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-rw-r--r--editor/project_manager.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 914806039f..26ff8e1551 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2425,8 +2425,10 @@ ProjectManager::ProjectManager() {
// Define a minimum window size to prevent UI elements from overlapping or being cut off
DisplayServer::get_singleton()->window_set_min_size(Size2(750, 420) * EDSCALE);
- // TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below
- DisplayServer::get_singleton()->window_set_size(DisplayServer::get_singleton()->window_get_size() * MAX(1, EDSCALE));
+ // TODO: Resize windows on hiDPI displays on Windows and Linux and remove the lines below
+ float scale_factor = MAX(1, EDSCALE);
+ Vector2i window_size = DisplayServer::get_singleton()->window_get_size();
+ DisplayServer::get_singleton()->window_set_size(Vector2i(window_size.x * scale_factor, window_size.y * scale_factor));
}
// TRANSLATORS: This refers to the application where users manage their Godot projects.