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-rw-r--r--.gitignore29
-rw-r--r--core/io/file_access_encrypted.cpp1
-rw-r--r--core/project_settings.cpp9
-rw-r--r--core/ustring.cpp39
-rw-r--r--core/ustring.h1
-rw-r--r--doc/classes/Camera.xml4
-rw-r--r--doc/classes/CubeMesh.xml1
-rw-r--r--doc/classes/CylinderMesh.xml2
-rw-r--r--doc/classes/GeometryInstance.xml9
-rw-r--r--doc/classes/PlaneMesh.xml6
-rw-r--r--doc/classes/PrismMesh.xml8
-rw-r--r--doc/classes/QuadMesh.xml2
-rw-r--r--doc/classes/SphereMesh.xml2
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp3
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h1
-rw-r--r--editor/editor_autoload_settings.cpp38
-rw-r--r--editor/editor_autoload_settings.h3
-rw-r--r--editor/editor_node.cpp8
-rw-r--r--editor/editor_node.h1
-rw-r--r--editor/editor_plugin.cpp20
-rw-r--r--editor/editor_plugin.h4
-rw-r--r--editor/find_in_files.cpp48
-rw-r--r--editor/find_in_files.h5
-rw-r--r--editor/import/resource_importer_scene.cpp11
-rw-r--r--editor/plugins/sprite_editor_plugin.cpp36
-rw-r--r--editor/plugins/sprite_editor_plugin.h2
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp53
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp1
-rw-r--r--editor/scene_tree_dock.cpp61
-rw-r--r--editor/scene_tree_dock.h5
-rw-r--r--editor/script_editor_debugger.cpp2
-rw-r--r--main/main.cpp6
-rw-r--r--methods.py1
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp19
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp27
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp1
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java3
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java72
-rw-r--r--platform/android/java_godot_wrapper.cpp8
-rw-r--r--platform/android/java_godot_wrapper.h2
-rw-r--r--platform/android/os_android.cpp4
-rw-r--r--scene/2d/navigation_polygon.cpp2
-rw-r--r--scene/2d/tile_map.cpp97
-rw-r--r--scene/3d/arvr_nodes.cpp6
-rw-r--r--scene/3d/arvr_nodes.h2
-rw-r--r--scene/3d/camera.cpp10
-rw-r--r--scene/3d/camera.h2
-rw-r--r--scene/3d/proximity_group.cpp1
-rw-r--r--scene/3d/visual_instance.cpp7
-rw-r--r--scene/3d/visual_instance.h2
-rw-r--r--scene/animation/animation_tree.cpp1
-rw-r--r--scene/gui/base_button.cpp20
-rw-r--r--scene/gui/base_button.h2
-rw-r--r--scene/gui/slider.cpp1
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/resources/animation.cpp14
-rw-r--r--servers/visual/visual_server_raster.cpp4
-rw-r--r--version.py1
58 files changed, 467 insertions, 267 deletions
diff --git a/.gitignore b/.gitignore
index cd6785a8ec..4ef5603f52 100644
--- a/.gitignore
+++ b/.gitignore
@@ -14,7 +14,6 @@ platform/android/java/local.properties
platform/android/java/project.properties
platform/android/java/libs/*
platform/android/java/assets
-platform/android/java/.idea/*
platform/android/java/*.iml
# General c++ generated files
@@ -52,13 +51,19 @@ gmon.out
# Eclipse CDT files
.cproject
.settings/
+*.pydevproject
+*.launch
# Geany/geany-plugins files
*.geany
.geanyprj
+# Jetbrains IDEs
+.idea/
+
# Misc
.DS_Store
+__MACOSX
logs/
# for projects that use SCons for building: http://http://www.scons.org/
@@ -66,7 +71,6 @@ logs/
.sconsign.dblite
*.pyc
-
# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
@@ -123,6 +127,7 @@ TestResult.xml
*.tlh
*.tmp
*.tmp_proj
+*.bak
*.log
*.vspscc
*.vssscc
@@ -130,6 +135,7 @@ TestResult.xml
*.pidb
*.svclog
*.scc
+*.nib
# Chutzpah Test files
_Chutzpah*
@@ -245,8 +251,11 @@ __pycache__/
#Kdevelop project files
*.kdev4
-# xCode
-xcuserdata
+# Xcode
+xcuserdata/
+*.xcscmblueprint
+*.xccheckout
+*.xcodeproj/*
# RIA/Silverlight projects
Generated_Code/
@@ -275,11 +284,19 @@ FakesAssemblies/
# =========================
# Windows image file caches
-Thumbs.db
+[Tt]humbs.db
+[Tt]humbs.db:encryptable
ehthumbs.db
+ehthumbs_vista.db
+
+# Windows stackdumps
+*.stackdump
+
+# Windows shortcuts
+*.lnk
# Folder config file
-Desktop.ini
+[Dd]esktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 3cf6908961..3ff9fa569c 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -100,6 +100,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
MD5Update(&md5, (uint8_t *)data.ptr(), data.size());
MD5Final(&md5);
+ ERR_EXPLAIN("The MD5 sum of the decrypted file does not match the expected value. It could be that the file is corrupt, or that the provided decryption key is invalid.");
ERR_FAIL_COND_V(String::md5(md5.digest) != String::md5(md5d), ERR_FILE_CORRUPT);
file = p_base;
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index c86d1567dd..2fd22d4789 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -1007,6 +1007,15 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("audio/default_bus_layout", "res://default_bus_layout.tres");
custom_prop_info["audio/default_bus_layout"] = PropertyInfo(Variant::STRING, "audio/default_bus_layout", PROPERTY_HINT_FILE, "*.tres");
+ PoolStringArray extensions = PoolStringArray();
+ extensions.push_back("gd");
+ if (Engine::get_singleton()->has_singleton("GodotSharp"))
+ extensions.push_back("cs");
+ extensions.push_back("shader");
+
+ GLOBAL_DEF("editor/search_in_file_extensions", extensions);
+ custom_prop_info["editor/search_in_file_extensions"] = PropertyInfo(Variant::POOL_STRING_ARRAY, "editor/search_in_file_extensions");
+
action = Dictionary();
action["deadzone"] = Variant(0.5f);
events = Array();
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 78feddb229..954c39c150 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -1725,6 +1725,45 @@ int64_t String::hex_to_int64(bool p_with_prefix) const {
return hex * sign;
}
+int64_t String::bin_to_int64(bool p_with_prefix) const {
+
+ if (p_with_prefix && length() < 3)
+ return 0;
+
+ const CharType *s = ptr();
+
+ int64_t sign = s[0] == '-' ? -1 : 1;
+
+ if (sign < 0) {
+ s++;
+ }
+
+ if (p_with_prefix) {
+ if (s[0] != '0' || s[1] != 'b')
+ return 0;
+ s += 2;
+ }
+
+ int64_t binary = 0;
+
+ while (*s) {
+
+ CharType c = LOWERCASE(*s);
+ int64_t n;
+ if (c == '0' || c == '1') {
+ n = c - '0';
+ } else {
+ return 0;
+ }
+
+ binary *= 2;
+ binary += n;
+ s++;
+ }
+
+ return binary * sign;
+}
+
int String::to_int() const {
if (length() == 0)
diff --git a/core/ustring.h b/core/ustring.h
index e2e62874d6..be6300ac5b 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -251,6 +251,7 @@ public:
int to_int() const;
int64_t hex_to_int64(bool p_with_prefix = true) const;
+ int64_t bin_to_int64(bool p_with_prefix = true) const;
int64_t to_int64() const;
static int to_int(const char *p_str, int p_len = -1);
static double to_double(const char *p_str);
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index bbe85b81cc..cc869d28a2 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -76,8 +76,10 @@
</return>
<argument index="0" name="screen_point" type="Vector2">
</argument>
+ <argument index="1" name="z_depth" type="float" default="0">
+ </argument>
<description>
- Returns the 3D point in worldspace that maps to the given 2D coordinate in the [Viewport] rectangle.
+ Returns the 3D point in worldspace that maps to the given 2D coordinate in the [Viewport] rectangle on a plane that is the given distance into the scene away from the camera.
</description>
</method>
<method name="project_ray_normal" qualifiers="const">
diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml
index 814c2f21c1..6162474ed1 100644
--- a/doc/classes/CubeMesh.xml
+++ b/doc/classes/CubeMesh.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Generate an axis-aligned cuboid [PrimitiveMesh].
+ The cube's UV layout is arranged in a 3×2 layout that allows texturing each face individually. To apply the same texture on all faces, change the material's UV property to [code]Vector3(3, 2, 1)[/code].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml
index fa0a3bf412..dbdc7aeb92 100644
--- a/doc/classes/CylinderMesh.xml
+++ b/doc/classes/CylinderMesh.xml
@@ -4,7 +4,7 @@
Class representing a cylindrical [PrimitiveMesh].
</brief_description>
<description>
- Class representing a cylindrical [PrimitiveMesh].
+ Class representing a cylindrical [PrimitiveMesh]. This class can be used to create cones by setting either the [member top_radius] or [member bottom_radius] properties to 0.0.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml
index 6a89d81aa0..674f786149 100644
--- a/doc/classes/GeometryInstance.xml
+++ b/doc/classes/GeometryInstance.xml
@@ -9,6 +9,15 @@
<tutorials>
</tutorials>
<methods>
+ <method name="set_custom_aabb">
+ <return type="void">
+ </return>
+ <argument index="0" name="aabb" type="AABB">
+ </argument>
+ <description>
+ Overrides the bounding box of this node with a custom one. To remove it, set an AABB with all fields set to zero.
+ </description>
+ </method>
</methods>
<members>
<member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting">
diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml
index a8927f8479..a507f9f145 100644
--- a/doc/classes/PlaneMesh.xml
+++ b/doc/classes/PlaneMesh.xml
@@ -4,7 +4,7 @@
Class representing a planar [PrimitiveMesh].
</brief_description>
<description>
- Class representing a planar [PrimitiveMesh]. This flat mesh does not have a thickness.
+ Class representing a planar [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Z axes; this default rotation isn't suited for use with billboarded materials. For billboarded materials, use [QuadMesh] instead.
</description>
<tutorials>
</tutorials>
@@ -15,10 +15,10 @@
Size of the generated plane. Defaults to (2.0, 2.0).
</member>
<member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth">
- Number of subdivision along the z-axis. Defaults to 0.
+ Number of subdivision along the Z axis. Defaults to 0.
</member>
<member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width">
- Number of subdivision along the x-axis. Defaults to 0.
+ Number of subdivision along the X axis. Defaults to 0.
</member>
</members>
<constants>
diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml
index 4c282c5e8d..62f1278bba 100644
--- a/doc/classes/PrismMesh.xml
+++ b/doc/classes/PrismMesh.xml
@@ -12,19 +12,19 @@
</methods>
<members>
<member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right">
- Displacement of the upper edge along the x-axis. 0.0 positions edge straight above the bottom left edge. Defaults to 0.5 (positioned on the midpoint).
+ Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge. Defaults to 0.5 (positioned on the midpoint).
</member>
<member name="size" type="Vector3" setter="set_size" getter="get_size">
Size of the prism. Defaults to (2.0, 2.0, 2.0).
</member>
<member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth">
- Number of added edge loops along the z-axis. Defaults to 0.
+ Number of added edge loops along the Z axis. Defaults to 0.
</member>
<member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height">
- Number of added edge loops along the y-axis. Defaults to 0.
+ Number of added edge loops along the Y axis. Defaults to 0.
</member>
<member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width">
- Number of added edge loops along the x-axis. Defaults to 0.
+ Number of added edge loops along the X axis. Defaults to 0.
</member>
</members>
<constants>
diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml
index 1b33f62e0f..779ce11180 100644
--- a/doc/classes/QuadMesh.xml
+++ b/doc/classes/QuadMesh.xml
@@ -4,7 +4,7 @@
Class representing a square mesh.
</brief_description>
<description>
- Class representing a square mesh with size (2,2,0). Consider using a [PlaneMesh] if you require a differently sized plane.
+ Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml
index 0124d8a4b0..4ebb2e919d 100644
--- a/doc/classes/SphereMesh.xml
+++ b/doc/classes/SphereMesh.xml
@@ -15,7 +15,7 @@
Full height of the sphere. Defaults to 2.0.
</member>
<member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere">
- Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere the height and radius of the sphere have to equal. Defaults to [code]false[/code].
+ Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere, the height and radius of the sphere have to equal. Defaults to [code]false[/code].
</member>
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments">
Number of radial segments on the sphere. Defaults to 64.
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 268b0f1c90..83e1196979 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -2695,7 +2695,8 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const
Environment *env = NULL;
int viewport_width, viewport_height;
- int viewport_x, viewport_y;
+ int viewport_x = 0;
+ int viewport_y = 0;
bool probe_interior = false;
bool reverse_cull = false;
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 99aa34e1ce..3d86558407 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -297,6 +297,7 @@ public:
target(GL_TEXTURE_2D),
data_size(0),
compressed(false),
+ srgb(false),
total_data_size(0),
ignore_mipmaps(false),
mipmaps(0),
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index e0c90808a0..a7975c86c5 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -73,7 +73,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
if (ClassDB::class_exists(p_name)) {
if (r_error)
- *r_error = TTR("Invalid name. Must not collide with an existing engine class name.");
+ *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing engine class name.");
return false;
}
@@ -81,7 +81,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (Variant::get_type_name(Variant::Type(i)) == p_name) {
if (r_error)
- *r_error = TTR("Invalid name. Must not collide with an existing buit-in type name.");
+ *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing buit-in type name.");
return false;
}
@@ -90,20 +90,33 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
if (GlobalConstants::get_global_constant_name(i) == p_name) {
if (r_error)
- *r_error = TTR("Invalid name. Must not collide with an existing global constant name.");
+ *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global constant name.");
return false;
}
}
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ List<String> keywords;
+ ScriptServer::get_language(i)->get_reserved_words(&keywords);
+ for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
+ if (E->get() == p_name) {
+ if (r_error)
+ *r_error = TTR("Invalid name.") + "\n" + TTR("Keyword cannot be used as an autoload name.");
+
+ return false;
+ }
+ }
+ }
+
return true;
}
void EditorAutoloadSettings::_autoload_add() {
- autoload_add(autoload_add_name->get_text(), autoload_add_path->get_line_edit()->get_text());
+ if (autoload_add(autoload_add_name->get_text(), autoload_add_path->get_line_edit()->get_text()))
+ autoload_add_path->get_line_edit()->set_text("");
- autoload_add_path->get_line_edit()->set_text("");
autoload_add_name->set_text("");
}
@@ -294,6 +307,7 @@ void EditorAutoloadSettings::_autoload_open(const String &fpath) {
}
ProjectSettingsEditor::get_singleton()->hide();
}
+
void EditorAutoloadSettings::_autoload_file_callback(const String &p_path) {
autoload_add_name->set_text(p_path.get_file().get_basename());
@@ -626,25 +640,25 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &
undo_redo->commit_action();
}
-void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_path) {
+bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_path) {
String name = p_name;
String error;
if (!_autoload_name_is_valid(name, &error)) {
EditorNode::get_singleton()->show_warning(error);
- return;
+ return false;
}
String path = p_path;
if (!FileAccess::exists(path)) {
EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("File does not exist."));
- return;
+ return false;
}
if (!path.begins_with("res://")) {
EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("Not in resource path."));
- return;
+ return false;
}
name = "autoload/" + name;
@@ -668,6 +682,8 @@ void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
+
+ return true;
}
void EditorAutoloadSettings::autoload_remove(const String &p_name) {
@@ -701,9 +717,10 @@ void EditorAutoloadSettings::_bind_methods() {
ClassDB::bind_method("_autoload_selected", &EditorAutoloadSettings::_autoload_selected);
ClassDB::bind_method("_autoload_edited", &EditorAutoloadSettings::_autoload_edited);
ClassDB::bind_method("_autoload_button_pressed", &EditorAutoloadSettings::_autoload_button_pressed);
- ClassDB::bind_method("_autoload_file_callback", &EditorAutoloadSettings::_autoload_file_callback);
ClassDB::bind_method("_autoload_activated", &EditorAutoloadSettings::_autoload_activated);
+ ClassDB::bind_method("_autoload_text_entered", &EditorAutoloadSettings::_autoload_text_entered);
ClassDB::bind_method("_autoload_open", &EditorAutoloadSettings::_autoload_open);
+ ClassDB::bind_method("_autoload_file_callback", &EditorAutoloadSettings::_autoload_file_callback);
ClassDB::bind_method("get_drag_data_fw", &EditorAutoloadSettings::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &EditorAutoloadSettings::can_drop_data_fw);
@@ -802,6 +819,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
autoload_add_name = memnew(LineEdit);
autoload_add_name->set_h_size_flags(SIZE_EXPAND_FILL);
+ autoload_add_name->connect("text_entered", this, "_autoload_text_entered");
hbc->add_child(autoload_add_name);
Button *add_autoload = memnew(Button);
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index 45added56b..76ce020d8a 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -84,6 +84,7 @@ class EditorAutoloadSettings : public VBoxContainer {
void _autoload_edited();
void _autoload_button_pressed(Object *p_item, int p_column, int p_button);
void _autoload_activated();
+ void _autoload_text_entered(String) { _autoload_add(); }
void _autoload_open(const String &fpath);
void _autoload_file_callback(const String &p_path);
Node *_create_autoload(const String &p_path);
@@ -98,7 +99,7 @@ protected:
public:
void update_autoload();
- void autoload_add(const String &p_name, const String &p_path);
+ bool autoload_add(const String &p_name, const String &p_path);
void autoload_remove(const String &p_name);
EditorAutoloadSettings();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 7bf6922205..90604a36f1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1921,6 +1921,12 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
file->popup_centered_ratio();
} break;
+ case FILE_QUICK_OPEN: {
+
+ quick_open->popup_dialog("Resource", true);
+ quick_open->set_title(TTR("Quick Open..."));
+
+ } break;
case FILE_QUICK_OPEN_SCENE: {
quick_open->popup_dialog("PackedScene", true);
@@ -5695,6 +5701,7 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("editor/quick_open", TTR("Quick Open..."), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_O), FILE_QUICK_OPEN);
p->add_shortcut(ED_SHORTCUT("editor/quick_open_scene", TTR("Quick Open Scene..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_O), FILE_QUICK_OPEN_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/quick_open_script", TTR("Quick Open Script..."), KEY_MASK_ALT + KEY_MASK_CMD + KEY_O), FILE_QUICK_OPEN_SCRIPT);
p->add_separator();
@@ -6235,7 +6242,6 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(TextureEditorPlugin(this)));
add_editor_plugin(memnew(AudioStreamEditorPlugin(this)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
- add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(SkeletonEditorPlugin(this)));
add_editor_plugin(memnew(SkeletonIKEditorPlugin(this)));
add_editor_plugin(memnew(PhysicalBonePlugin(this)));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index cfe8bf9ec4..6e7b2b2443 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -146,6 +146,7 @@ private:
FILE_SAVE_OPTIMIZED,
FILE_OPEN_RECENT,
FILE_OPEN_OLD_SCENE,
+ FILE_QUICK_OPEN,
FILE_QUICK_OPEN_SCENE,
FILE_QUICK_OPEN_SCRIPT,
FILE_OPEN_PREV,
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 8af4ee8017..56fc1f87a5 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -400,6 +400,18 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C
EditorNode::get_singleton()->get_inspector_dock_addon_area()->add_child(p_control);
} break;
+ case CONTAINER_PROJECT_SETTING_TAB_LEFT: {
+
+ ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(p_control);
+ ProjectSettingsEditor::get_singleton()->get_tabs()->move_child(p_control, 0);
+
+ } break;
+ case CONTAINER_PROJECT_SETTING_TAB_RIGHT: {
+
+ ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(p_control);
+ ProjectSettingsEditor::get_singleton()->get_tabs()->move_child(p_control, 1);
+
+ } break;
}
}
@@ -450,6 +462,12 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati
EditorNode::get_singleton()->get_inspector_dock_addon_area()->remove_child(p_control);
} break;
+ case CONTAINER_PROJECT_SETTING_TAB_LEFT:
+ case CONTAINER_PROJECT_SETTING_TAB_RIGHT: {
+
+ ProjectSettingsEditor::get_singleton()->get_tabs()->remove_child(p_control);
+
+ } break;
}
}
@@ -863,6 +881,8 @@ void EditorPlugin::_bind_methods() {
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_RIGHT);
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_BOTTOM);
BIND_ENUM_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM);
+ BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_LEFT);
+ BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_RIGHT);
BIND_ENUM_CONSTANT(DOCK_SLOT_LEFT_UL);
BIND_ENUM_CONSTANT(DOCK_SLOT_LEFT_BL);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 2fcc487377..ba4df35e66 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -137,7 +137,9 @@ public:
CONTAINER_CANVAS_EDITOR_SIDE_LEFT,
CONTAINER_CANVAS_EDITOR_SIDE_RIGHT,
CONTAINER_CANVAS_EDITOR_BOTTOM,
- CONTAINER_PROPERTY_EDITOR_BOTTOM
+ CONTAINER_PROPERTY_EDITOR_BOTTOM,
+ CONTAINER_PROJECT_SETTING_TAB_LEFT,
+ CONTAINER_PROJECT_SETTING_TAB_RIGHT,
};
enum DockSlot {
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 11af9fc2eb..e1ab5c62a7 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -367,28 +367,11 @@ FindInFilesDialog::FindInFilesDialog() {
Label *filter_label = memnew(Label);
filter_label->set_text(TTR("Filters:"));
+ filter_label->set_tooltip(TTR("Include the files with the following extensions. Add or remove them in ProjectSettings."));
gc->add_child(filter_label);
- {
- HBoxContainer *hbc = memnew(HBoxContainer);
-
- // TODO: Unhardcode this.
- Vector<String> exts;
- exts.push_back("gd");
- if (Engine::get_singleton()->has_singleton("GodotSharp"))
- exts.push_back("cs");
- exts.push_back("shader");
-
- for (int i = 0; i < exts.size(); ++i) {
- CheckBox *cb = memnew(CheckBox);
- cb->set_text(exts[i]);
- cb->set_pressed(true);
- hbc->add_child(cb);
- _filters.push_back(cb);
- }
-
- gc->add_child(hbc);
- }
+ _filters_container = memnew(HBoxContainer);
+ gc->add_child(_filters_container);
_find_button = add_button(TTR("Find..."), false, "find");
_find_button->set_disabled(true);
@@ -424,11 +407,12 @@ String FindInFilesDialog::get_folder() const {
}
Set<String> FindInFilesDialog::get_filter() const {
+ // could check the _filters_preferences but it might not have been generated yet.
Set<String> filters;
- for (int i = 0; i < _filters.size(); ++i) {
- CheckBox *cb = _filters[i];
+ for (int i = 0; i < _filters_container->get_child_count(); ++i) {
+ CheckBox *cb = (CheckBox *)_filters_container->get_child(i);
if (cb->is_pressed()) {
- filters.insert(_filters[i]->get_text());
+ filters.insert(cb->get_text());
}
}
return filters;
@@ -440,6 +424,20 @@ void FindInFilesDialog::_notification(int p_what) {
// Doesn't work more than once if not deferred...
_search_text_line_edit->call_deferred("grab_focus");
_search_text_line_edit->select_all();
+ // Extensions might have changed in the meantime, we clean them and instance them again.
+ for (int i = 0; i < _filters_container->get_child_count(); i++) {
+ _filters_container->get_child(i)->queue_delete();
+ }
+ Array exts = ProjectSettings::get_singleton()->get("editor/search_in_file_extensions");
+ for (int i = 0; i < exts.size(); ++i) {
+ CheckBox *cb = memnew(CheckBox);
+ cb->set_text(exts[i]);
+ if (!_filters_preferences.has(exts[i])) {
+ _filters_preferences[exts[i]] = true;
+ }
+ cb->set_pressed(_filters_preferences[exts[i]]);
+ _filters_container->add_child(cb);
+ }
}
}
}
@@ -449,6 +447,10 @@ void FindInFilesDialog::_on_folder_button_pressed() {
}
void FindInFilesDialog::custom_action(const String &p_action) {
+ for (int i = 0; i < _filters_container->get_child_count(); ++i) {
+ CheckBox *cb = (CheckBox *)_filters_container->get_child(i);
+ _filters_preferences[cb->get_text()] = cb->is_pressed();
+ }
if (p_action == "find") {
emit_signal(SIGNAL_FIND_REQUESTED);
hide();
diff --git a/editor/find_in_files.h b/editor/find_in_files.h
index 220f8cc136..5f728a104b 100644
--- a/editor/find_in_files.h
+++ b/editor/find_in_files.h
@@ -31,6 +31,7 @@
#ifndef FIND_IN_FILES_H
#define FIND_IN_FILES_H
+#include "core/hash_map.h"
#include "scene/gui/dialogs.h"
// Performs the actual search
@@ -88,6 +89,7 @@ private:
class LineEdit;
class CheckBox;
class FileDialog;
+class HBoxContainer;
// Prompts search parameters
class FindInFilesDialog : public AcceptDialog {
@@ -120,12 +122,13 @@ private:
LineEdit *_search_text_line_edit;
LineEdit *_folder_line_edit;
- Vector<CheckBox *> _filters;
CheckBox *_match_case_checkbox;
CheckBox *_whole_words_checkbox;
Button *_find_button;
Button *_replace_button;
FileDialog *_folder_dialog;
+ HBoxContainer *_filters_container;
+ HashMap<String, bool> _filters_preferences;
};
class Button;
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 5ac7bc3bc8..5da731b0a0 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -1291,6 +1291,13 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
}
String root_type = p_options["nodes/root_type"];
+ root_type = root_type.split(" ")[0]; // full root_type is "ClassName (filename.gd)" for a script global class.
+
+ Ref<Script> root_script = NULL;
+ if (ScriptServer::is_global_class(root_type)) {
+ root_script = ResourceLoader::load(ScriptServer::get_global_class_path(root_type));
+ root_type = ScriptServer::get_global_class_base(root_type);
+ }
if (root_type != "Spatial") {
Node *base_node = Object::cast_to<Node>(ClassDB::instance(root_type));
@@ -1303,6 +1310,10 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
}
}
+ if (root_script.is_valid()) {
+ scene->set_script(Variant(root_script));
+ }
+
if (Object::cast_to<Spatial>(scene)) {
float root_scale = p_options["nodes/root_scale"];
Object::cast_to<Spatial>(scene)->scale(Vector3(root_scale, root_scale, root_scale));
diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp
index 7642bfaf04..2deb2090e2 100644
--- a/editor/plugins/sprite_editor_plugin.cpp
+++ b/editor/plugins/sprite_editor_plugin.cpp
@@ -327,7 +327,14 @@ void SpriteEditor::_convert_to_mesh_2d_node() {
MeshInstance2D *mesh_instance = memnew(MeshInstance2D);
mesh_instance->set_mesh(mesh);
- EditorNode::get_singleton()->get_scene_tree_dock()->replace_node(node, mesh_instance);
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Convert to Mesh2D"));
+ ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, mesh_instance, true, false);
+ ur->add_do_reference(mesh_instance);
+ ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", mesh_instance, node, false, false);
+ ur->add_undo_reference(node);
+ ur->commit_action();
}
void SpriteEditor::_convert_to_polygon_2d_node() {
@@ -379,7 +386,13 @@ void SpriteEditor::_convert_to_polygon_2d_node() {
polygon_2d_instance->set_polygon(polygon);
polygon_2d_instance->set_polygons(polys);
- EditorNode::get_singleton()->get_scene_tree_dock()->replace_node(node, polygon_2d_instance);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Convert to Polygon2D"));
+ ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, polygon_2d_instance, true, false);
+ ur->add_do_reference(polygon_2d_instance);
+ ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", polygon_2d_instance, node, false, false);
+ ur->add_undo_reference(node);
+ ur->commit_action();
}
void SpriteEditor::_create_collision_polygon_2d_node() {
@@ -396,7 +409,12 @@ void SpriteEditor::_create_collision_polygon_2d_node() {
CollisionPolygon2D *collision_polygon_2d_instance = memnew(CollisionPolygon2D);
collision_polygon_2d_instance->set_polygon(outline);
- _add_as_sibling_or_child(node, collision_polygon_2d_instance);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Create CollisionPolygon2D Sibling"));
+ ur->add_do_method(this, "_add_as_sibling_or_child", node, collision_polygon_2d_instance);
+ ur->add_do_reference(collision_polygon_2d_instance);
+ ur->add_undo_method(node != this->get_tree()->get_edited_scene_root() ? node->get_parent() : this->get_tree()->get_edited_scene_root(), "remove_child", collision_polygon_2d_instance);
+ ur->commit_action();
}
}
@@ -425,15 +443,20 @@ void SpriteEditor::_create_light_occluder_2d_node() {
LightOccluder2D *light_occluder_2d_instance = memnew(LightOccluder2D);
light_occluder_2d_instance->set_occluder_polygon(polygon);
- _add_as_sibling_or_child(node, light_occluder_2d_instance);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Create LightOccluder2D Sibling"));
+ ur->add_do_method(this, "_add_as_sibling_or_child", node, light_occluder_2d_instance);
+ ur->add_do_reference(light_occluder_2d_instance);
+ ur->add_undo_method(node != this->get_tree()->get_edited_scene_root() ? node->get_parent() : this->get_tree()->get_edited_scene_root(), "remove_child", light_occluder_2d_instance);
+ ur->commit_action();
}
}
-void SpriteEditor::_add_as_sibling_or_child(Node2D *p_own_node, Node2D *p_new_node) {
+void SpriteEditor::_add_as_sibling_or_child(Node *p_own_node, Node *p_new_node) {
// Can't make sibling if own node is scene root
if (p_own_node != this->get_tree()->get_edited_scene_root()) {
p_own_node->get_parent()->add_child(p_new_node, true);
- p_new_node->set_transform(p_own_node->get_transform());
+ Object::cast_to<Node2D>(p_new_node)->set_transform(Object::cast_to<Node2D>(p_own_node)->get_transform());
} else {
p_own_node->add_child(p_new_node, true);
}
@@ -534,6 +557,7 @@ void SpriteEditor::_bind_methods() {
ClassDB::bind_method("_debug_uv_draw", &SpriteEditor::_debug_uv_draw);
ClassDB::bind_method("_update_mesh_data", &SpriteEditor::_update_mesh_data);
ClassDB::bind_method("_create_node", &SpriteEditor::_create_node);
+ ClassDB::bind_method("_add_as_sibling_or_child", &SpriteEditor::_add_as_sibling_or_child);
}
SpriteEditor::SpriteEditor() {
diff --git a/editor/plugins/sprite_editor_plugin.h b/editor/plugins/sprite_editor_plugin.h
index 460f5a5707..81be4a19e9 100644
--- a/editor/plugins/sprite_editor_plugin.h
+++ b/editor/plugins/sprite_editor_plugin.h
@@ -84,7 +84,7 @@ class SpriteEditor : public Control {
void _create_collision_polygon_2d_node();
void _create_light_occluder_2d_node();
- void _add_as_sibling_or_child(Node2D *p_own_node, Node2D *p_new_node);
+ void _add_as_sibling_or_child(Node *p_own_node, Node *p_new_node);
protected:
void _node_removed(Node *p_node);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 29a54f815d..772e47ac3a 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -760,7 +760,7 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p
r.position += (r.size + Vector2(spacing, spacing)) * offset;
}
Size2 sc = p_xform.get_scale();
-
+ Size2 cell_size = node->get_cell_size();
Rect2 rect = Rect2();
rect.position = node->map_to_world(p_point) + node->get_cell_draw_offset();
@@ -770,62 +770,25 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p
rect.size = r.size;
}
- if (rect.size.y > rect.size.x) {
- if ((p_flip_h && (p_flip_v || p_transpose)) || (p_flip_v && !p_transpose))
- tile_ofs.y += rect.size.y - rect.size.x;
- } else if (rect.size.y < rect.size.x) {
- if ((p_flip_v && (p_flip_h || p_transpose)) || (p_flip_h && !p_transpose))
- tile_ofs.x += rect.size.x - rect.size.y;
- }
-
if (p_transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
+ rect.position.x += cell_size.x / 2 - rect.size.y / 2;
+ rect.position.y += cell_size.y / 2 - rect.size.x / 2;
+ } else {
+ rect.position += cell_size / 2 - rect.size / 2;
}
+
if (p_flip_h) {
sc.x *= -1.0;
tile_ofs.x *= -1.0;
}
+
if (p_flip_v) {
sc.y *= -1.0;
tile_ofs.y *= -1.0;
}
- if (node->get_tile_origin() == TileMap::TILE_ORIGIN_TOP_LEFT) {
-
- rect.position += tile_ofs;
- } else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_BOTTOM_LEFT) {
- Size2 cell_size = node->get_cell_size();
-
- rect.position += tile_ofs;
-
- if (p_transpose) {
- if (p_flip_h)
- rect.position.x -= cell_size.x;
- else
- rect.position.x += cell_size.x;
- } else {
- if (p_flip_v)
- rect.position.y -= cell_size.y;
- else
- rect.position.y += cell_size.y;
- }
-
- } else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_CENTER) {
- Size2 cell_size = node->get_cell_size();
-
- rect.position += tile_ofs;
-
- if (p_flip_h)
- rect.position.x -= cell_size.x / 2;
- else
- rect.position.x += cell_size.x / 2;
-
- if (p_flip_v)
- rect.position.y -= cell_size.y / 2;
- else
- rect.position.y += cell_size.y / 2;
- }
-
+ rect.position += tile_ofs;
rect.position = p_xform.xform(rect.position);
rect.size *= sc;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index c2e847f211..a1b903576e 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -69,6 +69,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
visual_shader = Ref<VisualShader>(p_visual_shader);
+ visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
} else {
visual_shader.unref();
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index a2c142d928..ce2795f37b 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -518,6 +518,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
Node *dupsingle = NULL;
+ List<Node *> editable_children;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
@@ -530,6 +531,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap);
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node))
+ editable_children.push_back(dup);
+
ERR_CONTINUE(!dup);
if (selection.size() == 1)
@@ -562,6 +566,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (dupsingle)
editor->push_item(dupsingle);
+ for (List<Node *>::Element *E = editable_children.front(); E; E = E->next())
+ _toggle_editable_children(E->get());
+
} break;
case TOOL_REPARENT: {
@@ -797,7 +804,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editable_instance_remove_dialog->popup_centered_minsize();
break;
}
- _toggle_editable_children();
+ _toggle_editable_children(node);
}
}
} break;
@@ -1613,30 +1620,27 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
_update_script_button();
}
-void SceneTreeDock::_toggle_editable_children() {
+void SceneTreeDock::_toggle_editable_children_from_selection() {
+
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
- if (e) {
- Node *node = e->get();
- if (node) {
- bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
- int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
- int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
- editable = !editable;
+ if (e) {
+ _toggle_editable_children(e->get());
+ }
+}
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
+void SceneTreeDock::_toggle_editable_children(Node *p_node) {
- menu->set_item_checked(editable_item_idx, editable);
- if (editable) {
- node->set_scene_instance_load_placeholder(false);
- menu->set_item_checked(placeholder_item_idx, false);
- }
+ if (p_node) {
+ bool editable = !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(p_node, editable);
+ if (editable)
+ p_node->set_scene_instance_load_placeholder(false);
- SpatialEditor::get_singleton()->update_all_gizmos(node);
+ SpatialEditor::get_singleton()->update_all_gizmos(p_node);
- scene_tree->update_tree();
- }
+ scene_tree->update_tree();
}
}
@@ -1854,7 +1858,7 @@ void SceneTreeDock::_create() {
scene_tree->get_scene_tree()->call_deferred("grab_focus");
}
-void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties) {
+void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {
Node *n = p_node;
Node *newnode = p_by_node;
@@ -1918,16 +1922,20 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
Node *c = newnode->get_child(i);
c->call("set_transform", c->call("get_transform"));
}
- editor_data->get_undo_redo().clear_history();
+ //p_remove_old was added to support undo
+ if (p_remove_old)
+ editor_data->get_undo_redo().clear_history();
newnode->set_name(newname);
editor->push_item(newnode);
- memdelete(n);
+ if (p_remove_old) {
+ memdelete(n);
- while (to_erase.front()) {
- memdelete(to_erase.front()->get());
- to_erase.pop_front();
+ while (to_erase.front()) {
+ memdelete(to_erase.front()->get());
+ to_erase.pop_front();
+ }
}
}
@@ -2476,7 +2484,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
- ClassDB::bind_method(D_METHOD("_toggle_editable_children"), &SceneTreeDock::_toggle_editable_children);
+ ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
@@ -2496,6 +2504,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &SceneTreeDock::_feature_profile_changed);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
+ ClassDB::bind_method(D_METHOD("replace_node"), &SceneTreeDock::replace_node);
ADD_SIGNAL(MethodInfo("remote_tree_selected"));
}
@@ -2644,7 +2653,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
- editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children");
+ editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index e66525d721..9f9e93f2df 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -172,7 +172,8 @@ class SceneTreeDock : public VBoxContainer {
void _delete_confirm();
- void _toggle_editable_children();
+ void _toggle_editable_children_from_selection();
+ void _toggle_editable_children(Node *p_node);
void _node_prerenamed(Node *p_node, const String &p_new_name);
@@ -243,7 +244,7 @@ public:
void show_tab_buttons();
void hide_tab_buttons();
- void replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties = true);
+ void replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties = true, bool p_remove_old = true);
void open_script_dialog(Node *p_for_node);
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index a661c2cfc3..621ab039f4 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -262,7 +262,7 @@ void ScriptEditorDebugger::_scene_tree_folded(Object *obj) {
return;
ObjectID id = item->get_metadata(0);
- if (item->is_collapsed()) {
+ if (unfold_cache.has(id)) {
unfold_cache.erase(id);
} else {
unfold_cache.insert(id);
diff --git a/main/main.cpp b/main/main.cpp
index fdb5bca624..63ce165d80 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -204,7 +204,8 @@ void finalize_physics() {
void Main::print_help(const char *p_binary) {
- print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - https://godotengine.org");
+ print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE));
+ OS::get_singleton()->print("Free and open source software under the terms of the MIT license.\n");
OS::get_singleton()->print("(c) 2007-2019 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("(c) 2014-2019 Godot Engine contributors.\n");
OS::get_singleton()->print("\n");
@@ -1091,6 +1092,9 @@ error:
Error Main::setup2(Thread::ID p_main_tid_override) {
+ // Print engine name and version
+ print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE));
+
if (p_main_tid_override) {
Thread::_main_thread_id = p_main_tid_override;
}
diff --git a/methods.py b/methods.py
index 11efd68ce4..af20619416 100644
--- a/methods.py
+++ b/methods.py
@@ -61,6 +61,7 @@ def update_version(module_version_string=""):
f.write("#define VERSION_BUILD \"" + str(build_name) + "\"\n")
f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
f.write("#define VERSION_YEAR " + str(version.year) + "\n")
+ f.write("#define VERSION_WEBSITE \"" + str(version.website) + "\"\n")
f.close()
# NOTE: It is safe to generate this file here, since this is still executed serially
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 060a9d6c91..62b65fe96b 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -56,6 +56,10 @@ static bool _is_hex_symbol(CharType c) {
return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
}
+static bool _is_bin_symbol(CharType c) {
+ return (c == '0' || c == '1');
+}
+
Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) {
Map<int, TextEdit::HighlighterInfo> color_map;
@@ -76,6 +80,7 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
bool in_member_variable = false;
bool in_node_path = false;
bool is_hex_notation = false;
+ bool is_bin_notation = false;
bool expect_type = false;
Color keyword_color;
Color color;
@@ -118,14 +123,26 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
is_hex_notation = false;
}
+ // disallow anything not a 0 or 1
+ if (is_bin_notation && (_is_bin_symbol(str[j]))) {
+ is_number = true;
+ } else if (is_bin_notation) {
+ is_bin_notation = false;
+ is_number = false;
+ } else {
+ is_bin_notation = false;
+ }
+
// check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
- if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
+ if ((str[j] == '.' || str[j] == 'x' || str[j] == 'b' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
is_number = true;
is_symbol = false;
is_char = false;
if (str[j] == 'x' && str[j - 1] == '0') {
is_hex_notation = true;
+ } else if (str[j] == 'b' && str[j - 1] == '0') {
+ is_bin_notation = true;
}
}
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index b8048fb5dd..a93d1ceebb 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -376,6 +376,11 @@ static bool _is_hex(CharType c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
+static bool _is_bin(CharType c) {
+
+ return (c == '0' || c == '1');
+}
+
void GDScriptTokenizerText::_make_token(Token p_type) {
TokenData &tk = tk_rb[tk_rb_pos];
@@ -877,6 +882,7 @@ void GDScriptTokenizerText::_advance() {
bool period_found = false;
bool exponent_found = false;
bool hexa_found = false;
+ bool bin_found = false;
bool sign_found = false;
String str;
@@ -887,16 +893,28 @@ void GDScriptTokenizerText::_advance() {
if (period_found || exponent_found) {
_make_error("Invalid numeric constant at '.'");
return;
+ } else if (bin_found) {
+ _make_error("Invalid binary constant at '.'");
+ return;
+ } else if (hexa_found) {
+ _make_error("Invalid hexadecimal constant at '.'");
+ return;
}
period_found = true;
} else if (GETCHAR(i) == 'x') {
- if (hexa_found || str.length() != 1 || !((i == 1 && str[0] == '0') || (i == 2 && str[1] == '0' && str[0] == '-'))) {
+ if (hexa_found || bin_found || str.length() != 1 || !((i == 1 && str[0] == '0') || (i == 2 && str[1] == '0' && str[0] == '-'))) {
_make_error("Invalid numeric constant at 'x'");
return;
}
hexa_found = true;
+ } else if (GETCHAR(i) == 'b') {
+ if (hexa_found || bin_found || str.length() != 1 || !((i == 1 && str[0] == '0') || (i == 2 && str[1] == '0' && str[0] == '-'))) {
+ _make_error("Invalid numeric constant at 'b'");
+ return;
+ }
+ bin_found = true;
} else if (!hexa_found && GETCHAR(i) == 'e') {
- if (exponent_found) {
+ if (exponent_found || bin_found) {
_make_error("Invalid numeric constant at 'e'");
return;
}
@@ -905,6 +923,8 @@ void GDScriptTokenizerText::_advance() {
//all ok
} else if (hexa_found && _is_hex(GETCHAR(i))) {
+ } else if (bin_found && _is_bin(GETCHAR(i))) {
+
} else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) {
if (sign_found) {
_make_error("Invalid numeric constant at '-'");
@@ -930,6 +950,9 @@ void GDScriptTokenizerText::_advance() {
if (hexa_found) {
int64_t val = str.hex_to_int64();
_make_constant(val);
+ } else if (bin_found) {
+ int64_t val = str.bin_to_int64();
+ _make_constant(val);
} else if (period_found || exponent_found) {
double val = str.to_double();
_make_constant(val);
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 292ac5e97e..b5f4718c72 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -273,6 +273,7 @@ void AudioStreamOGGVorbis::_bind_methods() {
AudioStreamOGGVorbis::AudioStreamOGGVorbis() {
data = NULL;
+ data_len = 0;
length = 0;
sample_rate = 1;
channels = 1;
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index 374d40463a..0eeaf0701c 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -1059,4 +1059,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mProgressFraction.setText(Helpers.getDownloadProgressString(progress.mOverallProgress,
progress.mOverallTotal));
}
+ public void initInputDevices() {
+ mView.initInputDevices();
+ }
}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index d7cd5b4360..ab28d9ec33 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -111,6 +111,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
init(translucent, depth, stencil);
}
+ public void initInputDevices() {
+ /* initially add input devices*/
+ int[] deviceIds = mInputManager.getInputDeviceIds();
+ for (int deviceId : deviceIds) {
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+ if (DEBUG) {
+ Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ }
+ onInputDeviceAdded(deviceId);
+ }
+ }
+
@SuppressLint("ClickableViewAccessibility")
@Override
public boolean onTouchEvent(MotionEvent event) {
@@ -217,36 +229,42 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
// Check if the device has not been already added
if (id < 0) {
InputDevice device = mInputManager.getInputDevice(deviceId);
+ //device can be null if deviceId is not found
+ if (device != null) {
+ int sources = device.getSources();
+ if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
+ ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
+ id = joy_devices.size();
+
+ joystick joy = new joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
+ }
- id = joy_devices.size();
-
- joystick joy = new joystick();
- joy.device_id = deviceId;
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
-
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
+ joy_devices.add(joy);
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
}
}
-
- joy_devices.add(joy);
-
- final int device_id = id;
- final String name = joy.name;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(device_id, true, name);
- }
- });
}
}
@@ -269,6 +287,8 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
@Override
public void onInputDeviceChanged(int deviceId) {
+ onInputDeviceRemoved(deviceId);
+ onInputDeviceAdded(deviceId);
}
@Override
public boolean onKeyUp(final int keyCode, KeyEvent event) {
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 101a1d76c6..e92d4437b1 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -59,6 +59,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
_get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
_request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
+ _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@@ -183,3 +184,10 @@ bool GodotJavaWrapper::request_permission(const String &p_name) {
return false;
}
}
+
+void GodotJavaWrapper::init_input_devices() {
+ if (_init_input_devices) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _init_input_devices);
+ }
+}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 438aee019b..be4f109d8c 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -54,6 +54,7 @@ private:
jmethodID _get_clipboard = 0;
jmethodID _set_clipboard = 0;
jmethodID _request_permission = 0;
+ jmethodID _init_input_devices = 0;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
@@ -76,6 +77,7 @@ public:
bool has_set_clipboard();
void set_clipboard(const String &p_text);
bool request_permission(const String &p_name);
+ void init_input_devices();
};
#endif /* !JAVA_GODOT_WRAPPER_H */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index ff1632cba8..f8076dfd2d 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -251,6 +251,10 @@ int OS_Android::get_mouse_button_state() const {
}
void OS_Android::set_window_title(const String &p_title) {
+ //This queries/updates the currently connected devices/joypads
+ //Set_window_title is called when initializing the main loop (main.cpp)
+ //therefore this place is found to be suitable (I found no better).
+ godot_java->init_input_devices();
}
void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 0f6af358bd..e389d5f98f 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -312,7 +312,7 @@ void NavigationPolygon::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 3dc0f46676..86be8762d4 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -202,47 +202,27 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const
Size2 s = p_sc;
Vector2 offset = p_offset;
- if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT)
- offset.y += cell_size.y;
- else if (tile_origin == TILE_ORIGIN_CENTER) {
- offset += cell_size / 2;
- }
-
- if (s.y > s.x) {
- if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose))
- offset.y += s.y - s.x;
- } else if (s.y < s.x) {
- if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose))
- offset.x += s.x - s.y;
- }
-
if (p_cell.transpose) {
SWAP(xform.elements[0].x, xform.elements[0].y);
SWAP(xform.elements[1].x, xform.elements[1].y);
SWAP(offset.x, offset.y);
SWAP(s.x, s.y);
}
+
if (p_cell.flip_h) {
xform.elements[0].x = -xform.elements[0].x;
xform.elements[1].x = -xform.elements[1].x;
- if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT)
- offset.x = s.x - offset.x;
- else if (tile_origin == TILE_ORIGIN_CENTER)
- offset.x = s.x - offset.x / 2;
+ offset.x = s.x - offset.x;
}
+
if (p_cell.flip_v) {
xform.elements[0].y = -xform.elements[0].y;
xform.elements[1].y = -xform.elements[1].y;
- if (tile_origin == TILE_ORIGIN_TOP_LEFT)
- offset.y = s.y - offset.y;
- else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
- offset.y += s.y;
- } else if (tile_origin == TILE_ORIGIN_CENTER) {
- offset.y += s.y;
- }
+ offset.y = s.y - offset.y;
}
- xform.elements[2].x += offset.x;
- xform.elements[2].y += offset.y;
+
+ offset += cell_size / 2 - s / 2;
+ xform.elements[2] += offset;
}
void TileMap::update_dirty_quadrants() {
@@ -390,64 +370,25 @@ void TileMap::update_dirty_quadrants() {
rect.size.x += fp_adjust;
rect.size.y += fp_adjust;
- if (rect.size.y > rect.size.x) {
- if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose))
- tile_ofs.y += rect.size.y - rect.size.x;
- } else if (rect.size.y < rect.size.x) {
- if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose))
- tile_ofs.x += rect.size.x - rect.size.y;
- }
-
- /* rect.size.x+=fp_adjust;
- rect.size.y+=fp_adjust;*/
-
- if (c.transpose)
+ if (c.transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
+ rect.position.x += cell_size.x / 2 - rect.size.y / 2;
+ rect.position.y += cell_size.y / 2 - rect.size.x / 2;
+ } else {
+ rect.position += cell_size / 2 - rect.size / 2;
+ }
if (c.flip_h) {
rect.size.x = -rect.size.x;
tile_ofs.x = -tile_ofs.x;
}
+
if (c.flip_v) {
rect.size.y = -rect.size.y;
tile_ofs.y = -tile_ofs.y;
}
- Vector2 center_ofs;
-
- if (tile_origin == TILE_ORIGIN_TOP_LEFT) {
- rect.position += tile_ofs;
-
- } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
-
- rect.position += tile_ofs;
-
- if (c.transpose) {
- if (c.flip_h)
- rect.position.x -= cell_size.x;
- else
- rect.position.x += cell_size.x;
- } else {
- if (c.flip_v)
- rect.position.y -= cell_size.y;
- else
- rect.position.y += cell_size.y;
- }
-
- } else if (tile_origin == TILE_ORIGIN_CENTER) {
-
- rect.position += tile_ofs;
-
- if (c.flip_h)
- rect.position.x -= cell_size.x / 2;
- else
- rect.position.x += cell_size.x / 2;
-
- if (c.flip_v)
- rect.position.y -= cell_size.y / 2;
- else
- rect.position.y += cell_size.y / 2;
- }
+ rect.position += tile_ofs;
Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id);
Color modulate = tile_set->tile_get_modulate(c.id);
@@ -471,7 +412,7 @@ void TileMap::update_dirty_quadrants() {
Vector2 shape_ofs = shapes[j].shape_transform.get_origin();
- _fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
+ _fix_cell_transform(xform, c, shape_ofs, s);
xform *= shapes[j].shape_transform.untranslated();
@@ -523,7 +464,7 @@ void TileMap::update_dirty_quadrants() {
if (navpoly.is_valid()) {
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
- _fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
+ _fix_cell_transform(xform, c, npoly_ofs, s);
int pid = navigation->navpoly_add(navpoly, nav_rel * xform);
@@ -573,7 +514,7 @@ void TileMap::update_dirty_quadrants() {
}
Transform2D navxform;
navxform.set_origin(offset.floor());
- _fix_cell_transform(navxform, c, npoly_ofs + center_ofs, s);
+ _fix_cell_transform(navxform, c, npoly_ofs, s);
vs->canvas_item_set_transform(debug_navigation_item, navxform);
vs->canvas_item_add_triangle_array(debug_navigation_item, indices, vertices, colors);
@@ -593,7 +534,7 @@ void TileMap::update_dirty_quadrants() {
Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
- _fix_cell_transform(xform, c, occluder_ofs + center_ofs, s);
+ _fix_cell_transform(xform, c, occluder_ofs, s);
RID orid = VS::get_singleton()->canvas_light_occluder_create();
VS::get_singleton()->canvas_light_occluder_set_transform(orid, get_global_transform() * xform);
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 52fa96ee4a..4e88948ce2 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -127,7 +127,7 @@ Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const {
return res;
};
-Vector3 ARVRCamera::project_position(const Point2 &p_point) const {
+Vector3 ARVRCamera::project_position(const Point2 &p_point, float p_z_depth) const {
// get our ARVRServer
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL_V(arvr_server, Vector3());
@@ -135,7 +135,7 @@ Vector3 ARVRCamera::project_position(const Point2 &p_point) const {
Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
if (arvr_interface.is_null()) {
// we might be in the editor or have VR turned off, just call superclass
- return Camera::project_position(p_point);
+ return Camera::project_position(p_point, p_z_depth);
}
if (!is_inside_tree()) {
@@ -155,7 +155,7 @@ Vector3 ARVRCamera::project_position(const Point2 &p_point) const {
point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0;
point *= vp_size;
- Vector3 p(point.x, point.y, -get_znear());
+ Vector3 p(point.x, point.y, -p_z_depth);
return get_camera_transform().xform(p);
};
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 0833e18d48..8e735f7110 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -55,7 +55,7 @@ public:
virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const;
virtual Point2 unproject_position(const Vector3 &p_pos) const;
- virtual Vector3 project_position(const Point2 &p_point) const;
+ virtual Vector3 project_position(const Point2 &p_point, float p_z_depth = 0) const;
virtual Vector<Plane> get_frustum() const;
ARVRCamera();
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index e360de5b8e..29002c6701 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -391,13 +391,17 @@ Point2 Camera::unproject_position(const Vector3 &p_pos) const {
return res;
}
-Vector3 Camera::project_position(const Point2 &p_point) const {
+Vector3 Camera::project_position(const Point2 &p_point, float p_z_depth) const {
if (!is_inside_tree()) {
ERR_EXPLAIN("Camera is not inside scene.");
ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
}
+ if (p_z_depth == 0) {
+ return get_global_transform().origin;
+ }
+
Size2 viewport_size = get_viewport()->get_visible_rect().size;
CameraMatrix cm;
@@ -415,7 +419,7 @@ Vector3 Camera::project_position(const Point2 &p_point) const {
point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0;
point *= vp_size;
- Vector3 p(point.x, point.y, -near);
+ Vector3 p(point.x, point.y, -p_z_depth);
return get_camera_transform().xform(p);
}
@@ -490,7 +494,7 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("project_ray_origin", "screen_point"), &Camera::project_ray_origin);
ClassDB::bind_method(D_METHOD("unproject_position", "world_point"), &Camera::unproject_position);
ClassDB::bind_method(D_METHOD("is_position_behind", "world_point"), &Camera::is_position_behind);
- ClassDB::bind_method(D_METHOD("project_position", "screen_point"), &Camera::project_position);
+ ClassDB::bind_method(D_METHOD("project_position", "screen_point", "z_depth"), &Camera::project_position, DEFVAL(0));
ClassDB::bind_method(D_METHOD("set_perspective", "fov", "z_near", "z_far"), &Camera::set_perspective);
ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal);
ClassDB::bind_method(D_METHOD("set_frustum", "size", "offset", "z_near", "z_far"), &Camera::set_frustum);
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index fe8cb84f0d..cbcefbb0ae 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -143,7 +143,7 @@ public:
virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const;
virtual Point2 unproject_position(const Vector3 &p_pos) const;
bool is_position_behind(const Vector3 &p_pos) const;
- virtual Vector3 project_position(const Point2 &p_point) const;
+ virtual Vector3 project_position(const Point2 &p_point, float p_z_depth = 0) const;
Vector<Vector3> get_near_plane_points() const;
diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp
index 12eab2e4e8..96dc3304f2 100644
--- a/scene/3d/proximity_group.cpp
+++ b/scene/3d/proximity_group.cpp
@@ -204,6 +204,7 @@ ProximityGroup::ProximityGroup() {
group_version = 0;
dispatch_mode = MODE_PROXY;
+ cell_size = 1.0;
grid_radius = Vector3(1, 1, 1);
set_notify_transform(true);
};
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 1aded826c0..99c86f0406 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -271,6 +271,11 @@ float GeometryInstance::get_extra_cull_margin() const {
return extra_cull_margin;
}
+void GeometryInstance::set_custom_aabb(AABB aabb) {
+
+ VS::get_singleton()->instance_set_custom_aabb(get_instance(), aabb);
+}
+
void GeometryInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material_override", "material"), &GeometryInstance::set_material_override);
@@ -297,6 +302,8 @@ void GeometryInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_extra_cull_margin", "margin"), &GeometryInstance::set_extra_cull_margin);
ClassDB::bind_method(D_METHOD("get_extra_cull_margin"), &GeometryInstance::get_extra_cull_margin);
+ ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &GeometryInstance::set_custom_aabb);
+
ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance::get_aabb);
ADD_GROUP("Geometry", "");
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index f5b7479bb1..0e7d9be505 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -139,6 +139,8 @@ public:
void set_extra_cull_margin(float p_margin);
float get_extra_cull_margin() const;
+ void set_custom_aabb(AABB aabb);
+
GeometryInstance();
};
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index d1d3582c9d..8247728b9d 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -1580,6 +1580,7 @@ AnimationTree::AnimationTree() {
active = false;
cache_valid = false;
setup_pass = 1;
+ process_pass = 1;
started = true;
properties_dirty = true;
last_animation_player = 0;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 5669743ec1..5ef2557383 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -76,12 +76,12 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
}
status.pressed = !status.pressed;
_unpress_group();
- toggled(status.pressed);
- pressed();
+ _toggled(status.pressed);
+ _pressed();
}
} else {
if (!p_event->is_pressed()) {
- pressed();
+ _pressed();
}
}
}
@@ -159,22 +159,30 @@ void BaseButton::_notification(int p_what) {
}
}
-void BaseButton::pressed() {
+void BaseButton::_pressed() {
if (get_script_instance()) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed);
}
+ pressed();
emit_signal("pressed");
}
-void BaseButton::toggled(bool p_pressed) {
+void BaseButton::_toggled(bool p_pressed) {
if (get_script_instance()) {
get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, p_pressed);
}
+ toggled(p_pressed);
emit_signal("toggled", p_pressed);
}
+void BaseButton::pressed() {
+}
+
+void BaseButton::toggled(bool p_pressed) {
+}
+
void BaseButton::set_disabled(bool p_disabled) {
if (status.disabled == p_disabled)
return;
@@ -209,7 +217,7 @@ void BaseButton::set_pressed(bool p_pressed) {
_unpress_group();
}
if (toggle_mode) {
- toggled(status.pressed);
+ _toggled(status.pressed);
}
update();
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index 4762c27b28..abb3f58d6b 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -71,6 +71,8 @@ private:
Ref<ButtonGroup> button_group;
void _unpress_group();
+ void _pressed();
+ void _toggled(bool p_pressed);
protected:
virtual void pressed();
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 028ca41cbf..b777e77bc3 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -295,6 +295,7 @@ Slider::Slider(Orientation p_orientation) {
mouse_inside = false;
grab.active = false;
ticks = 0;
+ ticks_on_borders = false;
custom_step = -1;
editable = true;
scrollable = true;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 368dea7649..2f23c11748 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2077,7 +2077,9 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
}
- node->set_name(get_name());
+ if (get_name() != String()) {
+ node->set_name(get_name());
+ }
#ifdef TOOLS_ENABLED
if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap)
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index ebfcd51247..6ab78326b2 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -819,15 +819,17 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
while (true) {
- if (idx == 0 || p_keys[idx - 1].time < p_time) {
- //condition for insertion.
- p_keys.insert(idx, p_value);
- return idx;
- } else if (p_keys[idx - 1].time == p_time) {
+ // Condition for replacement.
+ if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
- // condition for replacing.
p_keys.write[idx - 1] = p_value;
return idx - 1;
+
+ // Condition for insert.
+ } else if (idx == 0 || p_keys[idx - 1].time < p_time) {
+
+ p_keys.insert(idx, p_value);
+ return idx;
}
idx--;
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index a9ca920178..310aa16130 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -201,8 +201,10 @@ VisualServerRaster::VisualServerRaster() {
VSG::canvas_render = VSG::rasterizer->get_canvas();
VSG::scene_render = VSG::rasterizer->get_scene();
- for (int i = 0; i < 4; i++)
+ for (int i = 0; i < 4; i++) {
black_margin[i] = 0;
+ black_image[i] = RID();
+ }
}
VisualServerRaster::~VisualServerRaster() {
diff --git a/version.py b/version.py
index 3d7def727d..09219f60ad 100644
--- a/version.py
+++ b/version.py
@@ -5,3 +5,4 @@ minor = 2
status = "dev"
module_config = ""
year = 2019
+website = "https://godotengine.org"