diff options
-rw-r--r-- | core/script_language.h | 27 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 44 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 4 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 72 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.h | 12 | ||||
-rw-r--r-- | editor/script_editor_debugger.cpp | 78 | ||||
-rw-r--r-- | editor/script_editor_debugger.h | 17 | ||||
-rw-r--r-- | main/main.cpp | 8 | ||||
-rw-r--r-- | scene/SCsub | 1 | ||||
-rw-r--r-- | scene/debugger/SCsub | 5 | ||||
-rw-r--r-- | scene/debugger/script_debugger_remote.cpp (renamed from core/script_debugger_remote.cpp) | 172 | ||||
-rw-r--r-- | scene/debugger/script_debugger_remote.h (renamed from core/script_debugger_remote.h) | 12 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 70 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 23 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 122 | ||||
-rw-r--r-- | scene/main/viewport.h | 36 | ||||
-rw-r--r-- | servers/register_server_types.cpp | 2 |
17 files changed, 536 insertions, 169 deletions
diff --git a/core/script_language.h b/core/script_language.h index 116918fdc0..f90bb4b6c3 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -427,31 +427,6 @@ class ScriptDebugger { ScriptLanguage *break_lang; public: - typedef void (*RequestSceneTreeMessageFunc)(void *); - - struct LiveEditFuncs { - - void *udata; - void (*node_path_func)(void *, const NodePath &p_path, int p_id); - void (*res_path_func)(void *, const String &p_path, int p_id); - - void (*node_set_func)(void *, int p_id, const StringName &p_prop, const Variant &p_value); - void (*node_set_res_func)(void *, int p_id, const StringName &p_prop, const String &p_value); - void (*node_call_func)(void *, int p_id, const StringName &p_method, VARIANT_ARG_DECLARE); - void (*res_set_func)(void *, int p_id, const StringName &p_prop, const Variant &p_value); - void (*res_set_res_func)(void *, int p_id, const StringName &p_prop, const String &p_value); - void (*res_call_func)(void *, int p_id, const StringName &p_method, VARIANT_ARG_DECLARE); - void (*root_func)(void *, const NodePath &p_scene_path, const String &p_scene_from); - - void (*tree_create_node_func)(void *, const NodePath &p_parent, const String &p_type, const String &p_name); - void (*tree_instance_node_func)(void *, const NodePath &p_parent, const String &p_path, const String &p_name); - void (*tree_remove_node_func)(void *, const NodePath &p_at); - void (*tree_remove_and_keep_node_func)(void *, const NodePath &p_at, ObjectID p_keep_id); - void (*tree_restore_node_func)(void *, ObjectID p_id, const NodePath &p_at, int p_at_pos); - void (*tree_duplicate_node_func)(void *, const NodePath &p_at, const String &p_new_name); - void (*tree_reparent_node_func)(void *, const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos); - }; - _FORCE_INLINE_ static ScriptDebugger *get_singleton() { return singleton; } void set_lines_left(int p_left); int get_lines_left() const; @@ -480,8 +455,6 @@ public: virtual bool is_remote() const { return false; } virtual void request_quit() {} - virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata) {} - virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs) {} virtual void set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {} virtual bool is_profiling() const = 0; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index f9a7b7caf1..7db05ab270 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3730,6 +3730,7 @@ void CanvasItemEditor::_notification(int p_what) { grid_snap_button->set_icon(get_icon("SnapGrid", "EditorIcons")); snap_config_menu->set_icon(get_icon("GuiTabMenu", "EditorIcons")); skeleton_menu->set_icon(get_icon("Bone", "EditorIcons")); + override_camera_button->set_icon(get_icon("Camera2D", "EditorIcons")); pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); ruler_button->set_icon(get_icon("Ruler", "EditorIcons")); pivot_button->set_icon(get_icon("EditPivot", "EditorIcons")); @@ -3799,6 +3800,15 @@ void CanvasItemEditor::_notification(int p_what) { anchor_mode_button->set_icon(get_icon("Anchor", "EditorIcons")); } + + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + if (!is_visible() && override_camera_button->is_pressed()) { + ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger(); + + debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE); + override_camera_button->set_pressed(false); + } + } } void CanvasItemEditor::_selection_changed() { @@ -4140,6 +4150,15 @@ void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) { grid_snap_active = p_status; viewport->update(); } +void CanvasItemEditor::_button_override_camera(bool p_pressed) { + ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger(); + + if (p_pressed) { + debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_2D); + } else { + debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE); + } +} void CanvasItemEditor::_button_tool_select(int p_index) { @@ -4237,6 +4256,17 @@ void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) { viewport->update(); } +void CanvasItemEditor::_update_override_camera_button(bool p_game_running) { + if (p_game_running) { + override_camera_button->set_disabled(false); + override_camera_button->set_tooltip(TTR("Game camera override\nOverrides game camera with editor viewport camera.")); + } else { + override_camera_button->set_disabled(true); + override_camera_button->set_pressed(false); + override_camera_button->set_tooltip(TTR("Game camera override\nNo game instance running.")); + } +} + void CanvasItemEditor::_popup_callback(int p_op) { last_option = MenuOption(p_op); @@ -4829,6 +4859,8 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus); ClassDB::bind_method("_button_toggle_smart_snap", &CanvasItemEditor::_button_toggle_smart_snap); ClassDB::bind_method("_button_toggle_grid_snap", &CanvasItemEditor::_button_toggle_grid_snap); + ClassDB::bind_method(D_METHOD("_button_override_camera", "pressed"), &CanvasItemEditor::_button_override_camera); + ClassDB::bind_method(D_METHOD("_update_override_camera_button", "game_running"), &CanvasItemEditor::_update_override_camera_button); ClassDB::bind_method("_button_toggle_anchor_mode", &CanvasItemEditor::_button_toggle_anchor_mode); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars); @@ -5141,6 +5173,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { editor_selection->connect("selection_changed", this, "update"); editor_selection->connect("selection_changed", this, "_selection_changed"); + editor->call_deferred("connect", "play_pressed", this, "_update_override_camera_button", make_binds(true)); + editor->call_deferred("connect", "stop_pressed", this, "_update_override_camera_button", make_binds(false)); + hb = memnew(HBoxContainer); add_child(hb); hb->set_anchors_and_margins_preset(Control::PRESET_WIDE); @@ -5385,6 +5420,15 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(memnew(VSeparator)); + override_camera_button = memnew(ToolButton); + hb->add_child(override_camera_button); + override_camera_button->connect("toggled", this, "_button_override_camera"); + override_camera_button->set_toggle_mode(true); + override_camera_button->set_disabled(true); + _update_override_camera_button(false); + + hb->add_child(memnew(VSeparator)); + view_menu = memnew(MenuButton); view_menu->set_text(TTR("View")); hb->add_child(view_menu); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 480fb89621..4b419ffcce 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -360,6 +360,7 @@ private: ToolButton *ungroup_button; MenuButton *skeleton_menu; + ToolButton *override_camera_button; MenuButton *view_menu; HBoxContainer *animation_hb; MenuButton *animation_menu; @@ -533,8 +534,11 @@ private: void _button_zoom_plus(); void _button_toggle_smart_snap(bool p_status); void _button_toggle_grid_snap(bool p_status); + void _button_override_camera(bool p_pressed); void _button_tool_select(int p_index); + void _update_override_camera_button(bool p_game_running); + HSplitContainer *palette_split; VSplitContainer *bottom_split; diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 1d8fd38858..29ae57af18 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -901,6 +901,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> b = p_event; if (b.is_valid()) { + emit_signal("clicked", this); + float zoom_factor = 1 + (ZOOM_MULTIPLIER - 1) * b->get_factor(); switch (b->get_button_index()) { @@ -3096,6 +3098,7 @@ void SpatialEditorViewport::_bind_methods() { ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpatialEditorViewport::drop_data_fw); ADD_SIGNAL(MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport"))); + ADD_SIGNAL(MethodInfo("clicked", PropertyInfo(Variant::OBJECT, "viewport"))); } void SpatialEditorViewport::reset() { @@ -4369,6 +4372,19 @@ void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) { tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(pressed); snap_enabled = pressed; } break; + + case MENU_TOOL_OVERRIDE_CAMERA: { + ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger(); + + if (pressed) { + using Override = ScriptEditorDebugger::CameraOverride; + + debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); + } else { + debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE); + } + + } break; } } @@ -4396,6 +4412,35 @@ void SpatialEditor::_menu_gizmo_toggled(int p_option) { update_all_gizmos(); } +void SpatialEditor::_update_camera_override_button(bool p_game_running) { + Button *const button = tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]; + + if (p_game_running) { + button->set_disabled(false); + button->set_tooltip(TTR("Game camera override\nNo game instance running.")); + } else { + button->set_disabled(true); + button->set_pressed(false); + button->set_tooltip(TTR("Game camera override\nOverrides game camera with editor viewport camera.")); + } +} + +void SpatialEditor::_update_camera_override_viewport(Object *p_viewport) { + SpatialEditorViewport *current_viewport = Object::cast_to<SpatialEditorViewport>(p_viewport); + + if (!current_viewport) + return; + + ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger(); + + camera_override_viewport_id = current_viewport->index; + if (debugger->get_camera_override() >= ScriptEditorDebugger::OVERRIDE_3D_1) { + using Override = ScriptEditorDebugger::CameraOverride; + + debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); + } +} + void SpatialEditor::_menu_item_pressed(int p_option) { switch (p_option) { @@ -5290,6 +5335,7 @@ void SpatialEditor::_notification(int p_what) { tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_icon("Object", "EditorIcons")); tool_option_button[SpatialEditor::TOOL_OPT_USE_SNAP]->set_icon(get_icon("Snap", "EditorIcons")); + tool_option_button[SpatialEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_icon("Camera", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_icon("Panels1", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_icon("Panels2", "EditorIcons")); @@ -5305,6 +5351,9 @@ void SpatialEditor::_notification(int p_what) { get_tree()->connect("node_removed", this, "_node_removed"); EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", this, "_refresh_menu_icons"); editor_selection->connect("selection_changed", this, "_refresh_menu_icons"); + + editor->connect("stop_pressed", this, "_update_camera_override_button", make_binds(false)); + editor->connect("play_pressed", this, "_update_camera_override_button", make_binds(true)); } else if (p_what == NOTIFICATION_ENTER_TREE) { _register_all_gizmos(); @@ -5339,6 +5388,13 @@ void SpatialEditor::_notification(int p_what) { // Update grid color by rebuilding grid. _finish_grid(); _init_grid(); + } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) { + ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger(); + + debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE); + tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false); + } } } @@ -5483,6 +5539,8 @@ void SpatialEditor::_bind_methods() { ClassDB::bind_method("_request_gizmo", &SpatialEditor::_request_gizmo); ClassDB::bind_method("_toggle_maximize_view", &SpatialEditor::_toggle_maximize_view); ClassDB::bind_method("_refresh_menu_icons", &SpatialEditor::_refresh_menu_icons); + ClassDB::bind_method("_update_camera_override_button", &SpatialEditor::_update_camera_override_button); + ClassDB::bind_method("_update_camera_override_viewport", &SpatialEditor::_update_camera_override_viewport); ADD_SIGNAL(MethodInfo("transform_key_request")); ADD_SIGNAL(MethodInfo("item_lock_status_changed")); @@ -5536,6 +5594,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { snap_key_enabled = false; tool_mode = TOOL_MODE_SELECT; + camera_override_viewport_id = 0; + hbc_menu = memnew(HBoxContainer); vbc->add_child(hbc_menu); @@ -5633,6 +5693,17 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(memnew(VSeparator)); + tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(ToolButton); + hbc_menu->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]); + tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true); + tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true); + tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true); + button_binds.write[0] = MENU_TOOL_OVERRIDE_CAMERA; + tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect("toggled", this, "_menu_item_toggled", button_binds); + _update_camera_override_button(false); + + hbc_menu->add_child(memnew(VSeparator)); + // Drag and drop support; preview_node = memnew(Spatial); preview_bounds = AABB(); @@ -5721,6 +5792,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { viewports[i] = memnew(SpatialEditorViewport(this, editor, i)); viewports[i]->connect("toggle_maximize_view", this, "_toggle_maximize_view"); + viewports[i]->connect("clicked", this, "_update_camera_override_viewport"); viewports[i]->assign_pending_data_pointers(preview_node, &preview_bounds, accept); viewport_base->add_child(viewports[i]); } diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index fe91c33642..65e3c32ca8 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -494,6 +494,7 @@ public: TOOL_OPT_LOCAL_COORDS, TOOL_OPT_USE_SNAP, + TOOL_OPT_OVERRIDE_CAMERA, TOOL_OPT_MAX }; @@ -559,6 +560,7 @@ private: MENU_TOOL_LIST_SELECT, MENU_TOOL_LOCAL_COORDS, MENU_TOOL_USE_SNAP, + MENU_TOOL_OVERRIDE_CAMERA, MENU_TRANSFORM_CONFIGURE_SNAP, MENU_TRANSFORM_DIALOG, MENU_VIEW_USE_1_VIEWPORT, @@ -585,9 +587,6 @@ private: PopupMenu *gizmos_menu; MenuButton *view_menu; - ToolButton *lock_button; - ToolButton *unlock_button; - AcceptDialog *accept; ConfirmationDialog *snap_dialog; @@ -615,13 +614,16 @@ private: void _menu_item_pressed(int p_option); void _menu_item_toggled(bool pressed, int p_option); void _menu_gizmo_toggled(int p_option); + void _update_camera_override_button(bool p_game_running); + void _update_camera_override_viewport(Object *p_viewport); HBoxContainer *hbc_menu; void _generate_selection_box(); UndoRedo *undo_redo; - void _instance_scene(); + int camera_override_viewport_id; + void _init_indicators(); void _update_gizmos_menu(); void _update_gizmos_menu_theme(); @@ -716,7 +718,7 @@ public: void set_can_preview(Camera *p_preview); SpatialEditorViewport *get_editor_viewport(int p_idx) { - ERR_FAIL_INDEX_V(p_idx, 4, NULL); + ERR_FAIL_INDEX_V(p_idx, static_cast<int>(VIEWPORTS_COUNT), NULL); return viewports[p_idx]; } diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 89d275a90b..738ada99f7 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -33,6 +33,8 @@ #include "core/io/marshalls.h" #include "core/project_settings.h" #include "core/ustring.h" +#include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/plugins/spatial_editor_plugin.h" #include "editor_network_profiler.h" #include "editor_node.h" #include "editor_profiler.h" @@ -1212,6 +1214,42 @@ void ScriptEditorDebugger::_notification(int p_what) { } } } + + if (camera_override == OVERRIDE_2D) { + CanvasItemEditor *editor = CanvasItemEditor::get_singleton(); + + Dictionary state = editor->get_state(); + float zoom = state["zoom"]; + Point2 offset = state["ofs"]; + Transform2D transform; + + transform.scale_basis(Size2(zoom, zoom)); + transform.elements[2] = -offset * zoom; + + Array msg; + msg.push_back("override_camera_2D:transform"); + msg.push_back(transform); + ppeer->put_var(msg); + + } else if (camera_override >= OVERRIDE_3D_1) { + int viewport_idx = camera_override - OVERRIDE_3D_1; + SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(viewport_idx); + Camera *const cam = viewport->get_camera(); + + Array msg; + msg.push_back("override_camera_3D:transform"); + msg.push_back(cam->get_camera_transform()); + if (cam->get_projection() == Camera::PROJECTION_ORTHOGONAL) { + msg.push_back(false); + msg.push_back(cam->get_size()); + } else { + msg.push_back(true); + msg.push_back(cam->get_fov()); + } + msg.push_back(cam->get_znear()); + msg.push_back(cam->get_zfar()); + ppeer->put_var(msg); + } } if (error_count != last_error_count || warning_count != last_warning_count) { @@ -1426,6 +1464,7 @@ void ScriptEditorDebugger::start() { set_process(true); breaked = false; + camera_override = OVERRIDE_NONE; } void ScriptEditorDebugger::pause() { @@ -1870,6 +1909,45 @@ void ScriptEditorDebugger::live_debug_reparent_node(const NodePath &p_at, const } } +ScriptEditorDebugger::CameraOverride ScriptEditorDebugger::get_camera_override() const { + return camera_override; +} + +void ScriptEditorDebugger::set_camera_override(CameraOverride p_override) { + + if (p_override == OVERRIDE_2D && camera_override != OVERRIDE_2D) { + if (connection.is_valid()) { + Array msg; + msg.push_back("override_camera_2D:set"); + msg.push_back(true); + ppeer->put_var(msg); + } + } else if (p_override != OVERRIDE_2D && camera_override == OVERRIDE_2D) { + if (connection.is_valid()) { + Array msg; + msg.push_back("override_camera_2D:set"); + msg.push_back(false); + ppeer->put_var(msg); + } + } else if (p_override >= OVERRIDE_3D_1 && camera_override < OVERRIDE_3D_1) { + if (connection.is_valid()) { + Array msg; + msg.push_back("override_camera_3D:set"); + msg.push_back(true); + ppeer->put_var(msg); + } + } else if (p_override < OVERRIDE_3D_1 && camera_override >= OVERRIDE_3D_1) { + if (connection.is_valid()) { + Array msg; + msg.push_back("override_camera_3D:set"); + msg.push_back(false); + ppeer->put_var(msg); + } + } + + camera_override = p_override; +} + void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool p_enabled) { if (connection.is_valid()) { diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h index cc284476c0..14b024d066 100644 --- a/editor/script_editor_debugger.h +++ b/editor/script_editor_debugger.h @@ -35,6 +35,7 @@ #include "core/io/tcp_server.h" #include "editor/editor_inspector.h" #include "editor/property_editor.h" +#include "scene/3d/camera.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" @@ -58,6 +59,17 @@ class ScriptEditorDebugger : public Control { GDCLASS(ScriptEditorDebugger, Control); +public: + enum CameraOverride { + OVERRIDE_NONE, + OVERRIDE_2D, + OVERRIDE_3D_1, // 3D Viewport 1 + OVERRIDE_3D_2, // 3D Viewport 2 + OVERRIDE_3D_3, // 3D Viewport 3 + OVERRIDE_3D_4 // 3D Viewport 4 + }; + +private: enum MessageType { MESSAGE_ERROR, MESSAGE_WARNING, @@ -165,6 +177,8 @@ class ScriptEditorDebugger : public Control { bool live_debug; + CameraOverride camera_override; + void _performance_draw(); void _performance_select(); void _stack_dump_frame_selected(); @@ -250,6 +264,9 @@ public: void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name); void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos); + CameraOverride get_camera_override() const; + void set_camera_override(CameraOverride p_override); + void set_breakpoint(const String &p_path, int p_line, bool p_enabled); void update_live_edit_root(); diff --git a/main/main.cpp b/main/main.cpp index fe0f5a0215..120db33600 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -44,7 +44,6 @@ #include "core/project_settings.h" #include "core/register_core_types.h" #include "core/script_debugger_local.h" -#include "core/script_debugger_remote.h" #include "core/script_language.h" #include "core/translation.h" #include "core/version.h" @@ -59,6 +58,7 @@ #include "main/tests/test_main.h" #include "modules/register_module_types.h" #include "platform/register_platform_apis.h" +#include "scene/debugger/script_debugger_remote.h" #include "scene/main/scene_tree.h" #include "scene/main/viewport.h" #include "scene/register_scene_types.h" @@ -1583,6 +1583,12 @@ bool Main::start() { if (!project_manager && !editor) { // game if (game_path != "" || script != "") { + if (script_debugger && script_debugger->is_remote()) { + ScriptDebuggerRemote *remote_debugger = static_cast<ScriptDebuggerRemote *>(script_debugger); + + remote_debugger->set_scene_tree(sml); + } + //autoload List<PropertyInfo> props; ProjectSettings::get_singleton()->get_property_list(&props); diff --git a/scene/SCsub b/scene/SCsub index d8839ce3a8..1c5b87b87a 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -30,6 +30,7 @@ SConscript('2d/SCsub') SConscript('animation/SCsub') SConscript('audio/SCsub') SConscript('resources/SCsub') +SConscript('debugger/SCsub') # Build it all as a library diff --git a/scene/debugger/SCsub b/scene/debugger/SCsub new file mode 100644 index 0000000000..b01e2fd54d --- /dev/null +++ b/scene/debugger/SCsub @@ -0,0 +1,5 @@ +#!/usr/bin/env python + +Import('env') + +env.add_source_files(env.scene_sources, "*.cpp") diff --git a/core/script_debugger_remote.cpp b/scene/debugger/script_debugger_remote.cpp index 65ef2a0978..c3c6a088cb 100644 --- a/core/script_debugger_remote.cpp +++ b/scene/debugger/script_debugger_remote.cpp @@ -37,7 +37,10 @@ #include "core/os/os.h" #include "core/project_settings.h" #include "scene/main/node.h" +#include "scene/main/scene_tree.h" +#include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" +#include "servers/visual_server.h" void ScriptDebuggerRemote::_send_video_memory() { @@ -150,7 +153,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, if (mouse_mode != Input::MOUSE_MODE_VISIBLE) Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + uint64_t loop_begin_usec = 0; + uint64_t loop_time_sec = 0; while (true) { + loop_begin_usec = OS::get_singleton()->get_ticks_usec(); _get_output(); @@ -279,9 +285,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, break; } else if (command == "request_scene_tree") { - if (request_scene_tree) - request_scene_tree(request_scene_tree_ud); - +#ifdef DEBUG_ENABLED + if (scene_tree) + scene_tree->_debugger_request_tree(); +#endif } else if (command == "request_video_mem") { _send_video_memory(); @@ -293,6 +300,40 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, _set_object_property(cmd[1], cmd[2], cmd[3]); + } else if (command == "override_camera_2D:set") { + bool enforce = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_canvas_transform_override(enforce); + } + } else if (command == "override_camera_2D:transform") { + Transform2D transform = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->set_canvas_transform_override(transform); + } + } else if (command == "override_camera_3D:set") { + bool enable = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_camera_override(enable); + } + } else if (command == "override_camera_3D:transform") { + Transform transform = cmd[1]; + bool is_perspective = cmd[2]; + float size_or_fov = cmd[3]; + float near = cmd[4]; + float far = cmd[5]; + + if (scene_tree) { + if (is_perspective) { + scene_tree->get_root()->set_camera_override_perspective(size_or_fov, near, far); + } else { + scene_tree->get_root()->set_camera_override_orthogonal(size_or_fov, near, far); + } + scene_tree->get_root()->set_camera_override_transform(transform); + } + } else if (command == "reload_scripts") { reload_all_scripts = true; } else if (command == "breakpoint") { @@ -315,6 +356,13 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, OS::get_singleton()->delay_usec(10000); OS::get_singleton()->process_and_drop_events(); } + + // This is for the camera override to stay live even when the game is paused from the editor + loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f; + VisualServer::get_singleton()->sync(); + if (VisualServer::get_singleton()->has_changed()) { + VisualServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale()); + } } packet_peer_stream->put_var("debug_exit"); @@ -446,93 +494,75 @@ void ScriptDebuggerRemote::_err_handler(void *ud, const char *p_func, const char bool ScriptDebuggerRemote::_parse_live_edit(const Array &p_command) { +#ifdef DEBUG_ENABLED + String cmdstr = p_command[0]; - if (!live_edit_funcs || !cmdstr.begins_with("live_")) + if (!scene_tree || !cmdstr.begins_with("live_")) return false; - //print_line(Variant(cmd).get_construct_string()); if (cmdstr == "live_set_root") { - if (!live_edit_funcs->root_func) - return true; - //print_line("root: "+Variant(cmd).get_construct_string()); - live_edit_funcs->root_func(live_edit_funcs->udata, p_command[1], p_command[2]); + scene_tree->_live_edit_root_func(p_command[1], p_command[2]); } else if (cmdstr == "live_node_path") { - if (!live_edit_funcs->node_path_func) - return true; - //print_line("path: "+Variant(cmd).get_construct_string()); - - live_edit_funcs->node_path_func(live_edit_funcs->udata, p_command[1], p_command[2]); + scene_tree->_live_edit_node_path_func(p_command[1], p_command[2]); } else if (cmdstr == "live_res_path") { - if (!live_edit_funcs->res_path_func) - return true; - live_edit_funcs->res_path_func(live_edit_funcs->udata, p_command[1], p_command[2]); + scene_tree->_live_edit_res_path_func(p_command[1], p_command[2]); } else if (cmdstr == "live_node_prop_res") { - if (!live_edit_funcs->node_set_res_func) - return true; - live_edit_funcs->node_set_res_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_node_set_res_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_node_prop") { - if (!live_edit_funcs->node_set_func) - return true; - live_edit_funcs->node_set_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_node_set_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_res_prop_res") { - if (!live_edit_funcs->res_set_res_func) - return true; - live_edit_funcs->res_set_res_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_res_set_res_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_res_prop") { - if (!live_edit_funcs->res_set_func) - return true; - live_edit_funcs->res_set_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_res_set_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_node_call") { - if (!live_edit_funcs->node_call_func) - return true; - live_edit_funcs->node_call_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); + scene_tree->_live_edit_node_call_func(p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); } else if (cmdstr == "live_res_call") { - if (!live_edit_funcs->res_call_func) - return true; - live_edit_funcs->res_call_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); + scene_tree->_live_edit_res_call_func(p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); } else if (cmdstr == "live_create_node") { - live_edit_funcs->tree_create_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_create_node_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_instance_node") { - live_edit_funcs->tree_instance_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_instance_node_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_remove_node") { - live_edit_funcs->tree_remove_node_func(live_edit_funcs->udata, p_command[1]); + scene_tree->_live_edit_remove_node_func(p_command[1]); } else if (cmdstr == "live_remove_and_keep_node") { - live_edit_funcs->tree_remove_and_keep_node_func(live_edit_funcs->udata, p_command[1], p_command[2]); + scene_tree->_live_edit_remove_and_keep_node_func(p_command[1], p_command[2]); + } else if (cmdstr == "live_restore_node") { - live_edit_funcs->tree_restore_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); + scene_tree->_live_edit_restore_node_func(p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_duplicate_node") { - live_edit_funcs->tree_duplicate_node_func(live_edit_funcs->udata, p_command[1], p_command[2]); + scene_tree->_live_edit_duplicate_node_func(p_command[1], p_command[2]); + } else if (cmdstr == "live_reparent_node") { - live_edit_funcs->tree_reparent_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4]); + scene_tree->_live_edit_reparent_node_func(p_command[1], p_command[2], p_command[3], p_command[4]); } else { @@ -540,6 +570,10 @@ bool ScriptDebuggerRemote::_parse_live_edit(const Array &p_command) { } return true; +#else + + return false; +#endif } void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { @@ -732,8 +766,10 @@ void ScriptDebuggerRemote::_poll_events() { debug(get_break_language()); } else if (command == "request_scene_tree") { - if (request_scene_tree) - request_scene_tree(request_scene_tree_ud); +#ifdef DEBUG_ENABLED + if (scene_tree) + scene_tree->_debugger_request_tree(); +#endif } else if (command == "request_video_mem") { _send_video_memory(); @@ -777,6 +813,40 @@ void ScriptDebuggerRemote::_poll_events() { multiplayer->profiling_end(); profiling_network = false; + } else if (command == "override_camera_2D:set") { + bool enforce = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_canvas_transform_override(enforce); + } + } else if (command == "override_camera_2D:transform") { + Transform2D transform = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->set_canvas_transform_override(transform); + } + } else if (command == "override_camera_3D:set") { + bool enable = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_camera_override(enable); + } + } else if (command == "override_camera_3D:transform") { + Transform transform = cmd[1]; + bool is_perspective = cmd[2]; + float size_or_fov = cmd[3]; + float near = cmd[4]; + float far = cmd[5]; + + if (scene_tree) { + if (is_perspective) { + scene_tree->get_root()->set_camera_override_perspective(size_or_fov, near, far); + } else { + scene_tree->get_root()->set_camera_override_orthogonal(size_or_fov, near, far); + } + scene_tree->get_root()->set_camera_override_transform(transform); + } + } else if (command == "reload_scripts") { reload_all_scripts = true; } else if (command == "breakpoint") { @@ -1106,17 +1176,6 @@ void ScriptDebuggerRemote::request_quit() { requested_quit = true; } -void ScriptDebuggerRemote::set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata) { - - request_scene_tree = p_func; - request_scene_tree_ud = p_udata; -} - -void ScriptDebuggerRemote::set_live_edit_funcs(LiveEditFuncs *p_funcs) { - - live_edit_funcs = p_funcs; -} - void ScriptDebuggerRemote::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) { multiplayer = p_multiplayer; } @@ -1195,8 +1254,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() : msec_count(0), locking(false), poll_every(0), - request_scene_tree(NULL), - live_edit_funcs(NULL) { + scene_tree(NULL) { packet_peer_stream->set_stream_peer(tcp_client); packet_peer_stream->set_output_buffer_max_size(1024 * 1024 * 8); //8mb should be way more than enough diff --git a/core/script_debugger_remote.h b/scene/debugger/script_debugger_remote.h index b6dd925181..13ad7ddbe3 100644 --- a/core/script_debugger_remote.h +++ b/scene/debugger/script_debugger_remote.h @@ -37,6 +37,8 @@ #include "core/os/os.h" #include "core/script_language.h" +class SceneTree; + class ScriptDebuggerRemote : public ScriptDebugger { struct Message { @@ -116,16 +118,14 @@ class ScriptDebuggerRemote : public ScriptDebugger { void _poll_events(); uint32_t poll_every; - bool _parse_live_edit(const Array &p_command); + SceneTree *scene_tree; - RequestSceneTreeMessageFunc request_scene_tree; - void *request_scene_tree_ud; + bool _parse_live_edit(const Array &p_command); void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value); void _send_object_id(ObjectID p_id); void _send_video_memory(); - LiveEditFuncs *live_edit_funcs; Ref<MultiplayerAPI> multiplayer; @@ -176,8 +176,6 @@ public: virtual void send_message(const String &p_message, const Array &p_args); virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info); - virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata); - virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs); virtual void set_multiplayer(Ref<MultiplayerAPI> p_multiplayer); virtual bool is_profiling() const; @@ -189,6 +187,8 @@ public: virtual void set_skip_breakpoints(bool p_skip_breakpoints); + void set_scene_tree(SceneTree *p_scene_tree) { scene_tree = p_scene_tree; }; + ScriptDebuggerRemote(); ~ScriptDebuggerRemote(); }; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 38ad6886b1..5653049060 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -40,6 +40,7 @@ #include "core/project_settings.h" #include "main/input_default.h" #include "node.h" +#include "scene/debugger/script_debugger_remote.h" #include "scene/resources/dynamic_font.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" @@ -1094,27 +1095,6 @@ void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_li } } -static void _fill_array(Node *p_node, Array &array, int p_level) { - - array.push_back(p_node->get_child_count()); - array.push_back(p_node->get_name()); - array.push_back(p_node->get_class()); - array.push_back(p_node->get_instance_id()); - for (int i = 0; i < p_node->get_child_count(); i++) { - - _fill_array(p_node->get_child(i), array, p_level + 1); - } -} - -void SceneTree::_debugger_request_tree(void *self) { - - SceneTree *sml = (SceneTree *)self; - - Array arr; - _fill_array(sml->root, arr, 0); - ScriptDebugger::get_singleton()->send_message("scene_tree", arr); -} - void SceneTree::_flush_delete_queue() { _THREAD_SAFE_METHOD_ @@ -1337,6 +1317,25 @@ void SceneTree::add_current_scene(Node *p_current) { } #ifdef DEBUG_ENABLED +static void _fill_array(Node *p_node, Array &array, int p_level) { + + array.push_back(p_node->get_child_count()); + array.push_back(p_node->get_name()); + array.push_back(p_node->get_class()); + array.push_back(p_node->get_instance_id()); + for (int i = 0; i < p_node->get_child_count(); i++) { + + _fill_array(p_node->get_child(i), array, p_level + 1); + } +} + +void SceneTree::_debugger_request_tree() { + + Array arr; + _fill_array(root, arr, 0); + ScriptDebugger::get_singleton()->send_message("scene_tree", arr); +} + void SceneTree::_live_edit_node_path_func(const NodePath &p_path, int p_id) { live_edit_node_path_cache[p_id] = p_path; @@ -2117,7 +2116,11 @@ SceneTree::SceneTree() { _update_root_rect(); if (ScriptDebugger::get_singleton()) { - ScriptDebugger::get_singleton()->set_request_scene_tree_message_func(_debugger_request_tree, this); + if (ScriptDebugger::get_singleton()->is_remote()) { + ScriptDebuggerRemote *remote_debugger = static_cast<ScriptDebuggerRemote *>(ScriptDebugger::get_singleton()); + + remote_debugger->set_scene_tree(this); + } ScriptDebugger::get_singleton()->set_multiplayer(multiplayer); } @@ -2129,29 +2132,6 @@ SceneTree::SceneTree() { #ifdef DEBUG_ENABLED - live_edit_funcs.udata = this; - live_edit_funcs.node_path_func = _live_edit_node_path_funcs; - live_edit_funcs.res_path_func = _live_edit_res_path_funcs; - live_edit_funcs.node_set_func = _live_edit_node_set_funcs; - live_edit_funcs.node_set_res_func = _live_edit_node_set_res_funcs; - live_edit_funcs.node_call_func = _live_edit_node_call_funcs; - live_edit_funcs.res_set_func = _live_edit_res_set_funcs; - live_edit_funcs.res_set_res_func = _live_edit_res_set_res_funcs; - live_edit_funcs.res_call_func = _live_edit_res_call_funcs; - live_edit_funcs.root_func = _live_edit_root_funcs; - - live_edit_funcs.tree_create_node_func = _live_edit_create_node_funcs; - live_edit_funcs.tree_instance_node_func = _live_edit_instance_node_funcs; - live_edit_funcs.tree_remove_node_func = _live_edit_remove_node_funcs; - live_edit_funcs.tree_remove_and_keep_node_func = _live_edit_remove_and_keep_node_funcs; - live_edit_funcs.tree_restore_node_func = _live_edit_restore_node_funcs; - live_edit_funcs.tree_duplicate_node_func = _live_edit_duplicate_node_funcs; - live_edit_funcs.tree_reparent_node_func = _live_edit_reparent_node_funcs; - - if (ScriptDebugger::get_singleton()) { - ScriptDebugger::get_singleton()->set_live_edit_funcs(&live_edit_funcs); - } - live_edit_root = NodePath("/root"); #endif diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index ef847ebb5b..2cf6a117e7 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -211,7 +211,6 @@ private: Variant _call_group_flags(const Variant **p_args, int p_argcount, Variant::CallError &r_error); Variant _call_group(const Variant **p_args, int p_argcount, Variant::CallError &r_error); - static void _debugger_request_tree(void *self); void _flush_delete_queue(); //optimization friend class CanvasItem; @@ -220,6 +219,7 @@ private: SelfList<Node>::List xform_change_list; + friend class ScriptDebuggerRemote; #ifdef DEBUG_ENABLED Map<int, NodePath> live_edit_node_path_cache; @@ -231,7 +231,7 @@ private: Map<String, Set<Node *> > live_scene_edit_cache; Map<Node *, Map<ObjectID, Node *> > live_edit_remove_list; - ScriptDebugger::LiveEditFuncs live_edit_funcs; + void _debugger_request_tree(); void _live_edit_node_path_func(const NodePath &p_path, int p_id); void _live_edit_res_path_func(const String &p_path, int p_id); @@ -252,25 +252,6 @@ private: void _live_edit_duplicate_node_func(const NodePath &p_at, const String &p_new_name); void _live_edit_reparent_node_func(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos); - static void _live_edit_node_path_funcs(void *self, const NodePath &p_path, int p_id) { reinterpret_cast<SceneTree *>(self)->_live_edit_node_path_func(p_path, p_id); } - static void _live_edit_res_path_funcs(void *self, const String &p_path, int p_id) { reinterpret_cast<SceneTree *>(self)->_live_edit_res_path_func(p_path, p_id); } - - static void _live_edit_node_set_funcs(void *self, int p_id, const StringName &p_prop, const Variant &p_value) { reinterpret_cast<SceneTree *>(self)->_live_edit_node_set_func(p_id, p_prop, p_value); } - static void _live_edit_node_set_res_funcs(void *self, int p_id, const StringName &p_prop, const String &p_value) { reinterpret_cast<SceneTree *>(self)->_live_edit_node_set_res_func(p_id, p_prop, p_value); } - static void _live_edit_node_call_funcs(void *self, int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) { reinterpret_cast<SceneTree *>(self)->_live_edit_node_call_func(p_id, p_method, VARIANT_ARG_PASS); } - static void _live_edit_res_set_funcs(void *self, int p_id, const StringName &p_prop, const Variant &p_value) { reinterpret_cast<SceneTree *>(self)->_live_edit_res_set_func(p_id, p_prop, p_value); } - static void _live_edit_res_set_res_funcs(void *self, int p_id, const StringName &p_prop, const String &p_value) { reinterpret_cast<SceneTree *>(self)->_live_edit_res_set_res_func(p_id, p_prop, p_value); } - static void _live_edit_res_call_funcs(void *self, int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) { reinterpret_cast<SceneTree *>(self)->_live_edit_res_call_func(p_id, p_method, VARIANT_ARG_PASS); } - static void _live_edit_root_funcs(void *self, const NodePath &p_scene_path, const String &p_scene_from) { reinterpret_cast<SceneTree *>(self)->_live_edit_root_func(p_scene_path, p_scene_from); } - - static void _live_edit_create_node_funcs(void *self, const NodePath &p_parent, const String &p_type, const String &p_name) { reinterpret_cast<SceneTree *>(self)->_live_edit_create_node_func(p_parent, p_type, p_name); } - static void _live_edit_instance_node_funcs(void *self, const NodePath &p_parent, const String &p_path, const String &p_name) { reinterpret_cast<SceneTree *>(self)->_live_edit_instance_node_func(p_parent, p_path, p_name); } - static void _live_edit_remove_node_funcs(void *self, const NodePath &p_at) { reinterpret_cast<SceneTree *>(self)->_live_edit_remove_node_func(p_at); } - static void _live_edit_remove_and_keep_node_funcs(void *self, const NodePath &p_at, ObjectID p_keep_id) { reinterpret_cast<SceneTree *>(self)->_live_edit_remove_and_keep_node_func(p_at, p_keep_id); } - static void _live_edit_restore_node_funcs(void *self, ObjectID p_id, const NodePath &p_at, int p_at_pos) { reinterpret_cast<SceneTree *>(self)->_live_edit_restore_node_func(p_id, p_at, p_at_pos); } - static void _live_edit_duplicate_node_funcs(void *self, const NodePath &p_at, const String &p_new_name) { reinterpret_cast<SceneTree *>(self)->_live_edit_duplicate_node_func(p_at, p_new_name); } - static void _live_edit_reparent_node_funcs(void *self, const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) { reinterpret_cast<SceneTree *>(self)->_live_edit_reparent_node_func(p_at, p_new_place, p_new_name, p_at_pos); } - #endif enum { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 95536bbb23..86ff99a19a 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -779,10 +779,45 @@ bool Viewport::is_audio_listener_2d() const { return audio_listener_2d; } +void Viewport::enable_canvas_transform_override(bool p_enable) { + if (override_canvas_transform == p_enable) { + return; + } + + override_canvas_transform = p_enable; + if (p_enable) { + VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override); + } else { + VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); + } +} + +bool Viewport::is_canvas_transform_override_enbled() const { + return override_canvas_transform; +} + +void Viewport::set_canvas_transform_override(const Transform2D &p_transform) { + if (canvas_transform_override == p_transform) { + return; + } + + canvas_transform_override = p_transform; + if (override_canvas_transform) { + VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override); + } +} + +Transform2D Viewport::get_canvas_transform_override() const { + return canvas_transform_override; +} + void Viewport::set_canvas_transform(const Transform2D &p_transform) { canvas_transform = p_transform; - VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); + + if (!override_canvas_transform) { + VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); + } } Transform2D Viewport::get_canvas_transform() const { @@ -890,10 +925,12 @@ void Viewport::_camera_set(Camera *p_camera) { camera->notification(Camera::NOTIFICATION_LOST_CURRENT); } camera = p_camera; - if (camera) - VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera()); - else - VisualServer::get_singleton()->viewport_attach_camera(viewport, RID()); + if (!camera_override) { + if (camera) + VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera()); + else + VisualServer::get_singleton()->viewport_attach_camera(viewport, RID()); + } if (camera) { camera->notification(Camera::NOTIFICATION_BECAME_CURRENT); @@ -1108,10 +1145,82 @@ Listener *Viewport::get_listener() const { } Camera *Viewport::get_camera() const { - return camera; } +void Viewport::enable_camera_override(bool p_enable) { + +#ifndef _3D_DISABLED + if (p_enable == camera_override) { + return; + } + + if (p_enable) { + camera_override.rid = VisualServer::get_singleton()->camera_create(); + } else { + VisualServer::get_singleton()->free(camera_override.rid); + camera_override.rid = RID(); + } + + if (p_enable) { + VisualServer::get_singleton()->viewport_attach_camera(viewport, camera_override.rid); + } else if (camera) { + VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera()); + } else { + VisualServer::get_singleton()->viewport_attach_camera(viewport, RID()); + } +#endif +} + +bool Viewport::is_camera_override_enabled() const { + return camera_override; +} + +void Viewport::set_camera_override_transform(const Transform &p_transform) { + if (camera_override) { + camera_override.transform = p_transform; + VisualServer::get_singleton()->camera_set_transform(camera_override.rid, p_transform); + } +} + +Transform Viewport::get_camera_override_transform() const { + if (camera_override) { + return camera_override.transform; + } + + return Transform(); +} + +void Viewport::set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { + if (camera_override) { + if (camera_override.fov == p_fovy_degrees && camera_override.z_near == p_z_near && + camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_PERSPECTIVE) + return; + + camera_override.fov = p_fovy_degrees; + camera_override.z_near = p_z_near; + camera_override.z_far = p_z_far; + camera_override.projection = CameraOverrideData::PROJECTION_PERSPECTIVE; + + VisualServer::get_singleton()->camera_set_perspective(camera_override.rid, camera_override.fov, camera_override.z_near, camera_override.z_far); + } +} + +void Viewport::set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far) { + if (camera_override) { + if (camera_override.size == p_size && camera_override.z_near == p_z_near && + camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_ORTHOGONAL) + return; + + camera_override.size = p_size; + camera_override.z_near = p_z_near; + camera_override.z_far = p_z_far; + camera_override.projection = CameraOverrideData::PROJECTION_ORTHOGONAL; + + VisualServer::get_singleton()->camera_set_orthogonal(camera_override.rid, camera_override.size, camera_override.z_near, camera_override.z_far); + } +} + Transform2D Viewport::get_final_transform() const { return stretch_transform * global_canvas_transform; @@ -3180,6 +3289,7 @@ Viewport::Viewport() { parent = NULL; listener = NULL; camera = NULL; + override_canvas_transform = false; canvas_layers.insert(NULL); // This eases picking code (interpreted as the canvas of the Viewport) arvr = false; size_override = false; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 6393785b22..3c3b436ca1 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -160,6 +160,24 @@ private: bool arvr; + struct CameraOverrideData { + Transform transform; + enum Projection { + PROJECTION_PERSPECTIVE, + PROJECTION_ORTHOGONAL + }; + Projection projection; + float fov; + float size; + float z_near; + float z_far; + RID rid; + + operator bool() const { + return rid != RID(); + } + } camera_override; + Camera *camera; Set<Camera *> cameras; Set<CanvasLayer *> canvas_layers; @@ -173,6 +191,9 @@ private: bool audio_listener_2d; RID internal_listener_2d; + bool override_canvas_transform; + + Transform2D canvas_transform_override; Transform2D canvas_transform; Transform2D global_canvas_transform; Transform2D stretch_transform; @@ -394,6 +415,15 @@ public: Listener *get_listener() const; Camera *get_camera() const; + void enable_camera_override(bool p_enable); + bool is_camera_override_enabled() const; + + void set_camera_override_transform(const Transform &p_transform); + Transform get_camera_override_transform() const; + + void set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far); + void set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far); + void set_use_arvr(bool p_use_arvr); bool use_arvr(); @@ -418,6 +448,12 @@ public: Ref<World2D> get_world_2d() const; Ref<World2D> find_world_2d() const; + void enable_canvas_transform_override(bool p_enable); + bool is_canvas_transform_override_enbled() const; + + void set_canvas_transform_override(const Transform2D &p_transform); + Transform2D get_canvas_transform_override() const; + void set_canvas_transform(const Transform2D &p_transform); Transform2D get_canvas_transform() const; diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index f7cec6a378..c944e7016e 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -56,12 +56,12 @@ #include "audio_server.h" #include "camera/camera_feed.h" #include "camera_server.h" -#include "core/script_debugger_remote.h" #include "physics/physics_server_sw.h" #include "physics_2d/physics_2d_server_sw.h" #include "physics_2d/physics_2d_server_wrap_mt.h" #include "physics_2d_server.h" #include "physics_server.h" +#include "scene/debugger/script_debugger_remote.h" #include "visual/shader_types.h" #include "visual_server.h" |