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-rw-r--r--core/math/camera_matrix.cpp2
-rw-r--r--doc/classes/Color.xml3
-rw-r--r--doc/classes/Node.xml9
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp25
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h2
-rw-r--r--drivers/vulkan/vulkan_context.cpp2
-rw-r--r--editor/code_editor.cpp10
-rw-r--r--editor/editor_autoload_settings.cpp47
-rw-r--r--editor/editor_autoload_settings.h7
-rw-r--r--editor/editor_file_dialog.cpp40
-rw-r--r--editor/editor_file_dialog.h22
-rw-r--r--editor/editor_help.h4
-rw-r--r--editor/editor_node.cpp18
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/editor_themes.cpp5
-rw-r--r--editor/import_dock.cpp6
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp1
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp11
-rw-r--r--editor/project_export.cpp5
-rw-r--r--editor/property_editor.cpp2
-rw-r--r--editor/scene_tree_dock.cpp6
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/dialogs.cpp1
-rw-r--r--scene/gui/file_dialog.cpp47
-rw-r--r--scene/gui/file_dialog.h21
-rw-r--r--scene/gui/rich_text_label.cpp5
-rw-r--r--scene/gui/texture_rect.cpp9
-rw-r--r--scene/main/canvas_layer.cpp8
-rw-r--r--scene/main/instance_placeholder.cpp2
-rw-r--r--scene/main/node.cpp11
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/resources/material.cpp5
-rw-r--r--scene/resources/material.h1
-rw-r--r--scene/resources/visual_shader.cpp11
-rw-r--r--scene/resources/visual_shader.h2
-rw-r--r--servers/rendering/rasterizer.h3
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp87
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_effects_rd.h25
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp26
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp36
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.h8
-rw-r--r--servers/rendering/rasterizer_rd/shaders/SCsub1
-rw-r--r--servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl3
-rw-r--r--servers/rendering/rasterizer_rd/shaders/screen_space_reflection_filter.glsl13
-rw-r--r--servers/rendering/rasterizer_rd/shaders/subsurface_scattering.glsl198
-rw-r--r--servers/rendering/rendering_server_raster.h2
-rw-r--r--servers/rendering/rendering_server_wrap_mt.h2
-rw-r--r--servers/rendering/shader_types.cpp2
-rw-r--r--servers/rendering_server.cpp7
-rw-r--r--servers/rendering_server.h10
52 files changed, 560 insertions, 225 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index c4981b954b..c36070e47f 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -145,7 +145,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_
f3 *= p_oversample;
// always apply KEEP_WIDTH aspect ratio
- f3 *= p_aspect;
+ f3 /= p_aspect;
switch (p_eye) {
case 1: { // left eye
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 8587acade3..d495be2ffd 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -5,7 +5,8 @@
</brief_description>
<description>
A color is represented by red, green, and blue [code](r, g, b)[/code] components. Additionally, [code]a[/code] represents the alpha component, often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may accept values greater than 1.
- You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url].
+ You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url].
+ If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index d7bff83575..8c588f0373 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -238,7 +238,7 @@
<return type="int">
</return>
<description>
- Returns the node's index, i.e. its position among the siblings of its parent.
+ Returns the node's order in the scene tree branch. For example, if called on the first child node the position is [code]0[/code].
</description>
</method>
<method name="get_network_master" qualifiers="const">
@@ -331,13 +331,6 @@
Returns the time elapsed since the last physics-bound frame (see [method _physics_process]). This is always a constant value in physics processing unless the frames per second is changed via [member Engine.iterations_per_second].
</description>
</method>
- <method name="get_position_in_parent" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the node's order in the scene tree branch. For example, if called on the first child node the position is [code]0[/code].
- </description>
- </method>
<method name="get_process_delta_time" qualifiers="const">
<return type="float">
</return>
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 69957d9939..01da97cfd5 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "rendering_device_vulkan.h"
+
#include "core/hashfuncs.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
@@ -1265,7 +1266,7 @@ Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
- p_buffer->buffer = nullptr;
+ p_buffer->buffer = VK_NULL_HANDLE;
p_buffer->allocation = nullptr;
p_buffer->size = 0;
@@ -4250,7 +4251,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
VkWriteDescriptorSet write; //common header
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
write.pNext = nullptr;
- write.dstSet = nullptr; //will assign afterwards when everything is valid
+ write.dstSet = VK_NULL_HANDLE; //will assign afterwards when everything is valid
write.dstBinding = set_uniform.binding;
uint32_t type_size = 1;
@@ -4363,7 +4364,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
"Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
VkDescriptorImageInfo img_info;
- img_info.sampler = nullptr;
+ img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
@@ -4416,7 +4417,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform.");
VkDescriptorImageInfo img_info;
- img_info.sampler = nullptr;
+ img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
if (texture->owner.is_valid()) {
@@ -5048,11 +5049,11 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
graphics_pipeline_create_info.renderPass = fb_format.render_pass;
graphics_pipeline_create_info.subpass = 0;
- graphics_pipeline_create_info.basePipelineHandle = nullptr;
+ graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
graphics_pipeline_create_info.basePipelineIndex = 0;
RenderPipeline pipeline;
- VkResult err = vkCreateGraphicsPipelines(device, nullptr, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
+ VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + ".");
pipeline.set_formats = shader->set_formats;
@@ -5121,11 +5122,11 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
compute_pipeline_create_info.stage = shader->pipeline_stages[0];
compute_pipeline_create_info.layout = shader->pipeline_layout;
- compute_pipeline_create_info.basePipelineHandle = nullptr;
+ compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
compute_pipeline_create_info.basePipelineIndex = 0;
ComputePipeline pipeline;
- VkResult err = vkCreateComputePipelines(device, nullptr, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
+ VkResult err = vkCreateComputePipelines(device, VK_NULL_HANDLE, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + ".");
pipeline.set_formats = shader->set_formats;
@@ -7048,6 +7049,14 @@ void RenderingDeviceVulkan::finalize() {
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
}
+ vmaDestroyAllocator(allocator);
+
+ while (vertex_formats.size()) {
+ Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front();
+ memdelete_arr(temp->get().bindings);
+ memdelete_arr(temp->get().attributes);
+ vertex_formats.erase(temp);
+ }
//all these should be clear at this point
ERR_FAIL_COND(descriptor_pools.size());
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 208109bba3..a46b80e2f4 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -207,7 +207,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
VkDescriptorBufferInfo buffer_info; //used for binding
Buffer() {
size = 0;
- buffer = nullptr;
+ buffer = VK_NULL_HANDLE;
allocation = nullptr;
}
};
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index d3666bca52..68b4cdf4a4 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -937,7 +937,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*compositeAlpha*/ compositeAlpha,
/*presentMode*/ swapchainPresentMode,
/*clipped*/ true,
- /*oldSwapchain*/ nullptr,
+ /*oldSwapchain*/ VK_NULL_HANDLE,
};
err = fpCreateSwapchainKHR(device, &swapchain_ci, nullptr, &window->swapchain);
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 157a9cdca7..77e20b971c 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -226,6 +226,10 @@ void FindReplaceBar::_replace_all() {
text_edit->begin_complex_operation();
+ if (selection_enabled && is_selection_only()) {
+ text_edit->cursor_set_line(selection_begin.width);
+ text_edit->cursor_set_column(selection_begin.height);
+ }
if (search_current()) {
do {
// replace area
@@ -243,7 +247,7 @@ void FindReplaceBar::_replace_all() {
if (selection_enabled && is_selection_only()) {
if (match_from < selection_begin || match_to > selection_end) {
- continue;
+ break; // Done.
}
// Replace but adjust selection bounds.
@@ -289,6 +293,10 @@ void FindReplaceBar::_get_search_from(int &r_line, int &r_col) {
r_line = text_edit->cursor_get_line();
r_col = text_edit->cursor_get_column();
+ if (text_edit->is_selection_active() && is_selection_only()) {
+ return;
+ }
+
if (r_line == result_line && r_col >= result_col && r_col <= result_col + get_search_text().length()) {
r_col = result_col;
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index ed628ff620..6917b2b775 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -48,8 +48,6 @@ void EditorAutoloadSettings::_notification(int p_what) {
ResourceLoader::get_recognized_extensions_for_type("Script", &afn);
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &afn);
- EditorFileDialog *file_dialog = autoload_add_path->get_file_dialog();
-
for (List<String>::Element *E = afn.front(); E; E = E->next()) {
file_dialog->add_filter("*." + E->get());
@@ -61,6 +59,9 @@ void EditorAutoloadSettings::_notification(int p_what) {
get_tree()->get_root()->call_deferred("add_child", info.node);
}
}
+ browse_button->set_icon(get_theme_icon("Folder", "EditorIcons"));
+ } else if (p_what == NOTIFICATION_THEME_CHANGED) {
+ browse_button->set_icon(get_theme_icon("Folder", "EditorIcons"));
}
}
@@ -116,8 +117,8 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
void EditorAutoloadSettings::_autoload_add() {
- if (autoload_add(autoload_add_name->get_text(), autoload_add_path->get_line_edit()->get_text()))
- autoload_add_path->get_line_edit()->set_text("");
+ if (autoload_add(autoload_add_name->get_text(), autoload_add_path->get_text()))
+ autoload_add_path->set_text("");
autoload_add_name->set_text("");
add_autoload->set_disabled(true);
@@ -326,7 +327,7 @@ void EditorAutoloadSettings::_autoload_file_callback(const String &p_path) {
void EditorAutoloadSettings::_autoload_text_entered(const String p_name) {
- if (autoload_add_path->get_line_edit()->get_text() != "" && _autoload_name_is_valid(p_name, nullptr)) {
+ if (autoload_add_path->get_text() != "" && _autoload_name_is_valid(p_name, nullptr)) {
_autoload_add();
}
}
@@ -340,7 +341,7 @@ void EditorAutoloadSettings::_autoload_path_text_changed(const String p_path) {
void EditorAutoloadSettings::_autoload_text_changed(const String p_name) {
add_autoload->set_disabled(
- autoload_add_path->get_line_edit()->get_text() == "" || !_autoload_name_is_valid(p_name, nullptr));
+ autoload_add_path->get_text() == "" || !_autoload_name_is_valid(p_name, nullptr));
}
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
@@ -823,13 +824,24 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
l->set_text(TTR("Path:"));
hbc->add_child(l);
- autoload_add_path = memnew(EditorLineEditFileChooser);
- autoload_add_path->set_h_size_flags(SIZE_EXPAND_FILL);
- autoload_add_path->get_file_dialog()->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
- autoload_add_path->get_file_dialog()->connect("file_selected", callable_mp(this, &EditorAutoloadSettings::_autoload_file_callback));
- autoload_add_path->get_line_edit()->connect("text_changed", callable_mp(this, &EditorAutoloadSettings::_autoload_path_text_changed));
-
+ autoload_add_path = memnew(LineEdit);
hbc->add_child(autoload_add_path);
+ autoload_add_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ autoload_add_path->connect("text_changed", callable_mp(this, &EditorAutoloadSettings::_autoload_path_text_changed));
+
+ browse_button = memnew(Button);
+ hbc->add_child(browse_button);
+ browse_button->connect("pressed", callable_mp(this, &EditorAutoloadSettings::_browse_autoload_add_path));
+
+ file_dialog = memnew(EditorFileDialog);
+ hbc->add_child(file_dialog);
+ file_dialog->connect("file_selected", callable_mp(this, &EditorAutoloadSettings::_set_autoload_add_path));
+ file_dialog->connect("dir_selected", callable_mp(this, &EditorAutoloadSettings::_set_autoload_add_path));
+ file_dialog->connect("files_selected", callable_mp(this, &EditorAutoloadSettings::_set_autoload_add_path));
+
+ hbc->set_h_size_flags(SIZE_EXPAND_FILL);
+ file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
+ file_dialog->connect("file_selected", callable_mp(this, &EditorAutoloadSettings::_autoload_file_callback));
l = memnew(Label);
l->set_text(TTR("Node Name:"));
@@ -890,3 +902,14 @@ EditorAutoloadSettings::~EditorAutoloadSettings() {
}
}
}
+
+void EditorAutoloadSettings::_set_autoload_add_path(const String &p_text) {
+
+ autoload_add_path->set_text(p_text);
+ autoload_add_path->emit_signal("text_entered", p_text);
+}
+
+void EditorAutoloadSettings::_browse_autoload_add_path() {
+
+ file_dialog->popup_centered_ratio();
+} \ No newline at end of file
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index 2716442ec9..94a581401c 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -74,9 +74,11 @@ class EditorAutoloadSettings : public VBoxContainer {
String selected_autoload;
Tree *tree;
- EditorLineEditFileChooser *autoload_add_path;
LineEdit *autoload_add_name;
Button *add_autoload;
+ LineEdit *autoload_add_path;
+ Button *browse_button;
+ EditorFileDialog *file_dialog;
bool _autoload_name_is_valid(const String &p_name, String *r_error = nullptr);
@@ -96,6 +98,9 @@ class EditorAutoloadSettings : public VBoxContainer {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control);
+ void _set_autoload_add_path(const String &p_text);
+ void _browse_autoload_add_path();
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 71ade56e39..6a06c6657e 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1579,6 +1579,7 @@ EditorFileDialog::EditorFileDialog() {
drives = memnew(OptionButton);
drives->connect("item_selected", callable_mp(this, &EditorFileDialog::_select_drive));
+ pathhb->add_child(drives);
makedir = memnew(Button);
makedir->set_text(TTR("Create Folder"));
@@ -1733,42 +1734,3 @@ EditorFileDialog::~EditorFileDialog() {
unregister_func(this);
memdelete(dir_access);
}
-
-void EditorLineEditFileChooser::_notification(int p_what) {
-
- if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED)
- button->set_icon(get_theme_icon("Folder", "EditorIcons"));
-}
-
-void EditorLineEditFileChooser::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_button"), &EditorLineEditFileChooser::get_button);
- ClassDB::bind_method(D_METHOD("get_line_edit"), &EditorLineEditFileChooser::get_line_edit);
- ClassDB::bind_method(D_METHOD("get_file_dialog"), &EditorLineEditFileChooser::get_file_dialog);
-}
-
-void EditorLineEditFileChooser::_chosen(const String &p_text) {
-
- line_edit->set_text(p_text);
- line_edit->emit_signal("text_entered", p_text);
-}
-
-void EditorLineEditFileChooser::_browse() {
-
- dialog->popup_centered_ratio();
-}
-
-EditorLineEditFileChooser::EditorLineEditFileChooser() {
-
- line_edit = memnew(LineEdit);
- add_child(line_edit);
- line_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- button = memnew(Button);
- add_child(button);
- button->connect("pressed", callable_mp(this, &EditorLineEditFileChooser::_browse));
- dialog = memnew(EditorFileDialog);
- add_child(dialog);
- dialog->connect("file_selected", callable_mp(this, &EditorLineEditFileChooser::_chosen));
- dialog->connect("dir_selected", callable_mp(this, &EditorLineEditFileChooser::_chosen));
- dialog->connect("files_selected", callable_mp(this, &EditorLineEditFileChooser::_chosen));
-}
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index ed23f14ebe..8efb8f5368 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -245,28 +245,6 @@ public:
~EditorFileDialog();
};
-class EditorLineEditFileChooser : public HBoxContainer {
-
- GDCLASS(EditorLineEditFileChooser, HBoxContainer);
- Button *button;
- LineEdit *line_edit;
- EditorFileDialog *dialog;
-
- void _chosen(const String &p_text);
- void _browse();
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- Button *get_button() { return button; }
- LineEdit *get_line_edit() { return line_edit; }
- EditorFileDialog *get_file_dialog() { return dialog; }
-
- EditorLineEditFileChooser();
-};
-
VARIANT_ENUM_CAST(EditorFileDialog::FileMode);
VARIANT_ENUM_CAST(EditorFileDialog::Access);
VARIANT_ENUM_CAST(EditorFileDialog::DisplayMode);
diff --git a/editor/editor_help.h b/editor/editor_help.h
index d9c7194003..2e053e674f 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -192,9 +192,9 @@ public:
~EditorHelp();
};
-class EditorHelpBit : public PanelContainer {
+class EditorHelpBit : public MarginContainer {
- GDCLASS(EditorHelpBit, PanelContainer);
+ GDCLASS(EditorHelpBit, MarginContainer);
RichTextLabel *rich_text;
void _go_to_help(String p_what);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 205d5f2944..e7c1eaf777 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -369,6 +369,11 @@ void EditorNode::_notification(int p_what) {
RS::get_singleton()->environment_glow_set_use_bicubic_upscale(glow_bicubic);
RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::EnvironmentSSRRoughnessQuality(int(GLOBAL_GET("rendering/quality/screen_space_reflection/roughness_quality")));
RS::get_singleton()->environment_set_ssr_roughness_quality(ssr_roughness_quality);
+ RS::SubSurfaceScatteringQuality sss_quality = RS::SubSurfaceScatteringQuality(int(GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_quality")));
+ RS::get_singleton()->sub_surface_scattering_set_quality(sss_quality);
+ float sss_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_scale");
+ float sss_depth_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale");
+ RS::get_singleton()->sub_surface_scattering_set_scale(sss_scale, sss_depth_scale);
}
ResourceImporterTexture::get_singleton()->update_imports();
@@ -3973,8 +3978,9 @@ void EditorNode::_dock_make_float() {
Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
ERR_FAIL_COND(!dock);
- Size2 dock_size = dock->get_size(); //remember size
- Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position();
+ const Size2i borders = Size2i(4, 4) * EDSCALE;
+ Size2 dock_size = dock->get_size() + borders * 2; //remember size
+ Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders;
print_line("dock pos: " + dock->get_global_position() + " window pos: " + get_tree()->get_root()->get_position());
int dock_index = dock->get_index();
@@ -3988,10 +3994,10 @@ void EditorNode::_dock_make_float() {
window->add_child(p);
MarginContainer *margin = memnew(MarginContainer);
margin->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- margin->add_theme_constant_override("margin_right", 4 * EDSCALE);
- margin->add_theme_constant_override("margin_top", 4 * EDSCALE);
- margin->add_theme_constant_override("margin_left", 4 * EDSCALE);
- margin->add_theme_constant_override("margin_bottom", 4 * EDSCALE);
+ margin->add_theme_constant_override("margin_right", borders.width);
+ margin->add_theme_constant_override("margin_top", borders.height);
+ margin->add_theme_constant_override("margin_left", borders.width);
+ margin->add_theme_constant_override("margin_bottom", borders.height);
window->add_child(margin);
dock->set_anchors_and_margins_preset(Control::PRESET_WIDE);
margin->add_child(dock);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 1f3ff1b332..cf478f20e5 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2196,7 +2196,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
file_system_dock->navigate_to_path(res->get_path());
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_position_in_parent());
+ tab_container->set_current_tab(file_system_dock->get_index());
} break;
default: {
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 663068b2b5..37bca661dd 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -977,8 +977,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("focus", "RichTextLabel", make_empty_stylebox());
theme->set_stylebox("normal", "RichTextLabel", style_tree_bg);
- theme->set_stylebox("panel", "EditorHelpBit", make_flat_stylebox(dark_color_1, 6, 4, 6, 4));
-
theme->set_color("headline_color", "EditorHelp", mono_color);
// Panel
@@ -997,6 +995,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// LinkButton
theme->set_stylebox("focus", "LinkButton", style_empty);
theme->set_color("font_color", "LinkButton", font_color);
+ theme->set_color("font_color_hover", "LinkButton", font_color_hl);
+ theme->set_color("font_color_pressed", "LinkButton", accent_color);
+ theme->set_color("font_color_disabled", "LinkButton", font_color_disabled);
// TooltipPanel
Ref<StyleBoxFlat> style_tooltip = style_popup->duplicate();
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 23be42aaea..22f6aedeaa 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -450,8 +450,8 @@ void ImportDock::_reimport() {
String importer_name = params->importer->get_importer_name();
- if (params->checking) {
- //update only what edited (checkboxes)
+ if (params->checking && config->get_value("remap", "importer") == params->importer->get_importer_name()) {
+ //update only what is edited (checkboxes) if the importer is the same
for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
if (params->checked.has(E->get().name)) {
config->set_value("params", E->get().name, params->values[E->get().name]);
@@ -558,7 +558,7 @@ ImportDock::ImportDock() {
hb->add_spacer();
reimport_confirm = memnew(ConfirmationDialog);
- reimport_confirm->get_ok()->set_text(TTR("Save scenes, re-import and restart"));
+ reimport_confirm->get_ok()->set_text(TTR("Save Scenes, Re-Import, and Restart"));
add_child(reimport_confirm);
reimport_confirm->connect("confirmed", callable_mp(this, &ImportDock::_reimport_and_restart));
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index dd80fff008..0b97ade278 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1243,7 +1243,7 @@ void ScriptEditor::_menu_option(int p_option) {
file_system_dock->navigate_to_path(path);
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_position_in_parent());
+ tab_container->set_current_tab(file_system_dock->get_index());
}
} break;
case CLOSE_DOCS: {
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index cd69c1e6f9..8892d13f51 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -1030,6 +1030,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
hscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
updating_scroll = false;
+ autoslice_is_dirty = true;
}
void TextureRegionEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index b1bd6392d8..294ce2c4cd 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -556,6 +556,17 @@ void VisualShaderEditor::_update_graph() {
uniform_name->connect("text_entered", callable_mp(this, &VisualShaderEditor::_line_edit_changed), varray(uniform_name, nodes[n_i]));
uniform_name->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_line_edit_focus_out), varray(uniform_name, nodes[n_i]));
+ String error = vsnode->get_warning(visual_shader->get_mode(), type);
+ if (error != String()) {
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
+ node->add_child(offset);
+ Label *error_label = memnew(Label);
+ error_label->add_theme_color_override("font_color", get_theme_color("error_color", "Editor"));
+ error_label->set_text(error);
+ node->add_child(error_label);
+ }
+
if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
//shortcut
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index b30cd89c96..04ec5ae043 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -1205,12 +1205,9 @@ ProjectExportDialog::ProjectExportDialog() {
custom_features = memnew(LineEdit);
custom_features->connect("text_changed", callable_mp(this, &ProjectExportDialog::_custom_features_changed));
feature_vb->add_margin_child(TTR("Custom (comma-separated):"), custom_features);
- Panel *features_panel = memnew(Panel);
custom_feature_display = memnew(RichTextLabel);
- features_panel->add_child(custom_feature_display);
- custom_feature_display->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 10 * EDSCALE);
custom_feature_display->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- feature_vb->add_margin_child(TTR("Feature List:"), features_panel, true);
+ feature_vb->add_margin_child(TTR("Feature List:"), custom_feature_display, true);
sections->add_child(feature_vb);
// Script export parameters.
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 444cae42c5..978c95b9c8 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -257,7 +257,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
file_system_dock->navigate_to_path(r->get_path());
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_position_in_parent());
+ tab_container->set_current_tab(file_system_dock->get_index());
} break;
default: {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index eaefd04c6b..a729f62123 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1535,7 +1535,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
if (p_nodes[ni] == p_new_parent)
return; // Attempt to reparent to itself.
- if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_position_in_parent())
+ if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_index())
no_change = false;
}
@@ -1644,7 +1644,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
owners.push_back(E->get());
}
- int child_pos = node->get_position_in_parent();
+ int child_pos = node->get_index();
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos);
@@ -1918,7 +1918,7 @@ Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list
Node *tail = p_node;
Node *parent = tail->get_parent();
- for (int i = p_node->get_position_in_parent(); i < parent->get_child_count(); i++) {
+ for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
Node *sibling = parent->get_child(i);
if (p_list.find(sibling))
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 30522930c7..ab528fac30 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -1262,7 +1262,7 @@ void VisualScriptEditor::_add_func_input() {
}
func_input_vbox->add_child(hbox);
- hbox->set_meta("id", hbox->get_position_in_parent());
+ hbox->set_meta("id", hbox->get_index());
delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input), varray(hbox));
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 775f863a4f..b4dc37c74f 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1893,7 +1893,7 @@ static Control *_next_control(Control *p_from) {
return nullptr;
}
- int next = p_from->get_position_in_parent();
+ int next = p_from->get_index();
ERR_FAIL_INDEX_V(next, parent->get_child_count(), nullptr);
for (int i = (next + 1); i < parent->get_child_count(); i++) {
@@ -2032,7 +2032,7 @@ Control *Control::find_prev_valid_focus() const {
} else {
- for (int i = (from->get_position_in_parent() - 1); i >= 0; i--) {
+ for (int i = (from->get_index() - 1); i >= 0; i--) {
Control *c = Object::cast_to<Control>(from->get_parent()->get_child(i));
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 2e87a92969..5654219a3e 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -322,7 +322,6 @@ AcceptDialog::AcceptDialog() {
label->set_end(Point2(-margin, -button_margin - 10));
add_child(label);
- hbc = memnew(HBoxContainer);
add_child(hbc);
hbc->add_spacer();
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 8ddf86cc68..89d13ecd7f 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -73,9 +73,9 @@ void FileDialog::_notification(int p_what) {
}
if (p_what == NOTIFICATION_ENTER_TREE) {
- dir_up->set_icon(vbox->get_theme_icon("parent_folder"));
- refresh->set_icon(vbox->get_theme_icon("reload"));
- show_hidden->set_icon(vbox->get_theme_icon("toggle_hidden"));
+ dir_up->set_icon(vbox->get_theme_icon("parent_folder", "FileDialog"));
+ refresh->set_icon(vbox->get_theme_icon("reload", "FileDialog"));
+ show_hidden->set_icon(vbox->get_theme_icon("toggle_hidden", "FileDialog"));
_theme_changed();
}
}
@@ -429,8 +429,8 @@ void FileDialog::update_file_list() {
dir_access->list_dir_begin();
TreeItem *root = tree->create_item();
- Ref<Texture2D> folder = vbox->get_theme_icon("folder");
- const Color folder_color = vbox->get_theme_color("folder_icon_modulate");
+ Ref<Texture2D> folder = vbox->get_theme_icon("folder", "FileDialog");
+ const Color folder_color = vbox->get_theme_color("folder_icon_modulate", "FileDialog");
List<String> files;
List<String> dirs;
@@ -528,7 +528,7 @@ void FileDialog::update_file_list() {
}
if (mode == FILE_MODE_OPEN_DIR) {
- ti->set_custom_color(0, vbox->get_theme_color("files_disabled"));
+ ti->set_custom_color(0, vbox->get_theme_color("files_disabled", "FileDialog"));
ti->set_selectable(0, false);
}
Dictionary d;
@@ -909,6 +909,7 @@ FileDialog::FileDialog() {
drives = memnew(OptionButton);
drives->connect("item_selected", callable_mp(this, &FileDialog::_select_drive));
+ hbc->add_child(drives);
dir = memnew(LineEdit);
hbc->add_child(dir);
@@ -1005,37 +1006,3 @@ FileDialog::~FileDialog() {
unregister_func(this);
memdelete(dir_access);
}
-
-void LineEditFileChooser::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button);
- ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit);
- ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog);
-}
-
-void LineEditFileChooser::_chosen(const String &p_text) {
-
- line_edit->set_text(p_text);
- line_edit->emit_signal("text_entered", p_text);
-}
-
-void LineEditFileChooser::_browse() {
-
- dialog->popup_centered_ratio();
-}
-
-LineEditFileChooser::LineEditFileChooser() {
-
- line_edit = memnew(LineEdit);
- add_child(line_edit);
- line_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- button = memnew(Button);
- button->set_text(" .. ");
- add_child(button);
- button->connect("pressed", callable_mp(this, &LineEditFileChooser::_browse));
- dialog = memnew(FileDialog);
- add_child(dialog);
- dialog->connect("file_selected", callable_mp(this, &LineEditFileChooser::_chosen));
- dialog->connect("dir_selected", callable_mp(this, &LineEditFileChooser::_chosen));
- dialog->connect("files_selected", callable_mp(this, &LineEditFileChooser::_chosen));
-}
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 6faf02d55d..ac0e733abc 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -177,27 +177,6 @@ public:
~FileDialog();
};
-class LineEditFileChooser : public HBoxContainer {
-
- GDCLASS(LineEditFileChooser, HBoxContainer);
- Button *button;
- LineEdit *line_edit;
- FileDialog *dialog;
-
- void _chosen(const String &p_text);
- void _browse();
-
-protected:
- static void _bind_methods();
-
-public:
- Button *get_button() { return button; }
- LineEdit *get_line_edit() { return line_edit; }
- FileDialog *get_file_dialog() { return dialog; }
-
- LineEditFileChooser();
-};
-
VARIANT_ENUM_CAST(FileDialog::FileMode);
VARIANT_ENUM_CAST(FileDialog::Access);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 5fb2243aff..2a05207a0f 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -582,13 +582,14 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
} else {
cw = drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], fx_color);
}
- } else if (previously_visible) {
+ } else if (previously_visible && c[i] != '\t') {
backtrack += font->get_char_size(fx_char, c[i + 1]).x;
}
p_char_count++;
if (c[i] == '\t') {
cw = tab_size * font->get_char_size(' ').width;
+ backtrack = MAX(0, backtrack - cw);
}
ofs += cw;
@@ -607,7 +608,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
} else if (strikethrough) {
Color uc = color;
uc.a *= 0.5;
- int uy = y + lh / 2 - line_descent + 2;
+ int uy = y + lh - (line_ascent + line_descent) / 2;
float strikethrough_width = 1.0;
#ifdef TOOLS_ENABLED
strikethrough_width *= EDSCALE;
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index baa138847f..92f3c5b5d9 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -95,6 +95,15 @@ void TextureRect::_notification(int p_what) {
} break;
}
+ Ref<AtlasTexture> p_atlas = texture;
+
+ if (p_atlas.is_valid() && region.has_no_area()) {
+ Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height());
+
+ offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0;
+ offset.height += vflip ? p_atlas->get_margin().get_position().height * scale_size.height * 2 : 0;
+ }
+
size.width *= hflip ? -1.0f : 1.0f;
size.height *= vflip ? -1.0f : 1.0f;
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 15f64390de..c1caa943e3 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -35,7 +35,7 @@ void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
if (viewport.is_valid())
- RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
+ RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
}
int CanvasLayer::get_layer() const {
@@ -151,7 +151,7 @@ void CanvasLayer::_notification(int p_what) {
viewport = vp->get_viewport_rid();
RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
- RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
+ RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
_update_follow_viewport();
@@ -167,7 +167,7 @@ void CanvasLayer::_notification(int p_what) {
case NOTIFICATION_MOVED_IN_PARENT: {
if (is_inside_tree())
- RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
+ RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
} break;
}
@@ -214,7 +214,7 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
viewport = vp->get_viewport_rid();
RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
- RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
+ RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
}
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 78958a7a1c..062b221c84 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -95,7 +95,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
if (!scene)
return nullptr;
scene->set_name(get_name());
- int pos = get_position_in_parent();
+ int pos = get_index();
for (List<PropSet>::Element *E = stored_values.front(); E; E = E->next()) {
scene->set(E->get().name, E->get().value);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6b46ffd8ad..50f3bf834f 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1268,7 +1268,7 @@ void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_uniq
add_child(p_child, p_legible_unique_name);
if (is_a_parent_of(p_node)) {
- move_child(p_child, p_node->get_position_in_parent() + 1);
+ move_child(p_child, p_node->get_index() + 1);
} else {
WARN_PRINT("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent.");
}
@@ -1918,6 +1918,7 @@ int Node::get_index() const {
return data.pos;
}
+
void Node::remove_and_skip() {
ERR_FAIL_COND(!data.parent);
@@ -2042,11 +2043,6 @@ bool Node::get_scene_instance_load_placeholder() const {
return data.use_placeholder;
}
-int Node::get_position_in_parent() const {
-
- return data.pos;
-}
-
Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const {
Node *node = nullptr;
@@ -2215,7 +2211,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
parent->add_child(dup);
- int pos = E->get()->get_position_in_parent();
+ int pos = E->get()->get_index();
if (pos < parent->get_child_count() - 1) {
@@ -2860,7 +2856,6 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_pause_mode"), &Node::get_pause_mode);
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
ClassDB::bind_method(D_METHOD("print_stray_nodes"), &Node::_print_stray_nodes);
- ClassDB::bind_method(D_METHOD("get_position_in_parent"), &Node::get_position_in_parent);
ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded);
ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded);
diff --git a/scene/main/node.h b/scene/main/node.h
index 292ec0e291..5de07d506e 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -369,8 +369,6 @@ public:
void set_process_unhandled_key_input(bool p_enable);
bool is_processing_unhandled_key_input() const;
- int get_position_in_parent() const;
-
Node *duplicate(int p_flags = DUPLICATE_GROUPS | DUPLICATE_SIGNALS | DUPLICATE_SCRIPTS) const;
Node *duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const;
#ifdef TOOLS_ENABLED
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 84c1c9d734..85adc8c5f1 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -444,6 +444,9 @@ void BaseMaterial3D::_update_shader() {
case DEPTH_DRAW_DISABLED: code += ",depth_draw_never"; break;
}
+ if (features[FEATURE_SUBSURACE_SCATTERING] && flags[FLAG_SUBSURFACE_MODE_SKIN]) {
+ code += ",sss_mode_skin";
+ }
if (transparency == TRANSPARENCY_ALPHA_DEPTH_PRE_PASS) {
code += ",depth_prepass_alpha";
}
@@ -2284,6 +2287,7 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Subsurf Scatter", "subsurf_scatter_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_enabled"), "set_feature", "get_feature", FEATURE_SUBSURACE_SCATTERING);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "subsurf_scatter_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_subsurface_scattering_strength", "get_subsurface_scattering_strength");
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_skin_mode"), "set_flag", "get_flag", FLAG_SUBSURFACE_MODE_SKIN);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "subsurf_scatter_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_SUBSURFACE_SCATTERING);
ADD_GROUP("Transmission", "transmission_");
@@ -2436,6 +2440,7 @@ void BaseMaterial3D::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_USE_SHADOW_TO_OPACITY);
BIND_ENUM_CONSTANT(FLAG_USE_TEXTURE_REPEAT);
BIND_ENUM_CONSTANT(FLAG_INVERT_HEIGHTMAP);
+ BIND_ENUM_CONSTANT(FLAG_SUBSURFACE_MODE_SKIN);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(DIFFUSE_BURLEY);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 0c9352baf4..57f9038bf5 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -218,6 +218,7 @@ public:
FLAG_USE_SHADOW_TO_OPACITY,
FLAG_USE_TEXTURE_REPEAT,
FLAG_INVERT_HEIGHTMAP,
+ FLAG_SUBSURFACE_MODE_SKIN,
FLAG_MAX
};
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index f70f54412b..310a7ef4e4 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2164,6 +2164,17 @@ void VisualShaderNodeUniform::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "uniform_name"), "set_uniform_name", "get_uniform_name");
}
+String VisualShaderNodeUniform::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
+
+ List<String> keyword_list;
+ ShaderLanguage::get_keyword_list(&keyword_list);
+ if (keyword_list.find(uniform_name)) {
+ return TTR("Uniform name cannot be equal to a shader keyword. Choose another name.");
+ }
+
+ return String();
+}
+
VisualShaderNodeUniform::VisualShaderNodeUniform() {
}
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 450dcfa081..ecf3f93fbb 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -379,6 +379,8 @@ public:
void set_uniform_name(const String &p_name);
String get_uniform_name() const;
+ virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const;
+
VisualShaderNodeUniform();
};
diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h
index 6676b00723..d77963b3dd 100644
--- a/servers/rendering/rasterizer.h
+++ b/servers/rendering/rasterizer.h
@@ -266,6 +266,9 @@ public:
virtual void screen_space_roughness_limiter_set_active(bool p_enable, float p_curve) = 0;
virtual bool screen_space_roughness_limiter_is_active() const = 0;
+ virtual void sub_surface_scattering_set_quality(RS::SubSurfaceScatteringQuality p_quality) = 0;
+ virtual void sub_surface_scattering_set_scale(float p_scale, float p_depth_scale) = 0;
+
virtual bool free(RID p_rid) = 0;
virtual void update() = 0;
diff --git a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
index 3b22cb4d9d..2d881dbd37 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -461,6 +461,53 @@ void RasterizerEffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal, R
RD::get_singleton()->compute_list_end();
}
+void RasterizerEffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const CameraMatrix &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RenderingServer::SubSurfaceScatteringQuality p_quality) {
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
+ int32_t x_groups = (p_screen_size.width - 1) / 8 + 1;
+ int32_t y_groups = (p_screen_size.height - 1) / 8 + 1;
+
+ Plane p = p_camera.xform4(Plane(1, 0, -1, 1));
+ p.normal /= p.d;
+ float unit_size = p.normal.x;
+
+ { //scale color and depth to half
+ sss.push_constant.camera_z_far = p_camera.get_z_far();
+ sss.push_constant.camera_z_near = p_camera.get_z_near();
+ sss.push_constant.orthogonal = p_camera.is_orthogonal();
+ sss.push_constant.unit_size = unit_size;
+ sss.push_constant.screen_size[0] = p_screen_size.x;
+ sss.push_constant.screen_size[1] = p_screen_size.y;
+ sss.push_constant.vertical = false;
+ sss.push_constant.scale = p_scale;
+ sss.push_constant.depth_scale = p_depth_scale;
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, sss.pipelines[p_quality - 1]);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_diffuse), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_diffuse2), 1);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_depth), 2);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &sss.push_constant, sizeof(SubSurfaceScatteringPushConstant));
+
+ RD::get_singleton()->compute_list_dispatch(compute_list, x_groups, y_groups, 1);
+
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_diffuse2), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_diffuse), 1);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_depth), 2);
+
+ sss.push_constant.vertical = true;
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &sss.push_constant, sizeof(SubSurfaceScatteringPushConstant));
+
+ RD::get_singleton()->compute_list_dispatch(compute_list, x_groups, y_groups, 1);
+
+ RD::get_singleton()->compute_list_end();
+ }
+}
+
void RasterizerEffectsRD::merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection) {
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD, Vector<Color>());
@@ -1063,8 +1110,7 @@ void RasterizerEffectsRD::render_sky(RD::DrawListID p_list, float p_time, RID p_
RasterizerEffectsRD::RasterizerEffectsRD() {
- {
- // Initialize blur
+ { // Initialize blur
Vector<String> blur_modes;
blur_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n");
blur_modes.push_back("\n#define MODE_GAUSSIAN_GLOW\n");
@@ -1356,6 +1402,21 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
ssr_scale.pipeline = RD::get_singleton()->compute_pipeline_create(ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0));
}
+ {
+ Vector<String> sss_modes;
+ sss_modes.push_back("\n#define USE_11_SAMPLES\n");
+ sss_modes.push_back("\n#define USE_17_SAMPLES\n");
+ sss_modes.push_back("\n#define USE_25_SAMPLES\n");
+
+ sss.shader.initialize(sss_modes);
+
+ sss.shader_version = sss.shader.version_create();
+
+ for (int i = 0; i < sss_modes.size(); i++) {
+ sss.pipelines[i] = RD::get_singleton()->compute_pipeline_create(sss.shader.version_get_shader(sss.shader_version, i));
+ }
+ }
+
RD::SamplerState sampler;
sampler.mag_filter = RD::SAMPLER_FILTER_LINEAR;
sampler.min_filter = RD::SAMPLER_FILTER_LINEAR;
@@ -1400,16 +1461,22 @@ RasterizerEffectsRD::~RasterizerEffectsRD() {
RD::get_singleton()->free(default_mipmap_sampler);
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
RD::get_singleton()->free(filter.coefficient_buffer);
+
blur.shader.version_free(blur.shader_version);
- roughness.shader.version_free(roughness.shader_version);
- tonemap.shader.version_free(tonemap.shader_version);
- luminance_reduce.shader.version_free(luminance_reduce.shader_version);
- copy.shader.version_free(copy.shader_version);
bokeh.shader.version_free(bokeh.shader_version);
- ssao.minify_shader.version_free(ssao.minify_shader_version);
- ssao.gather_shader.version_free(ssao.gather_shader_version);
- ssao.blur_shader.version_free(ssao.blur_shader_version);
- roughness_limiter.shader.version_free(roughness_limiter.shader_version);
+ copy.shader.version_free(copy.shader_version);
cubemap_downsampler.shader.version_free(cubemap_downsampler.shader_version);
filter.shader.version_free(filter.shader_version);
+ luminance_reduce.shader.version_free(luminance_reduce.shader_version);
+ roughness.shader.version_free(roughness.shader_version);
+ roughness_limiter.shader.version_free(roughness_limiter.shader_version);
+ specular_merge.shader.version_free(specular_merge.shader_version);
+ ssao.blur_shader.version_free(ssao.blur_shader_version);
+ ssao.gather_shader.version_free(ssao.gather_shader_version);
+ ssao.minify_shader.version_free(ssao.minify_shader_version);
+ ssr.shader.version_free(ssr.shader_version);
+ ssr_filter.shader.version_free(ssr_filter.shader_version);
+ ssr_scale.shader.version_free(ssr_scale.shader_version);
+ sss.shader.version_free(sss.shader_version);
+ tonemap.shader.version_free(tonemap.shader_version);
}
diff --git a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
index 32eb8c8cda..27f051d194 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
@@ -48,6 +48,7 @@
#include "servers/rendering/rasterizer_rd/shaders/ssao.glsl.gen.h"
#include "servers/rendering/rasterizer_rd/shaders/ssao_blur.glsl.gen.h"
#include "servers/rendering/rasterizer_rd/shaders/ssao_minify.glsl.gen.h"
+#include "servers/rendering/rasterizer_rd/shaders/subsurface_scattering.glsl.gen.h"
#include "servers/rendering/rasterizer_rd/shaders/tonemap.glsl.gen.h"
#include "servers/rendering_server.h"
@@ -480,6 +481,29 @@ class RasterizerEffectsRD {
RID pipeline;
} ssr_scale;
+ struct SubSurfaceScatteringPushConstant {
+
+ int32_t screen_size[2];
+ float camera_z_far;
+ float camera_z_near;
+
+ uint32_t vertical;
+ uint32_t orthogonal;
+ float unit_size;
+ float scale;
+
+ float depth_scale;
+ uint32_t pad[3];
+ };
+
+ struct SubSurfaceScattering {
+
+ SubSurfaceScatteringPushConstant push_constant;
+ SubsurfaceScatteringShaderRD shader;
+ RID shader_version;
+ RID pipelines[3]; //3 quality levels
+ } sss;
+
RID default_sampler;
RID default_mipmap_sampler;
RID index_buffer;
@@ -571,6 +595,7 @@ public:
void screen_space_reflection(RID p_diffuse, RID p_normal, RS::EnvironmentSSRRoughnessQuality p_roughness_quality, RID p_roughness, RID p_blur_radius, RID p_blur_radius2, RID p_metallic, const Color &p_metallic_mask, RID p_depth, RID p_scale_depth, RID p_scale_normal, RID p_output, RID p_output_blur, const Size2i &p_screen_size, int p_max_steps, float p_fade_in, float p_fade_out, float p_tolerance, const CameraMatrix &p_camera);
void merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection);
+ void sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const CameraMatrix &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RS::SubSurfaceScatteringQuality p_quality);
RasterizerEffectsRD();
~RasterizerEffectsRD();
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index 6094fbb36f..685c30b5b8 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -1795,6 +1795,14 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor
render_list.clear();
_fill_render_list(p_cull_result, p_cull_count, PASS_MODE_COLOR, render_buffer == nullptr);
+ bool using_sss = render_buffer && scene_state.used_sss && sub_surface_scattering_get_quality() != RS::SUB_SURFACE_SCATTERING_QUALITY_DISABLED;
+
+ if (using_sss) {
+ using_separate_specular = true;
+ render_buffer->ensure_specular();
+ using_separate_specular = true;
+ opaque_specular_framebuffer = render_buffer->color_specular_fb;
+ }
RID radiance_uniform_set;
bool draw_sky = false;
@@ -1894,8 +1902,8 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor
RENDER_TIMESTAMP("Render Opaque Pass");
- bool can_continue_color = !scene_state.used_screen_texture && !using_ssr && !scene_state.used_sss;
- bool can_continue_depth = !scene_state.used_depth_texture && !using_ssr;
+ bool can_continue_color = !scene_state.used_screen_texture && !using_ssr && !using_sss;
+ bool can_continue_depth = !scene_state.used_depth_texture && !using_ssr && !using_sss;
{
@@ -1904,10 +1912,15 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor
//regular forward for now
Vector<Color> c;
- c.push_back(clear_color.to_linear());
if (using_separate_specular) {
+ Color cc = clear_color.to_linear();
+ cc.a = 0; //subsurf scatter must be 0
+ c.push_back(cc);
c.push_back(Color(0, 0, 0, 0));
+ } else {
+ c.push_back(clear_color.to_linear());
}
+
RID framebuffer = using_separate_specular ? opaque_specular_framebuffer : opaque_framebuffer;
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(framebuffer, keep_color ? RD::INITIAL_ACTION_KEEP : RD::INITIAL_ACTION_CLEAR, will_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, depth_pre_pass ? (using_ssao ? RD::INITIAL_ACTION_KEEP : RD::INITIAL_ACTION_CONTINUE) : RD::INITIAL_ACTION_CLEAR, will_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, c, 1.0, 0);
_render_list(draw_list, RD::get_singleton()->framebuffer_get_format(framebuffer), render_list.elements, render_list.element_count, false, using_separate_specular ? PASS_MODE_COLOR_SPECULAR : PASS_MODE_COLOR, render_buffer == nullptr, radiance_uniform_set, render_buffers_uniform_set);
@@ -1950,10 +1963,9 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor
if (using_separate_specular) {
- if (scene_state.used_sss) {
+ if (using_sss) {
RENDER_TIMESTAMP("Sub Surface Scattering");
-
- //_process_sss()
+ _process_sss(p_render_buffer, p_cam_projection);
}
if (using_ssr) {
@@ -2620,6 +2632,8 @@ RasterizerSceneHighEndRD::RasterizerSceneHighEndRD(RasterizerStorageRD *p_storag
actions.render_mode_defines["diffuse_lambert_wrap"] = "#define DIFFUSE_LAMBERT_WRAP\n";
actions.render_mode_defines["diffuse_toon"] = "#define DIFFUSE_TOON\n";
+ actions.render_mode_defines["sss_mode_skin"] = "#define SSS_MODE_SKIN\n";
+
bool force_blinn = GLOBAL_GET("rendering/quality/shading/force_blinn_over_ggx");
if (!force_blinn) {
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
index af86d145ad..e4c5f1c984 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -3203,6 +3203,26 @@ void RasterizerSceneRD::_free_render_buffer_data(RenderBuffers *rb) {
}
}
+void RasterizerSceneRD::_process_sss(RID p_render_buffers, const CameraMatrix &p_camera) {
+
+ RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
+ ERR_FAIL_COND(!rb);
+
+ bool can_use_effects = rb->width >= 8 && rb->height >= 8;
+
+ if (!can_use_effects) {
+ //just copy
+ return;
+ }
+
+ if (rb->blur[0].texture.is_null()) {
+ _allocate_blur_textures(rb);
+ _render_buffers_uniform_set_changed(p_render_buffers);
+ }
+
+ storage->get_effects()->sub_surface_scattering(rb->texture, rb->blur[0].mipmaps[0].texture, rb->depth_texture, p_camera, Size2i(rb->width, rb->height), sss_scale, sss_depth_scale, sss_quality);
+}
+
void RasterizerSceneRD::_process_ssr(RID p_render_buffers, RID p_dest_framebuffer, RID p_normal_buffer, RID p_roughness_buffer, RID p_specular_buffer, RID p_metallic, const Color &p_metallic_mask, RID p_environment, const CameraMatrix &p_projection, bool p_use_additive) {
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
@@ -3547,6 +3567,19 @@ void RasterizerSceneRD::render_buffers_configure(RID p_render_buffers, RID p_ren
_render_buffers_uniform_set_changed(p_render_buffers);
}
+void RasterizerSceneRD::sub_surface_scattering_set_quality(RS::SubSurfaceScatteringQuality p_quality) {
+ sss_quality = p_quality;
+}
+
+RS::SubSurfaceScatteringQuality RasterizerSceneRD::sub_surface_scattering_get_quality() const {
+ return sss_quality;
+}
+
+void RasterizerSceneRD::sub_surface_scattering_set_scale(float p_scale, float p_depth_scale) {
+ sss_scale = p_scale;
+ sss_depth_scale = p_depth_scale;
+}
+
int RasterizerSceneRD::get_roughness_layers() const {
return roughness_layers;
}
@@ -4101,6 +4134,9 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
screen_space_roughness_limiter_curve = GLOBAL_GET("rendering/quality/filters/screen_space_roughness_limiter_curve");
glow_bicubic_upscale = int(GLOBAL_GET("rendering/quality/glow/upscale_mode")) > 0;
ssr_roughness_quality = RS::EnvironmentSSRRoughnessQuality(int(GLOBAL_GET("rendering/quality/screen_space_reflection/roughness_quality")));
+ sss_quality = RS::SubSurfaceScatteringQuality(int(GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_quality")));
+ sss_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_scale");
+ sss_depth_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale");
}
RasterizerSceneRD::~RasterizerSceneRD() {
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
index 11a8555d22..3f71f7dbc1 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
@@ -93,6 +93,7 @@ protected:
void _process_ssao(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection);
void _process_ssr(RID p_render_buffers, RID p_dest_framebuffer, RID p_normal_buffer, RID p_roughness_buffer, RID p_specular_buffer, RID p_metallic, const Color &p_metallic_mask, RID p_environment, const CameraMatrix &p_projection, bool p_use_additive);
+ void _process_sss(RID p_render_buffers, const CameraMatrix &p_camera);
void _setup_sky(RID p_environment, const Vector3 &p_position, const Size2i p_screen_size);
void _update_sky(RID p_environment, const CameraMatrix &p_projection, const Transform &p_transform);
@@ -698,6 +699,9 @@ private:
RS::DOFBlurQuality dof_blur_quality = RS::DOF_BLUR_QUALITY_MEDIUM;
RS::DOFBokehShape dof_blur_bokeh_shape = RS::DOF_BOKEH_HEXAGON;
bool dof_blur_use_jitter = false;
+ RS::SubSurfaceScatteringQuality sss_quality = RS::SUB_SURFACE_SCATTERING_QUALITY_MEDIUM;
+ float sss_scale = 0.05;
+ float sss_depth_scale = 0.01;
mutable RID_Owner<CameraEffects> camera_effects_owner;
@@ -1110,6 +1114,10 @@ public:
virtual bool screen_space_roughness_limiter_is_active() const;
virtual float screen_space_roughness_limiter_get_curve() const;
+ virtual void sub_surface_scattering_set_quality(RS::SubSurfaceScatteringQuality p_quality);
+ RS::SubSurfaceScatteringQuality sub_surface_scattering_get_quality() const;
+ virtual void sub_surface_scattering_set_scale(float p_scale, float p_depth_scale);
+
int get_roughness_layers() const;
bool is_using_radiance_cubemap_array() const;
diff --git a/servers/rendering/rasterizer_rd/shaders/SCsub b/servers/rendering/rasterizer_rd/shaders/SCsub
index ade0418bd2..04a43e3251 100644
--- a/servers/rendering/rasterizer_rd/shaders/SCsub
+++ b/servers/rendering/rasterizer_rd/shaders/SCsub
@@ -25,4 +25,5 @@ if "RD_GLSL" in env["BUILDERS"]:
env.RD_GLSL("screen_space_reflection.glsl")
env.RD_GLSL("screen_space_reflection_filter.glsl")
env.RD_GLSL("screen_space_reflection_scale.glsl")
+ env.RD_GLSL("subsurface_scattering.glsl")
env.RD_GLSL("specular_merge.glsl")
diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
index 07f4770b14..955ae2e588 100644
--- a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
@@ -1697,6 +1697,9 @@ FRAGMENT_SHADER_CODE
#else
+#ifdef SSS_MODE_SKIN
+ sss_strength = -sss_strength;
+#endif
diffuse_buffer = vec4(emission + diffuse_light + ambient_light, sss_strength);
specular_buffer = vec4(specular_light, metallic);
diff --git a/servers/rendering/rasterizer_rd/shaders/screen_space_reflection_filter.glsl b/servers/rendering/rasterizer_rd/shaders/screen_space_reflection_filter.glsl
index 671e289ed0..1a5dd5ab55 100644
--- a/servers/rendering/rasterizer_rd/shaders/screen_space_reflection_filter.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/screen_space_reflection_filter.glsl
@@ -69,8 +69,6 @@ float gauss_weight(float p_val) {
return mix(gauss_table[idx], gauss_table[idx + 1], c);
}
-#define GAUSS_WEIGHT(m_val) gauss_table[clamp(int(m_val * float(GAUSS_TABLE_SIZE - 1)), 0, GAUSS_TABLE_SIZE - 1)]
-
#define M_PI 3.14159265359
vec3 reconstructCSPosition(vec2 S, float z) {
@@ -105,17 +103,14 @@ void do_filter(inout vec4 accum, inout float accum_radius, inout float divisor,
break;
}
- float contrib = 0.0;
if (d < radius) {
- contrib += gauss_weight(d / radius);
- }
- if (contrib > 0.0) {
- accum += imageLoad(source_ssr, tc) * contrib;
+ float w = gauss_weight(d / radius);
+ accum += imageLoad(source_ssr, tc) * w;
#ifndef VERTICAL_PASS
- accum_radius += r * contrib;
+ accum_radius += r * w;
#endif
- divisor += contrib;
+ divisor += w;
}
}
}
diff --git a/servers/rendering/rasterizer_rd/shaders/subsurface_scattering.glsl b/servers/rendering/rasterizer_rd/shaders/subsurface_scattering.glsl
new file mode 100644
index 0000000000..41f8fde3ca
--- /dev/null
+++ b/servers/rendering/rasterizer_rd/shaders/subsurface_scattering.glsl
@@ -0,0 +1,198 @@
+/* clang-format off */
+[compute]
+
+#version 450
+
+VERSION_DEFINES
+
+
+
+layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
+
+/* clang-format on */
+
+#ifdef USE_25_SAMPLES
+const int kernel_size = 13;
+
+const vec2 kernel[kernel_size] = vec2[](
+ vec2(0.530605, 0.0),
+ vec2(0.0211412, 0.0208333),
+ vec2(0.0402784, 0.0833333),
+ vec2(0.0493588, 0.1875),
+ vec2(0.0410172, 0.333333),
+ vec2(0.0263642, 0.520833),
+ vec2(0.017924, 0.75),
+ vec2(0.0128496, 1.02083),
+ vec2(0.0094389, 1.33333),
+ vec2(0.00700976, 1.6875),
+ vec2(0.00500364, 2.08333),
+ vec2(0.00333804, 2.52083),
+ vec2(0.000973794, 3.0));
+
+const vec4 skin_kernel[kernel_size] = vec4[](
+ vec4(0.530605, 0.613514, 0.739601, 0),
+ vec4(0.0211412, 0.0459286, 0.0378196, 0.0208333),
+ vec4(0.0402784, 0.0657244, 0.04631, 0.0833333),
+ vec4(0.0493588, 0.0367726, 0.0219485, 0.1875),
+ vec4(0.0410172, 0.0199899, 0.0118481, 0.333333),
+ vec4(0.0263642, 0.0119715, 0.00684598, 0.520833),
+ vec4(0.017924, 0.00711691, 0.00347194, 0.75),
+ vec4(0.0128496, 0.00356329, 0.00132016, 1.02083),
+ vec4(0.0094389, 0.00139119, 0.000416598, 1.33333),
+ vec4(0.00700976, 0.00049366, 0.000151938, 1.6875),
+ vec4(0.00500364, 0.00020094, 5.28848e-005, 2.08333),
+ vec4(0.00333804, 7.85443e-005, 1.2945e-005, 2.52083),
+ vec4(0.000973794, 1.11862e-005, 9.43437e-007, 3));
+
+#endif //USE_25_SAMPLES
+
+#ifdef USE_17_SAMPLES
+const int kernel_size = 9;
+const vec2 kernel[kernel_size] = vec2[](
+ vec2(0.536343, 0.0),
+ vec2(0.0324462, 0.03125),
+ vec2(0.0582416, 0.125),
+ vec2(0.0571056, 0.28125),
+ vec2(0.0347317, 0.5),
+ vec2(0.0216301, 0.78125),
+ vec2(0.0144609, 1.125),
+ vec2(0.0100386, 1.53125),
+ vec2(0.00317394, 2.0));
+
+const vec4 skin_kernel[kernel_size] = vec4[](
+ vec4(0.536343, 0.624624, 0.748867, 0),
+ vec4(0.0324462, 0.0656718, 0.0532821, 0.03125),
+ vec4(0.0582416, 0.0659959, 0.0411329, 0.125),
+ vec4(0.0571056, 0.0287432, 0.0172844, 0.28125),
+ vec4(0.0347317, 0.0151085, 0.00871983, 0.5),
+ vec4(0.0216301, 0.00794618, 0.00376991, 0.78125),
+ vec4(0.0144609, 0.00317269, 0.00106399, 1.125),
+ vec4(0.0100386, 0.000914679, 0.000275702, 1.53125),
+ vec4(0.00317394, 0.000134823, 3.77269e-005, 2));
+#endif //USE_17_SAMPLES
+
+#ifdef USE_11_SAMPLES
+const int kernel_size = 6;
+const vec2 kernel[kernel_size] = vec2[](
+ vec2(0.560479, 0.0),
+ vec2(0.0771802, 0.08),
+ vec2(0.0821904, 0.32),
+ vec2(0.03639, 0.72),
+ vec2(0.0192831, 1.28),
+ vec2(0.00471691, 2.0));
+
+const vec4 skin_kernel[kernel_size] = vec4[](
+
+ vec4(0.560479, 0.669086, 0.784728, 0),
+ vec4(0.0771802, 0.113491, 0.0793803, 0.08),
+ vec4(0.0821904, 0.0358608, 0.0209261, 0.32),
+ vec4(0.03639, 0.0130999, 0.00643685, 0.72),
+ vec4(0.0192831, 0.00282018, 0.00084214, 1.28),
+ vec4(0.00471691, 0.000184771, 5.07565e-005, 2));
+
+#endif //USE_11_SAMPLES
+
+layout(push_constant, binding = 1, std430) uniform Params {
+
+ ivec2 screen_size;
+ float camera_z_far;
+ float camera_z_near;
+
+ bool vertical;
+ bool orthogonal;
+ float unit_size;
+ float scale;
+
+ float depth_scale;
+ uint pad[3];
+}
+params;
+
+layout(set = 0, binding = 0) uniform sampler2D source_image;
+layout(rgba16f, set = 1, binding = 0) uniform restrict writeonly image2D dest_image;
+layout(set = 2, binding = 0) uniform sampler2D source_depth;
+
+void do_filter(inout vec3 color_accum, inout vec3 divisor, vec2 uv, vec2 step, bool p_skin) {
+
+ // Accumulate the other samples:
+ for (int i = 1; i < kernel_size; i++) {
+ // Fetch color and depth for current sample:
+ vec2 offset = uv + kernel[i].y * step;
+ vec4 color = texture(source_image, offset);
+
+ if (abs(color.a) < 0.001) {
+ break; //mix no more
+ }
+
+ vec3 w;
+ if (p_skin) {
+ //skin
+ w = skin_kernel[i].rgb;
+ } else {
+ w = vec3(kernel[i].x);
+ }
+
+ color_accum += color.rgb * w;
+ divisor += w;
+ }
+}
+
+void main() {
+
+ // Pixel being shaded
+ ivec2 ssC = ivec2(gl_GlobalInvocationID.xy);
+
+ if (any(greaterThan(ssC, params.screen_size))) { //too large, do nothing
+ return;
+ }
+
+ vec2 uv = (vec2(ssC) + 0.5) / vec2(params.screen_size);
+
+ // Fetch color of current pixel:
+ vec4 base_color = texture(source_image, uv);
+ float strength = abs(base_color.a);
+
+ if (strength > 0.0) {
+
+ vec2 dir = params.vertical ? vec2(0.0, 1.0) : vec2(1.0, 0.0);
+
+ // Fetch linear depth of current pixel:
+ float depth = texture(source_depth, uv).r * 2.0 - 1.0;
+ float depth_scale;
+
+ if (params.orthogonal) {
+ depth = ((depth + (params.camera_z_far + params.camera_z_near) / (params.camera_z_far - params.camera_z_near)) * (params.camera_z_far - params.camera_z_near)) / 2.0;
+ depth_scale = params.unit_size; //remember depth is negative by default in OpenGL
+ } else {
+ depth = 2.0 * params.camera_z_near * params.camera_z_far / (params.camera_z_far + params.camera_z_near - depth * (params.camera_z_far - params.camera_z_near));
+ depth_scale = params.unit_size / depth; //remember depth is negative by default in OpenGL
+ }
+
+ float scale = mix(params.scale, depth_scale, params.depth_scale);
+
+ // Calculate the final step to fetch the surrounding pixels:
+ vec2 step = scale * dir;
+ step *= strength;
+ step /= 3.0;
+ // Accumulate the center sample:
+
+ vec3 divisor;
+ bool skin = bool(base_color.a < 0.0);
+
+ if (skin) {
+ //skin
+ divisor = skin_kernel[0].rgb;
+ } else {
+ divisor = vec3(kernel[0].x);
+ }
+
+ vec3 color = base_color.rgb * divisor;
+
+ do_filter(color, divisor, uv, step, skin);
+ do_filter(color, divisor, uv, -step, skin);
+
+ base_color.rgb = color / divisor;
+ }
+
+ imageStore(dest_image, ssC, base_color);
+}
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index 8480aa30fc..267efdbacb 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -541,6 +541,8 @@ public:
BIND5(environment_set_fog_height, RID, bool, float, float, float)
BIND2(screen_space_roughness_limiter_set_active, bool, float)
+ BIND1(sub_surface_scattering_set_quality, SubSurfaceScatteringQuality)
+ BIND2(sub_surface_scattering_set_scale, float, float)
/* CAMERA EFFECTS */
diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h
index 13dad3ec18..d0f711838c 100644
--- a/servers/rendering/rendering_server_wrap_mt.h
+++ b/servers/rendering/rendering_server_wrap_mt.h
@@ -456,6 +456,8 @@ public:
FUNC5(environment_set_fog_height, RID, bool, float, float, float)
FUNC2(screen_space_roughness_limiter_set_active, bool, float)
+ FUNC1(sub_surface_scattering_set_quality, SubSurfaceScatteringQuality)
+ FUNC2(sub_surface_scattering_set_scale, float, float)
FUNCRID(camera_effects)
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index ba7b992e51..78fa2c2690 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -168,6 +168,8 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].modes.push_back("depth_test_disabled");
+ shader_modes[RS::SHADER_SPATIAL].modes.push_back("sss_mode_skin");
+
shader_modes[RS::SHADER_SPATIAL].modes.push_back("cull_back");
shader_modes[RS::SHADER_SPATIAL].modes.push_back("cull_front");
shader_modes[RS::SHADER_SPATIAL].modes.push_back("cull_disabled");
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 55afd78fda..d417567a23 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2362,6 +2362,13 @@ RenderingServer::RenderingServer() {
GLOBAL_DEF("rendering/quality/screen_space_reflection/roughness_quality", 1);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/screen_space_reflection/roughness_quality", PropertyInfo(Variant::INT, "rendering/quality/screen_space_reflection/roughness_quality", PROPERTY_HINT_ENUM, "Disabled (Fastest),Low, Medium, High (Slowest)"));
+
+ GLOBAL_DEF("rendering/quality/subsurface_scattering/subsurface_scattering_quality", 1);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/subsurface_scattering/subsurface_scattering_quality", PropertyInfo(Variant::INT, "rendering/quality/subsurface_scattering/subsurface_scattering_quality", PROPERTY_HINT_ENUM, "Disabled, Low (Fastest),Medium, High (Slowest)"));
+ GLOBAL_DEF("rendering/quality/subsurface_scattering/subsurface_scattering_scale", 0.05);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/subsurface_scattering/subsurface_scattering_scale", PropertyInfo(Variant::FLOAT, "rendering/quality/subsurface_scattering/subsurface_scattering_scale", PROPERTY_HINT_RANGE, "0.001,1,0.001"));
+ GLOBAL_DEF("rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale", 0.01);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale", PropertyInfo(Variant::FLOAT, "rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale", PROPERTY_HINT_RANGE, "0.001,1,0.001"));
}
RenderingServer::~RenderingServer() {
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 9726a71f0c..ac8e92be59 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -782,6 +782,16 @@ public:
virtual void screen_space_roughness_limiter_set_active(bool p_enable, float p_curve) = 0;
+ enum SubSurfaceScatteringQuality {
+ SUB_SURFACE_SCATTERING_QUALITY_DISABLED,
+ SUB_SURFACE_SCATTERING_QUALITY_LOW,
+ SUB_SURFACE_SCATTERING_QUALITY_MEDIUM,
+ SUB_SURFACE_SCATTERING_QUALITY_HIGH,
+ };
+
+ virtual void sub_surface_scattering_set_quality(SubSurfaceScatteringQuality p_quality) = 0;
+ virtual void sub_surface_scattering_set_scale(float p_scale, float p_depth_scale) = 0;
+
/* CAMERA EFFECTS */
virtual RID camera_effects_create() = 0;