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-rw-r--r--tools/editor/editor_node.cpp22
-rw-r--r--tools/editor/editor_node.h1
2 files changed, 19 insertions, 4 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 794e02fa50..8aa579d873 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -1795,6 +1795,8 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
//pause_button->set_pressed(false);
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
+ play_custom_scene_button->set_pressed(false);
+ play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
String current_filename;
String run_filename;
@@ -1804,7 +1806,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) {
-
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
@@ -1913,6 +1914,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
if (p_current) {
play_scene_button->set_pressed(true);
play_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
+ } else if (p_custom!="") {
+ run_custom_filename=run_filename;
+ play_custom_scene_button->set_pressed(true);
+ play_custom_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
} else {
play_button->set_pressed(true);
play_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
@@ -2595,9 +2600,15 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
case RUN_PLAY_CUSTOM_SCENE: {
- _menu_option_confirm(RUN_STOP,true);
- quick_run->popup("PackedScene",true);
- quick_run->set_title("Quick Run Scene..");
+ if (run_custom_filename.empty() || editor_run.get_status()==EditorRun::STATUS_STOP) {
+ _menu_option_confirm(RUN_STOP,true);
+ quick_run->popup("PackedScene",true);
+ quick_run->set_title("Quick Run Scene..");
+ } else {
+ String last_custom_scene=run_custom_filename;
+ _menu_option_confirm(RUN_STOP,true);
+ _run(false,last_custom_scene);
+ }
} break;
case RUN_PAUSE: {
@@ -2611,10 +2622,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
break;
editor_run.stop();
+ run_custom_filename.clear();
play_button->set_pressed(false);
play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
+ play_custom_scene_button->set_pressed(false);
+ play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
//pause_button->set_pressed(false);
emit_signal("stop_pressed");
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 6893b78e8b..a83555d6e8 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -355,6 +355,7 @@ class EditorNode : public Node {
Object *current;
bool _playing_edited;
+ String run_custom_filename;
bool reference_resource_mem;
bool save_external_resources_mem;
uint64_t saved_version;