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-rw-r--r--doc/classes/AcceptDialog.xml12
-rw-r--r--doc/tools/doc_status.py11
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp6
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp8
4 files changed, 20 insertions, 17 deletions
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index 8821a450e5..4244e66a35 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -21,8 +21,8 @@
<argument index="2" name="action" type="String" default="&quot;&quot;">
</argument>
<description>
- Add custom button to the dialog and return the created button.
- The button titled with [i]text[/i] and the [i]action[/i] will be passed to [custom_action] signal when it is pressed.
+ Adds a button with label [i]text[/i] and a custom [i]action[/i] to the dialog and returns the created button. [i]action[/i] will be passed to the [custom_action] signal when pressed.
+ If [code]true[/code], [i]right[/i] will place the button to the right of any sibling buttons. Default value: [code]false[/code].
</description>
</method>
<method name="add_cancel">
@@ -31,7 +31,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Add custom cancel button to the dialog and return the created button.
+ Adds a button with label [i]name[/i] and a cancel action to the dialog and returns the created button.
</description>
</method>
<method name="get_hide_on_ok" qualifiers="const">
@@ -68,7 +68,7 @@
<argument index="0" name="line_edit" type="Node">
</argument>
<description>
- Register a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted.
+ Registers a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted.
</description>
</method>
<method name="set_hide_on_ok">
@@ -99,14 +99,14 @@
<signals>
<signal name="confirmed">
<description>
- Emitted when accepted.
+ Emitted when the dialog is accepted.
</description>
</signal>
<signal name="custom_action">
<argument index="0" name="action" type="String">
</argument>
<description>
- Emitted with a custom button is added.
+ Emitted when a custom button is pressed. See [method add_button].
</description>
</signal>
</signals>
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py
index b0fa36230c..6b6b794f11 100644
--- a/doc/tools/doc_status.py
+++ b/doc/tools/doc_status.py
@@ -253,6 +253,9 @@ class ClassStatus:
for sub_tag in list(tag):
status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0)
+ elif tag.tag in ['tutorials', 'demos']:
+ pass # Ignore those tags for now
+
elif tag.tag in ['theme_items']:
pass # Ignore those tags, since they seem to lack description at all
@@ -361,7 +364,7 @@ if len(input_class_list) < 1:
################################################################################
table = [table_column_names]
-table_row_chars = '+- '
+table_row_chars = '| - '
table_column_chars = '|'
total_status = ClassStatus('Total')
@@ -423,7 +426,7 @@ for row in table:
divider_string = table_row_chars[0]
for cell_i in range(len(table[0])):
- divider_string += table_row_chars[1] * (table_column_sizes[cell_i] + 2) + table_row_chars[0]
+ divider_string += table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0]
print(divider_string)
for row_i, row in enumerate(table):
@@ -431,9 +434,9 @@ for row_i, row in enumerate(table):
for cell_i, cell in enumerate(row):
padding_needed = table_column_sizes[cell_i] - nonescape_len(cell) + 2
if cell_i == 0:
- row_string += table_row_chars[2] + cell + table_row_chars[2] * (padding_needed - 1)
+ row_string += table_row_chars[3] + cell + table_row_chars[3] * (padding_needed - 1)
else:
- row_string += table_row_chars[2] * math.floor(padding_needed / 2) + cell + table_row_chars[2] * math.ceil((padding_needed / 2))
+ row_string += table_row_chars[3] * math.floor(padding_needed / 2) + cell + table_row_chars[3] * math.ceil((padding_needed / 2))
row_string += table_column_chars
print(row_string)
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 054124da8f..414b091475 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -476,7 +476,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
Color font_color = get_color("font_color", "PopupMenu");
Color font_color_title = get_color("font_color_hover", "PopupMenu");
font_color_title.a *= 0.8;
- Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
Size2 size = get_node_size(p_node);
Point2 pos = anim_tree->node_get_pos(p_node);
@@ -599,7 +599,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
if (editable) {
- Ref<Texture> arrow = get_icon("arrow", "Tree");
+ Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons");
Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
arrow->draw(ci, ofs + arrow_ofs);
}
@@ -671,7 +671,7 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Ref<Font> font = get_font("font", "PopupMenu");
- Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
Size2 size = get_node_size(p_node_id);
Point2 pos = anim_tree->node_get_pos(p_node_id);
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 7fa0fcba58..2c42150cee 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -92,11 +92,11 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
Cursor old_camera_cursor = camera_cursor;
camera_cursor = cursor;
- camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.0, p_interp_delta * (1 / orbit_inertia)));
- camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.0, p_interp_delta * (1 / orbit_inertia)));
+ camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
+ camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
- camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.0, p_interp_delta * (1 / translation_inertia)));
- camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.0, p_interp_delta * (1 / translation_inertia)));
+ camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
+ camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
if (p_interp_delta == 0 || is_freelook_active()) {
camera_cursor = cursor;