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-rw-r--r--doc/classes/ArrayMesh.xml22
-rw-r--r--scene/resources/mesh.cpp11
-rw-r--r--scene/resources/mesh.h1
3 files changed, 33 insertions, 1 deletions
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index d805629b3d..5ccf0b55aa 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -40,18 +40,21 @@
<return type="void">
</return>
<description>
+ Centers the geometry.
</description>
</method>
<method name="clear_blend_shapes">
<return type="void">
</return>
<description>
+ Remove all blend shapes from this [code]ArrayMesh[/code].
</description>
</method>
<method name="get_blend_shape_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of blend shapes that the [code]ArrayMesh[/code] holds.
</description>
</method>
<method name="get_blend_shape_name" qualifiers="const">
@@ -60,6 +63,7 @@
<argument index="0" name="index" type="int">
</argument>
<description>
+ Returns the name of the blend shape at this index.
</description>
</method>
<method name="get_surface_count" qualifiers="const">
@@ -77,12 +81,23 @@
<argument index="1" name="arg1" type="float">
</argument>
<description>
+ Will perform a UV unwrap on the [code]ArrayMesh[/code] to prepare the mesh for lightmapping.
</description>
</method>
<method name="regen_normalmaps">
<return type="void">
</return>
<description>
+ Will regenerate normal maps for the [code]ArrayMesh[/code].
+ </description>
+ </method>
+ <method name="surface_find_by_name" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Return the index of the first surface with this name held within this [code]ArrayMesh[/code]. If none are found -1 is returned.
</description>
</method>
<method name="surface_get_array_index_len" qualifiers="const">
@@ -109,6 +124,7 @@
<argument index="0" name="surf_idx" type="int">
</argument>
<description>
+ Returns the arrays for the vertices, normals, uvs, etc. that make up the requested surface (see [method add_surface_from_arrays]).
</description>
</method>
<method name="surface_get_blend_shape_arrays" qualifiers="const">
@@ -117,6 +133,7 @@
<argument index="0" name="surf_idx" type="int">
</argument>
<description>
+ Returns the blend shape arrays for the requested surface.
</description>
</method>
<method name="surface_get_format" qualifiers="const">
@@ -143,6 +160,7 @@
<argument index="0" name="surf_idx" type="int">
</argument>
<description>
+ Get the name assigned to this surface.
</description>
</method>
<method name="surface_get_primitive_type" qualifiers="const">
@@ -171,6 +189,7 @@
<argument index="1" name="material" type="Material">
</argument>
<description>
+ Set a [Material] for a given surface. Surface will be rendered using this material.
</description>
</method>
<method name="surface_set_name">
@@ -181,7 +200,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
- Set a [Material] for a given surface. Surface will be rendered using this material.
+ Set a name for a given surface.
</description>
</method>
<method name="surface_update_region">
@@ -201,6 +220,7 @@
<member name="blend_shape_mode" type="int" setter="set_blend_shape_mode" getter="get_blend_shape_mode" enum="Mesh.BlendShapeMode">
</member>
<member name="custom_aabb" type="AABB" setter="set_custom_aabb" getter="get_custom_aabb">
+ An overriding bounding box for this mesh.
</member>
</members>
<constants>
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index e74ad2e55b..4e6004709e 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -966,6 +966,16 @@ void ArrayMesh::surface_set_material(int p_idx, const Ref<Material> &p_material)
emit_changed();
}
+int ArrayMesh::surface_find_by_name(const String &p_name) const {
+ for (int i = 0; i < surfaces.size(); i++) {
+ if (surfaces[i].name == p_name) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
void ArrayMesh::surface_set_name(int p_idx, const String &p_name) {
ERR_FAIL_INDEX(p_idx, surfaces.size());
@@ -1312,6 +1322,7 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type);
ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material);
ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &ArrayMesh::surface_get_material);
+ ClassDB::bind_method(D_METHOD("surface_find_by_name", "name"), &ArrayMesh::surface_find_by_name);
ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name);
ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name);
ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &ArrayMesh::surface_get_arrays);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 2127eaae4c..36bfca49f8 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -212,6 +212,7 @@ public:
void surface_set_material(int p_idx, const Ref<Material> &p_material);
Ref<Material> surface_get_material(int p_idx) const;
+ int surface_find_by_name(const String &p_name) const;
void surface_set_name(int p_idx, const String &p_name);
String surface_get_name(int p_idx) const;