diff options
-rw-r--r-- | core/core_bind.cpp | 4 | ||||
-rw-r--r-- | core/core_bind.h | 8 | ||||
-rw-r--r-- | doc/classes/OS.xml | 8 | ||||
-rw-r--r-- | drivers/gles3/storage/material_storage.cpp | 4 | ||||
-rw-r--r-- | editor/editor_node.cpp | 2 | ||||
-rw-r--r-- | editor/editor_themes.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/material_storage.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/texture_storage.cpp | 1 |
11 files changed, 23 insertions, 18 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 5d3afdac90..87b36f7a21 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -605,8 +605,8 @@ void OS::_bind_methods() { ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); - BIND_ENUM_CONSTANT(VIDEO_DRIVER_VULKAN); - BIND_ENUM_CONSTANT(VIDEO_DRIVER_OPENGL_3); + BIND_ENUM_CONSTANT(RENDERING_DRIVER_VULKAN); + BIND_ENUM_CONSTANT(RENDERING_DRIVER_OPENGL3); BIND_ENUM_CONSTANT(DAY_SUNDAY); BIND_ENUM_CONSTANT(DAY_MONDAY); diff --git a/core/core_bind.h b/core/core_bind.h index c44785255b..784f3e63b1 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -124,9 +124,9 @@ protected: static OS *singleton; public: - enum VideoDriver { - VIDEO_DRIVER_VULKAN, - VIDEO_DRIVER_OPENGL_3, + enum RenderingDriver { + RENDERING_DRIVER_VULKAN, + RENDERING_DRIVER_OPENGL3, }; enum Weekday { @@ -578,7 +578,7 @@ VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode); VARIANT_BITFIELD_CAST(core_bind::ResourceSaver::SaverFlags); -VARIANT_ENUM_CAST(core_bind::OS::VideoDriver); +VARIANT_ENUM_CAST(core_bind::OS::RenderingDriver); VARIANT_ENUM_CAST(core_bind::OS::Weekday); VARIANT_ENUM_CAST(core_bind::OS::Month); VARIANT_ENUM_CAST(core_bind::OS::SystemDir); diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 82bfb63b59..3aa26cbb21 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -625,11 +625,11 @@ </member> </members> <constants> - <constant name="VIDEO_DRIVER_VULKAN" value="0" enum="VideoDriver"> - The Vulkan rendering backend. It requires Vulkan 1.0 support and automatically uses features from Vulkan 1.1 and 1.2 if available. + <constant name="RENDERING_DRIVER_VULKAN" value="0" enum="RenderingDriver"> + The Vulkan rendering driver. It requires Vulkan 1.0 support and automatically uses features from Vulkan 1.1 and 1.2 if available. </constant> - <constant name="VIDEO_DRIVER_OPENGL_3" value="1" enum="VideoDriver"> - The OpenGL 3 rendering backend. It uses OpenGL 3.3 Core Profile on desktop platforms, OpenGL ES 3.0 on mobile devices, and WebGL 2.0 on Web. + <constant name="RENDERING_DRIVER_OPENGL3" value="1" enum="RenderingDriver"> + The OpenGL 3 rendering driver. It uses OpenGL 3.3 Core Profile on desktop platforms, OpenGL ES 3.0 on mobile devices, and WebGL 2.0 on Web. </constant> <constant name="DAY_SUNDAY" value="0" enum="Weekday"> Sunday. diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 8e6009c943..f5241e33ab 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -897,7 +897,9 @@ _FORCE_INLINE_ static void _fill_std140_ubo_empty(ShaderLanguage::DataType type, case ShaderLanguage::TYPE_BVEC3: case ShaderLanguage::TYPE_IVEC3: case ShaderLanguage::TYPE_UVEC3: - case ShaderLanguage::TYPE_VEC3: + case ShaderLanguage::TYPE_VEC3: { + memset(data, 0, 12 * p_array_size); + } break; case ShaderLanguage::TYPE_BVEC4: case ShaderLanguage::TYPE_IVEC4: case ShaderLanguage::TYPE_UVEC4: diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 460dc7e3bb..bf50efc4f9 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5909,7 +5909,7 @@ void EditorNode::_update_renderer_color() { if (renderer->get_text() == "gl_compatibility") { renderer->add_theme_color_override("font_color", Color::hex(0x5586a4ff)); } else if (renderer->get_text() == "forward_plus" || renderer->get_text() == "mobile") { - renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); + renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("highend_color"), SNAME("Editor"))); } } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 27ac57216a..1d9e320be1 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -564,9 +564,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("readonly_color", "Editor", readonly_color); if (!dark_theme) { - theme->set_color("vulkan_color", "Editor", Color::hex(0xad1128ff)); + theme->set_color("highend_color", "Editor", Color::hex(0xad1128ff)); } else { - theme->set_color("vulkan_color", "Editor", Color(1.0, 0.0, 0.0)); + theme->set_color("highend_color", "Editor", Color(1.0, 0.0, 0.0)); } const int thumb_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size"); theme->set_constant("scale", "Editor", EDSCALE); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 70489f0841..4d3ffdc12b 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -4778,7 +4778,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p view_menu->set_disable_shortcuts(true); // TODO: Re-evaluate with new OpenGL3 renderer, and implement. - //if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { + //if (OS::get_singleton()->get_current_video_driver() == OS::RENDERING_DRIVER_OPENGL3) { if (false) { // Alternate display modes only work when using the Vulkan renderer; make this explicit. const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index d87513bfe1..8355f64fe5 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -3707,7 +3707,7 @@ void VisualShaderEditor::_notification(int p_what) { [[fallthrough]]; } case NOTIFICATION_THEME_CHANGED: { - highend_label->set_modulate(get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); + highend_label->set_modulate(get_theme_color(SNAME("highend_color"), SNAME("Editor"))); node_filter->set_right_icon(Control::get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index c93c3896ab..141c28c713 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -159,7 +159,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a outside = true; // FIXME: Hardcoded for now, add Vulkan support. - p_video_driver = VIDEO_DRIVER_OPENGL; + p_video_driver = RENDERING_DRIVER_OPENGL3; ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0; bool gl_initialization_error = false; diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp index 1fecac9045..f0b8d006cb 100644 --- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp @@ -903,7 +903,9 @@ _FORCE_INLINE_ static void _fill_std140_ubo_empty(ShaderLanguage::DataType type, case ShaderLanguage::TYPE_BVEC3: case ShaderLanguage::TYPE_IVEC3: case ShaderLanguage::TYPE_UVEC3: - case ShaderLanguage::TYPE_VEC3: + case ShaderLanguage::TYPE_VEC3: { + memset(data, 0, 12 * p_array_size); + } break; case ShaderLanguage::TYPE_BVEC4: case ShaderLanguage::TYPE_IVEC4: case ShaderLanguage::TYPE_UVEC4: diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index add3e03389..d5285c07f4 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -2461,6 +2461,7 @@ void TextureStorage::_update_render_target(RenderTarget *rt) { RD::TEXTURE_SAMPLES_8, }; rd_color_multisample_format.samples = texture_samples[rt->msaa]; + rd_color_multisample_format.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; RD::TextureView rd_view_multisample; rd_color_multisample_format.is_resolve_buffer = false; rt->color_multisample = RD::get_singleton()->texture_create(rd_color_multisample_format, rd_view_multisample); |