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-rw-r--r--scene/3d/follow_camera.cpp778
-rw-r--r--scene/3d/follow_camera.h180
-rw-r--r--scene/register_scene_types.cpp2
-rw-r--r--servers/visual/visual_server_raster.cpp1
-rw-r--r--tools/editor/icons/icon_baked_light.pngbin0 -> 419 bytes
-rw-r--r--tools/editor/icons/icon_baked_light_instance.pngbin0 -> 380 bytes
-rw-r--r--tools/editor/icons/icon_panels_2_alt.pngbin0 -> 156 bytes
-rw-r--r--tools/editor/icons/icon_panels_3_alt.pngbin0 -> 167 bytes
-rw-r--r--tools/editor/icons/icon_particle_attractor_2d.pngbin0 -> 574 bytes
-rw-r--r--tools/editor/icons/icon_polygon_2d.pngbin0 -> 405 bytes
-rw-r--r--tools/editor/icons/icon_touch_screen_button.pngbin0 -> 434 bytes
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp74
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.h2
14 files changed, 79 insertions, 960 deletions
diff --git a/scene/3d/follow_camera.cpp b/scene/3d/follow_camera.cpp
deleted file mode 100644
index e7ced6c2ba..0000000000
--- a/scene/3d/follow_camera.cpp
+++ /dev/null
@@ -1,778 +0,0 @@
-/*************************************************************************/
-/* follow_camera.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "follow_camera.h"
-
-
-#include "physics_body.h"
-#include "scene/resources/surface_tool.h"
-
-void FollowCamera::_set_initial_orbit(const Vector2& p_orbit) {
-
- initial_orbit=p_orbit;
- set_orbit(p_orbit);
-}
-
-
-
-void FollowCamera::_clear_queries() {
-
- if (!queries_active)
- return;
-#if 0
- for(int i=0;i<3;i++)
- PhysicsServer::get_singleton()->query_clear(clip_ray[i].query);
-#endif
- queries_active=false;
-
-}
-
-void FollowCamera::_compute_camera() {
-
- // update the transform with the next proposed transform (camera is 1 logic frame delayed)
-
- /*
- float time = get_root_node()->get_frame_time();
- Vector3 oldp = accepted.get_origin();
- Vector3 newp = proposed.get_origin();
-
- float frame_dist = time *
- if (oldp.distance_to(newp) >
- */
-
- float time = get_process_delta_time();
- bool noblend=false;
-
- if (clip) {
-
- if ((clip_ray[0].clipped==clip_ray[2].clipped || fullclip) && clip_ray[1].clipped) {
- //all have been clipped
- proposed_pos=clip_ray[1].clip_pos-extraclip*(proposed_pos-target_pos).normalized();
- if (clip_ray[0].clipped)
- fullclip=true;
- noblend=true;
-
-
- } else {
-
-
- //Vector3 rel=follow_pos-target_pos;
-
- if (clip_ray[0].clipped && !clip_ray[2].clipped) {
-
- float distance = target_pos.distance_to(clip_ray[0].clip_pos);
- real_t amount = 1.0-(distance/clip_len);
- amount = CLAMP(amount,0,1)*autoturn_speed*time;
- if (clip_ray[1].clipped)
- amount*=2.0;
- //rotate_rel=Matrix3(Vector3(0,1,0),amount).xform(rel);
- rotate_orbit(Vector2(0,amount));
-
- } else if (clip_ray[2].clipped && !clip_ray[0].clipped) {
-
- float distance = target_pos.distance_to(clip_ray[2].clip_pos);
- real_t amount = 1.0-(distance/clip_len);
- amount = CLAMP(amount,0,1)*autoturn_speed*time;
- if (clip_ray[1].clipped)
- amount*=2.0;
- rotate_orbit(Vector2(0,-amount));
- }
-
- fullclip=false;
-
- }
- }
-
-
- Vector3 base_pos = get_global_transform().origin;
- Vector3 pull_from = base_pos;
- pull_from.y+=height; // height compensate
-
-
-
- Vector3 camera_target;
- if (use_lookat_target) {
-
- camera_target = lookat_target;
- } else {
- camera_target = base_pos;
- };
-
- Transform proposed;
- proposed.set_look_at(proposed_pos,camera_target,up_vector);
- proposed = proposed * Transform(Matrix3(Vector3(1,0,0),Math::deg2rad(inclination)),Vector3()); //inclination
-
-
- accepted=proposed;
- if (smooth && !noblend) {
-
-
- Vector3 vec1 = accepted.origin;
- Vector3 vec2 = final.origin;
- final.origin = vec2.linear_interpolate(vec1, MIN(1,smooth_pos_ratio * time));;
-
- Quat q1 = accepted.basis;
- Quat q2 = final.basis;
- final.basis = q2.slerp(q1, MIN(1,smooth_rot_ratio * time));
-
- } else {
- final=accepted;
- }
-
- _update_camera();
-
- // calculate the next proposed transform
-
-
- Vector3 new_pos;
-
- { /*follow code*/
-
-
-
- /* calculate some variables */
-
- Vector3 rel = follow_pos - pull_from;
-
- float l = rel.length();
- Vector3 rel_n = (l > 0) ? (rel/l) : Vector3();
- float ang = Math::acos(rel_n.dot( Vector3(0,1,0) ));
-
- Vector3 tangent = rel_n;
- tangent.y=0; // get rid of y
- if (tangent.length_squared() < CMP_EPSILON2)
- tangent=Vector3(0,0,1); // use Z as tangent if rel is parallel to y
- else
- tangent.normalize();
-
- /* now start applying the rules */
-
- //clip distance
- if (l > max_distance)
- l=max_distance;
- if (l < min_distance)
- l=min_distance;
-
- //fix angle
-
- float ang_min = Math_PI * 0.5 + Math::deg2rad(min_orbit_x);
- float ang_max = Math_PI * 0.5 + Math::deg2rad(max_orbit_x);
-
- if (ang<ang_min)
- ang=ang_min;
- if (ang>ang_max)
- ang=ang_max;
-
- /* finally, rebuild the validated camera position */
-
- new_pos=Vector3(0,Math::cos(ang),0);
- new_pos+=tangent*Math::sin(ang);
- new_pos*=l;
- new_pos+=pull_from;
- follow_pos=new_pos;
-
- }
-
- proposed_pos=new_pos;
-
- Vector3 rel = new_pos-camera_target;
-
-
- if (clip) {
-
- Vector<RID> exclude;
- exclude.push_back(target_body);
-
- for(int i=0;i<3;i++) {
-
- clip_ray[i].clipped=false;
- clip_ray[i].clip_pos=Vector3();
- clip_ray[i].cast_pos=camera_target;
-
- Vector3 cast_to = camera_target+Matrix3(Vector3(0,1,0),Math::deg2rad(autoturn_tolerance*(i-1.0))).xform(rel);
-
-
- if (i!=1) {
-
- Vector3 side = rel.cross(Vector3(0,1,0)).normalized()*(i-1.0);
- clip_ray[i].cast_pos+side*target_width+rel.normalized()*target_width;
-
- Vector3 d = -rel;
- d.rotate(Vector3(0,1,0),Math::deg2rad(get_fov())*(i-1.0));
- Plane p(new_pos,new_pos+d,new_pos+Vector3(0,1,0)); //fov clipping plane, build a face and use it as plane, facing doesn't matter
- Vector3 intersect;
- if (p.intersects_segment(clip_ray[i].cast_pos,cast_to,&intersect))
- cast_to=intersect;
-
- } else {
-
- cast_to+=rel.normalized()*extraclip;
- }
-
- // PhysicsServer::get_singleton()->query_intersection(clip_ray[i].query,get_world()->get_space(),exclude);
- // PhysicsServer::get_singleton()->query_intersection_segment(clip_ray[i].query,clip_ray[i].cast_pos,cast_to);
-
-
-
-
- }
-
- queries_active=true;
- } else {
-
- _clear_queries();
- }
- target_pos=camera_target;
- clip_len=rel.length();
-
-}
-
-void FollowCamera::set_use_lookat_target(bool p_use, const Vector3 &p_lookat) {
-
- use_lookat_target = p_use;
- lookat_target = p_lookat;
-};
-
-
-void FollowCamera::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_PROCESS: {
-
-
- _compute_camera();
- } break;
-
- case NOTIFICATION_ENTER_WORLD: {
-
- set_orbit(orbit);
- set_distance(distance);
-
- accepted=final=get_global_transform();
- proposed_pos=accepted.origin;
-
- target_body = RID();
-/*
- Node* parent = get_parent();
- while (parent) {
- PhysicsBody* p = parent->cast_to<PhysicsBody>();
- if (p) {
- target_body = p->get_body();
- break;
- };
- parent = parent->get_parent();
- };
-*/
- set_process(true);
-
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
-
- } break;
- case NOTIFICATION_EXIT_WORLD: {
-
- distance=get_distance();
- orbit=get_orbit();
- _clear_queries();
-
- } break;
- case NOTIFICATION_BECAME_CURRENT: {
-
- set_process(true);
- } break;
- case NOTIFICATION_LOST_CURRENT: {
-
- set_process(false);
- _clear_queries();
-
- } break;
- }
-
-}
-
-
-
-void FollowCamera::set_orbit(const Vector2& p_orbit) {
-
- orbit=p_orbit;
-
- if(is_inside_scene()) {
-
- Vector3 char_pos = get_global_transform().origin;
- char_pos.y+=height;
- float d = char_pos.distance_to(follow_pos);
-
- Matrix3 m;
- m.rotate(Vector3(0,1,0),orbit.y);
- m.rotate(Vector3(1,0,0),orbit.x);
-
- follow_pos=char_pos + m.get_axis(2) * d;
-
- }
-
- update_gizmo();
-
-}
-void FollowCamera::set_orbit_x(float p_x) {
-
- orbit.x=p_x;
- if(is_inside_scene())
- set_orbit(Vector2( p_x, get_orbit().y ));
-}
-void FollowCamera::set_orbit_y(float p_y) {
-
-
- orbit.y=p_y;
- if(is_inside_scene())
- set_orbit(Vector2( get_orbit().x, p_y ));
-
-}
-Vector2 FollowCamera::get_orbit() const {
-
-
- if (is_inside_scene()) {
-
- Vector3 char_pos = get_global_transform().origin;
- char_pos.y+=height;
- Vector3 rel = (follow_pos - char_pos).normalized();
- Vector2 ret_orbit;
- ret_orbit.x = Math::acos( Vector3(0,1,0).dot( rel ) ) - Math_PI * 0.5;
- ret_orbit.y = Math::atan2(rel.x,rel.z);
- return ret_orbit;
- }
- return orbit;
-}
-
-void FollowCamera::rotate_orbit(const Vector2& p_relative) {
-
- if (is_inside_scene()) {
-
- Matrix3 m;
- m.rotate(Vector3(0,1,0),Math::deg2rad(p_relative.y));
- m.rotate(Vector3(1,0,0),Math::deg2rad(p_relative.x));
-
- Vector3 char_pos = get_global_transform().origin;
- char_pos.y+=height;
- Vector3 rel = (follow_pos - char_pos);
- rel = m.xform(rel);
- follow_pos=char_pos+rel;
-
- }
-
- orbit+=p_relative;
- update_gizmo();
-}
-
-void FollowCamera::set_height(float p_height) {
-
-
- height=p_height;
- update_gizmo();
-}
-
-float FollowCamera::get_height() const {
-
- return height;
-
-}
-
-void FollowCamera::set_max_orbit_x(float p_max) {
-
- max_orbit_x=p_max;
- update_gizmo();
-}
-
-float FollowCamera::get_max_orbit_x() const {
-
- return max_orbit_x;
-}
-
-void FollowCamera::set_min_orbit_x(float p_min) {
-
- min_orbit_x=p_min;
- update_gizmo();
-}
-
-float FollowCamera::get_min_orbit_x() const {
-
- return min_orbit_x;
-}
-
-float FollowCamera::get_min_distance() const {
-
- return min_distance;
-}
-float FollowCamera::get_max_distance() const {
-
- return max_distance;
-}
-
-void FollowCamera::set_min_distance(float p_min) {
-
- min_distance=p_min;
- update_gizmo();
-}
-
-void FollowCamera::set_max_distance(float p_max) {
-
- max_distance = p_max;
- update_gizmo();
-}
-
-
-void FollowCamera::set_distance(float p_distance) {
-
- if (is_inside_scene()) {
-
- Vector3 char_pos = get_global_transform().origin;
- char_pos.y+=height;
- Vector3 rel = (follow_pos - char_pos).normalized();
- rel*=p_distance;
- follow_pos=char_pos+rel;
-
- }
-
- distance=p_distance;
-}
-
-float FollowCamera::get_distance() const {
-
- if (is_inside_scene()) {
-
- Vector3 char_pos = get_global_transform().origin;
- char_pos.y+=height;
- return (follow_pos - char_pos).length();
-
- }
-
- return distance;
-}
-
-void FollowCamera::set_clip(bool p_enabled) {
-
-
- clip=p_enabled;
-
- if (!p_enabled)
- _clear_queries();
-}
-
-bool FollowCamera::has_clip() const {
-
- return clip;
-
-}
-
-
-void FollowCamera::set_autoturn(bool p_enabled) {
-
-
- autoturn=p_enabled;
-}
-
-bool FollowCamera::has_autoturn() const {
-
- return autoturn;
-
-}
-
-void FollowCamera::set_autoturn_tolerance(float p_degrees) {
-
-
- autoturn_tolerance=p_degrees;
-}
-float FollowCamera::get_autoturn_tolerance() const {
-
-
- return autoturn_tolerance;
-}
-
-void FollowCamera::set_inclination(float p_degrees) {
-
-
- inclination=p_degrees;
-}
-float FollowCamera::get_inclination() const {
-
-
- return inclination;
-}
-
-
-void FollowCamera::set_autoturn_speed(float p_speed) {
-
-
- autoturn_speed=p_speed;
-}
-
-float FollowCamera::get_autoturn_speed() const {
-
- return autoturn_speed;
-
-}
-
-
-RES FollowCamera::_get_gizmo_geometry() const {
-
- Ref<SurfaceTool> surface_tool( memnew( SurfaceTool ));
-
- Ref<FixedMaterial> mat( memnew( FixedMaterial ));
-
- mat->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(1.0,0.5,1.0,0.3) );
- mat->set_line_width(4);
- mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- mat->set_flag(Material::FLAG_UNSHADED,true);
-// mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
-
- surface_tool->begin(Mesh::PRIMITIVE_LINES);
- surface_tool->set_material(mat);
-
-
- int steps=16;
-
- Vector3 base_up = Matrix3(Vector3(1,0,0),Math::deg2rad(max_orbit_x)).get_axis(2);
- Vector3 base_down = Matrix3(Vector3(1,0,0),Math::deg2rad(min_orbit_x)).get_axis(2);
-
- Vector3 ofs(0,height,0);
-
- for(int i=0;i<steps;i++) {
-
-
- Matrix3 rot(Vector3(0,1,0),Math_PI*2*float(i)/steps);
- Matrix3 rot2(Vector3(0,1,0),Math_PI*2*float(i+1)/steps);
-
- Vector3 up = rot.xform(base_up);
- Vector3 up2 = rot2.xform(base_up);
-
- Vector3 down = rot.xform(base_down);
- Vector3 down2 = rot2.xform(base_down);
-
- surface_tool->add_vertex(ofs+up*min_distance);
- surface_tool->add_vertex(ofs+up*max_distance);
- surface_tool->add_vertex(ofs+up*min_distance);
- surface_tool->add_vertex(ofs+up2*min_distance);
- surface_tool->add_vertex(ofs+up*max_distance);
- surface_tool->add_vertex(ofs+up2*max_distance);
-
- surface_tool->add_vertex(ofs+down*min_distance);
- surface_tool->add_vertex(ofs+down*max_distance);
- surface_tool->add_vertex(ofs+down*min_distance);
- surface_tool->add_vertex(ofs+down2*min_distance);
- surface_tool->add_vertex(ofs+down*max_distance);
- surface_tool->add_vertex(ofs+down2*max_distance);
-
- int substeps = 8;
-
- for(int j=0;j<substeps;j++) {
-
- Vector3 a = up.linear_interpolate(down,float(j)/substeps).normalized()*max_distance;
- Vector3 b = up.linear_interpolate(down,float(j+1)/substeps).normalized()*max_distance;
- Vector3 am = up.linear_interpolate(down,float(j)/substeps).normalized()*min_distance;
- Vector3 bm = up.linear_interpolate(down,float(j+1)/substeps).normalized()*min_distance;
-
- surface_tool->add_vertex(ofs+a);
- surface_tool->add_vertex(ofs+b);
- surface_tool->add_vertex(ofs+am);
- surface_tool->add_vertex(ofs+bm);
-
- }
- }
-
-
- return surface_tool->commit();
-
-
-}
-
-
-void FollowCamera::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("_set_initial_orbit","orbit"),&FollowCamera::_set_initial_orbit);
- ObjectTypeDB::bind_method(_MD("set_orbit","orbit"),&FollowCamera::set_orbit);
- ObjectTypeDB::bind_method(_MD("get_orbit"),&FollowCamera::get_orbit);
- ObjectTypeDB::bind_method(_MD("set_orbit_x","x"),&FollowCamera::set_orbit_x);
- ObjectTypeDB::bind_method(_MD("set_orbit_y","y"),&FollowCamera::set_orbit_y);
- ObjectTypeDB::bind_method(_MD("set_min_orbit_x","x"),&FollowCamera::set_min_orbit_x);
- ObjectTypeDB::bind_method(_MD("get_min_orbit_x"),&FollowCamera::get_min_orbit_x);
- ObjectTypeDB::bind_method(_MD("set_max_orbit_x","x"),&FollowCamera::set_max_orbit_x);
- ObjectTypeDB::bind_method(_MD("get_max_orbit_x"),&FollowCamera::get_max_orbit_x);
- ObjectTypeDB::bind_method(_MD("set_height","height"),&FollowCamera::set_height);
- ObjectTypeDB::bind_method(_MD("get_height"),&FollowCamera::get_height);
- ObjectTypeDB::bind_method(_MD("set_inclination","inclination"),&FollowCamera::set_inclination);
- ObjectTypeDB::bind_method(_MD("get_inclination"),&FollowCamera::get_inclination);
-
- ObjectTypeDB::bind_method(_MD("rotate_orbit"),&FollowCamera::rotate_orbit);
- ObjectTypeDB::bind_method(_MD("set_distance","distance"),&FollowCamera::set_distance);
- ObjectTypeDB::bind_method(_MD("get_distance"),&FollowCamera::get_distance);
- ObjectTypeDB::bind_method(_MD("set_max_distance","max_distance"),&FollowCamera::set_max_distance);
- ObjectTypeDB::bind_method(_MD("get_max_distance"),&FollowCamera::get_max_distance);
- ObjectTypeDB::bind_method(_MD("set_min_distance","min_distance"),&FollowCamera::set_min_distance);
- ObjectTypeDB::bind_method(_MD("get_min_distance"),&FollowCamera::get_min_distance);
- ObjectTypeDB::bind_method(_MD("set_clip","enable"),&FollowCamera::set_clip);
- ObjectTypeDB::bind_method(_MD("has_clip"),&FollowCamera::has_clip);
- ObjectTypeDB::bind_method(_MD("set_autoturn","enable"),&FollowCamera::set_autoturn);
- ObjectTypeDB::bind_method(_MD("has_autoturn"),&FollowCamera::has_autoturn);
- ObjectTypeDB::bind_method(_MD("set_autoturn_tolerance","degrees"),&FollowCamera::set_autoturn_tolerance);
- ObjectTypeDB::bind_method(_MD("get_autoturn_tolerance"),&FollowCamera::get_autoturn_tolerance);
- ObjectTypeDB::bind_method(_MD("set_autoturn_speed","speed"),&FollowCamera::set_autoturn_speed);
- ObjectTypeDB::bind_method(_MD("get_autoturn_speed"),&FollowCamera::get_autoturn_speed);
- ObjectTypeDB::bind_method(_MD("set_smoothing","enable"),&FollowCamera::set_smoothing);
- ObjectTypeDB::bind_method(_MD("has_smoothing"),&FollowCamera::has_smoothing);
- ObjectTypeDB::bind_method(_MD("set_rotation_smoothing","amount"),&FollowCamera::set_rotation_smoothing);
- ObjectTypeDB::bind_method(_MD("get_rotation_smoothing"),&FollowCamera::get_rotation_smoothing);
- ObjectTypeDB::bind_method(_MD("set_translation_smoothing","amount"),&FollowCamera::set_translation_smoothing);
- ObjectTypeDB::bind_method(_MD("get_translation_smoothing"),&FollowCamera::get_translation_smoothing);
- ObjectTypeDB::bind_method(_MD("set_use_lookat_target","use","lookat"),&FollowCamera::set_use_lookat_target, DEFVAL(Vector3()));
- ObjectTypeDB::bind_method(_MD("set_up_vector","vector"),&FollowCamera::set_up_vector);
- ObjectTypeDB::bind_method(_MD("get_up_vector"),&FollowCamera::get_up_vector);
-
- ObjectTypeDB::bind_method(_MD("_ray_collision"),&FollowCamera::_ray_collision);
-
- ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "orbit" ), _SCS("_set_initial_orbit"),_SCS("get_orbit") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,0.01" ), _SCS("set_height"), _SCS("get_height") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "inclination", PROPERTY_HINT_RANGE,"-90,90,0.01" ), _SCS("set_inclination"), _SCS("get_inclination") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_orbit_x", PROPERTY_HINT_RANGE,"-90,90,0.01" ), _SCS("set_max_orbit_x"), _SCS("get_max_orbit_x") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_orbit_x", PROPERTY_HINT_RANGE,"-90,90,0.01" ), _SCS("set_min_orbit_x"), _SCS("get_min_orbit_x") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_distance", PROPERTY_HINT_RANGE,"0,100,0.01" ), _SCS("set_min_distance"), _SCS("get_min_distance") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_distance", PROPERTY_HINT_RANGE,"0,100,0.01" ), _SCS("set_max_distance"), _SCS("get_max_distance") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "distance", PROPERTY_HINT_RANGE,"0.01,1024,0,01"), _SCS("set_distance"), _SCS("get_distance") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "clip"), _SCS("set_clip"), _SCS("has_clip") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "autoturn"), _SCS("set_autoturn"), _SCS("has_autoturn") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "autoturn_tolerance", PROPERTY_HINT_RANGE,"1,90,0.01") , _SCS("set_autoturn_tolerance"), _SCS("get_autoturn_tolerance") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "autoturn_speed", PROPERTY_HINT_RANGE,"1,90,0.01"), _SCS("set_autoturn_speed"), _SCS("get_autoturn_speed") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "smoothing"), _SCS("set_smoothing"), _SCS("has_smoothing") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "translation_smooth", PROPERTY_HINT_RANGE,"0.01,128,0.01"), _SCS("set_translation_smoothing"), _SCS("get_translation_smoothing") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "rotation_smooth", PROPERTY_HINT_RANGE,"0.01,128,0.01"), _SCS("set_rotation_smoothing"), _SCS("get_rotation_smoothing") );
-
-
-}
-
-void FollowCamera::_ray_collision(Vector3 p_point, Vector3 p_normal, int p_subindex, ObjectID p_against,int p_idx) {
-
- clip_ray[p_idx].clip_pos=p_point;
- clip_ray[p_idx].clipped=true;
-
-};
-
-Transform FollowCamera::get_camera_transform() const {
-
- return final;
-}
-
-void FollowCamera::set_smoothing(bool p_enable) {
-
- smooth=p_enable;
-}
-
-bool FollowCamera::has_smoothing() const {
-
- return smooth;
-}
-
-void FollowCamera::set_translation_smoothing(float p_amount) {
-
- smooth_pos_ratio=p_amount;
-}
-float FollowCamera::get_translation_smoothing() const {
-
- return smooth_pos_ratio;
-}
-
-void FollowCamera::set_rotation_smoothing(float p_amount) {
-
- smooth_rot_ratio=p_amount;
-
-}
-
-void FollowCamera::set_up_vector(const Vector3& p_up) {
-
- up_vector=p_up;
-}
-
-Vector3 FollowCamera::get_up_vector() const{
-
- return up_vector;
-}
-
-float FollowCamera::get_rotation_smoothing() const {
-
- return smooth_pos_ratio;
-
-}
-
-
-FollowCamera::FollowCamera() {
-
-
- height=1;
-
- orbit=Vector2(0,0);
- up_vector=Vector3(0,1,0);
-
- distance=3;
- min_distance=2;
- max_distance=5;
-
- autoturn=true;
- autoturn_tolerance=10;
- autoturn_speed=80;
-
- min_orbit_x=-50;
- max_orbit_x=70;
- inclination=0;
- target_width=0.3;
-
- clip=true;
- use_lookat_target = false;
- extraclip=0.3;
- fullclip=false;
-
- smooth=true;
- smooth_rot_ratio=10;
- smooth_pos_ratio=10;
-
-
- for(int i=0;i<3;i++) {
-// clip_ray[i].query=PhysicsServer::get_singleton()->query_create(this, "_ray_collision", i, true);
- clip_ray[i].clipped=false;
- }
-
- queries_active=false;
-
-
-}
-
-FollowCamera::~FollowCamera() {
-
- for(int i=0;i<3;i++) {
- PhysicsServer::get_singleton()->free(clip_ray[i].query);
- }
-
-
-}
diff --git a/scene/3d/follow_camera.h b/scene/3d/follow_camera.h
deleted file mode 100644
index 10912eb606..0000000000
--- a/scene/3d/follow_camera.h
+++ /dev/null
@@ -1,180 +0,0 @@
-/*************************************************************************/
-/* follow_camera.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef FOLLOW_CAMERA_H
-#define FOLLOW_CAMERA_H
-
-#include "scene/3d/camera.h"
-
-class FollowCamera : public Camera {
-
- OBJ_TYPE( FollowCamera, Camera );
-
-private:
-
-
- //used for follow
- Vector3 follow_pos;
- //used for fixed
- Vector2 initial_orbit;
- Vector2 orbit;
- float distance;
-
- float height;
- float target_width;
-
- float min_distance;
- float max_distance;
-
- float max_orbit_x;
- float min_orbit_x;
-
- float inclination;
- float extraclip;
- bool fullclip;
-
- bool clip;
- bool autoturn;
- float autoturn_tolerance;
- float autoturn_speed;
-
- bool smooth;
- float smooth_rot_ratio;
- float smooth_pos_ratio;
-
-
-
- struct ClipRay {
- RID query;
- bool clipped;
- Vector3 cast_pos;
- Vector3 clip_pos;
- };
-
- ClipRay clip_ray[3];
- Vector3 target_pos;
- float clip_len;
-
- Vector3 up_vector;
-
-
- virtual RES _get_gizmo_geometry() const;
-
- Transform ted;
- Vector3 proposed_pos;
- Transform accepted;
- Transform final;
- RID target_body;
-
- bool use_lookat_target;
- Vector3 lookat_target;
-
- void _compute_camera();
-
- bool queries_active;
- void _clear_queries();
-
- void _set_initial_orbit(const Vector2& p_orbit);
-
-protected:
-
- virtual void _request_camera_update() {} //ignore
-
- void _notification(int p_what);
-
- static void _bind_methods();
-
- void _ray_collision(Vector3 p_point, Vector3 p_normal, int p_subindex, ObjectID p_against,int p_idx);
-
-public:
-
-
- void set_orbit(const Vector2& p_orbit);
- void set_orbit_x(float p_x);
- void set_orbit_y(float p_y);
- Vector2 get_orbit() const;
-
- void set_height(float p_height);
- float get_height() const;
-
- void set_inclination(float p_degrees);
- float get_inclination() const;
-
- void set_max_orbit_x(float p_max);
- float get_max_orbit_x() const;
-
- void set_min_orbit_x(float p_min);
- float get_min_orbit_x() const;
-
- void rotate_orbit(const Vector2& p_relative);
-
- void set_distance(float p_distance);
- float get_distance() const;
-
- float get_min_distance() const;
- float get_max_distance() const;
- void set_min_distance(float p_min);
- void set_max_distance(float p_max);
-
- /** FINISH THIS AND CLEAN IT UP */
-
- void set_clip(bool p_enabled);
- bool has_clip() const;
-
- void set_autoturn(bool p_enabled);
- bool has_autoturn() const;
-
- void set_autoturn_tolerance(float p_degrees);
- float get_autoturn_tolerance() const;
-
- void set_autoturn_speed(float p_speed);
- float get_autoturn_speed() const;
-
- void set_smoothing(bool p_enable);
- bool has_smoothing() const;
-
- void set_translation_smoothing(float p_amount);
- float get_translation_smoothing() const;
-
- void set_rotation_smoothing(float p_amount);
- float get_rotation_smoothing() const;
-
- void set_use_lookat_target(bool p_use, const Vector3 &p_lookat = Vector3());
-
- void set_up_vector(const Vector3& p_up);
- Vector3 get_up_vector() const;
-
- virtual Transform get_camera_transform() const;
-
- FollowCamera();
- ~FollowCamera();
-};
-
-
-
-#endif // FOLLOW_CAMERA_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a5ad38e79c..afa127caef 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -176,7 +176,6 @@
#include "scene/3d/camera.h"
#include "scene/3d/interpolated_camera.h"
-#include "scene/3d/follow_camera.h"
#include "scene/3d/position_3d.h"
#include "scene/3d/test_cube.h"
#include "scene/3d/mesh_instance.h"
@@ -353,7 +352,6 @@ void register_scene_types() {
ObjectTypeDB::register_type<BoneAttachment>();
ObjectTypeDB::register_virtual_type<VisualInstance>();
ObjectTypeDB::register_type<Camera>();
- ObjectTypeDB::register_type<FollowCamera>();
ObjectTypeDB::register_type<InterpolatedCamera>();
ObjectTypeDB::register_type<TestCube>();
ObjectTypeDB::register_type<MeshInstance>();
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 6d5627877b..eede750647 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -5882,6 +5882,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
if (p_viewport->queue_capture) {
rasterizer->capture_viewport(&p_viewport->capture);
+ p_viewport->queue_capture = false;
}
//restore
diff --git a/tools/editor/icons/icon_baked_light.png b/tools/editor/icons/icon_baked_light.png
new file mode 100644
index 0000000000..48039e264c
--- /dev/null
+++ b/tools/editor/icons/icon_baked_light.png
Binary files differ
diff --git a/tools/editor/icons/icon_baked_light_instance.png b/tools/editor/icons/icon_baked_light_instance.png
new file mode 100644
index 0000000000..77e53aa8f6
--- /dev/null
+++ b/tools/editor/icons/icon_baked_light_instance.png
Binary files differ
diff --git a/tools/editor/icons/icon_panels_2_alt.png b/tools/editor/icons/icon_panels_2_alt.png
new file mode 100644
index 0000000000..2006f212ce
--- /dev/null
+++ b/tools/editor/icons/icon_panels_2_alt.png
Binary files differ
diff --git a/tools/editor/icons/icon_panels_3_alt.png b/tools/editor/icons/icon_panels_3_alt.png
new file mode 100644
index 0000000000..5195b799a5
--- /dev/null
+++ b/tools/editor/icons/icon_panels_3_alt.png
Binary files differ
diff --git a/tools/editor/icons/icon_particle_attractor_2d.png b/tools/editor/icons/icon_particle_attractor_2d.png
new file mode 100644
index 0000000000..bb66611e45
--- /dev/null
+++ b/tools/editor/icons/icon_particle_attractor_2d.png
Binary files differ
diff --git a/tools/editor/icons/icon_polygon_2d.png b/tools/editor/icons/icon_polygon_2d.png
new file mode 100644
index 0000000000..9deb63a248
--- /dev/null
+++ b/tools/editor/icons/icon_polygon_2d.png
Binary files differ
diff --git a/tools/editor/icons/icon_touch_screen_button.png b/tools/editor/icons/icon_touch_screen_button.png
new file mode 100644
index 0000000000..16e84927f1
--- /dev/null
+++ b/tools/editor/icons/icon_touch_screen_button.png
Binary files differ
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 1c87dd0810..ba6e153e2c 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -1105,6 +1105,8 @@ void ScriptEditor::ensure_select_current() {
if (!ste)
return;
Ref<Script> script = ste->get_edited_script();
+
+ ste->get_text_edit()->grab_focus();
}
}
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index b87b250b22..f0d0d53dd5 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -2348,6 +2348,10 @@ Dictionary SpatialEditor::get_state() const {
vc=3;
else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) ))
vc=4;
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT) ))
+ vc=5;
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT) ))
+ vc=6;
d["viewport_mode"]=vc;
Array vpdata;
@@ -2389,6 +2393,10 @@ void SpatialEditor::set_state(const Dictionary& p_state) {
_menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS);
else if (vc==4)
_menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS);
+ else if (vc==5)
+ _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT);
+ else if (vc==6)
+ _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT);
Array vp = d["viewports"];
ERR_FAIL_COND(vp.size()>4);
@@ -2619,6 +2627,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false );
} break;
case MENU_VIEW_USE_2_VIEWPORTS: {
@@ -2641,6 +2651,32 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false );
+
+ } break;
+ case MENU_VIEW_USE_2_VIEWPORTS_ALT: {
+
+ for(int i=1;i<4;i++) {
+
+ if (i==1 || i==3)
+ viewports[i]->hide();
+ else
+ viewports[i]->show();
+
+
+ }
+ viewports[0]->set_area_as_parent_rect();
+ viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5);
+ viewports[2]->set_area_as_parent_rect();
+ viewports[2]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5);
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false );
} break;
case MENU_VIEW_USE_3_VIEWPORTS: {
@@ -2665,6 +2701,34 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false );
+
+ } break;
+ case MENU_VIEW_USE_3_VIEWPORTS_ALT: {
+
+ for(int i=1;i<4;i++) {
+
+ if (i==1)
+ viewports[i]->hide();
+ else
+ viewports[i]->show();
+ }
+ viewports[0]->set_area_as_parent_rect();
+ viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5);
+ viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5);
+ viewports[2]->set_area_as_parent_rect();
+ viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5);
+ viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5);
+ viewports[3]->set_area_as_parent_rect();
+ viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5);
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), true );
} break;
case MENU_VIEW_USE_4_VIEWPORTS: {
@@ -2690,6 +2754,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false );
} break;
case MENU_VIEW_DISPLAY_NORMAL: {
@@ -3159,7 +3225,9 @@ void SpatialEditor::_notification(int p_what) {
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS),get_icon("Panels2","EditorIcons"));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT),get_icon("Panels2Alt","EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS),get_icon("Panels3","EditorIcons"));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT),get_icon("Panels3Alt","EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS),get_icon("Panels4","EditorIcons"));
_menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
@@ -3276,8 +3344,12 @@ void SpatialEditor::_toggle_maximize_view(Object* p_viewport) {
_menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS) ))
_menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS);
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT) ))
+ _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT);
else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS) ))
_menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS);
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT) ))
+ _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT);
else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) ))
_menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS);
}
@@ -3442,7 +3514,9 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_ALT+KEY_1);
p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_ALT+KEY_2);
+ p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_2);
p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_ALT+KEY_3);
+ p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_3);
p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_ALT+KEY_4);
p->add_separator();
diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h
index 0cfdbfaf47..1b50f180d5 100644
--- a/tools/editor/plugins/spatial_editor_plugin.h
+++ b/tools/editor/plugins/spatial_editor_plugin.h
@@ -344,7 +344,9 @@ private:
MENU_TRANSFORM_DIALOG,
MENU_VIEW_USE_1_VIEWPORT,
MENU_VIEW_USE_2_VIEWPORTS,
+ MENU_VIEW_USE_2_VIEWPORTS_ALT,
MENU_VIEW_USE_3_VIEWPORTS,
+ MENU_VIEW_USE_3_VIEWPORTS_ALT,
MENU_VIEW_USE_4_VIEWPORTS,
MENU_VIEW_USE_DEFAULT_LIGHT,
MENU_VIEW_DISPLAY_NORMAL,