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-rw-r--r--modules/gdscript/gdscript_analyzer.cpp5
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp736
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h277
-rw-r--r--modules/gdscript/gdscript_codegen.h160
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2644
-rw-r--r--modules/gdscript/gdscript_compiler.h158
-rw-r--r--modules/gdscript/gdscript_function.cpp521
-rw-r--r--modules/gdscript/gdscript_function.h13
-rw-r--r--modules/gdscript/gdscript_parser.cpp13
-rw-r--r--modules/gdscript/gdscript_parser.h2
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp2
-rw-r--r--tests/test_gdscript.cpp63
12 files changed, 2820 insertions, 1774 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index c25307ed7f..788b3c87ab 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -505,6 +505,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
member.variable->set_datatype(datatype); // Allow recursive usage.
reduce_expression(member.variable->initializer);
datatype = member.variable->initializer->get_datatype();
+ if (datatype.type_source != GDScriptParser::DataType::UNDETECTED) {
+ datatype.type_source = GDScriptParser::DataType::INFERRED;
+ }
}
if (member.variable->datatype_specifier != nullptr) {
@@ -540,6 +543,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
} else if (datatype.builtin_type == Variant::NIL) {
push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
}
+ datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
datatype.is_constant = false;
@@ -914,6 +918,7 @@ void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScript
p_suite->datatype.type_source = GDScriptParser::DataType::UNDETECTED;
} else {
p_suite->set_datatype(p_statement->get_datatype());
+ p_suite->datatype.type_source = GDScriptParser::DataType::INFERRED;
}
break;
default:
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
new file mode 100644
index 0000000000..8f0ce99de6
--- /dev/null
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -0,0 +1,736 @@
+/*************************************************************************/
+/* gdscript_byte_codegen.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_byte_codegen.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "gdscript.h"
+
+uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) {
+#ifdef TOOLS_ENABLED
+ function->arg_names.push_back(p_name);
+#endif
+ function->_argument_count++;
+ function->argument_types.push_back(p_type);
+ if (p_is_optional) {
+ if (function->_default_arg_count == 0) {
+ append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
+ }
+ function->default_arguments.push_back(opcodes.size());
+ function->_default_arg_count++;
+ }
+
+ return add_local(p_name, p_type);
+}
+
+uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
+ int stack_pos = increase_stack();
+ add_stack_identifier(p_name, stack_pos);
+ return stack_pos;
+}
+
+uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name, const Variant &p_constant) {
+ int index = add_or_get_constant(p_constant);
+ local_constants[p_name] = index;
+ return index;
+}
+
+uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {
+ if (constant_map.has(p_constant)) {
+ return constant_map[p_constant];
+ }
+ int index = constant_map.size();
+ constant_map[p_constant] = index;
+ return index;
+}
+
+uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
+ return get_name_map_pos(p_name);
+}
+
+uint32_t GDScriptByteCodeGenerator::add_temporary() {
+ current_temporaries++;
+ return increase_stack();
+}
+
+void GDScriptByteCodeGenerator::pop_temporary() {
+ current_stack_size--;
+ current_temporaries--;
+}
+
+void GDScriptByteCodeGenerator::start_parameters() {}
+
+void GDScriptByteCodeGenerator::end_parameters() {
+ function->default_arguments.invert();
+}
+
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
+ function = memnew(GDScriptFunction);
+ debug_stack = EngineDebugger::is_active();
+
+ function->name = p_function_name;
+ function->_script = p_script;
+ function->source = p_script->get_path();
+
+#ifdef DEBUG_ENABLED
+ function->func_cname = (String(function->source) + " - " + String(p_function_name)).utf8();
+ function->_func_cname = function->func_cname.get_data();
+#endif
+
+ function->_static = p_static;
+ function->return_type = p_return_type;
+ function->rpc_mode = p_rpc_mode;
+ function->_argument_count = 0;
+}
+
+GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
+ append(GDScriptFunction::OPCODE_END);
+
+ if (constant_map.size()) {
+ function->_constant_count = constant_map.size();
+ function->constants.resize(constant_map.size());
+ function->_constants_ptr = function->constants.ptrw();
+ const Variant *K = nullptr;
+ while ((K = constant_map.next(K))) {
+ int idx = constant_map[*K];
+ function->constants.write[idx] = *K;
+ }
+ } else {
+ function->_constants_ptr = nullptr;
+ function->_constant_count = 0;
+ }
+
+ if (name_map.size()) {
+ function->global_names.resize(name_map.size());
+ function->_global_names_ptr = &function->global_names[0];
+ for (Map<StringName, int>::Element *E = name_map.front(); E; E = E->next()) {
+ function->global_names.write[E->get()] = E->key();
+ }
+ function->_global_names_count = function->global_names.size();
+
+ } else {
+ function->_global_names_ptr = nullptr;
+ function->_global_names_count = 0;
+ }
+
+ if (opcodes.size()) {
+ function->code = opcodes;
+ function->_code_ptr = &function->code[0];
+ function->_code_size = opcodes.size();
+
+ } else {
+ function->_code_ptr = nullptr;
+ function->_code_size = 0;
+ }
+
+ if (function->default_arguments.size()) {
+ function->_default_arg_count = function->default_arguments.size();
+ function->_default_arg_ptr = &function->default_arguments[0];
+ } else {
+ function->_default_arg_count = 0;
+ function->_default_arg_ptr = nullptr;
+ }
+
+ if (debug_stack) {
+ function->stack_debug = stack_debug;
+ }
+ function->_stack_size = stack_max;
+ function->_call_size = call_max;
+
+ ended = true;
+ return function;
+}
+
+#ifdef DEBUG_ENABLED
+void GDScriptByteCodeGenerator::set_signature(const String &p_signature) {
+ function->profile.signature = p_signature;
+}
+#endif
+
+void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
+ function->_initial_line = p_line;
+}
+
+void GDScriptByteCodeGenerator::write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
+ append(GDScriptFunction::OPCODE_OPERATOR);
+ append(p_operator);
+ append(p_left_operand);
+ append(p_right_operand);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) {
+ append(GDScriptFunction::OPCODE_EXTENDS_TEST);
+ append(p_source);
+ append(p_type);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
+ append(GDScriptFunction::OPCODE_IS_BUILTIN);
+ append(p_source);
+ append(p_type);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_left_operand);
+ logic_op_jump_pos1.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_right_operand);
+ logic_op_jump_pos2.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
+ // If here means both operands are true.
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(p_target);
+ // Jump away from the fail condition.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(opcodes.size() + 3);
+ // Here it means one of operands is false.
+ patch_jump(logic_op_jump_pos1.back()->get());
+ patch_jump(logic_op_jump_pos2.back()->get());
+ logic_op_jump_pos1.pop_back();
+ logic_op_jump_pos2.pop_back();
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(p_left_operand);
+ logic_op_jump_pos1.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(p_right_operand);
+ logic_op_jump_pos2.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
+ // If here means both operands are false.
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(p_target);
+ // Jump away from the success condition.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(opcodes.size() + 3);
+ // Here it means one of operands is false.
+ patch_jump(logic_op_jump_pos1.back()->get());
+ patch_jump(logic_op_jump_pos2.back()->get());
+ logic_op_jump_pos1.pop_back();
+ logic_op_jump_pos2.pop_back();
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {
+ ternary_result.push_back(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_condition);
+ ternary_jump_fail_pos.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(ternary_result.back()->get());
+ append(p_expr);
+ // Jump away from the false path.
+ append(GDScriptFunction::OPCODE_JUMP);
+ ternary_jump_skip_pos.push_back(opcodes.size());
+ append(0);
+ // Fail must jump here.
+ patch_jump(ternary_jump_fail_pos.back()->get());
+ ternary_jump_fail_pos.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(ternary_result.back()->get());
+ append(p_expr);
+}
+
+void GDScriptByteCodeGenerator::write_end_ternary() {
+ patch_jump(ternary_jump_skip_pos.back()->get());
+ ternary_jump_skip_pos.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_SET);
+ append(p_target);
+ append(p_index);
+ append(p_source);
+}
+
+void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_GET);
+ append(p_source);
+ append(p_index);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_SET_NAMED);
+ append(p_target);
+ append(p_name);
+ append(p_source);
+}
+
+void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_GET_NAMED);
+ append(p_source);
+ append(p_name);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {
+ append(GDScriptFunction::OPCODE_SET_MEMBER);
+ append(p_name);
+ append(p_value);
+}
+
+void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {
+ append(GDScriptFunction::OPCODE_GET_MEMBER);
+ append(p_name);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
+ if (p_target.type.has_type && !p_source.type.has_type) {
+ // Typed assignment.
+ switch (p_target.type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
+ append(p_target.type.builtin_type);
+ append(p_target);
+ append(p_source);
+ } break;
+ case GDScriptDataType::NATIVE: {
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
+ class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE);
+ append(class_idx);
+ append(p_target);
+ append(p_source);
+ } break;
+ case GDScriptDataType::SCRIPT:
+ case GDScriptDataType::GDSCRIPT: {
+ Variant script = p_target.type.script_type;
+ int idx = get_constant_pos(script);
+
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT);
+ append(idx);
+ append(p_target);
+ append(p_source);
+ } break;
+ default: {
+ ERR_PRINT("Compiler bug: unresolved assign.");
+
+ // Shouldn't get here, but fail-safe to a regular assignment
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(p_target);
+ append(p_source);
+ }
+ }
+ } else {
+ if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
+ // Need conversion..
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
+ append(p_target.type.builtin_type);
+ append(p_target);
+ append(p_source);
+ } else {
+ // Either untyped assignment or already type-checked by the parser
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(p_target);
+ append(p_source);
+ }
+ }
+}
+
+void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
+ switch (p_type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
+ append(p_type.builtin_type);
+ } break;
+ case GDScriptDataType::NATIVE: {
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
+ class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_CAST_TO_NATIVE);
+ append(class_idx);
+ } break;
+ case GDScriptDataType::SCRIPT:
+ case GDScriptDataType::GDSCRIPT: {
+ Variant script = p_type.script_type;
+ int idx = get_constant_pos(script);
+
+ append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT);
+ append(idx);
+ } break;
+ default: {
+ return;
+ }
+ }
+
+ append(p_source);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_SELF_BASE);
+ append(p_function_name);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_ASYNC);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_BUILT_IN);
+ append(p_function);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_method->get_name());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_method->get_name());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT);
+ append(p_type);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
+ append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {
+ append(GDScriptFunction::OPCODE_AWAIT);
+ append(p_operand);
+ append(GDScriptFunction::OPCODE_AWAIT_RESUME);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_condition);
+ if_jmp_addrs.push_back(opcodes.size());
+ append(0); // Jump destination, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_else() {
+ append(GDScriptFunction::OPCODE_JUMP); // Jump from true if block;
+ int else_jmp_addr = opcodes.size();
+ append(0); // Jump destination, will be patched.
+
+ patch_jump(if_jmp_addrs.back()->get());
+ if_jmp_addrs.pop_back();
+ if_jmp_addrs.push_back(else_jmp_addr);
+}
+
+void GDScriptByteCodeGenerator::write_endif() {
+ patch_jump(if_jmp_addrs.back()->get());
+ if_jmp_addrs.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
+ int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+
+ current_breaks_to_patch.push_back(List<int>());
+
+ // Assign container.
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(container_pos);
+ append(p_list);
+
+ // Begin loop.
+ append(GDScriptFunction::OPCODE_ITERATE_BEGIN);
+ append(counter_pos);
+ append(container_pos);
+ for_jmp_addrs.push_back(opcodes.size());
+ append(0); // End of loop address, will be patched.
+ append(p_variable);
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(opcodes.size() + 6); // Skip over 'continue' code.
+
+ // Next iteration.
+ int continue_addr = opcodes.size();
+ continue_addrs.push_back(continue_addr);
+ append(GDScriptFunction::OPCODE_ITERATE);
+ append(counter_pos);
+ append(container_pos);
+ for_jmp_addrs.push_back(opcodes.size());
+ append(0); // Jump destination, will be patched.
+ append(p_variable);
+}
+
+void GDScriptByteCodeGenerator::write_endfor() {
+ // Jump back to loop check.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(continue_addrs.back()->get());
+ continue_addrs.pop_back();
+
+ // Patch end jumps (two of them).
+ for (int i = 0; i < 2; i++) {
+ patch_jump(for_jmp_addrs.back()->get());
+ for_jmp_addrs.pop_back();
+ }
+
+ // Patch break statements.
+ for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ current_breaks_to_patch.pop_back();
+
+ current_stack_size -= 2; // Remove loop temporaries.
+}
+
+void GDScriptByteCodeGenerator::start_while_condition() {
+ current_breaks_to_patch.push_back(List<int>());
+ continue_addrs.push_back(opcodes.size());
+}
+
+void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
+ // Condition check.
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_condition);
+ while_jmp_addrs.push_back(opcodes.size());
+ append(0); // End of loop address, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_endwhile() {
+ // Jump back to loop check.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(continue_addrs.back()->get());
+ continue_addrs.pop_back();
+
+ // Patch end jump.
+ patch_jump(while_jmp_addrs.back()->get());
+ while_jmp_addrs.pop_back();
+
+ // Patch break statements.
+ for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ current_breaks_to_patch.pop_back();
+}
+
+void GDScriptByteCodeGenerator::start_match() {
+ match_continues_to_patch.push_back(List<int>());
+}
+
+void GDScriptByteCodeGenerator::start_match_branch() {
+ // Patch continue statements.
+ for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ match_continues_to_patch.pop_back();
+ // Start a new list for next branch.
+ match_continues_to_patch.push_back(List<int>());
+}
+
+void GDScriptByteCodeGenerator::end_match() {
+ // Patch continue statements.
+ for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ match_continues_to_patch.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_break() {
+ append(GDScriptFunction::OPCODE_JUMP);
+ current_breaks_to_patch.back()->get().push_back(opcodes.size());
+ append(0);
+}
+
+void GDScriptByteCodeGenerator::write_continue() {
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(continue_addrs.back()->get());
+}
+
+void GDScriptByteCodeGenerator::write_continue_match() {
+ append(GDScriptFunction::OPCODE_JUMP);
+ match_continues_to_patch.back()->get().push_back(opcodes.size());
+ append(0);
+}
+
+void GDScriptByteCodeGenerator::write_breakpoint() {
+ append(GDScriptFunction::OPCODE_BREAKPOINT);
+}
+
+void GDScriptByteCodeGenerator::write_newline(int p_line) {
+ append(GDScriptFunction::OPCODE_LINE);
+ append(p_line);
+ current_line = p_line;
+}
+
+void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
+ append(GDScriptFunction::OPCODE_RETURN);
+ append(p_return_value);
+}
+
+void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
+ append(GDScriptFunction::OPCODE_ASSERT);
+ append(p_test);
+ append(p_message);
+}
+
+void GDScriptByteCodeGenerator::start_block() {
+ push_stack_identifiers();
+}
+
+void GDScriptByteCodeGenerator::end_block() {
+ pop_stack_identifiers();
+}
+
+GDScriptByteCodeGenerator::~GDScriptByteCodeGenerator() {
+ if (!ended && function != nullptr) {
+ memdelete(function);
+ }
+}
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
new file mode 100644
index 0000000000..62438b6dd2
--- /dev/null
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -0,0 +1,277 @@
+/*************************************************************************/
+/* gdscript_byte_codegen.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_BYTE_CODEGEN
+#define GDSCRIPT_BYTE_CODEGEN
+
+#include "gdscript_codegen.h"
+
+class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
+ bool ended = false;
+ GDScriptFunction *function = nullptr;
+ bool debug_stack = false;
+
+ Vector<int> opcodes;
+ List<Map<StringName, int>> stack_id_stack;
+ Map<StringName, int> stack_identifiers;
+ Map<StringName, int> local_constants;
+
+ List<GDScriptFunction::StackDebug> stack_debug;
+ List<Map<StringName, int>> block_identifier_stack;
+ Map<StringName, int> block_identifiers;
+
+ int current_stack_size = 0;
+ int current_temporaries = 0;
+
+ HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
+ Map<StringName, int> name_map;
+#ifdef TOOLS_ENABLED
+ Vector<StringName> named_globals;
+#endif
+ int current_line = 0;
+ int stack_max = 0;
+ int call_max = 0;
+
+ List<int> if_jmp_addrs; // List since this can be nested.
+ List<int> for_jmp_addrs;
+ List<int> while_jmp_addrs;
+ List<int> continue_addrs;
+
+ // Used to patch jumps with `and` and `or` operators with short-circuit.
+ List<int> logic_op_jump_pos1;
+ List<int> logic_op_jump_pos2;
+
+ List<Address> ternary_result;
+ List<int> ternary_jump_fail_pos;
+ List<int> ternary_jump_skip_pos;
+
+ List<List<int>> current_breaks_to_patch;
+ List<List<int>> match_continues_to_patch;
+
+ void add_stack_identifier(const StringName &p_id, int p_stackpos) {
+ stack_identifiers[p_id] = p_stackpos;
+ if (debug_stack) {
+ block_identifiers[p_id] = p_stackpos;
+ GDScriptFunction::StackDebug sd;
+ sd.added = true;
+ sd.line = current_line;
+ sd.identifier = p_id;
+ sd.pos = p_stackpos;
+ stack_debug.push_back(sd);
+ }
+ }
+
+ void push_stack_identifiers() {
+ stack_id_stack.push_back(stack_identifiers);
+ if (debug_stack) {
+ block_identifier_stack.push_back(block_identifiers);
+ block_identifiers.clear();
+ }
+ }
+
+ void pop_stack_identifiers() {
+ stack_identifiers = stack_id_stack.back()->get();
+ current_stack_size = stack_identifiers.size() + current_temporaries;
+ stack_id_stack.pop_back();
+
+ if (debug_stack) {
+ for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
+ GDScriptFunction::StackDebug sd;
+ sd.added = false;
+ sd.identifier = E->key();
+ sd.line = current_line;
+ sd.pos = E->get();
+ stack_debug.push_back(sd);
+ }
+ block_identifiers = block_identifier_stack.back()->get();
+ block_identifier_stack.pop_back();
+ }
+ }
+
+ int get_name_map_pos(const StringName &p_identifier) {
+ int ret;
+ if (!name_map.has(p_identifier)) {
+ ret = name_map.size();
+ name_map[p_identifier] = ret;
+ } else {
+ ret = name_map[p_identifier];
+ }
+ return ret;
+ }
+
+ int get_constant_pos(const Variant &p_constant) {
+ if (constant_map.has(p_constant))
+ return constant_map[p_constant];
+ int pos = constant_map.size();
+ constant_map[p_constant] = pos;
+ return pos;
+ }
+
+ void alloc_stack(int p_level) {
+ if (p_level >= stack_max)
+ stack_max = p_level + 1;
+ }
+
+ void alloc_call(int p_params) {
+ if (p_params >= call_max)
+ call_max = p_params;
+ }
+
+ int increase_stack() {
+ int top = current_stack_size++;
+ alloc_stack(current_stack_size);
+ return top;
+ }
+
+ int address_of(const Address &p_address) {
+ switch (p_address.mode) {
+ case Address::SELF:
+ return GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS;
+ case Address::CLASS:
+ return GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS;
+ case Address::MEMBER:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
+ case Address::CLASS_CONSTANT:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS);
+ case Address::LOCAL_CONSTANT:
+ case Address::CONSTANT:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ case Address::LOCAL_VARIABLE:
+ case Address::TEMPORARY:
+ case Address::FUNCTION_PARAMETER:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ case Address::GLOBAL:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ case Address::NAMED_GLOBAL:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
+ case Address::NIL:
+ return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
+ }
+ return -1; // Unreachable.
+ }
+
+ void append(int code) {
+ opcodes.push_back(code);
+ }
+
+ void append(const Address &p_address) {
+ opcodes.push_back(address_of(p_address));
+ }
+
+ void append(const StringName &p_name) {
+ opcodes.push_back(get_name_map_pos(p_name));
+ }
+
+ void patch_jump(int p_address) {
+ opcodes.write[p_address] = opcodes.size();
+ }
+
+public:
+ virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override;
+ virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override;
+ virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
+ virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
+ virtual uint32_t add_or_get_name(const StringName &p_name) override;
+ virtual uint32_t add_temporary() override;
+ virtual void pop_temporary() override;
+
+ virtual void start_parameters() override;
+ virtual void end_parameters() override;
+
+ virtual void start_block() override;
+ virtual void end_block() override;
+
+ virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) override;
+ virtual GDScriptFunction *write_end() override;
+
+#ifdef DEBUG_ENABLED
+ virtual void set_signature(const String &p_signature) override;
+#endif
+ virtual void set_initial_line(int p_line) override;
+
+ virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
+ virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
+ virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;
+ virtual void write_and_left_operand(const Address &p_left_operand) override;
+ virtual void write_and_right_operand(const Address &p_right_operand) override;
+ virtual void write_end_and(const Address &p_target) override;
+ virtual void write_or_left_operand(const Address &p_left_operand) override;
+ virtual void write_or_right_operand(const Address &p_right_operand) override;
+ virtual void write_end_or(const Address &p_target) override;
+ virtual void write_start_ternary(const Address &p_target) override;
+ virtual void write_ternary_condition(const Address &p_condition) override;
+ virtual void write_ternary_true_expr(const Address &p_expr) override;
+ virtual void write_ternary_false_expr(const Address &p_expr) override;
+ virtual void write_end_ternary() override;
+ virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;
+ virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;
+ virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
+ virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
+ virtual void write_set_member(const Address &p_value, const StringName &p_name) override;
+ virtual void write_get_member(const Address &p_target, const StringName &p_name) override;
+ virtual void write_assign(const Address &p_target, const Address &p_source) override;
+ virtual void write_assign_true(const Address &p_target) override;
+ virtual void write_assign_false(const Address &p_target) override;
+ virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
+ virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override;
+ virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
+ virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;
+ virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override;
+ virtual void write_await(const Address &p_target, const Address &p_operand) override;
+ virtual void write_if(const Address &p_condition) override;
+ virtual void write_else() override;
+ virtual void write_endif() override;
+ virtual void write_for(const Address &p_variable, const Address &p_list) override;
+ virtual void write_endfor() override;
+ virtual void start_while_condition() override;
+ virtual void write_while(const Address &p_condition) override;
+ virtual void write_endwhile() override;
+ virtual void start_match() override;
+ virtual void start_match_branch() override;
+ virtual void end_match() override;
+ virtual void write_break() override;
+ virtual void write_continue() override;
+ virtual void write_continue_match() override;
+ virtual void write_breakpoint() override;
+ virtual void write_newline(int p_line) override;
+ virtual void write_return(const Address &p_return_value) override;
+ virtual void write_assert(const Address &p_test, const Address &p_message) override;
+
+ virtual ~GDScriptByteCodeGenerator();
+};
+
+#endif // GDSCRIPT_BYTE_CODEGEN
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
new file mode 100644
index 0000000000..31e1e6ba23
--- /dev/null
+++ b/modules/gdscript/gdscript_codegen.h
@@ -0,0 +1,160 @@
+/*************************************************************************/
+/* gdscript_codegen.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_CODEGEN
+#define GDSCRIPT_CODEGEN
+
+#include "core/io/multiplayer_api.h"
+#include "core/string_name.h"
+#include "core/variant.h"
+#include "gdscript_function.h"
+#include "gdscript_functions.h"
+
+class GDScriptCodeGenerator {
+public:
+ struct Address {
+ enum AddressMode {
+ SELF,
+ CLASS,
+ MEMBER,
+ CONSTANT,
+ CLASS_CONSTANT,
+ LOCAL_CONSTANT,
+ LOCAL_VARIABLE,
+ FUNCTION_PARAMETER,
+ TEMPORARY,
+ GLOBAL,
+ NAMED_GLOBAL,
+ NIL,
+ };
+ AddressMode mode = NIL;
+ uint32_t address = 0;
+ GDScriptDataType type;
+
+ Address() {}
+ Address(AddressMode p_mode, const GDScriptDataType &p_type = GDScriptDataType()) {
+ mode = p_mode;
+ type = p_type;
+ }
+ Address(AddressMode p_mode, uint32_t p_address, const GDScriptDataType &p_type = GDScriptDataType()) {
+ mode = p_mode,
+ address = p_address;
+ type = p_type;
+ }
+ };
+
+ virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) = 0;
+ virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) = 0;
+ virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) = 0;
+ virtual uint32_t add_or_get_constant(const Variant &p_constant) = 0;
+ virtual uint32_t add_or_get_name(const StringName &p_name) = 0;
+ virtual uint32_t add_temporary() = 0;
+ virtual void pop_temporary() = 0;
+
+ virtual void start_parameters() = 0;
+ virtual void end_parameters() = 0;
+
+ virtual void start_block() = 0;
+ virtual void end_block() = 0;
+
+ // virtual int get_max_stack_level() = 0;
+ // virtual int get_max_function_arguments() = 0;
+
+ virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) = 0;
+ virtual GDScriptFunction *write_end() = 0;
+
+#ifdef DEBUG_ENABLED
+ virtual void set_signature(const String &p_signature) = 0;
+#endif
+ virtual void set_initial_line(int p_line) = 0;
+
+ // virtual void alloc_stack(int p_level) = 0; // Is this needed?
+ // virtual void alloc_call(int p_arg_count) = 0; // This might be automatic from other functions.
+
+ virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) = 0;
+ virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) = 0;
+ virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) = 0;
+ virtual void write_and_left_operand(const Address &p_left_operand) = 0;
+ virtual void write_and_right_operand(const Address &p_right_operand) = 0;
+ virtual void write_end_and(const Address &p_target) = 0;
+ virtual void write_or_left_operand(const Address &p_left_operand) = 0;
+ virtual void write_or_right_operand(const Address &p_right_operand) = 0;
+ virtual void write_end_or(const Address &p_target) = 0;
+ virtual void write_start_ternary(const Address &p_target) = 0;
+ virtual void write_ternary_condition(const Address &p_condition) = 0;
+ virtual void write_ternary_true_expr(const Address &p_expr) = 0;
+ virtual void write_ternary_false_expr(const Address &p_expr) = 0;
+ virtual void write_end_ternary() = 0;
+ virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) = 0;
+ virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) = 0;
+ virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) = 0;
+ virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) = 0;
+ virtual void write_set_member(const Address &p_value, const StringName &p_name) = 0;
+ virtual void write_get_member(const Address &p_target, const StringName &p_name) = 0;
+ virtual void write_assign(const Address &p_target, const Address &p_source) = 0;
+ virtual void write_assign_true(const Address &p_target) = 0;
+ virtual void write_assign_false(const Address &p_target) = 0;
+ virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
+ virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0;
+ virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) = 0;
+ virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) = 0;
+ virtual void write_await(const Address &p_target, const Address &p_operand) = 0;
+ virtual void write_if(const Address &p_condition) = 0;
+ // virtual void write_elseif(const Address &p_condition) = 0; This kind of makes things more difficult for no real benefit.
+ virtual void write_else() = 0;
+ virtual void write_endif() = 0;
+ virtual void write_for(const Address &p_variable, const Address &p_list) = 0;
+ virtual void write_endfor() = 0;
+ virtual void start_while_condition() = 0; // Used to allow a jump to the expression evaluation.
+ virtual void write_while(const Address &p_condition) = 0;
+ virtual void write_endwhile() = 0;
+ virtual void start_match() = 0;
+ virtual void start_match_branch() = 0;
+ virtual void end_match() = 0;
+ virtual void write_break() = 0;
+ virtual void write_continue() = 0;
+ virtual void write_continue_match() = 0;
+ virtual void write_breakpoint() = 0;
+ virtual void write_newline(int p_line) = 0;
+ virtual void write_return(const Address &p_return_value) = 0;
+ virtual void write_assert(const Address &p_test, const Address &p_message) = 0;
+
+ virtual ~GDScriptCodeGenerator() {}
+};
+
+#endif // GDSCRIPT_CODEGEN
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 67a894912f..7a6a7bcf48 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -31,6 +31,7 @@
#include "gdscript_compiler.h"
#include "gdscript.h"
+#include "gdscript_byte_codegen.h"
#include "gdscript_cache.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
@@ -38,7 +39,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
return false;
}
- if (codegen.stack_identifiers.has(p_name)) {
+ if (codegen.locals.has(p_name)) {
return false; //shadowed
}
@@ -75,45 +76,6 @@ void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::N
}
}
-bool GDScriptCompiler::_create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level) {
- int src_address_a = _parse_expression(codegen, on->operand, p_stack_level);
- if (src_address_a < 0) {
- return false;
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
- codegen.opcodes.push_back(op); //which operator
- codegen.opcodes.push_back(src_address_a); // argument 1
- codegen.opcodes.push_back(src_address_a); // argument 2 (repeated)
- //codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_NIL); // argument 2 (unary only takes one parameter)
- return true;
-}
-
-bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) {
- int src_address_a = _parse_expression(codegen, p_left_operand, p_stack_level, false, p_initializer, p_index_addr);
- if (src_address_a < 0) {
- return false;
- }
- if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- p_stack_level++; //uses stack for return, increase stack
- }
-
- int src_address_b = _parse_expression(codegen, p_right_operand, p_stack_level, false, p_initializer);
- if (src_address_b < 0) {
- return false;
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
- codegen.opcodes.push_back(op); //which operator
- codegen.opcodes.push_back(src_address_a); // argument 1
- codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
- return true;
-}
-
-bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) {
- return _create_binary_operator(codegen, on->left_operand, on->right_operand, op, p_stack_level, p_initializer, p_index_addr);
-}
-
GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const {
if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
return GDScriptDataType();
@@ -190,199 +152,64 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
return result;
}
-int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr) {
- Variant::Operator var_op = Variant::OP_MAX;
-
- switch (p_assignment->operation) {
- case GDScriptParser::AssignmentNode::OP_ADDITION:
- var_op = Variant::OP_ADD;
- break;
- case GDScriptParser::AssignmentNode::OP_SUBTRACTION:
- var_op = Variant::OP_SUBTRACT;
- break;
- case GDScriptParser::AssignmentNode::OP_MULTIPLICATION:
- var_op = Variant::OP_MULTIPLY;
- break;
- case GDScriptParser::AssignmentNode::OP_DIVISION:
- var_op = Variant::OP_DIVIDE;
- break;
- case GDScriptParser::AssignmentNode::OP_MODULO:
- var_op = Variant::OP_MODULE;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_SHIFT_LEFT:
- var_op = Variant::OP_SHIFT_LEFT;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_SHIFT_RIGHT:
- var_op = Variant::OP_SHIFT_RIGHT;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_AND:
- var_op = Variant::OP_BIT_AND;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_OR:
- var_op = Variant::OP_BIT_OR;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_XOR:
- var_op = Variant::OP_BIT_XOR;
- break;
- case GDScriptParser::AssignmentNode::OP_NONE: {
- //none
- } break;
- default: {
- ERR_FAIL_V(-1);
- }
- }
-
- // bool initializer = p_expression->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN;
-
- if (var_op == Variant::OP_MAX) {
- return _parse_expression(codegen, p_assignment->assigned_value, p_stack_level, false, false);
- }
-
- if (!_create_binary_operator(codegen, p_assignment->assignee, p_assignment->assigned_value, var_op, p_stack_level, false, p_index_addr)) {
- return -1;
- }
-
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-}
-
-bool GDScriptCompiler::_generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type) {
- if (p_datatype.has_type && p_value_type.is_variant()) {
- // Typed assignment
- switch (p_datatype.kind) {
- case GDScriptDataType::BUILTIN: {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator
- codegen.opcodes.push_back(p_datatype.builtin_type); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } break;
- case GDScriptDataType::NATIVE: {
- int class_idx;
- if (GDScriptLanguage::get_singleton()->get_global_map().has(p_datatype.native_type)) {
- class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_datatype.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
- } else {
- // _set_error("Invalid native class type '" + String(p_datatype.native_type) + "'.", on->arguments[0]);
- return false;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE); // perform operator
- codegen.opcodes.push_back(class_idx); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } break;
- case GDScriptDataType::SCRIPT:
- case GDScriptDataType::GDSCRIPT: {
- Variant script = p_datatype.script_type;
- int idx = codegen.get_constant_pos(script); //make it a local constant (faster access)
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); // perform operator
- codegen.opcodes.push_back(idx); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } break;
- default: {
- ERR_PRINT("Compiler bug: unresolved assign.");
-
- // Shouldn't get here, but fail-safe to a regular assignment
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2 (unary only takes one parameter)
- }
- }
- } else {
- if (p_datatype.kind == GDScriptDataType::BUILTIN && p_value_type.kind == GDScriptParser::DataType::BUILTIN && p_datatype.builtin_type != p_value_type.builtin_type) {
- // Need conversion.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator
- codegen.opcodes.push_back(p_datatype.builtin_type); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } else {
- // Either untyped assignment or already type-checked by the parser
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2 (unary only takes one parameter)
- }
- }
- return true;
-}
-
-int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root, bool p_initializer, int p_index_addr) {
+GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
if (p_expression->is_constant) {
- return codegen.get_constant_pos(p_expression->reduced_value);
+ return codegen.add_constant(p_expression->reduced_value);
}
+ GDScriptCodeGenerator *gen = codegen.generator;
+
switch (p_expression->type) {
- //should parse variable declaration and adjust stack accordingly...
case GDScriptParser::Node::IDENTIFIER: {
- //return identifier
- //wait, identifier could be a local variable or something else... careful here, must reference properly
- //as stack may be more interesting to work with
-
- //This could be made much simpler by just indexing "self", but done this way (with custom self-addressing modes) increases performance a lot.
-
+ // Look for identifiers in current scope.
const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
StringName identifier = in->name;
- // TRY STACK!
- if (!p_initializer && codegen.stack_identifiers.has(identifier)) {
- int pos = codegen.stack_identifiers[identifier];
- return pos | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
+ // Try function parameters.
+ if (codegen.parameters.has(identifier)) {
+ return codegen.parameters[identifier];
}
- // TRY LOCAL CONSTANTS!
- if (codegen.local_named_constants.has(identifier)) {
- return codegen.local_named_constants[identifier] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ // Try local variables and constants.
+ if (!p_initializer && codegen.locals.has(identifier)) {
+ return codegen.locals[identifier];
}
- // TRY CLASS MEMBER
+ // Try class members.
if (_is_class_member_property(codegen, identifier)) {
- //get property
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_MEMBER); // perform operator
- codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
+ // Get property.
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
+ gen->write_get_member(temp, identifier);
+ return temp;
}
- //TRY MEMBERS!
+ // Try members.
if (!codegen.function_node || !codegen.function_node->is_static) {
- // TRY MEMBER VARIABLES!
- //static function
+ // Try member variables.
if (codegen.script->member_indices.has(identifier)) {
if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
// Perform getter.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_RETURN);
- codegen.opcodes.push_back(0); // Argument count.
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Base (self).
- codegen.opcodes.push_back(codegen.get_name_map_pos(codegen.script->member_indices[identifier].getter)); // Method name.
- // Destination.
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary();
+ Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
+ gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
+ return temp;
} else {
- // No getter or inside getter: direct member access.
+ // No getter or inside getter: direct member access.,
int idx = codegen.script->member_indices[identifier].index;
- return idx | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
}
}
}
- //TRY CLASS CONSTANTS
-
+ // Try class constants.
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
- //int idx=scr->constants[identifier];
- int idx = codegen.get_name_map_pos(identifier);
- return idx | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
@@ -390,52 +217,37 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
scr = scr->_base;
}
- // CLASS C++ Integer Constant
-
+ // Class C++ integer constant.
if (nc) {
bool success = false;
int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
- Variant key = constant;
- int idx;
-
- if (!codegen.constant_map.has(key)) {
- idx = codegen.constant_map.size();
- codegen.constant_map[key] = idx;
-
- } else {
- idx = codegen.constant_map[key];
- }
-
- return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
+ return codegen.add_constant(constant);
}
}
owner = owner->_owner;
}
- // TRY SIGNALS AND METHODS (can be made callables)
+ // Try signals and methods (can be made callables);
if (codegen.class_node->members_indices.has(identifier)) {
const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_NAMED); // perform operator
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Self.
- codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
+ GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
+
+ gen->write_get_named(temp, identifier, self);
+ return temp;
}
}
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
- return idx | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::GLOBAL, idx); // TODO: Get type.
}
- /* TRY GLOBAL CLASSES */
-
+ // Try global classes.
if (ScriptServer::is_global_class(identifier)) {
const GDScriptParser::ClassNode *class_node = codegen.class_node;
while (class_node->outer) {
@@ -450,356 +262,209 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
if (res.is_null()) {
_set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
}
- Variant key = res;
- int idx;
-
- if (!codegen.constant_map.has(key)) {
- idx = codegen.constant_map.size();
- codegen.constant_map[key] = idx;
-
- } else {
- idx = codegen.constant_map[key];
- }
-
- return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
+ return codegen.add_constant(res);
}
#ifdef TOOLS_ENABLED
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
- int idx = codegen.named_globals.find(identifier);
- if (idx == -1) {
- idx = codegen.named_globals.size();
- codegen.named_globals.push_back(identifier);
- }
- return idx | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NAMED_GLOBAL, gen->add_or_get_name(identifier)); // TODO: Get type.
}
#endif
- //not found, error
-
+ // Not found, error.
_set_error("Identifier not found: " + String(identifier), p_expression);
-
- return -1;
-
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
} break;
case GDScriptParser::Node::LITERAL: {
- //return constant
+ // Return constant.
const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
- int idx;
-
- if (!codegen.constant_map.has(cn->value)) {
- idx = codegen.constant_map.size();
- codegen.constant_map[cn->value] = idx;
-
- } else {
- idx = codegen.constant_map[cn->value];
- }
-
- return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
-
+ return codegen.add_constant(cn->value);
} break;
case GDScriptParser::Node::SELF: {
//return constant
if (codegen.function_node && codegen.function_node->is_static) {
_set_error("'self' not present in static function!", p_expression);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
- return (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
} break;
case GDScriptParser::Node::ARRAY: {
const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
- Vector<int> values;
+ Vector<GDScriptCodeGenerator::Address> values;
- int slevel = p_stack_level;
+ // Create the result temporary first since it's the last to be killed.
+ GDScriptDataType array_type;
+ array_type.has_type = true;
+ array_type.kind = GDScriptDataType::BUILTIN;
+ array_type.builtin_type = Variant::ARRAY;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
for (int i = 0; i < an->elements.size(); i++) {
- int ret = _parse_expression(codegen, an->elements[i], slevel);
- if (ret < 0) {
- return ret;
+ GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
-
- values.push_back(ret);
+ values.push_back(val);
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
- codegen.opcodes.push_back(values.size());
+ gen->write_construct_array(result, values);
+
for (int i = 0; i < values.size(); i++) {
- codegen.opcodes.push_back(values[i]);
+ if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
}
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-
+ return result;
} break;
case GDScriptParser::Node::DICTIONARY: {
const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
- Vector<int> elements;
+ Vector<GDScriptCodeGenerator::Address> elements;
- int slevel = p_stack_level;
+ // Create the result temporary first since it's the last to be killed.
+ GDScriptDataType dict_type;
+ dict_type.has_type = true;
+ dict_type.kind = GDScriptDataType::BUILTIN;
+ dict_type.builtin_type = Variant::DICTIONARY;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
for (int i = 0; i < dn->elements.size(); i++) {
// Key.
- int ret = -1;
+ GDScriptCodeGenerator::Address element;
switch (dn->style) {
case GDScriptParser::DictionaryNode::PYTHON_DICT:
// Python-style: key is any expression.
- ret = _parse_expression(codegen, dn->elements[i].key, slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ element = _parse_expression(codegen, r_error, dn->elements[i].key);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
break;
case GDScriptParser::DictionaryNode::LUA_TABLE:
// Lua-style: key is an identifier interpreted as string.
String key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
- ret = codegen.get_constant_pos(key);
+ element = codegen.add_constant(key);
break;
}
- elements.push_back(ret);
+ elements.push_back(element);
- ret = _parse_expression(codegen, dn->elements[i].value, slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ element = _parse_expression(codegen, r_error, dn->elements[i].value);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- elements.push_back(ret);
+ elements.push_back(element);
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
- codegen.opcodes.push_back(dn->elements.size());
+ gen->write_construct_dictionary(result, elements);
+
for (int i = 0; i < elements.size(); i++) {
- codegen.opcodes.push_back(elements[i]);
+ if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
}
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-
+ return result;
} break;
case GDScriptParser::Node::CAST: {
const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
+ GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
- int slevel = p_stack_level;
- int src_addr = _parse_expression(codegen, cn->operand, slevel);
- if (src_addr < 0) {
- return src_addr;
- }
- if (src_addr & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
+ // Create temporary for result first since it will be deleted last.
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
- GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
+ GDScriptCodeGenerator::Address source = _parse_expression(codegen, r_error, cn->operand);
- switch (cast_type.kind) {
- case GDScriptDataType::BUILTIN: {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
- codegen.opcodes.push_back(cast_type.builtin_type);
- } break;
- case GDScriptDataType::NATIVE: {
- int class_idx;
- if (GDScriptLanguage::get_singleton()->get_global_map().has(cast_type.native_type)) {
- class_idx = GDScriptLanguage::get_singleton()->get_global_map()[cast_type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
- } else {
- _set_error("Invalid native class type '" + String(cast_type.native_type) + "'.", cn);
- return -1;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_NATIVE); // perform operator
- codegen.opcodes.push_back(class_idx); // variable type
- } break;
- case GDScriptDataType::SCRIPT:
- case GDScriptDataType::GDSCRIPT: {
- Variant script = cast_type.script_type;
- int idx = codegen.get_constant_pos(script); //make it a local constant (faster access)
+ gen->write_cast(result, source, cast_type);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); // perform operator
- codegen.opcodes.push_back(idx); // variable type
- } break;
- default: {
- _set_error("Parser bug: unresolved data type.", cn);
- return -1;
- }
+ if (source.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(src_addr); // source address
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-
+ return source;
} break;
- //hell breaks loose
-
-#define OPERATOR_RETURN \
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); \
- codegen.opcodes.push_back(dst_addr); \
- codegen.alloc_stack(p_stack_level); \
- return dst_addr
-
case GDScriptParser::Node::CALL: {
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
- if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
- //construct a basic type
-
- Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
+ GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
- Vector<int> arguments;
- int slevel = p_stack_level;
- for (int i = 0; i < call->arguments.size(); i++) {
- int ret = _parse_expression(codegen, call->arguments[i], slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
- arguments.push_back(ret);
+ Vector<GDScriptCodeGenerator::Address> arguments;
+ for (int i = 0; i < call->arguments.size(); i++) {
+ GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
+ arguments.push_back(arg);
+ }
- //push call bytecode
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT); // basic type constructor
- codegen.opcodes.push_back(vtype); //instance
- codegen.opcodes.push_back(arguments.size()); //argument count
- codegen.alloc_call(arguments.size());
- for (int i = 0; i < arguments.size(); i++) {
- codegen.opcodes.push_back(arguments[i]); //arguments
- }
+ if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
+ // Construct a built-in type.
+ Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
+ gen->write_construct(result, vtype, arguments);
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) {
- //built in function
-
- Vector<int> arguments;
- int slevel = p_stack_level;
- for (int i = 0; i < call->arguments.size(); i++) {
- int ret = _parse_expression(codegen, call->arguments[i], slevel);
- if (ret < 0) {
- return ret;
- }
-
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
-
- arguments.push_back(ret);
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name));
- codegen.opcodes.push_back(arguments.size());
- codegen.alloc_call(arguments.size());
- for (int i = 0; i < arguments.size(); i++) {
- codegen.opcodes.push_back(arguments[i]);
- }
-
+ // Built-in function.
+ GDScriptFunctions::Function func = GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
+ gen->write_call_builtin(result, func, arguments);
} else {
- //regular function
-
+ // Regular function.
const GDScriptParser::ExpressionNode *callee = call->callee;
- Vector<int> arguments;
- int slevel = p_stack_level;
-
- // TODO: Use callables when possible if needed.
- int ret = -1;
- int super_address = -1;
if (call->is_super) {
// Super call.
- if (call->callee == nullptr) {
- // Implicit super function call.
- super_address = codegen.get_name_map_pos(codegen.function_node->identifier->name);
- } else {
- super_address = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
- }
+ gen->write_super_call(result, call->function_name, arguments);
} else {
if (callee->type == GDScriptParser::Node::IDENTIFIER) {
// Self function call.
if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
- ret = (GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS);
+ GDScriptCodeGenerator::Address self;
+ self.mode = GDScriptCodeGenerator::Address::CLASS;
+ gen->write_call(result, self, call->function_name, arguments);
} else {
- ret = (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ gen->write_call_self(result, call->function_name, arguments);
}
- arguments.push_back(ret);
- ret = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
- arguments.push_back(ret);
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
if (subscript->is_attribute) {
- ret = _parse_expression(codegen, subscript->base, slevel);
- if (ret < 0) {
- return ret;
+ GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ if (within_await) {
+ gen->write_call_async(result, base, call->function_name, arguments);
+ } else {
+ gen->write_call(result, base, call->function_name, arguments);
+ }
+ if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- arguments.push_back(ret);
- arguments.push_back(codegen.get_name_map_pos(subscript->attribute->name));
} else {
_set_error("Cannot call something that isn't a function.", call->callee);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
} else {
- _set_error("Cannot call something that isn't a function.", call->callee);
- return -1;
- }
- }
-
- for (int i = 0; i < call->arguments.size(); i++) {
- ret = _parse_expression(codegen, call->arguments[i], slevel);
- if (ret < 0) {
- return ret;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
- arguments.push_back(ret);
- }
-
- int opcode = GDScriptFunction::OPCODE_CALL_RETURN;
- if (call->is_super) {
- opcode = GDScriptFunction::OPCODE_CALL_SELF_BASE;
- } else if (within_await) {
- opcode = GDScriptFunction::OPCODE_CALL_ASYNC;
- } else if (p_root) {
- opcode = GDScriptFunction::OPCODE_CALL;
}
+ }
- codegen.opcodes.push_back(opcode); // perform operator
- if (call->is_super) {
- codegen.opcodes.push_back(super_address);
- }
- codegen.opcodes.push_back(call->arguments.size());
- codegen.alloc_call(call->arguments.size());
- for (int i = 0; i < arguments.size(); i++) {
- codegen.opcodes.push_back(arguments[i]);
+ for (int i = 0; i < arguments.size(); i++) {
+ if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
}
- OPERATOR_RETURN;
+ return result;
} break;
case GDScriptParser::Node::GET_NODE: {
const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
@@ -816,59 +481,55 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
}
}
- int arg_address = codegen.get_constant_pos(NodePath(node_name));
+ Vector<GDScriptCodeGenerator::Address> args;
+ args.push_back(codegen.add_constant(NodePath(node_name)));
- codegen.opcodes.push_back(p_root ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- codegen.opcodes.push_back(1); // number of arguments.
- codegen.alloc_call(1);
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // self.
- codegen.opcodes.push_back(codegen.get_name_map_pos("get_node")); // function.
- codegen.opcodes.push_back(arg_address); // argument (NodePath).
- OPERATOR_RETURN;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype()));
+
+ MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
+ gen->write_call_method_bind(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
+
+ return result;
} break;
case GDScriptParser::Node::PRELOAD: {
const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
// Add resource as constant.
- return codegen.get_constant_pos(preload->resource);
+ return codegen.add_constant(preload->resource);
} break;
case GDScriptParser::Node::AWAIT: {
const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
- int slevel = p_stack_level;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype()));
within_await = true;
- int argument = _parse_expression(codegen, await->to_await, slevel);
+ GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
within_await = false;
- if (argument < 0) {
- return argument;
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- if ((argument >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+
+ gen->write_await(result, argument);
+
+ if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- //push call bytecode
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_AWAIT);
- codegen.opcodes.push_back(argument);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_AWAIT_RESUME);
- //next will be where to place the result :)
- OPERATOR_RETURN;
+ return result;
} break;
-
- //indexing operator
+ // Indexing operator.
case GDScriptParser::Node::SUBSCRIPT: {
- int slevel = p_stack_level;
-
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
- int from = _parse_expression(codegen, subscript->base, slevel);
- if (from < 0) {
- return from;
+ GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
bool named = subscript->is_attribute;
- int index;
- if (p_index_addr != 0) {
+ StringName name;
+ GDScriptCodeGenerator::Address index;
+ if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
index = p_index_addr;
} else if (subscript->is_attribute) {
if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
@@ -879,306 +540,179 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
if (MI && MI->get().getter == codegen.function_name) {
String n = identifier->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
#endif
if (MI && MI->get().getter == "") {
- // Faster than indexing self (as if no self. had been used)
- return (MI->get().index) | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
+ // Remove result temp as we don't need it.
+ gen->pop_temporary();
+ // Faster than indexing self (as if no self. had been used).
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->get().index, _gdtype_from_datatype(subscript->get_datatype()));
}
}
- index = codegen.get_name_map_pos(subscript->attribute->name);
-
+ name = subscript->attribute->name;
+ named = true;
} else {
if (subscript->index->type == GDScriptParser::Node::LITERAL && static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value.get_type() == Variant::STRING) {
- //also, somehow, named (speed up anyway)
- StringName name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
- index = codegen.get_name_map_pos(name);
+ // Also, somehow, named (speed up anyway).
+ name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
named = true;
-
} else {
- //regular indexing
- if (from & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
-
- index = _parse_expression(codegen, subscript->index, slevel);
- if (index < 0) {
- return index;
+ // Regular indexing.
+ index = _parse_expression(codegen, r_error, subscript->index);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
}
}
- codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET); // perform operator
- codegen.opcodes.push_back(from); // argument 1
- codegen.opcodes.push_back(index); // argument 2 (unary only takes one parameter)
- OPERATOR_RETURN;
+ if (named) {
+ gen->write_get_named(result, name, base);
+ } else {
+ gen->write_get(result, index, base);
+ }
+
+ if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+
+ return result;
} break;
case GDScriptParser::Node::UNARY_OPERATOR: {
- //unary operators
const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
- switch (unary->operation) {
- case GDScriptParser::UnaryOpNode::OP_NEGATIVE: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_NEGATE, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::UnaryOpNode::OP_POSITIVE: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_POSITIVE, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::UnaryOpNode::OP_LOGIC_NOT: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_NOT, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::UnaryOpNode::OP_COMPLEMENT: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_BIT_NEGATE, p_stack_level)) {
- return -1;
- }
- } break;
+
+ GDScriptCodeGenerator::Address result = codegen.add_temporary();
+
+ GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+
+ gen->write_operator(result, unary->variant_op, operand, GDScriptCodeGenerator::Address());
+
+ if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- OPERATOR_RETURN;
+
+ return result;
}
case GDScriptParser::Node::BINARY_OPERATOR: {
- //binary operators (in precedence order)
const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary();
+
switch (binary->operation) {
case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
- // AND operator with early out on failure
+ // AND operator with early out on failure.
+ GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
+ gen->write_and_left_operand(left_operand);
+ GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
+ gen->write_and_right_operand(right_operand);
- int res = _parse_expression(codegen, binary->left_operand, p_stack_level);
- if (res < 0) {
- return res;
+ gen->write_end_and(result);
+
+ if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(res);
- int jump_fail_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- res = _parse_expression(codegen, binary->right_operand, p_stack_level);
- if (res < 0) {
- return res;
+ if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(res);
- int jump_fail_pos2 = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- codegen.alloc_stack(p_stack_level); //it will be used..
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(codegen.opcodes.size() + 3);
- codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size();
- codegen.opcodes.write[jump_fail_pos2] = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
-
} break;
case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
- // OR operator with early out on success
+ // OR operator with early out on success.
+ GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
+ gen->write_or_left_operand(left_operand);
+ GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
+ gen->write_or_right_operand(right_operand);
+
+ gen->write_end_or(result);
- int res = _parse_expression(codegen, binary->left_operand, p_stack_level);
- if (res < 0) {
- return res;
+ if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
- codegen.opcodes.push_back(res);
- int jump_success_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- res = _parse_expression(codegen, binary->right_operand, p_stack_level);
- if (res < 0) {
- return res;
+ if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
- codegen.opcodes.push_back(res);
- int jump_success_pos2 = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- codegen.alloc_stack(p_stack_level); //it will be used..
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(codegen.opcodes.size() + 3);
- codegen.opcodes.write[jump_success_pos] = codegen.opcodes.size();
- codegen.opcodes.write[jump_success_pos2] = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
-
} break;
case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
- int slevel = p_stack_level;
+ GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
- int src_address_a = _parse_expression(codegen, binary->left_operand, slevel);
- if (src_address_a < 0) {
- return -1;
- }
-
- if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++; //uses stack for return, increase stack
- }
-
- int src_address_b = -1;
- bool builtin = false;
if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
- // `is` with builtin type
- builtin = true;
- src_address_b = (int)GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
+ // `is` with builtin type)
+ Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
+ gen->write_type_test_builtin(result, operand, type);
} else {
- src_address_b = _parse_expression(codegen, binary->right_operand, slevel);
- if (src_address_b < 0) {
- return -1;
+ GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_type_test(result, operand, type);
+ if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
}
+ } break;
+ default: {
+ GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
+ GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
- codegen.opcodes.push_back(builtin ? GDScriptFunction::OPCODE_IS_BUILTIN : GDScriptFunction::OPCODE_EXTENDS_TEST); // perform operator
- codegen.opcodes.push_back(src_address_a); // argument 1
- codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
+ gen->write_operator(result, binary->variant_op, left_operand, right_operand);
- } break;
- case GDScriptParser::BinaryOpNode::OP_CONTENT_TEST: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_IN, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_NOT_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_NOT_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_LESS: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_LESS, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_LESS_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_LESS_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_GREATER: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_GREATER, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_GREATER_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_GREATER_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_ADDITION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_ADD, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_SUBTRACTION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_SUBTRACT, p_stack_level)) {
- return -1;
+ if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- } break;
- case GDScriptParser::BinaryOpNode::OP_MULTIPLICATION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_MULTIPLY, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_DIVISION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_DIVIDE, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_MODULO: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_MODULE, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_AND: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_AND, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_OR: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_OR, p_stack_level)) {
- return -1;
+ if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_XOR: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_XOR, p_stack_level)) {
- return -1;
- }
- } break;
- //shift
- case GDScriptParser::BinaryOpNode::OP_BIT_LEFT_SHIFT: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_SHIFT_LEFT, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_RIGHT_SHIFT: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_SHIFT_RIGHT, p_stack_level)) {
- return -1;
- }
- } break;
+ }
}
- OPERATOR_RETURN;
+ return result;
} break;
- // ternary operators
case GDScriptParser::Node::TERNARY_OPERATOR: {
- // x IF a ELSE y operator with early out on failure
-
+ // x IF a ELSE y operator with early out on failure.
const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
- int res = _parse_expression(codegen, ternary->condition, p_stack_level);
- if (res < 0) {
- return res;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(res);
- int jump_fail_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype()));
- res = _parse_expression(codegen, ternary->true_expr, p_stack_level);
- if (res < 0) {
- return res;
- }
+ gen->write_start_ternary(result);
- codegen.alloc_stack(p_stack_level); //it will be used..
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(res);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- int jump_past_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_ternary_condition(condition);
- codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size();
- res = _parse_expression(codegen, ternary->false_expr, p_stack_level);
- if (res < 0) {
- return res;
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(res);
+ GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_ternary_true_expr(true_expr);
+ if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
- codegen.opcodes.write[jump_past_pos] = codegen.opcodes.size();
+ GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_ternary_false_expr(false_expr);
+ if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
- return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+ gen->write_end_ternary();
+ return result;
} break;
- //assignment operators
case GDScriptParser::Node::ASSIGNMENT: {
const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
@@ -1186,20 +720,16 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
// SET (chained) MODE!
const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
#ifdef DEBUG_ENABLED
- if (subscript->is_attribute) {
- if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
- const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
- if (MI && MI->get().setter == codegen.function_name) {
- String n = subscript->attribute->name;
- _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
- return -1;
- }
+ if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
+ const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
+ if (MI && MI->get().setter == codegen.function_name) {
+ String n = subscript->attribute->name;
+ _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
}
#endif
-
- int slevel = p_stack_level;
-
/* Find chain of sets */
StringName assign_property;
@@ -1207,13 +737,12 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
List<const GDScriptParser::SubscriptNode *> chain;
{
- //create get/set chain
+ // Create get/set chain.
const GDScriptParser::SubscriptNode *n = subscript;
while (true) {
chain.push_back(n);
-
if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
- //check for a built-in property
+ // Check for a built-in property.
if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
if (_is_class_member_property(codegen, identifier->name)) {
@@ -1228,366 +757,396 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
/* Chain of gets */
- //get at (potential) root stack pos, so it can be returned
- int prev_pos = _parse_expression(codegen, chain.back()->get()->base, slevel);
- if (prev_pos < 0) {
- return prev_pos;
+ // Get at (potential) root stack pos, so it can be returned.
+ GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- int retval = prev_pos;
- if (retval & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
+ GDScriptCodeGenerator::Address prev_base = base;
- Vector<int> setchain;
+ struct ChainInfo {
+ bool is_named = false;
+ GDScriptCodeGenerator::Address base;
+ GDScriptCodeGenerator::Address key;
+ StringName name;
+ };
- if (assign_property != StringName()) {
- // recover and assign at the end, this allows stuff like
- // position.x+=2.0
- // in Node2D
- setchain.push_back(prev_pos);
- setchain.push_back(codegen.get_name_map_pos(assign_property));
- setchain.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
- }
+ List<ChainInfo> set_chain;
for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
- if (E == chain.front()) { //ignore first
+ if (E == chain.front()) {
+ // Skip the main subscript, since we'll assign to that.
break;
}
-
const GDScriptParser::SubscriptNode *subscript_elem = E->get();
- int key_idx;
+ GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype()));
+ GDScriptCodeGenerator::Address key;
+ StringName name;
if (subscript_elem->is_attribute) {
- key_idx = codegen.get_name_map_pos(subscript_elem->attribute->name);
- //printf("named key %x\n",key_idx);
-
+ name = subscript_elem->attribute->name;
+ gen->write_get_named(value, name, prev_base);
} else {
- if (prev_pos & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) {
- slevel++;
- codegen.alloc_stack(slevel);
+ key = _parse_expression(codegen, r_error, subscript_elem->index);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
-
- GDScriptParser::ExpressionNode *key = subscript_elem->index;
- key_idx = _parse_expression(codegen, key, slevel);
- //printf("expr key %x\n",key_idx);
-
- //stack was raised here if retval was stack but..
+ gen->write_get(value, key, prev_base);
}
- if (key_idx < 0) { //error
- return key_idx;
- }
-
- codegen.opcodes.push_back(subscript_elem->is_attribute ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET);
- codegen.opcodes.push_back(prev_pos);
- codegen.opcodes.push_back(key_idx);
- slevel++;
- codegen.alloc_stack(slevel);
- int dst_pos = (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | slevel;
-
- codegen.opcodes.push_back(dst_pos);
-
- //add in reverse order, since it will be reverted
-
- setchain.push_back(dst_pos);
- setchain.push_back(key_idx);
- setchain.push_back(prev_pos);
- setchain.push_back(subscript_elem->is_attribute ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
-
- prev_pos = dst_pos;
+ // Store base and key for setting it back later.
+ set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
+ prev_base = value;
}
- setchain.invert();
-
- int set_index;
-
+ // Get value to assign.
+ GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ // Get the key if needed.
+ GDScriptCodeGenerator::Address key;
+ StringName name;
if (subscript->is_attribute) {
- set_index = codegen.get_name_map_pos(subscript->attribute->name);
+ name = subscript->attribute->name;
} else {
- set_index = _parse_expression(codegen, subscript->index, slevel + 1);
+ key = _parse_expression(codegen, r_error, subscript->index);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
}
- if (set_index < 0) { //error
- return set_index;
+ // Perform operator if any.
+ if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ GDScriptCodeGenerator::Address value = codegen.add_temporary();
+ if (subscript->is_attribute) {
+ gen->write_get_named(value, name, prev_base);
+ } else {
+ gen->write_get(value, key, prev_base);
+ }
+ gen->write_operator(value, assignment->variant_op, value, assigned);
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ assigned = value;
}
- if (set_index & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
+ // Perform assignment.
+ if (subscript->is_attribute) {
+ gen->write_set_named(prev_base, name, assigned);
+ } else {
+ gen->write_set(prev_base, key, assigned);
}
-
- int set_value = _parse_assign_right_expression(codegen, assignment, slevel + 1, subscript->is_attribute ? 0 : set_index);
- if (set_value < 0) { //error
- return set_value;
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(subscript->is_attribute ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
- codegen.opcodes.push_back(prev_pos);
- codegen.opcodes.push_back(set_index);
- codegen.opcodes.push_back(set_value);
+ assigned = prev_base;
- for (int i = 0; i < setchain.size(); i++) {
- codegen.opcodes.push_back(setchain[i]);
+ // Set back the values into their bases.
+ for (List<ChainInfo>::Element *E = set_chain.front(); E; E = E->next()) {
+ const ChainInfo &info = E->get();
+ if (!info.is_named) {
+ gen->write_set(info.base, info.key, assigned);
+ if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ } else {
+ gen->write_set_named(info.base, info.name, assigned);
+ }
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ assigned = info.base;
}
- return retval;
+ // If this is a local member, also assign to it.
+ // This allow things like: position.x += 2.0
+ if (assign_property != StringName()) {
+ gen->write_set_member(assigned, assign_property);
+ }
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
} else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
- //assignment to member property
-
- int slevel = p_stack_level;
-
- int src_address = _parse_assign_right_expression(codegen, assignment, slevel);
- if (src_address < 0) {
- return -1;
+ // Assignment to member property.
+ GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
+ GDScriptCodeGenerator::Address assign_temp = assigned;
StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
- codegen.opcodes.push_back(codegen.get_name_map_pos(name));
- codegen.opcodes.push_back(src_address);
+ if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ GDScriptCodeGenerator::Address member = codegen.add_temporary();
+ gen->write_get_member(member, name);
+ gen->write_operator(assigned, assignment->variant_op, member, assigned);
+ gen->pop_temporary();
+ }
- return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
- } else {
- //REGULAR ASSIGNMENT MODE!!
+ gen->write_set_member(assigned, name);
- int slevel = p_stack_level;
- int dst_address_a = -1;
+ if (assign_temp.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ } else {
+ // Regular assignment.
+ GDScriptCodeGenerator::Address target;
bool has_setter = false;
bool is_in_setter = false;
StringName setter_function;
if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- if (!codegen.stack_identifiers.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
setter_function = codegen.script->member_indices[var_name].setter;
if (setter_function != StringName()) {
has_setter = true;
is_in_setter = setter_function == codegen.function_name;
- dst_address_a = codegen.script->member_indices[var_name].index;
+ target.mode = GDScriptCodeGenerator::Address::MEMBER;
+ target.address = codegen.script->member_indices[var_name].index;
}
}
}
if (has_setter) {
- if (is_in_setter) {
- // Use direct member access.
- dst_address_a |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
- } else {
+ if (!is_in_setter) {
// Store stack slot for the temp value.
- dst_address_a = slevel++;
- codegen.alloc_stack(slevel);
- dst_address_a |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+ target = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype()));
}
} else {
- dst_address_a = _parse_expression(codegen, assignment->assignee, slevel);
- if (dst_address_a < 0) {
- return -1;
+ target = _parse_expression(codegen, r_error, assignment->assignee);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
+ }
- if (dst_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
+ GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ GDScriptCodeGenerator::Address op_result;
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- int src_address_b = _parse_assign_right_expression(codegen, assignment, slevel);
- if (src_address_b < 0) {
- return -1;
+ if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ // Perform operation.
+ op_result = codegen.add_temporary();
+ gen->write_operator(op_result, assignment->variant_op, target, assigned);
+ } else {
+ op_result = assigned;
+ assigned = GDScriptCodeGenerator::Address();
}
GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype());
if (has_setter && !is_in_setter) {
// Call setter.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL);
- codegen.opcodes.push_back(1); // Argument count.
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Base (self).
- codegen.opcodes.push_back(codegen.get_name_map_pos(setter_function)); // Method name.
- codegen.opcodes.push_back(dst_address_a); // Argument.
- codegen.opcodes.push_back(dst_address_a); // Result address (won't be used here).
- codegen.alloc_call(1);
- } else if (!_generate_typed_assign(codegen, src_address_b, dst_address_a, assign_type, assignment->assigned_value->get_datatype())) {
- return -1;
+ Vector<GDScriptCodeGenerator::Address> args;
+ args.push_back(op_result);
+ gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
+ } else {
+ // Just assign.
+ gen->write_assign(target, op_result);
}
- return dst_address_a; //if anything, returns wathever was assigned or correct stack position
+ if (op_result.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
}
+ return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
} break;
-#undef OPERATOR_RETURN
- //TYPE_TYPE,
default: {
- ERR_FAIL_V_MSG(-1, "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); //unreachable code
+ ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
} break;
}
}
-Error GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address) {
- // TODO: Many "repeated" code here that could be abstracted. This compiler is going away when new VM arrives though, so...
+GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
switch (p_pattern->pattern_type) {
case GDScriptParser::PatternNode::PT_LITERAL: {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+
// Get literal type into constant map.
- int literal_type_addr = -1;
- if (!codegen.constant_map.has((int)p_pattern->literal->value.get_type())) {
- literal_type_addr = codegen.constant_map.size();
- codegen.constant_map[(int)p_pattern->literal->value.get_type()] = literal_type_addr;
+ GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
- } else {
- literal_type_addr = codegen.constant_map[(int)p_pattern->literal->value.get_type()];
- }
- literal_type_addr |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS;
+ // Equality is always a boolean.
+ GDScriptDataType equality_type;
+ equality_type.has_type = true;
+ equality_type.kind = GDScriptDataType::BUILTIN;
+ equality_type.builtin_type = Variant::BOOL;
// Check type equality.
- int equality_addr = p_stack_level++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(p_stack_level);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(literal_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
+ codegen.generator->write_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
+ codegen.generator->write_and_left_operand(type_equality_addr);
// Get literal.
- int literal_addr = _parse_expression(codegen, p_pattern->literal, p_stack_level);
+ GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
// Check value equality.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_value_addr);
- codegen.opcodes.push_back(literal_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if doesn't match.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
-
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
+ codegen.generator->write_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
+ codegen.generator->write_and_right_operand(equality_addr);
+
+ // AND both together (reuse temporary location).
+ codegen.generator->write_end_and(type_equality_addr);
+
+ codegen.generator->pop_temporary(); // Remove equality_addr from stack.
+
+ if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(type_equality_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(type_equality_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, type_equality_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove type_equality_addr.
+
+ return p_previous_test;
} break;
case GDScriptParser::PatternNode::PT_EXPRESSION: {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+ // Create the result temps first since it's the last to go away.
+ GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
+
// Evaluate expression.
- int expr_addr = _parse_expression(codegen, p_pattern->expression, p_stack_level);
- if ((expr_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- p_stack_level++;
- codegen.alloc_stack(p_stack_level);
+ GDScriptCodeGenerator::Address expr_addr;
+ expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
// Evaluate expression type.
- int expr_type_addr = p_stack_level++;
- expr_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(p_stack_level);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(expr_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(expr_type_addr); // Address to result.
+ Vector<GDScriptCodeGenerator::Address> typeof_args;
+ typeof_args.push_back(expr_addr);
+ codegen.generator->write_call_builtin(result_addr, GDScriptFunctions::TYPE_OF, typeof_args);
// Check type equality.
- int equality_addr = p_stack_level++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(p_stack_level);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(expr_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Check value equality.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_value_addr);
- codegen.opcodes.push_back(expr_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if doesn't match.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
-
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
- } break;
- case GDScriptParser::PatternNode::PT_BIND: {
- // Create new stack variable.
- int bind_addr = p_stack_level | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
- codegen.add_stack_identifier(p_pattern->bind->name, p_stack_level++);
- codegen.alloc_stack(p_stack_level);
- r_bound_variables++;
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
+ codegen.generator->write_and_right_operand(equality_test_addr);
- // Assign value to bound variable.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(bind_addr); // Destination.
- codegen.opcodes.push_back(p_value_addr); // Source.
- // Not need to block jump because bind happens only once.
+ // AND both type and value equality.
+ codegen.generator->write_end_and(result_addr);
+
+ // We don't need the expression temporary anymore.
+ if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+ codegen.generator->pop_temporary(); // Remove type equality temporary.
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ return p_previous_test;
} break;
case GDScriptParser::PatternNode::PT_ARRAY: {
- int slevel = p_stack_level;
-
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
// Get array type into constant map.
- int array_type_addr = codegen.get_constant_pos(Variant::ARRAY);
+ GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
+
+ // Equality is always a boolean.
+ GDScriptDataType temp_type;
+ temp_type.has_type = true;
+ temp_type.kind = GDScriptDataType::BUILTIN;
+ temp_type.builtin_type = Variant::BOOL;
// Check type equality.
- int equality_addr = slevel++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(array_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Store pattern length in constant map.
- int array_length_addr = codegen.get_constant_pos(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
+ GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
// Get value length.
- int value_length_addr = slevel++;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::LEN);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(p_value_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(value_length_addr); // Address to result.
+ temp_type.builtin_type = Variant::INT;
+ GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
+ Vector<GDScriptCodeGenerator::Address> len_args;
+ len_args.push_back(p_value_addr);
+ codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, len_args);
// Test length compatibility.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL);
- codegen.opcodes.push_back(value_length_addr);
- codegen.opcodes.push_back(array_length_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if length is not compatible.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ temp_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
+ codegen.generator->write_and_right_operand(length_compat_addr);
+
+ // AND type and length check.
+ codegen.generator->write_end_and(result_addr);
+
+ // Remove length temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ // Create temporaries outside the loop so they can be reused.
+ GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address test_addr = p_previous_test;
// Evaluate element by element.
for (int i = 0; i < p_pattern->array.size(); i++) {
@@ -1596,494 +1155,461 @@ Error GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, const GDScriptPar
break;
}
- int stlevel = p_stack_level;
- Vector<int> element_block_patches; // I want to internal patterns try the next element instead of going to the block.
+ // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
+ codegen.generator->write_and_left_operand(test_addr);
+
// Add index to constant map.
- int index_addr = codegen.get_constant_pos(i);
+ GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
// Get the actual element from the user-sent array.
- int element_addr = stlevel++;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET);
- codegen.opcodes.push_back(p_value_addr); // Source.
- codegen.opcodes.push_back(index_addr); // Index.
- codegen.opcodes.push_back(element_addr); // Destination.
+ codegen.generator->write_get(element_addr, index_addr, p_value_addr);
// Also get type of element.
- int element_type_addr = stlevel++;
- element_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(element_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(element_type_addr); // Address to result.
+ Vector<GDScriptCodeGenerator::Address> typeof_args;
+ typeof_args.push_back(element_addr);
+ codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, typeof_args);
// Try the pattern inside the element.
- Error err = _parse_match_pattern(codegen, p_pattern->array[i], stlevel, element_addr, element_type_addr, r_bound_variables, r_patch_addresses, element_block_patches);
- if (err != OK) {
- return err;
+ test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
+ if (r_error != OK) {
+ return GDScriptCodeGenerator::Address();
}
- // Patch jumps to block to try the next element.
- for (int j = 0; j < element_block_patches.size(); j++) {
- codegen.opcodes.write[element_block_patches[j]] = codegen.opcodes.size();
- }
+ codegen.generator->write_and_right_operand(test_addr);
+ codegen.generator->write_end_and(test_addr);
}
+ // Remove element temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- // Also here for the case of empty arrays.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ return test_addr;
} break;
case GDScriptParser::PatternNode::PT_DICTIONARY: {
- int slevel = p_stack_level;
-
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
// Get dictionary type into constant map.
- int dict_type_addr = codegen.get_constant_pos(Variant::DICTIONARY);
+ GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
+
+ // Equality is always a boolean.
+ GDScriptDataType temp_type;
+ temp_type.has_type = true;
+ temp_type.kind = GDScriptDataType::BUILTIN;
+ temp_type.builtin_type = Variant::BOOL;
// Check type equality.
- int equality_addr = slevel++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(dict_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Store pattern length in constant map.
- int dict_length_addr = codegen.get_constant_pos(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
+ GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
// Get user's dictionary length.
- int value_length_addr = slevel++;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::LEN);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(p_value_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(value_length_addr); // Address to result.
+ temp_type.builtin_type = Variant::INT;
+ GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
+ Vector<GDScriptCodeGenerator::Address> func_args;
+ func_args.push_back(p_value_addr);
+ codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, func_args);
// Test length compatibility.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL);
- codegen.opcodes.push_back(value_length_addr);
- codegen.opcodes.push_back(dict_length_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if length is not compatible.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ temp_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
+ codegen.generator->write_and_right_operand(length_compat_addr);
+
+ // AND type and length check.
+ codegen.generator->write_end_and(result_addr);
+
+ // Remove length temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ // Create temporaries outside the loop so they can be reused.
+ temp_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address test_result = codegen.add_temporary(temp_type);
+ GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address test_addr = p_previous_test;
// Evaluate element by element.
for (int i = 0; i < p_pattern->dictionary.size(); i++) {
const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
// Ignore rest pattern.
- continue;
+ break;
}
- int stlevel = p_stack_level;
- Vector<int> element_block_patches; // I want to internal patterns try the next element instead of going to the block.
+
+ // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
+ codegen.generator->write_and_left_operand(test_addr);
// Get the pattern key.
- int pattern_key_addr = _parse_expression(codegen, element.key, stlevel);
- if (pattern_key_addr < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- if ((pattern_key_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- stlevel++;
- codegen.alloc_stack(stlevel);
- }
-
- // Create stack slot for test result.
- int test_result = stlevel++;
- test_result |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(stlevel);
- // Check if pattern key exists in user's dictionary.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_RETURN);
- codegen.opcodes.push_back(1); // Argument count.
- codegen.opcodes.push_back(p_value_addr); // Base (user dictionary).
- codegen.opcodes.push_back(codegen.get_name_map_pos("has")); // Function name.
- codegen.opcodes.push_back(pattern_key_addr); // Argument (pattern key).
- codegen.opcodes.push_back(test_result); // Return address.
-
- // Jump away if key doesn't exist.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(test_result);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
+ func_args.clear();
+ func_args.push_back(pattern_key_addr);
+ codegen.generator->write_call(test_result, p_value_addr, "has", func_args);
if (element.value_pattern != nullptr) {
+ // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
+ codegen.generator->write_and_left_operand(test_result);
+
// Get actual value from user dictionary.
- int value_addr = stlevel++;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET);
- codegen.opcodes.push_back(p_value_addr); // Source.
- codegen.opcodes.push_back(pattern_key_addr); // Index.
- codegen.opcodes.push_back(value_addr); // Destination.
+ codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
// Also get type of value.
- int value_type_addr = stlevel++;
- value_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(value_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(value_type_addr); // Address to result.
+ func_args.clear();
+ func_args.push_back(element_addr);
+ codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, func_args);
// Try the pattern inside the value.
- Error err = _parse_match_pattern(codegen, element.value_pattern, stlevel, value_addr, value_type_addr, r_bound_variables, r_patch_addresses, element_block_patches);
- if (err != OK) {
- return err;
+ test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
+ if (r_error != OK) {
+ return GDScriptCodeGenerator::Address();
}
+ codegen.generator->write_and_right_operand(test_addr);
+ codegen.generator->write_end_and(test_addr);
}
- // Patch jumps to block to try the next element.
- for (int j = 0; j < element_block_patches.size(); j++) {
- codegen.opcodes.write[element_block_patches[j]] = codegen.opcodes.size();
+ codegen.generator->write_and_right_operand(test_addr);
+ codegen.generator->write_end_and(test_addr);
+
+ // Remove pattern key temporary.
+ if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
}
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- // Also here for the case of empty dictionaries.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ // Remove element temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+ return test_addr;
} break;
case GDScriptParser::PatternNode::PT_REST:
// Do nothing.
+ return p_previous_test;
break;
+ case GDScriptParser::PatternNode::PT_BIND: {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+ // Get the bind address.
+ GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
+
+ // Assign value to bound variable.
+ codegen.generator->write_assign(bind, p_value_addr);
+ }
+ [[fallthrough]]; // Act like matching anything too.
case GDScriptParser::PatternNode::PT_WILDCARD:
- // This matches anything so just do the jump.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ // If this is a fall through we don't want to do this again.
+ if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+ }
+ // This matches anything so just do the same as `if(true)`.
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the operator with the `true` constant so it works as always matching.
+ GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
+ codegen.generator->write_and_right_operand(constant);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the operator with the `true` constant so it works as always matching.
+ GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
+ codegen.generator->write_or_right_operand(constant);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign_true(p_previous_test);
+ }
+ return p_previous_test;
+ }
+ ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
+}
+
+void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
+ for (int i = 0; i < p_block->locals.size(); i++) {
+ if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
+ // Parameters are added directly from function and loop variables are declared explicitly.
+ continue;
+ }
+ codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype()));
}
- return OK;
}
-Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
- codegen.push_stack_identifiers();
- int new_identifiers = 0;
- codegen.current_line = p_block->start_line;
+Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
+ Error error = OK;
+ GDScriptCodeGenerator *gen = codegen.generator;
+
+ codegen.start_block();
+
+ if (p_add_locals) {
+ _add_locals_in_block(codegen, p_block);
+ }
for (int i = 0; i < p_block->statements.size(); i++) {
const GDScriptParser::Node *s = p_block->statements[i];
#ifdef DEBUG_ENABLED
// Add a newline before each statement, since the debugger needs those.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(s->start_line);
- codegen.current_line = s->start_line;
+ gen->write_newline(s->start_line);
#endif
switch (s->type) {
case GDScriptParser::Node::MATCH: {
const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
- int slevel = p_stack_level;
+ gen->start_match();
+ codegen.start_block();
- // First, let's save the addres of the value match.
- int temp_addr = _parse_expression(codegen, match->test, slevel);
- if (temp_addr < 0) {
- return ERR_PARSE_ERROR;
- }
- if ((temp_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ // Evaluate the match expression.
+ GDScriptCodeGenerator::Address value = _parse_expression(codegen, error, match->test);
+ if (error) {
+ return error;
}
// Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
- int type_addr = slevel++;
- type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(temp_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(type_addr); // Address to result.
-
- Vector<int> patch_match_end; // Will patch the jump to the end of match.
+ GDScriptCodeGenerator::Address type = codegen.add_temporary();
+ Vector<GDScriptCodeGenerator::Address> typeof_args;
+ typeof_args.push_back(value);
+ gen->write_call_builtin(type, GDScriptFunctions::TYPE_OF, typeof_args);
// Now we can actually start testing.
// For each branch.
for (int j = 0; j < match->branches.size(); j++) {
+ if (j > 0) {
+ // Use `else` to not check the next branch after matching.
+ gen->write_else();
+ }
+
const GDScriptParser::MatchBranchNode *branch = match->branches[j];
- int bound_variables = 0;
- codegen.push_stack_identifiers(); // Create an extra block around for binds.
+ gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
+ codegen.start_block(); // Create an extra block around for binds.
+
+ // Add locals in block before patterns, so temporaries don't use the stack address for binds.
+ _add_locals_in_block(codegen, branch->block);
#ifdef DEBUG_ENABLED
// Add a newline before each branch, since the debugger needs those.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(s->start_line);
- codegen.current_line = s->start_line;
+ gen->write_newline(branch->start_line);
#endif
- Vector<int> patch_addrs; // Will patch with end of pattern to jump.
- Vector<int> block_patch_addrs; // Will patch with start of block to jump.
-
// For each pattern in branch.
+ GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
for (int k = 0; k < branch->patterns.size(); k++) {
- if (k > 0) {
- // Patch jumps per pattern to allow for multipattern. If a pattern fails it just tries the next.
- for (int l = 0; l < patch_addrs.size(); l++) {
- codegen.opcodes.write[patch_addrs[l]] = codegen.opcodes.size();
- }
- patch_addrs.clear();
- }
- Error err = _parse_match_pattern(codegen, branch->patterns[k], slevel, temp_addr, type_addr, bound_variables, patch_addrs, block_patch_addrs);
- if (err != OK) {
- return err;
+ pattern_result = _parse_match_pattern(codegen, error, branch->patterns[k], value, type, pattern_result, k == 0, false);
+ if (error != OK) {
+ return error;
}
}
- // Patch jumps to the block.
- for (int k = 0; k < block_patch_addrs.size(); k++) {
- codegen.opcodes.write[block_patch_addrs[k]] = codegen.opcodes.size();
- }
- // Leave space for bound variables.
- slevel += bound_variables;
- codegen.alloc_stack(slevel);
+ // Check if pattern did match.
+ gen->write_if(pattern_result);
- // Parse the branch block.
- _parse_block(codegen, branch->block, slevel, p_break_addr, p_continue_addr);
-
- // Jump to end of match.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- patch_match_end.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be patched.
+ // Remove the result from stack.
+ gen->pop_temporary();
- // Patch the addresses of last pattern to jump to the end of the branch, into the next one.
- for (int k = 0; k < patch_addrs.size(); k++) {
- codegen.opcodes.write[patch_addrs[k]] = codegen.opcodes.size();
+ // Parse the branch block.
+ error = _parse_block(codegen, branch->block, false); // Don't add locals again.
+ if (error) {
+ return error;
}
- codegen.pop_stack_identifiers(); // Get out of extra block.
+ codegen.end_block(); // Get out of extra block.
}
- // Patch the addresses to jump to the end of the match statement.
- for (int j = 0; j < patch_match_end.size(); j++) {
- codegen.opcodes.write[patch_match_end[j]] = codegen.opcodes.size();
+
+ // End all nested `if`s.
+ for (int j = 0; j < match->branches.size(); j++) {
+ gen->write_endif();
+ }
+
+ gen->pop_temporary();
+
+ if (value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
- } break;
+ gen->end_match();
+ } break;
case GDScriptParser::Node::IF: {
const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
- int ret2 = _parse_expression(codegen, if_n->condition, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, if_n->condition);
+ if (error) {
+ return error;
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(ret2);
- int else_addr = codegen.opcodes.size();
- codegen.opcodes.push_back(0); //temporary
+ gen->write_if(condition);
+
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
- Error err = _parse_block(codegen, if_n->true_block, p_stack_level, p_break_addr, p_continue_addr);
- if (err) {
- return err;
+ error = _parse_block(codegen, if_n->true_block);
+ if (error) {
+ return error;
}
if (if_n->false_block) {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- int end_addr = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
- codegen.opcodes.write[else_addr] = codegen.opcodes.size();
-
- Error err2 = _parse_block(codegen, if_n->false_block, p_stack_level, p_break_addr, p_continue_addr);
- if (err2) {
- return err2;
- }
+ gen->write_else();
- codegen.opcodes.write[end_addr] = codegen.opcodes.size();
- } else {
- //end without else
- codegen.opcodes.write[else_addr] = codegen.opcodes.size();
+ error = _parse_block(codegen, if_n->false_block);
+ if (error) {
+ return error;
+ }
}
+ gen->write_endif();
} break;
case GDScriptParser::Node::FOR: {
const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
- int slevel = p_stack_level;
- int iter_stack_pos = slevel;
- int iterator_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int counter_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.alloc_stack(slevel);
-
- codegen.push_stack_identifiers();
- codegen.add_stack_identifier(for_n->variable->name, iter_stack_pos);
-
- int ret2 = _parse_expression(codegen, for_n->list, slevel, false);
- if (ret2 < 0) {
- return ERR_COMPILATION_FAILED;
- }
-
- //assign container
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(container_pos);
- codegen.opcodes.push_back(ret2);
-
- //begin loop
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE_BEGIN);
- codegen.opcodes.push_back(counter_pos);
- codegen.opcodes.push_back(container_pos);
- codegen.opcodes.push_back(codegen.opcodes.size() + 4);
- codegen.opcodes.push_back(iterator_pos);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
- codegen.opcodes.push_back(codegen.opcodes.size() + 8);
- //break loop
- int break_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
- codegen.opcodes.push_back(0); //skip code for next
- //next loop
- int continue_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE);
- codegen.opcodes.push_back(counter_pos);
- codegen.opcodes.push_back(container_pos);
- codegen.opcodes.push_back(break_pos);
- codegen.opcodes.push_back(iterator_pos);
-
- Error err = _parse_block(codegen, for_n->loop, slevel, break_pos, continue_pos);
- if (err) {
- return err;
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(continue_pos);
- codegen.opcodes.write[break_pos + 1] = codegen.opcodes.size();
-
- codegen.pop_stack_identifiers();
+ codegen.start_block();
+ GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype()));
+
+ GDScriptCodeGenerator::Address list = _parse_expression(codegen, error, for_n->list);
+ if (error) {
+ return error;
+ }
+
+ gen->write_for(iterator, list);
+
+ error = _parse_block(codegen, for_n->loop);
+ if (error) {
+ return error;
+ }
+
+ gen->write_endfor();
+
+ if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+
+ codegen.end_block();
} break;
case GDScriptParser::Node::WHILE: {
const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(codegen.opcodes.size() + 3);
- int break_addr = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(0);
- int continue_addr = codegen.opcodes.size();
-
- int ret2 = _parse_expression(codegen, while_n->condition, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+
+ gen->start_while_condition();
+
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, while_n->condition);
+ if (error) {
+ return error;
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(ret2);
- codegen.opcodes.push_back(break_addr);
- Error err = _parse_block(codegen, while_n->loop, p_stack_level, break_addr, continue_addr);
- if (err) {
- return err;
+
+ gen->write_while(condition);
+
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(continue_addr);
- codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size();
+ error = _parse_block(codegen, while_n->loop);
+ if (error) {
+ return error;
+ }
+ gen->write_endwhile();
} break;
case GDScriptParser::Node::BREAK: {
- if (p_break_addr < 0) {
- _set_error("'break'' not within loop", s);
- return ERR_COMPILATION_FAILED;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(p_break_addr);
-
+ gen->write_break();
} break;
case GDScriptParser::Node::CONTINUE: {
- if (p_continue_addr < 0) {
- _set_error("'continue' not within loop", s);
- return ERR_COMPILATION_FAILED;
+ const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
+ if (cont->is_for_match) {
+ gen->write_continue_match();
+ } else {
+ gen->write_continue();
}
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(p_continue_addr);
-
} break;
case GDScriptParser::Node::RETURN: {
const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
- int ret2;
+
+ GDScriptCodeGenerator::Address return_value;
if (return_n->return_value != nullptr) {
- ret2 = _parse_expression(codegen, return_n->return_value, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ return_value = _parse_expression(codegen, error, return_n->return_value);
+ if (error) {
+ return error;
}
-
- } else {
- ret2 = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_RETURN);
- codegen.opcodes.push_back(ret2);
-
+ gen->write_return(return_value);
+ if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
} break;
case GDScriptParser::Node::ASSERT: {
#ifdef DEBUG_ENABLED
- // try subblocks
-
const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
- int ret2 = _parse_expression(codegen, as->condition, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, as->condition);
+ if (error) {
+ return error;
}
- int message_ret = 0;
+ GDScriptCodeGenerator::Address message;
+
if (as->message) {
- message_ret = _parse_expression(codegen, as->message, p_stack_level + 1, false);
- if (message_ret < 0) {
- return ERR_PARSE_ERROR;
+ message = _parse_expression(codegen, error, as->message);
+ if (error) {
+ return error;
}
}
+ gen->write_assert(condition, message);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT);
- codegen.opcodes.push_back(ret2);
- codegen.opcodes.push_back(message_ret);
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+ if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
#endif
} break;
case GDScriptParser::Node::BREAKPOINT: {
#ifdef DEBUG_ENABLED
- // try subblocks
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_BREAKPOINT);
+ gen->write_breakpoint();
#endif
} break;
case GDScriptParser::Node::VARIABLE: {
const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
-
- // since we are using properties now for most class access, allow shadowing of class members to make user's life easier.
- //
- //if (_is_class_member_property(codegen, lv->name)) {
- // _set_error("Name for local variable '" + String(lv->name) + "' can't shadow class property of the same name.", lv);
- // return ERR_ALREADY_EXISTS;
- //}
-
- codegen.add_stack_identifier(lv->identifier->name, p_stack_level++);
- codegen.alloc_stack(p_stack_level);
- new_identifiers++;
+ // Should be already in stack when the block began.
+ GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
if (lv->initializer != nullptr) {
- int dst_address = codegen.stack_identifiers[lv->identifier->name];
- dst_address |= GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS;
-
- int src_address = _parse_expression(codegen, lv->initializer, p_stack_level);
- if (src_address < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, lv->initializer);
+ if (error) {
+ return error;
}
- if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(lv->get_datatype()), lv->initializer->get_datatype())) {
- return ERR_PARSE_ERROR;
+ gen->write_assign(local, src_address);
+ if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
}
} break;
@@ -2094,281 +1620,156 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
_set_error("Local constant must have a constant value as initializer.", lc->initializer);
return ERR_PARSE_ERROR;
}
- codegen.local_named_constants[lc->identifier->name] = codegen.get_constant_pos(lc->initializer->reduced_value);
+
+ codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
} break;
case GDScriptParser::Node::PASS:
// Nothing to do.
break;
default: {
- //expression
+ // Expression.
if (s->is_expression()) {
- int ret2 = _parse_expression(codegen, static_cast<const GDScriptParser::ExpressionNode *>(s), p_stack_level, true);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address expr = _parse_expression(codegen, error, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
+ if (error) {
+ return error;
+ }
+ if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
} else {
- ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); //unreachable code
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
}
} break;
}
}
- codegen.pop_stack_identifiers();
+ codegen.end_block();
return OK;
}
Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
- Vector<int> bytecode;
+ Error error = OK;
CodeGen codegen;
+ codegen.generator = memnew(GDScriptByteCodeGenerator);
codegen.class_node = p_class;
codegen.script = p_script;
codegen.function_node = p_func;
- codegen.stack_max = 0;
- codegen.current_line = 0;
- codegen.call_max = 0;
- codegen.debug_stack = EngineDebugger::is_active();
- Vector<StringName> argnames;
- int stack_level = 0;
+ StringName func_name;
+ bool is_static = false;
+ MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ GDScriptDataType return_type;
+ return_type.has_type = true;
+ return_type.kind = GDScriptDataType::BUILTIN;
+ return_type.builtin_type = Variant::NIL;
+
+ if (p_func) {
+ func_name = p_func->identifier->name;
+ is_static = p_func->is_static;
+ rpc_mode = p_func->rpc_mode;
+ return_type = _gdtype_from_datatype(p_func->get_datatype());
+ } else {
+ if (p_for_ready) {
+ func_name = "_ready";
+ } else {
+ func_name = "@implicit_new";
+ }
+ }
+
+ codegen.function_name = func_name;
+ codegen.generator->write_start(p_script, func_name, is_static, rpc_mode, return_type);
+
int optional_parameters = 0;
if (p_func) {
for (int i = 0; i < p_func->parameters.size(); i++) {
- // since we are using properties now for most class access, allow shadowing of class members to make user's life easier.
- //
- //if (_is_class_member_property(p_script, p_func->arguments[i])) {
- // _set_error("Name for argument '" + String(p_func->arguments[i]) + "' can't shadow class property of the same name.", p_func);
- // return ERR_ALREADY_EXISTS;
- //}
-
- codegen.add_stack_identifier(p_func->parameters[i]->identifier->name, i);
-#ifdef TOOLS_ENABLED
- argnames.push_back(p_func->parameters[i]->identifier->name);
-#endif
+ const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
+ GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype());
+ uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
+ codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
+
if (p_func->parameters[i]->default_value != nullptr) {
optional_parameters++;
}
}
- stack_level = p_func->parameters.size();
}
- codegen.alloc_stack(stack_level);
-
- /* Parse initializer -if applies- */
-
+ // Parse initializer if applies.
bool is_implicit_initializer = !p_for_ready && !p_func;
bool is_initializer = p_func && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
+ bool is_for_ready = p_for_ready || (p_func && String(p_func->identifier->name) == "_ready");
- if (is_implicit_initializer) {
+ if (is_implicit_initializer || is_for_ready) {
// Initialize class fields.
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
continue;
}
const GDScriptParser::VariableNode *field = p_class->members[i].variable;
- if (field->onready) {
+ if (field->onready != is_for_ready) {
// Only initialize in _ready.
continue;
}
if (field->initializer) {
// Emit proper line change.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(field->initializer->start_line);
-
- int src_address = _parse_expression(codegen, field->initializer, stack_level, false, true);
- if (src_address < 0) {
- return ERR_PARSE_ERROR;
- }
- int dst_address = codegen.script->member_indices[field->identifier->name].index;
- dst_address |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
-
- if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(field->get_datatype()), field->initializer->get_datatype())) {
- return ERR_PARSE_ERROR;
- }
- }
- }
- }
-
- if (p_for_ready || (p_func && String(p_func->identifier->name) == "_ready")) {
- // Initialize class fields on ready.
- for (int i = 0; i < p_class->members.size(); i++) {
- if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
- continue;
- }
- const GDScriptParser::VariableNode *field = p_class->members[i].variable;
- if (!field->onready) {
- continue;
- }
-
- if (field->initializer) {
- // Emit proper line change.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(field->initializer->start_line);
+ codegen.generator->write_newline(field->initializer->start_line);
- int src_address = _parse_expression(codegen, field->initializer, stack_level, false, true);
- if (src_address < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, field->initializer, false, true);
+ if (error) {
+ return error;
}
- int dst_address = codegen.script->member_indices[field->identifier->name].index;
- dst_address |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
+ GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, _gdtype_from_datatype(field->get_datatype()));
- if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(field->get_datatype()), field->initializer->get_datatype())) {
- return ERR_PARSE_ERROR;
+ codegen.generator->write_assign(dst_address, src_address);
+ if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
}
}
}
- /* Parse default argument code -if applies- */
-
- Vector<int> defarg_addr;
- StringName func_name;
-
+ // Parse default argument code if applies.
if (p_func) {
if (optional_parameters > 0) {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
- defarg_addr.push_back(codegen.opcodes.size());
+ codegen.generator->start_parameters();
for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
- int src_addr = _parse_expression(codegen, p_func->parameters[i]->default_value, stack_level, true);
- if (src_addr < 0) {
- return ERR_PARSE_ERROR;
+ const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
+ GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, error, parameter->default_value, true);
+ if (error) {
+ return error;
}
- int dst_addr = codegen.stack_identifiers[p_func->parameters[i]->identifier->name] | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
- if (!_generate_typed_assign(codegen, src_addr, dst_addr, _gdtype_from_datatype(p_func->parameters[i]->get_datatype()), p_func->parameters[i]->default_value->get_datatype())) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
+ codegen.generator->write_assign(dst_addr, src_addr);
+ if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
- defarg_addr.push_back(codegen.opcodes.size());
}
- defarg_addr.invert();
+ codegen.generator->end_parameters();
}
- func_name = p_func->identifier->name;
- codegen.function_name = func_name;
- Error err = _parse_block(codegen, p_func->body, stack_level);
+ Error err = _parse_block(codegen, p_func->body);
if (err) {
return err;
}
-
- } else {
- if (p_for_ready) {
- func_name = "_ready";
- } else {
- func_name = "@implicit_new";
- }
- }
-
- codegen.function_name = func_name;
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
-
- /*
- if (String(p_func->name)=="") { //initializer func
- gdfunc = &p_script->initializer;
- */
- //} else { //regular func
- p_script->member_functions[func_name] = memnew(GDScriptFunction);
- GDScriptFunction *gdfunc = p_script->member_functions[func_name];
- //}
-
- if (p_func) {
- gdfunc->_static = p_func->is_static;
- gdfunc->rpc_mode = p_func->rpc_mode;
- gdfunc->argument_types.resize(p_func->parameters.size());
- for (int i = 0; i < p_func->parameters.size(); i++) {
- gdfunc->argument_types.write[i] = _gdtype_from_datatype(p_func->parameters[i]->get_datatype());
- }
- gdfunc->return_type = _gdtype_from_datatype(p_func->get_datatype());
- } else {
- gdfunc->_static = false;
- gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
- gdfunc->return_type = GDScriptDataType();
- gdfunc->return_type.has_type = true;
- gdfunc->return_type.kind = GDScriptDataType::BUILTIN;
- gdfunc->return_type.builtin_type = Variant::NIL;
- }
-
-#ifdef TOOLS_ENABLED
- gdfunc->arg_names = argnames;
-#endif
- //constants
- if (codegen.constant_map.size()) {
- gdfunc->_constant_count = codegen.constant_map.size();
- gdfunc->constants.resize(codegen.constant_map.size());
- gdfunc->_constants_ptr = gdfunc->constants.ptrw();
- const Variant *K = nullptr;
- while ((K = codegen.constant_map.next(K))) {
- int idx = codegen.constant_map[*K];
- gdfunc->constants.write[idx] = *K;
- }
- } else {
- gdfunc->_constants_ptr = nullptr;
- gdfunc->_constant_count = 0;
- }
- //global names
- if (codegen.name_map.size()) {
- gdfunc->global_names.resize(codegen.name_map.size());
- gdfunc->_global_names_ptr = &gdfunc->global_names[0];
- for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
- gdfunc->global_names.write[E->get()] = E->key();
- }
- gdfunc->_global_names_count = gdfunc->global_names.size();
-
- } else {
- gdfunc->_global_names_ptr = nullptr;
- gdfunc->_global_names_count = 0;
}
-#ifdef TOOLS_ENABLED
- // Named globals
- if (codegen.named_globals.size()) {
- gdfunc->named_globals.resize(codegen.named_globals.size());
- gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
- for (int i = 0; i < codegen.named_globals.size(); i++) {
- gdfunc->named_globals.write[i] = codegen.named_globals[i];
- }
- gdfunc->_named_globals_count = gdfunc->named_globals.size();
- }
-#endif
-
- if (codegen.opcodes.size()) {
- gdfunc->code = codegen.opcodes;
- gdfunc->_code_ptr = &gdfunc->code[0];
- gdfunc->_code_size = codegen.opcodes.size();
-
- } else {
- gdfunc->_code_ptr = nullptr;
- gdfunc->_code_size = 0;
- }
-
- if (defarg_addr.size()) {
- gdfunc->default_arguments = defarg_addr;
- gdfunc->_default_arg_count = defarg_addr.size() - 1;
- gdfunc->_default_arg_ptr = &gdfunc->default_arguments[0];
- } else {
- gdfunc->_default_arg_count = 0;
- gdfunc->_default_arg_ptr = nullptr;
- }
-
- gdfunc->_argument_count = p_func ? p_func->parameters.size() : 0;
- gdfunc->_stack_size = codegen.stack_max;
- gdfunc->_call_size = codegen.call_max;
- gdfunc->name = func_name;
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
String signature;
- //path
+ // Path.
if (p_script->get_path() != String()) {
signature += p_script->get_path();
}
- //loc
+ // Location.
if (p_func) {
signature += "::" + itos(p_func->body->start_line);
} else {
signature += "::0";
}
- //function and class
+ // Function and class.
if (p_class->identifier) {
signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
@@ -2376,65 +1777,39 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
signature += "::" + String(func_name);
}
- gdfunc->profile.signature = signature;
+ codegen.generator->set_signature(signature);
}
#endif
- gdfunc->_script = p_script;
- gdfunc->source = source;
-
-#ifdef DEBUG_ENABLED
-
- {
- gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
- gdfunc->_func_cname = gdfunc->func_cname.get_data();
- }
-#endif
if (p_func) {
- gdfunc->_initial_line = p_func->start_line;
+ codegen.generator->set_initial_line(p_func->start_line);
#ifdef TOOLS_ENABLED
-
p_script->member_lines[func_name] = p_func->start_line;
#endif
} else {
- gdfunc->_initial_line = 0;
+ codegen.generator->set_initial_line(0);
}
- if (codegen.debug_stack) {
- gdfunc->stack_debug = codegen.stack_debug;
- }
+ GDScriptFunction *gd_function = codegen.generator->write_end();
if (is_initializer) {
- p_script->initializer = gdfunc;
- }
- if (is_implicit_initializer) {
- p_script->implicit_initializer = gdfunc;
+ p_script->initializer = gd_function;
+ } else if (is_implicit_initializer) {
+ p_script->implicit_initializer = gd_function;
}
+ p_script->member_functions[func_name] = gd_function;
+
return OK;
}
Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
- Vector<int> bytecode;
+ Error error = OK;
CodeGen codegen;
+ codegen.generator = memnew(GDScriptByteCodeGenerator);
codegen.class_node = p_class;
codegen.script = p_script;
- codegen.function_node = nullptr;
- codegen.stack_max = 0;
- codegen.current_line = 0;
- codegen.call_max = 0;
- codegen.debug_stack = EngineDebugger::is_active();
- Vector<StringName> argnames;
-
- int stack_level = 0;
-
- if (p_is_setter) {
- codegen.add_stack_identifier(p_variable->setter_parameter->name, stack_level++);
- argnames.push_back(p_variable->setter_parameter->name);
- }
-
- codegen.alloc_stack(stack_level);
StringName func_name;
@@ -2443,76 +1818,32 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
} else {
func_name = "@" + p_variable->identifier->name + "_getter";
}
- codegen.function_name = func_name;
- Error err = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter, stack_level);
- if (err != OK) {
- return err;
+ GDScriptDataType return_type;
+ if (p_is_setter) {
+ return_type.has_type = true;
+ return_type.kind = GDScriptDataType::BUILTIN;
+ return_type.builtin_type = Variant::NIL;
+ } else {
+ return_type = _gdtype_from_datatype(p_variable->get_datatype());
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
-
- p_script->member_functions[func_name] = memnew(GDScriptFunction);
- GDScriptFunction *gdfunc = p_script->member_functions[func_name];
-
- gdfunc->_static = false;
- gdfunc->rpc_mode = p_variable->rpc_mode;
- gdfunc->argument_types.resize(p_is_setter ? 1 : 0);
- gdfunc->return_type = _gdtype_from_datatype(p_variable->get_datatype());
-#ifdef TOOLS_ENABLED
- gdfunc->arg_names = argnames;
-#endif
+ codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
- // TODO: Unify this with function compiler.
- //constants
- if (codegen.constant_map.size()) {
- gdfunc->_constant_count = codegen.constant_map.size();
- gdfunc->constants.resize(codegen.constant_map.size());
- gdfunc->_constants_ptr = gdfunc->constants.ptrw();
- const Variant *K = nullptr;
- while ((K = codegen.constant_map.next(K))) {
- int idx = codegen.constant_map[*K];
- gdfunc->constants.write[idx] = *K;
- }
- } else {
- gdfunc->_constants_ptr = nullptr;
- gdfunc->_constant_count = 0;
+ if (p_is_setter) {
+ uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));
+ codegen.parameters[p_variable->setter_parameter->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, _gdtype_from_datatype(p_variable->get_datatype()));
}
- //global names
- if (codegen.name_map.size()) {
- gdfunc->global_names.resize(codegen.name_map.size());
- gdfunc->_global_names_ptr = &gdfunc->global_names[0];
- for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
- gdfunc->global_names.write[E->get()] = E->key();
- }
- gdfunc->_global_names_count = gdfunc->global_names.size();
- } else {
- gdfunc->_global_names_ptr = nullptr;
- gdfunc->_global_names_count = 0;
+ error = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter);
+ if (error) {
+ return error;
}
-#ifdef TOOLS_ENABLED
- // Named globals
- if (codegen.named_globals.size()) {
- gdfunc->named_globals.resize(codegen.named_globals.size());
- gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
- for (int i = 0; i < codegen.named_globals.size(); i++) {
- gdfunc->named_globals.write[i] = codegen.named_globals[i];
- }
- gdfunc->_named_globals_count = gdfunc->named_globals.size();
- }
-#endif
+ GDScriptFunction *gd_function = codegen.generator->write_end();
+
+ p_script->member_functions[func_name] = gd_function;
- gdfunc->code = codegen.opcodes;
- gdfunc->_code_ptr = &gdfunc->code[0];
- gdfunc->_code_size = codegen.opcodes.size();
- gdfunc->_default_arg_count = 0;
- gdfunc->_default_arg_ptr = nullptr;
- gdfunc->_argument_count = argnames.size();
- gdfunc->_stack_size = codegen.stack_max;
- gdfunc->_call_size = codegen.call_max;
- gdfunc->name = func_name;
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
String signature;
@@ -2531,30 +1862,15 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
signature += "::" + String(func_name);
}
- gdfunc->profile.signature = signature;
+ codegen.generator->set_signature(signature);
}
#endif
- gdfunc->_script = p_script;
- gdfunc->source = source;
-
-#ifdef DEBUG_ENABLED
-
- {
- gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
- gdfunc->_func_cname = gdfunc->func_cname.get_data();
- }
+ codegen.generator->set_initial_line(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
-#endif
- gdfunc->_initial_line = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
#ifdef TOOLS_ENABLED
-
- p_script->member_lines[func_name] = gdfunc->_initial_line;
+ p_script->member_lines[func_name] = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
#endif
- if (codegen.debug_stack) {
- gdfunc->stack_debug = codegen.stack_debug;
- }
-
return OK;
}
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index e8601f69c7..80fba6a934 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -33,109 +33,88 @@
#include "core/set.h"
#include "gdscript.h"
+#include "gdscript_codegen.h"
#include "gdscript_function.h"
#include "gdscript_parser.h"
class GDScriptCompiler {
- const GDScriptParser *parser;
+ const GDScriptParser *parser = nullptr;
Set<GDScript *> parsed_classes;
Set<GDScript *> parsing_classes;
- GDScript *main_script;
+ GDScript *main_script = nullptr;
+
struct CodeGen {
- GDScript *script;
- const GDScriptParser::ClassNode *class_node;
- const GDScriptParser::FunctionNode *function_node;
+ GDScript *script = nullptr;
+ const GDScriptParser::ClassNode *class_node = nullptr;
+ const GDScriptParser::FunctionNode *function_node = nullptr;
StringName function_name;
- bool debug_stack;
-
- List<Map<StringName, int>> stack_id_stack;
- Map<StringName, int> stack_identifiers;
-
- List<GDScriptFunction::StackDebug> stack_debug;
- List<Map<StringName, int>> block_identifier_stack;
- Map<StringName, int> block_identifiers;
- Map<StringName, int> local_named_constants;
-
- void add_stack_identifier(const StringName &p_id, int p_stackpos) {
- stack_identifiers[p_id] = p_stackpos;
- if (debug_stack) {
- block_identifiers[p_id] = p_stackpos;
- GDScriptFunction::StackDebug sd;
- sd.added = true;
- sd.line = current_line;
- sd.identifier = p_id;
- sd.pos = p_stackpos;
- stack_debug.push_back(sd);
- }
+ GDScriptCodeGenerator *generator = nullptr;
+ Map<StringName, GDScriptCodeGenerator::Address> parameters;
+ Map<StringName, GDScriptCodeGenerator::Address> locals;
+ List<Set<StringName>> locals_in_scope;
+
+ GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
+ uint32_t addr = generator->add_local(p_name, p_type);
+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
+ locals_in_scope.back()->get().insert(p_name);
+ return locals[p_name];
}
- void push_stack_identifiers() {
- stack_id_stack.push_back(stack_identifiers);
- if (debug_stack) {
- block_identifier_stack.push_back(block_identifiers);
- block_identifiers.clear();
- }
+ GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
+ uint32_t addr = generator->add_local_constant(p_name, p_value);
+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_CONSTANT, addr);
+ return locals[p_name];
}
- void pop_stack_identifiers() {
- stack_identifiers = stack_id_stack.back()->get();
- stack_id_stack.pop_back();
-
- if (debug_stack) {
- for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
- GDScriptFunction::StackDebug sd;
- sd.added = false;
- sd.identifier = E->key();
- sd.line = current_line;
- sd.pos = E->get();
- stack_debug.push_back(sd);
- }
- block_identifiers = block_identifier_stack.back()->get();
- block_identifier_stack.pop_back();
- }
+ GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
+ uint32_t addr = generator->add_temporary();
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
}
- HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
- Map<StringName, int> name_map;
-#ifdef TOOLS_ENABLED
- Vector<StringName> named_globals;
-#endif
-
- int get_name_map_pos(const StringName &p_identifier) {
- int ret;
- if (!name_map.has(p_identifier)) {
- ret = name_map.size();
- name_map[p_identifier] = ret;
- } else {
- ret = name_map[p_identifier];
+ GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) {
+ GDScriptDataType type;
+ type.has_type = true;
+ type.kind = GDScriptDataType::BUILTIN;
+ type.builtin_type = p_constant.get_type();
+ if (type.builtin_type == Variant::OBJECT) {
+ Object *obj = p_constant;
+ if (obj) {
+ type.kind = GDScriptDataType::NATIVE;
+ type.native_type = obj->get_class_name();
+
+ Ref<Script> script = obj->get_script();
+ if (script.is_valid()) {
+ type.script_type = script;
+ Ref<GDScript> gdscript = script;
+ if (gdscript.is_valid()) {
+ type.kind = GDScriptDataType::GDSCRIPT;
+ } else {
+ type.kind = GDScriptDataType::SCRIPT;
+ }
+ }
+ } else {
+ type.builtin_type = Variant::NIL;
+ }
}
- return ret;
- }
- int get_constant_pos(const Variant &p_constant) {
- if (constant_map.has(p_constant)) {
- return constant_map[p_constant] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
- }
- int pos = constant_map.size();
- constant_map[p_constant] = pos;
- return pos | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ uint32_t addr = generator->add_or_get_constant(p_constant);
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type);
}
- Vector<int> opcodes;
- void alloc_stack(int p_level) {
- if (p_level >= stack_max) {
- stack_max = p_level + 1;
- }
+ void start_block() {
+ Set<StringName> scope;
+ locals_in_scope.push_back(scope);
+ generator->start_block();
}
- void alloc_call(int p_params) {
- if (p_params >= call_max) {
- call_max = p_params;
+
+ void end_block() {
+ Set<StringName> &scope = locals_in_scope.back()->get();
+ for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
+ locals.erase(E->get());
}
+ locals_in_scope.pop_back();
+ generator->end_block();
}
-
- int current_line;
- int stack_max;
- int call_max;
};
bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
@@ -143,17 +122,16 @@ class GDScriptCompiler {
void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
- bool _create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level);
- bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
- bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
- bool _generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type);
+ Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+ Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
- int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr = 0);
- int _parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false, int p_index_addr = 0);
- Error _parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address);
- Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
+ GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+ GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+ GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
+ void _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
+ Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true);
Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index a4e37a79f8..aa48a7cdb4 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -34,6 +34,10 @@
#include "gdscript.h"
#include "gdscript_functions.h"
+#ifdef DEBUG_ENABLED
+#include "core/string_builder.h"
+#endif
+
Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
int address = p_address & ADDR_MASK;
@@ -105,9 +109,9 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
#ifdef TOOLS_ENABLED
case ADDR_TYPE_NAMED_GLOBAL: {
#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _named_globals_count, nullptr);
+ ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
#endif
- StringName id = _named_globals_ptr[address];
+ StringName id = _global_names_ptr[address];
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) {
return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id];
@@ -212,7 +216,6 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
&&OPCODE_CALL_RETURN, \
&&OPCODE_CALL_ASYNC, \
&&OPCODE_CALL_BUILT_IN, \
- &&OPCODE_CALL_SELF, \
&&OPCODE_CALL_SELF_BASE, \
&&OPCODE_AWAIT, \
&&OPCODE_AWAIT_RESUME, \
@@ -1139,10 +1142,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
- OPCODE(OPCODE_CALL_SELF) {
- OPCODE_BREAK;
- }
-
OPCODE(OPCODE_CALL_SELF_BASE) {
CHECK_SPACE(2);
int self_fun = _code_ptr[ip + 1];
@@ -1214,8 +1213,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
DISPATCH_OPCODE;
OPCODE(OPCODE_AWAIT) {
- int ipofs = 2;
- CHECK_SPACE(3);
+ CHECK_SPACE(2);
//do the oneshot connect
GET_VARIANT_PTR(argobj, 1);
@@ -1265,7 +1263,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
gdfs->state.stack_size = _stack_size;
gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
- gdfs->state.ip = ip + ipofs;
+ gdfs->state.ip = ip + 2;
gdfs->state.line = line;
gdfs->state.script = _script;
{
@@ -1884,3 +1882,506 @@ GDScriptFunctionState::~GDScriptFunctionState() {
instances_list.remove_from_list();
}
}
+
+#ifdef DEBUG_ENABLED
+static String _get_variant_string(const Variant &p_variant) {
+ String txt;
+ if (p_variant.get_type() == Variant::STRING) {
+ txt = "\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::STRING_NAME) {
+ txt = "&\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::NODE_PATH) {
+ txt = "^\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::OBJECT) {
+ Object *obj = p_variant;
+ if (!obj) {
+ txt = "null";
+ } else {
+ GDScriptNativeClass *cls = Object::cast_to<GDScriptNativeClass>(obj);
+ if (cls) {
+ txt += cls->get_name();
+ txt += " (class)";
+ } else {
+ txt = obj->get_class();
+ if (obj->get_script_instance()) {
+ txt += "(" + obj->get_script_instance()->get_script()->get_path() + ")";
+ }
+ }
+ }
+ } else {
+ txt = p_variant;
+ }
+ return txt;
+}
+
+static String _disassemble_address(const GDScript *p_script, const GDScriptFunction &p_function, int p_address) {
+ int addr = p_address & GDScriptFunction::ADDR_MASK;
+
+ switch (p_address >> GDScriptFunction::ADDR_BITS) {
+ case GDScriptFunction::ADDR_TYPE_SELF: {
+ return "self";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_CLASS: {
+ return "class";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_MEMBER: {
+ return "member(" + p_script->debug_get_member_by_index(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: {
+ return "class_const(" + p_function.get_global_name(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: {
+ return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_STACK: {
+ return "stack(" + itos(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: {
+ return "var_stack(" + itos(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_GLOBAL: {
+ return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: {
+ return "named_global(" + p_function.get_global_name(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_NIL: {
+ return "nil";
+ } break;
+ }
+
+ return "<err>";
+}
+
+void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
+#define DADDR(m_ip) (_disassemble_address(_script, *this, _code_ptr[ip + m_ip]))
+
+ for (int ip = 0; ip < _code_size;) {
+ StringBuilder text;
+ int incr = 0;
+
+ text += " ";
+ text += itos(ip);
+ text += ": ";
+
+ // This makes the compiler complain if some opcode is unchecked in the switch.
+ Opcode code = Opcode(_code_ptr[ip]);
+
+ switch (code) {
+ case OPCODE_OPERATOR: {
+ int operation = _code_ptr[ip + 1];
+
+ text += "operator ";
+
+ text += DADDR(4);
+ text += " = ";
+ text += DADDR(2);
+ text += " ";
+ text += Variant::get_operator_name(Variant::Operator(operation));
+ text += " ";
+ text += DADDR(3);
+
+ incr += 5;
+ } break;
+ case OPCODE_EXTENDS_TEST: {
+ text += "is object ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " is ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_IS_BUILTIN: {
+ text += "is builtin ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " is ";
+ text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 2]));
+
+ incr += 4;
+ } break;
+ case OPCODE_SET: {
+ text += "set ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "] = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_GET: {
+ text += "get ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "]";
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_NAMED: {
+ text += "set_named ";
+ text += DADDR(1);
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 2]];
+ text += "\"] = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_GET_NAMED: {
+ text += "get_named ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 2]];
+ text += "\"]";
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_MEMBER: {
+ text += "set_member ";
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 1]];
+ text += "\"] = ";
+ text += DADDR(2);
+
+ incr += 3;
+ } break;
+ case OPCODE_GET_MEMBER: {
+ text += "get_member ";
+ text += DADDR(2);
+ text += " = ";
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 1]];
+ text += "\"]";
+
+ incr += 3;
+ } break;
+ case OPCODE_ASSIGN: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = ";
+ text += DADDR(2);
+
+ incr += 3;
+ } break;
+ case OPCODE_ASSIGN_TRUE: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = true";
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSIGN_FALSE: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = false";
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSIGN_TYPED_BUILTIN: {
+ text += "assign typed builtin (";
+ text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 1]);
+ text += ") ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_ASSIGN_TYPED_NATIVE: {
+ Variant class_name = _constants_ptr[_code_ptr[ip + 1]];
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *());
+
+ text += "assign typed native (";
+ text += nc->get_name().operator String();
+ text += ") ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_ASSIGN_TYPED_SCRIPT: {
+ Variant script = _constants_ptr[_code_ptr[ip + 1]];
+ Script *sc = Object::cast_to<Script>(script.operator Object *());
+
+ text += "assign typed script (";
+ text += sc->get_path();
+ text += ") ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_BUILTIN: {
+ text += "cast builtin ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(2);
+ text += " as ";
+ text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 1]));
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_NATIVE: {
+ Variant class_name = _constants_ptr[_code_ptr[ip + 1]];
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *());
+
+ text += "cast native ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(2);
+ text += " as ";
+ text += nc->get_name();
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_SCRIPT: {
+ text += "cast ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(2);
+ text += " as ";
+ text += DADDR(1);
+
+ incr += 4;
+ } break;
+ case OPCODE_CONSTRUCT: {
+ Variant::Type t = Variant::Type(_code_ptr[ip + 1]);
+ int argc = _code_ptr[ip + 2];
+
+ text += "construct ";
+ text += DADDR(3 + argc);
+ text += " = ";
+
+ text += Variant::get_type_name(t) + "(";
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(i + 3);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CONSTRUCT_ARRAY: {
+ int argc = _code_ptr[ip + 1];
+ text += " make_array ";
+ text += DADDR(2 + argc);
+ text += " = [";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(2 + i);
+ }
+
+ text += "]";
+
+ incr += 3 + argc;
+ } break;
+ case OPCODE_CONSTRUCT_DICTIONARY: {
+ int argc = _code_ptr[ip + 1];
+ text += "make_dict ";
+ text += DADDR(2 + argc * 2);
+ text += " = {";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(2 + i * 2 + 0);
+ text += ": ";
+ text += DADDR(2 + i * 2 + 1);
+ }
+
+ text += "}";
+
+ incr += 3 + argc * 2;
+ } break;
+ case OPCODE_CALL:
+ case OPCODE_CALL_RETURN:
+ case OPCODE_CALL_ASYNC: {
+ bool ret = _code_ptr[ip] == OPCODE_CALL_RETURN;
+ bool async = _code_ptr[ip] == OPCODE_CALL_ASYNC;
+
+ if (ret) {
+ text += "call-ret ";
+ } else if (async) {
+ text += "call-async ";
+ } else {
+ text += "call ";
+ }
+
+ int argc = _code_ptr[ip + 1];
+ if (ret || async) {
+ text += DADDR(4 + argc) + " = ";
+ }
+
+ text += DADDR(2) + ".";
+ text += String(_global_names_ptr[_code_ptr[ip + 3]]);
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(4 + i);
+ }
+ text += ")";
+
+ incr = 5 + argc;
+ } break;
+ case OPCODE_CALL_BUILT_IN: {
+ text += "call-built-in ";
+
+ int argc = _code_ptr[ip + 2];
+ text += DADDR(3 + argc) + " = ";
+
+ text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 1]));
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(3 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CALL_SELF_BASE: {
+ text += "call-self-base ";
+
+ int argc = _code_ptr[ip + 2];
+ text += DADDR(3 + argc) + " = ";
+
+ text += _global_names_ptr[_code_ptr[ip + 1]];
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(3 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_AWAIT: {
+ text += "await ";
+ text += DADDR(1);
+
+ incr += 2;
+ } break;
+ case OPCODE_AWAIT_RESUME: {
+ text += "await resume ";
+ text += DADDR(1);
+
+ incr = 2;
+ } break;
+ case OPCODE_JUMP: {
+ text += "jump ";
+ text += itos(_code_ptr[ip + 1]);
+
+ incr = 2;
+ } break;
+ case OPCODE_JUMP_IF: {
+ text += "jump-if ";
+ text += DADDR(1);
+ text += " to ";
+ text += itos(_code_ptr[ip + 2]);
+
+ incr = 3;
+ } break;
+ case OPCODE_JUMP_IF_NOT: {
+ text += "jump-if-not ";
+ text += DADDR(1);
+ text += " to ";
+ text += itos(_code_ptr[ip + 2]);
+
+ incr = 3;
+ } break;
+ case OPCODE_JUMP_TO_DEF_ARGUMENT: {
+ text += "jump-to-default-argument ";
+
+ incr = 1;
+ } break;
+ case OPCODE_RETURN: {
+ text += "return ";
+ text += DADDR(1);
+
+ incr = 2;
+ } break;
+ case OPCODE_ITERATE_BEGIN: {
+ text += "for-init ";
+ text += DADDR(4);
+ text += " in ";
+ text += DADDR(2);
+ text += " counter ";
+ text += DADDR(1);
+ text += " end ";
+ text += itos(_code_ptr[ip + 3]);
+
+ incr += 5;
+ } break;
+ case OPCODE_ITERATE: {
+ text += "for-loop ";
+ text += DADDR(4);
+ text += " in ";
+ text += DADDR(2);
+ text += " counter ";
+ text += DADDR(1);
+ text += " end ";
+ text += itos(_code_ptr[ip + 3]);
+
+ incr += 5;
+ } break;
+ case OPCODE_LINE: {
+ int line = _code_ptr[ip + 1] - 1;
+ if (line >= 0 && line < p_code_lines.size()) {
+ text += "line ";
+ text += itos(line + 1);
+ text += ": ";
+ text += p_code_lines[line];
+ } else {
+ text += "";
+ }
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSERT: {
+ text += "assert (";
+ text += DADDR(1);
+ text += ", ";
+ text += DADDR(2);
+ text += ")";
+
+ incr += 3;
+ } break;
+ case OPCODE_BREAKPOINT: {
+ text += "breakpoint";
+
+ incr += 1;
+ } break;
+ case OPCODE_END: {
+ text += "== END ==";
+
+ incr += 1;
+ } break;
+ }
+
+ ip += incr;
+ if (text.get_string_length() > 0) {
+ print_line(text.as_string());
+ }
+ }
+}
+#endif
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 771baf6a08..d1c98a5456 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -182,7 +182,6 @@ public:
OPCODE_CALL_RETURN,
OPCODE_CALL_ASYNC,
OPCODE_CALL_BUILT_IN,
- OPCODE_CALL_SELF,
OPCODE_CALL_SELF_BASE,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
@@ -224,6 +223,7 @@ public:
private:
friend class GDScriptCompiler;
+ friend class GDScriptByteCodeGenerator;
StringName source;
@@ -232,10 +232,6 @@ private:
int _constant_count;
const StringName *_global_names_ptr;
int _global_names_count;
-#ifdef TOOLS_ENABLED
- const StringName *_named_globals_ptr;
- int _named_globals_count;
-#endif
const int *_default_arg_ptr;
int _default_arg_count;
const int *_code_ptr;
@@ -252,9 +248,6 @@ private:
StringName name;
Vector<Variant> constants;
Vector<StringName> global_names;
-#ifdef TOOLS_ENABLED
- Vector<StringName> named_globals;
-#endif
Vector<int> default_arguments;
Vector<int> code;
Vector<GDScriptDataType> argument_types;
@@ -344,6 +337,10 @@ public:
Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr);
+#ifdef DEBUG_ENABLED
+ void disassemble(const Vector<String> &p_code_lines) const;
+#endif
+
_FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; }
GDScriptFunction();
~GDScriptFunction();
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 4761506381..d890103f15 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -1476,7 +1476,9 @@ GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
}
current_suite->has_continue = true;
end_statement(R"("continue")");
- return alloc_node<ContinueNode>();
+ ContinueNode *cont = alloc_node<ContinueNode>();
+ cont->is_for_match = is_continue_match;
+ return cont;
}
GDScriptParser::ForNode *GDScriptParser::parse_for() {
@@ -1495,10 +1497,12 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
// Save break/continue state.
bool could_break = can_break;
bool could_continue = can_continue;
+ bool was_continue_match = is_continue_match;
// Allow break/continue.
can_break = true;
can_continue = true;
+ is_continue_match = false;
SuiteNode *suite = alloc_node<SuiteNode>();
if (n_for->variable) {
@@ -1511,6 +1515,7 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
// Reset break/continue state.
can_break = could_break;
can_continue = could_continue;
+ is_continue_match = was_continue_match;
return n_for;
}
@@ -1645,8 +1650,10 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
// Save continue state.
bool could_continue = can_continue;
+ bool was_continue_match = is_continue_match;
// Allow continue for match.
can_continue = true;
+ is_continue_match = true;
SuiteNode *suite = alloc_node<SuiteNode>();
if (branch->patterns.size() > 0) {
@@ -1663,6 +1670,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
// Restore continue state.
can_continue = could_continue;
+ is_continue_match = was_continue_match;
return branch;
}
@@ -1820,16 +1828,19 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
// Save break/continue state.
bool could_break = can_break;
bool could_continue = can_continue;
+ bool was_continue_match = is_continue_match;
// Allow break/continue.
can_break = true;
can_continue = true;
+ is_continue_match = false;
n_while->loop = parse_suite(R"("while" block)");
// Reset break/continue state.
can_break = could_break;
can_continue = could_continue;
+ is_continue_match = was_continue_match;
return n_while;
}
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 7d8ae7fc55..4c9473c7bd 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -609,6 +609,7 @@ public:
};
struct ContinueNode : public Node {
+ bool is_for_match = false;
ContinueNode() {
type = CONTINUE;
}
@@ -1079,6 +1080,7 @@ private:
bool panic_mode = false;
bool can_break = false;
bool can_continue = false;
+ bool is_continue_match = false; // Whether a `continue` will act on a `match`.
bool is_ignoring_warnings = false;
List<bool> multiline_stack;
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 0145ac39ff..f5cf1e29f0 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -1039,7 +1039,7 @@ void GDScriptTokenizer::check_indent() {
// First time indenting, choose character now.
indent_char = current_indent_char;
} else if (current_indent_char != indent_char) {
- Token error = make_error(vformat("Used \"%c\" for indentation instead \"%c\" as used before in the file.", String(&current_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape()));
+ Token error = make_error(vformat("Used \"%s\" for indentation instead \"%s\" as used before in the file.", String(&current_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape()));
error.start_line = line;
error.start_column = 1;
error.leftmost_column = 1;
diff --git a/tests/test_gdscript.cpp b/tests/test_gdscript.cpp
index a50311972f..a909f216ee 100644
--- a/tests/test_gdscript.cpp
+++ b/tests/test_gdscript.cpp
@@ -36,8 +36,11 @@
#include "core/string_builder.h"
#include "modules/modules_enabled.gen.h"
+
#ifdef MODULE_GDSCRIPT_ENABLED
+#include "modules/gdscript/gdscript_analyzer.h"
+#include "modules/gdscript/gdscript_compiler.h"
#include "modules/gdscript/gdscript_parser.h"
#include "modules/gdscript/gdscript_tokenizer.h"
@@ -122,6 +125,64 @@ static void test_parser(const String &p_code, const String &p_script_path, const
printer.print_tree(parser);
}
+static void test_compiler(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
+ GDScriptParser parser;
+ Error err = parser.parse(p_code, p_script_path, false);
+
+ if (err != OK) {
+ print_line("Error in parser:");
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ return;
+ }
+
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.analyze();
+
+ if (err != OK) {
+ print_line("Error in analyzer:");
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ return;
+ }
+
+ GDScriptCompiler compiler;
+ Ref<GDScript> script;
+ script.instance();
+ script->set_path(p_script_path);
+
+ err = compiler.compile(&parser, script.ptr(), false);
+
+ if (err) {
+ print_line("Error in compiler:");
+ print_line(vformat("%02d:%02d: %s", compiler.get_error_line(), compiler.get_error_column(), compiler.get_error()));
+ return;
+ }
+
+ for (const Map<StringName, GDScriptFunction *>::Element *E = script->get_member_functions().front(); E; E = E->next()) {
+ const GDScriptFunction *func = E->value();
+
+ String signature = "Disassembling " + func->get_name().operator String() + "(";
+ for (int i = 0; i < func->get_argument_count(); i++) {
+ if (i > 0) {
+ signature += ", ";
+ }
+ signature += func->get_argument_name(i);
+ }
+ print_line(signature + ")");
+
+ func->disassemble(p_lines);
+ print_line("");
+ print_line("");
+ }
+}
+
MainLoop *test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
@@ -164,6 +225,8 @@ MainLoop *test(TestType p_type) {
test_parser(code, test, lines);
break;
case TEST_COMPILER:
+ test_compiler(code, test, lines);
+ break;
case TEST_BYTECODE:
print_line("Not implemented.");
}