diff options
31 files changed, 286 insertions, 499 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index dd192e2166..bb3a9b3845 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -346,14 +346,14 @@ Get the global transform matrix of this item in relation to the canvas. </description> </method> - <method name="get_item_and_children_rect" qualifiers="const"> + <method name="edit_get_item_and_children_rect" qualifiers="const"> <return type="Rect2"> </return> <description> Get a [Rect2] with the boundaries of this item and its children. </description> </method> - <method name="get_item_rect" qualifiers="const"> + <method name="edit_get_rect" qualifiers="const"> <return type="Rect2"> </return> <description> diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 38467369db..b6ba09fb58 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -176,9 +176,9 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = Object::cast_to<Node2D>(E->get()); - if (n2d && n2d->edit_has_pivot()) { + if (n2d && n2d->_edit_use_pivot()) { - Vector2 offset = n2d->edit_get_pivot(); + Vector2 offset = n2d->_edit_get_pivot(); Vector2 gpos = n2d->get_global_position(); Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos); @@ -186,9 +186,9 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { Vector2 motion_ofs = gpos - local_mouse_pos; undo_redo->add_do_method(n2d, "set_global_position", local_mouse_pos); - undo_redo->add_do_method(n2d, "edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_do_method(n2d, "_edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); undo_redo->add_undo_method(n2d, "set_global_position", gpos); - undo_redo->add_undo_method(n2d, "edit_set_pivot", offset); + undo_redo->add_undo_method(n2d, "_edit_set_pivot", offset); for (int i = 0; i < n2d->get_child_count(); i++) { Node2D *n2dc = Object::cast_to<Node2D>(n2d->get_child(i)); if (!n2dc) @@ -249,8 +249,8 @@ void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, Transform2D ci_transform = canvas_item->get_global_transform_with_canvas(); Transform2D to_snap_transform = p_to_snap ? p_to_snap->get_global_transform_with_canvas() : Transform2D(); if (fmod(ci_transform.get_rotation() - to_snap_transform.get_rotation(), (real_t)360.0) == 0.0) { - Point2 begin = ci_transform.xform(canvas_item->get_item_rect().get_position()); - Point2 end = ci_transform.xform(canvas_item->get_item_rect().get_position() + canvas_item->get_item_rect().get_size()); + Point2 begin = ci_transform.xform(canvas_item->_edit_get_rect().get_position()); + Point2 end = ci_transform.xform(canvas_item->_edit_get_rect().get_position() + canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_value, begin, r_current_snap, r_snapped, ci_transform.get_rotation()); _snap_if_closer_point(p_value, end, r_current_snap, r_snapped, ci_transform.get_rotation()); @@ -282,8 +282,8 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1))); can_snap = true; } else if (const CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_canvas_item->get_parent())) { - begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position()); - end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position() + parent_ci->get_item_rect().get_size()); + begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position()); + end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position() + parent_ci->_edit_get_rect().get_size()); can_snap = true; } @@ -306,8 +306,8 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const // Self sides (for anchors) if ((snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) { - begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position()); - end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position() + p_canvas_item->get_item_rect().get_size()); + begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position()); + end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_target, begin, output, snapped, rotation); _snap_if_closer_point(p_target, end, output, snapped, rotation); } @@ -629,7 +629,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) { - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); if (rect.has_point(local_pos)) { @@ -675,7 +675,7 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) { - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform(); if (p_rect.has_point(xform.xform(rect.position)) && @@ -767,15 +767,15 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE if (p_snap) drag *= grid_step * Math::pow(2.0, grid_step_multiplier); - undo_redo->add_undo_method(canvas_item, "edit_set_state", canvas_item->edit_get_state()); + undo_redo->add_undo_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); if (p_move_mode == MOVE_VIEW_BASE) { // drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag); - Rect2 local_rect = canvas_item->get_item_rect(); + Rect2 local_rect = canvas_item->_edit_get_rect(); local_rect.position += drag; - undo_redo->add_do_method(canvas_item, "edit_set_rect", local_rect); + undo_redo->add_do_method(canvas_item, "_edit_set_rect", local_rect); } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT @@ -816,7 +816,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() { if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - Rect2 rect = canvas_item->get_item_rect(); + Rect2 rect = canvas_item->_edit_get_rect(); Transform2D xform = canvas_item->get_global_transform_with_canvas(); r2.expand_to(xform.xform(rect.position)); @@ -877,7 +877,7 @@ CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const ERR_FAIL_COND_V(!canvas_item, DRAG_NONE); - Rect2 rect = canvas_item->get_item_rect(); + Rect2 rect = canvas_item->_edit_get_rect(); Transform2D xforml = canvas_item->get_global_transform_with_canvas(); Transform2D xform = transform * xforml; @@ -1011,14 +1011,14 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) { if (!se) continue; - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); if (Object::cast_to<Node2D>(canvas_item)) - se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot(); if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); } if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) { @@ -1500,7 +1500,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { // Cancel a drag if (bone_ik_list.size()) { for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { - E->get().node->edit_set_state(E->get().orig_state); + E->get().node->_edit_set_state(E->get().orig_state); } bone_ik_list.clear(); @@ -1519,9 +1519,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (!se) continue; - canvas_item->edit_set_state(se->undo_state); + canvas_item->_edit_set_state(se->undo_state); if (Object::cast_to<Node2D>(canvas_item)) - Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot); + Object::cast_to<Node2D>(canvas_item)->_edit_set_pivot(se->undo_pivot); if (Object::cast_to<Control>(canvas_item)) Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot); } @@ -1574,8 +1574,8 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { - undo_redo->add_do_method(E->get().node, "edit_set_state", E->get().node->edit_get_state()); - undo_redo->add_undo_method(E->get().node, "edit_set_state", E->get().orig_state); + undo_redo->add_do_method(E->get().node, "_edit_set_state", E->get().node->_edit_get_state()); + undo_redo->add_undo_method(E->get().node, "_edit_set_state", E->get().orig_state); } undo_redo->add_do_method(viewport, "update"); @@ -1601,14 +1601,14 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (!se) continue; - Variant state = canvas_item->edit_get_state(); - undo_redo->add_do_method(canvas_item, "edit_set_state", state); - undo_redo->add_undo_method(canvas_item, "edit_set_state", se->undo_state); + Variant state = canvas_item->_edit_get_state(); + undo_redo->add_do_method(canvas_item, "_edit_set_state", state); + undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state); { Node2D *pvt = Object::cast_to<Node2D>(canvas_item); - if (pvt && pvt->edit_has_pivot()) { - undo_redo->add_do_method(canvas_item, "edit_set_pivot", pvt->edit_get_pivot()); - undo_redo->add_undo_method(canvas_item, "edit_set_pivot", se->undo_pivot); + if (pvt && pvt->_edit_use_pivot()) { + undo_redo->add_do_method(canvas_item, "_edit_set_pivot", pvt->_edit_get_pivot()); + undo_redo->add_undo_method(canvas_item, "_edit_set_pivot", se->undo_pivot); } Control *cnt = Object::cast_to<Control>(canvas_item); @@ -1709,7 +1709,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { BoneIK bik; bik.node = b; bik.len = len; - bik.orig_state = b->edit_get_state(); + bik.orig_state = b->_edit_get_state(); bone_ik_list.push_back(bik); @@ -1741,13 +1741,13 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { drag = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(click); - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); if (Object::cast_to<Node2D>(canvas_item)) - se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot(); if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); return; } @@ -1764,13 +1764,13 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { drag = _get_resize_handle_drag_type(click, drag_point_from); if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); if (Object::cast_to<Node2D>(canvas_item)) - se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot(); if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); return; } @@ -1780,9 +1780,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { drag = _get_anchor_handle_drag_type(click, drag_point_from); if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); return; } } @@ -1890,9 +1890,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { bool dragging_bone = drag == DRAG_ALL && selection.size() == 1 && bone_ik_list.size(); if (!dragging_bone) { - canvas_item->edit_set_state(se->undo_state); //reset state and reapply + canvas_item->_edit_set_state(se->undo_state); //reset state and reapply if (Object::cast_to<Node2D>(canvas_item)) - Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot); + Object::cast_to<Node2D>(canvas_item)->_edit_set_pivot(se->undo_pivot); if (Object::cast_to<Control>(canvas_item)) Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot); } @@ -2003,10 +2003,10 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom); - Rect2 local_rect = canvas_item->get_item_rect(); + Rect2 local_rect = canvas_item->_edit_get_rect(); Vector2 begin = local_rect.position; Vector2 end = local_rect.position + local_rect.size; - Vector2 minsize = canvas_item->edit_get_minimum_size(); + Vector2 minsize = canvas_item->_edit_get_minimum_size(); if (uniform) { // Keep the height/width ratio of the item @@ -2084,7 +2084,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (Object::cast_to<Node2D>(canvas_item)) { Node2D *n2d = Object::cast_to<Node2D>(canvas_item); - n2d->edit_set_pivot(se->undo_pivot + drag_vector); + n2d->_edit_set_pivot(se->undo_pivot + drag_vector); } if (Object::cast_to<Control>(canvas_item)) { Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot + drag_vector); @@ -2103,7 +2103,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { local_rect.position = begin; local_rect.size = end - begin; - canvas_item->edit_set_rect(local_rect); + canvas_item->_edit_set_rect(local_rect); } else { //ok, all that had to be done was done, now solve IK @@ -2454,7 +2454,7 @@ void CanvasItemEditor::_draw_selection() { if (!se) continue; - Rect2 rect = canvas_item->get_item_rect(); + Rect2 rect = canvas_item->_edit_get_rect(); if (show_helpers && drag != DRAG_NONE && drag != DRAG_PIVOT) { const Transform2D pre_drag_xform = transform * se->pre_drag_xform; @@ -2496,7 +2496,7 @@ void CanvasItemEditor::_draw_selection() { Node2D *node2d = Object::cast_to<Node2D>(canvas_item); if (node2d) { - if (node2d->edit_has_pivot()) { + if (node2d->_edit_use_pivot()) { viewport->draw_texture(pivot_icon, xform.get_origin() + (-pivot_icon->get_size() / 2).floor()); can_move_pivot = true; pivot_found = true; @@ -2868,7 +2868,7 @@ void CanvasItemEditor::_get_encompassing_rect(Node *p_node, Rect2 &r_rect, const CanvasItem *c = Object::cast_to<CanvasItem>(p_node); if (c && c->is_visible_in_tree()) { - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); Transform2D xform = p_xform * c->get_transform(); r_rect.expand_to(xform.xform(rect.position)); r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); @@ -2963,7 +2963,7 @@ void CanvasItemEditor::_notification(int p_what) { if (!se) continue; - Rect2 r = canvas_item->get_item_rect(); + Rect2 r = canvas_item->_edit_get_rect(); Transform2D xform = canvas_item->get_transform(); if (r != se->prev_rect || xform != se->prev_xform) { @@ -3899,7 +3899,7 @@ void CanvasItemEditor::_focus_selection(int p_op) { //if (!canvas_item->is_visible_in_tree()) continue; ++count; - Rect2 item_rect = canvas_item->get_item_rect(); + Rect2 item_rect = canvas_item->_edit_get_rect(); Vector2 pos = canvas_item->get_global_transform().get_origin(); Vector2 scale = canvas_item->get_global_transform().get_scale(); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 0ee0eed3a2..ffddd8a3a9 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -363,7 +363,7 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era return PoolVector<Vector2>(); } - Rect2i r = node->get_item_rect(); + Rect2i r = node->_edit_get_rect(); r.position = r.position / node->get_cell_size(); r.size = r.size / node->get_cell_size(); diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 5982556c18..4865858b7d 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -247,16 +247,16 @@ SpriteFrames::SpriteFrames() { add_animation(SceneStringNames::get_singleton()->_default); } -void AnimatedSprite::edit_set_pivot(const Point2 &p_pivot) { +void AnimatedSprite::_edit_set_pivot(const Point2 &p_pivot) { set_offset(p_pivot); } -Point2 AnimatedSprite::edit_get_pivot() const { +Point2 AnimatedSprite::_edit_get_pivot() const { return get_offset(); } -bool AnimatedSprite::edit_has_pivot() const { +bool AnimatedSprite::_edit_use_pivot() const { return true; } @@ -509,17 +509,17 @@ bool AnimatedSprite::is_flipped_v() const { return vflip; } -Rect2 AnimatedSprite::get_item_rect() const { +Rect2 AnimatedSprite::_edit_get_rect() const { if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) { - return Node2D::get_item_rect(); + return Node2D::_edit_get_rect(); } Ref<Texture> t; if (animation) t = frames->get_frame(animation, frame); if (t.is_null()) - return Node2D::get_item_rect(); + return Node2D::_edit_get_rect(); Size2i s = t->get_size(); Point2 ofs = offset; diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 6c660d0381..a8d0db021a 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -149,9 +149,9 @@ protected: virtual void _validate_property(PropertyInfo &property) const; public: - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; void set_sprite_frames(const Ref<SpriteFrames> &p_frames); Ref<SpriteFrames> get_sprite_frames() const; @@ -181,7 +181,7 @@ public: void set_modulate(const Color &p_color); Color get_modulate() const; - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; virtual String get_configuration_warning() const; AnimatedSprite(); diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp index 2858ddaad5..e4f52a227a 100644 --- a/scene/2d/back_buffer_copy.cpp +++ b/scene/2d/back_buffer_copy.cpp @@ -49,7 +49,7 @@ void BackBufferCopy::_update_copy_mode() { } } -Rect2 BackBufferCopy::get_item_rect() const { +Rect2 BackBufferCopy::_edit_get_rect() const { return rect; } diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h index 2424dd7b19..cfd632d755 100644 --- a/scene/2d/back_buffer_copy.h +++ b/scene/2d/back_buffer_copy.h @@ -52,14 +52,14 @@ protected: static void _bind_methods(); public: + Rect2 _edit_get_rect() const; + void set_rect(const Rect2 &p_rect); Rect2 get_rect() const; void set_copy_mode(CopyMode p_mode); CopyMode get_copy_mode() const; - Rect2 get_item_rect() const; - BackBufferCopy(); ~BackBufferCopy(); }; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index fa45c61f68..66abe1baa8 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -306,22 +306,7 @@ void CanvasItem::hide() { _change_notify("visible"); } -Variant CanvasItem::edit_get_state() const { - - return Variant(); -} -void CanvasItem::edit_set_state(const Variant &p_state) { -} - -void CanvasItem::edit_set_rect(const Rect2 &p_edit_rect) { - - //used by editors, implement at will -} - -void CanvasItem::edit_rotate(float p_rot) { -} - -Size2 CanvasItem::edit_get_minimum_size() const { +Size2 CanvasItem::_edit_get_minimum_size() const { return Size2(-1, -1); //no limit } @@ -941,15 +926,22 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("_toplevel_raise_self"), &CanvasItem::_toplevel_raise_self); ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback); - - ClassDB::bind_method(D_METHOD("edit_set_state", "state"), &CanvasItem::edit_set_state); - ClassDB::bind_method(D_METHOD("edit_get_state"), &CanvasItem::edit_get_state); - ClassDB::bind_method(D_METHOD("edit_set_rect", "rect"), &CanvasItem::edit_set_rect); - ClassDB::bind_method(D_METHOD("edit_rotate", "degrees"), &CanvasItem::edit_rotate); - - ClassDB::bind_method(D_METHOD("get_item_rect"), &CanvasItem::get_item_rect); - ClassDB::bind_method(D_METHOD("get_item_and_children_rect"), &CanvasItem::get_item_and_children_rect); - //ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform); + ClassDB::bind_method(D_METHOD("_edit_set_state", "state"), &CanvasItem::_edit_set_state); + ClassDB::bind_method(D_METHOD("_edit_get_state"), &CanvasItem::_edit_get_state); + + ClassDB::bind_method(D_METHOD("_edit_set_position", "position"), &CanvasItem::_edit_set_position); + ClassDB::bind_method(D_METHOD("_edit_get_position"), &CanvasItem::_edit_get_position); + ClassDB::bind_method(D_METHOD("_edit_use_position"), &CanvasItem::_edit_use_position); + ClassDB::bind_method(D_METHOD("_edit_set_rect", "rect"), &CanvasItem::_edit_set_rect); + ClassDB::bind_method(D_METHOD("_edit_get_rect"), &CanvasItem::_edit_get_rect); + ClassDB::bind_method(D_METHOD("_edit_use_rect"), &CanvasItem::_edit_use_rect); + ClassDB::bind_method(D_METHOD("_edit_get_item_and_children_rect"), &CanvasItem::_edit_get_item_and_children_rect); + ClassDB::bind_method(D_METHOD("_edit_set_rotation", "degrees"), &CanvasItem::_edit_set_rotation); + ClassDB::bind_method(D_METHOD("_edit_get_rotation"), &CanvasItem::_edit_get_rotation); + ClassDB::bind_method(D_METHOD("_edit_use_rotation"), &CanvasItem::_edit_use_rotation); + ClassDB::bind_method(D_METHOD("_edit_set_pivot", "pivot"), &CanvasItem::_edit_set_pivot); + ClassDB::bind_method(D_METHOD("_edit_get_pivot"), &CanvasItem::_edit_get_pivot); + ClassDB::bind_method(D_METHOD("_edit_use_pivot"), &CanvasItem::_edit_use_pivot); ClassDB::bind_method(D_METHOD("get_canvas_item"), &CanvasItem::get_canvas_item); @@ -1119,14 +1111,14 @@ int CanvasItem::get_canvas_layer() const { return 0; } -Rect2 CanvasItem::get_item_and_children_rect() const { +Rect2 CanvasItem::_edit_get_item_and_children_rect() const { - Rect2 rect = get_item_rect(); + Rect2 rect = _edit_get_rect(); for (int i = 0; i < get_child_count(); i++) { CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i)); if (c) { - Rect2 sir = c->get_transform().xform(c->get_item_and_children_rect()); + Rect2 sir = c->get_transform().xform(c->_edit_get_item_and_children_rect()); rect = rect.merge(sir); } } diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 1a043c204f..c877a94755 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -216,11 +216,31 @@ public: /* EDITOR */ - virtual Variant edit_get_state() const; - virtual void edit_set_state(const Variant &p_state); - virtual void edit_set_rect(const Rect2 &p_edit_rect); - virtual void edit_rotate(float p_rot); - virtual Size2 edit_get_minimum_size() const; + virtual void _edit_set_state(const Dictionary &p_state){}; + virtual Dictionary _edit_get_state() const { return Dictionary(); }; + + // Used to move/select the node + virtual void _edit_set_position(const Point2 &p_position){}; + virtual Point2 _edit_get_position() const { return Point2(); }; + virtual bool _edit_use_position() const { return false; }; + + // Used to resize/move/select the node + virtual void _edit_set_rect(const Rect2 &p_rect){}; + virtual Rect2 _edit_get_rect() const { return Rect2(-32, -32, 64, 64); }; + Rect2 _edit_get_item_and_children_rect() const; + virtual bool _edit_use_rect() const { return false; }; + + // Used to rotate the node + virtual void _edit_set_rotation(float p_rotation){}; + virtual float _edit_get_rotation() const { return 0.0; }; + virtual bool _edit_use_rotation() const { return false; }; + + // Used to set a pivot + virtual void _edit_set_pivot(const Point2 &p_pivot){}; + virtual Point2 _edit_get_pivot() const { return Point2(); }; + virtual bool _edit_use_pivot() const { return false; }; + + virtual Size2 _edit_get_minimum_size() const; /* VISIBILITY */ @@ -272,14 +292,11 @@ public: CanvasItem *get_parent_item() const; - virtual Rect2 get_item_rect() const = 0; virtual Transform2D get_transform() const = 0; virtual Transform2D get_global_transform() const; virtual Transform2D get_global_transform_with_canvas() const; - Rect2 get_item_and_children_rect() const; - CanvasItem *get_toplevel() const; _FORCE_INLINE_ RID get_canvas_item() const { return canvas_item; } diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index a840744c78..92855299ae 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -243,7 +243,7 @@ CollisionPolygon2D::BuildMode CollisionPolygon2D::get_build_mode() const { return build_mode; } -Rect2 CollisionPolygon2D::get_item_rect() const { +Rect2 CollisionPolygon2D::_edit_get_rect() const { return aabb; } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index c9ec860e36..2fb08a4599 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -69,7 +69,7 @@ public: void set_polygon(const Vector<Point2> &p_polygon); Vector<Point2> get_polygon() const; - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; virtual String get_configuration_warning() const; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 0758f4a9bf..f7cb5473e3 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -158,7 +158,7 @@ Ref<Shape2D> CollisionShape2D::get_shape() const { return shape; } -Rect2 CollisionShape2D::get_item_rect() const { +Rect2 CollisionShape2D::_edit_get_rect() const { return rect; } diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 04203a75b4..4745c659c8 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -51,9 +51,10 @@ protected: static void _bind_methods(); public: + virtual Rect2 _edit_get_rect() const; + void set_shape(const Ref<Shape2D> &p_shape); Ref<Shape2D> get_shape() const; - virtual Rect2 get_item_rect() const; void set_disabled(bool p_disabled); bool is_disabled() const; diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 516acefe2a..d2b987e037 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -32,21 +32,21 @@ #include "engine.h" #include "servers/visual_server.h" -void Light2D::edit_set_pivot(const Point2 &p_pivot) { +void Light2D::_edit_set_pivot(const Point2 &p_pivot) { set_texture_offset(p_pivot); } -Point2 Light2D::edit_get_pivot() const { +Point2 Light2D::_edit_get_pivot() const { return get_texture_offset(); } -bool Light2D::edit_has_pivot() const { +bool Light2D::_edit_use_pivot() const { return true; } -Rect2 Light2D::get_item_rect() const { +Rect2 Light2D::_edit_get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index f6bc943adb..9b9da8379f 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -84,9 +84,10 @@ protected: static void _bind_methods(); public: - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; + virtual Rect2 _edit_get_rect() const; void set_enabled(bool p_enabled); bool is_enabled() const; @@ -151,8 +152,6 @@ public: void set_shadow_smooth(float p_amount); float get_shadow_smooth() const; - virtual Rect2 get_item_rect() const; - String get_configuration_warning() const; Light2D(); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index c562a4652d..36fbf5fda6 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -34,35 +34,22 @@ #include "scene/main/viewport.h" #include "servers/visual_server.h" -void Node2D::edit_set_pivot(const Point2 &p_pivot) { -} - -Point2 Node2D::edit_get_pivot() const { - - return Point2(); -} -bool Node2D::edit_has_pivot() const { - - return false; -} +Dictionary Node2D::_edit_get_state() const { -Variant Node2D::edit_get_state() const { - - Array state; - state.push_back(get_position()); - state.push_back(get_rotation()); - state.push_back(get_scale()); + Dictionary state; + state["position"] = get_position(); + state["rotation"] = get_rotation(); + state["scale"] = get_scale(); return state; } -void Node2D::edit_set_state(const Variant &p_state) { +void Node2D::_edit_set_state(const Dictionary &p_state) { - Array state = p_state; - ERR_FAIL_COND(state.size() != 3); + Dictionary state = p_state; + pos = state["position"]; + angle = state["rotation"]; + _scale = state["scale"]; - pos = state[0]; - angle = state[1]; - _scale = state[2]; _update_transform(); _change_notify("rotation"); _change_notify("rotation_degrees"); @@ -70,9 +57,16 @@ void Node2D::edit_set_state(const Variant &p_state) { _change_notify("position"); } -void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { +void Node2D::_edit_set_position(const Point2 &p_position) { + pos = p_position; +} + +Point2 Node2D::_edit_get_position() const { + return pos; +} - Rect2 r = get_item_rect(); +void Node2D::_edit_set_rect(const Rect2 &p_edit_rect) { + Rect2 r = _edit_get_rect(); Vector2 zero_offset; if (r.size.x != 0) @@ -101,14 +95,25 @@ void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { _change_notify("position"); } -void Node2D::edit_rotate(float p_rot) { +bool Node2D::_edit_use_rect() const { + return true; +} - angle += p_rot; +void Node2D::_edit_set_rotation(float p_rotation) { + angle = p_rotation; _update_transform(); _change_notify("rotation"); _change_notify("rotation_degrees"); } +float Node2D::_edit_get_rotation() const { + return angle; +} + +bool Node2D::_edit_use_rotation() const { + return true; +} + void Node2D::_update_xform_values() { pos = _mat.elements[2]; @@ -205,17 +210,6 @@ Transform2D Node2D::get_transform() const { return _mat; } -Rect2 Node2D::get_item_rect() const { - - if (get_script_instance()) { - Variant::CallError err; - Rect2 r = get_script_instance()->call("_get_item_rect", NULL, 0, err); - if (err.error == Variant::CallError::CALL_OK) - return r; - } - return Rect2(Point2(-32, -32), Size2(64, 64)); -} - void Node2D::rotate(float p_radians) { set_rotation(get_rotation() + p_radians); @@ -439,7 +433,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative); ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative); - ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot); + ClassDB::bind_method(D_METHOD("_edit_set_pivot", "pivot"), &Node2D::_edit_set_pivot); ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index eca1e96c82..e1e07f2895 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -56,13 +56,16 @@ protected: static void _bind_methods(); public: - virtual Variant edit_get_state() const; - virtual void edit_set_state(const Variant &p_state); - virtual void edit_set_rect(const Rect2 &p_edit_rect); - virtual void edit_rotate(float p_rot); - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual Dictionary _edit_get_state() const; + virtual void _edit_set_state(const Dictionary &p_state); + + virtual void _edit_set_position(const Point2 &p_position); + virtual Point2 _edit_get_position() const; + virtual void _edit_set_rect(const Rect2 &p_edit_rect); + virtual bool _edit_use_rect() const; + virtual void _edit_set_rotation(float p_rotation); + virtual float _edit_get_rotation() const; + virtual bool _edit_use_rotation() const; void set_position(const Point2 &p_pos); void set_rotation(float p_radians); @@ -85,7 +88,6 @@ public: float get_global_rotation() const; float get_global_rotation_degrees() const; Size2 get_global_scale() const; - virtual Rect2 get_item_rect() const; void set_transform(const Transform2D &p_transform); void set_global_transform(const Transform2D &p_transform); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index b5b5445684..3f2ad19e51 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "polygon_2d.h" -Rect2 Polygon2D::get_item_rect() const { +Rect2 Polygon2D::_edit_get_rect() const { if (rect_cache_dirty) { int l = polygon.size(); @@ -49,16 +49,16 @@ Rect2 Polygon2D::get_item_rect() const { return item_rect; } -void Polygon2D::edit_set_pivot(const Point2 &p_pivot) { +void Polygon2D::_edit_set_pivot(const Point2 &p_pivot) { set_offset(p_pivot); } -Point2 Polygon2D::edit_get_pivot() const { +Point2 Polygon2D::_edit_get_pivot() const { return get_offset(); } -bool Polygon2D::edit_has_pivot() const { +bool Polygon2D::_edit_use_pivot() const { return true; } diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 0c2c049c18..d09e22f5ff 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -99,11 +99,11 @@ public: //editor stuff - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; Polygon2D(); }; diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index cde665d422..1e729bc179 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -38,7 +38,7 @@ void Position2D::_draw_cross() { draw_line(Point2(0, -10), Point2(0, +10), Color(0.5, 1, 0.5)); } -Rect2 Position2D::get_item_rect() const { +Rect2 Position2D::_edit_get_rect() const { return Rect2(Point2(-10, -10), Size2(20, 20)); } diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index af54fb919a..5961e447df 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -42,7 +42,7 @@ protected: void _notification(int p_what); public: - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; Position2D(); }; diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index bf7c5a3ba4..d5fcda90d5 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -133,7 +133,7 @@ void TouchScreenButton::_notification(int p_what) { return; if (shape.is_valid()) { Color draw_col = get_tree()->get_debug_collisions_color(); - Vector2 pos = shape_centered ? get_item_rect().size * 0.5f : Vector2(); + Vector2 pos = shape_centered ? _edit_get_rect().size * 0.5f : Vector2(); draw_set_transform_matrix(get_canvas_transform().translated(pos)); shape->draw(get_canvas_item(), draw_col); } @@ -251,7 +251,7 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { bool TouchScreenButton::_is_point_inside(const Point2 &p_point) { Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(p_point); - Rect2 item_rect = get_item_rect(); + Rect2 item_rect = _edit_get_rect(); bool touched = false; bool check_rect = true; @@ -322,13 +322,13 @@ void TouchScreenButton::_release(bool p_exiting_tree) { } } -Rect2 TouchScreenButton::get_item_rect() const { +Rect2 TouchScreenButton::_edit_get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); /* if (texture.is_null()) - return CanvasItem::get_item_rect(); + return CanvasItem::_edit_get_rect(); */ return Rect2(Size2(), texture->get_size()); diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 7647070b26..2e674c20b4 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -102,7 +102,7 @@ public: bool is_pressed() const; - Rect2 get_item_rect() const; + Rect2 _edit_get_rect() const; TouchScreenButton(); }; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index c53faab5f9..df2265aae9 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -33,16 +33,16 @@ #include "scene/main/viewport.h" #include "scene/scene_string_names.h" -void Sprite::edit_set_pivot(const Point2 &p_pivot) { +void Sprite::_edit_set_pivot(const Point2 &p_pivot) { set_offset(p_pivot); } -Point2 Sprite::edit_get_pivot() const { +Point2 Sprite::_edit_get_pivot() const { return get_offset(); } -bool Sprite::edit_has_pivot() const { +bool Sprite::_edit_use_pivot() const { return true; } @@ -257,13 +257,13 @@ int Sprite::get_hframes() const { return hframes; } -Rect2 Sprite::get_item_rect() const { +Rect2 Sprite::_edit_get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); /* if (texture.is_null()) - return CanvasItem::get_item_rect(); + return CanvasItem::_edit_get_rect(); */ Size2i s; @@ -368,224 +368,3 @@ Sprite::Sprite() { vframes = 1; hframes = 1; } - -//////////////////////////// VPSPRITE -/// -/// -/// - -#if 0 -void ViewportSprite::edit_set_pivot(const Point2& p_pivot) { - - set_offset(p_pivot); -} - -Point2 ViewportSprite::edit_get_pivot() const { - - return get_offset(); -} -bool ViewportSprite::edit_has_pivot() const { - - return true; -} - -void ViewportSprite::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - if (!viewport_path.is_empty()) { - - Node *n = get_node(viewport_path); - ERR_FAIL_COND(!n); - Viewport *vp=Object::cast_to<Viewport>(n); - ERR_FAIL_COND(!vp); - - Ref<RenderTargetTexture> rtt = vp->get_render_target_texture(); - texture=rtt; - texture->connect("changed",this,"update"); - item_rect_changed(); - } - } break; - case NOTIFICATION_EXIT_TREE: { - - if (texture.is_valid()) { - - texture->disconnect("changed",this,"update"); - texture=Ref<Texture>(); - } - } break; - case NOTIFICATION_DRAW: { - - if (texture.is_null()) - return; - - RID ci = get_canvas_item(); - - /* - texture->draw(ci,Point2()); - break; - */ - - Size2i s; - Rect2i src_rect; - - s = texture->get_size(); - - src_rect.size=s; - - Point2 ofs=offset; - if (centered) - ofs-=s/2; - - if (OS::get_singleton()->get_use_pixel_snap()) { - ofs=ofs.floor(); - } - Rect2 dst_rect(ofs,s); - texture->draw_rect_region(ci,dst_rect,src_rect,modulate); - - } break; - } -} - -void ViewportSprite::set_viewport_path(const NodePath& p_viewport) { - - viewport_path=p_viewport; - update(); - if (!is_inside_tree()) - return; - - if (texture.is_valid()) { - texture->disconnect("changed",this,"update"); - texture=Ref<Texture>(); - } - - if (viewport_path.is_empty()) - return; - - - Node *n = get_node(viewport_path); - ERR_FAIL_COND(!n); - Viewport *vp=Object::cast_to<Viewport>(n); - ERR_FAIL_COND(!vp); - - Ref<RenderTargetTexture> rtt = vp->get_render_target_texture(); - texture=rtt; - - if (texture.is_valid()) { - texture->connect("changed",this,"update"); - } - - item_rect_changed(); - -} - -NodePath ViewportSprite::get_viewport_path() const { - - return viewport_path; -} - -void ViewportSprite::set_centered(bool p_center) { - - centered=p_center; - update(); - item_rect_changed(); -} - -bool ViewportSprite::is_centered() const { - - return centered; -} - -void ViewportSprite::set_offset(const Point2& p_offset) { - - offset=p_offset; - update(); - item_rect_changed(); -} -Point2 ViewportSprite::get_offset() const { - - return offset; -} -void ViewportSprite::set_modulate(const Color& p_color) { - - modulate=p_color; - update(); -} - -Color ViewportSprite::get_modulate() const{ - - return modulate; -} - - -Rect2 ViewportSprite::get_item_rect() const { - - if (texture.is_null()) - return Rect2(0,0,1,1); - /* - if (texture.is_null()) - return CanvasItem::get_item_rect(); - */ - - Size2i s; - - s = texture->get_size(); - Point2 ofs=offset; - if (centered) - ofs-=s/2; - - if (s==Size2(0,0)) - s=Size2(1,1); - - return Rect2(ofs,s); -} - -String ViewportSprite::get_configuration_warning() const { - - if (!has_node(viewport_path) || !Object::cast_to<Viewport>(get_node(viewport_path))) { - return TTR("Path property must point to a valid Viewport node to work. Such Viewport must be set to 'render target' mode."); - } else { - - Node *n = get_node(viewport_path); - if (n) { - Viewport *vp = Object::cast_to<Viewport>(n); - if (!vp->is_set_as_render_target()) { - - return TTR("The Viewport set in the path property must be set as 'render target' in order for this sprite to work."); - } - } - } - - return String(); - -} - -void ViewportSprite::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_viewport_path","path"),&ViewportSprite::set_viewport_path); - ClassDB::bind_method(D_METHOD("get_viewport_path"),&ViewportSprite::get_viewport_path); - - ClassDB::bind_method(D_METHOD("set_centered","centered"),&ViewportSprite::set_centered); - ClassDB::bind_method(D_METHOD("is_centered"),&ViewportSprite::is_centered); - - ClassDB::bind_method(D_METHOD("set_offset","offset"),&ViewportSprite::set_offset); - ClassDB::bind_method(D_METHOD("get_offset"),&ViewportSprite::get_offset); - - ClassDB::bind_method(D_METHOD("set_modulate","modulate"),&ViewportSprite::set_modulate); - ClassDB::bind_method(D_METHOD("get_modulate"),&ViewportSprite::get_modulate); - - ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), "set_viewport_path","get_viewport_path"); - ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered"); - ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset"); - ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), "set_modulate","get_modulate"); - -} - -ViewportSprite::ViewportSprite() { - - centered=true; - modulate=Color(1,1,1,1); -} -#endif diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 64d30325f2..1bef73c0a5 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -62,9 +62,10 @@ protected: virtual void _validate_property(PropertyInfo &property) const; public: - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; + virtual Rect2 _edit_get_rect() const; void set_texture(const Ref<Texture> &p_texture); Ref<Texture> get_texture() const; @@ -102,53 +103,7 @@ public: void set_hframes(int p_amount); int get_hframes() const; - virtual Rect2 get_item_rect() const; - Sprite(); }; -#if 0 -class ViewportSprite : public Node2D { - - GDCLASS( ViewportSprite, Node2D ); - - Ref<Texture> texture; - NodePath viewport_path; - - bool centered; - Point2 offset; - Color modulate; - -protected: - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - virtual void edit_set_pivot(const Point2& p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; - - void set_viewport_path(const NodePath& p_viewport); - NodePath get_viewport_path() const; - - void set_centered(bool p_center); - bool is_centered() const; - - void set_offset(const Point2& p_offset); - Point2 get_offset() const; - - void set_modulate(const Color& p_color); - Color get_modulate() const; - - virtual Rect2 get_item_rect() const; - - virtual String get_configuration_warning() const; - - ViewportSprite(); -}; - -#endif #endif // SPRITE_H diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index dd4270ab26..f067b5a187 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -883,7 +883,7 @@ PoolVector<int> TileMap::_get_tile_data() const { return data; } -Rect2 TileMap::get_item_rect() const { +Rect2 TileMap::_edit_get_rect() const { const_cast<TileMap *>(this)->_update_dirty_quadrants(); return rect_cache; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 706b87cec3..9e14ec838a 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -229,7 +229,7 @@ public: void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false); int get_cellv(const Vector2 &p_pos) const; - Rect2 get_item_rect() const; + Rect2 _edit_get_rect() const; void set_collision_layer(uint32_t p_layer); uint32_t get_collision_layer() const; diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index b0fd57baf5..298bc2649e 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -83,7 +83,7 @@ void VisibilityNotifier2D::set_rect(const Rect2 &p_rect) { _change_notify("rect"); } -Rect2 VisibilityNotifier2D::get_item_rect() const { +Rect2 VisibilityNotifier2D::_edit_get_rect() const { return rect; } diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index ee5152978b..6e06833912 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -54,13 +54,13 @@ protected: static void _bind_methods(); public: + virtual Rect2 _edit_get_rect() const; + void set_rect(const Rect2 &p_rect); Rect2 get_rect() const; bool is_on_screen() const; - virtual Rect2 get_item_rect() const; - VisibilityNotifier2D(); }; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 3976a2ad48..adca78d1d4 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -45,7 +45,7 @@ #endif #include <stdio.h> -Variant Control::edit_get_state() const { +Dictionary Control::_edit_get_state() const { Dictionary s; s["rect"] = get_rect(); @@ -59,22 +59,78 @@ Variant Control::edit_get_state() const { s["anchors"] = anchors; return s; } -void Control::edit_set_state(const Variant &p_state) { +void Control::_edit_set_state(const Dictionary &p_state) { - Dictionary s = p_state; + Dictionary state = p_state; - Rect2 state = s["rect"]; - set_position(state.position); - set_size(state.size); - set_rotation(s["rotation"]); - set_scale(s["scale"]); - Array anchors = s["anchors"]; + Rect2 rect = state["rect"]; + set_position(rect.position); + set_size(rect.size); + set_rotation(state["rotation"]); + set_scale(state["scale"]); + Array anchors = state["anchors"]; set_anchor(MARGIN_LEFT, anchors[0]); set_anchor(MARGIN_TOP, anchors[1]); set_anchor(MARGIN_RIGHT, anchors[2]); set_anchor(MARGIN_BOTTOM, anchors[3]); } +void Control::_edit_set_position(const Point2 &p_position) { + set_position(p_position); +}; + +Point2 Control::_edit_get_position() const { + return get_position(); +}; + +void Control::_edit_set_rect(const Rect2 &p_edit_rect) { + + Transform2D xform = _get_internal_transform(); + + Vector2 new_pos = xform.basis_xform(p_edit_rect.position); + + Vector2 pos = get_position() + new_pos; + + Rect2 new_rect = get_rect(); + new_rect.position = pos.snapped(Vector2(1, 1)); + new_rect.size = p_edit_rect.size.snapped(Vector2(1, 1)); + + set_position(new_rect.position); + set_size(new_rect.size); +} + +Rect2 Control::_edit_get_rect() const { + return Rect2(Point2(), get_size()); +} + +bool Control::_edit_use_rect() const { + return true; +} + +void Control::_edit_set_rotation(float p_rotation) { + set_rotation(p_rotation); +} + +float Control::_edit_get_rotation() const { + return get_rotation(); +} + +bool Control::_edit_use_rotation() const { + return true; +} + +void Control::_edit_set_pivot(const Point2 &p_pivot) { + set_pivot_offset(p_pivot); +} + +Point2 Control::_edit_get_pivot() const { + return get_pivot_offset(); +} + +bool Control::_edit_use_pivot() const { + return true; +} + void Control::set_custom_minimum_size(const Size2 &p_custom) { if (p_custom == data.custom_minimum_size) @@ -96,7 +152,7 @@ Size2 Control::get_combined_minimum_size() const { return minsize; } -Size2 Control::edit_get_minimum_size() const { +Size2 Control::_edit_get_minimum_size() const { return get_combined_minimum_size(); } @@ -110,23 +166,6 @@ Transform2D Control::_get_internal_transform() const { return offset.affine_inverse() * (rot_scale * offset); } -void Control::edit_set_rect(const Rect2 &p_edit_rect) { - - Transform2D xform = _get_internal_transform(); - - // xform[2] += get_position(); - - Vector2 new_pos = xform.basis_xform(p_edit_rect.position); - - Vector2 pos = get_position() + new_pos; - - Rect2 new_rect = get_rect(); - new_rect.position = pos.snapped(Vector2(1, 1)); - new_rect.size = p_edit_rect.size.snapped(Vector2(1, 1)); - - set_position(new_rect.position); - set_size(new_rect.size); -} bool Control::_set(const StringName &p_name, const Variant &p_value) { @@ -1210,7 +1249,7 @@ Size2 Control::get_parent_area_size() const { if (data.parent_canvas_item) { - parent_size = data.parent_canvas_item->get_item_rect().size; + parent_size = data.parent_canvas_item->_edit_get_rect().size; } else { parent_size = get_viewport()->get_visible_rect().size; @@ -1289,7 +1328,7 @@ float Control::_get_parent_range(int p_idx) const { } if (data.parent_canvas_item) { - return data.parent_canvas_item->get_item_rect().size[p_idx & 1]; + return data.parent_canvas_item->_edit_get_rect().size[p_idx & 1]; } else { return get_viewport()->get_visible_rect().size[p_idx & 1]; } @@ -1751,11 +1790,6 @@ Rect2 Control::get_rect() const { return Rect2(get_position(), get_size()); } -Rect2 Control::get_item_rect() const { - - return Rect2(Point2(), get_size()); -} - void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) { ERR_FAIL_COND(p_icon.is_null()); @@ -2254,7 +2288,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { Point2 points[4]; Transform2D xform = get_global_transform(); - Rect2 rect = get_item_rect(); + Rect2 rect = _edit_get_rect(); points[0] = xform.xform(rect.position); points[1] = xform.xform(rect.position + Point2(rect.size.x, 0)); @@ -2313,7 +2347,7 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con Point2 points[4]; Transform2D xform = c->get_global_transform(); - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); points[0] = xform.xform(rect.position); points[1] = xform.xform(rect.position + Point2(rect.size.x, 0)); diff --git a/scene/gui/control.h b/scene/gui/control.h index 94c484ca50..92d1c969fc 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -271,10 +271,25 @@ public: }; - virtual Variant edit_get_state() const; - virtual void edit_set_state(const Variant &p_state); - virtual void edit_set_rect(const Rect2 &p_edit_rect); - virtual Size2 edit_get_minimum_size() const; + virtual Dictionary _edit_get_state() const; + virtual void _edit_set_state(const Dictionary &p_state); + + virtual void _edit_set_position(const Point2 &p_position); + virtual Point2 _edit_get_position() const; + + virtual void _edit_set_rect(const Rect2 &p_edit_rect); + virtual Rect2 _edit_get_rect() const; + virtual bool _edit_use_rect() const; + + virtual void _edit_set_rotation(float p_rotation); + virtual float _edit_get_rotation() const; + virtual bool _edit_use_rotation() const; + + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; + + virtual Size2 _edit_get_minimum_size() const; void accept_event(); @@ -427,7 +442,6 @@ public: CursorShape get_default_cursor_shape() const; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const; - virtual Rect2 get_item_rect() const; virtual Transform2D get_transform() const; bool is_toplevel_control() const; |