diff options
-rw-r--r-- | doc/base/classes.xml | 16 | ||||
-rw-r--r-- | editor/editor_plugin.cpp | 20 | ||||
-rw-r--r-- | editor/editor_plugin.h | 2 |
3 files changed, 38 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 6ff3e0fa29..7a81eddd92 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -13313,6 +13313,22 @@ <description> </description> </method> + <method name="open_scene_from_path"> + <argument index="0" name="scene_filepath" type="String"> + </argument> + </return> + <description> + Opens scene in editor. Do not use during plugin initialization. If you need, then use it together with [method Object.call_deferred]. + </description> + </method> + <method name="reload_scene_from_path"> + <argument index="0" name="scene_filepath" type="String"> + </argument> + </return> + <description> + Reloads already loaded editor scene. + </description> + </method> <method name="forward_canvas_gui_input" qualifiers="virtual"> <return type="bool"> </return> diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index e4b055a9e2..606fd8ee5e 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -80,6 +80,24 @@ void EditorPlugin::edit_resource(const Ref<Resource> &p_resource) { EditorNode::get_singleton()->edit_resource(p_resource); } +void EditorPlugin::open_scene_from_path(const String &scene_path) { + + if (EditorNode::get_singleton()->is_changing_scene()) { + return; + } + + EditorNode::get_singleton()->open_request(scene_path); +} + +void EditorPlugin::reload_scene_from_path(const String &scene_path) { + + if (EditorNode::get_singleton()->is_changing_scene()) { + return; + } + + EditorNode::get_singleton()->reload_scene(scene_path); +} + void EditorPlugin::add_control_to_container(CustomControlContainer p_location, Control *p_control) { switch (p_location) { @@ -376,6 +394,8 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("get_editor_settings:EditorSettings"), &EditorPlugin::get_editor_settings); ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout); ClassDB::bind_method(D_METHOD("edit_resource"), &EditorPlugin::edit_resource); + ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorPlugin::open_scene_from_path); + ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorPlugin::reload_scene_from_path); ClassDB::bind_method(D_METHOD("add_import_plugin"), &EditorPlugin::add_import_plugin); ClassDB::bind_method(D_METHOD("remove_import_plugin"), &EditorPlugin::remove_import_plugin); ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 57a22a8b2f..3653851d5a 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -103,6 +103,8 @@ public: void remove_control_from_bottom_panel(Control *p_control); Control *get_editor_viewport(); void edit_resource(const Ref<Resource> &p_resource); + void open_scene_from_path(const String &scene_path); + void reload_scene_from_path(const String &scene_path); void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); void add_tool_submenu_item(const String &p_name, Object *p_submenu); |