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-rw-r--r--thirdparty/README.md3
-rw-r--r--thirdparty/miniupnpc/miniupnpc/minissdpc.c10
2 files changed, 13 insertions, 0 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index b05f074bd6..6dca29e856 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -370,6 +370,9 @@ The only modified file is `miniupnpcstrings.h`, which was created for Godot
(it is usually autogenerated by cmake). Bump the version number for miniupnpc in that
file when upgrading.
+Note: The following upstream patch has been applied, remove this notice on next update.
+https://github.com/miniupnp/miniupnp/commit/3a08dd4b89af2e9effa22a136bac86f2f306fd79
+
## minizip
diff --git a/thirdparty/miniupnpc/miniupnpc/minissdpc.c b/thirdparty/miniupnpc/miniupnpc/minissdpc.c
index 0ef7e12cfb..5d3a0fd049 100644
--- a/thirdparty/miniupnpc/miniupnpc/minissdpc.c
+++ b/thirdparty/miniupnpc/miniupnpc/minissdpc.c
@@ -576,7 +576,17 @@ ssdpDiscoverDevices(const char * const deviceTypes[],
* in order to give this ip to setsockopt(sudp, IPPROTO_IP, IP_MULTICAST_IF) */
if(!ipv6) {
DWORD ifbestidx;
+#if _WIN32_WINNT >= 0x0600 // _WIN32_WINNT_VISTA
+ // While we don't need IPv6 support, the IPv4 only funciton is not available in UWP apps.
+ SOCKADDR_IN destAddr;
+ memset(&destAddr, 0, sizeof(destAddr));
+ destAddr.sin_family = AF_INET;
+ destAddr.sin_addr.s_addr = inet_addr("223.255.255.255");
+ destAddr.sin_port = 0;
+ if (GetBestInterfaceEx((struct sockaddr *)&destAddr, &ifbestidx) == NO_ERROR) {
+#else
if (GetBestInterface(inet_addr("223.255.255.255"), &ifbestidx) == NO_ERROR) {
+#endif
DWORD dwRetVal = NO_ERROR;
PIP_ADAPTER_ADDRESSES pAddresses = NULL;
ULONG outBufLen = 15360;