diff options
-rw-r--r-- | core/io/logger.cpp | 10 | ||||
-rw-r--r-- | core/io/logger.h | 4 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 2 | ||||
-rw-r--r-- | main/main.cpp | 6 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 20 | ||||
-rw-r--r-- | scene/3d/gi_probe.cpp | 5 | ||||
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 2 | ||||
-rw-r--r-- | servers/physics_2d/joints_2d_sw.cpp | 19 | ||||
-rw-r--r-- | servers/physics_2d/joints_2d_sw.h | 12 | ||||
-rw-r--r-- | servers/physics_3d/joints_3d_sw.h | 9 | ||||
-rw-r--r-- | servers/physics_3d/physics_server_3d_sw.cpp | 3 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 8 |
12 files changed, 56 insertions, 44 deletions
diff --git a/core/io/logger.cpp b/core/io/logger.cpp index bd0285a7a9..8a07459a1d 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -43,6 +43,12 @@ bool Logger::should_log(bool p_err) { return (!p_err || _print_error_enabled) && (p_err || _print_line_enabled); } +bool Logger::_flush_stdout_on_print = true; + +void Logger::set_flush_stdout_on_print(bool value) { + _flush_stdout_on_print = value; +} + void Logger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) { if (!should_log(true)) { return; @@ -207,7 +213,7 @@ void RotatedFileLogger::logv(const char *p_format, va_list p_list, bool p_err) { Memory::free_static(buf); } - if (p_err || !ProjectSettings::get_singleton() || GLOBAL_GET("application/run/flush_stdout_on_print")) { + if (p_err || _flush_stdout_on_print) { // Don't always flush when printing stdout to avoid performance // issues when `print()` is spammed in release builds. file->flush(); @@ -228,7 +234,7 @@ void StdLogger::logv(const char *p_format, va_list p_list, bool p_err) { vfprintf(stderr, p_format, p_list); } else { vprintf(p_format, p_list); - if (!ProjectSettings::get_singleton() || GLOBAL_GET("application/run/flush_stdout_on_print")) { + if (_flush_stdout_on_print) { // Don't always flush when printing stdout to avoid performance // issues when `print()` is spammed in release builds. fflush(stdout); diff --git a/core/io/logger.h b/core/io/logger.h index b8e615b436..a12945911c 100644 --- a/core/io/logger.h +++ b/core/io/logger.h @@ -41,6 +41,8 @@ class Logger { protected: bool should_log(bool p_err); + static bool _flush_stdout_on_print; + public: enum ErrorType { ERR_ERROR, @@ -49,6 +51,8 @@ public: ERR_SHADER }; + static void set_flush_stdout_on_print(bool value); + virtual void logv(const char *p_format, va_list p_list, bool p_err) _PRINTF_FORMAT_ATTRIBUTE_2_0 = 0; virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR); diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index b68ca2ac67..a1e5e60b4a 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -273,9 +273,11 @@ If [code]true[/code], flushes the standard output stream every time a line is printed. This affects both terminal logging and file logging. When running a project, this setting must be enabled if you want logs to be collected by service managers such as systemd/journalctl. This setting is disabled by default on release builds, since flushing on every printed line will negatively affect performance if lots of lines are printed in a rapid succession. Also, if this setting is enabled, logged files will still be written successfully if the application crashes or is otherwise killed by the user (without being closed "normally"). [b]Note:[/b] Regardless of this setting, the standard error stream ([code]stderr[/code]) is always flushed when a line is printed to it. + Changes to this setting will only be applied upon restarting the application. </member> <member name="application/run/flush_stdout_on_print.debug" type="bool" setter="" getter="" default="true"> Debug build override for [member application/run/flush_stdout_on_print], as performance is less important during debugging. + Changes to this setting will only be applied upon restarting the application. </member> <member name="application/run/frame_delay_msec" type="int" setter="" getter="" default="0"> Forces a delay between frames in the main loop (in milliseconds). This may be useful if you plan to disable vertical synchronization. diff --git a/main/main.cpp b/main/main.cpp index e9b06f6b07..884caab1e9 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -538,8 +538,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph // Only flush stdout in debug builds by default, as spamming `print()` will // decrease performance if this is enabled. - GLOBAL_DEF("application/run/flush_stdout_on_print", false); - GLOBAL_DEF("application/run/flush_stdout_on_print.debug", true); + GLOBAL_DEF_RST("application/run/flush_stdout_on_print", false); + GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true); GLOBAL_DEF("debug/settings/crash_handler/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); @@ -1174,6 +1174,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph _print_line_enabled = false; } + Logger::set_flush_stdout_on_print(ProjectSettings::get_singleton()->get("application/run/flush_stdout_on_print")); + OS::get_singleton()->set_cmdline(execpath, main_args); GLOBAL_DEF("rendering/driver/driver_name", "Vulkan"); diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index fceeb82325..d7f7054acb 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -727,9 +727,9 @@ Point2i DisplayServerX11::screen_get_position(int p_screen) const { int count; XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Point2i(0, 0); - } + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Point2i(0, 0)); Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); @@ -758,9 +758,9 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const { int count; XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Rect2i(0, 0, 0, 0); - } + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Rect2i(0, 0, 0, 0)); Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height); XFree(xsi); @@ -1041,11 +1041,13 @@ void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - int count = get_screen_count(); - if (p_screen >= count) { - return; + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); } + // Check if screen is valid + ERR_FAIL_INDEX(p_screen, get_screen_count()); + if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { Point2i position = screen_get_position(p_screen); Size2i size = screen_get_size(p_screen); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 8a8bfe50b9..43f820e5d4 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -415,13 +415,16 @@ Vector3i GIProbe::get_estimated_cell_size() const { void GIProbe::bake(Node *p_from_node, bool p_create_visual_debug) { static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 }; + p_from_node = p_from_node ? p_from_node : get_parent(); + ERR_FAIL_NULL(p_from_node); + Voxelizer baker; baker.begin_bake(subdiv_value[subdiv], AABB(-extents, extents * 2.0)); List<PlotMesh> mesh_list; - _find_meshes(p_from_node ? p_from_node : get_parent(), mesh_list); + _find_meshes(p_from_node, mesh_list); if (bake_begin_function) { bake_begin_function(mesh_list.size() + 1); diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index d6200059f6..566d0e659e 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -3032,7 +3032,7 @@ void VisualShaderNodeStep::set_op_type(OpType p_op_type) { set_input_port_default_value(0, 0.0); // edge } if (op_type == OP_TYPE_SCALAR) { - set_input_port_default_value(1, 0.0); // x + set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); // x } break; default: diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index f503868ba5..c7b556deba 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -205,15 +205,6 @@ PinJoint2DSW::PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p } } -PinJoint2DSW::~PinJoint2DSW() { - if (A) { - A->remove_constraint(this, 0); - } - if (B) { - B->remove_constraint(this, 1); - } -} - ////////////////////////////////////////////// ////////////////////////////////////////////// ////////////////////////////////////////////// @@ -346,11 +337,6 @@ GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_ B->add_constraint(this, 1); } -GrooveJoint2DSW::~GrooveJoint2DSW() { - A->remove_constraint(this, 0); - B->remove_constraint(this, 1); -} - ////////////////////////////////////////////// ////////////////////////////////////////////// ////////////////////////////////////////////// @@ -442,8 +428,3 @@ DampedSpringJoint2DSW::DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Ve A->add_constraint(this, 0); B->add_constraint(this, 1); } - -DampedSpringJoint2DSW::~DampedSpringJoint2DSW() { - A->remove_constraint(this, 0); - B->remove_constraint(this, 1); -} diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 6050dc2775..628de972ae 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -60,6 +60,15 @@ public: bias = 0; max_force = max_bias = 3.40282e+38; }; + + virtual ~Joint2DSW() { + for (int i = 0; i < get_body_count(); i++) { + Body2DSW *body = get_body_ptr()[i]; + if (body) { + body->remove_constraint(this, i); + } + } + }; }; class PinJoint2DSW : public Joint2DSW { @@ -90,7 +99,6 @@ public: real_t get_param(PhysicsServer2D::PinJointParam p_param) const; PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p_body_b = nullptr); - ~PinJoint2DSW(); }; class GrooveJoint2DSW : public Joint2DSW { @@ -124,7 +132,6 @@ public: virtual void solve(real_t p_step); GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b); - ~GrooveJoint2DSW(); }; class DampedSpringJoint2DSW : public Joint2DSW { @@ -160,7 +167,6 @@ public: real_t get_param(PhysicsServer2D::DampedSpringParam p_param) const; DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, Body2DSW *p_body_a, Body2DSW *p_body_b); - ~DampedSpringJoint2DSW(); }; #endif // JOINTS_2D_SW_H diff --git a/servers/physics_3d/joints_3d_sw.h b/servers/physics_3d/joints_3d_sw.h index 1fe573c69e..225a71aca9 100644 --- a/servers/physics_3d/joints_3d_sw.h +++ b/servers/physics_3d/joints_3d_sw.h @@ -49,6 +49,15 @@ public: _FORCE_INLINE_ Joint3DSW(Body3DSW **p_body_ptr = nullptr, int p_body_count = 0) : Constraint3DSW(p_body_ptr, p_body_count) { } + + virtual ~Joint3DSW() { + for (int i = 0; i < get_body_count(); i++) { + Body3DSW *body = get_body_ptr()[i]; + if (body) { + body->remove_constraint(this); + } + } + } }; #endif // JOINTS_SW_H diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index 735e9094d2..6bbef09907 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -1312,9 +1312,6 @@ void PhysicsServer3DSW::free(RID p_rid) { } else if (joint_owner.owns(p_rid)) { Joint3DSW *joint = joint_owner.getornull(p_rid); - for (int i = 0; i < joint->get_body_count(); i++) { - joint->get_body_ptr()[i]->remove_constraint(joint); - } joint_owner.free(p_rid); memdelete(joint); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index cb98a71e86..e5978e4f1b 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -558,13 +558,13 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { return _make_token(TK_ERROR, "Invalid numeric constant"); } hexa_found = true; - } else if (GETCHAR(i) == 'e') { - if (hexa_found || exponent_found || float_suffix_found) { + } else if (GETCHAR(i) == 'e' && !hexa_found) { + if (exponent_found || float_suffix_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } exponent_found = true; - } else if (GETCHAR(i) == 'f') { - if (hexa_found || exponent_found) { + } else if (GETCHAR(i) == 'f' && !hexa_found) { + if (exponent_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } float_suffix_found = true; |