diff options
-rw-r--r-- | core/io/resource_loader.cpp | 3 | ||||
-rw-r--r-- | doc/classes/Area.xml | 8 | ||||
-rw-r--r-- | doc/classes/Area2D.xml | 8 | ||||
-rw-r--r-- | doc/classes/RigidBody.xml | 2 | ||||
-rw-r--r-- | doc/classes/RigidBody2D.xml | 2 | ||||
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 4 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 9 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.h | 1 | ||||
-rw-r--r-- | main/main.cpp | 10 | ||||
-rw-r--r-- | modules/gdnative/gdnative/string.cpp | 264 | ||||
-rw-r--r-- | modules/gdnative/gdnative/transform.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 82 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/string.h | 32 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/transform.h | 4 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 7 | ||||
-rw-r--r-- | scene/3d/baked_lightmap.cpp | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 2 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 3 |
19 files changed, 262 insertions, 187 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 87add585eb..1351030d1e 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -202,7 +202,8 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p if (OS::get_singleton()->is_stdout_verbose()) print_line("load resource: " + local_path + " (cached)"); - + if (r_error) + *r_error = OK; return RES(ResourceCache::get(local_path)); } diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index b74e767fd2..58fa99f7da 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -33,14 +33,14 @@ <return type="Array"> </return> <description> - Returns a list of intersecting [code]Area[/code]s. + Returns a list of intersecting [code]Area[/code]s. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. </description> </method> <method name="get_overlapping_bodies" qualifiers="const"> <return type="Array"> </return> <description> - Returns a list of intersecting [PhysicsBody]s. + Returns a list of intersecting [PhysicsBody]s. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. </description> </method> <method name="overlaps_area" qualifiers="const"> @@ -49,7 +49,7 @@ <argument index="0" name="area" type="Node"> </argument> <description> - If [code]true[/code] the given area overlaps the Area. + If [code]true[/code] the given area overlaps the Area. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. </description> </method> <method name="overlaps_body" qualifiers="const"> @@ -58,7 +58,7 @@ <argument index="0" name="body" type="Node"> </argument> <description> - If [code]true[/code] the given body overlaps the Area. + If [code]true[/code] the given body overlaps the Area. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. </description> </method> <method name="set_collision_layer_bit"> diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index 6a3f0e7645..ca395321e3 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -33,14 +33,14 @@ <return type="Array"> </return> <description> - Returns a list of intersecting [code]Area2D[/code]s. + Returns a list of intersecting [code]Area2D[/code]s. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. </description> </method> <method name="get_overlapping_bodies" qualifiers="const"> <return type="Array"> </return> <description> - Returns a list of intersecting [PhysicsBody2D]s. + Returns a list of intersecting [PhysicsBody2D]s. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. </description> </method> <method name="overlaps_area" qualifiers="const"> @@ -49,7 +49,7 @@ <argument index="0" name="area" type="Node"> </argument> <description> - If [code]true[/code] the given area overlaps the Area2D. + If [code]true[/code] the given area overlaps the Area2D. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. </description> </method> <method name="overlaps_body" qualifiers="const"> @@ -58,7 +58,7 @@ <argument index="0" name="body" type="Node"> </argument> <description> - If [code]true[/code] the given body overlaps the Area2D. + If [code]true[/code] the given body overlaps the Area2D. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. </description> </method> <method name="set_collision_layer_bit"> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 3c54f29c15..335112f5d7 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -39,7 +39,7 @@ <return type="Array"> </return> <description> - Return a list of the bodies colliding with this one. By default, number of max contacts reported is at 0 , see [method set_max_contacts_reported] to increase it. + Return a list of the bodies colliding with this one. By default, number of max contacts reported is at 0 , see [method set_max_contacts_reported] to increase it. Note that the result of this test is not immediate after moving objects. For performance, list of collisions is updated once per frame and before the physics step. Consider using signals instead. </description> </method> <method name="set_axis_velocity"> diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index c11e118df5..991e0fa3f4 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -67,7 +67,7 @@ <return type="Array"> </return> <description> - Returns a list of the bodies colliding with this one. Use [member contacts_reported] to set the maximum number reported. You must also set [member contact_monitor] to [code]true[/code]. + Returns a list of the bodies colliding with this one. Use [member contacts_reported] to set the maximum number reported. You must also set [member contact_monitor] to [code]true[/code]. Note that the result of this test is not immediate after moving objects. For performance, list of collisions is updated once per frame and before the physics step. Consider using signals instead. </description> </method> <method name="get_inertia" qualifiers="const"> diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 958a166968..d3644bffdd 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -904,7 +904,7 @@ float G_GGX_anisotropic_2cos(float cos_theta_m, float alpha_x, float alpha_y, fl float sin2 = (1.0-cos2); float s_x = alpha_x * cos_phi; float s_y = alpha_y * sin_phi; - return 1.0 / (cos_theta_m + sqrt(cos2 + (s_x*s_x + s_y*s_y)*sin2 )); + return 1.0 / max(cos_theta_m + sqrt(cos2 + (s_x*s_x + s_y*s_y)*sin2 ), 0.001); } float D_GGX_anisotropic(float cos_theta_m, float alpha_x, float alpha_y, float cos_phi, float sin_phi) { @@ -913,7 +913,7 @@ float D_GGX_anisotropic(float cos_theta_m, float alpha_x, float alpha_y, float c float r_x = cos_phi/alpha_x; float r_y = sin_phi/alpha_y; float d = cos2 + sin2*(r_x * r_x + r_y * r_y); - return 1.0 / (M_PI * alpha_x * alpha_y * d * d ); + return 1.0 / max(M_PI * alpha_x * alpha_y * d * d, 0.001); } diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 535ce79b30..b677017371 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -3915,7 +3915,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) { if (d.has("snap_enabled")) { snap_enabled = d["snap_enabled"]; - tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(d["snap_enabled"]); + tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(d["snap_enabled"]); } if (d.has("translate_snap")) diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 08679b781a..612bdb1d2a 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -583,6 +583,14 @@ void AutotileEditor::_notification(int p_what) { } } +void AutotileEditor::_changed_callback(Object *p_changed, const char *p_prop) { + if (p_prop == StringName("texture") || p_prop == StringName("is_autotile")) { + edit(tile_set.ptr()); + autotile_list->update(); + workspace->update(); + } +} + void AutotileEditor::_on_autotile_selected(int p_index) { if (get_current_tile() >= 0) { @@ -1581,6 +1589,7 @@ Vector2 AutotileEditor::snap_point(const Vector2 &point) { void AutotileEditor::edit(Object *p_node) { tile_set = Ref<TileSet>(Object::cast_to<TileSet>(p_node)); + tile_set->add_change_receptor(this); helper->set_tileset(tile_set); autotile_list->clear(); diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 9bd3e23181..93d403deea 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -124,6 +124,7 @@ class AutotileEditor : public Control { protected: static void _bind_methods(); void _notification(int p_what); + virtual void _changed_callback(Object *p_changed, const char *p_prop); private: void _on_autotile_selected(int p_index); diff --git a/main/main.cpp b/main/main.cpp index 48537dc3a7..0b231b9d30 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1845,11 +1845,6 @@ void Main::cleanup() { EditorNode::unregister_editor_types(); #endif - if (audio_server) { - audio_server->finish(); - memdelete(audio_server); - } - if (arvr_server) { // cleanup now before we pull the rug from underneath... memdelete(arvr_server); @@ -1861,6 +1856,11 @@ void Main::cleanup() { unregister_scene_types(); unregister_server_types(); + if (audio_server) { + audio_server->finish(); + memdelete(audio_server); + } + OS::get_singleton()->finalize(); finalize_physics(); diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp index 350dc540f7..9ce2b1406d 100644 --- a/modules/gdnative/gdnative/string.cpp +++ b/modules/gdnative/gdnative/string.cpp @@ -40,6 +40,24 @@ extern "C" { #endif +godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) { + const CharString *cs = (const CharString *)p_cs; + + return cs->length(); +} + +const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs) { + const CharString *cs = (const CharString *)p_cs; + + return cs->get_data(); +} + +void GDAPI godot_char_string_destroy(godot_char_string *p_cs) { + CharString *cs = (CharString *)p_cs; + + cs->~CharString(); +} + void GDAPI godot_string_new(godot_string *r_dest) { String *dest = (String *)r_dest; memnew_placement(dest, String); @@ -51,35 +69,11 @@ void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src memnew_placement(dest, String(*src)); } -void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size) { - String *dest = (String *)r_dest; - memnew_placement(dest, String(String::utf8(p_contents, p_size))); -} - -void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_contents, const int p_size) { +void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String(p_contents, p_size)); } -void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size) { - String *self = (String *)p_self; - - if (p_size) { - // we have a length pointer, that means we either want to know - // the length or want to write *p_size bytes into a buffer - - CharString utf8_string = self->utf8(); - - int len = utf8_string.length(); - - if (p_dest) { - memcpy(p_dest, utf8_string.get_data(), *p_size); - } else { - *p_size = len; - } - } -} - wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) { String *self = (String *)p_self; return &(self->operator[](p_idx)); @@ -90,7 +84,7 @@ wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, cons return self->operator[](p_idx); } -const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self) { +const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self) { const String *self = (const String *)p_self; return self->c_str(); } @@ -130,6 +124,26 @@ godot_int GDAPI godot_string_length(const godot_string *p_self) { /* Helpers */ +signed char GDAPI godot_string_casecmp_to(const godot_string *p_self, const godot_string *p_str) { + const String *self = (const String *)p_self; + const String *str = (const String *)p_str; + + return self->casecmp_to(*str); +} + +signed char GDAPI godot_string_nocasecmp_to(const godot_string *p_self, const godot_string *p_str) { + const String *self = (const String *)p_self; + const String *str = (const String *)p_str; + + return self->nocasecmp_to(*str); +} +signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, const godot_string *p_str) { + const String *self = (const String *)p_self; + const String *str = (const String *)p_str; + + return self->naturalnocasecmp_to(*str); +} + godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string) { const String *self = (const String *)p_self; const String *string = (const String *)p_string; @@ -534,7 +548,7 @@ godot_string GDAPI godot_string_capitalize(const godot_string *p_self) { memnew_placement(&result, String(self->capitalize())); return result; -}; +} godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -542,7 +556,7 @@ godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_se memnew_placement(&result, String(self->camelcase_to_underscore(false))); return result; -}; +} godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -550,45 +564,45 @@ godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_s memnew_placement(&result, String(self->camelcase_to_underscore())); return result; -}; +} double GDAPI godot_string_char_to_double(const char *p_what) { return String::to_double(p_what); -}; +} godot_int GDAPI godot_string_char_to_int(const char *p_what) { return String::to_int(p_what); -}; +} int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) { return String::to_int(p_str); -}; +} godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len) { return String::to_int(p_what, p_len); -}; +} int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) { return String::to_int(p_str, p_len); -}; +} int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hex_to_int64(false); -}; +} int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hex_to_int64(); -}; +} int64_t GDAPI godot_string_to_int64(const godot_string *p_self) { const String *self = (const String *)p_self; return self->to_int64(); -}; +} double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) { return String::to_double(p_str, r_end); @@ -601,7 +615,7 @@ godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_stri memnew_placement(&result, String(self->get_slice(*splitter, p_slice))); return result; -}; +} godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) { const String *self = (const String *)p_self; @@ -609,7 +623,7 @@ godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice))); return result; -}; +} godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; @@ -625,7 +639,7 @@ godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_str } return result; -}; +} godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; @@ -641,7 +655,7 @@ godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, con } return result; -}; +} godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; @@ -657,7 +671,7 @@ godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const go } return result; -}; +} godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; @@ -673,7 +687,7 @@ godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_s } return result; -}; +} godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; @@ -696,7 +710,7 @@ godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const } return result; -}; +} godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; @@ -719,7 +733,7 @@ godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string * } return result; -}; +} godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; @@ -735,7 +749,7 @@ godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godo } return result; -}; +} godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; @@ -751,7 +765,7 @@ godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_sel } return result; -}; +} godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; @@ -774,7 +788,7 @@ godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const g } return result; -}; +} godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; @@ -797,7 +811,7 @@ godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_ } return result; -}; +} godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -812,22 +826,22 @@ godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) { } return result; -}; +} godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) { const String *self = (const String *)p_self; String *splitter = (String *)&p_splitter; return self->get_slice_count(*splitter); -}; +} wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) { return String::char_lowercase(p_char); -}; +} wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) { return String::char_uppercase(p_char); -}; +} godot_string GDAPI godot_string_to_lower(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -835,7 +849,7 @@ godot_string GDAPI godot_string_to_lower(const godot_string *p_self) { memnew_placement(&result, String(self->to_lower())); return result; -}; +} godot_string GDAPI godot_string_to_upper(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -843,7 +857,7 @@ godot_string GDAPI godot_string_to_upper(const godot_string *p_self) { memnew_placement(&result, String(self->to_upper())); return result; -}; +} godot_string GDAPI godot_string_get_basename(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -851,7 +865,7 @@ godot_string GDAPI godot_string_get_basename(const godot_string *p_self) { memnew_placement(&result, String(self->get_basename())); return result; -}; +} godot_string GDAPI godot_string_get_extension(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -859,7 +873,7 @@ godot_string GDAPI godot_string_get_extension(const godot_string *p_self) { memnew_placement(&result, String(self->get_extension())); return result; -}; +} godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos) { const String *self = (const String *)p_self; @@ -867,13 +881,13 @@ godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos memnew_placement(&result, String(self->left(p_pos))); return result; -}; +} wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) { const String *self = (const String *)p_self; return self->ord_at(p_idx); -}; +} godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file) { const String *self = (const String *)p_self; @@ -882,7 +896,7 @@ godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godo memnew_placement(&result, String(self->plus_file(*file))); return result; -}; +} godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos) { const String *self = (const String *)p_self; @@ -890,7 +904,7 @@ godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_po memnew_placement(&result, String(self->right(p_pos))); return result; -}; +} godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) { const String *self = (const String *)p_self; @@ -898,7 +912,7 @@ godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bo memnew_placement(&result, String(self->strip_edges(p_left, p_right))); return result; -}; +} godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -906,94 +920,96 @@ godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) { memnew_placement(&result, String(self->strip_escapes())); return result; -}; +} void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars) { String *self = (String *)p_self; return self->erase(p_pos, p_chars); -}; +} -void GDAPI godot_string_ascii(godot_string *p_self, char *result) { - String *self = (String *)p_self; - Vector<char> return_value = self->ascii(); +godot_char_string GDAPI godot_string_ascii(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_char_string result; - for (int i = 0; i < return_value.size(); i++) { - result[i] = return_value[i]; - } + memnew_placement(&result, String(self->ascii())); + + return result; } -void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result) { - String *self = (String *)p_self; - Vector<char> return_value = self->ascii(true); +godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self) { + const String *self = (const String *)p_self; - for (int i = 0; i < return_value.size(); i++) { - result[i] = return_value[i]; - } + godot_char_string result; + + memnew_placement(&result, String(self->ascii(true))); + + return result; } -void GDAPI godot_string_utf8(godot_string *p_self, char *result) { - String *self = (String *)p_self; - Vector<char> return_value = self->utf8(); +godot_char_string GDAPI godot_string_utf8(const godot_string *p_self) { + const String *self = (const String *)p_self; - for (int i = 0; i < return_value.size(); i++) { - result[i] = return_value[i]; - } + godot_char_string result; + + memnew_placement(&result, String(self->utf8())); + + return result; } godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8) { String *self = (String *)p_self; return self->parse_utf8(p_utf8); -}; +} godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len) { String *self = (String *)p_self; return self->parse_utf8(p_utf8, p_len); -}; +} godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8) { godot_string result; memnew_placement(&result, String(String::utf8(p_utf8))); return result; -}; +} godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len) { godot_string result; memnew_placement(&result, String(String::utf8(p_utf8, p_len))); return result; -}; +} uint32_t GDAPI godot_string_hash(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hash(); -}; +} uint64_t GDAPI godot_string_hash64(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hash64(); -}; +} uint32_t GDAPI godot_string_hash_chars(const char *p_cstr) { return String::hash(p_cstr); -}; +} uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len) { return String::hash(p_cstr, p_len); -}; +} uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) { return String::hash(p_str); -}; +} uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) { return String::hash(p_str, p_len); -}; +} godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1010,7 +1026,7 @@ godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) } return result; -}; +} godot_string GDAPI godot_string_md5_text(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1018,7 +1034,7 @@ godot_string GDAPI godot_string_md5_text(const godot_string *p_self) { memnew_placement(&result, String(self->md5_text())); return result; -}; +} godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1035,7 +1051,7 @@ godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_sel } return result; -}; +} godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1043,13 +1059,13 @@ godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) { memnew_placement(&result, String(self->sha256_text())); return result; -}; +} godot_bool godot_string_empty(const godot_string *p_self) { const String *self = (const String *)p_self; return self->empty(); -}; +} // path functions godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) { @@ -1059,7 +1075,7 @@ godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_get_file(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1068,7 +1084,7 @@ godot_string GDAPI godot_string_get_file(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_humanize_size(size_t p_size) { godot_string result; @@ -1076,25 +1092,25 @@ godot_string GDAPI godot_string_humanize_size(size_t p_size) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_abs_path(); -}; +} godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_rel_path(); -}; +} godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_resource_file(); -}; +} godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_string *p_path) { const String *self = (const String *)p_self; @@ -1104,7 +1120,7 @@ godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_ memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const godot_string *p_path) { const String *self = (const String *)p_self; @@ -1114,7 +1130,7 @@ godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const g memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1123,7 +1139,7 @@ godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_c_escape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1132,7 +1148,7 @@ godot_string GDAPI godot_string_c_escape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1141,7 +1157,7 @@ godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1150,7 +1166,7 @@ godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_http_escape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1159,7 +1175,7 @@ godot_string GDAPI godot_string_http_escape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1168,7 +1184,7 @@ godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_json_escape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1177,7 +1193,7 @@ godot_string GDAPI godot_string_json_escape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) { const String *self = (const String *)p_self; @@ -1186,7 +1202,7 @@ godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1195,7 +1211,7 @@ godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1204,7 +1220,7 @@ godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_sel memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1213,7 +1229,7 @@ godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1222,7 +1238,7 @@ godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) { const String *self = (const String *)p_self; @@ -1231,43 +1247,43 @@ godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) { memnew_placement(&result, String(return_value)); return result; -}; +} godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_float(); -}; +} godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix) { const String *self = (const String *)p_self; return self->is_valid_hex_number(p_with_prefix); -}; +} godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_html_color(); -}; +} godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_identifier(); -}; +} godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_integer(); -}; +} godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_ip_address(); -}; +} #ifdef __cplusplus } diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp index 9bd8c99612..715f2e3c08 100644 --- a/modules/gdnative/gdnative/transform.cpp +++ b/modules/gdnative/gdnative/transform.cpp @@ -63,7 +63,7 @@ godot_basis GDAPI godot_transform_get_basis(const godot_transform *p_self) { return dest; } -void GDAPI godot_transform_set_basis(godot_transform *p_self, godot_basis *p_v) { +void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v) { Transform *self = (Transform *)p_self; const Basis *v = (const Basis *)p_v; self->basis = *v; @@ -76,7 +76,7 @@ godot_vector3 GDAPI godot_transform_get_origin(const godot_transform *p_self) { return dest; } -void GDAPI godot_transform_set_origin(godot_transform *p_self, godot_vector3 *p_v) { +void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v) { Transform *self = (Transform *)p_self; const Vector3 *v = (const Vector3 *)p_v; self->origin = *v; diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 06c6e9f410..6e3cf16758 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -3516,7 +3516,7 @@ "return_type": "void", "arguments": [ ["godot_transform *", "p_self"], - ["godot_basis *", "p_v"] + ["const godot_basis *", "p_v"] ] }, { @@ -3531,7 +3531,7 @@ "return_type": "void", "arguments": [ ["godot_transform *", "p_self"], - ["godot_vector3 *", "p_v"] + ["const godot_vector3 *", "p_v"] ] }, { @@ -4324,45 +4324,48 @@ ] }, { - "name": "godot_string_new", - "return_type": "void", + "name": "godot_char_string_length", + "return_type": "godot_int", "arguments": [ - ["godot_string *", "r_dest"] + ["const godot_char_string *", "p_cs"] ] }, { - "name": "godot_string_new_copy", + "name": "godot_char_string_get_data", + "return_type": "const char *", + "arguments": [ + ["const godot_char_string *", "p_cs"] + ] + }, + { + "name": "godot_char_string_destroy", "return_type": "void", "arguments": [ - ["godot_string *", "r_dest"], - ["const godot_string *", "p_src"] + ["godot_char_string *", "p_cs"] ] }, { - "name": "godot_string_new_data", + "name": "godot_string_new", "return_type": "void", "arguments": [ - ["godot_string *", "r_dest"], - ["const char *", "p_contents"], - ["const int", "p_size"] + ["godot_string *", "r_dest"] ] }, { - "name": "godot_string_new_unicode_data", + "name": "godot_string_new_copy", "return_type": "void", "arguments": [ ["godot_string *", "r_dest"], - ["const wchar_t *", "p_contents"], - ["const int", "p_size"] + ["const godot_string *", "p_src"] ] }, { - "name": "godot_string_get_data", + "name": "godot_string_new_with_wide_string", "return_type": "void", "arguments": [ - ["const godot_string *", "p_self"], - ["char *", "p_dest"], - ["int *", "p_size"] + ["godot_string *", "r_dest"], + ["const wchar_t *", "p_contents"], + ["const int", "p_size"] ] }, { @@ -4382,7 +4385,7 @@ ] }, { - "name": "godot_string_unicode_str", + "name": "godot_string_wide_str", "return_type": "const wchar_t *", "arguments": [ ["const godot_string *", "p_self"] @@ -4420,6 +4423,30 @@ ] }, { + "name": "godot_string_casecmp_to", + "return_type": "signed char", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_str"] + ] + }, + { + "name": "godot_string_nocasecmp_to", + "return_type": "signed char", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_str"] + ] + }, + { + "name": "godot_string_naturalnocasecmp_to", + "return_type": "signed char", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_str"] + ] + }, + { "name": "godot_string_begins_with", "return_type": "godot_bool", "arguments": [ @@ -5125,26 +5152,23 @@ }, { "name": "godot_string_ascii", - "return_type": "void", + "return_type": "godot_char_string", "arguments": [ - ["godot_string *", "p_self"], - ["char *", "result"] + ["const godot_string *", "p_self"] ] }, { "name": "godot_string_ascii_extended", - "return_type": "void", + "return_type": "godot_char_string", "arguments": [ - ["godot_string *", "p_self"], - ["char *", "result"] + ["const godot_string *", "p_self"] ] }, { "name": "godot_string_utf8", - "return_type": "void", + "return_type": "godot_char_string", "arguments": [ - ["godot_string *", "p_self"], - ["char *", "result"] + ["const godot_string *", "p_self"] ] }, { diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index 080c0aa171..73245160c1 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -38,13 +38,24 @@ extern "C" { #include <stdint.h> #include <wchar.h> +typedef wchar_t godot_char_type; + #define GODOT_STRING_SIZE sizeof(void *) +#define GODOT_CHAR_STRING_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED #define GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED typedef struct { uint8_t _dont_touch_that[GODOT_STRING_SIZE]; } godot_string; + +#endif + +#ifndef GODOT_CORE_API_GODOT_CHAR_STRING_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_CHAR_STRING_TYPE_DEFINED +typedef struct { + uint8_t _dont_touch_that[GODOT_CHAR_STRING_SIZE]; +} godot_char_string; #endif // reduce extern "C" nesting for VS2013 @@ -60,16 +71,17 @@ typedef struct { extern "C" { #endif +godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs); +const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs); +void GDAPI godot_char_string_destroy(godot_char_string *p_cs); + void GDAPI godot_string_new(godot_string *r_dest); void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src); -void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size); -void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_contents, const int p_size); - -void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size); +void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size); wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx); wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx); -const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self); +const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self); godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b); godot_bool GDAPI godot_string_operator_less(const godot_string *p_self, const godot_string *p_b); @@ -81,6 +93,10 @@ godot_int GDAPI godot_string_length(const godot_string *p_self); /* Helpers */ +signed char GDAPI godot_string_casecmp_to(const godot_string *p_self, const godot_string *p_str); +signed char GDAPI godot_string_nocasecmp_to(const godot_string *p_self, const godot_string *p_str); +signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, const godot_string *p_str); + godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string); godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array); godot_array GDAPI godot_string_bigrams(const godot_string *p_self); @@ -177,9 +193,9 @@ godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self); void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars); -void GDAPI godot_string_ascii(godot_string *p_self, char *result); -void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result); -void GDAPI godot_string_utf8(godot_string *p_self, char *result); +godot_char_string GDAPI godot_string_ascii(const godot_string *p_self); +godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self); +godot_char_string GDAPI godot_string_utf8(const godot_string *p_self); godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8); godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len); godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8); diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform.h index 10a242b205..a646da146a 100644 --- a/modules/gdnative/include/gdnative/transform.h +++ b/modules/gdnative/include/gdnative/transform.h @@ -64,10 +64,10 @@ void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const g void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin); godot_basis GDAPI godot_transform_get_basis(const godot_transform *p_self); -void GDAPI godot_transform_set_basis(godot_transform *p_self, godot_basis *p_v); +void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v); godot_vector3 GDAPI godot_transform_get_origin(const godot_transform *p_self); -void GDAPI godot_transform_set_origin(godot_transform *p_self, godot_vector3 *p_v); +void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v); godot_string GDAPI godot_transform_as_string(const godot_transform *p_self); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 4f4b225b14..5736ae1585 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -462,6 +462,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: case WM_LBUTTONDBLCLK: + case WM_MBUTTONDBLCLK: case WM_RBUTTONDBLCLK: /*case WM_XBUTTONDOWN: case WM_XBUTTONUP: */ { @@ -520,6 +521,12 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) mb->set_button_index(2); mb->set_doubleclick(true); } break; + case WM_MBUTTONDBLCLK: { + + mb->set_pressed(true); + mb->set_button_index(3); + mb->set_doubleclick(true); + } break; case WM_MOUSEWHEEL: { mb->set_pressed(true); diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp index 96eb7eb6f4..9d77951bff 100644 --- a/scene/3d/baked_lightmap.cpp +++ b/scene/3d/baked_lightmap.cpp @@ -784,7 +784,7 @@ void BakedLightmap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size"); ADD_GROUP("Data", ""); ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedIndirectLightData"), "set_light_data", "get_light_data"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data"); BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW); BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f686dc52a0..aa4310da46 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -883,7 +883,7 @@ void TextEdit::_notification(int p_what) { } // give visual indication of empty selected line - if (selection.active && line >= selection.from_line && line <= selection.to_line) { + if (selection.active && line >= selection.from_line && line <= selection.to_line && char_margin >= xmargin_beg) { int char_w = cache.font->get_char_size(' ').width; VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, char_w, get_row_height()), cache.selection_color); } diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 710612d5f4..4d200f5548 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -309,6 +309,7 @@ void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].texture = p_texture; emit_changed(); + _change_notify("texture"); } Ref<Texture> TileSet::tile_get_texture(int p_id) const { @@ -386,8 +387,8 @@ void TileSet::tile_set_is_autotile(int p_id, bool p_is_autotile) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].is_autotile = p_is_autotile; - _change_notify(""); emit_changed(); + _change_notify("is_autotile"); } bool TileSet::tile_get_is_autotile(int p_id) const { |