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-rw-r--r--scene/resources/particles_material.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index d060df760e..fced9e91c9 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -722,11 +722,9 @@ void ParticlesMaterial::_update_shader() {
code += " if (DELTA >= interval_rem) emit_count = 1;\n";
} break;
case SUB_EMITTER_AT_COLLISION: {
- //not implemented yet
code += " if (COLLIDED) emit_count = 1;\n";
} break;
case SUB_EMITTER_AT_END: {
- //not implemented yet
code += " float unit_delta = DELTA/LIFETIME;\n";
code += " float end_time = CUSTOM.w * 0.95;\n"; // if we do at the end we might miss it, as it can just get deactivated by emitter
code += " if (CUSTOM.y < end_time && (CUSTOM.y + unit_delta) >= end_time) emit_count = sub_emitter_amount_at_end;\n";