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-rw-r--r--doc/classes/Gradient.xml14
-rw-r--r--editor/plugins/gradient_editor_plugin.h8
-rw-r--r--scene/2d/line_2d.cpp2
-rw-r--r--scene/resources/gradient.cpp20
-rw-r--r--scene/resources/texture.cpp6
5 files changed, 19 insertions, 31 deletions
diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml
index abb105a41c..4ccbdee144 100644
--- a/doc/classes/Gradient.xml
+++ b/doc/classes/Gradient.xml
@@ -4,7 +4,7 @@
A color interpolator resource which can be used to generate colors between user-defined color points.
</brief_description>
<description>
- Given a set of colors, this resource will interpolate them in order. This means that if you have color 1, color 2 and color 3, the ramp will interpolate from color 1 to color 2 and from color 2 to color 3. The ramp will initially have 2 colors (black and white), one (black) at ramp lower offset 0 and the other (white) at the ramp higher offset 1.
+ Given a set of colors, this resource will interpolate them in order. This means that if you have color 1, color 2 and color 3, the gradient will interpolate from color 1 to color 2 and from color 2 to color 3. The gradient will initially have 2 colors (black and white), one (black) at gradient lower offset 0 and the other (white) at the gradient higher offset 1.
</description>
<tutorials>
</tutorials>
@@ -17,7 +17,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
- Adds the specified color to the end of the ramp, with the specified offset.
+ Adds the specified color to the end of the gradient, with the specified offset.
</description>
</method>
<method name="get_color">
@@ -26,7 +26,7 @@
<argument index="0" name="point" type="int">
</argument>
<description>
- Returns the color of the ramp color at index [code]point[/code].
+ Returns the color of the gradient color at index [code]point[/code].
</description>
</method>
<method name="get_offset">
@@ -35,14 +35,14 @@
<argument index="0" name="point" type="int">
</argument>
<description>
- Returns the offset of the ramp color at index [code]point[/code].
+ Returns the offset of the gradient color at index [code]point[/code].
</description>
</method>
<method name="get_point_count" qualifiers="const">
<return type="int">
</return>
<description>
- Returns the number of colors in the ramp.
+ Returns the number of colors in the gradient.
</description>
</method>
<method name="interpolate">
@@ -71,7 +71,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
- Sets the color of the ramp color at index [code]point[/code].
+ Sets the color of the gradient color at index [code]point[/code].
</description>
</method>
<method name="set_offset">
@@ -82,7 +82,7 @@
<argument index="1" name="offset" type="float">
</argument>
<description>
- Sets the offset for the ramp color at index [code]point[/code].
+ Sets the offset for the gradient color at index [code]point[/code].
</description>
</method>
</methods>
diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h
index 59cf787020..4d3fc0d8a9 100644
--- a/editor/plugins/gradient_editor_plugin.h
+++ b/editor/plugins/gradient_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
-#define TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
+#ifndef GRADIENT_EDITOR_PLUGIN_H
+#define GRADIENT_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
@@ -65,9 +65,9 @@ class GradientEditorPlugin : public EditorPlugin {
GDCLASS(GradientEditorPlugin, EditorPlugin);
public:
- virtual String get_name() const override { return "ColorRamp"; }
+ virtual String get_name() const override { return "Gradient"; }
GradientEditorPlugin(EditorNode *p_node);
};
-#endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */
+#endif // GRADIENT_EDITOR_PLUGIN_H
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index b120b115b0..e990e9f53e 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -177,7 +177,7 @@ void Line2D::set_gradient(const Ref<Gradient> &p_gradient) {
_gradient = p_gradient;
- // Connect to the gradient so the line will update when the ColorRamp is changed
+ // Connect to the gradient so the line will update when the Gradient is changed
if (_gradient.is_valid()) {
_gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_gradient_changed));
}
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index b720653f91..6b41b97e45 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -32,14 +32,8 @@
#include "core/core_string_names.h"
-//setter and getter names for property serialization
-#define COLOR_RAMP_GET_OFFSETS "get_offsets"
-#define COLOR_RAMP_GET_COLORS "get_colors"
-#define COLOR_RAMP_SET_OFFSETS "set_offsets"
-#define COLOR_RAMP_SET_COLORS "set_colors"
-
Gradient::Gradient() {
- //Set initial color ramp transition from black to white
+ //Set initial gradient transition from black to white
points.resize(2);
points.write[0].color = Color(0, 0, 0, 1);
points.write[0].offset = 0;
@@ -65,14 +59,14 @@ void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_count"), &Gradient::get_points_count);
- ClassDB::bind_method(D_METHOD(COLOR_RAMP_SET_OFFSETS, "offsets"), &Gradient::set_offsets);
- ClassDB::bind_method(D_METHOD(COLOR_RAMP_GET_OFFSETS), &Gradient::get_offsets);
+ ClassDB::bind_method(D_METHOD("set_offsets", "offsets"), &Gradient::set_offsets);
+ ClassDB::bind_method(D_METHOD("get_offsets"), &Gradient::get_offsets);
- ClassDB::bind_method(D_METHOD(COLOR_RAMP_SET_COLORS, "colors"), &Gradient::set_colors);
- ClassDB::bind_method(D_METHOD(COLOR_RAMP_GET_COLORS), &Gradient::get_colors);
+ ClassDB::bind_method(D_METHOD("set_colors", "colors"), &Gradient::set_colors);
+ ClassDB::bind_method(D_METHOD("get_colors"), &Gradient::get_colors);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "offsets"), COLOR_RAMP_SET_OFFSETS, COLOR_RAMP_GET_OFFSETS);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "colors"), COLOR_RAMP_SET_COLORS, COLOR_RAMP_GET_COLORS);
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "offsets"), "set_offsets", "get_offsets");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "colors"), "set_colors", "get_colors");
}
Vector<float> Gradient::get_offsets() const {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 6291d2dddb..328882fe64 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1738,12 +1738,6 @@ CurveTexture::~CurveTexture() {
//////////////////
-//setter and getter names for property serialization
-#define COLOR_RAMP_GET_OFFSETS "get_offsets"
-#define COLOR_RAMP_GET_COLORS "get_colors"
-#define COLOR_RAMP_SET_OFFSETS "set_offsets"
-#define COLOR_RAMP_SET_COLORS "set_colors"
-
GradientTexture::GradientTexture() {
update_pending = false;
width = 2048;