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-rw-r--r--core/io/resource_format_binary.cpp27
-rw-r--r--core/io/resource_format_binary.h8
-rw-r--r--core/object.h1
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--scene/resources/resource_format_text.cpp28
-rw-r--r--scene/resources/resource_format_text.h9
-rw-r--r--scene/resources/texture.cpp23
-rw-r--r--scene/resources/texture.h6
8 files changed, 76 insertions, 28 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 77e3efb3a0..d2c656b8eb 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1666,7 +1666,20 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
if (E->get().usage & PROPERTY_USAGE_STORAGE) {
- _find_resources(res->get(E->get().name));
+ Variant value = res->get(E->get().name);
+ if (E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ RES sres = value;
+ if (sres.is_valid()) {
+ NonPersistentKey npk;
+ npk.base = res;
+ npk.property = E->get().name;
+ non_persistent_map[npk] = sres;
+ resource_set.insert(sres);
+ saved_resources.push_back(sres);
+ }
+ } else {
+ _find_resources(value);
+ }
}
}
@@ -1810,7 +1823,17 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
if ((F->get().usage & PROPERTY_USAGE_STORAGE)) {
Property p;
p.name_idx = get_string_index(F->get().name);
- p.value = E->get()->get(F->get().name);
+
+ if (F->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ NonPersistentKey npk;
+ npk.base = E->get();
+ npk.property = F->get().name;
+ if (non_persistent_map.has(npk)) {
+ p.value = non_persistent_map[npk];
+ }
+ } else {
+ p.value = E->get()->get(F->get().name);
+ }
Variant default_value = ClassDB::class_get_default_property_value(E->get()->get_class(), F->get().name);
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 8f2c48e745..c3c477b805 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -123,6 +123,14 @@ class ResourceFormatSaverBinaryInstance {
FileAccess *f;
String magic;
Set<RES> resource_set;
+
+ struct NonPersistentKey { //for resource properties generated on the fly
+ RES base;
+ StringName property;
+ bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
+ };
+
+ Map<NonPersistentKey, RES> non_persistent_map;
Map<StringName, int> string_map;
Vector<StringName> strings;
diff --git a/core/object.h b/core/object.h
index 9a5217e3de..e8a6178052 100644
--- a/core/object.h
+++ b/core/object.h
@@ -119,6 +119,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
+ PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 94c5470c83..538b3f02bd 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4781,8 +4781,6 @@ EditorNode::EditorNode() {
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
ResourceLoader::clear_path_remaps();
- ImageTexture::set_keep_images_cached(true);
-
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index e838d4a685..99a0a3dc82 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1408,7 +1408,21 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
if (pi.usage & PROPERTY_USAGE_STORAGE) {
Variant v = res->get(I->get().name);
- _find_resources(v);
+
+ if (pi.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ RES sres = v;
+ if (sres.is_valid()) {
+ NonPersistentKey npk;
+ npk.base = res;
+ npk.property = pi.name;
+ non_persistent_map[npk] = sres;
+ resource_set.insert(sres);
+ saved_resources.push_back(sres);
+ }
+ } else {
+ _find_resources(v);
+ }
+
}
I = I->next();
@@ -1600,7 +1614,17 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
if (PE->get().usage & PROPERTY_USAGE_STORAGE) {
String name = PE->get().name;
- Variant value = res->get(name);
+ Variant value;
+ if (PE->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ NonPersistentKey npk;
+ npk.base = res;
+ npk.property = name;
+ if (non_persistent_map.has(npk)) {
+ value = non_persistent_map[npk];
+ }
+ } else {
+ value = res->get(name);
+ }
Variant default_value = ClassDB::class_get_default_property_value(res->get_class(), name);
if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 526f7760d2..8d78ab33b0 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -155,6 +155,15 @@ class ResourceFormatSaverTextInstance {
bool bundle_resources;
bool skip_editor;
FileAccess *f;
+
+ struct NonPersistentKey { //for resource properties generated on the fly
+ RES base;
+ StringName property;
+ bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
+ };
+
+ Map<NonPersistentKey, RES> non_persistent_map;
+
Set<RES> resource_set;
List<RES> saved_resources;
Map<RES, int> external_resources;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 85c22f7bf9..e8cc160acf 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -157,7 +157,7 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
@@ -178,12 +178,6 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
_change_notify();
}
-bool ImageTexture::keep_images_cached = false;
-
-void ImageTexture::set_keep_images_cached(bool p_enable) {
- keep_images_cached = p_enable;
-}
-
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
@@ -205,9 +199,7 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
- if (keep_images_cached) {
- image_cache = p_image;
- }
+ image_stored = true;
}
void ImageTexture::set_flags(uint32_t p_flags) {
@@ -255,10 +247,7 @@ void ImageTexture::set_data(const Ref<Image> &p_image) {
_change_notify();
alpha_cache.unref();
-
- if (keep_images_cached) {
- image_cache = p_image;
- }
+ image_stored = true;
}
void ImageTexture::_resource_path_changed() {
@@ -268,10 +257,10 @@ void ImageTexture::_resource_path_changed() {
Ref<Image> ImageTexture::get_data() const {
- if (image_cache.is_valid()) {
- return image_cache;
- } else {
+ if (image_stored) {
return VisualServer::get_singleton()->texture_get_data(texture);
+ } else {
+ return Ref<Image>();
}
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index bfea0f9300..dc3a3e0c74 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -111,7 +111,7 @@ private:
Size2 size_override;
float lossy_storage_quality;
mutable Ref<BitMap> alpha_cache;
- Ref<Image> image_cache;
+ bool image_stored;
protected:
virtual void reload_from_file();
@@ -126,11 +126,7 @@ protected:
void _set_data(Dictionary p_data);
- static bool keep_images_cached;
-
public:
- static void set_keep_images_cached(bool p_enable);
-
void create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT);
void create_from_image(const Ref<Image> &p_image, uint32_t p_flags = FLAGS_DEFAULT);