/export/export.cpp +++ b/platform/x11/export/export.cpp @@ -44,7 +44,8 @@ void register_x11_exporter() { logo->create_from_image(img); platform->set_logo(logo); platform->set_name("Linux/X11"); - platform->set_extension("bin"); + platform->set_extension("x86"); + platform->set_extension("x86_64", "binary_format/64_bits"); platform->set_release_32("linux_x11_32_release"); platform->set_debug_32("linux_x11_32_debug"); platform->set_release_64("linux_x11_64_release"); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index af210fff1c..72c0b979af 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -56,126 +56,16 @@ void Camera::_update_camera_mode() { } } -bool Camera::_set(const StringName &p_name, const Variant &p_value) { - - bool changed_all = false; - if (p_name == "projection") { - - int proj = p_value; - if (proj == PROJECTION_PERSPECTIVE) - mode = PROJECTION_PERSPECTIVE; - if (proj == PROJECTION_ORTHOGONAL) - mode = PROJECTION_ORTHOGONAL; - - changed_all = true; - } else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx") - fov = p_value; - else if (p_name == "size" || p_name == "sizex" || p_name == "sizey") - size = p_value; - else if (p_name == "near") - near = p_value; - else if (p_name == "far") - far = p_value; - else if (p_name == "keep_aspect") - set_keep_aspect_mode(KeepAspect(int(p_value))); - else if (p_name == "vaspect") - set_keep_aspect_mode(p_value ? KEEP_WIDTH : KEEP_HEIGHT); - else if (p_name == "h_offset") - h_offset = p_value; - else if (p_name == "v_offset") - v_offset = p_value; - else if (p_name == "current") { - if (p_value.operator bool()) { - make_current(); - } else { - clear_current(); +void Camera::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "fov") { + if (mode == PROJECTION_ORTHOGONAL) { + p_property.usage = PROPERTY_USAGE_NOEDITOR; } - } else if (p_name == "cull_mask") { - set_cull_mask(p_value); - } else if (p_name == "environment") { - set_environment(p_value); - } else if (p_name == "doppler/tracking") { - set_doppler_tracking(DopplerTracking(int(p_value))); - } else - return false; - - _update_camera_mode(); - if (changed_all) - _change_notify(); - return true; -} -bool Camera::_get(const StringName &p_name, Variant &r_ret) const { - - if (p_name == "projection") { - r_ret = mode; - } else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx") - r_ret = fov; - else if (p_name == "size" || p_name == "sizex" || p_name == "sizey") - r_ret = size; - else if (p_name == "near") - r_ret = near; - else if (p_name == "far") - r_ret = far; - else if (p_name == "keep_aspect") - r_ret = int(keep_aspect); - else if (p_name == "current") { - - if (is_inside_tree() && get_tree()->is_node_being_edited(this)) { - r_ret = current; - } else { - r_ret = is_current(); + } else if (p_property.name == "size") { + if (mode == PROJECTION_PERSPECTIVE) { + p_property.usage = PROPERTY_USAGE_NOEDITOR; } - } else if (p_name == "cull_mask") { - r_ret = get_cull_mask(); - } else if (p_name == "h_offset") { - r_ret = get_h_offset(); - } else if (p_name == "v_offset") { - r_ret = get_v_offset(); - } else if (p_name == "environment") { - r_ret = get_environment(); - } else if (p_name == "doppler/tracking") { - r_ret = get_doppler_tracking(); - } else - return false; - - return true; -} - -void Camera::_get_property_list(List<PropertyInfo> *p_list) const { - - p_list->push_back(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal")); - - switch (mode) { - - case PROJECTION_PERSPECTIVE: { - - p_list->push_back(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_NOEDITOR)); - if (keep_aspect == KEEP_WIDTH) - p_list->push_back(PropertyInfo(Variant::REAL, "fovx", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR)); - else - p_list->push_back(PropertyInfo(Variant::REAL, "fovy", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR)); - - } break; - case PROJECTION_ORTHOGONAL: { - - p_list->push_back(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "1,16384,0.01", PROPERTY_USAGE_NOEDITOR)); - if (keep_aspect == KEEP_WIDTH) - p_list->push_back(PropertyInfo(Variant::REAL, "sizex", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR)); - else - p_list->push_back(PropertyInfo(Variant::REAL, "sizey", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR)); - - } break; } - - p_list->push_back(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01")); - p_list->push_back(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height")); - p_list->push_back(PropertyInfo(Variant::BOOL, "current")); - p_list->push_back(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER)); - p_list->push_back(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment")); - p_list->push_back(PropertyInfo(Variant::REAL, "h_offset")); - p_list->push_back(PropertyInfo(Variant::REAL, "v_offset")); - p_list->push_back(PropertyInfo(Variant::INT, "doppler/tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics")); } void Camera::_update_camera() { @@ -282,6 +172,14 @@ void Camera::set_orthogonal(float p_size, float p_z_near, float p_z_far) { update_gizmo(); } +void Camera::set_projection(Camera::Projection p_mode) { + if (p_mode == PROJECTION_PERSPECTIVE || p_mode == PROJECTION_ORTHOGONAL) { + mode = p_mode; + _update_camera_mode(); + _change_notify(); + } +} + RID Camera::get_camera() const { return camera; @@ -311,6 +209,14 @@ void Camera::clear_current() { } } +void Camera::set_current(bool p_current) { + if (p_current) { + make_current(); + } else { + clear_current(); + } +} + bool Camera::is_current() const { if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) { @@ -481,6 +387,7 @@ void Camera::set_environment(const Ref<Environment> &p_environment) { VS::get_singleton()->camera_set_environment(camera, environment->get_rid()); else VS::get_singleton()->camera_set_environment(camera, RID()); + _update_camera_mode(); } Ref<Environment> Camera::get_environment() const { @@ -489,10 +396,9 @@ Ref<Environment> Camera::get_environment() const { } void Camera::set_keep_aspect_mode(KeepAspect p_aspect) { - keep_aspect = p_aspect; VisualServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH); - + _update_camera_mode(); _change_notify(); } @@ -501,6 +407,15 @@ Camera::KeepAspect Camera::get_keep_aspect_mode() const { return keep_aspect; } +void Camera::set_vaspect(bool p_vaspect) { + set_keep_aspect_mode(p_vaspect ? KEEP_WIDTH : KEEP_HEIGHT); + _update_camera_mode(); +} + +bool Camera::get_vaspect() const { + return keep_aspect == KEEP_HEIGHT; +} + void Camera::set_doppler_tracking(DopplerTracking p_tracking) { if (doppler_tracking == p_tracking) @@ -511,6 +426,7 @@ void Camera::set_doppler_tracking(DopplerTracking p_tracking) { velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP); velocity_tracker->reset(get_global_transform().origin); } + _update_camera_mode(); } Camera::DopplerTracking Camera::get_doppler_tracking() const { @@ -529,13 +445,19 @@ void Camera::_bind_methods() { ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal); ClassDB::bind_method(D_METHOD("make_current"), &Camera::make_current); ClassDB::bind_method(D_METHOD("clear_current"), &Camera::clear_current); + ClassDB::bind_method(D_METHOD("set_current"), &Camera::set_current); ClassDB::bind_method(D_METHOD("is_current"), &Camera::is_current); ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera::get_camera_transform); ClassDB::bind_method(D_METHOD("get_fov"), &Camera::get_fov); ClassDB::bind_method(D_METHOD("get_size"), &Camera::get_size); ClassDB::bind_method(D_METHOD("get_zfar"), &Camera::get_zfar); ClassDB::bind_method(D_METHOD("get_znear"), &Camera::get_znear); + ClassDB::bind_method(D_METHOD("set_fov"), &Camera::set_fov); + ClassDB::bind_method(D_METHOD("set_size"), &Camera::set_size); + ClassDB::bind_method(D_METHOD("set_zfar"), &Camera::set_zfar); + ClassDB::bind_method(D_METHOD("set_znear"), &Camera::set_znear); ClassDB::bind_method(D_METHOD("get_projection"), &Camera::get_projection); + ClassDB::bind_method(D_METHOD("set_projection"), &Camera::set_projection); ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera::set_h_offset); ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera::get_h_offset); ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera::set_v_offset); @@ -546,10 +468,26 @@ void Camera::_bind_methods() { ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment); ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode); ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode); + ClassDB::bind_method(D_METHOD("set_vaspect"), &Camera::set_vaspect); + ClassDB::bind_method(D_METHOD("get_vaspect"), &Camera::get_vaspect); ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking); ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera::get_doppler_tracking); //ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current ); + ADD_PROPERTY(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"), "set_keep_aspect_mode", "get_keep_aspect_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vaspect"), "set_vaspect", "get_vaspect"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"), "set_projection", "get_projection"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "near"), "set_znear", "get_znear"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "far"), "set_zfar", "get_zfar"); + BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL); @@ -586,10 +524,30 @@ Camera::Projection Camera::get_projection() const { return mode; } -void Camera::set_cull_mask(uint32_t p_layers) { +void Camera::set_fov(float p_fov) { + fov = p_fov; + _update_camera_mode(); +} + +void Camera::set_size(float p_size) { + size = p_size; + _update_camera_mode(); +} + +void Camera::set_znear(float p_znear) { + near = p_znear; + _update_camera_mode(); +} +void Camera::set_zfar(float p_zfar) { + far = p_zfar; + _update_camera_mode(); +} + +void Camera::set_cull_mask(uint32_t p_layers) { layers = p_layers; VisualServer::get_singleton()->camera_set_cull_mask(camera, layers); + _update_camera_mode(); } uint32_t Camera::get_cull_mask() const { diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 73c6844c1a..520afb962b 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -95,10 +95,8 @@ protected: virtual void _request_camera_update(); void _update_camera_mode(); - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; void _notification(int p_what); + virtual void _validate_property(PropertyInfo &property) const; static void _bind_methods(); @@ -111,9 +109,11 @@ public: void set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far); void set_orthogonal(float p_size, float p_z_near, float p_z_far); + void set_projection(Camera::Projection p_mode); void make_current(); void clear_current(); + void set_current(bool p_current); bool is_current() const; RID get_camera() const; @@ -124,6 +124,11 @@ public: float get_znear() const; Projection get_projection() const; + void set_fov(float p_fov); + void set_size(float p_size); + void set_zfar(float p_zfar); + void set_znear(float p_znear); + virtual Transform get_camera_transform() const; Vector3 project_ray_normal(const Point2 &p_pos) const; @@ -143,6 +148,8 @@ public: void set_keep_aspect_mode(KeepAspect p_aspect); KeepAspect get_keep_aspect_mode() const; + void set_vaspect(bool p_vaspect); + bool get_vaspect() const; void set_v_offset(float p_offset); float get_v_offset() const; diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 821f1a5a78..b445ccc5a9 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -598,6 +598,11 @@ void ParticlesMaterial::_update_shader() { code += "}\n"; code += "\n"; + code += "float rand_from_seed_m1_p1(inout uint seed) {\n"; + code += " return rand_from_seed(seed)*2.0-1.0;\n"; + code += "}\n"; + code += "\n"; + //improve seed quality code += "uint hash(uint x) {\n"; code += " x = ((x >> uint(16)) ^ x) * uint(73244475);\n"; @@ -614,6 +619,8 @@ void ParticlesMaterial::_update_shader() { code += " float scale_rand = rand_from_seed(alt_seed);\n"; code += " float hue_rot_rand = rand_from_seed(alt_seed);\n"; code += " float anim_offset_rand = rand_from_seed(alt_seed);\n"; + code += " float pi = 3.14159;\n"; + code += " float degree_to_rad = pi / 180.0;\n"; code += "\n"; if (emission_shape >= EMISSION_SHAPE_POINTS) { @@ -638,23 +645,28 @@ void ParticlesMaterial::_update_shader() { else code += " float tex_anim_offset = 0.0;\n"; + code += " float spread_rad = spread*degree_to_rad;\n"; + if (flags[FLAG_DISABLE_Z]) { - code += " float angle1 = (rand_from_seed(alt_seed)*2.0-1.0)*spread/180.0*3.1416;\n"; - code += " vec3 rot = vec3( cos(angle1), sin(angle1),0.0 );\n"; + code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad;\n"; + code += " vec3 rot = vec3( cos(angle1_rad), sin(angle1_rad),0.0 );\n"; code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } else { //initiate velocity spread in 3D - code += " float angle1 = rand_from_seed(alt_seed)*spread*3.1416;\n"; - code += " float angle2 = rand_from_seed(alt_seed)*20.0*3.1416; // make it more random like\n"; - code += " vec3 rot_xz = vec3( sin(angle1), 0.0, cos(angle1) );\n"; - code += " vec3 rot = vec3( cos(angle2)*rot_xz.x,sin(angle2)*rot_xz.x, rot_xz.z);\n"; - code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; + code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad;\n"; + code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad*(1.0-flatness);\n"; + code += " vec3 direction_xz = vec3( sin(angle1_rad), 0, cos(angle1_rad));\n"; + code += " vec3 direction_yz = vec3( 0, sin(angle2_rad), cos(angle2_rad));\n"; + code += " direction_yz.z = direction_yz.z / sqrt(direction_yz.z); //better uniform distribution\n"; + code += " vec3 direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; + code += " direction = normalize(direction);\n"; + code += " VELOCITY = direction*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n"; - code += " CUSTOM.x = base_angle*3.1416/180.0;\n"; //angle + code += " CUSTOM.x = base_angle*degree_to_rad;\n"; //angle code += " CUSTOM.y = 0.0;\n"; //phase code += " CUSTOM.z = (anim_offset+tex_anim_offset)*mix(1.0,anim_offset_rand,anim_offset_random);\n"; //animation offset (0-1) switch (emission_shape) { @@ -777,7 +789,7 @@ void ParticlesMaterial::_update_shader() { code += " float orbit_amount = (orbit_velocity+tex_orbit_velocity)*mix(1.0,rand_from_seed(alt_seed),orbit_velocity_random);\n"; code += " if (orbit_amount!=0.0) {\n"; - code += " float ang = orbit_amount * DELTA * 3.1416 * 2.0;\n"; + code += " float ang = orbit_amount * DELTA * pi * 2.0;\n"; code += " mat2 rot = mat2(vec2(cos(ang),-sin(ang)),vec2(sin(ang),cos(ang)));\n"; code += " TRANSFORM[3].xy-=diff.xy;\n"; code += " TRANSFORM[3].xy+=rot * diff.xy;\n"; @@ -800,7 +812,7 @@ void ParticlesMaterial::_update_shader() { code += " }\n"; code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n"; code += " base_angle += CUSTOM.y*LIFETIME*(angular_velocity+tex_angular_velocity)*mix(1.0,rand_from_seed(alt_seed)*2.0-1.0,angular_velocity_random);\n"; - code += " CUSTOM.x = base_angle*3.1416/180.0;\n"; //angle + code += " CUSTOM.x = base_angle*degree_to_rad;\n"; //angle code += " CUSTOM.z = (anim_offset+tex_anim_offset)*mix(1.0,anim_offset_rand,anim_offset_random)+CUSTOM.y*(anim_speed+tex_anim_speed)*mix(1.0,rand_from_seed(alt_seed),anim_speed_random);\n"; //angle if (flags[FLAG_ANIM_LOOP]) { code += " CUSTOM.z = mod(CUSTOM.z,1.0);\n"; //loop @@ -821,7 +833,7 @@ void ParticlesMaterial::_update_shader() { else code += " float tex_hue_variation = 0.0;\n"; - code += " float hue_rot_angle = (hue_variation+tex_hue_variation)*3.1416*2.0*mix(1.0,hue_rot_rand*2.0-1.0,hue_variation_random);\n"; + code += " float hue_rot_angle = (hue_variation+tex_hue_variation)*pi*2.0*mix(1.0,hue_rot_rand*2.0-1.0,hue_variation_random);\n"; code += " float hue_rot_c = cos(hue_rot_angle);\n"; code += " float hue_rot_s = sin(hue_rot_angle);\n"; code += " mat4 hue_rot_mat = mat4( vec4(0.299, 0.587, 0.114, 0.0),\n"; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f5d7043a40..1666aa5415 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1811,7 +1811,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_call_input(gui.mouse_focus, mb); } - if (mb->get_button_index() == gui.mouse_focus_button) { + if (mb->get_button_mask() == 0) { + // Last mouse button was released gui.mouse_focus = NULL; gui.mouse_focus_button = -1; } |