summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp14
-rw-r--r--scene/2d/animated_sprite_2d.cpp5
-rw-r--r--scene/3d/sprite_3d.cpp5
4 files changed, 23 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 64aeb9f2a8..77cf1f0064 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -245,6 +245,7 @@ void EditorNode3DGizmo::Instance::create_instance(Node3D *p_base, bool p_hidden)
int layer = p_hidden ? 0 : 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER;
RS::get_singleton()->instance_set_layer_mask(instance, layer); //gizmos are 26
RS::get_singleton()->instance_geometry_set_flag(instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(instance, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
}
void EditorNode3DGizmo::add_mesh(const Ref<Mesh> &p_mesh, const Ref<Material> &p_material, const Transform3D &p_xform, const Ref<SkinReference> &p_skin_reference) {
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 815d0a2425..b6bec79375 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -3251,6 +3251,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i], layer);
RS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
move_plane_gizmo_instance[i] = RS::get_singleton()->instance_create();
RS::get_singleton()->instance_set_base(move_plane_gizmo_instance[i], spatial_editor->get_move_plane_gizmo(i)->get_rid());
@@ -3259,6 +3260,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(move_plane_gizmo_instance[i], layer);
RS::get_singleton()->instance_geometry_set_flag(move_plane_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(move_plane_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
rotate_gizmo_instance[i] = RS::get_singleton()->instance_create();
RS::get_singleton()->instance_set_base(rotate_gizmo_instance[i], spatial_editor->get_rotate_gizmo(i)->get_rid());
@@ -3267,6 +3269,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i], layer);
RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
scale_gizmo_instance[i] = RS::get_singleton()->instance_create();
RS::get_singleton()->instance_set_base(scale_gizmo_instance[i], spatial_editor->get_scale_gizmo(i)->get_rid());
@@ -3275,6 +3278,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(scale_gizmo_instance[i], layer);
RS::get_singleton()->instance_geometry_set_flag(scale_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(scale_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
scale_plane_gizmo_instance[i] = RS::get_singleton()->instance_create();
RS::get_singleton()->instance_set_base(scale_plane_gizmo_instance[i], spatial_editor->get_scale_plane_gizmo(i)->get_rid());
@@ -3283,6 +3287,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(scale_plane_gizmo_instance[i], layer);
RS::get_singleton()->instance_geometry_set_flag(scale_plane_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(scale_plane_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
axis_gizmo_instance[i] = RS::get_singleton()->instance_create();
RS::get_singleton()->instance_set_base(axis_gizmo_instance[i], spatial_editor->get_axis_gizmo(i)->get_rid());
@@ -3290,6 +3295,8 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_set_visible(axis_gizmo_instance[i], true);
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(axis_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(axis_gizmo_instance[i], layer);
+ RS::get_singleton()->instance_geometry_set_flag(axis_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(axis_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
}
// Rotation white outline
@@ -3300,6 +3307,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[3], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[3], layer);
RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[3], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[3], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
}
void Node3DEditorViewport::_finish_gizmo_instances() {
@@ -5188,7 +5196,9 @@ Object *Node3DEditor::_get_editor_data(Object *p_what) {
RS::get_singleton()->instance_set_layer_mask(si->sbox_instance, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER);
RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_offset, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER);
RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_offset, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_offset, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
si->sbox_instance_xray = RenderingServer::get_singleton()->instance_create2(
selection_box_xray->get_rid(),
sp->get_world_3d()->get_scenario());
@@ -5206,7 +5216,9 @@ Object *Node3DEditor::_get_editor_data(Object *p_what) {
RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER);
RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray_offset, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER);
RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray_offset, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray_offset, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
return si;
}
@@ -5993,6 +6005,7 @@ void fragment() {
origin_instance = RenderingServer::get_singleton()->instance_create2(origin, get_tree()->get_root()->get_world_3d()->get_scenario());
RS::get_singleton()->instance_set_layer_mask(origin_instance, 1 << Node3DEditorViewport::GIZMO_GRID_LAYER);
RS::get_singleton()->instance_geometry_set_flag(origin_instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(origin_instance, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
RenderingServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, RS::SHADOW_CASTING_SETTING_OFF);
}
@@ -6603,6 +6616,7 @@ void Node3DEditor::_init_grid() {
RenderingServer::get_singleton()->instance_geometry_set_cast_shadows_setting(grid_instance[c], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(grid_instance[c], 1 << Node3DEditorViewport::GIZMO_GRID_LAYER);
RS::get_singleton()->instance_geometry_set_flag(grid_instance[c], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+ RS::get_singleton()->instance_geometry_set_flag(grid_instance[c], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false);
}
}
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index 221d52bc20..d56c7b8811 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -138,8 +138,11 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &property) const {
if (property.name == "frame") {
property.hint = PROPERTY_HINT_RANGE;
- if (frames->has_animation(animation) && frames->get_frame_count(animation) > 1) {
+ if (frames->has_animation(animation) && frames->get_frame_count(animation) > 0) {
property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1";
+ } else {
+ // Avoid an error, `hint_string` is required for `PROPERTY_HINT_RANGE`.
+ property.hint_string = "0,0,1";
}
property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
}
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 55b55d924c..cb6354f7a8 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -1034,8 +1034,11 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
if (property.name == "frame") {
property.hint = PROPERTY_HINT_RANGE;
- if (frames->has_animation(animation) && frames->get_frame_count(animation) > 1) {
+ if (frames->has_animation(animation) && frames->get_frame_count(animation) > 0) {
property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1";
+ } else {
+ // Avoid an error, `hint_string` is required for `PROPERTY_HINT_RANGE`.
+ property.hint_string = "0,0,1";
}
property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
}