diff options
-rw-r--r-- | editor/io_plugins/editor_scene_import_plugin.cpp | 30 |
1 files changed, 19 insertions, 11 deletions
diff --git a/editor/io_plugins/editor_scene_import_plugin.cpp b/editor/io_plugins/editor_scene_import_plugin.cpp index cd6acbb374..fed02b0e72 100644 --- a/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/editor/io_plugins/editor_scene_import_plugin.cpp @@ -1093,7 +1093,7 @@ const EditorSceneImportDialog::FlagInfo EditorSceneImportDialog::scene_flag_name {EditorSceneImportPlugin::SCENE_FLAG_MERGE_KEEP_EXTRA_ANIM_TRACKS,("Merge"),"Keep user-added Animation tracks.",true}, {EditorSceneImportPlugin::SCENE_FLAG_DETECT_ALPHA,("Materials"),"Set Alpha in Materials (-alpha)",true}, {EditorSceneImportPlugin::SCENE_FLAG_DETECT_VCOLOR,("Materials"),"Set Vert. Color in Materials (-vcol)",true}, - {EditorSceneImportPlugin::SCENE_FLAG_CREATE_COLLISIONS,("Create"),"Create Collisions and/or Rigid Bodies (-col,-colonly,-rigid)",true}, + {EditorSceneImportPlugin::SCENE_FLAG_CREATE_COLLISIONS,("Create"),"Create Collisions and/or Rigid Bodies (-col,-colonly,-rigid,-rigidonly)",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_PORTALS,("Create"),"Create Portals (-portal)",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_ROOMS,("Create"),"Create Rooms (-room)",true}, {EditorSceneImportPlugin::SCENE_FLAG_SIMPLIFY_ROOMS,("Create"),"Simplify Rooms",false}, @@ -1714,12 +1714,14 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> //mi->set_baked_light_texture_id(layer); } - if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"colonly")) { + bool is_rigid = _teststr(name, "rigidonly"); + + if (p_flags & SCENE_FLAG_CREATE_COLLISIONS && (_teststr(name, "colonly") || is_rigid)) { if (isroot) return p_node; - - if (p_node->cast_to<MeshInstance>()) { + + if (p_node->cast_to<MeshInstance>() && !is_rigid) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); Node * col = mi->create_trimesh_collision_node(); ERR_FAIL_COND_V(!col,NULL); @@ -1739,10 +1741,16 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } else if (p_node->has_meta("empty_draw_type")) { String empty_draw_type = String(p_node->get_meta("empty_draw_type")); print_line(empty_draw_type); - StaticBody *sb = memnew( StaticBody); - sb->set_name(_fixstr(name,"colonly")); - sb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform()); - p_node->replace_by(sb); + PhysicsBody *pb; + if (is_rigid) { + pb = memnew(RigidBody); + pb->set_name(_fixstr(name, "rigidonly")); + } else { + pb = memnew(StaticBody); + pb->set_name(_fixstr(name, "colonly")); + } + pb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform()); + p_node->replace_by(pb); memdelete(p_node); CollisionShape *colshape = memnew( CollisionShape); if (empty_draw_type == "CUBE") { @@ -1755,7 +1763,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> rayShape->set_length(1); colshape->set_shape(rayShape); colshape->set_name("RayShape"); - sb->cast_to<Spatial>()->rotate_x(Math_PI / 2); + pb->cast_to<Spatial>()->rotate_x(Math_PI / 2); } else if (empty_draw_type == "IMAGE") { PlaneShape *planeShape = memnew( PlaneShape); colshape->set_shape(planeShape); @@ -1766,8 +1774,8 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> colshape->set_shape(sphereShape); colshape->set_name("SphereShape"); } - sb->add_child(colshape); - colshape->set_owner(sb->get_owner()); + pb->add_child(colshape); + colshape->set_owner(pb->get_owner()); } } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"rigid") && p_node->cast_to<MeshInstance>()) { |