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-rw-r--r--doc/classes/ColorPicker.xml12
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_properties.cpp3
-rw-r--r--editor/editor_themes.cpp1
-rw-r--r--editor/icons/PickerCursor.svg1
-rw-r--r--editor/plugins/script_text_editor.cpp3
-rw-r--r--editor/property_editor.cpp3
-rw-r--r--scene/gui/color_picker.cpp347
-rw-r--r--scene/gui/color_picker.h49
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/default_theme/picker_cursor.pngbin0 -> 300 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
12 files changed, 348 insertions, 78 deletions
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index 2fc4313e47..83223bb645 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -51,6 +51,9 @@
If [code]true[/code], allows editing the color with Hue/Saturation/Value sliders.
[b]Note:[/b] Cannot be enabled if raw mode is on.
</member>
+ <member name="picker_shape" type="int" setter="set_picker_shape" getter="get_picker_shape" default="0">
+ The shape of the color space view. See [enum PickerShapeType].
+ </member>
<member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled" default="true">
If [code]true[/code], the "add preset" button is enabled.
</member>
@@ -86,6 +89,15 @@
</signal>
</signals>
<constants>
+ <constant name="SHAPE_HSV_RECTANGLE" value="0" enum="PickerShapeType">
+ HSV Color Model rectangle color space.
+ </constant>
+ <constant name="SHAPE_HSV_WHEEL" value="1" enum="PickerShapeType">
+ HSV Color Model rectangle color space with a wheel.
+ </constant>
+ <constant name="SHAPE_VHS_CIRCLE" value="2" enum="PickerShapeType">
+ HSV Color Model circle color space. Use Saturation as a radius.
+ </constant>
</constants>
<theme_items>
<theme_item name="add_preset" type="Texture2D">
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 9ca46cfcc0..055baeb81e 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5892,6 +5892,8 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script,MeshLibrary,TileSet");
EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT));
+ EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_VHS_CIRCLE);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("run/auto_save/save_before_running", true);
theme_base = memnew(Control);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index fa44239e32..4ea993af5b 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2190,6 +2190,9 @@ void EditorPropertyColor::_picker_created() {
} else if (default_color_mode == 2) {
picker->get_picker()->set_raw_mode(true);
}
+
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ picker->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
}
void EditorPropertyColor::_picker_opening() {
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 35cf330714..4c5c3af765 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1282,6 +1282,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("preset_bg", "ColorPicker", theme->get_icon("GuiMiniCheckerboard", "EditorIcons"));
theme->set_icon("overbright_indicator", "ColorPicker", theme->get_icon("OverbrightIndicator", "EditorIcons"));
theme->set_icon("bar_arrow", "ColorPicker", theme->get_icon("ColorPickerBarArrow", "EditorIcons"));
+ theme->set_icon("picker_cursor", "ColorPicker", theme->get_icon("PickerCursor", "EditorIcons"));
theme->set_icon("bg", "ColorPickerButton", theme->get_icon("GuiMiniCheckerboard", "EditorIcons"));
diff --git a/editor/icons/PickerCursor.svg b/editor/icons/PickerCursor.svg
new file mode 100644
index 0000000000..88ee3f55ce
--- /dev/null
+++ b/editor/icons/PickerCursor.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2a6 6 0 0 0 -6 6 6 6 0 0 0 6 6 6 6 0 0 0 6-6 6 6 0 0 0 -6-6zm0 1a5 5 0 0 1 5 5 5 5 0 0 1 -5 5 5 5 0 0 1 -5-5 5 5 0 0 1 5-5z" fill="#fff"/><path d="m8 3a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 5-5 5 5 0 0 0 -5-5zm-.0605469 1a4 4 0 0 1 .0605469 0 4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 3.9394531-4z"/></svg>
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 3534809891..c982207224 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1721,6 +1721,9 @@ void ScriptTextEditor::_enable_code_editor() {
color_picker->set_raw_mode(true);
}
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ color_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+
quick_open = memnew(ScriptEditorQuickOpen);
quick_open->connect("goto_line", callable_mp(this, &ScriptTextEditor::_goto_line));
add_child(quick_open);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 0a4f432e4a..1a010b9168 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -832,6 +832,9 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
} else if (default_color_mode == 2) {
color_picker->set_raw_mode(true);
}
+
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ color_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
}
color_picker->show();
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 78524a856a..b78f9cad24 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -143,6 +143,30 @@ void ColorPicker::_update_controls() {
scroll[3]->hide();
labels[3]->hide();
}
+
+ switch (picker_type) {
+ case SHAPE_HSV_RECTANGLE:
+ wheel_edit->hide();
+ w_edit->show();
+ uv_edit->show();
+ break;
+ case SHAPE_HSV_WHEEL:
+ wheel_edit->show();
+ w_edit->hide();
+ uv_edit->hide();
+
+ wheel->set_material(wheel_mat);
+ break;
+ case SHAPE_VHS_CIRCLE:
+ wheel_edit->show();
+ w_edit->show();
+ uv_edit->hide();
+
+ wheel->set_material(circle_mat);
+ break;
+ default: {
+ }
+ }
}
void ColorPicker::_set_pick_color(const Color &p_color, bool p_update_sliders) {
@@ -267,6 +291,8 @@ void ColorPicker::_update_color(bool p_update_sliders) {
for (int i = 0; i < 4; i++) {
scroll[i]->update();
}
+ wheel->update();
+ wheel_uv->update();
updating = false;
}
@@ -309,6 +335,18 @@ Color ColorPicker::get_pick_color() const {
return color;
}
+void ColorPicker::set_picker_shape(PickerShapeType p_picker_type) {
+ ERR_FAIL_INDEX(p_picker_type, SHAPE_MAX);
+ picker_type = p_picker_type;
+
+ _update_controls();
+ _update_color();
+}
+
+ColorPicker::PickerShapeType ColorPicker::get_picker_shape() const {
+ return picker_type;
+}
+
void ColorPicker::add_preset(const Color &p_color) {
if (presets.find(p_color)) {
presets.move_to_back(presets.find(p_color));
@@ -421,7 +459,7 @@ void ColorPicker::_update_text_value() {
}
void ColorPicker::_sample_draw() {
- const Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95));
+ const Rect2 r = Rect2(Point2(), Size2(sample->get_size().width, sample->get_size().height * 0.95));
if (color.a < 1.0) {
sample->draw_texture_rect(get_theme_icon("preset_bg", "ColorPicker"), r, true);
@@ -441,42 +479,131 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
}
if (p_which == 0) {
Vector<Point2> points;
- points.push_back(Vector2());
- points.push_back(Vector2(c->get_size().x, 0));
- points.push_back(c->get_size());
- points.push_back(Vector2(0, c->get_size().y));
Vector<Color> colors;
- colors.push_back(Color(1, 1, 1, 1));
- colors.push_back(Color(1, 1, 1, 1));
- colors.push_back(Color(0, 0, 0, 1));
- colors.push_back(Color(0, 0, 0, 1));
- c->draw_polygon(points, colors);
Vector<Color> colors2;
Color col = color;
+ Vector2 center = c->get_size() / 2.0;
+
+ switch (picker_type) {
+ case SHAPE_HSV_WHEEL: {
+ points.resize(4);
+ colors.resize(4);
+ colors2.resize(4);
+ real_t ring_radius_x = Math_SQRT12 * c->get_size().width * 0.42;
+ real_t ring_radius_y = Math_SQRT12 * c->get_size().height * 0.42;
+
+ points.set(0, center - Vector2(ring_radius_x, ring_radius_y));
+ points.set(1, center + Vector2(ring_radius_x, -ring_radius_y));
+ points.set(2, center + Vector2(ring_radius_x, ring_radius_y));
+ points.set(3, center + Vector2(-ring_radius_x, ring_radius_y));
+ colors.set(0, Color(1, 1, 1, 1));
+ colors.set(1, Color(1, 1, 1, 1));
+ colors.set(2, Color(0, 0, 0, 1));
+ colors.set(3, Color(0, 0, 0, 1));
+ c->draw_polygon(points, colors);
+
+ col.set_hsv(h, 1, 1);
+ col.a = 0;
+ colors2.set(0, col);
+ col.a = 1;
+ colors2.set(1, col);
+ col.set_hsv(h, 1, 0);
+ colors2.set(2, col);
+ col.a = 0;
+ colors2.set(3, col);
+ c->draw_polygon(points, colors2);
+ break;
+ }
+ case SHAPE_HSV_RECTANGLE: {
+ points.resize(4);
+ colors.resize(4);
+ colors2.resize(4);
+ points.set(0, Vector2());
+ points.set(1, Vector2(c->get_size().x, 0));
+ points.set(2, c->get_size());
+ points.set(3, Vector2(0, c->get_size().y));
+ colors.set(0, Color(1, 1, 1, 1));
+ colors.set(1, Color(1, 1, 1, 1));
+ colors.set(2, Color(0, 0, 0, 1));
+ colors.set(3, Color(0, 0, 0, 1));
+ c->draw_polygon(points, colors);
+ col = color;
+ col.set_hsv(h, 1, 1);
+ col.a = 0;
+ colors2.set(0, col);
+ col.a = 1;
+ colors2.set(1, col);
+ col.set_hsv(h, 1, 0);
+ colors2.set(2, col);
+ col.a = 0;
+ colors2.set(3, col);
+ c->draw_polygon(points, colors2);
+ break;
+ }
+ default: {
+ }
+ }
+ Ref<Texture2D> cursor = get_theme_icon("picker_cursor", "ColorPicker");
+ int x;
+ int y;
+ if (picker_type == SHAPE_VHS_CIRCLE) {
+ x = center.x + (center.x * Math::cos(h * Math_TAU) * s) - (cursor->get_width() / 2);
+ y = center.y + (center.y * Math::sin(h * Math_TAU) * s) - (cursor->get_height() / 2);
+ } else {
+ real_t corner_x = (c == wheel_uv) ? center.x - Math_SQRT12 * c->get_size().width * 0.42 : 0;
+ real_t corner_y = (c == wheel_uv) ? center.y - Math_SQRT12 * c->get_size().height * 0.42 : 0;
+
+ Size2 real_size(c->get_size().x - corner_x * 2, c->get_size().y - corner_y * 2);
+ x = CLAMP(real_size.x * s, 0, real_size.x) + corner_x - (cursor->get_width() / 2);
+ y = CLAMP(real_size.y - real_size.y * v, 0, real_size.y) + corner_y - (cursor->get_height() / 2);
+ }
+ c->draw_texture(cursor, Point2(x, y));
+
col.set_hsv(h, 1, 1);
- col.a = 0;
- colors2.push_back(col);
- col.a = 1;
- colors2.push_back(col);
- col.set_hsv(h, 1, 0);
- colors2.push_back(col);
- col.a = 0;
- colors2.push_back(col);
- c->draw_polygon(points, colors2);
- int x = CLAMP(c->get_size().x * s, 0, c->get_size().x);
- int y = CLAMP(c->get_size().y - c->get_size().y * v, 0, c->get_size().y);
- col = color;
- col.a = 1;
- c->draw_line(Point2(x, 0), Point2(x, c->get_size().y), col.inverted());
- c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
- c->draw_line(Point2(x, y), Point2(x, y), Color(1, 1, 1), 2);
+ if (picker_type == SHAPE_HSV_WHEEL) {
+ points.resize(4);
+ double h1 = h - (0.5 / 360);
+ double h2 = h + (0.5 / 360);
+ points.set(0, Point2(center.x + (center.x * Math::cos(h1 * Math_TAU)), center.y + (center.y * Math::sin(h1 * Math_TAU))));
+ points.set(1, Point2(center.x + (center.x * Math::cos(h1 * Math_TAU) * 0.84), center.y + (center.y * Math::sin(h1 * Math_TAU) * 0.84)));
+ points.set(2, Point2(center.x + (center.x * Math::cos(h2 * Math_TAU)), center.y + (center.y * Math::sin(h2 * Math_TAU))));
+ points.set(3, Point2(center.x + (center.x * Math::cos(h2 * Math_TAU) * 0.84), center.y + (center.y * Math::sin(h2 * Math_TAU) * 0.84)));
+ c->draw_multiline(points, col.inverted());
+ }
+
} else if (p_which == 1) {
- Ref<Texture2D> hue = get_theme_icon("color_hue", "ColorPicker");
- c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
- int y = c->get_size().y - c->get_size().y * (1.0 - h);
- Color col = Color();
- col.set_hsv(h, 1, 1);
- c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
+ if (picker_type == SHAPE_HSV_RECTANGLE) {
+ Ref<Texture2D> hue = get_theme_icon("color_hue", "ColorPicker");
+ c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
+ int y = c->get_size().y - c->get_size().y * (1.0 - h);
+ Color col;
+ col.set_hsv(h, 1, 1);
+ c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
+ } else if (picker_type == SHAPE_VHS_CIRCLE) {
+ Vector<Point2> points;
+ Vector<Color> colors;
+ Color col;
+ col.set_hsv(h, s, 1);
+ points.resize(4);
+ colors.resize(4);
+ points.set(0, Vector2());
+ points.set(1, Vector2(c->get_size().x, 0));
+ points.set(2, c->get_size());
+ points.set(3, Vector2(0, c->get_size().y));
+ colors.set(0, col);
+ colors.set(1, col);
+ colors.set(2, Color(0, 0, 0));
+ colors.set(3, Color(0, 0, 0));
+ c->draw_polygon(points, colors);
+ int y = c->get_size().y - c->get_size().y * CLAMP(v, 0, 1);
+ col.set_hsv(h, 1, v);
+ c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
+ }
+ } else if (p_which == 2) {
+ c->draw_rect(Rect2(Point2(), c->get_size()), Color(1, 1, 1));
+ if (picker_type == SHAPE_VHS_CIRCLE) {
+ circle_mat->set_shader_param("v", v);
+ }
}
}
@@ -543,16 +670,51 @@ void ColorPicker::_slider_draw(int p_which) {
scroll[p_which]->draw_polygon(pos, col);
}
-void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
+void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
+ Vector2 center = c->get_size() / 2.0;
+ if (picker_type == SHAPE_VHS_CIRCLE) {
+ real_t dist = center.distance_to(bev->get_position());
+
+ if (dist <= center.x) {
+ real_t rad = Math::atan2(bev->get_position().y - center.y, bev->get_position().x - center.x);
+ h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU;
+ s = CLAMP(dist / center.x, 0, 1);
+ } else {
+ return;
+ }
+ } else {
+ real_t corner_x = (c == wheel_uv) ? center.x - Math_SQRT12 * c->get_size().width * 0.42 : 0;
+ real_t corner_y = (c == wheel_uv) ? center.y - Math_SQRT12 * c->get_size().height * 0.42 : 0;
+ Size2 real_size(c->get_size().x - corner_x * 2, c->get_size().y - corner_y * 2);
+
+ if (bev->get_position().x < corner_x || bev->get_position().x > c->get_size().x - corner_x ||
+ bev->get_position().y < corner_y || bev->get_position().y > c->get_size().y - corner_y) {
+ {
+ real_t dist = center.distance_to(bev->get_position());
+
+ if (dist >= center.x * 0.84 && dist <= center.x) {
+ real_t rad = Math::atan2(bev->get_position().y - center.y, bev->get_position().x - center.x);
+ h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU;
+ spinning = true;
+ } else {
+ return;
+ }
+ }
+ }
+
+ if (!spinning) {
+ real_t x = CLAMP(bev->get_position().x, corner_x, c->get_size().x - corner_x);
+ real_t y = CLAMP(bev->get_position().y, corner_x, c->get_size().y - corner_y);
+
+ s = (x - c->get_position().x - corner_x) / real_size.x;
+ v = 1.0 - (y - c->get_position().y - corner_y) / real_size.y;
+ }
+ }
changing_color = true;
- float x = CLAMP((float)bev->get_position().x, 0, uv_edit->get_size().width);
- float y = CLAMP((float)bev->get_position().y, 0, uv_edit->get_size().height);
- s = x / uv_edit->get_size().width;
- v = 1.0 - y / uv_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
@@ -563,8 +725,10 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
} else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
emit_signal("color_changed", color);
changing_color = false;
+ spinning = false;
} else {
changing_color = false;
+ spinning = false;
}
}
@@ -574,10 +738,30 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
if (!changing_color) {
return;
}
- float x = CLAMP((float)mev->get_position().x, 0, uv_edit->get_size().width);
- float y = CLAMP((float)mev->get_position().y, 0, uv_edit->get_size().height);
- s = x / uv_edit->get_size().width;
- v = 1.0 - y / uv_edit->get_size().height;
+
+ Vector2 center = c->get_size() / 2.0;
+ if (picker_type == SHAPE_VHS_CIRCLE) {
+ real_t dist = center.distance_to(mev->get_position());
+ real_t rad = Math::atan2(mev->get_position().y - center.y, mev->get_position().x - center.x);
+ h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU;
+ s = CLAMP(dist / center.x, 0, 1);
+ } else {
+ if (spinning) {
+ real_t rad = Math::atan2(mev->get_position().y - center.y, mev->get_position().x - center.x);
+ h = ((rad >= 0) ? rad : (Math_TAU + rad)) / Math_TAU;
+ } else {
+ real_t corner_x = (c == wheel_uv) ? center.x - Math_SQRT12 * c->get_size().width * 0.42 : 0;
+ real_t corner_y = (c == wheel_uv) ? center.y - Math_SQRT12 * c->get_size().height * 0.42 : 0;
+ Size2 real_size(c->get_size().x - corner_x * 2, c->get_size().y - corner_y * 2);
+
+ real_t x = CLAMP(mev->get_position().x, corner_x, c->get_size().x - corner_x);
+ real_t y = CLAMP(mev->get_position().y, corner_x, c->get_size().y - corner_y);
+
+ s = (x - corner_x) / real_size.x;
+ v = 1.0 - (y - corner_y) / real_size.y;
+ }
+ }
+
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
@@ -595,7 +779,11 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
changing_color = true;
float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height);
- h = y / w_edit->get_size().height;
+ if (picker_type == SHAPE_VHS_CIRCLE) {
+ v = 1.0 - (y / w_edit->get_size().height);
+ } else {
+ h = y / w_edit->get_size().height;
+ }
} else {
changing_color = false;
}
@@ -617,7 +805,11 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
return;
}
float y = CLAMP((float)mev->get_position().y, 0, w_edit->get_size().height);
- h = y / w_edit->get_size().height;
+ if (picker_type == SHAPE_VHS_CIRCLE) {
+ v = 1.0 - (y / w_edit->get_size().height);
+ } else {
+ h = y / w_edit->get_size().height;
+ }
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
@@ -801,18 +993,25 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("erase_preset", "color"), &ColorPicker::erase_preset);
ClassDB::bind_method(D_METHOD("get_presets"), &ColorPicker::get_presets);
+ ClassDB::bind_method(D_METHOD("set_picker_shape", "picker"), &ColorPicker::set_picker_shape);
+ ClassDB::bind_method(D_METHOD("get_picker_shape"), &ColorPicker::get_picker_shape);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hsv_mode"), "set_hsv_mode", "is_hsv_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "raw_mode"), "set_raw_mode", "is_raw_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deferred_mode"), "set_deferred_mode", "is_deferred_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle"), "set_picker_shape", "get_picker_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "presets_enabled"), "set_presets_enabled", "are_presets_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "presets_visible"), "set_presets_visible", "are_presets_visible");
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("preset_added", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("preset_removed", PropertyInfo(Variant::COLOR, "color")));
+
+ BIND_ENUM_CONSTANT(SHAPE_HSV_RECTANGLE);
+ BIND_ENUM_CONSTANT(SHAPE_HSV_WHEEL);
+ BIND_ENUM_CONSTANT(SHAPE_VHS_CIRCLE);
}
ColorPicker::ColorPicker() :
@@ -821,32 +1020,21 @@ ColorPicker::ColorPicker() :
add_child(hb_edit);
hb_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- uv_edit = memnew(Control);
hb_edit->add_child(uv_edit);
- uv_edit->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input));
+ uv_edit->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input), make_binds(uv_edit));
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_custom_minimum_size(Size2(get_theme_constant("sv_width"), get_theme_constant("sv_height")));
uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, uv_edit));
- w_edit = memnew(Control);
- hb_edit->add_child(w_edit);
- w_edit->set_custom_minimum_size(Size2(get_theme_constant("h_width"), 0));
- w_edit->set_h_size_flags(SIZE_FILL);
- w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- w_edit->connect("gui_input", callable_mp(this, &ColorPicker::_w_input));
- w_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(1, w_edit));
-
HBoxContainer *hb_smpl = memnew(HBoxContainer);
add_child(hb_smpl);
- sample = memnew(TextureRect);
hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
- btn_pick = memnew(Button);
btn_pick->set_flat(true);
hb_smpl->add_child(btn_pick);
btn_pick->set_toggle_mode(true);
@@ -896,17 +1084,14 @@ ColorPicker::ColorPicker() :
HBoxContainer *hhb = memnew(HBoxContainer);
vbr->add_child(hhb);
- btn_hsv = memnew(CheckButton);
hhb->add_child(btn_hsv);
btn_hsv->set_text(RTR("HSV"));
btn_hsv->connect("toggled", callable_mp(this, &ColorPicker::set_hsv_mode));
- btn_raw = memnew(CheckButton);
hhb->add_child(btn_raw);
btn_raw->set_text(RTR("Raw"));
btn_raw->connect("toggled", callable_mp(this, &ColorPicker::set_raw_mode));
- text_type = memnew(Button);
hhb->add_child(text_type);
text_type->set_text("#");
text_type->set_tooltip(TTR("Switch between hexadecimal and code values."));
@@ -920,34 +1105,68 @@ ColorPicker::ColorPicker() :
text_type->set_mouse_filter(MOUSE_FILTER_IGNORE);
}
- c_text = memnew(LineEdit);
hhb->add_child(c_text);
c_text->set_h_size_flags(SIZE_EXPAND_FILL);
c_text->connect("text_entered", callable_mp(this, &ColorPicker::_html_entered));
c_text->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
c_text->connect("focus_exited", callable_mp(this, &ColorPicker::_html_focus_exit));
+ wheel_edit->set_h_size_flags(SIZE_EXPAND_FILL);
+ wheel_edit->set_v_size_flags(SIZE_EXPAND_FILL);
+ wheel_edit->set_custom_minimum_size(Size2(get_theme_constant("sv_width"), get_theme_constant("sv_height")));
+ hb_edit->add_child(wheel_edit);
+
+ wheel_mat.instance();
+ circle_mat.instance();
+
+ Ref<Shader> wheel_shader(memnew(Shader));
+ wheel_shader->set_code("shader_type canvas_item;const float TAU=6.28318530718;void fragment(){float x=UV.x-0.5;float y=UV.y-0.5;float a=atan(y,x);x+=0.001;y+=0.001;float b=float(sqrt(x*x+y*y)<0.5)*float(sqrt(x*x+y*y)>0.42);x-=0.002;float b2=float(sqrt(x*x+y*y)<0.5)*float(sqrt(x*x+y*y)>0.42);y-=0.002;float b3=float(sqrt(x*x+y*y)<0.5)*float(sqrt(x*x+y*y)>0.42);x+=0.002;float b4=float(sqrt(x*x+y*y)<0.5)*float(sqrt(x*x+y*y)>0.42);COLOR=vec4(clamp((abs(fract(((a-TAU)/TAU)+vec3(3.0,2.0,1.0)/3.0)*6.0-3.0)-1.0),0.0,1.0),(b+b2+b3+b4)/4.00);}");
+ wheel_mat->set_shader(wheel_shader);
+
+ Ref<Shader> circle_shader(memnew(Shader));
+ circle_shader->set_code("shader_type canvas_item;const float TAU=6.28318530718;uniform float v=1.0;void fragment(){float x=UV.x-0.5;float y=UV.y-0.5;float a=atan(y,x);x+=0.001;y+=0.001;float b=float(sqrt(x*x+y*y)<0.5);x-=0.002;float b2=float(sqrt(x*x+y*y)<0.5);y-=0.002;float b3=float(sqrt(x*x+y*y)<0.5);x+=0.002;float b4=float(sqrt(x*x+y*y)<0.5);COLOR=vec4(mix(vec3(1.0),clamp(abs(fract(vec3((a-TAU)/TAU)+vec3(1.0,2.0/3.0,1.0/3.0))*6.0-vec3(3.0))-vec3(1.0),0.0,1.0),((float(sqrt(x*x+y*y))*2.0))/1.0)*vec3(v),(b+b2+b3+b4)/4.00);}");
+ circle_mat->set_shader(circle_shader);
+
+ MarginContainer *wheel_margin(memnew(MarginContainer));
+#ifdef TOOLS_ENABLED
+ wheel_margin->add_theme_constant_override("margin_bottom", 8 * EDSCALE);
+#else
+ wheel_margin->add_theme_constant_override("margin_bottom", 8);
+#endif
+ wheel_edit->add_child(wheel_margin);
+
+ wheel_margin->add_child(wheel);
+ wheel->set_mouse_filter(MOUSE_FILTER_PASS);
+ wheel->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(2, wheel));
+
+ wheel_margin->add_child(wheel_uv);
+ wheel_uv->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input), make_binds(wheel_uv));
+ wheel_uv->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, wheel_uv));
+
+ hb_edit->add_child(w_edit);
+ w_edit->set_custom_minimum_size(Size2(get_theme_constant("h_width"), 0));
+ w_edit->set_h_size_flags(SIZE_FILL);
+ w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
+ w_edit->connect("gui_input", callable_mp(this, &ColorPicker::_w_input));
+ w_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(1, w_edit));
+
+ picker_type = SHAPE_HSV_RECTANGLE;
_update_controls();
updating = false;
set_pick_color(Color(1, 1, 1));
- preset_separator = memnew(HSeparator);
add_child(preset_separator);
- preset_container = memnew(HBoxContainer);
preset_container->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(preset_container);
- preset = memnew(TextureRect);
preset_container->add_child(preset);
preset->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input));
preset->connect("draw", callable_mp(this, &ColorPicker::_update_presets));
- preset_container2 = memnew(HBoxContainer);
preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(preset_container2);
- bt_add_preset = memnew(Button);
preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(RTR("Add current color as a preset."));
bt_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 24e1746c41..a0d2aa95ca 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -31,6 +31,7 @@
#ifndef COLOR_PICKER_H
#define COLOR_PICKER_H
+#include "scene/gui/aspect_ratio_container.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
@@ -45,29 +46,44 @@
class ColorPicker : public BoxContainer {
GDCLASS(ColorPicker, BoxContainer);
+public:
+ enum PickerShapeType {
+ SHAPE_HSV_RECTANGLE,
+ SHAPE_HSV_WHEEL,
+ SHAPE_VHS_CIRCLE,
+
+ SHAPE_MAX
+ };
+
private:
Control *screen = nullptr;
- Control *uv_edit;
- Control *w_edit;
- TextureRect *sample;
- TextureRect *preset;
- HBoxContainer *preset_container;
- HBoxContainer *preset_container2;
- HSeparator *preset_separator;
- Button *bt_add_preset;
+ Control *uv_edit = memnew(Control);
+ Control *w_edit = memnew(Control);
+ AspectRatioContainer *wheel_edit = memnew(AspectRatioContainer);
+ Ref<ShaderMaterial> wheel_mat;
+ Ref<ShaderMaterial> circle_mat;
+ Control *wheel = memnew(Control);
+ Control *wheel_uv = memnew(Control);
+ TextureRect *sample = memnew(TextureRect);
+ TextureRect *preset = memnew(TextureRect);
+ HBoxContainer *preset_container = memnew(HBoxContainer);
+ HBoxContainer *preset_container2 = memnew(HBoxContainer);
+ HSeparator *preset_separator = memnew(HSeparator);
+ Button *bt_add_preset = memnew(Button);
List<Color> presets;
- Button *btn_pick;
- CheckButton *btn_hsv;
- CheckButton *btn_raw;
+ Button *btn_pick = memnew(Button);
+ CheckButton *btn_hsv = memnew(CheckButton);
+ CheckButton *btn_raw = memnew(CheckButton);
HSlider *scroll[4];
SpinBox *values[4];
Label *labels[4];
- Button *text_type;
- LineEdit *c_text;
+ Button *text_type = memnew(Button);
+ LineEdit *c_text = memnew(LineEdit);
bool edit_alpha = true;
Size2i ms;
bool text_is_constructor = false;
int presets_per_row = 0;
+ PickerShapeType picker_type = SHAPE_HSV_WHEEL;
Color color;
bool raw_mode_enabled = false;
@@ -75,6 +91,7 @@ private:
bool deferred_mode_enabled = false;
bool updating = true;
bool changing_color = false;
+ bool spinning = false;
bool presets_enabled = true;
bool presets_visible = true;
float h = 0.0;
@@ -93,7 +110,7 @@ private:
void _hsv_draw(int p_which, Control *c);
void _slider_draw(int p_which);
- void _uv_input(const Ref<InputEvent> &p_event);
+ void _uv_input(const Ref<InputEvent> &p_event, Control *c);
void _w_input(const Ref<InputEvent> &p_event);
void _preset_input(const Ref<InputEvent> &p_event);
void _screen_input(const Ref<InputEvent> &p_event);
@@ -115,6 +132,9 @@ public:
void set_pick_color(const Color &p_color);
Color get_pick_color() const;
+ void set_picker_shape(PickerShapeType p_picker_type);
+ PickerShapeType get_picker_shape() const;
+
void add_preset(const Color &p_color);
void erase_preset(const Color &p_color);
PackedColorArray get_presets() const;
@@ -175,4 +195,5 @@ public:
ColorPickerButton();
};
+VARIANT_ENUM_CAST(ColorPicker::PickerShapeType);
#endif // COLOR_PICKER_H
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 85d097aa19..f05b43377f 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -891,6 +891,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("preset_bg", "ColorPicker", make_icon(mini_checkerboard_png));
theme->set_icon("overbright_indicator", "ColorPicker", make_icon(overbright_indicator_png));
theme->set_icon("bar_arrow", "ColorPicker", make_icon(bar_arrow_png));
+ theme->set_icon("picker_cursor", "ColorPicker", make_icon(picker_cursor_png));
theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png));
diff --git a/scene/resources/default_theme/picker_cursor.png b/scene/resources/default_theme/picker_cursor.png
new file mode 100644
index 0000000000..2f403492d2
--- /dev/null
+++ b/scene/resources/default_theme/picker_cursor.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 5d4dbd0758..190f2a03d9 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -266,6 +266,10 @@ static const unsigned char panel_bg_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x25, 0x2a, 0x35, 0x32, 0x3b, 0x4a, 0x73, 0x58, 0x4a, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char picker_cursor_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xb9, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x6d, 0x8f, 0x3d, 0x8a, 0xc2, 0x50, 0x18, 0x45, 0xcf, 0x6b, 0x92, 0x2a, 0x19, 0xd4, 0xa4, 0x72, 0x47, 0x3, 0x42, 0xc0, 0x9f, 0x55, 0x44, 0x17, 0x24, 0x88, 0xee, 0x24, 0x53, 0x4d, 0x7e, 0xa, 0xbf, 0x94, 0xd6, 0x71, 0x5, 0xf2, 0x5e, 0x7f, 0x2d, 0xa2, 0xa2, 0xe0, 0x29, 0xef, 0xb9, 0xcd, 0x1, 0x40, 0xb1, 0x76, 0x6a, 0x14, 0x14, 0xd4, 0x68, 0xab, 0x98, 0x11, 0xcd, 0xd5, 0xef, 0x9b, 0xac, 0x27, 0x10, 0x32, 0x3b, 0xb4, 0x32, 0xcd, 0xc7, 0x77, 0xff, 0xfb, 0xc7, 0xc0, 0x92, 0x84, 0x84, 0x82, 0xcb, 0xa2, 0x92, 0x29, 0x46, 0xbb, 0x7d, 0xc3, 0xc0, 0x94, 0x27, 0x13, 0x86, 0x63, 0xa7, 0x12, 0xb5, 0x59, 0xcf, 0x8a, 0x77, 0xd6, 0xb9, 0xa9, 0x46, 0xde, 0x5, 0x92, 0xf, 0x91, 0x3a, 0x2f, 0xff, 0x4d, 0xfc, 0x38, 0xaf, 0x1b, 0x6a, 0x33, 0xa3, 0xf8, 0x10, 0x9b, 0xfc, 0xac, 0x1a, 0x6d, 0xf, 0x2d, 0x17, 0x26, 0xaf, 0x79, 0xc6, 0xf5, 0xd4, 0xa9, 0x44, 0xb1, 0x6c, 0x51, 0x31, 0xb0, 0x26, 0x25, 0x65, 0xc3, 0xb5, 0xa8, 0x64, 0x8a, 0xc6, 0x40, 0x3b, 0x76, 0xb9, 0xb9, 0xe0, 0x42, 0x7e, 0x3e, 0x75, 0x8f, 0x40, 0x0, 0x45, 0x2a, 0x55, 0xcb, 0xcb, 0xeb, 0x5f, 0xa5, 0x22, 0x80, 0x3b, 0xa0, 0x2c, 0x6c, 0xa1, 0x40, 0x2f, 0xda, 0xfc, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char popup_bg_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xa2, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3b, 0x3b, 0x43, 0x42, 0x42, 0x4b, 0x3e, 0x3e, 0x47, 0x3e, 0x3e, 0x46, 0x41, 0x41, 0x4a, 0x0, 0x0, 0x0, 0x3d, 0x3d, 0x45, 0x3b, 0x3b, 0x43, 0x3a, 0x3a, 0x42, 0x38, 0x38, 0x41, 0x37, 0x37, 0x3e, 0x36, 0x36, 0x3d, 0x35, 0x35, 0x3c, 0x0, 0x0, 0x0, 0x38, 0x38, 0x40, 0x38, 0x38, 0x40, 0x31, 0x31, 0x38, 0x34, 0x34, 0x3b, 0x34, 0x34, 0x3b, 0x39, 0x39, 0x3f, 0x31, 0x31, 0x38, 0x2f, 0x2f, 0x36, 0x2d, 0x2d, 0x33, 0x2c, 0x2c, 0x32, 0x2b, 0x2b, 0x31, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x29, 0x29, 0x30, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x28, 0x28, 0x2d, 0x27, 0x27, 0x2d, 0x27, 0x27, 0x2c, 0x29, 0x29, 0x2e, 0x26, 0x26, 0x2c, 0x36, 0xc6, 0xc8, 0x93, 0x0, 0x0, 0x0, 0x28, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x5, 0x8, 0xa, 0xb, 0x4, 0x13, 0x19, 0x1f, 0x22, 0x23, 0x16, 0x27, 0x35, 0x3f, 0x45, 0x46, 0x94, 0xf5, 0xfa, 0xfb, 0xf5, 0x40, 0xfc, 0xfb, 0xfb, 0xfb, 0xfb, 0xfc, 0xfc, 0x1a, 0xf5, 0xf6, 0x95, 0xfa, 0xfb, 0xf4, 0x94, 0x71, 0xda, 0xac, 0x92, 0x0, 0x0, 0x0, 0x7f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0x8f, 0x35, 0x82, 0xc3, 0x0, 0xc, 0x4, 0x77, 0x24, 0x85, 0xba, 0xe3, 0xff, 0xff, 0xee, 0xca, 0x74, 0x41, 0xdb, 0x32, 0xf3, 0x94, 0x82, 0x85, 0x10, 0x1d, 0x92, 0xb2, 0x3, 0x8e, 0x95, 0x77, 0x93, 0x6c, 0x28, 0xed, 0x15, 0x54, 0x67, 0xa6, 0x41, 0x3e, 0x8, 0x9c, 0xc3, 0xf4, 0xf2, 0xf6, 0x2a, 0x80, 0xf8, 0x44, 0x2d, 0x79, 0x2d, 0x20, 0xe0, 0x2, 0xa8, 0xc3, 0x2e, 0x6f, 0xc, 0x9e, 0x4c, 0x3c, 0x21, 0x4, 0xd8, 0xf0, 0x2, 0x28, 0x24, 0xcd, 0x3, 0xa9, 0x19, 0x64, 0xce, 0x83, 0x4c, 0x45, 0xe6, 0x69, 0x1a, 0xd8, 0xe9, 0x99, 0x96, 0x7f, 0x77, 0x37, 0x59, 0x83, 0xcc, 0xef, 0x7f, 0x89, 0x1f, 0x8e, 0xbf, 0x95, 0xd3, 0x1d, 0xf0, 0xff, 0x7a, 0x63, 0x7e, 0x86, 0xcb, 0x73, 0x8c, 0x5e, 0xee, 0xca, 0xb1, 0xad, 0x5f, 0x3, 0xaf, 0xdb, 0x49, 0x94, 0x4b, 0x90, 0x40, 0xdf, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};