summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--doc/classes/DisplayServer.xml4
-rw-r--r--doc/classes/ProjectSettings.xml2
-rw-r--r--drivers/vulkan/vulkan_context.cpp21
-rw-r--r--servers/display_server.cpp4
4 files changed, 23 insertions, 8 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index cec504584c..d5db7da1f0 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -1049,7 +1049,7 @@
<return type="int" enum="DisplayServer.VSyncMode" />
<argument index="0" name="window_id" type="int" default="0" />
<description>
- Returns the VSync mode of the given window.
+ Returns the V-Sync mode of the given window.
</description>
</method>
<method name="window_move_to_foreground">
@@ -1234,7 +1234,7 @@
<argument index="0" name="vsync_mode" type="int" enum="DisplayServer.VSyncMode" />
<argument index="1" name="window_id" type="int" default="0" />
<description>
- Sets the VSync mode of the given window.
+ Sets the V-Sync mode of the given window.
See [enum DisplayServer.VSyncMode] for possible values and how they affect the behavior of your application.
Depending on the platform and used renderer, the engine will fall back to [constant VSYNC_ENABLED], if the desired mode is not supported.
</description>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index ae0ec64c27..40477d27d4 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -588,7 +588,7 @@
[b]Note:[/b] By default, or when set to 0, the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and HTML5.
</member>
<member name="display/window/vsync/vsync_mode" type="int" setter="" getter="" default="1">
- Sets the VSync mode for the main game window.
+ Sets the V-Sync mode for the main game window.
See [enum DisplayServer.VSyncMode] for possible values and how they affect the behavior of your application.
Depending on the platform and used renderer, the engine will fall back to [code]Enabled[/code], if the desired mode is not supported.
</member>
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 0d8a3310fd..a9a8ce68ac 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -1666,7 +1666,22 @@ Error VulkanContext::_update_swap_chain(Window *window) {
if (present_mode_available) {
window->presentMode = requested_present_mode;
} else {
- WARN_PRINT("Requested VSync mode is not available!");
+ String present_mode_string;
+ switch (window->vsync_mode) {
+ case DisplayServer::VSYNC_MAILBOX:
+ present_mode_string = "Mailbox";
+ break;
+ case DisplayServer::VSYNC_ADAPTIVE:
+ present_mode_string = "Adaptive";
+ break;
+ case DisplayServer::VSYNC_ENABLED:
+ present_mode_string = "Enabled";
+ break;
+ case DisplayServer::VSYNC_DISABLED:
+ present_mode_string = "Disabled";
+ break;
+ }
+ WARN_PRINT(vformat("The requested V-Sync mode %s is not available. Falling back to V-Sync mode Enabled.", present_mode_string));
window->vsync_mode = DisplayServer::VSYNC_ENABLED; // Set to default.
}
@@ -2471,12 +2486,12 @@ String VulkanContext::get_device_pipeline_cache_uuid() const {
}
DisplayServer::VSyncMode VulkanContext::get_vsync_mode(DisplayServer::WindowID p_window) const {
- ERR_FAIL_COND_V_MSG(!windows.has(p_window), DisplayServer::VSYNC_ENABLED, "Could not get VSync mode for window with WindowID " + itos(p_window) + " because it does not exist.");
+ ERR_FAIL_COND_V_MSG(!windows.has(p_window), DisplayServer::VSYNC_ENABLED, "Could not get V-Sync mode for window with WindowID " + itos(p_window) + " because it does not exist.");
return windows[p_window].vsync_mode;
}
void VulkanContext::set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_mode) {
- ERR_FAIL_COND_MSG(!windows.has(p_window), "Could not set VSync mode for window with WindowID " + itos(p_window) + " because it does not exist.");
+ ERR_FAIL_COND_MSG(!windows.has(p_window), "Could not set V-Sync mode for window with WindowID " + itos(p_window) + " because it does not exist.");
windows[p_window].vsync_mode = p_mode;
_update_swap_chain(&windows[p_window]);
}
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index e9bc28873b..2bd108e897 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -494,11 +494,11 @@ int64_t DisplayServer::window_get_native_handle(HandleType p_handle_type, Window
}
void DisplayServer::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
- WARN_PRINT("Changing the VSync mode is not supported by this display server.");
+ WARN_PRINT("Changing the V-Sync mode is not supported by this display server.");
}
DisplayServer::VSyncMode DisplayServer::window_get_vsync_mode(WindowID p_window) const {
- WARN_PRINT("Changing the VSync mode is not supported by this display server.");
+ WARN_PRINT("Changing the V-Sync mode is not supported by this display server.");
return VSyncMode::VSYNC_ENABLED;
}