diff options
225 files changed, 6235 insertions, 2035 deletions
diff --git a/.editorconfig b/.editorconfig index 49517a5104..7743622e78 100644 --- a/.editorconfig +++ b/.editorconfig @@ -17,7 +17,8 @@ indent_size = 4 indent_style = space indent_size = 4 -[.travis.yml] +# YAML requires indentation with spaces instead of tabs. +[*.{yml,yaml}] indent_style = space indent_size = 2 diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index 697600abe3..b24a36beef 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes + SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 ANDROID_NDK_VERSION: 21.1.6352462 diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index 73a1b2934e..c4da3cb683 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes + SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: diff --git a/.github/workflows/javascript_builds.disabled b/.github/workflows/javascript_builds.disabled index 015a1f314c..006981f3d4 100644 --- a/.github/workflows/javascript_builds.disabled +++ b/.github/workflows/javascript_builds.disabled @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes --jobs=2 + SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 EM_VERSION: 1.39.20 EM_CACHE_FOLDER: 'emsdk-cache' diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index f4c377b921..15a7be9c4f 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes + SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: @@ -191,7 +191,7 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons target=release tools=no module_mono_enabled=yes mono_glue=no debug_symbols=no + scons target=release tools=no module_mono_enabled=yes mono_glue=no ls -l bin/ - uses: actions/upload-artifact@v2 diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 803c8f8ec4..a15ab92052 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes + SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: @@ -104,7 +104,7 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons target=release tools=no debug_symbols=no + scons target=release tools=no ls -l bin/ - uses: actions/upload-artifact@v2 diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml index 12270a848a..30468034ff 100644 --- a/.github/workflows/static_checks.yml +++ b/.github/workflows/static_checks.yml @@ -35,11 +35,12 @@ jobs: run: | bash ./misc/scripts/black_format.sh - - name: JavaScript style checks via ESLint + - name: JavaScript style and documentation checks via ESLint and JSDoc run: | cd platform/javascript npm ci npm run lint + npm run docs -- -d dry-run - name: Documentation checks run: | diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 19ff555b56..b7cc127226 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -5,7 +5,7 @@ on: [push, pull_request] # SCONS_CACHE for windows must be set in the build environment env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2 module_text_server_fb_enabled=yes + SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true SCONS_CACHE_LIMIT: 3072 @@ -110,7 +110,7 @@ jobs: env: SCONS_CACHE: /.scons_cache/ run: | - scons target=release tools=no debug_symbols=no + scons target=release tools=no ls -l bin/ - uses: actions/upload-artifact@v2 diff --git a/SConstruct b/SConstruct index 90cc99dd47..f03fb72ff3 100644 --- a/SConstruct +++ b/SConstruct @@ -55,7 +55,7 @@ custom_tools = ["default"] platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False)) -if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)): +if os.name == "nt" and (platform_arg == "android" or methods.get_cmdline_bool("use_mingw", False)): custom_tools = ["mingw"] elif platform_arg == "javascript": # Use generic POSIX build toolchain for Emscripten. @@ -95,7 +95,7 @@ env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL)) customs = ["custom.py"] -profile = ARGUMENTS.get("profile", False) +profile = ARGUMENTS.get("profile", "") if profile: if os.path.isfile(profile): customs.append(profile) @@ -325,17 +325,17 @@ if selected_platform in platform_list: env.Alias("compiledb", env.CompilationDatabase()) # 'dev' and 'production' are aliases to set default options if they haven't been set - # manually by the user. We use `ARGUMENTS.get()` to check if they were manually set. + # manually by the user. if env["dev"]: - env["verbose"] = ARGUMENTS.get("verbose", True) + env["verbose"] = methods.get_cmdline_bool("verbose", True) env["warnings"] = ARGUMENTS.get("warnings", "extra") - env["werror"] = ARGUMENTS.get("werror", True) + env["werror"] = methods.get_cmdline_bool("werror", True) if env["tools"]: - env["tests"] = ARGUMENTS.get("tests", True) + env["tests"] = methods.get_cmdline_bool("tests", True) if env["production"]: - env["use_static_cpp"] = ARGUMENTS.get("use_static_cpp", True) - env["use_lto"] = ARGUMENTS.get("use_lto", True) - env["debug_symbols"] = ARGUMENTS.get("debug_symbols", False) + env["use_static_cpp"] = methods.get_cmdline_bool("use_static_cpp", True) + env["use_lto"] = methods.get_cmdline_bool("use_lto", True) + env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", False) if not env["tools"] and env["target"] == "debug": print( "WARNING: Requested `production` build with `tools=no target=debug`, " diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 0da6680a7b..47c75cfa28 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -276,6 +276,10 @@ String _OS::get_environment(const String &p_var) const { return OS::get_singleton()->get_environment(p_var); } +bool _OS::set_environment(const String &p_var, const String &p_value) const { + return OS::get_singleton()->set_environment(p_var, p_value); +} + String _OS::get_name() const { return OS::get_singleton()->get_name(); } @@ -318,18 +322,6 @@ uint64_t _OS::get_static_memory_peak_usage() const { return OS::get_singleton()->get_static_memory_peak_usage(); } -int _OS::get_exit_code() const { - return OS::get_singleton()->get_exit_code(); -} - -void _OS::set_exit_code(int p_code) { - if (p_code < 0 || p_code > 125) { - WARN_PRINT("For portability reasons, the exit code should be set between 0 and 125 (inclusive)."); - } - - OS::get_singleton()->set_exit_code(p_code); -} - /** * Get current datetime with consideration for utc and * dst @@ -711,8 +703,9 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("shell_open", "uri"), &_OS::shell_open); ClassDB::bind_method(D_METHOD("get_process_id"), &_OS::get_process_id); - ClassDB::bind_method(D_METHOD("get_environment", "environment"), &_OS::get_environment); - ClassDB::bind_method(D_METHOD("has_environment", "environment"), &_OS::has_environment); + ClassDB::bind_method(D_METHOD("get_environment", "variable"), &_OS::get_environment); + ClassDB::bind_method(D_METHOD("set_environment", "variable", "value"), &_OS::set_environment); + ClassDB::bind_method(D_METHOD("has_environment", "variable"), &_OS::has_environment); ClassDB::bind_method(D_METHOD("get_name"), &_OS::get_name); ClassDB::bind_method(D_METHOD("get_cmdline_args"), &_OS::get_cmdline_args); @@ -725,9 +718,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_datetime_from_unix_time", "unix_time_val"), &_OS::get_datetime_from_unix_time); ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime", "datetime"), &_OS::get_unix_time_from_datetime); - ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code); - ClassDB::bind_method(D_METHOD("set_exit_code", "code"), &_OS::set_exit_code); - ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &_OS::delay_usec); ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &_OS::delay_msec); ClassDB::bind_method(D_METHOD("get_ticks_msec"), &_OS::get_ticks_msec); @@ -772,7 +762,6 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("request_permissions"), &_OS::request_permissions); ClassDB::bind_method(D_METHOD("get_granted_permissions"), &_OS::get_granted_permissions); - ADD_PROPERTY(PropertyInfo(Variant::INT, "exit_code"), "set_exit_code", "get_exit_code"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec"); diff --git a/core/core_bind.h b/core/core_bind.h index 8a4885b82b..3920116ca4 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -172,6 +172,7 @@ public: bool has_environment(const String &p_var) const; String get_environment(const String &p_var) const; + bool set_environment(const String &p_var, const String &p_value) const; String get_name() const; Vector<String> get_cmdline_args(); @@ -198,8 +199,6 @@ public: void set_use_file_access_save_and_swap(bool p_enable); - int get_exit_code() const; - void set_exit_code(int p_code); Dictionary get_date(bool utc) const; Dictionary get_time(bool utc) const; Dictionary get_datetime(bool utc) const; diff --git a/core/core_constants.cpp b/core/core_constants.cpp index ef5dbf17bb..f9edff1899 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -125,6 +125,9 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(VERTICAL); BIND_CORE_ENUM_CONSTANT(HORIZONTAL); + BIND_CORE_ENUM_CONSTANT(CLOCKWISE); + BIND_CORE_ENUM_CONSTANT(COUNTERCLOCKWISE); + BIND_CORE_ENUM_CONSTANT(HALIGN_LEFT); BIND_CORE_ENUM_CONSTANT(HALIGN_CENTER); BIND_CORE_ENUM_CONSTANT(HALIGN_RIGHT); diff --git a/core/input/input.cpp b/core/input/input.cpp index 94a18b5b4f..f928ae7654 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -241,10 +241,18 @@ bool Input::is_joy_button_pressed(int p_device, int p_button) const { } bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const { +#ifdef DEBUG_ENABLED + bool has_action = InputMap::get_singleton()->has_action(p_action); + ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); +#endif return action_state.has(p_action) && action_state[p_action].pressed && (p_exact ? action_state[p_action].exact : true); } bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const { +#ifdef DEBUG_ENABLED + bool has_action = InputMap::get_singleton()->has_action(p_action); + ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); +#endif const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) { return false; @@ -262,6 +270,10 @@ bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) con } bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const { +#ifdef DEBUG_ENABLED + bool has_action = InputMap::get_singleton()->has_action(p_action); + ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); +#endif const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) { return false; @@ -279,6 +291,10 @@ bool Input::is_action_just_released(const StringName &p_action, bool p_exact) co } float Input::get_action_strength(const StringName &p_action, bool p_exact) const { +#ifdef DEBUG_ENABLED + bool has_action = InputMap::get_singleton()->has_action(p_action); + ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); +#endif const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) { return 0.0f; diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index b31c431ead..e0b25fa092 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -434,8 +434,8 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { default_builtin_cache.insert("ui_undo", inputs); inputs = List<Ref<InputEvent>>(); - inputs.push_back(InputEventKey::create_reference(KEY_Y | KEY_MASK_CMD)); inputs.push_back(InputEventKey::create_reference(KEY_Z | KEY_MASK_CMD | KEY_MASK_SHIFT)); + inputs.push_back(InputEventKey::create_reference(KEY_Y | KEY_MASK_CMD)); default_builtin_cache.insert("ui_redo", inputs); // ///// UI Text Input Shortcuts ///// @@ -694,7 +694,7 @@ void InputMap::load_default() { // For the editor, only add keyboard actions. if (iek.is_valid()) { - action_add_event(fullname, I->get()); + action_add_event(name, I->get()); } } } diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 3c84e6b656..343adbe592 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -92,7 +92,7 @@ private: PathMD5() {} - PathMD5(const Vector<uint8_t> p_buf) { + PathMD5(const Vector<uint8_t> &p_buf) { a = *((uint64_t *)&p_buf[0]); b = *((uint64_t *)&p_buf[8]); } diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index 3e460726f6..5ca0eb884a 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -352,6 +352,12 @@ void ResourceFormatImporter::get_importers_for_extension(const String &p_extensi } } +void ResourceFormatImporter::get_importers(List<Ref<ResourceImporter>> *r_importers) { + for (int i = 0; i < importers.size(); i++) { + r_importers->push_back(importers[i]); + } +} + Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_extension(const String &p_extension) const { Ref<ResourceImporter> importer; float priority = 0; diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index bda8b74b73..91efec5534 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -82,6 +82,7 @@ public: Ref<ResourceImporter> get_importer_by_name(const String &p_name) const; Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const; void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter>> *r_importers); + void get_importers(List<Ref<ResourceImporter>> *r_importers); bool are_import_settings_valid(const String &p_path) const; String get_import_settings_hash() const; diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index 905be6089d..1574634aad 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -36,63 +36,6 @@ VARIANT_ENUM_CAST(XMLParser::NodeType); -static bool _equalsn(const char32_t *str1, const char32_t *str2, int len) { - int i; - for (i = 0; i < len && str1[i] && str2[i]; ++i) { - if (str1[i] != str2[i]) { - return false; - } - } - - // if one (or both) of the strings was smaller then they - // are only equal if they have the same length - return (i == len) || (str1[i] == 0 && str2[i] == 0); -} - -String XMLParser::_replace_special_characters(const String &origstr) { - int pos = origstr.find("&"); - int oldPos = 0; - - if (pos == -1) { - return origstr; - } - - String newstr; - - while (pos != -1 && pos < origstr.length() - 2) { - // check if it is one of the special characters - - int specialChar = -1; - for (int i = 0; i < (int)special_characters.size(); ++i) { - const char32_t *p = &origstr[pos] + 1; - - if (_equalsn(&special_characters[i][1], p, special_characters[i].length() - 1)) { - specialChar = i; - break; - } - } - - if (specialChar != -1) { - newstr += (origstr.substr(oldPos, pos - oldPos)); - newstr += (special_characters[specialChar][0]); - pos += special_characters[specialChar].length(); - } else { - newstr += (origstr.substr(oldPos, pos - oldPos + 1)); - pos += 1; - } - - // find next & - oldPos = pos; - pos = origstr.find("&", pos); - } - - if (oldPos < origstr.length() - 1) { - newstr += (origstr.substr(oldPos, origstr.length() - oldPos)); - } - - return newstr; -} - static inline bool _is_white_space(char c) { return (c == ' ' || c == '\t' || c == '\n' || c == '\r'); } @@ -116,7 +59,7 @@ bool XMLParser::_set_text(char *start, char *end) { // set current text to the parsed text, and replace xml special characters String s = String::utf8(start, (int)(end - start)); - node_name = _replace_special_characters(s); + node_name = s.xml_unescape(); // current XML node type is text node_type = NODE_TEXT; @@ -292,7 +235,7 @@ void XMLParser::_parse_opening_xml_element() { String s = String::utf8(attributeValueBegin, (int)(attributeValueEnd - attributeValueBegin)); - attr.value = _replace_special_characters(s); + attr.value = s.xml_unescape(); attributes.push_back(attr); } else { // tag is closed directly @@ -555,11 +498,6 @@ int XMLParser::get_current_line() const { } XMLParser::XMLParser() { - special_characters.push_back("&"); - special_characters.push_back("<lt;"); - special_characters.push_back(">gt;"); - special_characters.push_back("\"quot;"); - special_characters.push_back("'apos;"); } XMLParser::~XMLParser() { diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 01af6a90ad..847edf958d 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -68,8 +68,6 @@ private: char *data = nullptr; char *P = nullptr; uint64_t length = 0; - void unescape(String &p_str); - Vector<String> special_characters; String node_name; bool node_empty = false; NodeType node_type = NODE_NONE; diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp index 783750b9e6..d67be14d33 100644 --- a/core/math/geometry_2d.cpp +++ b/core/math/geometry_2d.cpp @@ -94,6 +94,10 @@ void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_re // 256x8192 atlas (won't work anywhere). ERR_FAIL_COND(p_rects.size() == 0); + for (int i = 0; i < p_rects.size(); i++) { + ERR_FAIL_COND(p_rects[i].width <= 0); + ERR_FAIL_COND(p_rects[i].height <= 0); + } Vector<_AtlasWorkRect> wrects; wrects.resize(p_rects.size()); diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index a4a7463bfd..6628b760e0 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -775,6 +775,8 @@ Vector<Plane> Geometry3D::build_box_planes(const Vector3 &p_extents) { } Vector<Plane> Geometry3D::build_cylinder_planes(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis) { + ERR_FAIL_INDEX_V(p_axis, 3, Vector<Plane>()); + Vector<Plane> planes; const double sides_step = Math_TAU / p_sides; @@ -796,6 +798,8 @@ Vector<Plane> Geometry3D::build_cylinder_planes(real_t p_radius, real_t p_height } Vector<Plane> Geometry3D::build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis) { + ERR_FAIL_INDEX_V(p_axis, 3, Vector<Plane>()); + Vector<Plane> planes; Vector3 axis; @@ -827,6 +831,8 @@ Vector<Plane> Geometry3D::build_sphere_planes(real_t p_radius, int p_lats, int p } Vector<Plane> Geometry3D::build_capsule_planes(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis) { + ERR_FAIL_INDEX_V(p_axis, 3, Vector<Plane>()); + Vector<Plane> planes; Vector3 axis; diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index fb9da9fbed..b7c3a17ba9 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -170,7 +170,7 @@ Error DirAccess::make_dir_recursive(String p_dir) { curpath = curpath.plus_file(subdirs[i]); Error err = make_dir(curpath); if (err != OK && err != ERR_ALREADY_EXISTS) { - ERR_FAIL_V(err); + ERR_FAIL_V_MSG(err, "Could not create directory: " + curpath); } } diff --git a/core/os/os.h b/core/os/os.h index 77a54ba68a..e41d788e12 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -40,6 +40,7 @@ #include "core/templates/vector.h" #include <stdarg.h> +#include <stdlib.h> class OS { static OS *singleton; @@ -53,7 +54,7 @@ class OS { bool _debug_stdout = false; String _local_clipboard; bool _no_window = false; - int _exit_code = 0; + int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure int _orientation; bool _allow_hidpi = false; bool _allow_layered = false; diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 88744eed63..aea370787d 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -92,6 +92,7 @@ bool Thread::is_started() const { void Thread::wait_to_finish() { if (id != 0) { + ERR_FAIL_COND_MSG(id == get_caller_id(), "A Thread can't wait for itself to finish."); thread.join(); std::thread empty_thread; thread.swap(empty_thread); diff --git a/core/os/threaded_array_processor.h b/core/os/threaded_array_processor.h index 4f270001d3..fec6473589 100644 --- a/core/os/threaded_array_processor.h +++ b/core/os/threaded_array_processor.h @@ -95,7 +95,7 @@ void thread_process_array(uint32_t p_elements, C *p_instance, M p_method, U p_us data.method = p_method; data.instance = p_instance; data.userdata = p_userdata; - data.index = 0; + data.index.set(0); data.elements = p_elements; for (uint32_t i = 0; i < p_elements; i++) { data.process(i); diff --git a/core/string/translation.cpp b/core/string/translation.cpp index 0901944360..9cee218735 100644 --- a/core/string/translation.cpp +++ b/core/string/translation.cpp @@ -39,13 +39,14 @@ #include "main/main.h" #endif -// ISO 639-1 language codes, with the addition of glibc locales with their -// regional identifiers. This list must match the language names (in English) -// of locale_names. +// ISO 639-1 language codes (and a couple of three-letter ISO 639-2 codes), +// with the addition of glibc locales with their regional identifiers. +// This list must match the language names (in English) of locale_names. // // References: // - https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes // - https://lh.2xlibre.net/locales/ +// - https://iso639-3.sil.org/ static const char *locale_list[] = { "aa", // Afar @@ -100,6 +101,7 @@ static const char *locale_list[] = { "bo", // Tibetan "bo_CN", // Tibetan (China) "bo_IN", // Tibetan (India) + "br", // Breton "br_FR", // Breton (France) "brx_IN", // Bodo (India) "bs_BA", // Bosnian (Bosnia and Herzegovina) @@ -201,6 +203,7 @@ static const char *locale_list[] = { "gd_GB", // Scottish Gaelic (United Kingdom) "gez_ER", // Geez (Eritrea) "gez_ET", // Geez (Ethiopia) + "gl", // Galician "gl_ES", // Galician (Spain) "gu_IN", // Gujarati (India) "gv_GB", // Manx (United Kingdom) @@ -273,6 +276,7 @@ static const char *locale_list[] = { "ml_IN", // Malayalam (India) "mni_IN", // Manipuri (India) "mn_MN", // Mongolian (Mongolia) + "mr", // Marathi "mr_IN", // Marathi (India) "ms", // Malay "ms_MY", // Malay (Malaysia) @@ -302,6 +306,7 @@ static const char *locale_list[] = { "om", // Oromo "om_ET", // Oromo (Ethiopia) "om_KE", // Oromo (Kenya) + "or", // Oriya "or_IN", // Oriya (India) "os_RU", // Ossetian (Russia) "pa_IN", // Panjabi (India) @@ -386,6 +391,8 @@ static const char *locale_list[] = { "tr_TR", // Turkish (Turkey) "ts_ZA", // Tsonga (South Africa) "tt_RU", // Tatar (Russia) + "tzm", // Central Atlas Tamazight + "tzm_MA", // Central Atlas Tamazight (Marrocos) "ug_CN", // Uighur (China) "uk", // Ukrainian "uk_UA", // Ukrainian (Ukraine) @@ -468,6 +475,7 @@ static const char *locale_names[] = { "Tibetan", "Tibetan (China)", "Tibetan (India)", + "Breton", "Breton (France)", "Bodo (India)", "Bosnian (Bosnia and Herzegovina)", @@ -569,6 +577,7 @@ static const char *locale_names[] = { "Scottish Gaelic (United Kingdom)", "Geez (Eritrea)", "Geez (Ethiopia)", + "Galician", "Galician (Spain)", "Gujarati (India)", "Manx (United Kingdom)", @@ -641,6 +650,7 @@ static const char *locale_names[] = { "Malayalam (India)", "Manipuri (India)", "Mongolian (Mongolia)", + "Marathi", "Marathi (India)", "Malay", "Malay (Malaysia)", @@ -670,6 +680,7 @@ static const char *locale_names[] = { "Oromo", "Oromo (Ethiopia)", "Oromo (Kenya)", + "Oriya", "Oriya (India)", "Ossetian (Russia)", "Panjabi (India)", @@ -754,6 +765,8 @@ static const char *locale_names[] = { "Turkish (Turkey)", "Tsonga (South Africa)", "Tatar (Russia)", + "Central Atlas Tamazight", + "Central Atlas Tamazight (Marrocos)", "Uighur (China)", "Ukrainian", "Ukrainian (Ukraine)", diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index 59fda65d43..a57c7b2504 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -3888,25 +3888,55 @@ static _FORCE_INLINE_ int _xml_unescape(const char32_t *p_src, int p_src_len, ch if (p_src_len >= 4 && p_src[1] == '#') { char32_t c = 0; - - for (int i = 2; i < p_src_len; i++) { - eat = i + 1; - char32_t ct = p_src[i]; - if (ct == ';') { - break; - } else if (ct >= '0' && ct <= '9') { - ct = ct - '0'; - } else if (ct >= 'a' && ct <= 'f') { - ct = (ct - 'a') + 10; - } else if (ct >= 'A' && ct <= 'F') { - ct = (ct - 'A') + 10; - } else { - continue; + bool overflow = false; + if (p_src[2] == 'x') { + // Hex entity &#x<num>; + for (int i = 3; i < p_src_len; i++) { + eat = i + 1; + char32_t ct = p_src[i]; + if (ct == ';') { + break; + } else if (ct >= '0' && ct <= '9') { + ct = ct - '0'; + } else if (ct >= 'a' && ct <= 'f') { + ct = (ct - 'a') + 10; + } else if (ct >= 'A' && ct <= 'F') { + ct = (ct - 'A') + 10; + } else { + break; + } + if (c > (UINT32_MAX >> 4)) { + overflow = true; + break; + } + c <<= 4; + c |= ct; + } + } else { + // Decimal entity &#<num>; + for (int i = 2; i < p_src_len; i++) { + eat = i + 1; + char32_t ct = p_src[i]; + if (ct == ';' || ct < '0' || ct > '9') { + break; + } + } + if (p_src[eat - 1] == ';') { + int64_t val = String::to_int(p_src + 2, eat - 3); + if (val > 0 && val <= UINT32_MAX) { + c = (char32_t)val; + } else { + overflow = true; + } } - c <<= 4; - c |= ct; } + // Value must be non-zero, in the range of char32_t, + // actually end with ';'. If invalid, leave the entity as-is + if (c == '\0' || overflow || p_src[eat - 1] != ';') { + eat = 1; + c = *p_src; + } if (p_dst) { *p_dst = c; } diff --git a/core/templates/cowdata.h b/core/templates/cowdata.h index 525d9e77cb..c985593473 100644 --- a/core/templates/cowdata.h +++ b/core/templates/cowdata.h @@ -142,7 +142,7 @@ public: _FORCE_INLINE_ bool is_empty() const { return _ptr == nullptr; } _FORCE_INLINE_ void set(int p_index, const T &p_elem) { - CRASH_BAD_INDEX(p_index, size()); + ERR_FAIL_INDEX(p_index, size()); _copy_on_write(); _get_data()[p_index] = p_elem; } diff --git a/core/templates/safe_refcount.h b/core/templates/safe_refcount.h index cdc9908a5f..91a34ecd54 100644 --- a/core/templates/safe_refcount.h +++ b/core/templates/safe_refcount.h @@ -249,7 +249,7 @@ public: } _ALWAYS_INLINE_ T conditional_increment() { - if (value != 0) { + if (value == 0) { return 0; } else { return ++value; diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h index 9d8e262cc9..490bd45b7b 100644 --- a/core/variant/binder_common.h +++ b/core/variant/binder_common.h @@ -88,6 +88,7 @@ VARIANT_ENUM_CAST(Vector3::Axis); VARIANT_ENUM_CAST(Error); VARIANT_ENUM_CAST(Side); +VARIANT_ENUM_CAST(ClockDirection); VARIANT_ENUM_CAST(Corner); VARIANT_ENUM_CAST(Orientation); VARIANT_ENUM_CAST(HAlign); diff --git a/doc/Makefile b/doc/Makefile index 9534da9bd5..d4bc53bcf9 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -2,6 +2,7 @@ BASEDIR = $(CURDIR) CLASSES = $(BASEDIR)/classes/ $(BASEDIR)/../modules/ OUTPUTDIR = $(BASEDIR)/_build TOOLSDIR = $(BASEDIR)/tools +JSDIR = $(BASEDIR)/../platform/javascript .ONESHELL: @@ -16,6 +17,10 @@ doxygen: rst: rm -rf $(OUTPUTDIR)/rst mkdir -p $(OUTPUTDIR)/rst - pushd $(OUTPUTDIR)/rst - python3 $(TOOLSDIR)/makerst.py $(CLASSES) - popd + python3 $(TOOLSDIR)/makerst.py -o $(OUTPUTDIR)/rst $(CLASSES) + +rstjs: + rm -rf $(OUTPUTDIR)/rstjs + mkdir -p $(OUTPUTDIR)/rstjs + npm --prefix $(JSDIR) ci + npm --prefix $(JSDIR) run docs -- --destination $(OUTPUTDIR)/rstjs/html5_shell_classref.rst diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index e5bcc773fe..3ca7e0716b 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -935,7 +935,7 @@ <description> Returns the result of smoothly interpolating the value of [code]x[/code] between [code]0[/code] and [code]1[/code], based on the where [code]x[/code] lies with respect to the edges [code]from[/code] and [code]to[/code]. The return value is [code]0[/code] if [code]x <= from[/code], and [code]1[/code] if [code]x >= to[/code]. If [code]x[/code] lies between [code]from[/code] and [code]to[/code], the returned value follows an S-shaped curve that maps [code]x[/code] between [code]0[/code] and [code]1[/code]. - This S-shaped curve is the cubic Hermite interpolator, given by [code]f(x) = 3*x^2 - 2*x^3[/code]. + This S-shaped curve is the cubic Hermite interpolator, given by [code]f(y) = 3*y^2 - 2*y^3[/code] where [code]y = (x-from) / (to-from)[/code]. [codeblock] smoothstep(0, 2, -5.0) # Returns 0.0 smoothstep(0, 2, 0.5) # Returns 0.15625 diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index a02f077cf7..9711a2a35b 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -187,7 +187,7 @@ </description> </signal> <signal name="body_entered"> - <argument index="0" name="body" type="Node"> + <argument index="0" name="body" type="Node2D"> </argument> <description> Emitted when a [PhysicsBody2D] or [TileMap] enters this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s. @@ -195,7 +195,7 @@ </description> </signal> <signal name="body_exited"> - <argument index="0" name="body" type="Node"> + <argument index="0" name="body" type="Node2D"> </argument> <description> Emitted when a [PhysicsBody2D] or [TileMap] exits this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s. @@ -205,7 +205,7 @@ <signal name="body_shape_entered"> <argument index="0" name="body_id" type="int"> </argument> - <argument index="1" name="body" type="Node"> + <argument index="1" name="body" type="Node2D"> </argument> <argument index="2" name="body_shape" type="int"> </argument> @@ -222,7 +222,7 @@ <signal name="body_shape_exited"> <argument index="0" name="body_id" type="int"> </argument> - <argument index="1" name="body" type="Node"> + <argument index="1" name="body" type="Node2D"> </argument> <argument index="2" name="body_shape" type="int"> </argument> diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml index bd43d619dd..4271769155 100644 --- a/doc/classes/Area3D.xml +++ b/doc/classes/Area3D.xml @@ -197,7 +197,7 @@ </description> </signal> <signal name="body_entered"> - <argument index="0" name="body" type="Node"> + <argument index="0" name="body" type="Node3D"> </argument> <description> Emitted when a [PhysicsBody3D] or [GridMap] enters this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s. @@ -205,7 +205,7 @@ </description> </signal> <signal name="body_exited"> - <argument index="0" name="body" type="Node"> + <argument index="0" name="body" type="Node3D"> </argument> <description> Emitted when a [PhysicsBody3D] or [GridMap] exits this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s. @@ -215,7 +215,7 @@ <signal name="body_shape_entered"> <argument index="0" name="body_id" type="int"> </argument> - <argument index="1" name="body" type="Node"> + <argument index="1" name="body" type="Node3D"> </argument> <argument index="2" name="body_shape" type="int"> </argument> @@ -232,7 +232,7 @@ <signal name="body_shape_exited"> <argument index="0" name="body_id" type="int"> </argument> - <argument index="1" name="body" type="Node"> + <argument index="1" name="body" type="Node3D"> </argument> <argument index="2" name="body_shape" type="int"> </argument> diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index cea5360234..8fb688a8ae 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -197,7 +197,7 @@ </argument> <description> Finds the index of an existing value (or the insertion index that maintains sorting order, if the value is not yet present in the array) using binary search and a custom comparison method. Optionally, a [code]before[/code] specifier can be passed. If [code]false[/code], the returned index comes after all existing entries of the value in the array. The custom method receives two arguments (an element from the array and the value searched for) and must return [code]true[/code] if the first argument is less than the second, and return [code]false[/code] otherwise. - [b]Note:[/b] Calling [method bsearch] on an unsorted array results in unexpected behavior. + [b]Note:[/b] Calling [method bsearch_custom] on an unsorted array results in unexpected behavior. </description> </method> <method name="clear"> diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index 96ff5e0293..51c35b15ce 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -34,6 +34,7 @@ [/codeblocks] Buttons (like all Control nodes) can also be created in the editor, but some situations may require creating them from code. See also [BaseButton] which contains common properties and methods associated with this node. + [b]Note:[/b] Buttons do not interpret touch input and therefore don't support multitouch, since mouse emulation can only press one button at a given time. Use [TouchScreenButton] for buttons that trigger gameplay movement or actions, as [TouchScreenButton] supports multitouch. </description> <tutorials> <link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index e5285587eb..c5e820e9fe 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -869,7 +869,7 @@ <argument index="0" name="control" type="Control"> </argument> <description> - Shows the given control at the mouse pointer. A good time to call this method is in [method get_drag_data]. The control must not be in the scene tree. + Shows the given control at the mouse pointer. A good time to call this method is in [method get_drag_data]. The control must not be in the scene tree. You should not free the control, and you should not keep a reference to the control beyond the duration of the drag. It will be deleted automatically after the drag has ended. [codeblocks] [gdscript] export (Color, RGBA) var color = Color(1, 0, 0, 1) diff --git a/doc/classes/FontData.xml b/doc/classes/FontData.xml index 7e99510124..6c54af05cd 100644 --- a/doc/classes/FontData.xml +++ b/doc/classes/FontData.xml @@ -11,6 +11,45 @@ <tutorials> </tutorials> <methods> + <method name="bitmap_add_char"> + <return type="void"> + </return> + <argument index="0" name="char" type="int"> + </argument> + <argument index="1" name="texture_idx" type="int"> + </argument> + <argument index="2" name="rect" type="Rect2"> + </argument> + <argument index="3" name="align" type="Vector2"> + </argument> + <argument index="4" name="advance" type="float"> + </argument> + <description> + Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance. + </description> + </method> + <method name="bitmap_add_kerning_pair"> + <return type="void"> + </return> + <argument index="0" name="A" type="int"> + </argument> + <argument index="1" name="B" type="int"> + </argument> + <argument index="2" name="kerning" type="int"> + </argument> + <description> + Adds a kerning pair to the bitmap font as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. + </description> + </method> + <method name="bitmap_add_texture"> + <return type="void"> + </return> + <argument index="0" name="texture" type="Texture"> + </argument> + <description> + Adds a texture to the bitmap font. + </description> + </method> <method name="draw_glyph" qualifiers="const"> <return type="Vector2"> </return> @@ -265,6 +304,19 @@ Note: For non-scalable fonts [code]base_size[/code] is ignored, use [method get_base_size] to check actual font size. </description> </method> + <method name="new_bitmap"> + <return type="void"> + </return> + <argument index="0" name="height" type="float"> + </argument> + <argument index="1" name="ascent" type="float"> + </argument> + <argument index="2" name="base_size" type="int"> + </argument> + <description> + Creates new, empty bitmap font. + </description> + </method> <method name="remove_language_support_override"> <return type="void"> </return> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index f6602d5f4d..057a2b8d1a 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -207,10 +207,11 @@ <method name="get_environment" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="environment" type="String"> + <argument index="0" name="variable" type="String"> </argument> <description> - Returns an environment variable. + Returns the value of an environment variable. Returns an empty string if the environment variable doesn't exist. + [b]Note:[/b] Double-check the casing of [code]variable[/code]. Environment variable names are case-sensitive on all platforms except Windows. </description> </method> <method name="get_executable_path" qualifiers="const"> @@ -383,10 +384,11 @@ <method name="has_environment" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="environment" type="String"> + <argument index="0" name="variable" type="String"> </argument> <description> - Returns [code]true[/code] if an environment variable exists. + Returns [code]true[/code] if the environment variable with the name [code]variable[/code] exists. + [b]Note:[/b] Double-check the casing of [code]variable[/code]. Environment variable names are case-sensitive on all platforms except Windows. </description> </method> <method name="has_feature" qualifiers="const"> @@ -501,6 +503,18 @@ [b]Note:[/b] This method is implemented on Android. </description> </method> + <method name="set_environment" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="variable" type="String"> + </argument> + <argument index="1" name="value" type="String"> + </argument> + <description> + Sets the value of the environment variable [code]variable[/code] to [code]value[/code]. The environment variable will be set for the Godot process and any process executed with [method execute] after running [method set_environment]. The environment variable will [i]not[/i] persist to processes run after the Godot process was terminated. + [b]Note:[/b] Double-check the casing of [code]variable[/code]. Environment variable names are case-sensitive on all platforms except Windows. + </description> + </method> <method name="set_thread_name"> <return type="int" enum="Error"> </return> @@ -535,10 +549,6 @@ </method> </methods> <members> - <member name="exit_code" type="int" setter="set_exit_code" getter="get_exit_code" default="0"> - The exit code passed to the OS when the main loop exits. By convention, an exit code of [code]0[/code] indicates success whereas a non-zero exit code indicates an error. For portability reasons, the exit code should be set between 0 and 125 (inclusive). - [b]Note:[/b] This value will be ignored if using [method SceneTree.quit] with an [code]exit_code[/code] argument passed. - </member> <member name="low_processor_usage_mode" type="bool" setter="set_low_processor_usage_mode" getter="is_in_low_processor_usage_mode" default="false"> If [code]true[/code], the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile. </member> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index b056eff658..b68ca2ac67 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -460,6 +460,9 @@ <member name="debug/shapes/collision/contact_color" type="Color" setter="" getter="" default="Color( 1, 0.2, 0.1, 0.8 )"> Color of the contact points between collision shapes, visible when "Visible Collision Shapes" is enabled in the Debug menu. </member> + <member name="debug/shapes/collision/draw_2d_outlines" type="bool" setter="" getter="" default="true"> + Sets whether 2D physics will display collision outlines in game when "Visible Collision Shapes" is enabled in the Debug menu. + </member> <member name="debug/shapes/collision/max_contacts_displayed" type="int" setter="" getter="" default="10000"> Maximum number of contact points between collision shapes to display when "Visible Collision Shapes" is enabled in the Debug menu. </member> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index f65d013bfc..c54e2f4b88 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -181,10 +181,12 @@ <method name="quit"> <return type="void"> </return> - <argument index="0" name="exit_code" type="int" default="-1"> + <argument index="0" name="exit_code" type="int" default="0"> </argument> <description> - Quits the application at the end of the current iteration. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application. + Quits the application at the end of the current iteration. Argument [code]exit_code[/code] can optionally be given (defaulting to 0) to customize the exit status code. + By convention, an exit code of [code]0[/code] indicates success whereas a non-zero exit code indicates an error. + For portability reasons, the exit code should be set between 0 and 125 (inclusive). </description> </method> <method name="reload_current_scene"> diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml index e674ceb57e..a08d4f5b44 100644 --- a/doc/classes/SpinBox.xml +++ b/doc/classes/SpinBox.xml @@ -15,6 +15,7 @@ [/codeblock] The above code will create a [SpinBox], disable context menu on it and set the text alignment to right. See [Range] class for more options over the [SpinBox]. + [b]Note:[/b] [SpinBox] relies on an underlying [LineEdit] node. To theme a [SpinBox]'s background, add theme items for [LineEdit] and customize them. </description> <tutorials> </tutorials> diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml index 79ab6e28e7..5635ec2be0 100644 --- a/doc/classes/TextServer.xml +++ b/doc/classes/TextServer.xml @@ -9,6 +9,19 @@ <tutorials> </tutorials> <methods> + <method name="create_font_bitmap"> + <return type="RID"> + </return> + <argument index="0" name="height" type="float"> + </argument> + <argument index="1" name="ascent" type="float"> + </argument> + <argument index="2" name="base_size" type="int"> + </argument> + <description> + Creates new, empty bitmap font. To free the resulting font, use [method free_rid] method. + </description> + </method> <method name="create_font_memory"> <return type="RID"> </return> @@ -78,6 +91,51 @@ Draws box displaying character hexadecimal code. Used for replacing missing characters. </description> </method> + <method name="font_bitmap_add_char"> + <return type="void"> + </return> + <argument index="0" name="font" type="RID"> + </argument> + <argument index="1" name="char" type="int"> + </argument> + <argument index="2" name="texture_idx" type="int"> + </argument> + <argument index="3" name="rect" type="Rect2"> + </argument> + <argument index="4" name="align" type="Vector2"> + </argument> + <argument index="5" name="advance" type="float"> + </argument> + <description> + Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance. + </description> + </method> + <method name="font_bitmap_add_kerning_pair"> + <return type="void"> + </return> + <argument index="0" name="font" type="RID"> + </argument> + <argument index="1" name="A" type="int"> + </argument> + <argument index="2" name="B" type="int"> + </argument> + <argument index="3" name="kerning" type="int"> + </argument> + <description> + Adds a kerning pair to the bitmap font as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. + </description> + </method> + <method name="font_bitmap_add_texture"> + <return type="void"> + </return> + <argument index="0" name="font" type="RID"> + </argument> + <argument index="1" name="texture" type="Texture"> + </argument> + <description> + Adds a texture to the bitmap font. + </description> + </method> <method name="font_draw_glyph" qualifiers="const"> <return type="Vector2"> </return> diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml index 3f7f22ebcd..9f976838e9 100644 --- a/doc/classes/Theme.xml +++ b/doc/classes/Theme.xml @@ -236,7 +236,8 @@ <argument index="1" name="node_type" type="StringName"> </argument> <description> - Returns the icon [StyleBox] at [code]name[/code] if the theme has [code]node_type[/code]. + Returns the [StyleBox] at [code]name[/code] if the theme has [code]node_type[/code]. + Valid [code]name[/code]s may be found using [method get_stylebox_list]. Valid [code]node_type[/code]s may be found using [method get_stylebox_type_list]. </description> </method> <method name="get_stylebox_list" qualifiers="const"> @@ -246,6 +247,7 @@ </argument> <description> Returns all the [StyleBox]s as a [PackedStringArray] filled with each [StyleBox]'s name, for use in [method get_stylebox], if the theme has [code]node_type[/code]. + Valid [code]node_type[/code]s may be found using [method get_stylebox_type_list]. </description> </method> <method name="get_stylebox_type_list" qualifiers="const"> diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 768971aecf..bb4c17c531 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -4,7 +4,7 @@ Button for touch screen devices for gameplay use. </brief_description> <description> - TouchScreenButton allows you to create on-screen buttons for touch devices. It's intended for gameplay use, such as a unit you have to touch to move. + TouchScreenButton allows you to create on-screen buttons for touch devices. It's intended for gameplay use, such as a unit you have to touch to move. Unlike [Button], TouchScreenButton supports multitouch out of the box. Several TouchScreenButtons can be pressed at the same time with touch input. This node inherits from [Node2D]. Unlike with [Control] nodes, you cannot set anchors on it. If you want to create menus or user interfaces, you may want to use [Button] nodes instead. To make button nodes react to touch events, you can enable the Emulate Mouse option in the Project Settings. You can configure TouchScreenButton to be visible only on touch devices, helping you develop your game both for desktop and mobile devices. </description> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index f1e799898d..8502707096 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -57,6 +57,13 @@ The new item will be the [code]idx[/code]th child of parent, or it will be the last child if there are not enough siblings. </description> </method> + <method name="edit_selected"> + <return type="bool"> + </return> + <description> + Edits the selected tree item as if it was clicked. The item must be set editable with [method TreeItem.set_editable]. Returns [code]true[/code] if the item could be edited. Fails if no item is selected. + </description> + </method> <method name="ensure_cursor_is_visible"> <return type="void"> </return> diff --git a/drivers/alsa/asound-so_wrap.c b/drivers/alsa/asound-so_wrap.c index 0c759b75ca..65624bcb70 100644 --- a/drivers/alsa/asound-so_wrap.c +++ b/drivers/alsa/asound-so_wrap.c @@ -1,7 +1,7 @@ // This file is generated. Do not edit! // see https://github.com/hpvb/dynload-wrapper for details -// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:12 -// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/alsa/asoundlib.h --sys-include <alsa/asoundlib.h> --soname libasound.so.2 --init-name asound --output-header asound-so_wrap.h --output-implementation asound-so_wrap.c +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-22 19:22:12 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/alsa/asoundlib.h --sys-include <alsa/asoundlib.h> --soname libasound.so.2 --init-name asound --omit-prefix snd_pcm_sw_params_set_tstamp_type --omit-prefix snd_pcm_status_get_audio_htstamp_report --omit-prefix snd_pcm_sw_params_get_tstamp_type --omit-prefix snd_pcm_status_set_audio_htstamp_config --output-header asound-so_wrap.h --output-implementation asound-so_wrap.c // #include <stdint.h> @@ -319,8 +319,6 @@ #define snd_pcm_sw_params_get_boundary snd_pcm_sw_params_get_boundary_dylibloader_orig_asound #define snd_pcm_sw_params_set_tstamp_mode snd_pcm_sw_params_set_tstamp_mode_dylibloader_orig_asound #define snd_pcm_sw_params_get_tstamp_mode snd_pcm_sw_params_get_tstamp_mode_dylibloader_orig_asound -#define snd_pcm_sw_params_set_tstamp_type snd_pcm_sw_params_set_tstamp_type_dylibloader_orig_asound -#define snd_pcm_sw_params_get_tstamp_type snd_pcm_sw_params_get_tstamp_type_dylibloader_orig_asound #define snd_pcm_sw_params_set_avail_min snd_pcm_sw_params_set_avail_min_dylibloader_orig_asound #define snd_pcm_sw_params_get_avail_min snd_pcm_sw_params_get_avail_min_dylibloader_orig_asound #define snd_pcm_sw_params_set_period_event snd_pcm_sw_params_set_period_event_dylibloader_orig_asound @@ -374,8 +372,6 @@ #define snd_pcm_status_get_htstamp snd_pcm_status_get_htstamp_dylibloader_orig_asound #define snd_pcm_status_get_audio_htstamp snd_pcm_status_get_audio_htstamp_dylibloader_orig_asound #define snd_pcm_status_get_driver_htstamp snd_pcm_status_get_driver_htstamp_dylibloader_orig_asound -#define snd_pcm_status_get_audio_htstamp_report snd_pcm_status_get_audio_htstamp_report_dylibloader_orig_asound -#define snd_pcm_status_set_audio_htstamp_config snd_pcm_status_set_audio_htstamp_config_dylibloader_orig_asound #define snd_pcm_status_get_delay snd_pcm_status_get_delay_dylibloader_orig_asound #define snd_pcm_status_get_avail snd_pcm_status_get_avail_dylibloader_orig_asound #define snd_pcm_status_get_avail_max snd_pcm_status_get_avail_max_dylibloader_orig_asound @@ -1603,8 +1599,6 @@ #undef snd_pcm_sw_params_get_boundary #undef snd_pcm_sw_params_set_tstamp_mode #undef snd_pcm_sw_params_get_tstamp_mode -#undef snd_pcm_sw_params_set_tstamp_type -#undef snd_pcm_sw_params_get_tstamp_type #undef snd_pcm_sw_params_set_avail_min #undef snd_pcm_sw_params_get_avail_min #undef snd_pcm_sw_params_set_period_event @@ -1658,8 +1652,6 @@ #undef snd_pcm_status_get_htstamp #undef snd_pcm_status_get_audio_htstamp #undef snd_pcm_status_get_driver_htstamp -#undef snd_pcm_status_get_audio_htstamp_report -#undef snd_pcm_status_set_audio_htstamp_config #undef snd_pcm_status_get_delay #undef snd_pcm_status_get_avail #undef snd_pcm_status_get_avail_max @@ -2888,8 +2880,6 @@ void (*snd_pcm_sw_params_copy_dylibloader_wrapper_asound)( snd_pcm_sw_params_t*, int (*snd_pcm_sw_params_get_boundary_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_uframes_t*); int (*snd_pcm_sw_params_set_tstamp_mode_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, snd_pcm_tstamp_t); int (*snd_pcm_sw_params_get_tstamp_mode_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_tstamp_t*); -int (*snd_pcm_sw_params_set_tstamp_type_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, snd_pcm_tstamp_type_t); -int (*snd_pcm_sw_params_get_tstamp_type_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_tstamp_type_t*); int (*snd_pcm_sw_params_set_avail_min_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, snd_pcm_uframes_t); int (*snd_pcm_sw_params_get_avail_min_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_uframes_t*); int (*snd_pcm_sw_params_set_period_event_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, int); @@ -2943,8 +2933,6 @@ void (*snd_pcm_status_get_tstamp_dylibloader_wrapper_asound)(const snd_pcm_statu void (*snd_pcm_status_get_htstamp_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_htimestamp_t*); void (*snd_pcm_status_get_audio_htstamp_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_htimestamp_t*); void (*snd_pcm_status_get_driver_htstamp_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_htimestamp_t*); -void (*snd_pcm_status_get_audio_htstamp_report_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_pcm_audio_tstamp_report_t*); -void (*snd_pcm_status_set_audio_htstamp_config_dylibloader_wrapper_asound)( snd_pcm_status_t*, snd_pcm_audio_tstamp_config_t*); snd_pcm_sframes_t (*snd_pcm_status_get_delay_dylibloader_wrapper_asound)(const snd_pcm_status_t*); snd_pcm_uframes_t (*snd_pcm_status_get_avail_dylibloader_wrapper_asound)(const snd_pcm_status_t*); snd_pcm_uframes_t (*snd_pcm_status_get_avail_max_dylibloader_wrapper_asound)(const snd_pcm_status_t*); @@ -6380,22 +6368,6 @@ int initialize_asound(int verbose) { fprintf(stderr, "%s\n", error); } } -// snd_pcm_sw_params_set_tstamp_type - *(void **) (&snd_pcm_sw_params_set_tstamp_type_dylibloader_wrapper_asound) = dlsym(handle, "snd_pcm_sw_params_set_tstamp_type"); - if (verbose) { - error = dlerror(); - if (error != NULL) { - fprintf(stderr, "%s\n", error); - } - } -// snd_pcm_sw_params_get_tstamp_type - *(void **) (&snd_pcm_sw_params_get_tstamp_type_dylibloader_wrapper_asound) = dlsym(handle, "snd_pcm_sw_params_get_tstamp_type"); - if (verbose) { - error = dlerror(); - if (error != NULL) { - fprintf(stderr, "%s\n", error); - } - } // snd_pcm_sw_params_set_avail_min *(void **) (&snd_pcm_sw_params_set_avail_min_dylibloader_wrapper_asound) = dlsym(handle, "snd_pcm_sw_params_set_avail_min"); if (verbose) { @@ -6820,22 +6792,6 @@ int initialize_asound(int verbose) { fprintf(stderr, "%s\n", error); } } -// snd_pcm_status_get_audio_htstamp_report - *(void **) (&snd_pcm_status_get_audio_htstamp_report_dylibloader_wrapper_asound) = dlsym(handle, "snd_pcm_status_get_audio_htstamp_report"); - if (verbose) { - error = dlerror(); - if (error != NULL) { - fprintf(stderr, "%s\n", error); - } - } -// snd_pcm_status_set_audio_htstamp_config - *(void **) (&snd_pcm_status_set_audio_htstamp_config_dylibloader_wrapper_asound) = dlsym(handle, "snd_pcm_status_set_audio_htstamp_config"); - if (verbose) { - error = dlerror(); - if (error != NULL) { - fprintf(stderr, "%s\n", error); - } - } // snd_pcm_status_get_delay *(void **) (&snd_pcm_status_get_delay_dylibloader_wrapper_asound) = dlsym(handle, "snd_pcm_status_get_delay"); if (verbose) { diff --git a/drivers/alsa/asound-so_wrap.h b/drivers/alsa/asound-so_wrap.h index c9b8ae8aec..5332d74152 100644 --- a/drivers/alsa/asound-so_wrap.h +++ b/drivers/alsa/asound-so_wrap.h @@ -2,8 +2,8 @@ #define DYLIBLOAD_WRAPPER_ASOUND // This file is generated. Do not edit! // see https://github.com/hpvb/dynload-wrapper for details -// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:12 -// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/alsa/asoundlib.h --sys-include <alsa/asoundlib.h> --soname libasound.so.2 --init-name asound --output-header asound-so_wrap.h --output-implementation asound-so_wrap.c +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-22 19:22:12 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/alsa/asoundlib.h --sys-include <alsa/asoundlib.h> --soname libasound.so.2 --init-name asound --omit-prefix snd_pcm_sw_params_set_tstamp_type --omit-prefix snd_pcm_status_get_audio_htstamp_report --omit-prefix snd_pcm_sw_params_get_tstamp_type --omit-prefix snd_pcm_status_set_audio_htstamp_config --output-header asound-so_wrap.h --output-implementation asound-so_wrap.c // #include <stdint.h> @@ -321,8 +321,6 @@ #define snd_pcm_sw_params_get_boundary snd_pcm_sw_params_get_boundary_dylibloader_orig_asound #define snd_pcm_sw_params_set_tstamp_mode snd_pcm_sw_params_set_tstamp_mode_dylibloader_orig_asound #define snd_pcm_sw_params_get_tstamp_mode snd_pcm_sw_params_get_tstamp_mode_dylibloader_orig_asound -#define snd_pcm_sw_params_set_tstamp_type snd_pcm_sw_params_set_tstamp_type_dylibloader_orig_asound -#define snd_pcm_sw_params_get_tstamp_type snd_pcm_sw_params_get_tstamp_type_dylibloader_orig_asound #define snd_pcm_sw_params_set_avail_min snd_pcm_sw_params_set_avail_min_dylibloader_orig_asound #define snd_pcm_sw_params_get_avail_min snd_pcm_sw_params_get_avail_min_dylibloader_orig_asound #define snd_pcm_sw_params_set_period_event snd_pcm_sw_params_set_period_event_dylibloader_orig_asound @@ -376,8 +374,6 @@ #define snd_pcm_status_get_htstamp snd_pcm_status_get_htstamp_dylibloader_orig_asound #define snd_pcm_status_get_audio_htstamp snd_pcm_status_get_audio_htstamp_dylibloader_orig_asound #define snd_pcm_status_get_driver_htstamp snd_pcm_status_get_driver_htstamp_dylibloader_orig_asound -#define snd_pcm_status_get_audio_htstamp_report snd_pcm_status_get_audio_htstamp_report_dylibloader_orig_asound -#define snd_pcm_status_set_audio_htstamp_config snd_pcm_status_set_audio_htstamp_config_dylibloader_orig_asound #define snd_pcm_status_get_delay snd_pcm_status_get_delay_dylibloader_orig_asound #define snd_pcm_status_get_avail snd_pcm_status_get_avail_dylibloader_orig_asound #define snd_pcm_status_get_avail_max snd_pcm_status_get_avail_max_dylibloader_orig_asound @@ -1605,8 +1601,6 @@ #undef snd_pcm_sw_params_get_boundary #undef snd_pcm_sw_params_set_tstamp_mode #undef snd_pcm_sw_params_get_tstamp_mode -#undef snd_pcm_sw_params_set_tstamp_type -#undef snd_pcm_sw_params_get_tstamp_type #undef snd_pcm_sw_params_set_avail_min #undef snd_pcm_sw_params_get_avail_min #undef snd_pcm_sw_params_set_period_event @@ -1660,8 +1654,6 @@ #undef snd_pcm_status_get_htstamp #undef snd_pcm_status_get_audio_htstamp #undef snd_pcm_status_get_driver_htstamp -#undef snd_pcm_status_get_audio_htstamp_report -#undef snd_pcm_status_set_audio_htstamp_config #undef snd_pcm_status_get_delay #undef snd_pcm_status_get_avail #undef snd_pcm_status_get_avail_max @@ -2891,8 +2883,6 @@ extern "C" { #define snd_pcm_sw_params_get_boundary snd_pcm_sw_params_get_boundary_dylibloader_wrapper_asound #define snd_pcm_sw_params_set_tstamp_mode snd_pcm_sw_params_set_tstamp_mode_dylibloader_wrapper_asound #define snd_pcm_sw_params_get_tstamp_mode snd_pcm_sw_params_get_tstamp_mode_dylibloader_wrapper_asound -#define snd_pcm_sw_params_set_tstamp_type snd_pcm_sw_params_set_tstamp_type_dylibloader_wrapper_asound -#define snd_pcm_sw_params_get_tstamp_type snd_pcm_sw_params_get_tstamp_type_dylibloader_wrapper_asound #define snd_pcm_sw_params_set_avail_min snd_pcm_sw_params_set_avail_min_dylibloader_wrapper_asound #define snd_pcm_sw_params_get_avail_min snd_pcm_sw_params_get_avail_min_dylibloader_wrapper_asound #define snd_pcm_sw_params_set_period_event snd_pcm_sw_params_set_period_event_dylibloader_wrapper_asound @@ -2946,8 +2936,6 @@ extern "C" { #define snd_pcm_status_get_htstamp snd_pcm_status_get_htstamp_dylibloader_wrapper_asound #define snd_pcm_status_get_audio_htstamp snd_pcm_status_get_audio_htstamp_dylibloader_wrapper_asound #define snd_pcm_status_get_driver_htstamp snd_pcm_status_get_driver_htstamp_dylibloader_wrapper_asound -#define snd_pcm_status_get_audio_htstamp_report snd_pcm_status_get_audio_htstamp_report_dylibloader_wrapper_asound -#define snd_pcm_status_set_audio_htstamp_config snd_pcm_status_set_audio_htstamp_config_dylibloader_wrapper_asound #define snd_pcm_status_get_delay snd_pcm_status_get_delay_dylibloader_wrapper_asound #define snd_pcm_status_get_avail snd_pcm_status_get_avail_dylibloader_wrapper_asound #define snd_pcm_status_get_avail_max snd_pcm_status_get_avail_max_dylibloader_wrapper_asound @@ -4174,8 +4162,6 @@ extern void (*snd_pcm_sw_params_copy_dylibloader_wrapper_asound)( snd_pcm_sw_par extern int (*snd_pcm_sw_params_get_boundary_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_uframes_t*); extern int (*snd_pcm_sw_params_set_tstamp_mode_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, snd_pcm_tstamp_t); extern int (*snd_pcm_sw_params_get_tstamp_mode_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_tstamp_t*); -extern int (*snd_pcm_sw_params_set_tstamp_type_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, snd_pcm_tstamp_type_t); -extern int (*snd_pcm_sw_params_get_tstamp_type_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_tstamp_type_t*); extern int (*snd_pcm_sw_params_set_avail_min_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, snd_pcm_uframes_t); extern int (*snd_pcm_sw_params_get_avail_min_dylibloader_wrapper_asound)(const snd_pcm_sw_params_t*, snd_pcm_uframes_t*); extern int (*snd_pcm_sw_params_set_period_event_dylibloader_wrapper_asound)( snd_pcm_t*, snd_pcm_sw_params_t*, int); @@ -4229,8 +4215,6 @@ extern void (*snd_pcm_status_get_tstamp_dylibloader_wrapper_asound)(const snd_pc extern void (*snd_pcm_status_get_htstamp_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_htimestamp_t*); extern void (*snd_pcm_status_get_audio_htstamp_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_htimestamp_t*); extern void (*snd_pcm_status_get_driver_htstamp_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_htimestamp_t*); -extern void (*snd_pcm_status_get_audio_htstamp_report_dylibloader_wrapper_asound)(const snd_pcm_status_t*, snd_pcm_audio_tstamp_report_t*); -extern void (*snd_pcm_status_set_audio_htstamp_config_dylibloader_wrapper_asound)( snd_pcm_status_t*, snd_pcm_audio_tstamp_config_t*); extern snd_pcm_sframes_t (*snd_pcm_status_get_delay_dylibloader_wrapper_asound)(const snd_pcm_status_t*); extern snd_pcm_uframes_t (*snd_pcm_status_get_avail_dylibloader_wrapper_asound)(const snd_pcm_status_t*); extern snd_pcm_uframes_t (*snd_pcm_status_get_avail_max_dylibloader_wrapper_asound)(const snd_pcm_status_t*); diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 3a63100012..a9ed1bc2b9 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -236,7 +236,10 @@ void CreateDialog::_configure_search_option_item(TreeItem *r_item, const String bool can_instance = (p_cpp_type && ClassDB::can_instance(p_type)) || !p_cpp_type; if (!can_instance) { r_item->set_custom_color(0, search_options->get_theme_color("disabled_font_color", "Editor")); + r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, "NodeDisabled")); r_item->set_selectable(0, false); + } else { + r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback)); } if (search_box->get_text() != "") { @@ -253,7 +256,6 @@ void CreateDialog::_configure_search_option_item(TreeItem *r_item, const String const String &description = DTR(EditorHelp::get_doc_data()->class_list[p_type].brief_description); r_item->set_tooltip(0, description); - r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback)); if (!p_cpp_type && !script_type) { Ref<Texture2D> icon = EditorNode::get_editor_data().get_custom_types()[custom_type_parents[p_type]][custom_type_indices[p_type]].icon; diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 949306de42..4f60258d95 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -507,6 +507,11 @@ void EditorExportPlatform::_edit_files_with_filter(DirAccess *da, const Vector<S if (dir.begins_with(".")) { continue; } + + if (EditorFileSystem::_should_skip_directory(cur_dir + dir)) { + continue; + } + da->change_dir(dir); _edit_files_with_filter(da, p_filters, r_list, exclude); da->change_dir(".."); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 3c6649a66a..dce022e86e 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -669,10 +669,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess continue; } - if (FileAccess::exists(cd.plus_file(f).plus_file("project.godot"))) { // skip if another project inside this - continue; - } - if (FileAccess::exists(cd.plus_file(f).plus_file(".gdignore"))) { // skip if another project inside this + if (_should_skip_directory(cd.plus_file(f))) { continue; } @@ -874,10 +871,7 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const int idx = p_dir->find_dir_index(f); if (idx == -1) { - if (FileAccess::exists(cd.plus_file(f).plus_file("project.godot"))) { // skip if another project inside this - continue; - } - if (FileAccess::exists(cd.plus_file(f).plus_file(".gdignore"))) { // skip if another project inside this + if (_should_skip_directory(cd.plus_file(f))) { continue; } @@ -1979,6 +1973,20 @@ Error EditorFileSystem::_resource_import(const String &p_path) { return OK; } +bool EditorFileSystem::_should_skip_directory(const String &p_path) { + if (FileAccess::exists(p_path.plus_file("project.godot"))) { + // skip if another project inside this + return true; + } + + if (FileAccess::exists(p_path.plus_file(".gdignore"))) { + // skip if a `.gdignore` file is inside this + return true; + } + + return false; +} + bool EditorFileSystem::is_group_file(const String &p_path) const { return group_file_cache.has(p_path); } diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h index dec2330256..59bde238a8 100644 --- a/editor/editor_file_system.h +++ b/editor/editor_file_system.h @@ -262,6 +262,8 @@ public: bool is_group_file(const String &p_path) const; void move_group_file(const String &p_path, const String &p_new_path); + static bool _should_skip_directory(const String &p_path); + EditorFileSystem(); ~EditorFileSystem(); }; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index ec8430e645..f0e53e7ef5 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -902,7 +902,8 @@ void EditorNode::_scan_external_changes() { // Check if any edited scene has changed. for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { - if (editor_data.get_scene_path(i) == "") { + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (editor_data.get_scene_path(i) == "" || !da->file_exists(editor_data.get_scene_path(i))) { continue; } @@ -6352,7 +6353,11 @@ EditorNode::EditorNode() { p = help_menu->get_popup(); p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); - p->add_icon_shortcut(gui_base->get_theme_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search")), HELP_SEARCH); +#ifdef OSX_ENABLED + p->add_icon_shortcut(gui_base->get_theme_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE), HELP_SEARCH); +#else + p->add_icon_shortcut(gui_base->get_theme_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F1), HELP_SEARCH); +#endif p->add_separator(); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/online_docs", TTR("Online Docs")), HELP_DOCS); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/q&a", TTR("Q&A")), HELP_QA); @@ -6943,14 +6948,12 @@ EditorNode::EditorNode() { ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2); ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_ALT | KEY_3); ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_ALT | KEY_4); - ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE); #else // Use the Ctrl modifier so F2 can be used to rename nodes in the scene tree dock. ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_CTRL | KEY_F1); ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_CTRL | KEY_F2); ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_CTRL | KEY_F3); ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_CTRL | KEY_F4); - ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F1); #endif ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor")); ED_SHORTCUT("editor/editor_prev", TTR("Open the previous Editor")); diff --git a/editor/icons/NodeDisabled.svg b/editor/icons/NodeDisabled.svg new file mode 100644 index 0000000000..b2d51fc4fb --- /dev/null +++ b/editor/icons/NodeDisabled.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2a6 6 0 0 0 -6 6 6 6 0 0 0 6 6 6 6 0 0 0 6-6 6 6 0 0 0 -6-6zm0 2a4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4z" fill="#999"/></svg> diff --git a/editor/import_defaults_editor.cpp b/editor/import_defaults_editor.cpp new file mode 100644 index 0000000000..43b97eb910 --- /dev/null +++ b/editor/import_defaults_editor.cpp @@ -0,0 +1,216 @@ +/*************************************************************************/ +/* import_defaults_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "import_defaults_editor.h" + +class ImportDefaultsEditorSettings : public Object { + GDCLASS(ImportDefaultsEditorSettings, Object) + friend class ImportDefaultsEditor; + List<PropertyInfo> properties; + Map<StringName, Variant> values; + Map<StringName, Variant> default_values; + + Ref<ResourceImporter> importer; + +protected: + bool _set(const StringName &p_name, const Variant &p_value) { + if (values.has(p_name)) { + values[p_name] = p_value; + return true; + } else { + return false; + } + } + bool _get(const StringName &p_name, Variant &r_ret) const { + if (values.has(p_name)) { + r_ret = values[p_name]; + return true; + } else { + r_ret = Variant(); + return false; + } + } + void _get_property_list(List<PropertyInfo> *p_list) const { + if (importer.is_null()) { + return; + } + for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + if (importer->get_option_visibility(E->get().name, values)) { + p_list->push_back(E->get()); + } + } + } +}; + +void ImportDefaultsEditor::_notification(int p_what) { + if (p_what == NOTIFICATION_PREDELETE) { + inspector->edit(nullptr); + } +} + +void ImportDefaultsEditor::_reset() { + if (settings->importer.is_valid()) { + settings->values = settings->default_values; + settings->notify_property_list_changed(); + } +} + +void ImportDefaultsEditor::_save() { + if (settings->importer.is_valid()) { + Dictionary modified; + + for (Map<StringName, Variant>::Element *E = settings->values.front(); E; E = E->next()) { + if (E->get() != settings->default_values[E->key()]) { + modified[E->key()] = E->get(); + } + } + + if (modified.size()) { + ProjectSettings::get_singleton()->set("importer_defaults/" + settings->importer->get_importer_name(), modified); + } else { + ProjectSettings::get_singleton()->set("importer_defaults/" + settings->importer->get_importer_name(), Variant()); + } + + emit_signal("project_settings_changed"); + } +} + +void ImportDefaultsEditor::_update_importer() { + List<Ref<ResourceImporter>> importer_list; + ResourceFormatImporter::get_singleton()->get_importers(&importer_list); + Ref<ResourceImporter> importer; + for (List<Ref<ResourceImporter>>::Element *E = importer_list.front(); E; E = E->next()) { + if (E->get()->get_visible_name() == importers->get_item_text(importers->get_selected())) { + importer = E->get(); + break; + } + } + + settings->properties.clear(); + settings->values.clear(); + settings->importer = importer; + + if (importer.is_valid()) { + List<ResourceImporter::ImportOption> options; + importer->get_import_options(&options); + Dictionary d; + if (ProjectSettings::get_singleton()->has_setting("importer_defaults/" + importer->get_importer_name())) { + d = ProjectSettings::get_singleton()->get("importer_defaults/" + importer->get_importer_name()); + } + + for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { + settings->properties.push_back(E->get().option); + if (d.has(E->get().option.name)) { + settings->values[E->get().option.name] = d[E->get().option.name]; + } else { + settings->values[E->get().option.name] = E->get().default_value; + } + settings->default_values[E->get().option.name] = E->get().default_value; + } + + save_defaults->set_disabled(false); + reset_defaults->set_disabled(false); + + } else { + save_defaults->set_disabled(true); + reset_defaults->set_disabled(true); + } + + settings->notify_property_list_changed(); + + inspector->edit(settings); +} + +void ImportDefaultsEditor::_importer_selected(int p_index) { + _update_importer(); +} + +void ImportDefaultsEditor::clear() { + String last_selected; + if (importers->get_selected() > 0) { + last_selected = importers->get_item_text(importers->get_selected()); + } + + importers->clear(); + + importers->add_item("<" + TTR("Select Importer") + ">"); + importers->set_item_disabled(0, true); + + List<Ref<ResourceImporter>> importer_list; + ResourceFormatImporter::get_singleton()->get_importers(&importer_list); + Vector<String> names; + for (List<Ref<ResourceImporter>>::Element *E = importer_list.front(); E; E = E->next()) { + String vn = E->get()->get_visible_name(); + names.push_back(vn); + } + names.sort(); + + for (int i = 0; i < names.size(); i++) { + importers->add_item(names[i]); + + if (names[i] == last_selected) { + importers->select(i + 1); + } + } +} + +void ImportDefaultsEditor::_bind_methods() { + ADD_SIGNAL(MethodInfo("project_settings_changed")); +} + +ImportDefaultsEditor::ImportDefaultsEditor() { + HBoxContainer *hb = memnew(HBoxContainer); + hb->add_child(memnew(Label(TTR("Importer:")))); + importers = memnew(OptionButton); + hb->add_child(importers); + hb->add_spacer(); + importers->connect("item_selected", callable_mp(this, &ImportDefaultsEditor::_importer_selected)); + reset_defaults = memnew(Button); + reset_defaults->set_text(TTR("Reset to Defaults")); + reset_defaults->set_disabled(true); + reset_defaults->connect("pressed", callable_mp(this, &ImportDefaultsEditor::_reset)); + hb->add_child(reset_defaults); + add_child(hb); + inspector = memnew(EditorInspector); + add_child(inspector); + inspector->set_v_size_flags(SIZE_EXPAND_FILL); + CenterContainer *cc = memnew(CenterContainer); + save_defaults = memnew(Button); + save_defaults->set_text(TTR("Save")); + save_defaults->connect("pressed", callable_mp(this, &ImportDefaultsEditor::_save)); + cc->add_child(save_defaults); + add_child(cc); + + settings = memnew(ImportDefaultsEditorSettings); +} + +ImportDefaultsEditor::~ImportDefaultsEditor() { + memdelete(settings); +} diff --git a/editor/import_defaults_editor.h b/editor/import_defaults_editor.h new file mode 100644 index 0000000000..c1becac5e9 --- /dev/null +++ b/editor/import_defaults_editor.h @@ -0,0 +1,75 @@ +/*************************************************************************/ +/* import_defaults_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef IMPORT_DEFAULTS_EDITOR_H +#define IMPORT_DEFAULTS_EDITOR_H + +#include "core/object/undo_redo.h" +#include "editor/action_map_editor.h" +#include "editor/editor_data.h" +#include "editor/editor_plugin_settings.h" +#include "editor/editor_sectioned_inspector.h" +#include "editor/localization_editor.h" +#include "editor/shader_globals_editor.h" +#include "editor_autoload_settings.h" +#include "scene/gui/center_container.h" +#include "scene/gui/option_button.h" + +class ImportDefaultsEditorSettings; + +class ImportDefaultsEditor : public VBoxContainer { + GDCLASS(ImportDefaultsEditor, VBoxContainer) + + OptionButton *importers; + Button *save_defaults; + Button *reset_defaults; + + EditorInspector *inspector; + + ImportDefaultsEditorSettings *settings; + + void _update_importer(); + void _importer_selected(int p_index); + + void _reset(); + void _save(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void clear(); + + ImportDefaultsEditor(); + ~ImportDefaultsEditor(); +}; + +#endif // IMPORT_DEFAULTS_EDITOR_H diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp index 9e2fb01bb8..e6b99fa63f 100644 --- a/editor/node_3d_editor_gizmos.cpp +++ b/editor/node_3d_editor_gizmos.cpp @@ -3505,6 +3505,57 @@ void LightmapProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { //// +CollisionObject3DGizmoPlugin::CollisionObject3DGizmoPlugin() { + const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); + const float gizmo_value = gizmo_color.get_v(); + const Color gizmo_color_disabled = Color(gizmo_value, gizmo_value, gizmo_value, 0.65); + create_material("shape_material_disabled", gizmo_color_disabled); +} + +bool CollisionObject3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { + return Object::cast_to<CollisionObject3D>(p_spatial) != nullptr; +} + +String CollisionObject3DGizmoPlugin::get_gizmo_name() const { + return "CollisionObject3D"; +} + +int CollisionObject3DGizmoPlugin::get_priority() const { + return -1; +} + +void CollisionObject3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { + CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + List<uint32_t> owners; + co->get_shape_owners(&owners); + for (List<uint32_t>::Element *E = owners.front(); E; E = E->next()) { + uint32_t owner_id = E->get(); + Transform xform = co->shape_owner_get_transform(owner_id); + Object *owner = co->shape_owner_get_owner(owner_id); + // Exclude CollisionShape3D and CollisionPolygon3D as they have their gizmo. + if (!Object::cast_to<CollisionShape3D>(owner) && !Object::cast_to<CollisionPolygon3D>(owner)) { + Ref<Material> material = get_material(!co->is_shape_owner_disabled(owner_id) ? "shape_material" : "shape_material_disabled", p_gizmo); + for (int shape_id = 0; shape_id < co->shape_owner_get_shape_count(owner_id); shape_id++) { + Ref<Shape3D> s = co->shape_owner_get_shape(owner_id, shape_id); + if (s.is_null()) { + continue; + } + SurfaceTool st; + st.append_from(s->get_debug_mesh(), 0, xform); + + p_gizmo->add_mesh(st.commit(), false, Ref<SkinReference>(), material); + p_gizmo->add_collision_segments(s->get_debug_mesh_lines()); + } + } + } +} + +//// + CollisionShape3DGizmoPlugin::CollisionShape3DGizmoPlugin() { const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); create_material("shape_material", gizmo_color); diff --git a/editor/node_3d_editor_gizmos.h b/editor/node_3d_editor_gizmos.h index df4ed15a8e..6f98d3a08c 100644 --- a/editor/node_3d_editor_gizmos.h +++ b/editor/node_3d_editor_gizmos.h @@ -355,6 +355,18 @@ public: LightmapProbeGizmoPlugin(); }; +class CollisionObject3DGizmoPlugin : public EditorNode3DGizmoPlugin { + GDCLASS(CollisionObject3DGizmoPlugin, EditorNode3DGizmoPlugin); + +public: + bool has_gizmo(Node3D *p_spatial) override; + String get_gizmo_name() const override; + int get_priority() const override; + void redraw(EditorNode3DGizmo *p_gizmo) override; + + CollisionObject3DGizmoPlugin(); +}; + class CollisionShape3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(CollisionShape3DGizmoPlugin, EditorNode3DGizmoPlugin); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index d92837b68d..28926d18c2 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -629,9 +629,9 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel Node *node = r_items[i].item; // Make sure the selected node is in the current scene, or editable - while (node && node != get_tree()->get_edited_scene_root() && node->get_owner() != scene && !scene->is_editable_instance(node->get_owner())) { - node = node->get_parent(); - }; + if (node && node != get_tree()->get_edited_scene_root()) { + node = scene->get_deepest_editable_node(node); + } CanvasItem *canvas_item = Object::cast_to<CanvasItem>(node); if (!p_allow_locked) { @@ -762,7 +762,7 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); Node *scene = editor->get_edited_scene(); - bool editable = p_node == scene || p_node->get_owner() == scene || scene->is_editable_instance(p_node->get_owner()); + bool editable = p_node == scene || p_node->get_owner() == scene || p_node == scene->get_deepest_editable_node(p_node); bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); bool locked = _is_node_locked(p_node); @@ -2868,21 +2868,22 @@ void CanvasItemEditor::_draw_guides() { // Dragged guide Color text_color = get_theme_color("font_color", "Editor"); - text_color.a = 0.5; + Color outline_color = text_color.inverted(); + const float outline_size = 2; if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE) { String str = TS->format_number(vformat("%d px", Math::round(xform.affine_inverse().xform(dragged_guide_pos).x))); - Ref<Font> font = get_theme_font("font", "Label"); - int font_size = get_theme_font_size("font_size", "Label"); + Ref<Font> font = get_theme_font("bold", "EditorFonts"); + int font_size = get_theme_font_size("bold_size", "EditorFonts"); Size2 text_size = font->get_string_size(str, font_size); - viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color); + viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color); viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color, Math::round(EDSCALE)); } if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) { String str = TS->format_number(vformat("%d px", Math::round(xform.affine_inverse().xform(dragged_guide_pos).y))); - Ref<Font> font = get_theme_font("font", "Label"); - int font_size = get_theme_font_size("font_size", "Label"); + Ref<Font> font = get_theme_font("bold", "EditorFonts"); + int font_size = get_theme_font_size("bold_size", "EditorFonts"); Size2 text_size = font->get_string_size(str, font_size); - viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color); + viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color); viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color, Math::round(EDSCALE)); } } @@ -3867,7 +3868,7 @@ bool CanvasItemEditor::_build_bones_list(Node *p_node) { CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); Node *scene = editor->get_edited_scene(); - if (!canvas_item || !canvas_item->is_visible() || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner()))) { + if (!canvas_item || !canvas_item->is_visible() || (canvas_item != scene && canvas_item->get_owner() != scene && canvas_item != scene->get_deepest_editable_node(canvas_item))) { return false; } diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 610ef0c601..bb6cc50a31 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -48,6 +48,7 @@ #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" #include "scene/3d/visual_instance_3d.h" +#include "scene/gui/center_container.h" #include "scene/gui/subviewport_container.h" #include "scene/resources/packed_scene.h" #include "scene/resources/surface_tool.h" @@ -535,8 +536,8 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b if (dist < closest_dist) { item = Object::cast_to<Node>(spat); - while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) { - item = item->get_owner(); + if (item != edited_scene) { + item = edited_scene->get_deepest_editable_node(item); } closest = item->get_instance_id(); @@ -697,8 +698,8 @@ void Node3DEditorViewport::_select_region() { } Node *item = Object::cast_to<Node>(sp); - while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) { - item = item->get_owner(); + if (item != edited_scene) { + item = edited_scene->get_deepest_editable_node(item); } // Replace the node by the group if grouped @@ -1027,7 +1028,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) { for (int i = 0; i < selection_results.size(); i++) { Node3D *item = selection_results[i].item; - if (item != scene && item->get_owner() != scene && !scene->is_editable_instance(item->get_owner())) { + if (item != scene && item->get_owner() != scene && item != scene->get_deepest_editable_node(item)) { //invalid result selection_results.remove(i); i--; @@ -4717,6 +4718,28 @@ Dictionary Node3DEditor::get_state() const { } d["gizmos_status"] = gizmos_status; + { + Dictionary pd; + + pd["sun_rotation"] = sun_rotation; + + pd["environ_sky_color"] = environ_sky_color->get_pick_color(); + pd["environ_ground_color"] = environ_ground_color->get_pick_color(); + pd["environ_energy"] = environ_energy->get_value(); + pd["environ_glow_enabled"] = environ_glow_button->is_pressed(); + pd["environ_tonemap_enabled"] = environ_tonemap_button->is_pressed(); + pd["environ_ao_enabled"] = environ_ao_button->is_pressed(); + pd["environ_gi_enabled"] = environ_gi_button->is_pressed(); + pd["sun_max_distance"] = sun_max_distance->get_value(); + + pd["sun_color"] = sun_color->get_pick_color(); + pd["sun_energy"] = sun_energy->get_value(); + + pd["sun_disabled"] = sun_button->is_pressed(); + pd["environ_disabled"] = environ_button->is_pressed(); + + d["preview_sun_env"] = pd; + } return d; } @@ -4826,6 +4849,38 @@ void Node3DEditor::set_state(const Dictionary &p_state) { } _update_gizmos_menu(); } + + if (d.has("preview_sun_env")) { + sun_environ_updating = true; + Dictionary pd = d["preview_sun_env"]; + sun_rotation = pd["sun_rotation"]; + + environ_sky_color->set_pick_color(pd["environ_sky_color"]); + environ_ground_color->set_pick_color(pd["environ_ground_color"]); + environ_energy->set_value(pd["environ_energy"]); + environ_glow_button->set_pressed(pd["environ_glow_enabled"]); + environ_tonemap_button->set_pressed(pd["environ_tonemap_enabled"]); + environ_ao_button->set_pressed(pd["environ_ao_enabled"]); + environ_gi_button->set_pressed(pd["environ_gi_enabled"]); + sun_max_distance->set_value(pd["sun_max_distance"]); + + sun_color->set_pick_color(pd["sun_color"]); + sun_energy->set_value(pd["sun_energy"]); + + sun_button->set_pressed(pd["sun_disabled"]); + environ_button->set_pressed(pd["environ_disabled"]); + + sun_environ_updating = false; + + _preview_settings_changed(); + _update_preview_environment(); + } else { + _load_default_preview_settings(); + sun_button->set_pressed(false); + environ_button->set_pressed(false); + _preview_settings_changed(); + _update_preview_environment(); + } } void Node3DEditor::edit(Node3D *p_spatial) { @@ -6112,6 +6167,51 @@ void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) { snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL); } +void Node3DEditor::_sun_environ_settings_pressed() { + Vector2 pos = sun_environ_settings->get_screen_position() + sun_environ_settings->get_size(); + sun_environ_popup->set_position(pos - Vector2(sun_environ_popup->get_contents_minimum_size().width / 2, 0)); + sun_environ_popup->popup(); +} + +void Node3DEditor::_add_sun_to_scene() { + sun_environ_popup->hide(); + + Node *base = get_tree()->get_edited_scene_root(); + if (!base) { + EditorNode::get_singleton()->show_warning(TTR("A root node is needed for this operation")); + return; + } + ERR_FAIL_COND(!base); + Node *new_sun = preview_sun->duplicate(); + + undo_redo->create_action("Add Preview Sun to Scene"); + undo_redo->add_do_method(base, "add_child", new_sun); + undo_redo->add_do_method(new_sun, "set_owner", base); + undo_redo->add_undo_method(base, "remove_child", new_sun); + undo_redo->add_do_reference(new_sun); + undo_redo->commit_action(); +} +void Node3DEditor::_add_environment_to_scene() { + sun_environ_popup->hide(); + + Node *base = get_tree()->get_edited_scene_root(); + if (!base) { + EditorNode::get_singleton()->show_warning(TTR("A root node is needed for this operation")); + return; + } + ERR_FAIL_COND(!base); + + WorldEnvironment *new_env = memnew(WorldEnvironment); + new_env->set_environment(preview_environment->get_environment()->duplicate(true)); + + undo_redo->create_action("Add Preview Environment to Scene"); + undo_redo->add_do_method(base, "add_child", new_env); + undo_redo->add_do_method(new_env, "set_owner", base); + undo_redo->add_undo_method(base, "remove_child", new_env); + undo_redo->add_do_reference(new_env); + undo_redo->commit_action(); +} + void Node3DEditor::_notification(int p_what) { if (p_what == NOTIFICATION_READY) { tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon("ToolSelect", "EditorIcons")); @@ -6140,17 +6240,31 @@ void Node3DEditor::_notification(int p_what) { _refresh_menu_icons(); get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed)); + get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added)); EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons)); editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons)); editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false)); editor->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(true)); + + sun_button->set_icon(get_theme_icon("DirectionalLight3D", "EditorIcons")); + environ_button->set_icon(get_theme_icon("WorldEnvironment", "EditorIcons")); + sun_environ_settings->set_icon(get_theme_icon("GuiTabMenuHl", "EditorIcons")); + + _update_preview_environment(); + sun_title->add_theme_font_override("font", get_theme_font("title_font", "Window")); + environ_title->add_theme_font_override("font", get_theme_font("title_font", "Window")); + + sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size()); + environ_state->set_custom_minimum_size(environ_vb->get_combined_minimum_size()); } else if (p_what == NOTIFICATION_ENTER_TREE) { _register_all_gizmos(); _update_gizmos_menu(); _init_indicators(); } else if (p_what == NOTIFICATION_THEME_CHANGED) { _update_gizmos_menu_theme(); + sun_title->add_theme_font_override("font", get_theme_font("title_font", "Window")); + environ_title->add_theme_font_override("font", get_theme_font("title_font", "Window")); } else if (p_what == NOTIFICATION_EXIT_TREE) { _finish_indicators(); } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { @@ -6287,7 +6401,37 @@ void Node3DEditor::_toggle_maximize_view(Object *p_viewport) { } } +void Node3DEditor::_node_added(Node *p_node) { + if (EditorNode::get_singleton()->get_scene_root()->is_a_parent_of(p_node)) { + if (Object::cast_to<WorldEnvironment>(p_node)) { + world_env_count++; + if (world_env_count == 1) { + _update_preview_environment(); + } + } else if (Object::cast_to<DirectionalLight3D>(p_node)) { + directional_light_count++; + if (directional_light_count == 1) { + _update_preview_environment(); + } + } + } +} + void Node3DEditor::_node_removed(Node *p_node) { + if (EditorNode::get_singleton()->get_scene_root()->is_a_parent_of(p_node)) { + if (Object::cast_to<WorldEnvironment>(p_node)) { + world_env_count--; + if (world_env_count == 0) { + _update_preview_environment(); + } + } else if (Object::cast_to<DirectionalLight3D>(p_node)) { + directional_light_count--; + if (directional_light_count == 0) { + _update_preview_environment(); + } + } + } + if (p_node == selected) { selected = nullptr; } @@ -6314,6 +6458,7 @@ void Node3DEditor::_register_all_gizmos() { add_gizmo_plugin(Ref<GIProbeGizmoPlugin>(memnew(GIProbeGizmoPlugin))); add_gizmo_plugin(Ref<BakedLightmapGizmoPlugin>(memnew(BakedLightmapGizmoPlugin))); add_gizmo_plugin(Ref<LightmapProbeGizmoPlugin>(memnew(LightmapProbeGizmoPlugin))); + add_gizmo_plugin(Ref<CollisionObject3DGizmoPlugin>(memnew(CollisionObject3DGizmoPlugin))); add_gizmo_plugin(Ref<CollisionShape3DGizmoPlugin>(memnew(CollisionShape3DGizmoPlugin))); add_gizmo_plugin(Ref<CollisionPolygon3DGizmoPlugin>(memnew(CollisionPolygon3DGizmoPlugin))); add_gizmo_plugin(Ref<NavigationRegion3DGizmoPlugin>(memnew(NavigationRegion3DGizmoPlugin))); @@ -6357,6 +6502,128 @@ void Node3DEditor::clear() { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true); } +void Node3DEditor::_sun_direction_draw() { + sun_direction->draw_rect(Rect2(Vector2(), sun_direction->get_size()), Color(1, 1, 1, 1)); + sun_direction_material->set_shader_param("sun_direction", -preview_sun->get_transform().basis.get_axis(Vector3::AXIS_Z)); + float nrg = sun_energy->get_value(); + sun_direction_material->set_shader_param("sun_color", Vector3(sun_color->get_pick_color().r * nrg, sun_color->get_pick_color().g * nrg, sun_color->get_pick_color().b * nrg)); +} + +void Node3DEditor::_preview_settings_changed() { + if (sun_environ_updating) { + return; + } + + { // preview sun + Transform t; + t.basis = sun_rotation; + preview_sun->set_transform(t); + sun_direction->update(); + preview_sun->set_param(Light3D::PARAM_ENERGY, sun_energy->get_value()); + preview_sun->set_param(Light3D::PARAM_SHADOW_MAX_DISTANCE, sun_max_distance->get_value()); + preview_sun->set_color(sun_color->get_pick_color()); + } + + { //preview env + sky_material->set_sky_energy(environ_energy->get_value()); + Color hz_color = environ_sky_color->get_pick_color().lerp(environ_ground_color->get_pick_color(), 0.5).lerp(Color(1, 1, 1), 0.5); + sky_material->set_sky_top_color(environ_sky_color->get_pick_color()); + sky_material->set_sky_horizon_color(hz_color); + sky_material->set_ground_bottom_color(environ_ground_color->get_pick_color()); + sky_material->set_ground_horizon_color(hz_color); + + environment->set_ssao_enabled(environ_ao_button->is_pressed()); + environment->set_glow_enabled(environ_glow_button->is_pressed()); + environment->set_sdfgi_enabled(environ_gi_button->is_pressed()); + environment->set_tonemapper(environ_tonemap_button->is_pressed() ? Environment::TONE_MAPPER_FILMIC : Environment::TONE_MAPPER_LINEAR); + } +} +void Node3DEditor::_load_default_preview_settings() { + sun_environ_updating = true; + + sun_rotation = Basis(Vector3(0, 1, 0), Math_PI * 3.0 / 4) * Basis(Vector3(1, 0, 0), -Math_PI / 4); + + sun_direction->update(); + environ_sky_color->set_pick_color(Color::hex(0x91b2ceff)); + environ_ground_color->set_pick_color(Color::hex(0x1f1f21ff)); + environ_energy->set_value(1.0); + environ_glow_button->set_pressed(true); + environ_tonemap_button->set_pressed(true); + environ_ao_button->set_pressed(false); + environ_gi_button->set_pressed(false); + sun_max_distance->set_value(250); + + sun_color->set_pick_color(Color(1, 1, 1)); + sun_energy->set_value(1.0); + + sun_environ_updating = false; +} + +void Node3DEditor::_update_preview_environment() { + bool disable_light = directional_light_count > 0 || sun_button->is_pressed(); + + sun_button->set_disabled(directional_light_count > 0); + + if (disable_light) { + if (preview_sun->get_parent()) { + preview_sun->get_parent()->remove_child(preview_sun); + sun_state->show(); + sun_vb->hide(); + } + + if (directional_light_count > 0) { + sun_state->set_text(TTR("Scene contains\nDirectionalLight3D.\nPreview disabled.")); + } else { + sun_state->set_text(TTR("Preview disabled.")); + } + + } else { + if (!preview_sun->get_parent()) { + add_child(preview_sun); + sun_state->hide(); + sun_vb->show(); + } + } + + bool disable_env = world_env_count > 0 || environ_button->is_pressed(); + + environ_button->set_disabled(world_env_count > 0); + + if (disable_env) { + if (preview_environment->get_parent()) { + preview_environment->get_parent()->remove_child(preview_environment); + environ_state->show(); + environ_vb->hide(); + } + if (world_env_count > 0) { + environ_state->set_text(TTR("Scene contains\nWorldEnvironment.\nPreview disabled.")); + } else { + environ_state->set_text(TTR("Preview disabled.")); + } + + } else { + if (!preview_environment->get_parent()) { + add_child(preview_environment); + environ_state->hide(); + environ_vb->show(); + } + } +} + +void Node3DEditor::_sun_direction_input(const Ref<InputEvent> &p_event) { + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + float x = -mm->get_relative().y * 0.02 * EDSCALE; + float y = mm->get_relative().x * 0.02 * EDSCALE; + + Basis rot = Basis(Vector3(0, 1, 0), y) * Basis(Vector3(1, 0, 0), x); + + sun_rotation = rot * sun_rotation; + sun_rotation.orthonormalize(); + _preview_settings_changed(); + } +} + Node3DEditor::Node3DEditor(EditorNode *p_editor) { gizmo.visible = true; gizmo.scale = 1.0; @@ -6494,6 +6761,32 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { _update_camera_override_button(false); hbc_menu->add_child(memnew(VSeparator)); + sun_button = memnew(Button); + sun_button->set_tooltip(TTR("Toggle preview sunlight.\nIf a DirectionalLight3D node is added to the scene, preview sunlight is disabled.")); + sun_button->set_toggle_mode(true); + sun_button->set_flat(true); + sun_button->connect("pressed", callable_mp(this, &Node3DEditor::_update_preview_environment), varray(), CONNECT_DEFERRED); + sun_button->set_disabled(true); + + hbc_menu->add_child(sun_button); + + environ_button = memnew(Button); + environ_button->set_tooltip(TTR("Toggle preview environment.\nIf a WorldEnvironment node is added to the scene, preview environment is disabled.")); + environ_button->set_toggle_mode(true); + environ_button->set_flat(true); + environ_button->connect("pressed", callable_mp(this, &Node3DEditor::_update_preview_environment), varray(), CONNECT_DEFERRED); + environ_button->set_disabled(true); + + hbc_menu->add_child(environ_button); + + sun_environ_settings = memnew(Button); + sun_environ_settings->set_tooltip(TTR("Edit Sun and Environment settings.")); + sun_environ_settings->set_flat(true); + sun_environ_settings->connect("pressed", callable_mp(this, &Node3DEditor::_sun_environ_settings_pressed)); + + hbc_menu->add_child(sun_environ_settings); + + hbc_menu->add_child(memnew(VSeparator)); // Drag and drop support; preview_node = memnew(Node3D); @@ -6723,6 +7016,152 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true); over_gizmo_handle = -1; + { + //sun popup + + sun_environ_popup = memnew(PopupPanel); + add_child(sun_environ_popup); + + HBoxContainer *sun_environ_hb = memnew(HBoxContainer); + + sun_environ_popup->add_child(sun_environ_hb); + + sun_vb = memnew(VBoxContainer); + sun_environ_hb->add_child(sun_vb); + sun_vb->set_custom_minimum_size(Size2(200 * EDSCALE, 0)); + sun_vb->hide(); + + sun_title = memnew(Label); + sun_vb->add_child(sun_title); + sun_title->set_text(TTR("Preview Sun")); + sun_title->set_align(Label::ALIGN_CENTER); + + CenterContainer *sun_direction_center = memnew(CenterContainer); + sun_direction = memnew(Control); + sun_direction->set_custom_minimum_size(Size2i(128, 128) * EDSCALE); + sun_direction_center->add_child(sun_direction); + sun_vb->add_margin_child(TTR("Sun Direction"), sun_direction_center); + sun_direction->connect("gui_input", callable_mp(this, &Node3DEditor::_sun_direction_input)); + sun_direction->connect("draw", callable_mp(this, &Node3DEditor::_sun_direction_draw)); + sun_direction->set_default_cursor_shape(CURSOR_MOVE); + + String sun_dir_shader_code = "shader_type canvas_item; uniform vec3 sun_direction; uniform vec3 sun_color; void fragment() { vec3 n; n.xy = UV * 2.0 - 1.0; n.z = sqrt(max(0.0, 1.0 - dot(n.xy, n.xy))); COLOR.rgb = dot(n,sun_direction) * sun_color; COLOR.a = 1.0 - smoothstep(0.99,1.0,length(n.xy)); }"; + sun_direction_shader.instance(); + sun_direction_shader->set_code(sun_dir_shader_code); + sun_direction_material.instance(); + sun_direction_material->set_shader(sun_direction_shader); + sun_direction_material->set_shader_param("sun_direction", Vector3(0, 0, 1)); + sun_direction_material->set_shader_param("sun_color", Vector3(1, 1, 1)); + sun_direction->set_material(sun_direction_material); + + sun_color = memnew(ColorPickerButton); + sun_color->set_edit_alpha(false); + sun_vb->add_margin_child(TTR("Sun Color"), sun_color); + sun_color->connect("color_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); + + sun_energy = memnew(EditorSpinSlider); + sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy); + sun_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); + sun_energy->set_max(64.0); + + sun_max_distance = memnew(EditorSpinSlider); + sun_vb->add_margin_child(TTR("Shadow Max Distance"), sun_max_distance); + sun_max_distance->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); + sun_max_distance->set_min(1); + sun_max_distance->set_max(4096); + + sun_add_to_scene = memnew(Button); + sun_add_to_scene->set_text(TTR("Add Sun to Scene")); + sun_add_to_scene->connect("pressed", callable_mp(this, &Node3DEditor::_add_sun_to_scene)); + sun_vb->add_spacer(); + sun_vb->add_child(sun_add_to_scene); + + sun_state = memnew(Label); + sun_environ_hb->add_child(sun_state); + sun_state->set_align(Label::ALIGN_CENTER); + sun_state->set_valign(Label::VALIGN_CENTER); + sun_state->set_h_size_flags(SIZE_EXPAND_FILL); + + VSeparator *sc = memnew(VSeparator); + sc->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); + sc->set_v_size_flags(SIZE_EXPAND_FILL); + sun_environ_hb->add_child(sc); + + environ_vb = memnew(VBoxContainer); + sun_environ_hb->add_child(environ_vb); + environ_vb->set_custom_minimum_size(Size2(200 * EDSCALE, 0)); + environ_vb->hide(); + + environ_title = memnew(Label); + environ_vb->add_child(environ_title); + environ_title->set_text(TTR("Preview Environment")); + environ_title->set_align(Label::ALIGN_CENTER); + + environ_sky_color = memnew(ColorPickerButton); + environ_sky_color->set_edit_alpha(false); + environ_sky_color->connect("color_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); + environ_vb->add_margin_child(TTR("Sky Color"), environ_sky_color); + environ_ground_color = memnew(ColorPickerButton); + environ_ground_color->connect("color_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); + environ_ground_color->set_edit_alpha(false); + environ_vb->add_margin_child(TTR("Ground Color"), environ_ground_color); + environ_energy = memnew(EditorSpinSlider); + environ_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); + environ_energy->set_max(8.0); + environ_vb->add_margin_child(TTR("Sky Energy"), environ_energy); + HBoxContainer *fx_vb = memnew(HBoxContainer); + fx_vb->set_h_size_flags(SIZE_EXPAND_FILL); + + environ_ao_button = memnew(Button); + environ_ao_button->set_text(TTR("AO")); + environ_ao_button->set_toggle_mode(true); + environ_ao_button->connect("pressed", callable_mp(this, &Node3DEditor::_preview_settings_changed), varray(), CONNECT_DEFERRED); + fx_vb->add_child(environ_ao_button); + environ_glow_button = memnew(Button); + environ_glow_button->set_text(TTR("Glow")); + environ_glow_button->set_toggle_mode(true); + environ_glow_button->connect("pressed", callable_mp(this, &Node3DEditor::_preview_settings_changed), varray(), CONNECT_DEFERRED); + fx_vb->add_child(environ_glow_button); + environ_tonemap_button = memnew(Button); + environ_tonemap_button->set_text(TTR("Tonemap")); + environ_tonemap_button->set_toggle_mode(true); + environ_tonemap_button->connect("pressed", callable_mp(this, &Node3DEditor::_preview_settings_changed), varray(), CONNECT_DEFERRED); + fx_vb->add_child(environ_tonemap_button); + environ_gi_button = memnew(Button); + environ_gi_button->set_text(TTR("GI")); + environ_gi_button->set_toggle_mode(true); + environ_gi_button->connect("pressed", callable_mp(this, &Node3DEditor::_preview_settings_changed), varray(), CONNECT_DEFERRED); + fx_vb->add_child(environ_gi_button); + environ_vb->add_margin_child(TTR("Post Process"), fx_vb); + + environ_add_to_scene = memnew(Button); + environ_add_to_scene->set_text(TTR("Add Environment to Scene")); + environ_add_to_scene->connect("pressed", callable_mp(this, &Node3DEditor::_add_environment_to_scene)); + environ_vb->add_spacer(); + environ_vb->add_child(environ_add_to_scene); + + environ_state = memnew(Label); + sun_environ_hb->add_child(environ_state); + environ_state->set_align(Label::ALIGN_CENTER); + environ_state->set_valign(Label::VALIGN_CENTER); + environ_state->set_h_size_flags(SIZE_EXPAND_FILL); + + preview_sun = memnew(DirectionalLight3D); + preview_sun->set_shadow(true); + preview_sun->set_shadow_mode(DirectionalLight3D::SHADOW_PARALLEL_4_SPLITS); + preview_environment = memnew(WorldEnvironment); + environment.instance(); + preview_environment->set_environment(environment); + Ref<Sky> sky; + sky.instance(); + sky_material.instance(); + sky->set_material(sky_material); + environment->set_sky(sky); + environment->set_background(Environment::BG_SKY); + + _load_default_preview_settings(); + _preview_settings_changed(); + } } Node3DEditor::~Node3DEditor() { diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index bf478f850e..cf4aa33257 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -37,7 +37,10 @@ #include "scene/3d/immediate_geometry_3d.h" #include "scene/3d/light_3d.h" #include "scene/3d/visual_instance_3d.h" +#include "scene/3d/world_environment.h" #include "scene/gui/panel_container.h" +#include "scene/resources/environment.h" +#include "scene/resources/sky_material.h" class Camera3D; class Node3DEditor; @@ -732,6 +735,7 @@ private: static Node3DEditor *singleton; + void _node_added(Node *p_node); void _node_removed(Node *p_node); Vector<Ref<EditorNode3DGizmoPlugin>> gizmo_plugins_by_priority; Vector<Ref<EditorNode3DGizmoPlugin>> gizmo_plugins_by_name; @@ -744,6 +748,61 @@ private: void _refresh_menu_icons(); + // Preview Sun and Environment + + uint32_t world_env_count = 0; + uint32_t directional_light_count = 0; + + Button *sun_button; + Label *sun_state; + Label *sun_title; + VBoxContainer *sun_vb; + Popup *sun_environ_popup; + Control *sun_direction; + ColorPickerButton *sun_color; + EditorSpinSlider *sun_energy; + EditorSpinSlider *sun_max_distance; + Button *sun_add_to_scene; + + void _sun_direction_draw(); + void _sun_direction_input(const Ref<InputEvent> &p_event); + + Basis sun_rotation; + + Ref<Shader> sun_direction_shader; + Ref<ShaderMaterial> sun_direction_material; + + Button *environ_button; + Label *environ_state; + Label *environ_title; + VBoxContainer *environ_vb; + ColorPickerButton *environ_sky_color; + ColorPickerButton *environ_ground_color; + EditorSpinSlider *environ_energy; + Button *environ_ao_button; + Button *environ_glow_button; + Button *environ_tonemap_button; + Button *environ_gi_button; + Button *environ_add_to_scene; + + Button *sun_environ_settings; + + DirectionalLight3D *preview_sun; + WorldEnvironment *preview_environment; + Ref<Environment> environment; + Ref<ProceduralSkyMaterial> sky_material; + + bool sun_environ_updating = false; + + void _load_default_preview_settings(); + void _update_preview_environment(); + + void _preview_settings_changed(); + void _sun_environ_settings_pressed(); + + void _add_sun_to_scene(); + void _add_environment_to_scene(); + protected: void _notification(int p_what); //void _gui_input(InputEvent p_event); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 6e2cd72796..de7996eaa2 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -52,6 +52,7 @@ void ProjectSettingsEditor::popup_project_settings() { localization_editor->update_translations(); autoload_settings->update_autoload(); plugin_settings->update_plugins(); + import_defaults_editor->clear(); } void ProjectSettingsEditor::queue_save() { @@ -257,6 +258,7 @@ void ProjectSettingsEditor::_add_feature_overrides() { } void ProjectSettingsEditor::_editor_restart() { + ProjectSettings::get_singleton()->save(); EditorNode::get_singleton()->save_all_scenes(); EditorNode::get_singleton()->restart_editor(); } @@ -648,7 +650,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { action_map->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed)); action_map->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed)); action_map->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered)); - action_map->set_toggle_editable_label(TTR("Show built-in Actions")); + action_map->set_toggle_editable_label(TTR("Show Built-in Actions")); action_map->set_show_uneditable(false); tab_container->add_child(action_map); @@ -692,4 +694,9 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { } inspector->set_restrict_to_basic_settings(!use_advanced); + + import_defaults_editor = memnew(ImportDefaultsEditor); + import_defaults_editor->set_name(TTR("Import Defaults")); + tab_container->add_child(import_defaults_editor); + import_defaults_editor->connect("project_settings_changed", callable_mp(this, &ProjectSettingsEditor::queue_save)); } diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h index c28785bb27..cde46ac4c4 100644 --- a/editor/project_settings_editor.h +++ b/editor/project_settings_editor.h @@ -36,6 +36,7 @@ #include "editor/editor_data.h" #include "editor/editor_plugin_settings.h" #include "editor/editor_sectioned_inspector.h" +#include "editor/import_defaults_editor.h" #include "editor/localization_editor.h" #include "editor/shader_globals_editor.h" #include "editor_autoload_settings.h" @@ -75,6 +76,7 @@ class ProjectSettingsEditor : public AcceptDialog { PanelContainer *restart_container; Button *restart_close_button; + ImportDefaultsEditor *import_defaults_editor; EditorData *data; UndoRedo *undo_redo; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 48c4d33184..58589467a8 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -514,6 +514,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } + if (!_validate_no_foreign()) { + break; + } + + if (!_validate_no_instance()) { + break; + } + Node *selected = scene_tree->get_selected(); if (!selected && !editor_selection->get_selected_node_list().is_empty()) { selected = editor_selection->get_selected_node_list().front()->get(); @@ -1615,6 +1623,20 @@ bool SceneTreeDock::_validate_no_foreign() { return true; } +bool SceneTreeDock::_validate_no_instance() { + List<Node *> selection = editor_selection->get_selected_node_list(); + + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + if (E->get() != edited_scene && E->get()->get_filename() != "") { + accept->set_text(TTR("This operation can't be done on instanced scenes.")); + accept->popup_centered(); + return false; + } + } + + return true; +} + void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) { Node *new_parent = scene_root->get_node(p_path); ERR_FAIL_COND(!new_parent); @@ -2581,7 +2603,18 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { if (full_selection.size() == 1) { menu->add_icon_shortcut(get_theme_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME); } - menu->add_icon_shortcut(get_theme_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE); + + bool can_replace = true; + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + if (E->get() != edited_scene && (E->get()->get_owner() != edited_scene || E->get()->get_filename() != "")) { + can_replace = false; + break; + } + } + + if (can_replace) { + menu->add_icon_shortcut(get_theme_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE); + } if (scene_tree->get_selected() != edited_scene) { menu->add_separator(); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 9bc281c7fb..3779b61c60 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -205,6 +205,7 @@ class SceneTreeDock : public VBoxContainer { void _new_scene_from(String p_file); bool _validate_no_foreign(); + bool _validate_no_instance(); void _selection_changed(); void _update_script_button(); diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp index a61b4aa3b9..ebef5be9ed 100644 --- a/editor/shader_globals_editor.cpp +++ b/editor/shader_globals_editor.cpp @@ -483,8 +483,5 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() { } ShaderGlobalsEditor::~ShaderGlobalsEditor() { - if (is_visible_in_tree()) { - inspector->edit(nullptr); - } memdelete(interface); } diff --git a/editor/translations/af.po b/editor/translations/af.po index 9c2cb8bdee..e2a66e1acc 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -659,7 +659,7 @@ msgstr "Stel Oorgange na:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2581,7 +2581,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2981,14 +2981,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Soek" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3365,7 +3357,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -5085,7 +5077,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7022,6 +7014,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Soek" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7173,8 +7173,8 @@ msgstr "Skep" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10647,6 +10647,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Anim Dupliseer Sleutels" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Deursoek Hulp" @@ -10773,6 +10782,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Anim Dupliseer Sleutels" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 82edf48cf2..d12383f798 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -684,7 +684,7 @@ msgstr "إختر المقاطع المراد نسخها" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "نسخ" @@ -2551,7 +2551,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "غير قادر علي ØªÙØ¹ÙŠÙ„ Ø¥Ø¶Ø§ÙØ© البرنامج Ø§Ù„Ù…ÙØ³Ø§Ø¹Ø¯ ÙÙŠ: '%s' تØÙ…يل الظبط ÙØ´Ù„." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "غير قادر علي إيجاد منطقة النص البرمجي من أجل Ø¥Ø¶Ø§ÙØ© البرنامج ÙÙŠ: 'res://" "addons/%s'." @@ -2983,14 +2984,6 @@ msgid "Help" msgstr "مساعدة" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Ø¨ØØ«" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "مستندات الإنترنت" @@ -3382,7 +3375,7 @@ msgstr "إجعلة مميزاً" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "لصق" @@ -5047,7 +5040,8 @@ msgid "Got:" msgstr "ما تم Ø§Ù„ØØµÙˆÙ„ عليه:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "ÙØ´Ù„ التاكد من ترميز sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6974,6 +6968,14 @@ msgstr "إغلاق المستندات" msgid "Run" msgstr "تشغيل" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Ø¨ØØ«" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "اخط خطوة ضمن" @@ -7120,8 +7122,8 @@ msgstr "نقاط التكسّر" msgid "Go To" msgstr "التوجه إلى" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "قص" @@ -10663,6 +10665,16 @@ msgid "Instance Child Scene" msgstr "نمذجة المشهد الابن" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "لا يمكن تنÙيذ الإجراء على عÙقدة من مشهد أجنبي!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "لصق العÙقد" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "ÙØµÙ„ النص البرمجي" @@ -10790,6 +10802,11 @@ msgid "Attach Script" msgstr "Ø¥Ù„ØØ§Ù‚ نص برمجي" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "قص العÙقد" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "إزالة عÙقدة (عÙقد)" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 886a8c8e6a..595899152d 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -640,7 +640,7 @@ msgstr "Изберете пътечки за копиране" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Копиране" @@ -2446,8 +2446,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." -msgstr "" +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." +msgstr "Ðе може да Ñе зареди Ñкриптът на добавка от: „%s“." #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." @@ -2838,14 +2839,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "ТърÑене" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3221,7 +3214,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "ПоÑтавÑне" @@ -4860,7 +4853,8 @@ msgid "Got:" msgstr "Получено:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "ÐеуÑпешна проверка на хеш от вид „sha256“" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6763,6 +6757,14 @@ msgstr "ЗатварÑне на документациÑта" msgid "Run" msgstr "ПуÑкане" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "ТърÑене" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6908,8 +6910,8 @@ msgstr "Точки на прекъÑване" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "ИзрÑзване" @@ -10278,6 +10280,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "ПоÑтавÑне на възлите" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Разкачане на Ñкрипта" @@ -10398,6 +10409,11 @@ msgid "Attach Script" msgstr "Закачане на Ñкрипт" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "ИзрÑзване на възлите" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 03e3d0388a..18ac61a269 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -650,7 +650,7 @@ msgstr "গà§à¦£à¦¾à¦—à§à¦£/বৈশিষà§à¦Ÿà§à¦¯ copy করà§à¦¨" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "পà§à¦°à¦¤à¦¿à¦²à¦¿à¦ªà¦¿/কপি করà§à¦¨" @@ -2641,7 +2641,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "অà§à¦¯à¦¾à¦¡-অন পà§à¦²à¦¾à¦—ইন à¦à¦¨à¦¾à¦¬à¦² করা সমà§à¦à¦¬ হয় নি। কনফিগার পারà§à¦¸à¦¿à¦‚ ('%s') বà§à¦¯à¦°à§à¦¥ হয়েছে।" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "'res://addons/%s' লোকেশনে অà§à¦¯à¦¾à¦¡-অন পà§à¦²à¦¾à¦—ইনের সà§à¦•à§à¦°à¦¿à¦ªà§à¦Ÿ ফাইল খà§à¦à¦œà§‡ পাওয়া যায়নি।" @@ -3105,14 +3106,6 @@ msgid "Help" msgstr "হেলà§à¦ª" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "অনà§à¦¸à¦¨à§à¦§à¦¾à¦¨ করà§à¦¨" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Online Docs" @@ -3523,7 +3516,7 @@ msgstr "বোনà§â€Œ/হাড় তৈরি করà§à¦¨" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "পà§à¦°à¦¤à¦¿à¦²à§‡à¦ªà¦¨/পেসà§à¦Ÿ করà§à¦¨" @@ -5358,7 +5351,8 @@ msgid "Got:" msgstr "পà§à¦°à¦¾à¦ªà§à¦¤:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "sha256 হà§à¦¯à¦¾à¦¶ চেক বà§à¦¯à¦°à§à¦¥ হয়েছে" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7422,6 +7416,14 @@ msgstr "ডকà§à¦®à§‡à¦¨à§à¦Ÿà¦¸à¦®à§‚হ বনà§à¦§ করà§à¦¨" msgid "Run" msgstr "চালান" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "অনà§à¦¸à¦¨à§à¦§à¦¾à¦¨ করà§à¦¨" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "পদারà§à¦ªà¦£ করà§à¦¨" @@ -7580,8 +7582,8 @@ msgstr "বিনà§à¦¦à§ অপসারণ করà§à¦¨" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "করà§à¦¤à¦¨/কাট করà§à¦¨" @@ -11276,6 +11278,16 @@ msgstr "শীষà§à¦¯ নোড ইনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦¸ করà§à¦¨ #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "বাহিরের দৃশà§à¦¯à§‡à¦° নোডে à¦à¦Ÿà¦¿ করা সমà§à¦à¦¬ হবে না!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "নোড-সমূহ পà§à¦°à¦¤à¦¿à¦²à§‡à¦ªà¦¨/পেসà§à¦Ÿ করà§à¦¨" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Detach Script" msgstr "সà§à¦•à§à¦°à¦¿à¦ªà§à¦Ÿ সংযà§à¦•à§à¦¤ করà§à¦¨" @@ -11407,6 +11419,11 @@ msgid "Attach Script" msgstr "সà§à¦•à§à¦°à¦¿à¦ªà§à¦Ÿ সংযà§à¦•à§à¦¤ করà§à¦¨" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "নোড-সমূহ করà§à¦¤à¦¨/কাট করà§à¦¨" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "নোড(সমূহ) অপসারণ করà§à¦¨" diff --git a/editor/translations/br.po b/editor/translations/br.po index 0b056dd9ed..3651e8fb0e 100644 --- a/editor/translations/br.po +++ b/editor/translations/br.po @@ -643,7 +643,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2447,7 +2447,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2837,14 +2837,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3216,7 +3208,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4844,7 +4836,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6715,6 +6707,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6858,8 +6858,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10211,6 +10211,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10331,6 +10339,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 568e373a6a..38f08f66cd 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -655,7 +655,7 @@ msgstr "Seleccioneu les Pistes a Copiar" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiar" @@ -2547,7 +2547,8 @@ msgstr "" "configuració." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "No s'ha pogut trobar el camp d'Script per al complement a: 'res: // addons /" "%s'." @@ -2987,14 +2988,6 @@ msgid "Help" msgstr "Ajuda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Cerca" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentació en lÃnia" @@ -3398,7 +3391,7 @@ msgstr "Fes-lo Únic" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Enganxa" @@ -5094,7 +5087,8 @@ msgid "Got:" msgstr "Rebut:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Ha fallat la comprovació del hash sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7090,6 +7084,14 @@ msgstr "Tanca la Documentació" msgid "Run" msgstr "Executar" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Cerca" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Pas a Pas (per instruccions)" @@ -7241,8 +7243,8 @@ msgstr "Punts d’interrupció" msgid "Go To" msgstr "Anar a" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Talla" @@ -10944,6 +10946,16 @@ msgstr "Instancia una Escena Filla" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "No es pot operar en Nodes d'una escena externa!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Enganxa els Nodes" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Detach Script" msgstr "Adjunta-li un Script" @@ -11078,6 +11090,11 @@ msgid "Attach Script" msgstr "Adjunta-li un Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Talla els Nodes" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Elimina els Nodes" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 04eb87654d..625daea641 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -666,7 +666,7 @@ msgstr "Vybrat stopy ke kopÃrovánÃ" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "KopÃrovat" @@ -2538,7 +2538,8 @@ msgstr "" "Nelze povolit rozÅ¡iÅ™ujÃcà plugin: '%s' parsovánà konfigurace se nezdaÅ™ilo." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Nelze najÃt záznam skriptu pro rozÅ¡iÅ™ujÃcà plugin v: 'res://addons/%s'." @@ -2967,14 +2968,6 @@ msgid "Help" msgstr "NápovÄ›da" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Hledat" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online dokumentace" @@ -3368,7 +3361,7 @@ msgstr "VytvoÅ™it unikátnÃ" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Vložit" @@ -5033,7 +5026,8 @@ msgid "Got:" msgstr "Staženo:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Neúspěšná kontrola sha256 hashe" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6960,6 +6954,14 @@ msgstr "ZavÅ™Ãt dokumentaci" msgid "Run" msgstr "Spustit" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Hledat" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Vstoupit do" @@ -7105,8 +7107,8 @@ msgstr "Breakpointy" msgid "Go To" msgstr "PÅ™ejÃt na" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Vyjmout" @@ -10627,6 +10629,16 @@ msgid "Instance Child Scene" msgstr "PÅ™idat instanci scény" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Nelze manipulovat s uzly z cizà scény!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Vložit uzly" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Odpojit skript" @@ -10753,6 +10765,11 @@ msgid "Attach Script" msgstr "PÅ™ipojit skript" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Vyjmout uzly" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Odstranit uzel/uzly" diff --git a/editor/translations/da.po b/editor/translations/da.po index 8569251e55..0f677c6f96 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -680,7 +680,7 @@ msgstr "Vælg spor til kopiering:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopier" @@ -2626,7 +2626,8 @@ msgstr "" "mislykkedes." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Kan ikke finde scriptfelt for addon plugin pÃ¥: 'res://addons/%s'." #: editor/editor_node.cpp @@ -3072,14 +3073,6 @@ msgid "Help" msgstr "Hjælp" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Søg" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online Dokumentation" @@ -3465,7 +3458,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Indsæt" @@ -5234,7 +5227,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7197,6 +7190,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Søg" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7350,8 +7351,8 @@ msgstr "Slet points" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Cut" @@ -10892,6 +10893,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Indsæt Node" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Ryd Script" @@ -11022,6 +11032,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Indsæt Node" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -13566,10 +13581,6 @@ msgstr "Konstanter kan ikke ændres." #~ msgid "Create folder" #~ msgstr "Opret mappe" -#, fuzzy -#~ msgid "Custom Node" -#~ msgstr "Indsæt Node" - #~ msgid "Invalid Path" #~ msgstr "Ugyldig sti" diff --git a/editor/translations/de.po b/editor/translations/de.po index abb61ade0d..0c8ab619c5 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -67,7 +67,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-07 05:50+0000\n" +"PO-Revision-Date: 2021-02-21 10:50+0000\n" "Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" @@ -76,7 +76,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -708,7 +708,7 @@ msgstr "Zu kopierende Spuren auswählen" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopieren" @@ -2602,7 +2602,8 @@ msgstr "" "fehlgeschlagen." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Skript-Feld für Erweiterung in ‚res://addons/%s‘ konnte nicht gefunden " "werden." @@ -3043,14 +3044,6 @@ msgid "Help" msgstr "Hilfe" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Suchen" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Internetdokumentation" @@ -3216,13 +3209,12 @@ msgid "Open & Run a Script" msgstr "Skript öffnen und ausführen" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "Die folgenden Dateien wurden im Dateisystem verändert.\n" -"Wie soll weiter vorgegangen werden?:" +"Wie soll weiter vorgegangen werden?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3446,7 +3438,7 @@ msgstr "Einzigartig machen" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Einfügen" @@ -5122,7 +5114,8 @@ msgid "Got:" msgstr "Erhalten:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Sha256-Prüfung fehlgeschlagen" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7062,6 +7055,14 @@ msgstr "Dokumentation schließen" msgid "Run" msgstr "Ausführen" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Suchen" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Hineinspringen" @@ -7210,8 +7211,8 @@ msgstr "Haltepunkte" msgid "Go To" msgstr "Springe zu" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Ausschneiden" @@ -10137,9 +10138,8 @@ msgid "Projects" msgstr "Projekte" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Mirrors werden geladen, bitte warten..." +msgstr "Projekte werden geladen, bitte warten..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10765,6 +10765,16 @@ msgid "Instance Child Scene" msgstr "Szene hier instantiieren" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Bearbeiten von Nodes einer fremden Szene ist nicht möglich!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Nodes einfügen" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Skript loslösen" @@ -10892,6 +10902,11 @@ msgid "Attach Script" msgstr "Skript hinzufügen" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Nodes trennen" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Entferne Node(s)" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index bda182e494..21d516e8ee 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -621,7 +621,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2425,7 +2425,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2815,14 +2815,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3194,7 +3186,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4822,7 +4814,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6693,6 +6685,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6836,8 +6836,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10189,6 +10189,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10309,6 +10317,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 5fb433a3cb..f6205b3b50 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -657,7 +657,7 @@ msgstr "Επιλογή Κομματιών για ΑντιγÏαφή" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "ΑντιγÏαφή" @@ -2543,7 +2543,8 @@ msgstr "" "αÏχείου ÏÏθμισης." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "ΑδÏνατη η ÎÏ…Ïεση του πεδίου 'script' για την Ï€Ïόσθετη επÎκταση στο: 'res://" "addons/%s'." @@ -2984,14 +2985,6 @@ msgid "Help" msgstr "Βοήθεια" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Αναζήτηση" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "ΗλεκτÏονική τεκμηÏίωση" @@ -3388,7 +3381,7 @@ msgstr "Κάνε μοναδικό" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Επικόλληση" @@ -5065,7 +5058,8 @@ msgid "Got:" msgstr "ΔοσμÎνο:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Η δοκιμή κατακεÏÎ¼Î±Ï„Î¹ÏƒÎ¼Î¿Ï sha256 απÎτυχε" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7020,6 +7014,14 @@ msgstr "Κλείσιμο ΤεκμηÏίωσης" msgid "Run" msgstr "ΕκτÎλεση" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Αναζήτηση" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Βήμα μÎσα" @@ -7169,8 +7171,8 @@ msgstr "Σημεία Διακοπής" msgid "Go To" msgstr "Πήγαινε Σε" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Αποκοπή" @@ -10720,6 +10722,16 @@ msgid "Instance Child Scene" msgstr "ΑÏχικοποίηση σκηνής ως παιδί" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Δεν είναι δυνατή η λειτουÏγία σε κόμβους από ξÎνη σκηνή!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Επικόλληση κόμβων" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "ΑποσÏνδεση ΔÎσμης ΕνεÏγειών" @@ -10852,6 +10864,11 @@ msgid "Attach Script" msgstr "ΣÏνδεση ΔÎσμης ΕνεÏγειών" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Αποκοπή κόμβων" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "ΑφαίÏεση κόμβων" diff --git a/editor/translations/eo.po b/editor/translations/eo.po index a485cca645..bbc0d13358 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -10,18 +10,19 @@ # Sr Half <flavio05@outlook.com>, 2020. # Cristian Yepez <cristianyepez@gmail.com>, 2020. # BinotaLIU <me@binota.org>, 2020. +# Jakub Fabijan <animatorzPolski@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2020-11-20 23:08+0000\n" -"Last-Translator: BinotaLIU <me@binota.org>\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"Last-Translator: Jakub Fabijan <animatorzPolski@gmail.com>\n" "Language-Team: Esperanto <https://hosted.weblate.org/projects/godot-engine/" "godot/eo/>\n" "Language: eo\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.4-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -646,14 +647,13 @@ msgstr "Elekti vojetojn por duplikati" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Duplikati" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select All/None" -msgstr "Elektaro nur" +msgstr "Elekti Ĉiuj/Neniuj" #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" @@ -2491,7 +2491,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2911,14 +2911,6 @@ msgid "Help" msgstr "Helpo" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Serĉo" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Online Docs" @@ -3295,7 +3287,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4940,7 +4932,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6822,6 +6814,14 @@ msgstr "" msgid "Run" msgstr "Ruli" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Serĉo" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6966,8 +6966,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10346,6 +10346,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Skali Elektaron" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Krei skripton" @@ -10470,6 +10479,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index e9617793bb..20a252e6a4 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -708,7 +708,7 @@ msgstr "Selecciona las Pistas a Copiar" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiar" @@ -2600,7 +2600,8 @@ msgstr "" "configuración de '%s'." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "No se pudo encontrar el campo del script para el plugin addon en: 'res://" "addons/%s'." @@ -3040,14 +3041,6 @@ msgid "Help" msgstr "Ayuda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Buscar" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentación Online" @@ -3445,7 +3438,7 @@ msgstr "Hacer Único" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Pegar" @@ -5126,7 +5119,8 @@ msgid "Got:" msgstr "Tiene:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Fallo en la comprobación del hash sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7067,6 +7061,14 @@ msgstr "Cerrar Documentación" msgid "Run" msgstr "Ejecutar" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Buscar" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Entrar En" @@ -7215,8 +7217,8 @@ msgstr "Breakpoints" msgid "Go To" msgstr "Ir A" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Cortar" @@ -10760,6 +10762,16 @@ msgid "Instance Child Scene" msgstr "Instanciar Escena Hija" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "¡No se puede operar sobre los nodos de una escena externa!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Pegar Nodos" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Sustraer Script" @@ -10887,6 +10899,11 @@ msgid "Attach Script" msgstr "Añadir Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Cortar Nodos" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Eliminar Nodo(s)" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 89a9b0778e..a95f85e753 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -21,7 +21,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-05 23:44+0000\n" +"PO-Revision-Date: 2021-02-21 10:50+0000\n" "Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" @@ -30,7 +30,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -664,7 +664,7 @@ msgstr "Elegir Pistas a Copiar" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiar" @@ -2556,7 +2556,8 @@ msgstr "" "configuración." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "No se pudo encontrar el campo script para el plugin de addon en: 'res://" "addons/%s'." @@ -2994,14 +2995,6 @@ msgid "Help" msgstr "Ayuda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Buscar" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentación Online" @@ -3169,13 +3162,12 @@ msgid "Open & Run a Script" msgstr "Abrir y Correr un Script" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "Los siguientes archivos son nuevos en disco.\n" -"¿Qué acción se deberÃa tomar?:" +"¿Qué acción se deberÃa tomar?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3398,7 +3390,7 @@ msgstr "Convertir en Unico" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Pegar" @@ -5079,7 +5071,8 @@ msgid "Got:" msgstr "Recibido:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Fallo el chequeo del hash sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7014,6 +7007,14 @@ msgstr "Cerrar Docs" msgid "Run" msgstr "Ejecutar" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Buscar" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Step Into" @@ -7162,8 +7163,8 @@ msgstr "Puntos de interrupción" msgid "Go To" msgstr "Ir A" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Cortar" @@ -10081,9 +10082,8 @@ msgid "Projects" msgstr "Proyectos" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Recuperando mirrors, esperá, por favor..." +msgstr "Cargando, esperá, por favor..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10706,6 +10706,16 @@ msgid "Instance Child Scene" msgstr "Instanciar Escena Hija" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "No se puede operar sobre los nodos de una escena externa!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Pegar Nodos" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Desasignar Script" @@ -10834,6 +10844,11 @@ msgid "Attach Script" msgstr "Adjuntar Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Cortar Nodos" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Quitar Nodo(s)" diff --git a/editor/translations/et.po b/editor/translations/et.po index 3babd690d9..e6f2c1aac4 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -635,7 +635,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopeeri" @@ -2472,8 +2472,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." -msgstr "" +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." +msgstr "Lisa-skripti ei olnud võimalik laadida teelt: '%s'." #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." @@ -2869,14 +2870,6 @@ msgid "Help" msgstr "Abi" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Otsi" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Veebidokumentatsioonid" @@ -3248,7 +3241,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4876,7 +4869,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6747,6 +6740,14 @@ msgstr "" msgid "Run" msgstr "Käivita" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Otsi" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Trepi sissepoole" @@ -6890,8 +6891,8 @@ msgstr "Katkepunktid" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10252,6 +10253,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Kustuta sõlm(ed)" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10373,6 +10383,11 @@ msgid "Attach Script" msgstr "Manusta skript" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Kustuta sõlm(ed)" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/eu.po b/editor/translations/eu.po index 3cd7a78f25..ef200e15d6 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -626,7 +626,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2440,7 +2440,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2830,14 +2830,6 @@ msgid "Help" msgstr "Laguntza" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Bilatu" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Lineako dokumentuak" @@ -3209,7 +3201,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4843,7 +4835,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6715,6 +6707,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Bilatu" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6858,8 +6858,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10221,6 +10221,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Scripta" @@ -10342,6 +10350,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index a6b5b83312..29d3139e9c 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -658,7 +658,7 @@ msgstr "انتخاب میسرها جهت تکثیر" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Ú©Ù¾ÛŒ" @@ -2481,8 +2481,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." -msgstr "" +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." +msgstr "امکان بارگیری اسکریپت Ø§ÙØ²ÙˆÙ†Ù‡ از مسیر وجود ندارد: '%s'." #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." @@ -2879,14 +2880,6 @@ msgid "Help" msgstr "راهنما" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "جستجو" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3275,7 +3268,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "چسباندن" @@ -5020,7 +5013,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6991,6 +6984,14 @@ msgstr "" msgid "Run" msgstr "اجرا" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "جستجو" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7145,8 +7146,8 @@ msgstr "ØØ°Ù Ú©Ù†" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "برش" @@ -10711,6 +10712,15 @@ msgid "Instance Child Scene" msgstr "ارث‌بری صØÙ†Ù‡Ù” ÙØ±Ø²Ù†Ø¯" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "مسیر به سمت گره:" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "پیوست کردن اسکریپت" @@ -10842,6 +10852,11 @@ msgid "Attach Script" msgstr "پیوست کردن اسکریپت" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "ساختن گره" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "ØØ°Ù گره(ها)" @@ -13366,10 +13381,6 @@ msgstr "ثوابت قابل تغییر نیستند." #~ msgstr "ساختن پوشه" #, fuzzy -#~ msgid "Custom Node" -#~ msgstr "ساختن گره" - -#, fuzzy #~ msgid "Invalid Path" #~ msgstr "مسیر نامعتبر." diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 2768e46e1b..16daaed9b0 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-05 23:44+0000\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" "Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" @@ -24,7 +24,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -648,7 +648,7 @@ msgstr "Valitse kopioitavat raidat" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopioi" @@ -2530,7 +2530,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "Lisäosan '%s' aktivointi epäonnistui, virheellinen asetustiedosto." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Skriptikenttää ei löytynyt lisäosan tiedostosta: 'res://addons/%s'." #: editor/editor_node.cpp @@ -2957,14 +2958,6 @@ msgid "Help" msgstr "Ohje" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Hae" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Dokumentaatio" @@ -3129,13 +3122,12 @@ msgid "Open & Run a Script" msgstr "Avaa ja suorita skripti" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "Seuraavat tiedostot ovat uudempia levyllä.\n" -"Mikä toimenpide tulisi suorittaa?:" +"Mikä toimenpide tulisi suorittaa?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3359,7 +3351,7 @@ msgstr "Tee yksilölliseksi" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Liitä" @@ -5033,7 +5025,8 @@ msgid "Got:" msgstr "Saatiin:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "sha256-hajautusarvon tarkistus epäonnistui" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6965,6 +6958,14 @@ msgstr "Sulje dokumentaatio" msgid "Run" msgstr "Suorita" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Hae" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Siirry sisään" @@ -7112,8 +7113,8 @@ msgstr "Keskeytyskohdat" msgid "Go To" msgstr "Mene" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Leikkaa" @@ -10022,9 +10023,8 @@ msgid "Projects" msgstr "Projektit" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Noudetaan peilipalvelimia, hetkinen..." +msgstr "Ladataan, hetkinen..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10645,6 +10645,16 @@ msgid "Instance Child Scene" msgstr "Luo aliskenen ilmentymä" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Ei voida suorittaa ulkopuolisen skenen solmuille!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Liitä solmut" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Irrota skripti" @@ -10774,6 +10784,11 @@ msgid "Attach Script" msgstr "Liitä skripti" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Leikkaa solmut" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Poista solmu(t)" diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 40dc021b75..dc84dd744f 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -634,7 +634,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopya" @@ -2440,7 +2440,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2830,14 +2830,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3211,7 +3203,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4840,7 +4832,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6715,6 +6707,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6858,8 +6858,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10216,6 +10216,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Burahin ang (mga) Napiling Key" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10336,6 +10345,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index a0ac83396b..44002bf560 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -728,7 +728,7 @@ msgstr "Sélectionner les pistes à copier" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copier" @@ -2619,14 +2619,13 @@ msgstr "Réouvrir la scène fermée" #: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" -"Impossible d'activer le greffon depuis : « %s », l’analyse syntaxique de la " +"Impossible d'activer le plugin depuis : « %s », l’analyse syntaxique de la " "configuration a échoué." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" -"Impossible de trouver le champ de script pour le plugin dans : « res://" -"addons/%s »." +"Impossible de trouver le champ de script pour le plugin dans : « %s »." #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." @@ -3065,14 +3064,6 @@ msgid "Help" msgstr "Aide" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Rechercher" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentation en ligne" @@ -3468,7 +3459,7 @@ msgstr "Rendre unique" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Coller" @@ -4308,7 +4299,7 @@ msgstr "Modifier un plugin" #: editor/plugin_config_dialog.cpp msgid "Create a Plugin" -msgstr "Créer un Plugin" +msgstr "Créer un plugin" #: editor/plugin_config_dialog.cpp msgid "Plugin Name:" @@ -5152,8 +5143,8 @@ msgid "Got:" msgstr "A :" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" -msgstr "Vérification de brouillage sha256 échouée" +msgid "Failed SHA-256 hash check" +msgstr "Vérification du hachage SHA-256 échouée" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" @@ -7098,6 +7089,14 @@ msgstr "Fermer les documentations" msgid "Run" msgstr "Lancer" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Rechercher" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Rentrer" @@ -7247,8 +7246,8 @@ msgstr "Point d'arrêts" msgid "Go To" msgstr "Atteindre" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Couper" @@ -10801,6 +10800,14 @@ msgid "Instance Child Scene" msgstr "Instancier une scène enfant" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "Impossible de copier le nÅ“ud racine dans la même scène." + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "Coller le(s) nÅ“ud(s)" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Détacher le script" @@ -10927,6 +10934,10 @@ msgid "Attach Script" msgstr "Attacher un script" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "Couper le(s) nÅ“ud(s)" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Supprimer le(s) nÅ“ud(s)" diff --git a/editor/translations/ga.po b/editor/translations/ga.po index 2e97bc49ee..6bddf1e53c 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -627,7 +627,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2435,7 +2435,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2825,14 +2825,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3204,7 +3196,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4837,7 +4829,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6709,6 +6701,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6852,8 +6852,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10210,6 +10210,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10330,6 +10338,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/gl.po b/editor/translations/gl.po index 8a4250e00e..323fc16ec4 100644 --- a/editor/translations/gl.po +++ b/editor/translations/gl.po @@ -645,7 +645,7 @@ msgstr "Selecciona as Pistas a Copiar" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiar" @@ -2531,7 +2531,8 @@ msgstr "" "sintáctica da configuración de '%s'." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Non se puido encontrar o campo do Script na caracterÃstica adicional " "(Plugin) en 'res://addons/%s'." @@ -2967,14 +2968,6 @@ msgid "Help" msgstr "Axuda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Buscar" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentación En Liña" @@ -3353,7 +3346,7 @@ msgstr "Facer Único" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Pegar" @@ -5004,7 +4997,7 @@ msgid "Got:" msgstr "Recibido:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6904,6 +6897,14 @@ msgstr "Pechar Documentación" msgid "Run" msgstr "Executar" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Buscar" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7047,8 +7048,8 @@ msgstr "" msgid "Go To" msgstr "Ir a" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Cortar" @@ -10506,6 +10507,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Pegar Nodos" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10626,6 +10636,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Cortar Nodos" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Eliminar Nodo(s)" diff --git a/editor/translations/he.po b/editor/translations/he.po index 78e6c10e33..7b3e8815ec 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -18,12 +18,13 @@ # yariv benj <yariv4400@gmail.com>, 2020. # Guy Dadon <guydadon14@gmail.com>, 2020. # bruvzg <bruvzg13@gmail.com>, 2020. +# Omer I.S. <omeritzicschwartz@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-12-03 19:28+0000\n" -"Last-Translator: Ziv D <wizdavid@gmail.com>\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"Last-Translator: Omer I.S. <omeritzicschwartz@gmail.com>\n" "Language-Team: Hebrew <https://hosted.weblate.org/projects/godot-engine/" "godot/he/>\n" "Language: he\n" @@ -32,7 +33,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n == 1) ? 0 : ((n == 2) ? 1 : ((n > 10 && " "n % 10 == 0) ? 2 : 3));\n" -"X-Generator: Weblate 4.4-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -379,9 +380,8 @@ msgid "Anim Insert" msgstr "הוסף ×”× ×¤×©×”" #: editor/animation_track_editor.cpp -#, fuzzy msgid "AnimationPlayer can't animate itself, only other players." -msgstr "× ×’×Ÿ ×”× ×¤×©×•×ª ×œ× ×™×›×•×œ ×œ×”× ×¤×™×© ×ת עצמו, רק ×©×—×§× ×™× ×חרי×." +msgstr "× ×’×Ÿ ×”×”× ×¤×©×•×ª ×œ× ×™×›×•×œ ×œ×”× ×¤×™×© ×ת עצמו, רק ×©×—×§× ×™× ×חרי×." #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" @@ -662,7 +662,7 @@ msgstr "בחירת רצועות להעתקה" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "העתקה" @@ -900,9 +900,8 @@ msgid "Connect a Signal to a Method" msgstr "שגי×ת חיבור" #: editor/connections_dialog.cpp -#, fuzzy msgid "Edit Connection:" -msgstr "שגי×ת חיבור" +msgstr "עריכת חיבור:" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from the \"%s\" signal?" @@ -1102,7 +1101,7 @@ msgstr "דפדפן מש××‘×™× ×™×ª×•×ž×™×" #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" -msgstr "למחוק" +msgstr "מחיקה" #: editor/dependency_editor.cpp msgid "Owns" @@ -1194,9 +1193,8 @@ msgid "License" msgstr "רישיון" #: editor/editor_about.cpp -#, fuzzy msgid "Third-party Licenses" -msgstr "רישיון צד שלישי" +msgstr "×¨×©×™×•× ×•×ª צד שלישי" #: editor/editor_about.cpp msgid "" @@ -1657,9 +1655,8 @@ msgid "Script Editor" msgstr "פתיחת עורך סקריפטי×" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Asset Library" -msgstr "×™×™×¦×•× ×¡×¤×¨×™×”" +msgstr "ספריית מש×בי×" #: editor/editor_feature_profile.cpp msgid "Scene Tree Editing" @@ -2532,7 +2529,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "×œ× × ×™×ª×Ÿ לפתוח ×ת תוסף ההרחבות ×‘× ×ª×™×‘: '%s' ×¤×¢× ×•×— ההגדרות × ×›×©×œ." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "×œ× × ×™×ª×Ÿ ×œ×ž×¦×•× ×©×“×” סקריפט עבור תוסף הרחבה ×‘× ×ª×™×‘ 'res://addons/%s'." #: editor/editor_node.cpp @@ -2952,14 +2950,6 @@ msgid "Help" msgstr "עזרה" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "חיפוש" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "×ž×¡×ž×›×™× ×ž×§×•×•× ×™×" @@ -3120,13 +3110,12 @@ msgid "Open & Run a Script" msgstr "פתיחה והרצה של סקריפט" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "×”×§×‘×¦×™× ×”×‘××™× ×”× ×—×“×©×™× ×‘×›×•× ×Ÿ.\n" -"ב×ילו פעולות ×œ× ×§×•×˜?:" +"ב×ילו פעולות ×œ× ×§×•×˜?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3347,7 +3336,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "הדבקה" @@ -5049,7 +5038,8 @@ msgid "Got:" msgstr "התקבל:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "בדיקת ×”×ש sha256 × ×›×©×œ×”" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5517,9 +5507,8 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp -#, fuzzy msgid "Zoom Reset" -msgstr "להתרחק" +msgstr "×יפוס התקריב" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -7006,6 +6995,14 @@ msgstr "סגירת מסמכי×" msgid "Run" msgstr "הרצה" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "חיפוש" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "לצעוד לתוך" @@ -7159,8 +7156,8 @@ msgstr "מחיקת × ×§×•×“×•×ª" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "גזירה" @@ -7287,13 +7284,12 @@ msgid "Go to Previous Breakpoint" msgstr "מעבר ×œ× ×§×•×“×ª העצירה הקודמת" #: editor/plugins/shader_editor_plugin.cpp -#, fuzzy msgid "" "This shader has been modified on on disk.\n" "What action should be taken?" msgstr "" "×”×§×‘×¦×™× ×”×‘××™× ×”× ×—×“×©×™× ×‘×›×•× ×Ÿ.\n" -"ב×ילו פעולות ×œ× ×§×•×˜?:" +"ב×ילו פעולות ×œ× ×§×•×˜?" #: editor/plugins/shader_editor_plugin.cpp msgid "Shader" @@ -10702,6 +10698,16 @@ msgid "Instance Child Scene" msgstr "יצירת מופע ×œ×¡×¦× ×” הצ×צ×ית" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "×œ× ×™×›×•×œ לפעול על ×ž×¤×¨×§×™× ×ž×¡×¦× ×” זרה!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "הדבקת מפרקי×" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "× ×™×ª×•×§ סקריפט" @@ -10825,6 +10831,11 @@ msgid "Attach Script" msgstr "חיבור סקריפט" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "גזירת מפרקי×" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "הסרת מפרק(×™×)" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 79fab4e89b..a4d46d6147 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -649,7 +649,7 @@ msgstr "कॉपी करने के लिठटà¥à¤°à¥ˆà¤• का चय #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "कॉपी" @@ -2518,7 +2518,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "à¤à¤¡à¤‘न पà¥à¤²à¤—इन को सकà¥à¤·à¤® करने में असमरà¥à¤¥: '%' कॉनà¥à¤«à¤¿à¤— का पारà¥à¤¸à¤¿à¤‚ग विफल रहा।" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "à¤à¤¡à¤‘न पà¥à¤²à¤—इन के लिठसà¥à¤•à¥à¤°à¤¿à¤ªà¥à¤Ÿ फ़ीलà¥à¤¡ खोजने में असमरà¥à¤¥: 'res://addons/% s'।" #: editor/editor_node.cpp @@ -2946,14 +2947,6 @@ msgid "Help" msgstr "मदद" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "ढूंढें" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "ऑनलाइन डॉकà¥à¤¸" @@ -3341,7 +3334,7 @@ msgstr "अदà¥à¤µà¤¿à¤¤à¥€à¤¯ बनाओ" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "चिपकाà¤à¤" @@ -4989,7 +4982,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6880,6 +6873,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "ढूंढें" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7027,8 +7028,8 @@ msgstr "à¤à¤• नया बनाà¤à¤‚" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10458,6 +10459,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "पà¥à¤°à¤¤à¤¿à¤²à¤¿à¤ªà¤¿" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "नई सà¥à¤•à¥à¤°à¤¿à¤ªà¥à¤Ÿ" @@ -10584,6 +10594,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "पà¥à¤°à¤¤à¤¿à¤²à¤¿à¤ªà¤¿" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 6835f26fc9..4803018028 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -631,7 +631,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopiraj" @@ -2447,7 +2447,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2837,14 +2837,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3216,7 +3208,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4848,7 +4840,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6719,6 +6711,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6862,8 +6862,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10228,6 +10228,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Brisati odabrani kljuÄ/odabrane kljuÄeve" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Odspoji Skriptu" @@ -10348,6 +10357,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 9224509238..db3403fdf1 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -663,7 +663,7 @@ msgstr "Másolandó nyomvonalak kiválasztása" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Másolás" @@ -2530,7 +2530,8 @@ msgstr "" "megbukott." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Nem található szkript mezÅ‘ az addon pluginnak a következÅ‘ helyen: 'res://" "addons/%s'." @@ -2970,14 +2971,6 @@ msgid "Help" msgstr "Súgó" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Keresés" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online Dokumentáció" @@ -3354,7 +3347,7 @@ msgstr "Egyedivé tétel" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Beillesztés" @@ -5012,7 +5005,8 @@ msgid "Got:" msgstr "Kapott:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "sha256 hash ellenÅ‘rzés megbukott" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6923,6 +6917,14 @@ msgstr "Dokumentációs Lapok Bezárása" msgid "Run" msgstr "Futtatás" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Keresés" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Belépés" @@ -7068,8 +7070,8 @@ msgstr "Töréspontok" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Kivágás" @@ -10457,6 +10459,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Node-ok beillesztése" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Szkript leválasztása" @@ -10577,6 +10588,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Node-ok kivágása" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 6704c419d9..91e4392ab4 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -671,7 +671,7 @@ msgstr "Pilih Trek untuk Disalin" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopy" @@ -2548,7 +2548,8 @@ msgstr "" "gagal." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Tidak dapat mencari bidang script untuk addon plugin pada: 'res://addons/%s'." @@ -2989,14 +2990,6 @@ msgid "Help" msgstr "Bantuan" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Cari" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online Dokumentasi" @@ -3391,7 +3384,7 @@ msgstr "Jadikan Unik" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Tempel" @@ -5055,7 +5048,8 @@ msgid "Got:" msgstr "Yang Didapat:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Gagal mengecek hash sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6994,6 +6988,14 @@ msgstr "Tutup Dokumentasi" msgid "Run" msgstr "Jalankan" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Cari" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Masuki" @@ -7144,8 +7146,8 @@ msgstr "Breakpoint" msgid "Go To" msgstr "Pergi Ke" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Potong" @@ -10697,6 +10699,16 @@ msgstr "Instansi Skena Anak" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Tidak dapat bekerja pada node dari skena luar!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Rekatkan Node" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Detach Script" msgstr "Lampirkan Skrip" @@ -10827,6 +10839,11 @@ msgid "Attach Script" msgstr "Lampirkan Skrip" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Potong Node" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Hapus Node" diff --git a/editor/translations/is.po b/editor/translations/is.po index 45335e83e5..6de37d39fb 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -659,7 +659,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2472,7 +2472,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2865,14 +2865,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3246,7 +3238,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4892,7 +4884,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6779,6 +6771,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6922,8 +6922,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10323,6 +10323,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "TvÃteknir lyklar" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10447,6 +10456,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "TvÃteknir lyklar" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 54c2122e93..2daa387575 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -60,8 +60,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-16 13:40+0000\n" -"Last-Translator: Riteo Siuga <lorenzocerqua@tutanota.com>\n" +"PO-Revision-Date: 2021-02-21 10:50+0000\n" +"Last-Translator: Micila Micillotto <micillotto@gmail.com>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" "Language: it\n" @@ -473,10 +473,8 @@ msgid "Not possible to add a new track without a root" msgstr "Non è possibile aggiungere una nuova traccia senza un nodo radice" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Invalid track for Bezier (no suitable sub-properties)" -msgstr "" -"Traccia non valida per una curva di Bézier (nessuna sotto-proprietà adatta)" +msgstr "Traccia non valida per Bezier (nessuna sotto-proprietà valida)" #: editor/animation_track_editor.cpp msgid "Add Bezier Track" @@ -499,11 +497,10 @@ msgid "Add Track Key" msgstr "Aggiungi una chiave a una traccia" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Track path is invalid, so can't add a method key." msgstr "" -"La traccia non è valida, quindi non è possibile aggiungere una chiave di " -"chiamata di metodo." +"La traccia non è valida, quindi, non è stato possibile aggiungere una chiave " +"chiamata metodo." #: editor/animation_track_editor.cpp msgid "Add Method Track Key" @@ -537,7 +534,6 @@ msgstr "" "si tratta di una singola traccia." #: editor/animation_track_editor.cpp -#, fuzzy msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -549,14 +545,14 @@ msgid "" "Alternatively, use an import preset that imports animations to separate " "files." msgstr "" -"Quest'animazione appartiene a una scena importata, eventuali modifiche fatte " -"alle tracce importate non verranno salvate.\n" +"Questa animazione appartiene ad una scena importata, quindi i cambiamenti " +"alle tracce importate non saranno salvate.\n" "\n" -"Per abilitare la possibilità di aggiungere ulteriori tracce, andare nelle " -"impostazioni d'importazione della scena, impostare\n" -"\"Animation > Storage\" su \"Files\", attivare \"Animation > Keep Custom " -"Tracks\" e infine reimportare la scena.\n" -"Altrimenti, usare una preimpostazione che importi le animazioni in file " +"Per abilitare l'aggiunta di tracce personalizzate, naviga alle impostazioni " +"d'importazione della scena ed imposta\n" +"\"Animation > Storage\" a \"Files\", abilita \"Animation > Keep Custom Tracks" +"\", e poi re-importa.\n" +"In alternativa, usa un preset d'importo che importa le animazioni da file " "separati." #: editor/animation_track_editor.cpp @@ -623,23 +619,20 @@ msgid "Duplicate Selection" msgstr "Duplica la selezione" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Duplicate Transposed" -msgstr "Duplica trasposto" +msgstr "Duplica Trasposto" #: editor/animation_track_editor.cpp msgid "Delete Selection" msgstr "Elimina la selezione" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Go to Next Step" -msgstr "Va' al passo successivo" +msgstr "Vai allo Step Successivo" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Go to Previous Step" -msgstr "Va' al passo precedente" +msgstr "Vai allo Step Precedente" #: editor/animation_track_editor.cpp msgid "Optimize Animation" @@ -710,7 +703,7 @@ msgstr "Seleziona le tracce da copiare" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copia" @@ -723,14 +716,12 @@ msgid "Add Audio Track Clip" msgstr "Aggiungi audio in una traccia di riproduzione audio" #: editor/animation_track_editor_plugins.cpp -#, fuzzy msgid "Change Audio Track Clip Start Offset" -msgstr "Cambia lo scostamento dell'inizio della traccia audio" +msgstr "Cambia Offset Inizio Clip Traccia Audio" #: editor/animation_track_editor_plugins.cpp -#, fuzzy msgid "Change Audio Track Clip End Offset" -msgstr "Cambia lo scostamento della fine della traccia audio" +msgstr "Cambia Offset Fine Clip Traccia Audio" #: editor/array_property_edit.cpp msgid "Resize Array" @@ -790,9 +781,8 @@ msgid "Standard" msgstr "Standard" #: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Toggle Scripts Panel" -msgstr "Commuta pannello degli script" +msgstr "Toggle Pannello Script" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp @@ -811,9 +801,8 @@ msgid "Reset Zoom" msgstr "Reimposta ingrandimento" #: editor/code_editor.cpp -#, fuzzy msgid "Warnings" -msgstr "Avvertenze" +msgstr "Avvisi" #: editor/code_editor.cpp msgid "Line and column numbers." @@ -2604,7 +2593,8 @@ msgstr "" "configurazione fallita." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Impossibile trovare il campo dello script per il componente aggiuntivo in: " "'res://addons/%s'." @@ -3043,14 +3033,6 @@ msgid "Help" msgstr "Aiuto" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Cerca" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentazione online" @@ -3218,13 +3200,12 @@ msgid "Open & Run a Script" msgstr "Apri ed esegui uno script" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" -"I file seguenti sono più recenti su disco.\n" -"Che azione deve essere intrapresa?:" +"I seguenti file sono più recenti sul disco.\n" +"Quale azione dovrebbe essere presa?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3447,7 +3428,7 @@ msgstr "Rendi Unico" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Incolla" @@ -5126,7 +5107,8 @@ msgid "Got:" msgstr "Ottenuto:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Check hash sha256 fallito" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7070,6 +7052,14 @@ msgstr "Chiudi la documentazione" msgid "Run" msgstr "Esegui" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Cerca" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Passo dentro all'istruzione" @@ -7218,8 +7208,8 @@ msgstr "Punti di interruzione" msgid "Go To" msgstr "Vai a" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Taglia" @@ -7442,9 +7432,8 @@ msgid "Yaw" msgstr "Imbardata" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Size" -msgstr "Dimensione: " +msgstr "Dimensione" #: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" @@ -10147,9 +10136,8 @@ msgid "Projects" msgstr "Progetti" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Recupero dei mirror, attendi..." +msgstr "Caricamento, per favore attendere..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10772,6 +10760,16 @@ msgid "Instance Child Scene" msgstr "Istanzia Scena Figlia" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Impossibile operare su nodi da scena esterna!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Incolla nodi" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Rimuovi Script" @@ -10898,6 +10896,11 @@ msgid "Attach Script" msgstr "Allega Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Taglia nodi" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Rimuovi nodo(i)" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 8ed2a31d77..6c7ce36693 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -36,8 +36,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-07 05:50+0000\n" -"Last-Translator: BinotaLIU <me@binota.org>\n" +"PO-Revision-Date: 2021-02-21 10:50+0000\n" +"Last-Translator: nitenook <admin@alterbaum.net>\n" "Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/" "godot/ja/>\n" "Language: ja\n" @@ -45,12 +45,12 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "convert() ã®å¼•æ•°ã®åž‹ãŒç„¡åйã§ã™ã€‚TYPE_* 定数を使ã£ã¦ãã ã•ã„。" +msgstr "convert() ã®å¼•æ•°ã®åž‹ãŒç„¡åйã§ã™ã€‚TYPE_* 定数を使用ã—ã¦ãã ã•ã„。" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." @@ -676,7 +676,7 @@ msgstr "コピーã™ã‚‹ãƒˆãƒ©ãƒƒã‚¯ã‚’é¸æŠž" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "コピー" @@ -1590,7 +1590,7 @@ msgstr "ファイルã®ä¿å˜:" #: editor/editor_export.cpp msgid "No export template found at the expected path:" -msgstr "エクスãƒãƒ¼ãƒˆ テンプレートãŒäºˆæƒ³ã•れãŸãƒ‘スã«è¦‹ã¤ã‹ã‚Šã¾ã›ã‚“:" +msgstr "エクスãƒãƒ¼ãƒˆ テンプレートãŒäºˆæœŸã•れãŸãƒ‘スã«è¦‹ã¤ã‹ã‚Šã¾ã›ã‚“:" #: editor/editor_export.cpp msgid "Packing" @@ -2554,7 +2554,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "アドオンプラグインを有効ã«ã§ãã¾ã›ã‚“: '%s' è¨å®šã®è§£æžã«å¤±æ•—ã—ã¾ã—ãŸã€‚" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "アドオンプラグインã®ã‚¹ã‚¯ãƒªãƒ—トフィールド㌠'res://addons/%s' ã‹ã‚‰è¦‹ã¤ã‹ã‚Šã¾ã›" "ん。" @@ -2988,14 +2989,6 @@ msgid "Help" msgstr "ヘルプ" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "検索" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "オンラインドã‚ュメント" @@ -3161,13 +3154,12 @@ msgid "Open & Run a Script" msgstr "スクリプトを開ã„ã¦å®Ÿè¡Œ" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "以下ã®ãƒ•ァイルより新ã—ã„ã‚‚ã®ãŒãƒ‡ã‚£ã‚¹ã‚¯ä¸Šã«å˜åœ¨ã—ã¾ã™ã€‚\n" -"ã©ã†ã—ã¾ã™ã‹?:" +"ã©ã†ã—ã¾ã™ã‹?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3390,7 +3382,7 @@ msgstr "ユニーク化" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "貼り付ã‘" @@ -5054,7 +5046,8 @@ msgid "Got:" msgstr "å–å¾—:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "sha256 ãƒãƒƒã‚·ãƒ¥ãƒã‚§ãƒƒã‚¯å¤±æ•—" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6981,6 +6974,14 @@ msgstr "ドã‚ュメントを閉ã˜ã‚‹" msgid "Run" msgstr "実行" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "検索" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "ステップイン" @@ -7130,8 +7131,8 @@ msgstr "ブレークãƒã‚¤ãƒ³ãƒˆ" msgid "Go To" msgstr "å‚ç…§" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "切りå–り" @@ -10034,9 +10035,8 @@ msgid "Projects" msgstr "プãƒã‚¸ã‚§ã‚¯ãƒˆ" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "ミラーをå–å¾—ã—ã¦ã„ã¾ã™ã€‚ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„..." +msgstr "èªã¿è¾¼ã¿ä¸ã€ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10658,6 +10658,16 @@ msgid "Instance Child Scene" msgstr "åシーンをインスタンス化" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "別ã®ã‚·ãƒ¼ãƒ³ã‹ã‚‰ãƒŽãƒ¼ãƒ‰ã‚’æ“作ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "ノードを貼り付ã‘" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "スクリプトをデタッãƒ" @@ -10783,6 +10793,11 @@ msgid "Attach Script" msgstr "スクリプトをアタッãƒ" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "ノードを切りå–ã‚‹" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "ノードを除去" @@ -10854,7 +10869,7 @@ msgstr "親ノードを新è¦ãƒŽãƒ¼ãƒ‰ã«å¤‰æ›´" #: editor/scene_tree_dock.cpp msgid "Make Scene Root" -msgstr "シーンをルートã«ã™ã‚‹" +msgstr "シーンã®ãƒ«ãƒ¼ãƒˆã«ã™ã‚‹" #: editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -12136,9 +12151,8 @@ msgid "Select device from the list" msgstr "一覧ã‹ã‚‰ãƒ‡ãƒã‚¤ã‚¹ã‚’é¸æŠž" #: platform/android/export/export.cpp -#, fuzzy msgid "Unable to find the 'apksigner' tool." -msgstr "zipalign ツールãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。" +msgstr "'apksigner' ツールãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。" #: platform/android/export/export.cpp msgid "" @@ -12157,14 +12171,12 @@ msgid "Release keystore incorrectly configured in the export preset." msgstr "エクスãƒãƒ¼ãƒˆè¨å®šã«ã¦ãƒªãƒªãƒ¼ã‚¹ ã‚ーストアãŒèª¤ã£ã¦è¨å®šã•れã¦ã„ã¾ã™ã€‚" #: platform/android/export/export.cpp -#, fuzzy msgid "A valid Android SDK path is required in Editor Settings." -msgstr "エディタè¨å®šã®ã‚«ã‚¹ã‚¿ãƒ ビルドã®Android SDKパスãŒç„¡åйã§ã™ã€‚" +msgstr "エディタè¨å®šã§Android SDKãƒ‘ã‚¹ã®æŒ‡å®šãŒå¿…è¦ã§ã™ã€‚" #: platform/android/export/export.cpp -#, fuzzy msgid "Invalid Android SDK path in Editor Settings." -msgstr "エディタè¨å®šã®ã‚«ã‚¹ã‚¿ãƒ ビルドã®Android SDKパスãŒç„¡åйã§ã™ã€‚" +msgstr "エディタè¨å®šã®Android SDKパスãŒç„¡åйã§ã™ã€‚" #: platform/android/export/export.cpp msgid "Missing 'platform-tools' directory!" @@ -12172,12 +12184,11 @@ msgstr "'platform-tools' ディレクトリãŒã‚りã¾ã›ã‚“ï¼" #: platform/android/export/export.cpp msgid "Unable to find Android SDK platform-tools' adb command." -msgstr "" +msgstr "Android SDK platform-toolsã®adbコマンドãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。" #: platform/android/export/export.cpp -#, fuzzy msgid "Please check in the Android SDK directory specified in Editor Settings." -msgstr "エディタè¨å®šã®ã‚«ã‚¹ã‚¿ãƒ ビルドã®Android SDKパスãŒç„¡åйã§ã™ã€‚" +msgstr "エディタè¨å®šã§æŒ‡å®šã•れãŸAndroid SDKã®ãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªã‚’確èªã—ã¦ãã ã•ã„。" #: platform/android/export/export.cpp msgid "Missing 'build-tools' directory!" @@ -12185,7 +12196,7 @@ msgstr "'build-tools' ディレクトリãŒã‚りã¾ã›ã‚“ï¼" #: platform/android/export/export.cpp msgid "Unable to find Android SDK build-tools' apksigner command." -msgstr "" +msgstr "Android SDK build-toolsã®apksignerコマンドãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。" #: platform/android/export/export.cpp msgid "Invalid public key for APK expansion." @@ -12662,9 +12673,8 @@ msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -#, fuzzy msgid "Preparing geometry (%d/%d)" -msgstr "ジオメトリを解æžã—ã¦ã„ã¾ã™..." +msgstr "ジオメトリを解æžã—ã¦ã„ã¾ã™ (%d/%d)" #: scene/3d/baked_lightmap.cpp #, fuzzy diff --git a/editor/translations/ka.po b/editor/translations/ka.po index 92ab76e773..b9f4a92e47 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -675,7 +675,7 @@ msgstr "დáƒáƒ§áƒ”ნდეს გáƒáƒ“áƒáƒ¡áƒ•ლები შემდეá #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2552,7 +2552,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2949,14 +2949,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3332,7 +3324,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -5014,7 +5006,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6934,6 +6926,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7084,8 +7084,8 @@ msgstr "შექმნáƒ" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10534,6 +10534,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ გáƒáƒ¡áƒáƒ¦áƒ”ბების áƒáƒ¡áƒšáƒ˜áƒ¡ შექმნáƒ" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "დáƒáƒ›áƒáƒ™áƒ˜áƒ“ებულებების შემსწáƒáƒ ებელი" @@ -10660,6 +10669,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ გáƒáƒ¡áƒáƒ¦áƒ”ბების áƒáƒ¡áƒšáƒ˜áƒ¡ შექმნáƒ" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index b8b9eed468..872cb1550c 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -662,7 +662,7 @@ msgstr "ë³µì‚¬í• íŠ¸ëž™ ì„ íƒ" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "복사" @@ -2529,7 +2529,8 @@ msgstr "" "실패했습니다." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "ë‹¤ìŒ ê²½ë¡œì—서 ì• ë“œì˜¨ 플러그ì¸ì„ ì°¾ì„ ìˆ˜ ì—†ìŒ: 'res://addons/%s'." #: editor/editor_node.cpp @@ -2958,14 +2959,6 @@ msgid "Help" msgstr "ë„움ë§" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "검색" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "온ë¼ì¸ 문서" @@ -3354,7 +3347,7 @@ msgstr "ìœ ì¼í•˜ê²Œ 만들기" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "붙여넣기" @@ -5016,7 +5009,8 @@ msgid "Got:" msgstr "ë°›ìŒ:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "sha256 해시 í™•ì¸ ì‹¤íŒ¨" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6940,6 +6934,14 @@ msgstr "문서 닫기" msgid "Run" msgstr "실행" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "검색" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "í”„ë¡œì‹œì € 단위 실행" @@ -7088,8 +7090,8 @@ msgstr "중단ì " msgid "Go To" msgstr "ì´ë™" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "잘ë¼ë‚´ê¸°" @@ -10593,6 +10595,16 @@ msgid "Instance Child Scene" msgstr "ìžì‹ 씬 ì¸ìŠ¤í„´ìŠ¤í™”" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "다른 씬ì—서 ìˆ˜í–‰í• ìˆ˜ 없는 작업입니다!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "노드 붙여넣기" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "스í¬ë¦½íЏ 떼기" @@ -10718,6 +10730,11 @@ msgid "Attach Script" msgstr "스í¬ë¦½íЏ ë¶™ì´ê¸°" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "노드 잘ë¼ë‚´ê¸°" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "노드 ì‚ì œ" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index f9353c1acc..313d6144e3 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -5,12 +5,12 @@ # Ignas Kiela <ignaskiela@super.lt>, 2017. # Kornelijus <kornelijus.github@gmail.com>, 2017, 2018. # Ignotas Gražys <ignotas.gr@gmail.com>, 2020. -# Kornelijus TvarijanaviÄius <kornelitvari@protonmail.com>, 2020. +# Kornelijus TvarijanaviÄius <kornelitvari@protonmail.com>, 2020, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-09-28 11:18+0000\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" "Last-Translator: Kornelijus TvarijanaviÄius <kornelitvari@protonmail.com>\n" "Language-Team: Lithuanian <https://hosted.weblate.org/projects/godot-engine/" "godot/lt/>\n" @@ -20,7 +20,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=n==1 ? 0 : n%10>=2 && (n%100<10 || n" "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3;\n" -"X-Generator: Weblate 4.3-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -650,7 +650,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2504,7 +2504,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2901,14 +2901,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3287,7 +3279,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4778,7 +4770,6 @@ msgstr "Naujas pavadinimas:" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Scale:" msgstr "SkalÄ—:" @@ -4980,7 +4971,7 @@ msgid "Got:" msgstr "Gauta:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6904,6 +6895,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7051,8 +7050,8 @@ msgstr "Sukurti" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10505,6 +10504,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Duplikuoti" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Atidaryti Skriptų Editorių" @@ -10629,6 +10637,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Transition Nodas" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -12848,10 +12861,6 @@ msgstr "" #~ msgid "Path to Node:" #~ msgstr "Kelias iki Nodo:" -#, fuzzy -#~ msgid "Custom Node" -#~ msgstr "Transition Nodas" - #~ msgid "Line:" #~ msgstr "Linija:" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index 85519ccb59..8f70ed94f7 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -649,7 +649,7 @@ msgstr "IzvÄ“lÄ“ties Celiņus ko KopÄ“t" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "KopÄ“t" @@ -2477,7 +2477,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2867,14 +2867,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3247,7 +3239,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4878,7 +4870,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6759,6 +6751,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6906,8 +6906,8 @@ msgstr "Izveidot" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10327,6 +10327,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "DublicÄ“t atslÄ“gvietnes" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Galvenais Skripts:" @@ -10450,6 +10459,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "DublicÄ“t atslÄ“gvietnes" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index d9edd212bd..301383d787 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -619,7 +619,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2423,7 +2423,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2813,14 +2813,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3192,7 +3184,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4820,7 +4812,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6691,6 +6683,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6834,8 +6834,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10187,6 +10187,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10307,6 +10315,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/mk.po b/editor/translations/mk.po index 561adc90ff..1b01a6f792 100644 --- a/editor/translations/mk.po +++ b/editor/translations/mk.po @@ -626,7 +626,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Копирај" @@ -2430,7 +2430,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2820,14 +2820,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3199,7 +3191,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4827,7 +4819,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6698,6 +6690,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6841,8 +6841,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10194,6 +10194,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10314,6 +10322,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index 22fdc508ae..71693f68dd 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -629,7 +629,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2435,7 +2435,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2825,14 +2825,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3204,7 +3196,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4835,7 +4827,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6707,6 +6699,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6850,8 +6850,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10204,6 +10204,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10324,6 +10332,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/mr.po b/editor/translations/mr.po index 660429c147..a07cd2a007 100644 --- a/editor/translations/mr.po +++ b/editor/translations/mr.po @@ -626,7 +626,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2430,7 +2430,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2820,14 +2820,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3199,7 +3191,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4827,7 +4819,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6698,6 +6690,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6841,8 +6841,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10195,6 +10195,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10315,6 +10323,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 01539c3fb7..9019b6b0e4 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -649,7 +649,7 @@ msgstr "Pilih Trek untuk Disalin" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Salin" @@ -2542,7 +2542,8 @@ msgstr "" "gagal." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Tidak dapat mencari medan skrip untuk pemalam addon di: 'res://addons/%s'." @@ -3022,15 +3023,6 @@ msgid "Help" msgstr "Bantuan" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#, fuzzy -msgid "Search" -msgstr "Cari" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Online Docs" @@ -3475,7 +3467,7 @@ msgstr "Buat Unik" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Paste" msgstr "Tampal" @@ -5150,7 +5142,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7029,6 +7021,15 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +#, fuzzy +msgid "Search" +msgstr "Cari" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7172,8 +7173,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10545,6 +10546,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Anim Menduakan Kunci" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10666,6 +10676,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Anim Menduakan Kunci" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 3c54f55e99..1289275b3d 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -680,7 +680,7 @@ msgstr "Velg spor Ã¥ kopiere:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Lim inn" @@ -2666,7 +2666,8 @@ msgstr "" "mislyktes." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Kunne ikke finne skriptfelt for addon-plugin i: 'res://addons/%s'." #: editor/editor_node.cpp @@ -3115,14 +3116,6 @@ msgid "Help" msgstr "Hjelp" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Søk" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online Dokumentasjon" @@ -3523,7 +3516,7 @@ msgstr "Gjør Unik" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Lim inn" @@ -5315,7 +5308,8 @@ msgid "Got:" msgstr "Fikk:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Feilet sha256 hash-sjekk" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7345,6 +7339,14 @@ msgstr "Lukk Dokumentasjon" msgid "Run" msgstr "Kjør" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Søk" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Tre inn i" @@ -7498,8 +7500,8 @@ msgstr "Slett punkter" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Klipp ut" @@ -11085,6 +11087,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Lim inn Noder" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Nytt Skript" @@ -11214,6 +11225,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Kutt Noder" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index c73520f563..1202219ee6 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -686,7 +686,7 @@ msgstr "Selecteer sporen om te kopieren" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopiëren" @@ -2577,7 +2577,8 @@ msgstr "" "mislukt." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Onmogelijk om scriptveld te vinden voor de plugin op: 'res://addons/%s'." @@ -3011,14 +3012,6 @@ msgid "Help" msgstr "Help" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Zoeken" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online Documentatie" @@ -3415,7 +3408,7 @@ msgstr "Maak Uniek" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Plakken" @@ -5087,7 +5080,8 @@ msgid "Got:" msgstr "Gekregen:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "SHA256-proef mislukt" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7021,6 +7015,14 @@ msgstr "Sluit Docs" msgid "Run" msgstr "Uitvoeren" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Zoeken" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Stap In" @@ -7167,8 +7169,8 @@ msgstr "Breekpunten" msgid "Go To" msgstr "Ga Naar" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Knippen" @@ -10720,6 +10722,16 @@ msgid "Instance Child Scene" msgstr "Scène instantiëren" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Kan deze operatie niet uitvoeren op knopen uit een vreemde scène!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Knopen plakken" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Script losmaken" @@ -10847,6 +10859,11 @@ msgid "Attach Script" msgstr "Script toevoegen" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Knopen knippen" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Verwijder knoop/knopen" diff --git a/editor/translations/or.po b/editor/translations/or.po index a95df2885d..269276221d 100644 --- a/editor/translations/or.po +++ b/editor/translations/or.po @@ -625,7 +625,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2429,7 +2429,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2819,14 +2819,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3198,7 +3190,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4826,7 +4818,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6697,6 +6689,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6840,8 +6840,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10193,6 +10193,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10313,6 +10321,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 26ff92e60e..3cf039dd3b 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -51,8 +51,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-15 10:51+0000\n" -"Last-Translator: vrid <patryksoon@live.com>\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"Last-Translator: Tomek <kobewi4e@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" "Language: pl\n" @@ -61,7 +61,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -689,7 +689,7 @@ msgstr "Wybierz Å›cieżki do skopiowania" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopiuj" @@ -2563,7 +2563,8 @@ msgstr "" "Nie można włączyć dodatku: \"%s\" - parsowanie konfiguracji nie powiodÅ‚o siÄ™." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Nie można odnaleźć pola skryptu w dodatku: \"res://addons/%s\"." #: editor/editor_node.cpp @@ -2994,14 +2995,6 @@ msgid "Help" msgstr "Pomoc" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Szukaj" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Dokumentacja online" @@ -3165,13 +3158,12 @@ msgid "Open & Run a Script" msgstr "Otwórz i Uruchom Skrypt" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "NastÄ™pujÄ…ce pliki sÄ… nowsze na dysku.\n" -"Jakie dziaÅ‚ania powinny zostać podjÄ™te?:" +"Jakie dziaÅ‚anie powinno zostać podjÄ™te?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3394,7 +3386,7 @@ msgstr "Zrób unikalny" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Wklej" @@ -5068,7 +5060,8 @@ msgid "Got:" msgstr "Otrzymano:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Nie udaÅ‚o się przeprowadzić testu integralnoÅ›ci sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6999,6 +6992,14 @@ msgstr "Zamknij pliki pomocy" msgid "Run" msgstr "Uruchom" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Szukaj" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Krok w" @@ -7147,8 +7148,8 @@ msgstr "Punkty wstrzymania" msgid "Go To" msgstr "Idź do" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Wytnij" @@ -10060,9 +10061,8 @@ msgid "Projects" msgstr "Projekty" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Pobieranie informacji o serwerach lustrzanych, proszÄ™ czekać..." +msgstr "Wczytywanie, proszÄ™ czekać..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10684,6 +10684,16 @@ msgid "Instance Child Scene" msgstr "Dodaj instancjÄ™ sceny" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Nie można operować wÄ™zÅ‚ami z innej sceny!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Wklej wÄ™zÅ‚y" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Odłącz skrypt" @@ -10810,6 +10820,11 @@ msgid "Attach Script" msgstr "Dołącz skrypt" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Wytnij wÄ™zÅ‚y" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "UsuÅ„ wÄ™zeÅ‚(y)" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 2d2ecf41b6..ca53ec3af2 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -656,7 +656,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2510,7 +2510,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2911,14 +2911,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3299,7 +3291,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4995,7 +4987,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6917,6 +6909,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7065,8 +7065,8 @@ msgstr "Yar, Blow th' Selected Down!" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10539,6 +10539,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Paste yer Node" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Discharge ye' Variable" @@ -10664,6 +10673,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Slit th' Node" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/pt.po b/editor/translations/pt.po index 49f2ff19c1..939735e8da 100644 --- a/editor/translations/pt.po +++ b/editor/translations/pt.po @@ -661,7 +661,7 @@ msgstr "Selecionar Pistas a Copiar" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiar" @@ -2542,7 +2542,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "Incapaz de ativar plugin em: '%s' falha de análise ou configuração." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Incapaz de localizar campo Script para plugin em: 'res://addons/%s'." #: editor/editor_node.cpp @@ -2975,14 +2976,6 @@ msgid "Help" msgstr "Ajuda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Procurar" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentação Online" @@ -3376,7 +3369,7 @@ msgstr "Fazer único" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Colar" @@ -5049,7 +5042,8 @@ msgid "Got:" msgstr "Obtido:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Verificação hash sha256 falhada" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6974,6 +6968,14 @@ msgstr "Fechar documentos" msgid "Run" msgstr "Executar" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Procurar" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Passar Dentro" @@ -7119,8 +7121,8 @@ msgstr "Pontos de paragem" msgid "Go To" msgstr "Ir Para" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Cortar" @@ -10651,6 +10653,16 @@ msgid "Instance Child Scene" msgstr "Instanciar Cena Filha" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Não consigo operar em nós de uma cena externa!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Colar Nós" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Separar Script" @@ -10777,6 +10789,11 @@ msgid "Attach Script" msgstr "Anexar Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Cortar Nós" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Remover Nó(s)" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 025ae380fd..f4535819c2 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -753,7 +753,7 @@ msgstr "Selecionar Trilhas para Copiar" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiar" @@ -2635,7 +2635,8 @@ msgstr "" "falhou." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Não foi possÃvel encontrar o campo de script para o plugin em: 'res://addons/" "%s'." @@ -3070,14 +3071,6 @@ msgid "Help" msgstr "Ajuda" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Pesquisar" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Documentação Online" @@ -3473,7 +3466,7 @@ msgstr "Tornar Único" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Colar" @@ -5152,7 +5145,8 @@ msgid "Got:" msgstr "Obtido:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Falha na verificação da hash sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7084,6 +7078,14 @@ msgstr "Fechar Docs" msgid "Run" msgstr "Rodar" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Pesquisar" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Passo para dentro" @@ -7230,8 +7232,8 @@ msgstr "Breakpoints" msgid "Go To" msgstr "Ir Para" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Recortar" @@ -10766,6 +10768,16 @@ msgid "Instance Child Scene" msgstr "Instânciar Cena Filha" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Não é possÃvel operar em nós de uma cena externa!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Colar Nodes" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Remover Script" @@ -10892,6 +10904,11 @@ msgid "Attach Script" msgstr "Adicionar Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Recortar Nós" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Remover Nó(s)" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index 6497621bc8..1843f25bf0 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -661,7 +661,7 @@ msgstr "Selectează Pistele de Copiat" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Copiază" @@ -2548,7 +2548,8 @@ msgstr "" "Nu se poate iniÈ›ializa plugin-ul la: '%s' analizarea configuraÈ›iei a eÈ™uat." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Nu a putut fi găsit câmpul scriptului pentru plugin la: 'res://addons/%s'." @@ -2985,14 +2986,6 @@ msgid "Help" msgstr "Ajutor" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Căutare" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "DocumentaÈ›ie Online" @@ -3367,7 +3360,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -5050,7 +5043,8 @@ msgid "Got:" msgstr "Primit:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Verificare hash sha256 eÈ™uată" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7048,6 +7042,14 @@ msgstr "" msgid "Run" msgstr "Execută" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Căutare" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7200,8 +7202,8 @@ msgstr "Șterge puncte" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10698,6 +10700,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "LipeÈ™te Postura" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Curăță Scriptul" @@ -10827,6 +10838,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Creează Nod" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -13270,10 +13286,6 @@ msgstr "" #~ msgstr "Creează un Corp Static Convex" #, fuzzy -#~ msgid "Custom Node" -#~ msgstr "Creează Nod" - -#, fuzzy #~ msgid "Snap (s): " #~ msgstr "Pas (s):" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index e079c49e3f..a38646e2e8 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -96,8 +96,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-05 23:44+0000\n" -"Last-Translator: narrnika <narr13niki@gmail.com>\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" "Language: ru\n" @@ -106,7 +106,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -734,7 +734,7 @@ msgstr "Выбрать треки Ð´Ð»Ñ ÐºÐ¾Ð¿Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Копировать" @@ -2615,7 +2615,8 @@ msgstr "" "конфигурации." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Ðе удаётÑÑ Ð½Ð°Ð¹Ñ‚Ð¸ поле script Ð´Ð»Ñ Ð¿Ð»Ð°Ð³Ð¸Ð½Ð°: «res://addons/%s»." #: editor/editor_node.cpp @@ -3046,14 +3047,6 @@ msgid "Help" msgstr "Справка" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "ПоиÑк" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Онлайн документациÑ" @@ -3220,13 +3213,12 @@ msgid "Open & Run a Script" msgstr "Открыть и запуÑтить Ñкрипт" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" -"Следующие файлы новее на диÑке.\n" -"Какие меры должны быть принÑты?:" +"Следующие файлы изменены на диÑке.\n" +"Какое дейÑтвие Ñледует выполнить?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3449,7 +3441,7 @@ msgstr "Сделать уникальным" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Ð’Ñтавить" @@ -3573,7 +3565,7 @@ msgstr "(Текущий)" #: editor/export_template_manager.cpp msgid "Retrieving mirrors, please wait..." -msgstr "Получение зеркал, пожалуйÑта подождите..." +msgstr "Получение зеркал, пожалуйÑта, подождите..." #: editor/export_template_manager.cpp msgid "Remove template version '%s'?" @@ -5119,7 +5111,8 @@ msgid "Got:" msgstr "Получено:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Ðе удалоÑÑŒ проверить sha256 Ñ…Ñш" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7045,6 +7038,14 @@ msgstr "Закрыть документацию" msgid "Run" msgstr "ЗапуÑтить" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "ПоиÑк" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Шаг в" @@ -7194,8 +7195,8 @@ msgstr "Точки оÑтанова" msgid "Go To" msgstr "Перейти к" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Вырезать" @@ -10105,9 +10106,8 @@ msgid "Projects" msgstr "Проекты" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Получение зеркал, пожалуйÑта подождите..." +msgstr "Загрузка, пожалуйÑта, ждите..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10730,6 +10730,16 @@ msgid "Instance Child Scene" msgstr "Добавить дочернюю Ñцену" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Ðе могу работать Ñ ÑƒÐ·Ð»Ð°Ð¼Ð¸ из внешней Ñцены!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Ð’Ñтавить узлы" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Открепить Ñкрипт" @@ -10857,6 +10867,11 @@ msgid "Attach Script" msgstr "Прикрепить Ñкрипт" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Вырезать узлы" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Удалить узел(узлы)" diff --git a/editor/translations/si.po b/editor/translations/si.po index 2e5a6f0f81..062cf64646 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -647,7 +647,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2455,7 +2455,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2845,14 +2845,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3225,7 +3217,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4866,7 +4858,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6750,6 +6742,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6894,8 +6894,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10272,6 +10272,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "යà¶à·”රු à¶´à·’à¶§à¶´à¶à·Š කරන්න" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10396,6 +10405,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "යà¶à·”රු à¶´à·’à¶§à¶´à¶à·Š කරන්න" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 7a8b132fbd..9c179f743b 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -647,7 +647,7 @@ msgstr "VybraÅ¥ Track-y na skopÃrovanie" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "KopÃrovaÅ¥" @@ -2519,7 +2519,8 @@ msgstr "" "Addon plugin nie je možné povoliÅ¥ pri: '% s' analýze konfigurácie zlyhalo." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Nepodarilo sa nájsÅ¥ script field pre addon plugin v: 'res://addons/%s'." @@ -2950,14 +2951,6 @@ msgid "Help" msgstr "Pomoc" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "VyhľadaÅ¥" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Online Dokumentácie" @@ -3348,7 +3341,7 @@ msgstr "SpraviÅ¥ JedineÄným" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "VložiÅ¥" @@ -5011,7 +5004,8 @@ msgid "Got:" msgstr "Má:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Zlyhalo sha256 hash check" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6949,6 +6943,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "VyhľadaÅ¥" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7099,8 +7101,8 @@ msgstr "VÅ¡etky vybrané" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10589,6 +10591,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "VložiÅ¥" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Popis:" @@ -10713,6 +10724,11 @@ msgid "Attach Script" msgstr "Popis:" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "VložiÅ¥" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -13057,10 +13073,6 @@ msgstr "" #~ msgstr "VytvoriÅ¥ adresár" #, fuzzy -#~ msgid "Custom Node" -#~ msgstr "VložiÅ¥" - -#, fuzzy #~ msgid "Create Area" #~ msgstr "VytvoriÅ¥ adresár" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index bdee4655ab..1c6d1c566b 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -681,7 +681,7 @@ msgstr "Izberi Lastnost" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2634,7 +2634,8 @@ msgstr "" "konfiguracije ni uspelo." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Ni mogoÄe najti polja skripte za dodatni vtiÄnik na: 'res://addons/%s'." @@ -3086,14 +3087,6 @@ msgid "Help" msgstr "PomoÄ" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Iskanje" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Spletna Dokumentacija" @@ -3480,7 +3473,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -5241,7 +5234,8 @@ msgid "Got:" msgstr "Dobil:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "NeuspeÅ¡no preverjanje preizkusa sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7244,6 +7238,14 @@ msgstr "" msgid "Run" msgstr "Zaženi" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Iskanje" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7397,8 +7399,8 @@ msgstr "IzbriÅ¡i toÄke" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10940,6 +10942,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Prilepi Pozicijo" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Odstrani Gradnik VizualnaSkripta" @@ -11070,6 +11081,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Gradnik Prehod" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -13580,10 +13596,6 @@ msgstr "Konstante ni možno spreminjati." #~ msgid "Create folder" #~ msgstr "Ustvarite mapo" -#, fuzzy -#~ msgid "Custom Node" -#~ msgstr "Gradnik Prehod" - #~ msgid "Invalid Path" #~ msgstr "Neveljavna Pot" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index 73c3b1cb43..09b3b2af2e 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -632,7 +632,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2577,7 +2577,8 @@ msgstr "" "dështoi." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "I paaftë te gjej fushën e shkrimit për shtojcën në: 'res://addons/%s'." #: editor/editor_node.cpp @@ -3023,14 +3024,6 @@ msgid "Help" msgstr "Ndihmë" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Kërko" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Dokumentimi Online" @@ -3420,7 +3413,7 @@ msgstr "Bëje Unik" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Ngjit" @@ -5104,7 +5097,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7012,6 +7005,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Kërko" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7159,8 +7160,8 @@ msgstr "Krijo pika." msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10583,6 +10584,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Dyfisho Nyjet" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Shkrim i Ri" @@ -10708,6 +10718,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Dyfisho Nyjet" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index e56d9fd650..26c5abcbc8 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -720,7 +720,7 @@ msgstr "ПоÑтави прелаз на:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Копирај" @@ -2752,7 +2752,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "ÐеуÑпех при прикључивању додатка због конфигурационе датотеке: '%s'." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "ÐеуÑпех при налажењу поља за Ñкриптицу у додатку „res://addons/%s“." #: editor/editor_node.cpp @@ -3213,14 +3214,6 @@ msgid "Help" msgstr "Помоћ" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Тражи" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Онлајн документација" @@ -3650,7 +3643,7 @@ msgstr "Учини ЈединÑтвеним" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Ðалепи" @@ -5499,7 +5492,8 @@ msgid "Got:" msgstr "Добијено:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "ÐеуÑпела провера sha256 Ñуме" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7638,6 +7632,14 @@ msgstr "Затвори документацију" msgid "Run" msgstr "Покрени" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Тражи" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Корак у" @@ -7800,8 +7802,8 @@ msgstr "Тачке прекида" msgid "Go To" msgstr "Иди Ðа" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "ИÑеци" @@ -11921,6 +11923,16 @@ msgstr "ИнÑтанца Сцена Дете" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Ðемогуће опериÑати на чвору из Ñтране Ñцене!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Ðалепи Чворове" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Detach Script" msgstr "Припој Скрипту" @@ -12076,6 +12088,11 @@ msgstr "Припој Скрипту" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Cut Node(s)" +msgstr "Ðаправи чвор" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Remove Node(s)" msgstr "Уклони Чвор/ове" @@ -15106,10 +15123,6 @@ msgstr "КонÑтанте није могуће мењати." #~ msgstr "CheckBox Radio2" #, fuzzy -#~ msgid "Custom Node" -#~ msgstr "Ðаправи чвор" - -#, fuzzy #~ msgid "Snap (s): " #~ msgstr "Један корак (Ñек.):" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index c177f0983b..47cb13691e 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -654,7 +654,7 @@ msgstr "Postavi tranzicije na:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2468,7 +2468,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2860,14 +2860,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3241,7 +3233,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4889,7 +4881,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6787,6 +6779,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6932,8 +6932,8 @@ msgstr "Napravi" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10354,6 +10354,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Animacija Uduplaj KljuÄeve" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10478,6 +10487,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Animacija Uduplaj KljuÄeve" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 4e08c39b9d..420918548f 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -662,7 +662,7 @@ msgstr "Välj SpÃ¥r att Kopiera" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopiera" @@ -2598,7 +2598,8 @@ msgstr "" "Kunde inte aktivera addon plugin vid: '%s' parsning av config misslyckades." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Kan inte hitta skriptfältet för addon plugin vid: 'res://addons/%s'." #: editor/editor_node.cpp @@ -3026,14 +3027,6 @@ msgid "Help" msgstr "Hjälp" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Sök" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Dokumentation Online" @@ -3422,7 +3415,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Klistra in" @@ -5169,7 +5162,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7131,6 +7124,14 @@ msgstr "" msgid "Run" msgstr "Kör" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Sök" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7283,8 +7284,8 @@ msgstr "Radera punkter" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Klipp" @@ -10832,6 +10833,15 @@ msgid "Instance Child Scene" msgstr "Instansiera Barn-Scen" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Klistra in Noder" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Fäst Skript" @@ -10962,6 +10972,11 @@ msgid "Attach Script" msgstr "Fäst Skript" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Klipp ut Noder" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Ta bort Nod(er)" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 407ab40dc8..d1bc762e93 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -650,7 +650,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2459,7 +2459,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2851,14 +2851,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3231,7 +3223,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4874,7 +4866,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6754,6 +6746,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6897,8 +6897,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10273,6 +10273,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "அசைவூடà¯à®Ÿà¯ போலிபசà¯à®šà®¾à®µà®¿à®•ளà¯" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10397,6 +10406,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "அசைவூடà¯à®Ÿà¯ போலிபசà¯à®šà®¾à®µà®¿à®•ளà¯" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index eff6151683..02a7a33269 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -628,7 +628,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2432,7 +2432,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2822,14 +2822,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3201,7 +3193,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4829,7 +4821,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6700,6 +6692,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6843,8 +6843,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10197,6 +10197,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10317,6 +10325,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 090e7388a2..2026248122 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -643,7 +643,7 @@ msgstr "เลืà¸à¸à¹à¸—ร็à¸à¸—ี่จะคัดลà¸à¸" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "คัดลà¸à¸" @@ -2489,7 +2489,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "ไม่สามารถเปิดใช้งานปลั๊à¸à¸à¸´à¸™: '%s'" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "ไม่พบชื่à¸à¸ªà¸„ริปต์ในปลั๊à¸à¸à¸´à¸™: 'res://addons/%s'" #: editor/editor_node.cpp @@ -2907,14 +2908,6 @@ msgid "Help" msgstr "ช่วยเหลืà¸" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "ค้นหา" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "คู่มืà¸" @@ -3301,7 +3294,7 @@ msgstr "ไม่ใช้ร่วมà¸à¸±à¸šà¸§à¸±à¸•ถุà¸à¸·à¹ˆà¸™" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "วาง" @@ -4949,7 +4942,8 @@ msgid "Got:" msgstr "ที่ได้รับ:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "ผิดพลาดในà¸à¸²à¸£à¸•รวจสà¸à¸šà¹à¸®à¸Š SHA256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6853,6 +6847,14 @@ msgstr "ปิดคู่มืà¸" msgid "Run" msgstr "เริ่ม" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "ค้นหา" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "คำสั่งต่à¸à¹„ป" @@ -6998,8 +7000,8 @@ msgstr "เบรà¸à¸žà¸à¸¢à¸•์" msgid "Go To" msgstr "ไปยัง" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "ตัด" @@ -10476,6 +10478,16 @@ msgid "Instance Child Scene" msgstr "à¸à¸´à¸™à¸ªà¹à¸•นซ์ฉาà¸à¸¥à¸¹à¸" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "ทำà¸à¸±à¸šà¹‚หนดขà¸à¸‡à¸‰à¸²à¸à¸à¸·à¹ˆà¸™à¹„ม่ได้!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "วางโหนด" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "ค้นพบสคริปต์" @@ -10601,6 +10613,11 @@ msgid "Attach Script" msgstr "à¹à¸™à¸šà¸ªà¸„ริปต์" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "ตัดโหนด" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "ลบโหนด" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 624f32aa42..568265764b 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -56,12 +56,13 @@ # furkan atalar <fatalar55@gmail.com>, 2020. # Suleyman Poyraz <zaryob.dev@gmail.com>, 2020. # ÇaÄŸlar KOPARIR <ckoparir@gmail.com>, 2021. +# Cem Eren Fukara <cefukara@hotmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-05 23:44+0000\n" -"Last-Translator: OÄŸuz Ersen <oguzersen@protonmail.com>\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"Last-Translator: Cem Eren Fukara <cefukara@hotmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" @@ -69,7 +70,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -698,7 +699,7 @@ msgstr "Kopyalanacak izleri seç" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Kopyala" @@ -2038,7 +2039,7 @@ msgstr "Çevrimiçi Rehberler" #: editor/editor_help.cpp msgid "Properties" -msgstr "Özellikler" +msgstr "Özellikleri" #: editor/editor_help.cpp msgid "override:" @@ -2050,7 +2051,7 @@ msgstr "varsayılan:" #: editor/editor_help.cpp msgid "Methods" -msgstr "Yöntemler" +msgstr "Metotlar" #: editor/editor_help.cpp msgid "Theme Properties" @@ -2578,7 +2579,8 @@ msgstr "" "baÅŸarısız oldu." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "Eklentideki betik alanı bulunamıyor: 'res://addons/%s'." #: editor/editor_node.cpp @@ -3009,14 +3011,6 @@ msgid "Help" msgstr "Yardım" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Ara" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Çevrimiçi Belgeler" @@ -3182,13 +3176,12 @@ msgid "Open & Run a Script" msgstr "Aç & Bir Betik Çalıştır" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "AÅŸağıdaki dosyalar diskte daha yeni.\n" -"Hangi eylem yapılsın?:" +"Hangi eylem yapılsın?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3412,7 +3405,7 @@ msgstr "Benzersiz Yap" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Yapıştır" @@ -5085,7 +5078,8 @@ msgid "Got:" msgstr "Alınan:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "BaÅŸarısız sha256 hash sınaması" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7009,6 +7003,14 @@ msgstr "Belgeleri Kapat" msgid "Run" msgstr "Çalıştır" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Ara" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "İçeri Adımla" @@ -7156,8 +7158,8 @@ msgstr "Hata ayıklama noktaları" msgid "Go To" msgstr "Åžuna Git" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Kes" @@ -10064,9 +10066,8 @@ msgid "Projects" msgstr "Projeler" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "Aynalar alınıyor, lütfen bekleyin..." +msgstr "Yükleniyor, lütfen bekleyin..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10687,6 +10688,16 @@ msgid "Instance Child Scene" msgstr "Çocuk Sahnesini Örnekle" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Yad bir sahnedeki düğümler üzerinde çalışamaz!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Düğümleri Yapıştır" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "BetiÄŸi Ayır" @@ -10814,6 +10825,11 @@ msgid "Attach Script" msgstr "Betik İliÅŸtir" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Düğümleri Kes" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Düğümleri Kaldır" diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po index bbd4822fbd..67b5af0d44 100644 --- a/editor/translations/tzm.po +++ b/editor/translations/tzm.po @@ -626,7 +626,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2430,7 +2430,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2820,14 +2820,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3199,7 +3191,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4827,7 +4819,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6698,6 +6690,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6841,8 +6841,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10194,6 +10194,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10314,6 +10322,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 6b94e70e43..74f5becfea 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -20,7 +20,7 @@ msgid "" msgstr "" "Project-Id-Version: Ukrainian (Godot Engine)\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-05 23:44+0000\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" "Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n" "Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/" "godot/uk/>\n" @@ -30,7 +30,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -666,7 +666,7 @@ msgstr "Виберіть доріжки Ð´Ð»Ñ ÐºÐ¾Ð¿Ñ–ÑŽÐ²Ð°Ð½Ð½Ñ" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Копіювати" @@ -2548,7 +2548,8 @@ msgstr "" "налаштуваннÑ." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñ‚Ð¸ поле Ñкрипт Ð´Ð»Ñ Ð´Ð¾Ð¿Ð¾Ð²Ð½ÐµÐ½Ð½Ñ Ð¿Ð»Ð°Ð³Ñ–Ð½Ñƒ в: 'res://addons/%s'." @@ -2984,14 +2985,6 @@ msgid "Help" msgstr "Довідка" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Пошук" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Онлайн документаціÑ" @@ -3157,13 +3150,12 @@ msgid "Open & Run a Script" msgstr "Відкрити Ñ– запуÑтити Ñкрипт" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" -"Такі файли на диÑку новіші.\n" -"Що робити?:" +"Ðа диÑку зберігаютьÑÑ Ð½Ð¾Ð²Ñ–ÑˆÑ– верÑÑ–Ñ— вказаних нижче файлів.\n" +"Що Ñлід зробити?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3387,7 +3379,7 @@ msgstr "Зробити унікальним" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Ð’Ñтавити" @@ -5064,7 +5056,8 @@ msgid "Got:" msgstr "Отримав:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Помилка перевірки Ñ…ÐµÑˆÑƒÐ²Ð°Ð½Ð½Ñ sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6996,6 +6989,14 @@ msgstr "Закрити документацію" msgid "Run" msgstr "ЗапуÑтити" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Пошук" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "Крок в" @@ -7145,8 +7146,8 @@ msgstr "Точки зупину" msgid "Go To" msgstr "Перейти" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Вирізати" @@ -10064,9 +10065,8 @@ msgid "Projects" msgstr "Проєкти" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "ÐžÑ‚Ñ€Ð¸Ð¼Ð°Ð½Ð½Ñ Ð´Ð·ÐµÑ€ÐºÐ°Ð», будь лаÑка, зачекайте..." +msgstr "ЗавантаженнÑ. Будь лаÑка, зачекайте..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10689,6 +10689,16 @@ msgid "Instance Child Scene" msgstr "Створити екземплÑÑ€ дочірньої Ñцени" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Ðе можна працювати із вузлами зі Ñторонньої Ñцени!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Ð’Ñтавити вузли" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "Від'єднати Ñкрипт" @@ -10815,6 +10825,11 @@ msgid "Attach Script" msgstr "Долучити Ñкрипт" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Вирізати вузли" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Вилучити вузли" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 14ece3e011..eccfc5f710 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -636,7 +636,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -2480,7 +2480,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2874,14 +2874,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -3260,7 +3252,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -4929,7 +4921,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6851,6 +6843,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6998,8 +6998,8 @@ msgstr ".تمام کا انتخاب" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -10444,6 +10444,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "ایکشن منتقل کریں" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "سب سکریپشن بنائیں" @@ -10571,6 +10580,11 @@ msgid "Attach Script" msgstr "سب سکریپشن بنائیں" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "ایکشن منتقل کریں" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index c88429c3d4..3d01339f40 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -654,7 +654,7 @@ msgstr "Chá»n các Track để sao chép:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "Sao chép" @@ -2550,7 +2550,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2966,14 +2966,6 @@ msgid "Help" msgstr "Trợ giúp" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Tìm kiếm" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Tà i liệu trá»±c tuyến" @@ -3363,7 +3355,7 @@ msgstr "Duy nhất" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Dán" @@ -5043,7 +5035,7 @@ msgid "Got:" msgstr "Nháºn được:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6990,6 +6982,14 @@ msgstr "Äóng Docs" msgid "Run" msgstr "Chạy" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Tìm kiếm" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7139,8 +7139,8 @@ msgstr "Tạo các Ä‘iểm." msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "Cắt" @@ -10668,6 +10668,16 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "Không thể hoạt động trên các nút từ ngoại cảnh!" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Dán các nút" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Detach Script" msgstr "ÄÃnh kèm Script" @@ -10795,6 +10805,11 @@ msgid "Attach Script" msgstr "ÄÃnh kèm Script" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Cắt các nút" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "Xóa các nút" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 20e4c929ac..3b0394b1d7 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -75,12 +75,13 @@ # TakWolf <takwolf@foxmail.com>, 2020. # twoBornottwoB <305766341@qq.com>, 2021. # Magian <magian1127@gmail.com>, 2021. +# Weiduo Xie <xwditfr@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2021-02-07 05:50+0000\n" -"Last-Translator: BinotaLIU <me@binota.org>\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" "Language: zh_CN\n" @@ -88,7 +89,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -709,7 +710,7 @@ msgstr "选择è¦å¤åˆ¶çš„轨é“" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "å¤åˆ¶" @@ -2553,7 +2554,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "æ— æ³•åœ¨ “%s†上å¯ç”¨åŠ è½½é¡¹æ’件:é…置解æžå¤±è´¥ã€‚" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "æ— æ³•åœ¨ “res://addons/%sâ€ ä¸æ‰¾åˆ°åŠ è½½é¡¹æ’ä»¶çš„è„šæœ¬å—æ®µã€‚" #: editor/editor_node.cpp @@ -2965,14 +2967,6 @@ msgid "Help" msgstr "帮助" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "æœç´¢" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "在线文档" @@ -3134,13 +3128,12 @@ msgid "Open & Run a Script" msgstr "打开并è¿è¡Œè„šæœ¬" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" -"ç£ç›˜ä¸çš„下列文件已更新。\n" -"请选择执行哪项æ“作?:" +"ç£ç›˜ä¸çš„下列文件较新。\n" +"应该执行什么æ“作?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3359,7 +3352,7 @@ msgstr "唯一化" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "粘贴" @@ -5006,7 +4999,8 @@ msgid "Got:" msgstr "获得:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "SHA-256 å“ˆå¸Œå€¼æ ¡éªŒå¤±è´¥" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5831,7 +5825,7 @@ msgstr "å‘射色彩" #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" -msgstr "CPUParticles" +msgstr "CPUç²’å" #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp @@ -5845,11 +5839,11 @@ msgstr "从节点创建å‘射点" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 0" -msgstr "Flat 0" +msgstr "å¹³é¢ 0" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 1" -msgstr "Flat 1" +msgstr "å¹³é¢ 1" #: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp msgid "Ease In" @@ -6905,6 +6899,14 @@ msgstr "关闿–‡æ¡£" msgid "Run" msgstr "è¿è¡Œ" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "æœç´¢" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "啿¥è¿›å…¥" @@ -7050,8 +7052,8 @@ msgstr "æ–点" msgid "Go To" msgstr "转到" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "剪切" @@ -9903,9 +9905,8 @@ msgid "Projects" msgstr "项目" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "检索镜åƒï¼Œè¯·ç‰å¾…..." +msgstr "æ£åœ¨åŠ è½½ï¼Œè¯·ç¨å€™..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10520,6 +10521,16 @@ msgid "Instance Child Scene" msgstr "实例化å场景" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "æ— æ³•æ“作外部场景的节点ï¼" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "粘贴节点" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "分离脚本" @@ -10642,6 +10653,11 @@ msgid "Attach Script" msgstr "æ·»åŠ è„šæœ¬" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "剪切节点" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "移除节点" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index c3fbf65005..728ecba4ba 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -682,7 +682,7 @@ msgstr "鏿“‡æ¨¡å¼" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "複製" @@ -2598,8 +2598,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." -msgstr "" +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." +msgstr "載入å—形出ç¾éŒ¯èª¤" #: editor/editor_node.cpp #, fuzzy @@ -3029,14 +3030,6 @@ msgid "Help" msgstr "幫助" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "æœå°‹" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Online Docs" @@ -3432,7 +3425,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "貼上" @@ -5206,7 +5199,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -7180,6 +7173,14 @@ msgstr "é—œé–‰å ´æ™¯" msgid "Run" msgstr "é‹è¡Œ" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "æœå°‹" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7335,8 +7336,8 @@ msgstr "刪除" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "剪下" @@ -10900,6 +10901,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "貼上" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "腳本" @@ -11034,6 +11044,11 @@ msgid "Attach Script" msgstr "腳本" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "貼上" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -13466,10 +13481,6 @@ msgstr "" #~ msgstr "新增資料夾" #, fuzzy -#~ msgid "Custom Node" -#~ msgstr "貼上" - -#, fuzzy #~ msgid "Invalid Path" #~ msgstr "有效的路徑" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index c6241b6ffe..7ac1142466 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -29,7 +29,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-02-07 05:50+0000\n" +"PO-Revision-Date: 2021-02-21 10:51+0000\n" "Last-Translator: BinotaLIU <me@binota.org>\n" "Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hant/>\n" @@ -38,7 +38,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -659,7 +659,7 @@ msgstr "鏿“‡è»Œé“以複製" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "複製" @@ -2505,7 +2505,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "無法在「%sã€ä¸Šå•Ÿç”¨æ“´å……功能,解æžçµ„æ…‹è¨å®šå¤±æ•—。" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "無法在擴充功能「res://addons/%sã€ä¸ç„¡æ³•找到腳本欄ä½ã€‚" #: editor/editor_node.cpp @@ -2917,14 +2918,6 @@ msgid "Help" msgstr "說明" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "æœå°‹" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "線上說明文件" @@ -3086,13 +3079,12 @@ msgid "Open & Run a Script" msgstr "開啟並執行腳本" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "ç£ç¢Ÿä¸çš„下列檔案已更新。\n" -"è«‹é¸æ“‡æ–¼åŸ·è¡Œä¹‹æ“作:" +"è¦åŸ·è¡Œä»€éº¼æ“作?" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3311,7 +3303,7 @@ msgstr "ç¨ç«‹åŒ–" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "貼上" @@ -4958,7 +4950,8 @@ msgid "Got:" msgstr "ç²å¾—:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "SHA-256 雜湊檢查失敗" #: editor/plugins/asset_library_editor_plugin.cpp @@ -6858,6 +6851,14 @@ msgstr "關閉說明文件" msgid "Run" msgstr "執行" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "æœå°‹" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "逿¥åŸ·è¡Œ" @@ -7003,8 +7004,8 @@ msgstr "䏿–·é»ž" msgid "Go To" msgstr "跳至" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "剪下" @@ -9857,9 +9858,8 @@ msgid "Projects" msgstr "專案" #: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." -msgstr "æ£åœ¨å–å¾—é¡åƒï¼Œè«‹ç¨å¾Œ..." +msgstr "載入ä¸ï¼Œè«‹ç¨å¾Œ..." #: editor/project_manager.cpp msgid "Last Modified" @@ -10473,6 +10473,16 @@ msgid "Instance Child Scene" msgstr "實體化åå ´æ™¯" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Can't paste root node into the same scene." +msgstr "無法å°å¤–éƒ¨å ´æ™¯çš„ç¯€é»žé€²è¡Œæ“作ï¼" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "貼上節點" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "å–æ¶ˆé™„åŠ è…³æœ¬" @@ -10595,6 +10605,11 @@ msgid "Attach Script" msgstr "é™„åŠ è…³æœ¬" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "剪下節點" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "移除節點" diff --git a/main/main.cpp b/main/main.cpp index 41f97b2e3b..e9b06f6b07 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -395,6 +395,8 @@ Error Main::test_setup() { GLOBAL_DEF("debug/settings/crash_handler/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); + translation_server = memnew(TranslationServer); + // From `Main::setup2()`. preregister_module_types(); preregister_server_types(); @@ -402,6 +404,16 @@ Error Main::test_setup() { register_core_singletons(); register_server_types(); + + translation_server->setup(); //register translations, load them, etc. + if (locale != "") { + translation_server->set_locale(locale); + } + translation_server->load_translations(); + ResourceLoader::load_translation_remaps(); //load remaps for resources + + ResourceLoader::load_path_remaps(); + register_scene_types(); #ifdef TOOLS_ENABLED @@ -441,6 +453,9 @@ void Main::test_cleanup() { OS::get_singleton()->finalize(); + if (translation_server) { + memdelete(translation_server); + } if (globals) { memdelete(globals); } @@ -1977,7 +1992,7 @@ bool Main::start() { if (check_only) { if (!script_res->is_valid()) { - OS::get_singleton()->set_exit_code(1); + OS::get_singleton()->set_exit_code(EXIT_FAILURE); } return false; } @@ -2561,8 +2576,10 @@ void Main::force_redraw() { * so that the engine closes cleanly without leaking memory or crashing. * The order matters as some of those steps are linked with each other. */ -void Main::cleanup() { - ERR_FAIL_COND(!_start_success); +void Main::cleanup(bool p_force) { + if (!p_force) { + ERR_FAIL_COND(!_start_success); + } EngineDebugger::deinitialize(); diff --git a/main/main.h b/main/main.h index 9e606c188d..f4fff6b97e 100644 --- a/main/main.h +++ b/main/main.h @@ -59,7 +59,7 @@ public: static bool is_iterating(); - static void cleanup(); + static void cleanup(bool p_force = false); }; // Test main override is for the testing behaviour. diff --git a/methods.py b/methods.py index 45cfe00959..9b29eadc16 100644 --- a/methods.py +++ b/methods.py @@ -6,9 +6,11 @@ from collections import OrderedDict # We need to define our own `Action` method to control the verbosity of output # and whenever we need to run those commands in a subprocess on some platforms. -from SCons.Script import Action from SCons import Node +from SCons.Script import Action +from SCons.Script import ARGUMENTS from SCons.Script import Glob +from SCons.Variables.BoolVariable import _text2bool from platform_methods import run_in_subprocess @@ -145,6 +147,17 @@ def parse_cg_file(fname, uniforms, sizes, conditionals): fs.close() +def get_cmdline_bool(option, default): + """We use `ARGUMENTS.get()` to check if options were manually overridden on the command line, + and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings. + """ + cmdline_val = ARGUMENTS.get(option) + if cmdline_val is not None: + return _text2bool(cmdline_val) + else: + return default + + def detect_modules(search_path, recursive=False): """Detects and collects a list of C++ modules at specified path diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html index b4a8c69cc6..535721f418 100644 --- a/misc/dist/html/editor.html +++ b/misc/dist/html/editor.html @@ -4,9 +4,8 @@ <meta charset='utf-8' /> <meta name='viewport' content='width=device-width, user-scalable=no' /> <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' /> - <title>Godot Engine Web Editor ($GODOT_VERSION)</title> - <style type='text/css'> - + <title>Godot Engine Web Editor (@GODOT_VERSION@)</title> + <style> *:focus { /* More visible outline for better keyboard navigation. */ outline: 0.125rem solid hsl(220, 100%, 62.5%); @@ -40,13 +39,30 @@ filter: brightness(82.5%); } + #tabs-buttons { + /* Match the default background color of the editor window for a seamless appearance. */ + background-color: #202531; + } + + #tab-game { + /* Use a pure black background to better distinguish the running project */ + /* from the editor window, and to use a more neutral background color (no tint). */ + background-color: black; + /* Make the background span the entire page height. */ + min-height: 100vh; + } + #canvas, #gameCanvas { display: block; margin: 0; color: white; } - #canvas:focus, #gameCanvas:focus { + /* Don't show distracting focus outlines for the main tabs' contents. */ + #tab-editor canvas:focus, + #tab-game canvas:focus, + #canvas:focus, + #gameCanvas:focus { outline: none; } @@ -189,7 +205,7 @@ <br /> <img src="logo.svg" width="1024" height="414" style="width: auto; height: auto; max-width: 85%; max-height: 250px" /> <br /> - $GODOT_VERSION + @GODOT_VERSION@ <br /> <a href="releases/">Need an old version?</a> <br /> @@ -200,9 +216,11 @@ <a href="demo.zip">(Try this for example)</a> <br /> <br /> - <button id="startButton" class="btn" style="margin-bottom: 4rem">Start Godot editor</button> + <button id="startButton" class="btn" style="margin-bottom: 4rem; font-weight: 700">Start Godot editor</button> + <br /> + <button class="btn" onclick="clearPersistence()" style="margin-bottom: 1.5rem">Clear persistent data</button> <br /> - <button class="btn" onclick="clearPersistence()">Clear persistent data</button> + <a href="https://docs.godotengine.org/en/latest/tutorials/editor/using_the_web_editor.html">Web editor documentation</a> </div> </div> <div id='tab-editor' style="display: none;"> @@ -233,8 +251,8 @@ </div> </div> - <script type='text/javascript' src='godot.tools.js'></script> - <script type='text/javascript'>//<![CDATA[ + <script src='godot.tools.js'></script> + <script>//<![CDATA[ var editor = null; var game = null; @@ -258,7 +276,7 @@ }); } - if (!window.confirm("Are you sure you want to delete all the locally stored files?")) { + if (!window.confirm("Are you sure you want to delete all the locally stored files?\nClicking \"OK\" will permanently remove your projects and editor settings!")) { return; } Promise.all([ diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 08912ba860..abc0479739 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -142,7 +142,6 @@ $GODOT_HEAD_INCLUDE (function() { const INDETERMINATE_STATUS_STEP_MS = 100; - var canvas = document.getElementById('canvas'); var statusProgress = document.getElementById('status-progress'); var statusProgressInner = document.getElementById('status-progress-inner'); var statusIndeterminate = document.getElementById('status-indeterminate'); @@ -150,9 +149,6 @@ $GODOT_HEAD_INCLUDE var initializing = true; var statusMode = 'hidden'; - var lastWidth = 0; - var lastHeight = 0; - var lastScale = 0; var animationCallbacks = []; function animate(time) { diff --git a/misc/dist/linux/org.godotengine.Godot.xml b/misc/dist/linux/org.godotengine.Godot.xml new file mode 100644 index 0000000000..2f647f71a6 --- /dev/null +++ b/misc/dist/linux/org.godotengine.Godot.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info"> + <mime-type type="application/x-godot-project"> + <comment>Godot Engine project</comment> + <icon name="x-godot-project" /> + <glob pattern="*.godot"/> + </mime-type> + + <mime-type type="application/x-godot-resource"> + <comment>Godot Engine resource</comment> + <icon name="x-godot-resource" /> + <glob pattern="*.res"/> + <glob pattern="*.tres"/> + </mime-type> + + <mime-type type="application/x-godot-scene"> + <comment>Godot Engine scene</comment> + <icon name="x-godot-scene" /> + <glob pattern="*.scn"/> + <glob pattern="*.tscn"/> + <glob pattern="*.escn"/> + </mime-type> + + <mime-type type="application/x-gdscript"> + <comment>GDScript script</comment> + <icon name="x-gdscript" /> + <glob pattern="*.gd"/> + </mime-type> +</mime-info> diff --git a/misc/dist/linux/x-godot-project.xml b/misc/dist/linux/x-godot-project.xml deleted file mode 100644 index 9f28bab2ae..0000000000 --- a/misc/dist/linux/x-godot-project.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info"> - <mime-type type="application/x-godot-project"> - <comment>Godot Engine project</comment> - <icon name="godot" /> - <glob pattern="*.godot" weight="100" /> - </mime-type> -</mime-info> diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h index ef60633a3d..86fc745134 100644 --- a/modules/gdnative/include/text/godot_text.h +++ b/modules/gdnative/include/text/godot_text.h @@ -74,6 +74,10 @@ typedef struct { godot_rid (*create_font_system)(void *, const godot_string *, int); godot_rid (*create_font_resource)(void *, const godot_string *, int); godot_rid (*create_font_memory)(void *, const uint8_t *, size_t, godot_string *, int); + godot_rid (*create_font_bitmap)(void *, float, float, int); + void (*font_bitmap_add_texture)(void *, godot_rid *, const godot_object *); + void (*font_bitmap_add_char)(void *, godot_rid *, char32_t, int, const godot_rect2 *, const godot_vector2 *, float); + void (*font_bitmap_add_kerning_pair)(void *, godot_rid *, char32_t, char32_t, int); float (*font_get_height)(void *, godot_rid *, int); float (*font_get_ascent)(void *, godot_rid *, int); float (*font_get_descent)(void *, godot_rid *, int); diff --git a/modules/gdnative/text/text_server_gdnative.cpp b/modules/gdnative/text/text_server_gdnative.cpp index 7584568dd8..7cd8de5f2e 100644 --- a/modules/gdnative/text/text_server_gdnative.cpp +++ b/modules/gdnative/text/text_server_gdnative.cpp @@ -113,6 +113,28 @@ RID TextServerGDNative::create_font_memory(const uint8_t *p_data, size_t p_size, return rid; } +RID TextServerGDNative::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { + ERR_FAIL_COND_V(interface == nullptr, RID()); + godot_rid result = interface->create_font_bitmap(data, p_height, p_ascent, p_base_size); + RID rid = *(RID *)&result; + return rid; +} + +void TextServerGDNative::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) { + ERR_FAIL_COND(interface == nullptr); + interface->font_bitmap_add_texture(data, (godot_rid *)&p_font, (const godot_object *)p_texture.ptr()); +} + +void TextServerGDNative::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + ERR_FAIL_COND(interface == nullptr); + interface->font_bitmap_add_char(data, (godot_rid *)&p_font, p_char, p_texture_idx, (const godot_rect2 *)&p_rect, (const godot_vector2 *)&p_align, p_advance); +} + +void TextServerGDNative::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { + ERR_FAIL_COND(interface == nullptr); + interface->font_bitmap_add_kerning_pair(data, (godot_rid *)&p_font, p_A, p_B, p_kerning); +} + float TextServerGDNative::font_get_height(RID p_font, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_height(data, (godot_rid *)&p_font, p_size); diff --git a/modules/gdnative/text/text_server_gdnative.h b/modules/gdnative/text/text_server_gdnative.h index 9783b65431..931bb44885 100644 --- a/modules/gdnative/text/text_server_gdnative.h +++ b/modules/gdnative/text/text_server_gdnative.h @@ -64,6 +64,11 @@ public: virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; + virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override; + + virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override; + virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; + virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override; virtual float font_get_height(RID p_font, int p_size) const override; virtual float font_get_ascent(RID p_font, int p_size) const override; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index b491440d4c..7f873ccd7a 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -255,36 +255,59 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } // Try class constants. - GDScript *owner = codegen.script; - while (owner) { - GDScript *scr = owner; - GDScriptNativeClass *nc = nullptr; - while (scr) { - if (scr->constants.has(identifier)) { - return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here. + { + GDScript *owner = codegen.script; + while (owner) { + GDScript *scr = owner; + GDScriptNativeClass *nc = nullptr; + while (scr) { + if (scr->constants.has(identifier)) { + return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here. + } + if (scr->native.is_valid()) { + nc = scr->native.ptr(); + } + scr = scr->_base; } - if (scr->native.is_valid()) { - nc = scr->native.ptr(); + + // Class C++ integer constant. + if (nc) { + bool success = false; + int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success); + if (success) { + return codegen.add_constant(constant); + } } - scr = scr->_base; + + owner = owner->_owner; } + } - // Class C++ integer constant. - if (nc) { - bool success = false; - int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success); - if (success) { - return codegen.add_constant(constant); + // Try signals and methods (can be made callables). + { + if (codegen.class_node->members_indices.has(identifier)) { + const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]]; + if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) { + // Get like it was a property. + GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here. + GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF); + + gen->write_get_named(temp, identifier, self); + return temp; } } - owner = owner->_owner; - } + // Try in native base. + GDScript *scr = codegen.script; + GDScriptNativeClass *nc = nullptr; + while (scr) { + if (scr->native.is_valid()) { + nc = scr->native.ptr(); + } + scr = scr->_base; + } - // Try signals and methods (can be made callables); - if (codegen.class_node->members_indices.has(identifier)) { - const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]]; - if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) { + if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) { // Get like it was a property. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF); diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp index 96744a15d7..6635098be2 100644 --- a/modules/gdscript/language_server/lsp.hpp +++ b/modules/gdscript/language_server/lsp.hpp @@ -1661,7 +1661,7 @@ struct ServerCapabilities { signatureHelpProvider.triggerCharacters.push_back(","); signatureHelpProvider.triggerCharacters.push_back("("); dict["signatureHelpProvider"] = signatureHelpProvider.to_json(); - dict["codeLensProvider"] = false; // codeLensProvider.to_json(); + //dict["codeLensProvider"] = codeLensProvider.to_json(); dict["documentOnTypeFormattingProvider"] = documentOnTypeFormattingProvider.to_json(); dict["renameProvider"] = renameProvider.to_json(); dict["documentLinkProvider"] = documentLinkProvider.to_json(); diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 134aadb75e..e28cc57f9b 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -41,6 +41,7 @@ <return type="Array"> </return> <description> + Returns an array of [ArrayMesh]es and [Transform] references of all bake meshes that exist within the current GridMap. </description> </method> <method name="get_cell_item" qualifiers="const"> diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 167e9d75a1..b1875aec3f 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -39,6 +39,7 @@ #include "core/os/file_access.h" #include "core/os/os.h" #include "core/string/ucaps.h" +#include "main/main.h" #include "../glue/cs_glue_version.gen.h" #include "../godotsharp_defs.h" @@ -3035,9 +3036,9 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar } break; case Variant::FLOAT: -#ifndef REAL_T_IS_DOUBLE - r_iarg.default_argument += "f"; -#endif + if (r_iarg.type.cname == name_cache.type_float) { + r_iarg.default_argument += "f"; + } break; case Variant::STRING: case Variant::STRING_NAME: @@ -3050,23 +3051,32 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar r_iarg.default_argument = "\"" + r_iarg.default_argument + "\""; } break; - case Variant::TRANSFORM: - if (p_val.operator Transform() == Transform()) { - r_iarg.default_argument.clear(); - } - r_iarg.default_argument = "new %s(" + r_iarg.default_argument + ")"; + case Variant::PLANE: { + Plane plane = p_val.operator Plane(); + r_iarg.default_argument = "new Plane(new Vector3(" + plane.normal.operator String() + "), " + rtos(plane.d) + ")"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; - break; - case Variant::PLANE: - case Variant::AABB: + } break; + case Variant::AABB: { + AABB aabb = p_val.operator ::AABB(); + r_iarg.default_argument = "new AABB(new Vector3(" + aabb.position.operator String() + "), new Vector3(" + aabb.position.operator String() + "))"; + r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; + } break; + case Variant::RECT2: { + Rect2 rect = p_val.operator Rect2(); + r_iarg.default_argument = "new Rect2(new Vector2(" + rect.position.operator String() + "), new Vector2(" + rect.position.operator String() + "))"; + r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; + } break; + case Variant::RECT2I: { + Rect2i rect = p_val.operator Rect2i(); + r_iarg.default_argument = "new Rect2i(new Vector2i(" + rect.position.operator String() + "), new Vector2i(" + rect.position.operator String() + "))"; + r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; + } break; case Variant::COLOR: - r_iarg.default_argument = "new Color(1, 1, 1, 1)"; + r_iarg.default_argument = "new %s(" + r_iarg.default_argument + ")"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; break; case Variant::VECTOR2: case Variant::VECTOR2I: - case Variant::RECT2: - case Variant::RECT2I: case Variant::VECTOR3: case Variant::VECTOR3I: r_iarg.default_argument = "new %s" + r_iarg.default_argument; @@ -3104,12 +3114,43 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar r_iarg.default_argument = "new %s {}"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF; break; - case Variant::TRANSFORM2D: - case Variant::BASIS: - case Variant::QUAT: - r_iarg.default_argument = Variant::get_type_name(p_val.get_type()) + ".Identity"; + case Variant::TRANSFORM2D: { + Transform2D transform = p_val.operator Transform2D(); + if (transform == Transform2D()) { + r_iarg.default_argument = "Transform2D.Identity"; + } else { + r_iarg.default_argument = "new Transform2D(new Vector2" + transform.elements[0].operator String() + ", new Vector2" + transform.elements[1].operator String() + ", new Vector2" + transform.elements[2].operator String() + ")"; + } r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; - break; + } break; + case Variant::TRANSFORM: { + Transform transform = p_val.operator Transform(); + if (transform == Transform()) { + r_iarg.default_argument = "Transform.Identity"; + } else { + Basis basis = transform.basis; + r_iarg.default_argument = "new Transform(new Vector3" + basis.get_column(0).operator String() + ", new Vector3" + basis.get_column(1).operator String() + ", new Vector3" + basis.get_column(2).operator String() + ", new Vector3" + transform.origin.operator String() + ")"; + } + r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; + } break; + case Variant::BASIS: { + Basis basis = p_val.operator Basis(); + if (basis == Basis()) { + r_iarg.default_argument = "Basis.Identity"; + } else { + r_iarg.default_argument = "new Basis(new Vector3" + basis.get_column(0).operator String() + ", new Vector3" + basis.get_column(1).operator String() + ", new Vector3" + basis.get_column(2).operator String() + ")"; + } + r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; + } break; + case Variant::QUAT: { + Quat quat = p_val.operator Quat(); + if (quat == Quat()) { + r_iarg.default_argument = "Quat.Identity"; + } else { + r_iarg.default_argument = "new Quat" + quat.operator String(); + } + r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; + } break; case Variant::CALLABLE: case Variant::SIGNAL: CRASH_NOW_MSG("Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value."); @@ -3649,6 +3690,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) if (!bindings_generator.initialized) { ERR_PRINT("Failed to initialize the bindings generator"); + Main::cleanup(true); ::exit(0); } @@ -3675,6 +3717,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) } // Exit once done + Main::cleanup(true); ::exit(0); } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs new file mode 100644 index 0000000000..763f470504 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs @@ -0,0 +1,27 @@ +namespace Godot +{ + public partial class PackedScene + { + /// <summary> + /// Instantiates the scene's node hierarchy, erroring on failure. + /// Triggers child scene instantiation(s). Triggers a + /// `Node.NotificationInstanced` notification on the root node. + /// </summary> + /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam> + public T Instance<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class + { + return (T)(object)Instance(editState); + } + + /// <summary> + /// Instantiates the scene's node hierarchy, returning null on failure. + /// Triggers child scene instantiation(s). Triggers a + /// `Node.NotificationInstanced` notification on the root node. + /// </summary> + /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam> + public T InstanceOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class + { + return Instance(editState) as T; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj index 86a16c17f1..7c1a23d510 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj +++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj @@ -30,6 +30,7 @@ <Compile Include="Core\DynamicObject.cs" /> <Compile Include="Core\Extensions\NodeExtensions.cs" /> <Compile Include="Core\Extensions\ObjectExtensions.cs" /> + <Compile Include="Core\Extensions\PackedSceneExtensions.cs" /> <Compile Include="Core\Extensions\ResourceLoaderExtensions.cs" /> <Compile Include="Core\Extensions\SceneTreeExtensions.cs" /> <Compile Include="Core\GD.cs" /> diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 7df261d2ba..86e7f9cc08 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -32,6 +32,7 @@ </member> <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false"> Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate. + [b]Note:[/b] Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise. </member> <member name="width" type="int" setter="set_width" getter="get_width" default="512"> Width of the generated texture. diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index dcda5c2324..ad82f87213 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -109,6 +109,7 @@ </argument> <description> Generate a tileable noise image in [constant Image.FORMAT_L8] format, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] × [code]size[/code]). + [b]Note:[/b] Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise. </description> </method> </methods> diff --git a/modules/text_server_adv/bitmap_font_adv.cpp b/modules/text_server_adv/bitmap_font_adv.cpp index df771301e6..e33556b232 100644 --- a/modules/text_server_adv/bitmap_font_adv.cpp +++ b/modules/text_server_adv/bitmap_font_adv.cpp @@ -367,61 +367,63 @@ Error BitmapFontDataAdvanced::load_from_file(const String &p_filename, int p_bas return OK; } -Error BitmapFontDataAdvanced::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(p_data == nullptr, ERR_CANT_CREATE); - ERR_FAIL_COND_V(p_size != sizeof(TextServer::BitmapFontData), ERR_CANT_CREATE); +Error BitmapFontDataAdvanced::bitmap_new(float p_height, float p_ascent, int p_base_size) { + height = p_height; + ascent = p_ascent; - const TextServer::BitmapFontData *data = (const TextServer::BitmapFontData *)p_data; + base_size = p_base_size; + if (base_size == 0) { + base_size = height; + } - if (RenderingServer::get_singleton() != nullptr) { - Ref<Image> image = memnew(Image(data->img)); - Ref<ImageTexture> tex = memnew(ImageTexture); - tex->create_from_image(image); + char_map.clear(); + textures.clear(); + kerning_map.clear(); - textures.push_back(tex); + for (Map<float, hb_font_t *>::Element *E = cache.front(); E; E = E->next()) { + hb_font_destroy(E->get()); } + cache.clear(); - for (int i = 0; i < data->charcount; i++) { - const int *c = &data->char_rects[i * 8]; + valid = true; - Character chr; - chr.rect.position.x = c[1]; - chr.rect.position.y = c[2]; - chr.rect.size.x = c[3]; - chr.rect.size.y = c[4]; - if (c[7] < 0) { - chr.advance.x = c[3]; - } else { - chr.advance.x = c[7]; - } - chr.align = Vector2(c[6], c[5]); - char_map[c[0]] = chr; - } + return OK; +} - for (int i = 0; i < data->kerning_count; i++) { - KerningPairKey kpk; - kpk.A = data->kernings[i * 3 + 0]; - kpk.B = data->kernings[i * 3 + 1]; +void BitmapFontDataAdvanced::bitmap_add_texture(const Ref<Texture> &p_texture) { + ERR_FAIL_COND(!valid); + ERR_FAIL_COND_MSG(p_texture.is_null(), "It's not a reference to a valid Texture object."); - if (data->kernings[i * 3 + 2] == 0 && kerning_map.has(kpk)) { - kerning_map.erase(kpk); - } else { - kerning_map[kpk] = data->kernings[i * 3 + 2]; - } - } + textures.push_back(p_texture); +} - height = data->height; - ascent = data->ascent; +void BitmapFontDataAdvanced::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + ERR_FAIL_COND(!valid); - base_size = p_base_size; - if (base_size == 0) { - base_size = height; + Character chr; + chr.rect = p_rect; + chr.texture_idx = p_texture_idx; + if (p_advance < 0) { + chr.advance.x = chr.rect.size.x; + } else { + chr.advance.x = p_advance; } + chr.align = p_align; + char_map[p_char] = chr; +} - valid = true; +void BitmapFontDataAdvanced::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { + ERR_FAIL_COND(!valid); - return OK; + KerningPairKey kpk; + kpk.A = p_A; + kpk.B = p_B; + + if (p_kerning == 0 && kerning_map.has(kpk)) { + kerning_map.erase(kpk); + } else { + kerning_map[kpk] = p_kerning; + } } float BitmapFontDataAdvanced::get_height(int p_size) const { diff --git a/modules/text_server_adv/bitmap_font_adv.h b/modules/text_server_adv/bitmap_font_adv.h index c314f1b087..da7c2b00ac 100644 --- a/modules/text_server_adv/bitmap_font_adv.h +++ b/modules/text_server_adv/bitmap_font_adv.h @@ -74,7 +74,11 @@ public: virtual void clear_cache() override{}; virtual Error load_from_file(const String &p_filename, int p_base_size) override; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override; + virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) override; + + virtual void bitmap_add_texture(const Ref<Texture> &p_texture) override; + virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; + virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) override; virtual float get_height(int p_size) const override; virtual float get_ascent(int p_size) const override; diff --git a/modules/text_server_adv/font_adv.h b/modules/text_server_adv/font_adv.h index 2bb09c11ad..2b6d977451 100644 --- a/modules/text_server_adv/font_adv.h +++ b/modules/text_server_adv/font_adv.h @@ -44,8 +44,13 @@ struct FontDataAdvanced { virtual void clear_cache() = 0; - virtual Error load_from_file(const String &p_filename, int p_base_size) = 0; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) = 0; + virtual Error load_from_file(const String &p_filename, int p_base_size) { return ERR_CANT_CREATE; }; + virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { return ERR_CANT_CREATE; }; + virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) { return ERR_CANT_CREATE; }; + + virtual void bitmap_add_texture(const Ref<Texture> &p_texture) { ERR_FAIL_MSG("Not supported."); }; + virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { ERR_FAIL_MSG("Not supported."); }; + virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { ERR_FAIL_MSG("Not supported."); }; virtual float get_height(int p_size) const = 0; virtual float get_ascent(int p_size) const = 0; diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 2af31f4043..2e3c2d1cab 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -570,6 +570,39 @@ RID TextServerAdvanced::create_font_memory(const uint8_t *p_data, size_t p_size, return font_owner.make_rid(fd); } +RID TextServerAdvanced::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { + _THREAD_SAFE_METHOD_ + FontDataAdvanced *fd = memnew(BitmapFontDataAdvanced); + Error err = fd->bitmap_new(p_height, p_ascent, p_base_size); + if (err != OK) { + memdelete(fd); + return RID(); + } + + return font_owner.make_rid(fd); +} + +void TextServerAdvanced::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) { + _THREAD_SAFE_METHOD_ + FontDataAdvanced *fd = font_owner.getornull(p_font); + ERR_FAIL_COND(!fd); + fd->bitmap_add_texture(p_texture); +} + +void TextServerAdvanced::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + _THREAD_SAFE_METHOD_ + FontDataAdvanced *fd = font_owner.getornull(p_font); + ERR_FAIL_COND(!fd); + fd->bitmap_add_char(p_char, p_texture_idx, p_rect, p_align, p_advance); +} + +void TextServerAdvanced::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { + _THREAD_SAFE_METHOD_ + FontDataAdvanced *fd = font_owner.getornull(p_font); + ERR_FAIL_COND(!fd); + fd->bitmap_add_kerning_pair(p_A, p_B, p_kerning); +} + float TextServerAdvanced::font_get_height(RID p_font, int p_size) const { _THREAD_SAFE_METHOD_ const FontDataAdvanced *fd = font_owner.getornull(p_font); diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h index c5ebe61bc3..b53b5716e5 100644 --- a/modules/text_server_adv/text_server_adv.h +++ b/modules/text_server_adv/text_server_adv.h @@ -126,6 +126,11 @@ public: virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; + virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override; + + virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override; + virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; + virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override; virtual float font_get_height(RID p_font, int p_size) const override; virtual float font_get_ascent(RID p_font, int p_size) const override; diff --git a/modules/text_server_fb/bitmap_font_fb.cpp b/modules/text_server_fb/bitmap_font_fb.cpp index c9a9cc6eba..c58f8cbba1 100644 --- a/modules/text_server_fb/bitmap_font_fb.cpp +++ b/modules/text_server_fb/bitmap_font_fb.cpp @@ -175,61 +175,58 @@ Error BitmapFontDataFallback::load_from_file(const String &p_filename, int p_bas return OK; } -Error BitmapFontDataFallback::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(p_data == nullptr, ERR_CANT_CREATE); - ERR_FAIL_COND_V(p_size != sizeof(TextServer::BitmapFontData), ERR_CANT_CREATE); +Error BitmapFontDataFallback::bitmap_new(float p_height, float p_ascent, int p_base_size) { + height = p_height; + ascent = p_ascent; - const TextServer::BitmapFontData *data = (const TextServer::BitmapFontData *)p_data; + base_size = p_base_size; + if (base_size == 0) { + base_size = height; + } - if (RenderingServer::get_singleton() != nullptr) { - Ref<Image> image = memnew(Image(data->img)); - Ref<ImageTexture> tex = memnew(ImageTexture); - tex->create_from_image(image); + char_map.clear(); + textures.clear(); + kerning_map.clear(); - textures.push_back(tex); - } + valid = true; - for (int i = 0; i < data->charcount; i++) { - const int *c = &data->char_rects[i * 8]; - - Character chr; - chr.rect.position.x = c[1]; - chr.rect.position.y = c[2]; - chr.rect.size.x = c[3]; - chr.rect.size.y = c[4]; - if (c[7] < 0) { - chr.advance.x = c[3]; - } else { - chr.advance.x = c[7]; - } - chr.align = Vector2(c[6], c[5]); - char_map[c[0]] = chr; - } + return OK; +} - for (int i = 0; i < data->kerning_count; i++) { - KerningPairKey kpk; - kpk.A = data->kernings[i * 3 + 0]; - kpk.B = data->kernings[i * 3 + 1]; +void BitmapFontDataFallback::bitmap_add_texture(const Ref<Texture> &p_texture) { + ERR_FAIL_COND(!valid); + ERR_FAIL_COND_MSG(p_texture.is_null(), "It's not a reference to a valid Texture object."); - if (data->kernings[i * 3 + 2] == 0 && kerning_map.has(kpk)) { - kerning_map.erase(kpk); - } else { - kerning_map[kpk] = data->kernings[i * 3 + 2]; - } - } + textures.push_back(p_texture); +} - height = data->height; - ascent = data->ascent; +void BitmapFontDataFallback::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + ERR_FAIL_COND(!valid); - base_size = p_base_size; - if (base_size == 0) { - base_size = height; + Character chr; + chr.rect = p_rect; + chr.texture_idx = p_texture_idx; + if (p_advance < 0) { + chr.advance.x = chr.rect.size.x; + } else { + chr.advance.x = p_advance; } + chr.align = p_align; + char_map[p_char] = chr; +} - valid = true; +void BitmapFontDataFallback::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { + ERR_FAIL_COND(!valid); - return OK; + KerningPairKey kpk; + kpk.A = p_A; + kpk.B = p_B; + + if (p_kerning == 0 && kerning_map.has(kpk)) { + kerning_map.erase(kpk); + } else { + kerning_map[kpk] = p_kerning; + } } float BitmapFontDataFallback::get_height(int p_size) const { diff --git a/modules/text_server_fb/bitmap_font_fb.h b/modules/text_server_fb/bitmap_font_fb.h index 33401b85fa..7cd7507ebc 100644 --- a/modules/text_server_fb/bitmap_font_fb.h +++ b/modules/text_server_fb/bitmap_font_fb.h @@ -70,7 +70,11 @@ public: virtual void clear_cache() override{}; virtual Error load_from_file(const String &p_filename, int p_base_size) override; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override; + virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) override; + + virtual void bitmap_add_texture(const Ref<Texture> &p_texture) override; + virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; + virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) override; virtual float get_height(int p_size) const override; virtual float get_ascent(int p_size) const override; diff --git a/modules/text_server_fb/font_fb.h b/modules/text_server_fb/font_fb.h index 7fccbe06b5..218f3df03a 100644 --- a/modules/text_server_fb/font_fb.h +++ b/modules/text_server_fb/font_fb.h @@ -42,8 +42,13 @@ struct FontDataFallback { virtual void clear_cache() = 0; - virtual Error load_from_file(const String &p_filename, int p_base_size) = 0; - virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) = 0; + virtual Error load_from_file(const String &p_filename, int p_base_size) { return ERR_CANT_CREATE; }; + virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) { return ERR_CANT_CREATE; }; + virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) { return ERR_CANT_CREATE; }; + + virtual void bitmap_add_texture(const Ref<Texture> &p_texture) { ERR_FAIL_MSG("Not supported."); }; + virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { ERR_FAIL_MSG("Not supported."); }; + virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { ERR_FAIL_MSG("Not supported."); }; virtual float get_height(int p_size) const = 0; virtual float get_ascent(int p_size) const = 0; diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index a732c6184c..60ab14738a 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -148,6 +148,39 @@ RID TextServerFallback::create_font_memory(const uint8_t *p_data, size_t p_size, return font_owner.make_rid(fd); } +RID TextServerFallback::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { + _THREAD_SAFE_METHOD_ + FontDataFallback *fd = memnew(BitmapFontDataFallback); + Error err = fd->bitmap_new(p_height, p_ascent, p_base_size); + if (err != OK) { + memdelete(fd); + return RID(); + } + + return font_owner.make_rid(fd); +} + +void TextServerFallback::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) { + _THREAD_SAFE_METHOD_ + FontDataFallback *fd = font_owner.getornull(p_font); + ERR_FAIL_COND(!fd); + fd->bitmap_add_texture(p_texture); +} + +void TextServerFallback::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + _THREAD_SAFE_METHOD_ + FontDataFallback *fd = font_owner.getornull(p_font); + ERR_FAIL_COND(!fd); + fd->bitmap_add_char(p_char, p_texture_idx, p_rect, p_align, p_advance); +} + +void TextServerFallback::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { + _THREAD_SAFE_METHOD_ + FontDataFallback *fd = font_owner.getornull(p_font); + ERR_FAIL_COND(!fd); + fd->bitmap_add_kerning_pair(p_A, p_B, p_kerning); +} + float TextServerFallback::font_get_height(RID p_font, int p_size) const { _THREAD_SAFE_METHOD_ const FontDataFallback *fd = font_owner.getornull(p_font); diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index c14a444872..b10369d172 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -81,6 +81,11 @@ public: virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; + virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override; + + virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override; + virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override; + virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override; virtual float font_get_height(RID p_font, int p_size) const override; virtual float font_get_ascent(RID p_font, int p_size) const override; diff --git a/modules/webxr/native/webxr.externs.js b/modules/webxr/native/webxr.externs.js index 03dc05bc83..9ea105aa93 100644 --- a/modules/webxr/native/webxr.externs.js +++ b/modules/webxr/native/webxr.externs.js @@ -33,7 +33,7 @@ XR.prototype.ondevicechanged; * * @return {!Promise<boolean>} */ -XR.prototype.isSessionSupported = function(mode) {} +XR.prototype.isSessionSupported = function(mode) {}; /** * @param {string} mode @@ -41,7 +41,7 @@ XR.prototype.isSessionSupported = function(mode) {} * * @return {!Promise<XRSession>} */ -XR.prototype.requestSession = function(mode, options) {} +XR.prototype.requestSession = function(mode, options) {}; /** * @constructor diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 888b1546e4..088bb35f62 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -2414,6 +2414,9 @@ public: print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); print_verbose("- enabled abis: " + String(",").join(enabled_abis)); + print_verbose("- export filter: " + itos(p_preset->get_export_filter())); + print_verbose("- include filter: " + p_preset->get_include_filter()); + print_verbose("- exclude filter: " + p_preset->get_exclude_filter()); Ref<Image> splash_image; Ref<Image> splash_bg_color_image; @@ -2553,6 +2556,7 @@ public: cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG)); // NOTE: The release keystore is not included in the verbose logging // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting. diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index e94681659c..cd2f1d367e 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -22,6 +22,11 @@ tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" > + <!-- Records the version of the Godot editor used for building --> + <meta-data + android:name="org.godotengine.editor.version" + android:value="${godotEditorVersion}" /> + <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 814cc30613..934c4bf441 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -85,6 +85,8 @@ android { abiFilters export_abi_list } + manifestPlaceholders = [godotEditorVersion: getGodotEditorVersion()] + // Feel free to modify the application id to your own. applicationId getExportPackageName() versionCode getExportVersionCode() diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 202b3c35c0..06d1f4064e 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -50,6 +50,55 @@ ext.getExportVersionName = { -> return versionName } +ext.getGodotEditorVersion = { -> + String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : "" + if (editorVersion == null || editorVersion.isEmpty()) { + // Try the library version first + editorVersion = getGodotLibraryVersion() + + if (editorVersion.isEmpty()) { + // Fallback value. + editorVersion = "custom_build" + } + } + return editorVersion +} + +ext.getGodotLibraryVersion = { -> + // Attempt to read the version from the `version.py` file. + String libraryVersion = "" + + File versionFile = new File("../../../version.py") + if (versionFile.isFile()) { + List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"] + def map = [:] + + List<String> lines = versionFile.readLines() + for (String line in lines) { + String[] keyValue = line.split("=") + String key = keyValue[0].trim() + String value = keyValue[1].trim().replaceAll("\"", "") + + if (requiredKeys.contains(key)) { + if (!value.isEmpty()) { + map[key] = value + } + requiredKeys.remove(key) + } + } + + if (requiredKeys.empty) { + libraryVersion = map.values().join(".") + } + } + + if (libraryVersion.isEmpty()) { + // Fallback value in case we're unable to read the file. + libraryVersion = "custom_build" + } + return libraryVersion +} + final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|" // get the list of ABIs the project should be exported to diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 73c136ed0e..ec02b0fc7a 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -165,12 +165,6 @@ task cleanGodotTemplates(type: Delete) { // Delete the library generated AAR files delete("lib/build/outputs/aar") - // Delete the godotpayment libs directory contents - delete("plugins/godotpayment/libs") - - // Delete the generated godotpayment aar - delete("plugins/godotpayment/build/outputs/aar") - // Delete the app libs directory contents delete("app/libs") diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index fa39bc0f1d..3034794d69 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -6,6 +6,11 @@ <application> + <!-- Records the version of the Godot library --> + <meta-data + android:name="org.godotengine.library.version" + android:value="${godotLibraryVersion}" /> + <service android:name=".GodotDownloaderService" /> </application> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index ca5153f7f6..6fc9a11a08 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -18,6 +18,8 @@ android { defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk + + manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()] } compileOptions { diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 7d396b402e..0891904dff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -464,7 +464,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + public void onCreate(Bundle icicle) { + super.onCreate(icicle); + final Activity activity = getActivity(); Window window = activity.getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); @@ -572,24 +574,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { // This is where you do set up to display the download - // progress (next step) + // progress (next step in onCreateView) mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, GodotDownloaderService.class); - View downloadingExpansionView = - inflater.inflate(R.layout.downloading_expansion, container, false); - mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); - mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); - mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); - mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); - mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); - mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); - mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); - mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); - mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); - mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); - - return downloadingExpansionView; + return; } } catch (NameNotFoundException e) { // TODO Auto-generated catch block @@ -600,6 +589,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC mCurrentIntent = activity.getIntent(); initializeGodot(); + } + + @Override + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + if (mDownloaderClientStub != null) { + View downloadingExpansionView = + inflater.inflate(R.layout.downloading_expansion, container, false); + mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); + mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); + mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); + mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); + mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); + mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); + mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); + mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); + mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); + mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); + + return downloadingExpansionView; + } + return containerLayout; } diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js index 3725cf164e..78df6d41d9 100644 --- a/platform/javascript/.eslintrc.engine.js +++ b/platform/javascript/.eslintrc.engine.js @@ -3,9 +3,8 @@ module.exports = { "./.eslintrc.js", ], "globals": { - "EngineConfig": true, + "InternalConfig": true, "Godot": true, "Preloader": true, - "Utils": true, }, }; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index ab527ef419..50b61c0db3 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -73,7 +73,6 @@ sys_env.Depends(build[0], sys_env["JS_EXTERNS"]) engine = [ "js/engine/preloader.js", - "js/engine/utils.js", "js/engine/config.js", "js/engine/engine.js", ] @@ -97,7 +96,7 @@ out_files = [ ] html_file = "#misc/dist/html/full-size.html" if env["tools"]: - subst_dict = {"\$GODOT_VERSION": env.GetBuildVersion()} + subst_dict = {"@GODOT_VERSION@": env.GetBuildVersion()} html_file = env.Substfile( target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict ) diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js index 97fd718815..bba20dc360 100644 --- a/platform/javascript/js/engine/config.js +++ b/platform/javascript/js/engine/config.js @@ -1,100 +1,309 @@ -/** @constructor */ -function EngineConfig(opts) { - // Module config - this.unloadAfterInit = true; - this.onPrintError = function () { - console.error.apply(console, Array.from(arguments)); // eslint-disable-line no-console - }; - this.onPrint = function () { - console.log.apply(console, Array.from(arguments)); // eslint-disable-line no-console +/** + * An object used to configure the Engine instance based on godot export options, and to override those in custom HTML + * templates if needed. + * + * @header Engine configuration + * @summary The Engine configuration object. This is just a typedef, create it like a regular object, e.g.: + * + * ``const MyConfig = { executable: 'godot', unloadAfterInit: false }`` + * + * @typedef {Object} EngineConfig + */ +const EngineConfig = {}; // eslint-disable-line no-unused-vars + +/** + * @struct + * @constructor + * @ignore + */ +const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-vars + const cfg = /** @lends {InternalConfig.prototype} */ { + /** + * Whether the unload the engine automatically after the instance is initialized. + * + * @memberof EngineConfig + * @default + * @type {boolean} + */ + unloadAfterInit: true, + /** + * The HTML DOM Canvas object to use. + * + * By default, the first canvas element in the document will be used is none is specified. + * + * @memberof EngineConfig + * @default + * @type {?HTMLCanvasElement} + */ + canvas: null, + /** + * The name of the WASM file without the extension. (Set by Godot Editor export process). + * + * @memberof EngineConfig + * @default + * @type {string} + */ + executable: '', + /** + * An alternative name for the game pck to load. The executable name is used otherwise. + * + * @memberof EngineConfig + * @default + * @type {?string} + */ + mainPack: null, + /** + * Specify a language code to select the proper localization for the game. + * + * The browser locale will be used if none is specified. See complete list of + * :ref:`supported locales <doc_locales>`. + * + * @memberof EngineConfig + * @type {?string} + * @default + */ + locale: null, + /** + * The canvas resize policy determines how the canvas should be resized by Godot. + * + * ``0`` means Godot won't do any resizing. This is useful if you want to control the canvas size from + * javascript code in your template. + * + * ``1`` means Godot will resize the canvas on start, and when changing window size via engine functions. + * + * ``2`` means Godot will adapt the canvas size to match the whole browser window. + * + * @memberof EngineConfig + * @type {number} + * @default + */ + canvasResizePolicy: 2, + /** + * The arguments to be passed as command line arguments on startup. + * + * See :ref:`command line tutorial <doc_command_line_tutorial>`. + * + * **Note**: :js:meth:`startGame <Engine.prototype.startGame>` will always add the ``--main-pack`` argument. + * + * @memberof EngineConfig + * @type {Array<string>} + * @default + */ + args: [], + /** + * @ignore + * @type {Array.<string>} + */ + persistentPaths: ['/userfs'], + /** + * @ignore + * @type {Array.<string>} + */ + gdnativeLibs: [], + /** + * A callback function for handling Godot's ``OS.execute`` calls. + * + * This is for example used in the Web Editor template to switch between project manager and editor, and for running the game. + * + * @callback EngineConfig.onExecute + * @param {string} path The path that Godot's wants executed. + * @param {Array.<string>} args The arguments of the "command" to execute. + */ + /** + * @ignore + * @type {?function(string, Array.<string>)} + */ + onExecute: null, + /** + * A callback function for being notified when the Godot instance quits. + * + * **Note**: This function will not be called if the engine crashes or become unresponsive. + * + * @callback EngineConfig.onExit + * @param {number} status_code The status code returned by Godot on exit. + */ + /** + * @ignore + * @type {?function(number)} + */ + onExit: null, + /** + * A callback function for displaying download progress. + * + * The function is called once per frame while downloading files, so the usage of ``requestAnimationFrame()`` + * is not necessary. + * + * If the callback function receives a total amount of bytes as 0, this means that it is impossible to calculate. + * Possible reasons include: + * + * - Files are delivered with server-side chunked compression + * - Files are delivered with server-side compression on Chromium + * - Not all file downloads have started yet (usually on servers without multi-threading) + * + * @callback EngineConfig.onProgress + * @param {number} current The current amount of downloaded bytes so far. + * @param {number} total The total amount of bytes to be downloaded. + */ + /** + * @ignore + * @type {?function(number, number)} + */ + onProgress: null, + /** + * A callback function for handling the standard output stream. This method should usually only be used in debug pages. + * + * By default, ``console.log()`` is used. + * + * @callback EngineConfig.onPrint + * @param {...*} [var_args] A variadic number of arguments to be printed. + */ + /** + * @ignore + * @type {?function(...*)} + */ + onPrint: function () { + console.log.apply(console, Array.from(arguments)); // eslint-disable-line no-console + }, + /** + * A callback function for handling the standard error stream. This method should usually only be used in debug pages. + * + * By default, ``console.error()`` is used. + * + * @callback EngineConfig.onPrintError + * @param {...*} [var_args] A variadic number of arguments to be printed as errors. + */ + /** + * @ignore + * @type {?function(...*)} + */ + onPrintError: function (var_args) { + console.error.apply(console, Array.from(arguments)); // eslint-disable-line no-console + }, }; - this.onProgress = null; - // Godot Config - this.canvas = null; - this.executable = ''; - this.mainPack = null; - this.locale = null; - this.canvasResizePolicy = false; - this.persistentPaths = ['/userfs']; - this.gdnativeLibs = []; - this.args = []; - this.onExecute = null; - this.onExit = null; - this.update(opts); -} + /** + * @ignore + * @struct + * @constructor + * @param {EngineConfig} opts + */ + function Config(opts) { + this.update(opts); + } + + Config.prototype = cfg; -EngineConfig.prototype.update = function (opts) { - const config = opts || {}; - function parse(key, def) { - if (typeof (config[key]) === 'undefined') { - return def; + /** + * @ignore + * @param {EngineConfig} opts + */ + Config.prototype.update = function (opts) { + const config = opts || {}; + function parse(key, def) { + if (typeof (config[key]) === 'undefined') { + return def; + } + return config[key]; } - return config[key]; - } - // Module config - this.unloadAfterInit = parse('unloadAfterInit', this.unloadAfterInit); - this.onPrintError = parse('onPrintError', this.onPrintError); - this.onPrint = parse('onPrint', this.onPrint); - this.onProgress = parse('onProgress', this.onProgress); + // Module config + this.unloadAfterInit = parse('unloadAfterInit', this.unloadAfterInit); + this.onPrintError = parse('onPrintError', this.onPrintError); + this.onPrint = parse('onPrint', this.onPrint); + this.onProgress = parse('onProgress', this.onProgress); - // Godot config - this.canvas = parse('canvas', this.canvas); - this.executable = parse('executable', this.executable); - this.mainPack = parse('mainPack', this.mainPack); - this.locale = parse('locale', this.locale); - this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy); - this.persistentPaths = parse('persistentPaths', this.persistentPaths); - this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs); - this.args = parse('args', this.args); - this.onExecute = parse('onExecute', this.onExecute); - this.onExit = parse('onExit', this.onExit); -}; + // Godot config + this.canvas = parse('canvas', this.canvas); + this.executable = parse('executable', this.executable); + this.mainPack = parse('mainPack', this.mainPack); + this.locale = parse('locale', this.locale); + this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy); + this.persistentPaths = parse('persistentPaths', this.persistentPaths); + this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs); + this.args = parse('args', this.args); + this.onExecute = parse('onExecute', this.onExecute); + this.onExit = parse('onExit', this.onExit); + }; -EngineConfig.prototype.getModuleConfig = function (loadPath, loadPromise) { - const me = this; - return { - 'print': this.onPrint, - 'printErr': this.onPrintError, - 'locateFile': Utils.createLocateRewrite(loadPath), - 'instantiateWasm': Utils.createInstantiatePromise(loadPromise), - 'thisProgram': me.executable, - 'noExitRuntime': true, - 'dynamicLibraries': [`${me.executable}.side.wasm`], + /** + * @ignore + * @param {string} loadPath + * @param {Promise} loadPromise + */ + Config.prototype.getModuleConfig = function (loadPath, loadPromise) { + let loader = loadPromise; + return { + 'print': this.onPrint, + 'printErr': this.onPrintError, + 'thisProgram': this.executable, + 'noExitRuntime': true, + 'dynamicLibraries': [`${loadPath}.side.wasm`], + 'instantiateWasm': function (imports, onSuccess) { + loader.then(function (xhr) { + WebAssembly.instantiate(xhr.response, imports).then(function (result) { + onSuccess(result['instance'], result['module']); + }); + }); + loader = null; + return {}; + }, + 'locateFile': function (path) { + if (path.endsWith('.worker.js')) { + return `${loadPath}.worker.js`; + } else if (path.endsWith('.audio.worklet.js')) { + return `${loadPath}.audio.worklet.js`; + } else if (path.endsWith('.js')) { + return `${loadPath}.js`; + } else if (path.endsWith('.side.wasm')) { + return `${loadPath}.side.wasm`; + } else if (path.endsWith('.wasm')) { + return `${loadPath}.wasm`; + } + return path; + }, + }; }; -}; -EngineConfig.prototype.getGodotConfig = function (cleanup) { - if (!(this.canvas instanceof HTMLCanvasElement)) { - this.canvas = Utils.findCanvas(); - if (!this.canvas) { - throw new Error('No canvas found in page'); + /** + * @ignore + * @param {function()} cleanup + */ + Config.prototype.getGodotConfig = function (cleanup) { + // Try to find a canvas + if (!(this.canvas instanceof HTMLCanvasElement)) { + const nodes = document.getElementsByTagName('canvas'); + if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { + this.canvas = nodes[0]; + } + if (!this.canvas) { + throw new Error('No canvas found in page'); + } + } + // Canvas can grab focus on click, or key events won't work. + if (this.canvas.tabIndex < 0) { + this.canvas.tabIndex = 0; } - } - // Canvas can grab focus on click, or key events won't work. - if (this.canvas.tabIndex < 0) { - this.canvas.tabIndex = 0; - } + // Browser locale, or custom one if defined. + let locale = this.locale; + if (!locale) { + locale = navigator.languages ? navigator.languages[0] : navigator.language; + locale = locale.split('.')[0]; + } + const onExit = this.onExit; - // Browser locale, or custom one if defined. - let locale = this.locale; - if (!locale) { - locale = navigator.languages ? navigator.languages[0] : navigator.language; - locale = locale.split('.')[0]; - } - const onExit = this.onExit; - // Godot configuration. - return { - 'canvas': this.canvas, - 'canvasResizePolicy': this.canvasResizePolicy, - 'locale': locale, - 'onExecute': this.onExecute, - 'onExit': function (p_code) { - cleanup(); // We always need to call the cleanup callback to free memory. - if (typeof (onExit) === 'function') { - onExit(p_code); - } - }, + // Godot configuration. + return { + 'canvas': this.canvas, + 'canvasResizePolicy': this.canvasResizePolicy, + 'locale': locale, + 'onExecute': this.onExecute, + 'onExit': function (p_code) { + cleanup(); // We always need to call the cleanup callback to free memory. + if (typeof (onExit) === 'function') { + onExit(p_code); + } + }, + }; }; + return new Config(initConfig); }; diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js index d14e0e5806..c51955ed3d 100644 --- a/platform/javascript/js/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -1,3 +1,13 @@ +/** + * Projects exported for the Web expose the :js:class:`Engine` class to the JavaScript environment, that allows + * fine control over the engine's start-up process. + * + * This API is built in an asynchronous manner and requires basic understanding + * of `Promises <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises>`__. + * + * @module Engine + * @header HTML5 shell class reference + */ const Engine = (function () { const preloader = new Preloader(); @@ -5,139 +15,254 @@ const Engine = (function () { let loadPath = ''; let initPromise = null; - function load(basePath) { + /** + * @classdesc The ``Engine`` class provides methods for loading and starting exported projects on the Web. For default export + * settings, this is already part of the exported HTML page. To understand practical use of the ``Engine`` class, + * see :ref:`Custom HTML page for Web export <doc_customizing_html5_shell>`. + * + * @description Create a new Engine instance with the given configuration. + * + * @global + * @constructor + * @param {EngineConfig} initConfig The initial config for this instance. + */ + function Engine(initConfig) { // eslint-disable-line no-shadow + this.config = new InternalConfig(initConfig); + this.rtenv = null; + } + + /** + * Load the engine from the specified base path. + * + * @param {string} basePath Base path of the engine to load. + * @returns {Promise} A Promise that resolves once the engine is loaded. + * + * @function Engine.load + */ + Engine.load = function (basePath) { if (loadPromise == null) { loadPath = basePath; loadPromise = preloader.loadPromise(`${loadPath}.wasm`); requestAnimationFrame(preloader.animateProgress); } return loadPromise; - } + }; - function unload() { + /** + * Unload the engine to free memory. + * + * This method will be called automatically depending on the configuration. See :js:attr:`unloadAfterInit`. + * + * @function Engine.unload + */ + Engine.unload = function () { loadPromise = null; - } + }; - /** @constructor */ - function Engine(opts) { // eslint-disable-line no-shadow - this.config = new EngineConfig(opts); - this.rtenv = null; - } + /** + * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for. + * + * @param {number=} [majorVersion=1] The major WebGL version to check for. + * @returns {boolean} If the given major version of WebGL is available. + * @function Engine.isWebGLAvailable + */ + Engine.isWebGLAvailable = function (majorVersion = 1) { + try { + return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]); + } catch (e) { /* Not available */ } + return false; + }; - Engine.prototype.init = /** @param {string=} basePath */ function (basePath) { - if (initPromise) { - return initPromise; - } - if (loadPromise == null) { - if (!basePath) { - initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); - return initPromise; - } - load(basePath); - } - preloader.setProgressFunc(this.config.onProgress); - let config = this.config.getModuleConfig(loadPath, loadPromise); - const me = this; - initPromise = new Promise(function (resolve, reject) { - Godot(config).then(function (module) { - module['initFS'](me.config.persistentPaths).then(function (fs_err) { - me.rtenv = module; - if (me.config.unloadAfterInit) { - unload(); + /** + * Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution. + * @ignore + * @constructor + */ + function SafeEngine(initConfig) { + const proto = /** @lends Engine.prototype */ { + /** + * Initialize the engine instance. Optionally, pass the base path to the engine to load it, + * if it hasn't been loaded yet. See :js:meth:`Engine.load`. + * + * @param {string=} basePath Base path of the engine to load. + * @return {Promise} A ``Promise`` that resolves once the engine is loaded and initialized. + */ + init: function (basePath) { + if (initPromise) { + return initPromise; + } + if (loadPromise == null) { + if (!basePath) { + initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); + return initPromise; } - resolve(); - config = null; + Engine.load(basePath); + } + preloader.setProgressFunc(this.config.onProgress); + let config = this.config.getModuleConfig(loadPath, loadPromise); + const me = this; + initPromise = new Promise(function (resolve, reject) { + Godot(config).then(function (module) { + module['initFS'](me.config.persistentPaths).then(function (fs_err) { + me.rtenv = module; + if (me.config.unloadAfterInit) { + Engine.unload(); + } + resolve(); + config = null; + }); + }); }); - }); - }); - return initPromise; - }; + return initPromise; + }, - /** @type {function(string, string):Object} */ - Engine.prototype.preloadFile = function (file, path) { - return preloader.preload(file, path); - }; + /** + * Load a file so it is available in the instance's file system once it runs. Must be called **before** starting the + * instance. + * + * If not provided, the ``path`` is derived from the URL of the loaded file. + * + * @param {string|ArrayBuffer} file The file to preload. + * + * If a ``string`` the file will be loaded from that path. + * + * If an ``ArrayBuffer`` or a view on one, the buffer will used as the content of the file. + * + * @param {string=} path Path by which the file will be accessible. Required, if ``file`` is not a string. + * + * @returns {Promise} A Promise that resolves once the file is loaded. + */ + preloadFile: function (file, path) { + return preloader.preload(file, path); + }, - /** @type {function(...string):Object} */ - Engine.prototype.start = function (override) { - this.config.update(override); - const me = this; - return me.init().then(function () { - if (!me.rtenv) { - return Promise.reject(new Error('The engine must be initialized before it can be started')); - } - - let config = {}; - try { - config = me.config.getGodotConfig(function () { - me.rtenv = null; - }); - } catch (e) { - return Promise.reject(e); - } - // Godot configuration. - me.rtenv['initConfig'](config); - - // Preload GDNative libraries. - const libs = []; - me.config.gdnativeLibs.forEach(function (lib) { - libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true })); - }); - return Promise.all(libs).then(function () { - return new Promise(function (resolve, reject) { - preloader.preloadedFiles.forEach(function (file) { - me.rtenv['copyToFS'](file.path, file.buffer); + /** + * Start the engine instance using the given override configuration (if any). + * :js:meth:`startGame <Engine.prototype.startGame>` can be used in typical cases instead. + * + * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`. + * The engine must be loaded beforehand. + * + * Fails if a canvas cannot be found on the page, or not specified in the configuration. + * + * @param {EngineConfig} override An optional configuration override. + * @return {Promise} Promise that resolves once the engine started. + */ + start: function (override) { + this.config.update(override); + const me = this; + return me.init().then(function () { + if (!me.rtenv) { + return Promise.reject(new Error('The engine must be initialized before it can be started')); + } + + let config = {}; + try { + config = me.config.getGodotConfig(function () { + me.rtenv = null; + }); + } catch (e) { + return Promise.reject(e); + } + // Godot configuration. + me.rtenv['initConfig'](config); + + // Preload GDNative libraries. + const libs = []; + me.config.gdnativeLibs.forEach(function (lib) { + libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true })); + }); + return Promise.all(libs).then(function () { + return new Promise(function (resolve, reject) { + preloader.preloadedFiles.forEach(function (file) { + me.rtenv['copyToFS'](file.path, file.buffer); + }); + preloader.preloadedFiles.length = 0; // Clear memory + me.rtenv['callMain'](me.config.args); + initPromise = null; + resolve(); + }); }); - preloader.preloadedFiles.length = 0; // Clear memory - me.rtenv['callMain'](me.config.args); - initPromise = null; - resolve(); }); - }); - }); - }; + }, - Engine.prototype.startGame = function (override) { - this.config.update(override); - // Add main-pack argument. - const exe = this.config.executable; - const pack = this.config.mainPack || `${exe}.pck`; - this.config.args = ['--main-pack', pack].concat(this.config.args); - // Start and init with execName as loadPath if not inited. - const me = this; - return Promise.all([ - this.init(exe), - this.preloadFile(pack, pack), - ]).then(function () { - return me.start.apply(me); - }); - }; + /** + * Start the game instance using the given configuration override (if any). + * + * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`. + * + * This will load the engine if it is not loaded, and preload the main pck. + * + * This method expects the initial config (or the override) to have both the :js:attr:`executable` and :js:attr:`mainPack` + * properties set (normally done by the editor during export). + * + * @param {EngineConfig} override An optional configuration override. + * @return {Promise} Promise that resolves once the game started. + */ + startGame: function (override) { + this.config.update(override); + // Add main-pack argument. + const exe = this.config.executable; + const pack = this.config.mainPack || `${exe}.pck`; + this.config.args = ['--main-pack', pack].concat(this.config.args); + // Start and init with execName as loadPath if not inited. + const me = this; + return Promise.all([ + this.init(exe), + this.preloadFile(pack, pack), + ]).then(function () { + return me.start.apply(me); + }); + }, - Engine.prototype.copyToFS = function (path, buffer) { - if (this.rtenv == null) { - throw new Error('Engine must be inited before copying files'); - } - this.rtenv['copyToFS'](path, buffer); - }; + /** + * Create a file at the specified ``path`` with the passed as ``buffer`` in the instance's file system. + * + * @param {string} path The location where the file will be created. + * @param {ArrayBuffer} buffer The content of the file. + */ + copyToFS: function (path, buffer) { + if (this.rtenv == null) { + throw new Error('Engine must be inited before copying files'); + } + this.rtenv['copyToFS'](path, buffer); + }, - Engine.prototype.requestQuit = function () { - if (this.rtenv) { - this.rtenv['request_quit'](); - } - }; + /** + * Request that the current instance quit. + * + * This is akin the user pressing the close button in the window manager, and will + * have no effect if the engine has crashed, or is stuck in a loop. + * + */ + requestQuit: function () { + if (this.rtenv) { + this.rtenv['request_quit'](); + } + }, + }; + + Engine.prototype = proto; + // Closure compiler exported instance methods. + Engine.prototype['init'] = Engine.prototype.init; + Engine.prototype['preloadFile'] = Engine.prototype.preloadFile; + Engine.prototype['start'] = Engine.prototype.start; + Engine.prototype['startGame'] = Engine.prototype.startGame; + Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; + Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; + // Also expose static methods as instance methods + Engine.prototype['load'] = Engine.load; + Engine.prototype['unload'] = Engine.unload; + Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable; + return new Engine(initConfig); + } + + // Closure compiler exported static methods. + SafeEngine['load'] = Engine.load; + SafeEngine['unload'] = Engine.unload; + SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable; - // Closure compiler exported engine methods. - /** @export */ - Engine['isWebGLAvailable'] = Utils.isWebGLAvailable; - Engine['load'] = load; - Engine['unload'] = unload; - Engine.prototype['init'] = Engine.prototype.init; - Engine.prototype['preloadFile'] = Engine.prototype.preloadFile; - Engine.prototype['start'] = Engine.prototype.start; - Engine.prototype['startGame'] = Engine.prototype.startGame; - Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; - Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; - return Engine; + return SafeEngine; }()); if (typeof window !== 'undefined') { window['Engine'] = Engine; diff --git a/platform/javascript/js/engine/utils.js b/platform/javascript/js/engine/utils.js deleted file mode 100644 index 9273bbad42..0000000000 --- a/platform/javascript/js/engine/utils.js +++ /dev/null @@ -1,58 +0,0 @@ -const Utils = { // eslint-disable-line no-unused-vars - - createLocateRewrite: function (execName) { - function rw(path) { - if (path.endsWith('.worker.js')) { - return `${execName}.worker.js`; - } else if (path.endsWith('.audio.worklet.js')) { - return `${execName}.audio.worklet.js`; - } else if (path.endsWith('.js')) { - return `${execName}.js`; - } else if (path.endsWith('.side.wasm')) { - return `${execName}.side.wasm`; - } else if (path.endsWith('.wasm')) { - return `${execName}.wasm`; - } - return path; - } - return rw; - }, - - createInstantiatePromise: function (wasmLoader) { - let loader = wasmLoader; - function instantiateWasm(imports, onSuccess) { - loader.then(function (xhr) { - WebAssembly.instantiate(xhr.response, imports).then(function (result) { - onSuccess(result['instance'], result['module']); - }); - }); - loader = null; - return {}; - } - - return instantiateWasm; - }, - - findCanvas: function () { - const nodes = document.getElementsByTagName('canvas'); - if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { - return nodes[0]; - } - return null; - }, - - isWebGLAvailable: function (majorVersion = 1) { - let testContext = false; - try { - const testCanvas = document.createElement('canvas'); - if (majorVersion === 1) { - testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); - } else if (majorVersion === 2) { - testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); - } - } catch (e) { - // Not available - } - return !!testContext; - }, -}; diff --git a/platform/javascript/js/jsdoc2rst/publish.js b/platform/javascript/js/jsdoc2rst/publish.js new file mode 100644 index 0000000000..ad9c0fbaaa --- /dev/null +++ b/platform/javascript/js/jsdoc2rst/publish.js @@ -0,0 +1,354 @@ +/* eslint-disable strict */ + +'use strict'; + +const fs = require('fs'); + +class JSDoclet { + constructor(doc) { + this.doc = doc; + this.description = doc['description'] || ''; + this.name = doc['name'] || 'unknown'; + this.longname = doc['longname'] || ''; + this.types = []; + if (doc['type'] && doc['type']['names']) { + this.types = doc['type']['names'].slice(); + } + this.type = this.types.length > 0 ? this.types.join('\\|') : '*'; + this.variable = doc['variable'] || false; + this.kind = doc['kind'] || ''; + this.memberof = doc['memberof'] || null; + this.scope = doc['scope'] || ''; + this.members = []; + this.optional = doc['optional'] || false; + this.defaultvalue = doc['defaultvalue']; + this.summary = doc['summary'] || null; + this.classdesc = doc['classdesc'] || null; + + // Parameters (functions) + this.params = []; + this.returns = doc['returns'] ? doc['returns'][0]['type']['names'][0] : 'void'; + this.returns_desc = doc['returns'] ? doc['returns'][0]['description'] : null; + + this.params = (doc['params'] || []).slice().map((p) => new JSDoclet(p)); + + // Custom tags + this.tags = doc['tags'] || []; + this.header = this.tags.filter((t) => t['title'] === 'header').map((t) => t['text']).pop() || null; + } + + add_member(obj) { + this.members.push(obj); + } + + is_static() { + return this.scope === 'static'; + } + + is_instance() { + return this.scope === 'instance'; + } + + is_object() { + return this.kind === 'Object' || (this.kind === 'typedef' && this.type === 'Object'); + } + + is_class() { + return this.kind === 'class'; + } + + is_function() { + return this.kind === 'function' || (this.kind === 'typedef' && this.type === 'function'); + } + + is_module() { + return this.kind === 'module'; + } +} + +function format_table(f, data, depth = 0) { + if (!data.length) { + return; + } + + const column_sizes = new Array(data[0].length).fill(0); + + data.forEach((row) => { + row.forEach((e, idx) => { + column_sizes[idx] = Math.max(e.length, column_sizes[idx]); + }); + }); + + const indent = ' '.repeat(depth); + let sep = indent; + column_sizes.forEach((size) => { + sep += '+'; + sep += '-'.repeat(size + 2); + }); + sep += '+\n'; + f.write(sep); + + data.forEach((row) => { + let row_text = `${indent}|`; + row.forEach((entry, idx) => { + row_text += ` ${entry.padEnd(column_sizes[idx])} |`; + }); + row_text += '\n'; + f.write(row_text); + f.write(sep); + }); + + f.write('\n'); +} + +function make_header(header, sep) { + return `${header}\n${sep.repeat(header.length)}\n\n`; +} + +function indent_multiline(text, depth) { + const indent = ' '.repeat(depth); + return text.split('\n').map((l) => (l === '' ? l : indent + l)).join('\n'); +} + +function make_rst_signature(obj, types = false, style = false) { + let out = ''; + const fmt = style ? '*' : ''; + obj.params.forEach((arg, idx) => { + if (idx > 0) { + if (arg.optional) { + out += ` ${fmt}[`; + } + out += ', '; + } else { + out += ' '; + if (arg.optional) { + out += `${fmt}[ `; + } + } + if (types) { + out += `${arg.type} `; + } + const variable = arg.variable ? '...' : ''; + const defval = arg.defaultvalue !== undefined ? `=${arg.defaultvalue}` : ''; + out += `${variable}${arg.name}${defval}`; + if (arg.optional) { + out += ` ]${fmt}`; + } + }); + out += ' '; + return out; +} + +function make_rst_param(f, obj, depth = 0) { + const indent = ' '.repeat(depth * 3); + f.write(indent); + f.write(`:param ${obj.type} ${obj.name}:\n`); + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); +} + +function make_rst_attribute(f, obj, depth = 0, brief = false) { + const indent = ' '.repeat(depth * 3); + f.write(indent); + f.write(`.. js:attribute:: ${obj.name}\n\n`); + + if (brief) { + if (obj.summary) { + f.write(indent_multiline(obj.summary, (depth + 1) * 3)); + } + f.write('\n\n'); + return; + } + + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); + + f.write(indent); + f.write(` :type: ${obj.type}\n\n`); + + if (obj.defaultvalue !== undefined) { + let defval = obj.defaultvalue; + if (defval === '') { + defval = '""'; + } + f.write(indent); + f.write(` :value: \`\`${defval}\`\`\n\n`); + } +} + +function make_rst_function(f, obj, depth = 0) { + let prefix = ''; + if (obj.is_instance()) { + prefix = 'prototype.'; + } + + const indent = ' '.repeat(depth * 3); + const sig = make_rst_signature(obj); + f.write(indent); + f.write(`.. js:function:: ${prefix}${obj.name}(${sig})\n`); + f.write('\n'); + + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); + + obj.params.forEach((param) => { + make_rst_param(f, param, depth + 1); + }); + + if (obj.returns !== 'void') { + f.write(indent); + f.write(' :return:\n'); + f.write(indent_multiline(obj.returns_desc, (depth + 2) * 3)); + f.write('\n\n'); + f.write(indent); + f.write(` :rtype: ${obj.returns}\n\n`); + } +} + +function make_rst_object(f, obj) { + let brief = false; + // Our custom header flag. + if (obj.header !== null) { + f.write(make_header(obj.header, '-')); + f.write(`${obj.description}\n\n`); + brief = true; + } + + // Format members table and descriptions + const data = [['type', 'name']].concat(obj.members.map((m) => [m.type, `:js:attr:\`${m.name}\``])); + + f.write(make_header('Properties', '^')); + format_table(f, data, 0); + + make_rst_attribute(f, obj, 0, brief); + + if (!obj.members.length) { + return; + } + + f.write(' **Property Descriptions**\n\n'); + + // Properties first + obj.members.filter((m) => !m.is_function()).forEach((m) => { + make_rst_attribute(f, m, 1); + }); + + // Callbacks last + obj.members.filter((m) => m.is_function()).forEach((m) => { + make_rst_function(f, m, 1); + }); +} + +function make_rst_class(f, obj) { + const header = obj.header ? obj.header : obj.name; + f.write(make_header(header, '-')); + + if (obj.classdesc) { + f.write(`${obj.classdesc}\n\n`); + } + + const funcs = obj.members.filter((m) => m.is_function()); + function make_data(m) { + const base = m.is_static() ? obj.name : `${obj.name}.prototype`; + const params = make_rst_signature(m, true, true); + const sig = `:js:attr:\`${m.name} <${base}.${m.name}>\` **(**${params}**)**`; + return [m.returns, sig]; + } + const sfuncs = funcs.filter((m) => m.is_static()); + const ifuncs = funcs.filter((m) => !m.is_static()); + + f.write(make_header('Static Methods', '^')); + format_table(f, sfuncs.map((m) => make_data(m))); + + f.write(make_header('Instance Methods', '^')); + format_table(f, ifuncs.map((m) => make_data(m))); + + const sig = make_rst_signature(obj); + f.write(`.. js:class:: ${obj.name}(${sig})\n\n`); + f.write(indent_multiline(obj.description, 3)); + f.write('\n\n'); + + obj.params.forEach((p) => { + make_rst_param(f, p, 1); + }); + + f.write(' **Static Methods**\n\n'); + sfuncs.forEach((m) => { + make_rst_function(f, m, 1); + }); + + f.write(' **Instance Methods**\n\n'); + ifuncs.forEach((m) => { + make_rst_function(f, m, 1); + }); +} + +function make_rst_module(f, obj) { + const header = obj.header !== null ? obj.header : obj.name; + f.write(make_header(header, '=')); + f.write(obj.description); + f.write('\n\n'); +} + +function write_base_object(f, obj) { + if (obj.is_object()) { + make_rst_object(f, obj); + } else if (obj.is_function()) { + make_rst_function(f, obj); + } else if (obj.is_class()) { + make_rst_class(f, obj); + } else if (obj.is_module()) { + make_rst_module(f, obj); + } +} + +function generate(f, docs) { + const globs = []; + const SYMBOLS = {}; + docs.filter((d) => !d.ignore && d.kind !== 'package').forEach((d) => { + SYMBOLS[d.name] = d; + if (d.memberof) { + const up = SYMBOLS[d.memberof]; + if (up === undefined) { + console.log(d); // eslint-disable-line no-console + console.log(`Undefined symbol! ${d.memberof}`); // eslint-disable-line no-console + throw new Error('Undefined symbol!'); + } + SYMBOLS[d.memberof].add_member(d); + } else { + globs.push(d); + } + }); + + f.write('.. _doc_html5_shell_classref:\n\n'); + globs.forEach((obj) => write_base_object(f, obj)); +} + +/** + * Generate documentation output. + * + * @param {TAFFY} data - A TaffyDB collection representing + * all the symbols documented in your code. + * @param {object} opts - An object with options information. + */ +exports.publish = function (data, opts) { + const docs = data().get().filter((doc) => !doc.undocumented && !doc.ignore).map((doc) => new JSDoclet(doc)); + const dest = opts.destination; + if (dest === 'dry-run') { + process.stdout.write('Dry run... '); + generate({ + write: function () { /* noop */ }, + }, docs); + process.stdout.write('Okay!\n'); + return; + } + if (dest !== '' && !dest.endsWith('.rst')) { + throw new Error('Destination file must be either a ".rst" file, or an empty string (for printing to stdout)'); + } + if (dest !== '') { + const f = fs.createWriteStream(dest); + generate(f, docs); + } else { + generate(process.stdout, docs); + } +}; diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json index 8e298a495e..b8c434b3dd 100644 --- a/platform/javascript/package-lock.json +++ b/platform/javascript/package-lock.json @@ -43,6 +43,12 @@ } } }, + "@babel/parser": { + "version": "7.13.4", + "resolved": "https://registry.npmjs.org/@babel/parser/-/parser-7.13.4.tgz", + "integrity": "sha512-uvoOulWHhI+0+1f9L4BoozY7U5cIkZ9PgJqvb041d6vypgUmtVPG4vmGm4pSggjl8BELzvHyUeJSUyEMY6b+qA==", + "dev": true + }, "@eslint/eslintrc": { "version": "0.1.3", "resolved": "https://registry.npmjs.org/@eslint/eslintrc/-/eslintrc-0.1.3.tgz", @@ -202,6 +208,12 @@ "integrity": "sha1-ibTRmasr7kneFk6gK4nORi1xt2c=", "dev": true }, + "bluebird": { + "version": "3.7.2", + "resolved": "https://registry.npmjs.org/bluebird/-/bluebird-3.7.2.tgz", + "integrity": "sha512-XpNj6GDQzdfW+r2Wnn7xiSAd7TM3jzkxGXBGTtWKuSXv1xUV+azxAm8jdWZN06QTQk+2N2XB9jRDkvbmQmcRtg==", + "dev": true + }, "brace-expansion": { "version": "1.1.11", "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz", @@ -218,6 +230,15 @@ "integrity": "sha512-P8BjAsXvZS+VIDUI11hHCQEv74YT67YUi5JJFNWIqL235sBmjX4+qx9Muvls5ivyNENctx46xQLQ3aTuE7ssaQ==", "dev": true }, + "catharsis": { + "version": "0.8.11", + "resolved": "https://registry.npmjs.org/catharsis/-/catharsis-0.8.11.tgz", + "integrity": "sha512-a+xUyMV7hD1BrDQA/3iPV7oc+6W26BgVJO05PGEoatMyIuPScQKsde6i3YorWX1qs+AZjnJ18NqdKoCtKiNh1g==", + "dev": true, + "requires": { + "lodash": "^4.17.14" + } + }, "chalk": { "version": "4.1.0", "resolved": "https://registry.npmjs.org/chalk/-/chalk-4.1.0.tgz", @@ -362,6 +383,12 @@ "ansi-colors": "^4.1.1" } }, + "entities": { + "version": "2.0.3", + "resolved": "https://registry.npmjs.org/entities/-/entities-2.0.3.tgz", + "integrity": "sha512-MyoZ0jgnLvB2X3Lg5HqpFmn1kybDiIfEQmKzTb5apr51Rb+T3KdmMiqa70T+bhGnyv7bQ6WMj2QMHpGMmlrUYQ==", + "dev": true + }, "error-ex": { "version": "1.3.2", "resolved": "https://registry.npmjs.org/error-ex/-/error-ex-1.3.2.tgz", @@ -925,6 +952,51 @@ "esprima": "^4.0.0" } }, + "js2xmlparser": { + "version": "4.0.1", + "resolved": "https://registry.npmjs.org/js2xmlparser/-/js2xmlparser-4.0.1.tgz", + "integrity": "sha512-KrPTolcw6RocpYjdC7pL7v62e55q7qOMHvLX1UCLc5AAS8qeJ6nukarEJAF2KL2PZxlbGueEbINqZR2bDe/gUw==", + "dev": true, + "requires": { + "xmlcreate": "^2.0.3" + } + }, + "jsdoc": { + "version": "3.6.6", + "resolved": "https://registry.npmjs.org/jsdoc/-/jsdoc-3.6.6.tgz", + "integrity": "sha512-znR99e1BHeyEkSvgDDpX0sTiTu+8aQyDl9DawrkOGZTTW8hv0deIFXx87114zJ7gRaDZKVQD/4tr1ifmJp9xhQ==", + "dev": true, + "requires": { + "@babel/parser": "^7.9.4", + "bluebird": "^3.7.2", + "catharsis": "^0.8.11", + "escape-string-regexp": "^2.0.0", + "js2xmlparser": "^4.0.1", + "klaw": "^3.0.0", + "markdown-it": "^10.0.0", + "markdown-it-anchor": "^5.2.7", + "marked": "^0.8.2", + "mkdirp": "^1.0.4", + "requizzle": "^0.2.3", + "strip-json-comments": "^3.1.0", + "taffydb": "2.6.2", + "underscore": "~1.10.2" + }, + "dependencies": { + "escape-string-regexp": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-2.0.0.tgz", + "integrity": "sha512-UpzcLCXolUWcNu5HtVMHYdXJjArjsF9C0aNnquZYY4uW/Vu0miy5YoWvbV345HauVvcAUnpRuhMMcqTcGOY2+w==", + "dev": true + }, + "mkdirp": { + "version": "1.0.4", + "resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-1.0.4.tgz", + "integrity": "sha512-vVqVZQyf3WLx2Shd0qJ9xuvqgAyKPLAiqITEtqW0oIUjzo3PePDd6fW9iFz30ef7Ysp/oiWqbhszeGWW2T6Gzw==", + "dev": true + } + } + }, "json-schema-traverse": { "version": "0.4.1", "resolved": "https://registry.npmjs.org/json-schema-traverse/-/json-schema-traverse-0.4.1.tgz", @@ -946,6 +1018,15 @@ "minimist": "^1.2.0" } }, + "klaw": { + "version": "3.0.0", + "resolved": "https://registry.npmjs.org/klaw/-/klaw-3.0.0.tgz", + "integrity": "sha512-0Fo5oir+O9jnXu5EefYbVK+mHMBeEVEy2cmctR1O1NECcCkPRreJKrS6Qt/j3KC2C148Dfo9i3pCmCMsdqGr0g==", + "dev": true, + "requires": { + "graceful-fs": "^4.1.9" + } + }, "levn": { "version": "0.4.1", "resolved": "https://registry.npmjs.org/levn/-/levn-0.4.1.tgz", @@ -956,6 +1037,15 @@ "type-check": "~0.4.0" } }, + "linkify-it": { + "version": "2.2.0", + "resolved": "https://registry.npmjs.org/linkify-it/-/linkify-it-2.2.0.tgz", + "integrity": "sha512-GnAl/knGn+i1U/wjBz3akz2stz+HrHLsxMwHQGofCDfPvlf+gDKN58UtfmUquTY4/MXeE2x7k19KQmeoZi94Iw==", + "dev": true, + "requires": { + "uc.micro": "^1.0.1" + } + }, "load-json-file": { "version": "2.0.0", "resolved": "https://registry.npmjs.org/load-json-file/-/load-json-file-2.0.0.tgz", @@ -984,6 +1074,37 @@ "integrity": "sha512-PlhdFcillOINfeV7Ni6oF1TAEayyZBoZ8bcshTHqOYJYlrqzRK5hagpagky5o4HfCzzd1TRkXPMFq6cKk9rGmA==", "dev": true }, + "markdown-it": { + "version": "10.0.0", + "resolved": "https://registry.npmjs.org/markdown-it/-/markdown-it-10.0.0.tgz", + "integrity": "sha512-YWOP1j7UbDNz+TumYP1kpwnP0aEa711cJjrAQrzd0UXlbJfc5aAq0F/PZHjiioqDC1NKgvIMX+o+9Bk7yuM2dg==", + "dev": true, + "requires": { + "argparse": "^1.0.7", + "entities": "~2.0.0", + "linkify-it": "^2.0.0", + "mdurl": "^1.0.1", + "uc.micro": "^1.0.5" + } + }, + "markdown-it-anchor": { + "version": "5.3.0", + "resolved": "https://registry.npmjs.org/markdown-it-anchor/-/markdown-it-anchor-5.3.0.tgz", + "integrity": "sha512-/V1MnLL/rgJ3jkMWo84UR+K+jF1cxNG1a+KwqeXqTIJ+jtA8aWSHuigx8lTzauiIjBDbwF3NcWQMotd0Dm39jA==", + "dev": true + }, + "marked": { + "version": "0.8.2", + "resolved": "https://registry.npmjs.org/marked/-/marked-0.8.2.tgz", + "integrity": "sha512-EGwzEeCcLniFX51DhTpmTom+dSA/MG/OBUDjnWtHbEnjAH180VzUeAw+oE4+Zv+CoYBWyRlYOTR0N8SO9R1PVw==", + "dev": true + }, + "mdurl": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/mdurl/-/mdurl-1.0.1.tgz", + "integrity": "sha1-/oWy7HWlkDfyrf7BAP1sYBdhFS4=", + "dev": true + }, "minimatch": { "version": "3.0.4", "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.0.4.tgz", @@ -1287,6 +1408,15 @@ "integrity": "sha512-ZOIzd8yVsQQA7j8GCSlPGXwg5PfmA1mrq0JP4nGhh54LaKN3xdai/vHUDu74pKwV8OxseMS65u2NImosQcSD0Q==", "dev": true }, + "requizzle": { + "version": "0.2.3", + "resolved": "https://registry.npmjs.org/requizzle/-/requizzle-0.2.3.tgz", + "integrity": "sha512-YanoyJjykPxGHii0fZP0uUPEXpvqfBDxWV7s6GKAiiOsiqhX6vHNyW3Qzdmqp/iq/ExbhaGbVrjB4ruEVSM4GQ==", + "dev": true, + "requires": { + "lodash": "^4.17.14" + } + }, "resolve": { "version": "1.17.0", "resolved": "https://registry.npmjs.org/resolve/-/resolve-1.17.0.tgz", @@ -1513,6 +1643,12 @@ "string-width": "^3.0.0" } }, + "taffydb": { + "version": "2.6.2", + "resolved": "https://registry.npmjs.org/taffydb/-/taffydb-2.6.2.tgz", + "integrity": "sha1-fLy2S1oUG2ou/CxdLGe04VCyomg=", + "dev": true + }, "text-table": { "version": "0.2.0", "resolved": "https://registry.npmjs.org/text-table/-/text-table-0.2.0.tgz", @@ -1546,6 +1682,18 @@ "integrity": "sha512-4dbzIzqvjtgiM5rw1k5rEHtBANKmdudhGyBEajN01fEyhaAIhsoKNy6y7+IN93IfpFtwY9iqi7kD+xwKhQsNJA==", "dev": true }, + "uc.micro": { + "version": "1.0.6", + "resolved": "https://registry.npmjs.org/uc.micro/-/uc.micro-1.0.6.tgz", + "integrity": "sha512-8Y75pvTYkLJW2hWQHXxoqRgV7qb9B+9vFEtidML+7koHUFapnVJAZ6cKs+Qjz5Aw3aZWHMC6u0wJE3At+nSGwA==", + "dev": true + }, + "underscore": { + "version": "1.10.2", + "resolved": "https://registry.npmjs.org/underscore/-/underscore-1.10.2.tgz", + "integrity": "sha512-N4P+Q/BuyuEKFJ43B9gYuOj4TQUHXX+j2FqguVOpjkssLUUrnJofCcBccJSCoeturDoZU6GorDTHSvUDlSQbTg==", + "dev": true + }, "uri-js": { "version": "4.4.0", "resolved": "https://registry.npmjs.org/uri-js/-/uri-js-4.4.0.tgz", @@ -1600,6 +1748,12 @@ "requires": { "mkdirp": "^0.5.1" } + }, + "xmlcreate": { + "version": "2.0.3", + "resolved": "https://registry.npmjs.org/xmlcreate/-/xmlcreate-2.0.3.tgz", + "integrity": "sha512-HgS+X6zAztGa9zIK3Y3LXuJes33Lz9x+YyTxgrkIdabu2vqcGOWwdfCpf1hWLRrd553wd4QCDf6BBO6FfdsRiQ==", + "dev": true } } } diff --git a/platform/javascript/package.json b/platform/javascript/package.json index 630b584f5b..d9d272923e 100644 --- a/platform/javascript/package.json +++ b/platform/javascript/package.json @@ -5,20 +5,24 @@ "description": "Linting setup for Godot's HTML5 platform code", "scripts": { "test": "echo \"Error: no test specified\" && exit 1", - "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules", + "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''", + "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools", "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js", "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js", "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js", - "format": "npm run format:engine && npm run format:libs && npm run format:modules", + "lint:tools": "eslint \"js/jsdoc2rst/**/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "format": "npm run format:engine && npm run format:libs && npm run format:modules && npm run format:tools", "format:engine": "npm run lint:engine -- --fix", "format:libs": "npm run lint:libs -- --fix", - "format:modules": "npm run lint:modules -- --fix" + "format:modules": "npm run lint:modules -- --fix", + "format:tools": "npm run lint:tools -- --fix" }, "author": "Godot Engine contributors", "license": "MIT", "devDependencies": { "eslint": "^7.9.0", "eslint-config-airbnb-base": "^14.2.0", - "eslint-plugin-import": "^2.22.0" + "eslint-plugin-import": "^2.22.0", + "jsdoc": "^3.6.6" } } diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index ff521e4e7f..8f1afe0e66 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -127,7 +127,6 @@ def configure(env): env["CC"] = "clang" env["CXX"] = "clang++" env.extra_suffix = ".llvm" + env.extra_suffix - env.Append(LIBS=["atomic"]) if env["use_lld"]: if env["use_llvm"]: @@ -394,3 +393,9 @@ def configure(env): # That doesn't make any sense but it's likely a Ubuntu bug? if is64 or env["bits"] == "64": env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) + if env["use_llvm"]: + env["LINKCOM"] = env["LINKCOM"] + " -l:libatomic.a" + + else: + if env["use_llvm"]: + env.Append(LIBS=["atomic"]) diff --git a/platform/server/detect.py b/platform/server/detect.py index 1c3fa990fe..5be7e81e7a 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -93,6 +93,7 @@ def configure(env): env["CC"] = "clang" env["CXX"] = "clang++" env.extra_suffix = ".llvm" + env.extra_suffix + env.Append(LIBS=["atomic"]) if env["use_coverage"]: env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index d85dfbc3d3..857c6a88f1 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -10,6 +10,16 @@ </Expand> </Type> + <Type Name="LocalVector<*>"> + <Expand> + <Item Name="[size]">count</Item> + <ArrayItems> + <Size>count</Size> + <ValuePointer>data</ValuePointer> + </ArrayItems> + </Expand> + </Type> + <Type Name="List<*>"> <Expand> <Item Name="[size]">_data ? (_data->size_cache) : 0</Item> diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 68d5b4b540..49d1654e3f 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -590,10 +590,10 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout); ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout); - ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); - ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"))); + ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"))); ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape"))); ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape"))); diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 2959ea1a36..37eb45c21d 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -116,6 +116,7 @@ Vector<Vector2> Line2D::get_points() const { } void Line2D::set_point_position(int i, Vector2 p_pos) { + ERR_FAIL_INDEX(i, _points.size()); _points.set(i, p_pos); update(); } diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index 99c5276636..23eda379be 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -640,10 +640,10 @@ void Area3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_reverb_uniformity", "amount"), &Area3D::set_reverb_uniformity); ClassDB::bind_method(D_METHOD("get_reverb_uniformity"), &Area3D::get_reverb_uniformity); - ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); - ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D"))); + ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D"))); ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area3D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape"))); ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area3D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape"))); diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index b7da4822e2..849ef7a2bf 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -30,6 +30,7 @@ #include "collision_object_3d.h" +#include "mesh_instance_3d.h" #include "scene/scene_string_names.h" #include "servers/physics_server_3d.h" @@ -110,6 +111,42 @@ void CollisionObject3D::_update_pickable() { } } +void CollisionObject3D::_update_debug_shapes() { + for (Set<uint32_t>::Element *shapedata_idx = debug_shapes_to_update.front(); shapedata_idx; shapedata_idx = shapedata_idx->next()) { + if (shapes.has(shapedata_idx->get())) { + ShapeData &shapedata = shapes[shapedata_idx->get()]; + for (int i = 0; i < shapedata.shapes.size(); i++) { + ShapeData::ShapeBase &s = shapedata.shapes.write[i]; + if (s.debug_shape) { + s.debug_shape->queue_delete(); + s.debug_shape = nullptr; + } + if (s.shape.is_null() || shapedata.disabled) { + continue; + } + + Ref<Mesh> mesh = s.shape->get_debug_mesh(); + MeshInstance3D *mi = memnew(MeshInstance3D); + mi->set_transform(shapedata.xform); + mi->set_mesh(mesh); + add_child(mi); + mi->force_update_transform(); + s.debug_shape = mi; + } + } + } + debug_shapes_to_update.clear(); +} + +void CollisionObject3D::_update_shape_data(uint32_t p_owner) { + if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) { + if (debug_shapes_to_update.is_empty()) { + call_deferred("_update_debug_shapes"); + } + debug_shapes_to_update.insert(p_owner); + } +} + void CollisionObject3D::set_ray_pickable(bool p_ray_pickable) { ray_pickable = p_ray_pickable; _update_pickable(); @@ -141,6 +178,8 @@ void CollisionObject3D::_bind_methods() { ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject3D::shape_owner_clear_shapes); ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner); + ClassDB::bind_method(D_METHOD("_update_debug_shapes"), &CollisionObject3D::_update_debug_shapes); + BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_position"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_position"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); @@ -188,6 +227,7 @@ void CollisionObject3D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabl PhysicsServer3D::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled); } } + _update_shape_data(p_owner); } bool CollisionObject3D::is_shape_owner_disabled(uint32_t p_owner) const { @@ -223,6 +263,8 @@ void CollisionObject3D::shape_owner_set_transform(uint32_t p_owner, const Transf PhysicsServer3D::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, p_transform); } } + + _update_shape_data(p_owner); } Transform CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const { @@ -245,6 +287,7 @@ void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3 ShapeData::ShapeBase s; s.index = total_subshapes; s.shape = p_shape; + if (area) { PhysicsServer3D::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); } else { @@ -253,6 +296,8 @@ void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3 sd.shapes.push_back(s); total_subshapes++; + + _update_shape_data(p_owner); } int CollisionObject3D::shape_owner_get_shape_count(uint32_t p_owner) const { @@ -279,13 +324,19 @@ void CollisionObject3D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) ERR_FAIL_COND(!shapes.has(p_owner)); ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size()); - int index_to_remove = shapes[p_owner].shapes[p_shape].index; + const ShapeData::ShapeBase &s = shapes[p_owner].shapes[p_shape]; + int index_to_remove = s.index; + if (area) { PhysicsServer3D::get_singleton()->area_remove_shape(rid, index_to_remove); } else { PhysicsServer3D::get_singleton()->body_remove_shape(rid, index_to_remove); } + if (s.debug_shape) { + s.debug_shape->queue_delete(); + } + shapes[p_owner].shapes.remove(p_shape); for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) { diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h index b7473ca12a..fe20176984 100644 --- a/scene/3d/collision_object_3d.h +++ b/scene/3d/collision_object_3d.h @@ -45,6 +45,7 @@ class CollisionObject3D : public Node3D { Object *owner = nullptr; Transform xform; struct ShapeBase { + Node *debug_shape = nullptr; Ref<Shape3D> shape; int index = 0; }; @@ -60,8 +61,12 @@ class CollisionObject3D : public Node3D { bool capture_input_on_drag = false; bool ray_pickable = true; + Set<uint32_t> debug_shapes_to_update; + void _update_pickable(); + void _update_shape_data(uint32_t p_owner); + protected: CollisionObject3D(RID p_rid, bool p_area); @@ -72,6 +77,8 @@ protected: virtual void _mouse_enter(); virtual void _mouse_exit(); + void _update_debug_shapes(); + public: uint32_t create_shape_owner(Object *p_owner); void remove_shape_owner(uint32_t owner); diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index 914c8eab7a..242d82ab4c 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -100,9 +100,6 @@ void CollisionShape3D::_notification(int p_what) { if (parent) { _update_in_shape_owner(); } - if (get_tree()->is_debugging_collisions_hint()) { - _update_debug_shape(); - } } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (parent) { @@ -163,8 +160,6 @@ void CollisionShape3D::_bind_methods() { ClassDB::bind_method(D_METHOD("make_convex_from_siblings"), &CollisionShape3D::make_convex_from_siblings); ClassDB::set_method_flags("CollisionShape3D", "make_convex_from_siblings", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); - ClassDB::bind_method(D_METHOD("_update_debug_shape"), &CollisionShape3D::_update_debug_shape); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape3D"), "set_shape", "get_shape"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); } @@ -224,34 +219,9 @@ CollisionShape3D::~CollisionShape3D() { //RenderingServer::get_singleton()->free(indicator); } -void CollisionShape3D::_update_debug_shape() { - debug_shape_dirty = false; - - if (debug_shape) { - debug_shape->queue_delete(); - debug_shape = nullptr; - } - - Ref<Shape3D> s = get_shape(); - if (s.is_null()) { - return; - } - - Ref<Mesh> mesh = s->get_debug_mesh(); - MeshInstance3D *mi = memnew(MeshInstance3D); - mi->set_mesh(mesh); - add_child(mi); - debug_shape = mi; -} - void CollisionShape3D::_shape_changed() { // If this is a heightfield shape our center may have changed if (parent) { _update_in_shape_owner(true); } - - if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) { - debug_shape_dirty = true; - call_deferred("_update_debug_shape"); - } } diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h index f55c09ffaa..5512417f75 100644 --- a/scene/3d/collision_shape_3d.h +++ b/scene/3d/collision_shape_3d.h @@ -43,14 +43,10 @@ class CollisionShape3D : public Node3D { uint32_t owner_id = 0; CollisionObject3D *parent = nullptr; - Node *debug_shape = nullptr; - bool debug_shape_dirty; - void resource_changed(RES res); bool disabled = false; protected: - void _update_debug_shape(); void _shape_changed(); void _update_in_shape_owner(bool p_xform_only = false); diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp index cf1c319acc..214ffd6bd5 100644 --- a/scene/3d/world_environment.cpp +++ b/scene/3d/world_environment.cpp @@ -35,51 +35,69 @@ void WorldEnvironment::_notification(int p_what) { if (p_what == Node3D::NOTIFICATION_ENTER_WORLD || p_what == Node3D::NOTIFICATION_ENTER_TREE) { if (environment.is_valid()) { - if (get_viewport()->find_world_3d()->get_environment().is_valid()) { - WARN_PRINT("World already has an environment (Another WorldEnvironment?), overriding."); - } - get_viewport()->find_world_3d()->set_environment(environment); add_to_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_environment(); } if (camera_effects.is_valid()) { - if (get_viewport()->find_world_3d()->get_camera_effects().is_valid()) { - WARN_PRINT("World already has a camera effects (Another WorldEnvironment?), overriding."); - } - get_viewport()->find_world_3d()->set_camera_effects(camera_effects); add_to_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_camera_effects(); } } else if (p_what == Node3D::NOTIFICATION_EXIT_WORLD || p_what == Node3D::NOTIFICATION_EXIT_TREE) { - if (environment.is_valid() && get_viewport()->find_world_3d()->get_environment() == environment) { - get_viewport()->find_world_3d()->set_environment(Ref<Environment>()); + if (environment.is_valid()) { remove_from_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_environment(); } - if (camera_effects.is_valid() && get_viewport()->find_world_3d()->get_camera_effects() == camera_effects) { - get_viewport()->find_world_3d()->set_camera_effects(Ref<CameraEffects>()); + if (camera_effects.is_valid()) { remove_from_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_camera_effects(); } } } -void WorldEnvironment::set_environment(const Ref<Environment> &p_environment) { - if (is_inside_tree() && environment.is_valid() && get_viewport()->find_world_3d()->get_environment() == environment) { +void WorldEnvironment::_update_current_environment() { + WorldEnvironment *first = Object::cast_to<WorldEnvironment>(get_tree()->get_first_node_in_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()))); + + if (first) { + get_viewport()->find_world_3d()->set_environment(first->environment); + } else { get_viewport()->find_world_3d()->set_environment(Ref<Environment>()); + } + get_tree()->call_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), "update_configuration_warning"); +} + +void WorldEnvironment::_update_current_camera_effects() { + WorldEnvironment *first = Object::cast_to<WorldEnvironment>(get_tree()->get_first_node_in_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()))); + if (first) { + get_viewport()->find_world_3d()->set_camera_effects(first->camera_effects); + } else { + get_viewport()->find_world_3d()->set_camera_effects(Ref<CameraEffects>()); + } + + get_tree()->call_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), "update_configuration_warning"); +} + +void WorldEnvironment::set_environment(const Ref<Environment> &p_environment) { + if (environment == p_environment) { + return; + } + if (is_inside_tree() && environment.is_valid()) { remove_from_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); - //clean up } environment = p_environment; + if (is_inside_tree() && environment.is_valid()) { - if (get_viewport()->find_world_3d()->get_environment().is_valid()) { - WARN_PRINT("World already has an environment (Another WorldEnvironment?), overriding."); - } - get_viewport()->find_world_3d()->set_environment(environment); add_to_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); } - update_configuration_warning(); + if (is_inside_tree()) { + _update_current_environment(); + } else { + update_configuration_warning(); + } } Ref<Environment> WorldEnvironment::get_environment() const { @@ -87,22 +105,24 @@ Ref<Environment> WorldEnvironment::get_environment() const { } void WorldEnvironment::set_camera_effects(const Ref<CameraEffects> &p_camera_effects) { + if (camera_effects == p_camera_effects) { + return; + } + if (is_inside_tree() && camera_effects.is_valid() && get_viewport()->find_world_3d()->get_camera_effects() == camera_effects) { - get_viewport()->find_world_3d()->set_camera_effects(Ref<CameraEffects>()); remove_from_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); - //clean up } camera_effects = p_camera_effects; if (is_inside_tree() && camera_effects.is_valid()) { - if (get_viewport()->find_world_3d()->get_camera_effects().is_valid()) { - WARN_PRINT("World already has an camera_effects (Another WorldEnvironment?), overriding."); - } - get_viewport()->find_world_3d()->set_camera_effects(camera_effects); add_to_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); } - update_configuration_warning(); + if (is_inside_tree()) { + _update_current_camera_effects(); + } else { + update_configuration_warning(); + } } Ref<CameraEffects> WorldEnvironment::get_camera_effects() const { @@ -123,14 +143,18 @@ String WorldEnvironment::get_configuration_warning() const { return warning; } - List<Node *> nodes; - get_tree()->get_nodes_in_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), &nodes); + if (environment.is_valid() && get_viewport()->find_world_3d()->get_environment() != environment) { + if (!warning.is_empty()) { + warning += "\n\n"; + } + warning += TTR("Only the first Environment has an effect in a scene (or set of instantiated scenes)."); + } - if (nodes.size() > 1) { + if (camera_effects.is_valid() && get_viewport()->find_world_3d()->get_camera_effects() != camera_effects) { if (!warning.is_empty()) { warning += "\n\n"; } - warning += TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."); + warning += TTR("Only the first CameraEffects has an effect in a scene (or set of instantiated scenes)."); } return warning; diff --git a/scene/3d/world_environment.h b/scene/3d/world_environment.h index 3dfba20bf0..e3f28d6d6b 100644 --- a/scene/3d/world_environment.h +++ b/scene/3d/world_environment.h @@ -41,6 +41,9 @@ class WorldEnvironment : public Node { Ref<Environment> environment; Ref<CameraEffects> camera_effects; + void _update_current_environment(); + void _update_current_camera_effects(); + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 62d03ea80c..9b98f3d031 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -1350,6 +1350,9 @@ void Tween::interpolate_property(Object *p_object, NodePath p_property, Variant return; } + // Check that the target object is valid + ERR_FAIL_COND_MSG(p_object == nullptr, vformat("The Tween \"%s\"'s target node is `null`. Is the node reference correct?", get_name())); + // Get the property from the node path p_property = p_property.get_as_property_path(); @@ -1378,6 +1381,9 @@ void Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_ return; } + // Check that the target object is valid + ERR_FAIL_COND_MSG(p_object == nullptr, vformat("The Tween \"%s\"'s target node is `null`. Is the node reference correct?", get_name())); + // Convert any integers into REALs as they are better for interpolation if (p_initial_val.get_type() == Variant::INT) { p_initial_val = p_initial_val.operator real_t(); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 37bb17b47d..b0bcde8865 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -56,6 +56,11 @@ Size2 Button::get_minimum_size() const { } } + Ref<Font> font = get_theme_font("font"); + float font_height = font->get_height(get_theme_font_size("font_size")); + + minsize.height = MAX(font_height, minsize.height); + return get_theme_stylebox("normal")->get_minimum_size() + minsize; } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index b82c078a2d..e8586b72e9 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -166,10 +166,13 @@ void ColorPicker::_value_changed(double) { } if (hsv_mode_enabled) { - color.set_hsv(scroll[0]->get_value() / 360.0, - scroll[1]->get_value() / 100.0, - scroll[2]->get_value() / 100.0, - scroll[3]->get_value() / 255.0); + h = scroll[0]->get_value() / 360.0; + s = scroll[1]->get_value() / 100.0; + v = scroll[2]->get_value() / 100.0; + color.set_hsv(h, s, v, scroll[3]->get_value() / 255.0); + + last_hsv = color; + } else { for (int i = 0; i < 4; i++) { color.components[i] = scroll[i]->get_value() / (raw_mode_enabled ? 1.0 : 255.0); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 2997a6ebe9..b98caf3562 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -566,6 +566,7 @@ float Label::get_percent_visible() const { } void Label::set_lines_skipped(int p_lines) { + ERR_FAIL_COND(p_lines < 0); lines_skipped = p_lines; _update_visible(); update(); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index a79c633502..682584d73f 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1578,11 +1578,11 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { if (k->is_pressed()) { bool handled = false; - if (k->is_action("ui_pageup") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_page_up") && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_value() - vscroll->get_page()); handled = true; } - if (k->is_action("ui_pagedown") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_page_down") && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_value() + vscroll->get_page()); handled = true; } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 8b07299e30..2239226c78 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -73,8 +73,10 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { } } else if (scrollable) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + grab_focus(); set_value(get_value() + get_step()); } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + grab_focus(); set_value(get_value() - get_step()); } } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index ad06739da9..17fe001b5d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4187,6 +4187,7 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_edited"), &Tree::get_edited); ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column); + ClassDB::bind_method(D_METHOD("edit_selected"), &Tree::edit_selected); ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect); ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index f6a0f5a6c0..df00af8f5b 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1442,7 +1442,15 @@ Node *Node::get_node_or_null(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { Node *node = get_node_or_null(p_path); - ERR_FAIL_COND_V_MSG(!node, nullptr, "Node not found: " + p_path + "."); + + if (p_path.is_absolute()) { + ERR_FAIL_COND_V_MSG(!node, nullptr, + vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path())); + } else { + ERR_FAIL_COND_V_MSG(!node, nullptr, + vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path())); + } + return node; } @@ -1966,6 +1974,23 @@ bool Node::is_editable_instance(const Node *p_node) const { return p_node->data.editable_instance; } +Node *Node::get_deepest_editable_node(Node *p_start_node) const { + ERR_FAIL_NULL_V(p_start_node, nullptr); + ERR_FAIL_COND_V(!is_a_parent_of(p_start_node), p_start_node); + + Node const *iterated_item = p_start_node; + Node *node = p_start_node; + + while (iterated_item->get_owner() && iterated_item->get_owner() != this) { + if (!is_editable_instance(iterated_item->get_owner())) + node = iterated_item->get_owner(); + + iterated_item = iterated_item->get_owner(); + } + + return node; +} + void Node::set_scene_instance_state(const Ref<SceneState> &p_state) { data.instance_state = p_state; } diff --git a/scene/main/node.h b/scene/main/node.h index b3979993e0..249a0ff86e 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -330,6 +330,7 @@ public: void set_editable_instance(Node *p_node, bool p_editable); bool is_editable_instance(const Node *p_node) const; + Node *get_deepest_editable_node(Node *p_start_node) const; /* NOTIFICATIONS */ diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 9f32c65f7b..9aaddfd373 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -54,6 +54,7 @@ #include "window.h" #include <stdio.h> +#include <stdlib.h> void SceneTreeTimer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left); @@ -534,12 +535,7 @@ void SceneTree::finalize() { } void SceneTree::quit(int p_exit_code) { - if (p_exit_code >= 0) { - // Override the exit code if a positive argument is given (the default is `-1`). - // This is a shorthand for calling `set_exit_code()` on the OS singleton then quitting. - OS::get_singleton()->set_exit_code(p_exit_code); - } - + OS::get_singleton()->set_exit_code(p_exit_code); _quit = true; } @@ -956,6 +952,21 @@ bool SceneTree::has_group(const StringName &p_identifier) const { return group_map.has(p_identifier); } +Node *SceneTree::get_first_node_in_group(const StringName &p_group) { + Map<StringName, Group>::Element *E = group_map.find(p_group); + if (!E) { + return nullptr; //no group + } + + _update_group_order(E->get()); //update order just in case + + if (E->get().nodes.size() == 0) { + return nullptr; + } + + return E->get().nodes[0]; +} + void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_list) { Map<StringName, Group>::Element *E = group_map.find(p_group); if (!E) { @@ -1190,7 +1201,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_node_count"), &SceneTree::get_node_count); ClassDB::bind_method(D_METHOD("get_frame"), &SceneTree::get_frame); - ClassDB::bind_method(D_METHOD("quit", "exit_code"), &SceneTree::quit, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("quit", "exit_code"), &SceneTree::quit, DEFVAL(EXIT_SUCCESS)); ClassDB::bind_method(D_METHOD("queue_delete", "obj"), &SceneTree::queue_delete); @@ -1216,6 +1227,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_group", "group", "property", "value"), &SceneTree::set_group); ClassDB::bind_method(D_METHOD("get_nodes_in_group", "group"), &SceneTree::_get_nodes_in_group); + ClassDB::bind_method(D_METHOD("get_first_node_in_group", "group"), &SceneTree::get_first_node_in_group); ClassDB::bind_method(D_METHOD("set_current_scene", "child_node"), &SceneTree::set_current_scene); ClassDB::bind_method(D_METHOD("get_current_scene"), &SceneTree::get_current_scene); @@ -1334,6 +1346,8 @@ SceneTree::SceneTree() { collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative + GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true); + // Create with mainloop. root = memnew(Window); diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index f39780831f..a2f2adb8f8 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -245,7 +245,7 @@ public: void set_auto_accept_quit(bool p_enable); void set_quit_on_go_back(bool p_enable); - void quit(int p_exit_code = -1); + void quit(int p_exit_code = EXIT_SUCCESS); _FORCE_INLINE_ float get_physics_process_time() const { return physics_process_time; } _FORCE_INLINE_ float get_process_time() const { return process_time; } @@ -302,6 +302,7 @@ public: void queue_delete(Object *p_object); void get_nodes_in_group(const StringName &p_group, List<Node *> *p_list); + Node *get_first_node_in_group(const StringName &p_group); bool has_group(const StringName &p_identifier) const; //void change_scene(const String& p_path); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 54b670df6c..40b85e6d7b 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1770,19 +1770,22 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ } } - if (!c) { + if (!c || c->data.mouse_filter == Control::MOUSE_FILTER_IGNORE) { return nullptr; } matrix.affine_invert(); + if (!c->has_point(matrix.xform(p_global))) { + return nullptr; + } - //conditions for considering this as a valid control for return - if (c->data.mouse_filter != Control::MOUSE_FILTER_IGNORE && c->has_point(matrix.xform(p_global)) && (!gui.drag_preview || (c != gui.drag_preview && !gui.drag_preview->is_a_parent_of(c)))) { + Control *drag_preview = _gui_get_drag_preview(); + if (!drag_preview || (c != drag_preview && !drag_preview->is_a_parent_of(c))) { r_inv_xform = matrix; return c; - } else { - return nullptr; } + + return nullptr; } bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check) { @@ -1920,9 +1923,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.drag_data = Variant(); gui.dragging = false; - if (gui.drag_preview) { - memdelete(gui.drag_preview); - gui.drag_preview = nullptr; + Control *drag_preview = _gui_get_drag_preview(); + if (drag_preview) { + memdelete(drag_preview); + gui.drag_preview_id = ObjectID(); } _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); //change mouse accordingly @@ -1935,9 +1939,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false); } - if (gui.drag_preview && mb->get_button_index() == BUTTON_LEFT) { - memdelete(gui.drag_preview); - gui.drag_preview = nullptr; + Control *drag_preview = _gui_get_drag_preview(); + if (drag_preview) { + memdelete(drag_preview); + gui.drag_preview_id = ObjectID(); } gui.drag_data = Variant(); @@ -2034,10 +2039,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.mouse_focus_mask = 0; break; } else { - if (gui.drag_preview != nullptr) { + Control *drag_preview = _gui_get_drag_preview(); + if (drag_preview) { ERR_PRINT("Don't set a drag preview and return null data. Preview was deleted and drag request ignored."); - memdelete(gui.drag_preview); - gui.drag_preview = nullptr; + memdelete(drag_preview); + gui.drag_preview_id = ObjectID(); } gui.dragging = false; } @@ -2177,8 +2183,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (gui.drag_data.get_type() != Variant::NIL) { //handle dragandrop - if (gui.drag_preview) { - gui.drag_preview->set_position(mpos); + Control *drag_preview = _gui_get_drag_preview(); + if (drag_preview) { + drag_preview->set_position(mpos); } gui.drag_mouse_over = over; @@ -2453,15 +2460,29 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { ERR_FAIL_COND(p_control->is_inside_tree()); ERR_FAIL_COND(p_control->get_parent() != nullptr); - if (gui.drag_preview) { - memdelete(gui.drag_preview); + Control *drag_preview = _gui_get_drag_preview(); + if (drag_preview) { + memdelete(drag_preview); } p_control->set_as_top_level(true); p_control->set_position(gui.last_mouse_pos); p_base->get_root_parent_control()->add_child(p_control); //add as child of viewport p_control->raise(); - gui.drag_preview = p_control; + gui.drag_preview_id = p_control->get_instance_id(); +} + +Control *Viewport::_gui_get_drag_preview() { + if (gui.drag_preview_id.is_null()) { + return nullptr; + } else { + Control *drag_preview = Object::cast_to<Control>(ObjectDB::get_instance(gui.drag_preview_id)); + if (!drag_preview) { + ERR_PRINT("Don't free the control set as drag preview."); + gui.drag_preview_id = ObjectID(); + } + return drag_preview; + } } void Viewport::_gui_remove_root_control(List<Control *>::Element *RI) { diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 2a0026a561..0f11e6fb19 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -357,7 +357,7 @@ private: Point2 drag_accum; bool drag_attempted = false; Variant drag_data; - Control *drag_preview = nullptr; + ObjectID drag_preview_id; float tooltip_timer = -1.0; float tooltip_delay = 0.0; Transform2D focus_inv_xform; @@ -415,6 +415,7 @@ private: void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control); void _gui_set_drag_preview(Control *p_base, Control *p_control); + Control *_gui_get_drag_preview(); void _gui_remove_focus_for_window(Node *p_window); void _gui_remove_focus(); diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index acf7319339..e5edba8a67 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -85,9 +85,11 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); - RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); - // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. - RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + if (is_collision_outline_enabled()) { + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + } } Rect2 CapsuleShape2D::get_rect() const { diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index a8a9c42fbd..f06bc4248d 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -79,9 +79,11 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); - RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); - // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. - RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + if (is_collision_outline_enabled()) { + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + } } CircleShape2D::CircleShape2D() : diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index 7271614995..d331f83daf 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -75,9 +75,11 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); - RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); - // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. - RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + if (is_collision_outline_enabled()) { + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + } } Rect2 ConvexPolygonShape2D::get_rect() const { diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 943176537b..a94209c75f 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -128,6 +128,38 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, return texture; } +static Ref<FontData> make_font(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) { + Ref<FontData> font(memnew(FontData)); + font->new_bitmap(p_height, p_ascent, p_height); + + Ref<Image> image = memnew(Image(p_img)); + Ref<ImageTexture> tex = memnew(ImageTexture); + tex->create_from_image(image); + + font->bitmap_add_texture(tex); + + for (int i = 0; i < p_charcount; i++) { + const int *c = &p_char_rects[i * 8]; + + int chr = c[0]; + Rect2 frect; + frect.position.x = c[1]; + frect.position.y = c[2]; + frect.size.x = c[3]; + frect.size.y = c[4]; + Point2 align(c[6], c[5]); + int advance = c[7]; + + font->bitmap_add_char(chr, 0, frect, align, advance); + } + + for (int i = 0; i < p_kerning_count; i++) { + font->bitmap_add_kerning_pair(p_kernings[i * 3 + 0], p_kernings[i * 3 + 1], p_kernings[i * 3 + 2]); + } + + return font; +} + static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { Ref<StyleBox> style(memnew(StyleBoxEmpty)); @@ -989,41 +1021,11 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) { if (p_font.is_valid()) { default_font = p_font; } else if (p_hidpi) { - TextServer::BitmapFontData data; - data.height = _hidpi_font_height; - data.ascent = _hidpi_font_ascent; - data.charcount = _hidpi_font_charcount; - data.char_rects = &_hidpi_font_charrects[0][0]; - data.kerning_count = _hidpi_font_kerning_pair_count; - data.kernings = &_hidpi_font_kerning_pairs[0][0]; - data.w = _hidpi_font_img_width; - data.h = _hidpi_font_img_height; - data.img = _hidpi_font_img_data; - - Ref<FontData> font_data; - font_data.instance(); - font_data->load_memory((const uint8_t *)&data, sizeof(data), "fnt"); - default_font_size = font_data->get_base_size(); - + Ref<FontData> font_data = make_font(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data); default_font.instance(); default_font->add_data(font_data); } else { - TextServer::BitmapFontData data; - data.height = _lodpi_font_height; - data.ascent = _lodpi_font_ascent; - data.charcount = _lodpi_font_charcount; - data.char_rects = &_lodpi_font_charrects[0][0]; - data.kerning_count = _lodpi_font_kerning_pair_count; - data.kernings = &_lodpi_font_kerning_pairs[0][0]; - data.w = _lodpi_font_img_width; - data.h = _lodpi_font_img_height; - data.img = _lodpi_font_img_data; - - Ref<FontData> font_data; - font_data.instance(); - font_data->load_memory((const uint8_t *)&data, sizeof(data), "fnt"); - default_font_size = font_data->get_base_size(); - + Ref<FontData> font_data = make_font(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data); default_font.instance(); default_font->add_data(font_data); } diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 702f2ed1c8..6f87c524d8 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -39,6 +39,11 @@ void FontData::_bind_methods() { ClassDB::bind_method(D_METHOD("load_resource", "filename", "base_size"), &FontData::load_resource, DEFVAL(16)); ClassDB::bind_method(D_METHOD("load_memory", "data", "type", "base_size"), &FontData::_load_memory, DEFVAL(16)); + ClassDB::bind_method(D_METHOD("new_bitmap", "height", "ascent", "base_size"), &FontData::new_bitmap); + + ClassDB::bind_method(D_METHOD("bitmap_add_texture", "texture"), &FontData::bitmap_add_texture); + ClassDB::bind_method(D_METHOD("bitmap_add_char", "char", "texture_idx", "rect", "align", "advance"), &FontData::bitmap_add_char); + ClassDB::bind_method(D_METHOD("bitmap_add_kerning_pair", "A", "B", "kerning"), &FontData::bitmap_add_kerning_pair); ClassDB::bind_method(D_METHOD("set_data_path", "path"), &FontData::set_data_path); ClassDB::bind_method(D_METHOD("get_data_path"), &FontData::get_data_path); @@ -229,6 +234,34 @@ void FontData::load_memory(const uint8_t *p_data, size_t p_size, const String &p emit_changed(); } +void FontData::new_bitmap(float p_height, float p_ascent, int p_base_size) { + if (rid != RID()) { + TS->free(rid); + } + rid = TS->create_font_bitmap(p_height, p_ascent, p_base_size); + path = TTR("(Bitmap: " + String::num_int64(rid.get_id(), 16, true) + ")"); + base_size = TS->font_get_base_size(rid); + emit_changed(); +} + +void FontData::bitmap_add_texture(const Ref<Texture> &p_texture) { + if (rid != RID()) { + TS->font_bitmap_add_texture(rid, p_texture); + } +} + +void FontData::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + if (rid != RID()) { + TS->font_bitmap_add_char(rid, p_char, p_texture_idx, p_rect, p_align, p_advance); + } +} + +void FontData::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { + if (rid != RID()) { + TS->font_bitmap_add_kerning_pair(rid, p_A, p_B, p_kerning); + } +} + void FontData::set_data_path(const String &p_path) { load_resource(p_path, base_size); } diff --git a/scene/resources/font.h b/scene/resources/font.h index 56b5acde1a..200373aa8c 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -69,6 +69,12 @@ public: void load_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16); void _load_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16); + void new_bitmap(float p_height, float p_ascent, int p_base_size = 16); + + void bitmap_add_texture(const Ref<Texture> &p_texture); + void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance); + void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning); + void set_data_path(const String &p_path); String get_data_path() const; diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 1b82aca386..3fb4f8f211 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -50,6 +50,28 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf int vcount = varray.size(); ERR_FAIL_COND_V(vcount == 0, ERR_INVALID_PARAMETER); + Vector<int> indices; + + if (arrays[Mesh::ARRAY_INDEX].get_type() != Variant::NIL) { + indices = arrays[Mesh::ARRAY_INDEX]; + } else { + //make code simpler + indices.resize(vcount); + int *iw = indices.ptrw(); + for (int i = 0; i < vcount; i++) { + iw[i] = i; + } + } + + int icount = indices.size(); + const int *r = indices.ptr(); + + ERR_FAIL_COND_V(icount == 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(icount % 3, ERR_INVALID_PARAMETER); + for (int i = 0; i < icount; i++) { + ERR_FAIL_INDEX_V(r[i], vcount, ERR_INVALID_PARAMETER); + } + clear(); format = p_mesh->surface_get_format(p_surface); material = p_mesh->surface_get_material(p_surface); @@ -128,22 +150,6 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf vertices.write[i] = v; } - Vector<int> indices; - - if (arrays[Mesh::ARRAY_INDEX].get_type() != Variant::NIL) { - indices = arrays[Mesh::ARRAY_INDEX]; - } else { - //make code simpler - indices.resize(vcount); - int *iw = indices.ptrw(); - for (int i = 0; i < vcount; i++) { - iw[i] = i; - } - } - - int icount = indices.size(); - const int *r = indices.ptr(); - Map<Point2i, int> edge_indices; for (int i = 0; i < icount; i += 3) { diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 5d351f51f7..ab8a4b7934 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -147,15 +147,20 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } #endif } - } else if (ClassDB::is_class_enabled(snames[n.type])) { - //node belongs to this scene and must be created - Object *obj = ClassDB::instance(snames[n.type]); + } else { + Object *obj = nullptr; + + if (ClassDB::is_class_enabled(snames[n.type])) { + //node belongs to this scene and must be created + obj = ClassDB::instance(snames[n.type]); + } + if (!Object::cast_to<Node>(obj)) { if (obj) { memdelete(obj); obj = nullptr; } - WARN_PRINT(String("Warning node of type " + snames[n.type].operator String() + " does not exist.").ascii().get_data()); + WARN_PRINT(vformat("Node %s of type %s cannot be created. A placeholder will be created instead.", snames[n.name], snames[n.type]).ascii().get_data()); if (n.parent >= 0 && n.parent < nc && ret_nodes[n.parent]) { if (Object::cast_to<Node3D>(ret_nodes[n.parent])) { obj = memnew(Node3D); @@ -172,10 +177,6 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } node = Object::cast_to<Node>(obj); - - } else { - //print_line("Class is disabled for: " + itos(n.type)); - //print_line("name: " + String(snames[n.type])); } if (node) { diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index 0fd65d8c72..dc4c6dc2d7 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -47,23 +47,25 @@ Vector2 RectangleShape2D::get_size() const { } void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) { - // Draw an outlined rectangle to make individual shapes easier to distinguish. - Vector<Vector2> stroke_points; - stroke_points.resize(5); - stroke_points.write[0] = -size * 0.5; - stroke_points.write[1] = Vector2(size.x, -size.y) * 0.5; - stroke_points.write[2] = size * 0.5; - stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5; - stroke_points.write[4] = -size * 0.5; + RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size * 0.5, size), p_color); + if (is_collision_outline_enabled()) { + // Draw an outlined rectangle to make individual shapes easier to distinguish. + Vector<Vector2> stroke_points; + stroke_points.resize(5); + stroke_points.write[0] = -size * 0.5; + stroke_points.write[1] = Vector2(size.x, -size.y) * 0.5; + stroke_points.write[2] = size * 0.5; + stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5; + stroke_points.write[4] = -size * 0.5; - Vector<Color> stroke_colors; - stroke_colors.resize(5); - for (int i = 0; i < 5; i++) { - stroke_colors.write[i] = (p_color); - } + Vector<Color> stroke_colors; + stroke_colors.resize(5); + for (int i = 0; i < 5; i++) { + stroke_colors.write[i] = (p_color); + } - RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size * 0.5, size), p_color); - RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors); + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors); + } } Rect2 RectangleShape2D::get_rect() const { diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index f8a5855d33..013b1ef1a9 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -29,7 +29,11 @@ /*************************************************************************/ #include "shape_2d.h" + +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "servers/physics_server_2d.h" + RID Shape2D::get_rid() const { return shape; } @@ -105,6 +109,15 @@ void Shape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); } +bool Shape2D::is_collision_outline_enabled() { +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + return true; + } +#endif + return GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true); +} + Shape2D::Shape2D(const RID &p_rid) { shape = p_rid; } diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index 7b00e7e426..14bdd60e4b 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -61,6 +61,9 @@ public: /// Returns the radius of a circle that fully enclose this shape virtual real_t get_enclosing_radius() const = 0; virtual RID get_rid() const override; + + static bool is_collision_outline_enabled(); + Shape2D(); ~Shape2D(); }; diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 76a995eb37..eb2268aa2e 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -309,7 +309,7 @@ void AudioEffectChorus::_bind_methods() { ClassDB::bind_method(D_METHOD("set_dry", "amount"), &AudioEffectChorus::set_dry); ClassDB::bind_method(D_METHOD("get_dry"), &AudioEffectChorus::get_dry); - ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count", PROPERTY_HINT_RANGE, "1,4,1"), "set_voice_count", "get_voice_count"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count", PROPERTY_HINT_RANGE, "1,4,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_voice_count", "get_voice_count"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet"); diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 9cbc01d1d3..4f12248c3e 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -84,6 +84,10 @@ int PhysicsDirectSpaceState2DSW::_intersect_point_impl(const Vector2 &p_point, S int shape_idx = space->intersection_query_subindex_results[i]; + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + Shape2DSW *shape = col_obj->get_shape(shape_idx); Vector2 local_point = (col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).affine_inverse().xform(p_point); @@ -229,6 +233,10 @@ int PhysicsDirectSpaceState2DSW::intersect_shape(const RID &p_shape, const Trans const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; int shape_idx = space->intersection_query_subindex_results[i]; + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + if (!CollisionSolver2DSW::solve(shape, p_xform, p_motion, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), nullptr, nullptr, nullptr, p_margin)) { continue; } @@ -272,6 +280,10 @@ bool PhysicsDirectSpaceState2DSW::cast_motion(const RID &p_shape, const Transfor const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; int shape_idx = space->intersection_query_subindex_results[i]; + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + Transform2D col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); //test initial overlap, does it collide if going all the way? if (!CollisionSolver2DSW::solve(shape, p_xform, p_motion, col_obj->get_shape(shape_idx), col_obj_xform, Vector2(), nullptr, nullptr, nullptr, p_margin)) { @@ -346,12 +358,17 @@ bool PhysicsDirectSpaceState2DSW::collide_shape(RID p_shape, const Transform2D & } const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; - int shape_idx = space->intersection_query_subindex_results[i]; if (p_exclude.has(col_obj->get_self())) { continue; } + int shape_idx = space->intersection_query_subindex_results[i]; + + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + cbk.valid_dir = Vector2(); cbk.valid_depth = 0; @@ -436,12 +453,17 @@ bool PhysicsDirectSpaceState2DSW::rest_info(RID p_shape, const Transform2D &p_sh } const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; - int shape_idx = space->intersection_query_subindex_results[i]; if (p_exclude.has(col_obj->get_self())) { continue; } + int shape_idx = space->intersection_query_subindex_results[i]; + + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + rcd.valid_dir = Vector2(); rcd.object = col_obj; rcd.shape = shape_idx; diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp index dd5754b9ac..c8741dc930 100644 --- a/servers/physics_3d/space_3d_sw.cpp +++ b/servers/physics_3d/space_3d_sw.cpp @@ -210,6 +210,10 @@ int PhysicsDirectSpaceState3DSW::intersect_shape(const RID &p_shape, const Trans const CollisionObject3DSW *col_obj = space->intersection_query_results[i]; int shape_idx = space->intersection_query_subindex_results[i]; + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + if (!CollisionSolver3DSW::solve_static(shape, p_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), nullptr, nullptr, nullptr, p_margin, 0)) { continue; } @@ -265,6 +269,10 @@ bool PhysicsDirectSpaceState3DSW::cast_motion(const RID &p_shape, const Transfor const CollisionObject3DSW *col_obj = space->intersection_query_results[i]; int shape_idx = space->intersection_query_subindex_results[i]; + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + Vector3 point_A, point_B; Vector3 sep_axis = p_motion.normalized(); @@ -365,12 +373,17 @@ bool PhysicsDirectSpaceState3DSW::collide_shape(RID p_shape, const Transform &p_ } const CollisionObject3DSW *col_obj = space->intersection_query_results[i]; - int shape_idx = space->intersection_query_subindex_results[i]; if (p_exclude.has(col_obj->get_self())) { continue; } + int shape_idx = space->intersection_query_subindex_results[i]; + + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + if (CollisionSolver3DSW::solve_static(shape, p_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, nullptr, p_margin)) { collided = true; } @@ -435,12 +448,17 @@ bool PhysicsDirectSpaceState3DSW::rest_info(RID p_shape, const Transform &p_shap } const CollisionObject3DSW *col_obj = space->intersection_query_results[i]; - int shape_idx = space->intersection_query_subindex_results[i]; if (p_exclude.has(col_obj->get_self())) { continue; } + int shape_idx = space->intersection_query_subindex_results[i]; + + if (col_obj->is_shape_set_as_disabled(shape_idx)) { + continue; + } + rcd.object = col_obj; rcd.shape = shape_idx; bool sc = CollisionSolver3DSW::solve_static(shape, p_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), _rest_cbk_result, &rcd, nullptr, p_margin); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 1f0cf5959f..cb98a71e86 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -6135,6 +6135,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct tk = _get_token(); if (tk.type == TK_IDENTIFIER) { st.name = tk.text; + if (shader->structs.has(st.name)) { + _set_error("Redefinition of '" + String(st.name) + "'"); + return ERR_PARSE_ERROR; + } tk = _get_token(); if (tk.type != TK_CURLY_BRACKET_OPEN) { _set_error("Expected '{'"); diff --git a/servers/text_server.cpp b/servers/text_server.cpp index 27fdd090f1..d6d3c11cfb 100644 --- a/servers/text_server.cpp +++ b/servers/text_server.cpp @@ -219,6 +219,11 @@ void TextServer::_bind_methods() { ClassDB::bind_method(D_METHOD("create_font_system", "name", "base_size"), &TextServer::create_font_system, DEFVAL(16)); ClassDB::bind_method(D_METHOD("create_font_resource", "filename", "base_size"), &TextServer::create_font_resource, DEFVAL(16)); ClassDB::bind_method(D_METHOD("create_font_memory", "data", "type", "base_size"), &TextServer::_create_font_memory, DEFVAL(16)); + ClassDB::bind_method(D_METHOD("create_font_bitmap", "height", "ascent", "base_size"), &TextServer::create_font_bitmap); + + ClassDB::bind_method(D_METHOD("font_bitmap_add_texture", "font", "texture"), &TextServer::font_bitmap_add_texture); + ClassDB::bind_method(D_METHOD("font_bitmap_add_char", "font", "char", "texture_idx", "rect", "align", "advance"), &TextServer::font_bitmap_add_char); + ClassDB::bind_method(D_METHOD("font_bitmap_add_kerning_pair", "font", "A", "B", "kerning"), &TextServer::font_bitmap_add_kerning_pair); ClassDB::bind_method(D_METHOD("font_get_height", "font", "size"), &TextServer::font_get_height); ClassDB::bind_method(D_METHOD("font_get_ascent", "font", "size"), &TextServer::font_get_ascent); diff --git a/servers/text_server.h b/servers/text_server.h index 3268741a74..e1429da1d1 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -192,18 +192,6 @@ public: Vector<TextServer::Glyph> glyphs_logical; }; - struct BitmapFontData { - int height = 0; - int ascent = 0; - int charcount = 0; - const int *char_rects = nullptr; - int kerning_count = 0; - const int *kernings = nullptr; - int w = 0; - int h = 0; - const unsigned char *img = nullptr; - }; - protected: static void _bind_methods(); @@ -236,6 +224,11 @@ public: virtual RID create_font_system(const String &p_name, int p_base_size = 16) = 0; virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) = 0; virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) = 0; + virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) = 0; + + virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) = 0; + virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) = 0; + virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) = 0; virtual float font_get_height(RID p_font, int p_size) const = 0; virtual float font_get_ascent(RID p_font, int p_size) const = 0; diff --git a/tests/test_geometry_3d.h b/tests/test_geometry_3d.h new file mode 100644 index 0000000000..2b2a424b2b --- /dev/null +++ b/tests/test_geometry_3d.h @@ -0,0 +1,417 @@ +/*************************************************************************/ +/* test_geometry_3d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_3D_GEOMETRY_H +#define TEST_3D_GEOMETRY_H + +#include "core/math/geometry_3d.h" +#include "core/math/plane.h" +#include "core/math/random_number_generator.h" +#include "core/math/vector3.h" +#include "tests/test_macros.h" +#include "vector" + +namespace Test3DGeometry { +TEST_CASE("[Geometry3D] Closest Points Between Segments") { + struct Case { + Vector3 p_1, p_2, p_3, p_4; + Vector3 got_1, got_2; + Vector3 want_1, want_2; + Case(){}; + Case(Vector3 p_p_1, Vector3 p_p_2, Vector3 p_p_3, Vector3 p_p_4, Vector3 p_want_1, Vector3 p_want_2) : + p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want_1(p_want_1), want_2(p_want_2){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(1, -1, 1), Vector3(1, 1, -1), Vector3(-1, -2, -1), Vector3(-1, 1, 1), Vector3(1, -0.2, 0.2), Vector3(-1, -0.2, 0.2))); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Geometry3D::get_closest_points_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4, current_case.got_1, current_case.got_2); + CHECK(current_case.got_1.is_equal_approx(current_case.want_1)); + CHECK(current_case.got_2.is_equal_approx(current_case.want_2)); + } +} +TEST_CASE("[Geometry3D] Closest Distance Between Segments") { + struct Case { + Vector3 p_1, p_2, p_3, p_4; + float want; + Case(){}; + Case(Vector3 p_p_1, Vector3 p_p_2, Vector3 p_p_3, Vector3 p_p_4, float p_want) : + p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(1, -2, 0), Vector3(1, 2, 0), Vector3(-1, 2, 0), Vector3(-1, -2, 0), 0.0f)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + float out = Geometry3D::get_closest_distance_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4); + CHECK(out == current_case.want); + } +} +TEST_CASE("[Geometry3D] Build Box Planes") { + const Vector3 extents = Vector3(5, 5, 20); + Vector<Plane> box = Geometry3D::build_box_planes(extents); + CHECK(box.size() == 6); + CHECK(extents.x == box[0].d); + CHECK(box[0].normal == Vector3(1, 0, 0)); + CHECK(extents.x == box[1].d); + CHECK(box[1].normal == Vector3(-1, 0, 0)); + CHECK(extents.y == box[2].d); + CHECK(box[2].normal == Vector3(0, 1, 0)); + CHECK(extents.y == box[3].d); + CHECK(box[3].normal == Vector3(0, -1, 0)); + CHECK(extents.z == box[4].d); + CHECK(box[4].normal == Vector3(0, 0, 1)); + CHECK(extents.z == box[5].d); + CHECK(box[5].normal == Vector3(0, 0, -1)); +} +TEST_CASE("[Geometry3D] Build Capsule Planes") { + struct Case { + real_t radius, height; + int sides, lats; + Vector3::Axis axis; + int want_size; + Case(){}; + Case(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis, int p_want) : + radius(p_radius), height(p_height), sides(p_sides), lats(p_lats), axis(p_axis), want_size(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(10, 20, 6, 10, Vector3::Axis(), 126)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Vector<Plane> capsule = Geometry3D::build_capsule_planes(current_case.radius, current_case.height, current_case.sides, current_case.lats, current_case.axis); + // Should equal (p_sides * p_lats) * 2 + p_sides + CHECK(capsule.size() == current_case.want_size); + } +} +TEST_CASE("[Geometry3D] Build Cylinder Planes") { + struct Case { + real_t radius, height; + int sides; + Vector3::Axis axis; + int want_size; + Case(){}; + Case(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis, int p_want) : + radius(p_radius), height(p_height), sides(p_sides), axis(p_axis), want_size(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(3.0f, 10.0f, 10, Vector3::Axis(), 12)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Vector<Plane> planes = Geometry3D::build_cylinder_planes(current_case.radius, current_case.height, current_case.sides, current_case.axis); + CHECK(planes.size() == current_case.want_size); + } +} +TEST_CASE("[Geometry3D] Build Sphere Planes") { + struct Case { + real_t radius; + int lats, lons; + Vector3::Axis axis; + int want_size; + Case(){}; + Case(real_t p_radius, int p_lat, int p_lons, Vector3::Axis p_axis, int p_want) : + radius(p_radius), lats(p_lat), lons(p_lons), axis(p_axis), want_size(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(10.0f, 10, 3, Vector3::Axis(), 63)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Vector<Plane> planes = Geometry3D::build_sphere_planes(current_case.radius, current_case.lats, current_case.lons, current_case.axis); + CHECK(planes.size() == 63); + } +} +TEST_CASE("[Geometry3D] Build Convex Mesh") { + struct Case { + Vector<Plane> object; + int want_faces, want_edges, want_vertices; + Case(){}; + Case(Vector<Plane> p_object, int p_want_faces, int p_want_edges, int p_want_vertices) : + object(p_object), want_faces(p_want_faces), want_edges(p_want_edges), want_vertices(p_want_vertices){}; + }; + Vector<Case> tt; + tt.push_back(Case(Geometry3D::build_box_planes(Vector3(5, 10, 5)), 6, 12, 8)); + tt.push_back(Case(Geometry3D::build_capsule_planes(5, 5, 20, 20, Vector3::Axis()), 820, 7603, 6243)); + tt.push_back(Case(Geometry3D::build_cylinder_planes(5, 5, 20, Vector3::Axis()), 22, 100, 80)); + tt.push_back(Case(Geometry3D::build_sphere_planes(5, 5, 20), 220, 1011, 522)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Geometry3D::MeshData mesh = Geometry3D::build_convex_mesh(current_case.object); + CHECK(mesh.faces.size() == current_case.want_faces); + CHECK(mesh.edges.size() == current_case.want_edges); + CHECK(mesh.vertices.size() == current_case.want_vertices); + } +} +TEST_CASE("[Geometry3D] Clip Polygon") { + struct Case { + Plane clipping_plane; + Vector<Vector3> polygon; + bool want; + Case(){}; + Case(Plane p_clipping_plane, Vector<Vector3> p_polygon, bool p_want) : + clipping_plane(p_clipping_plane), polygon(p_polygon), want(p_want){}; + }; + Vector<Case> tt; + Vector<Plane> box_planes = Geometry3D::build_box_planes(Vector3(5, 10, 5)); + Vector<Vector3> box = Geometry3D::compute_convex_mesh_points(&box_planes[0], box_planes.size()); + tt.push_back(Case(Plane(), box, true)); + tt.push_back(Case(Plane(Vector3(0, 3, 0), Vector3(0, 1, 0)), box, false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Vector<Vector3> output = Geometry3D::clip_polygon(current_case.polygon, current_case.clipping_plane); + if (current_case.want) { + CHECK(output == current_case.polygon); + } else { + CHECK(output != current_case.polygon); + } + } +} +TEST_CASE("[Geometry3D] Compute Convex Mesh Points") { + struct Case { + Vector<Plane> mesh; + Vector<Vector3> want; + Case(){}; + Case(Vector<Plane> p_mesh, Vector<Vector3> p_want) : + mesh(p_mesh), want(p_want){}; + }; + Vector<Case> tt; + Vector<Vector3> cube; + cube.push_back(Vector3(-5, -5, -5)); + cube.push_back(Vector3(5, -5, -5)); + cube.push_back(Vector3(-5, 5, -5)); + cube.push_back(Vector3(5, 5, -5)); + cube.push_back(Vector3(-5, -5, 5)); + cube.push_back(Vector3(5, -5, 5)); + cube.push_back(Vector3(-5, 5, 5)); + cube.push_back(Vector3(5, 5, 5)); + tt.push_back(Case(Geometry3D::build_box_planes(Vector3(5, 5, 5)), cube)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Vector<Vector3> vectors = Geometry3D::compute_convex_mesh_points(¤t_case.mesh[0], current_case.mesh.size()); + CHECK(vectors == current_case.want); + } +} +TEST_CASE("[Geometry3D] Get Closest Point To Segment") { + struct Case { + Vector3 point; + Vector<Vector3> segment; + Vector3 want; + Case(){}; + Case(Vector3 p_point, Vector<Vector3> p_segment, Vector3 p_want) : + point(p_point), segment(p_segment), want(p_want){}; + }; + Vector<Case> tt; + Vector<Vector3> test_segment; + test_segment.push_back(Vector3(1, 1, 1)); + test_segment.push_back(Vector3(5, 5, 5)); + tt.push_back(Case(Vector3(2, 1, 4), test_segment, Vector3(2.33333, 2.33333, 2.33333))); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + Vector3 output = Geometry3D::get_closest_point_to_segment(current_case.point, ¤t_case.segment[0]); + CHECK(output.is_equal_approx(current_case.want)); + } +} +TEST_CASE("[Geometry3D] Plane and Box Overlap") { + struct Case { + Vector3 normal, max_box; + float d; + bool want; + Case(){}; + Case(Vector3 p_normal, float p_d, Vector3 p_max_box, bool p_want) : + normal(p_normal), max_box(p_max_box), d(p_d), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(3, 4, 2), 5, Vector3(5, 5, 5), true)); + tt.push_back(Case(Vector3(0, 1, 0), -10, Vector3(5, 5, 5), false)); + tt.push_back(Case(Vector3(1, 0, 0), -6, Vector3(5, 5, 5), false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool overlap = Geometry3D::planeBoxOverlap(current_case.normal, current_case.d, current_case.max_box); + CHECK(overlap == current_case.want); + } +} +TEST_CASE("[Geometry3D] Is Point in Projected Triangle") { + struct Case { + Vector3 point, v_1, v_2, v_3; + bool want; + Case(){}; + Case(Vector3 p_point, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) : + point(p_point), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(1, 1, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), true)); + tt.push_back(Case(Vector3(5, 1, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), false)); + tt.push_back(Case(Vector3(3, 0, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), true)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::point_in_projected_triangle(current_case.point, current_case.v_1, current_case.v_2, current_case.v_3); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") { + struct Case { + Vector3 from, direction, v_1, v_2, v_3; + Vector3 *result; + bool want; + Case(){}; + Case(Vector3 p_from, Vector3 p_direction, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) : + from(p_from), direction(p_direction), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), result(nullptr), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(0, 1, 1), Vector3(0, 0, -10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), true)); + tt.push_back(Case(Vector3(5, 10, 1), Vector3(0, 0, -10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), false)); + tt.push_back(Case(Vector3(0, 1, 1), Vector3(0, 0, 10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::ray_intersects_triangle(current_case.from, current_case.direction, current_case.v_1, current_case.v_2, current_case.v_3, current_case.result); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Does Segment Intersect Convex") { + struct Case { + Vector3 from, to; + Vector<Plane> planes; + Vector3 *result, *normal; + bool want; + Case(){}; + Case(Vector3 p_from, Vector3 p_to, Vector<Plane> p_planes, bool p_want) : + from(p_from), to(p_to), planes(p_planes), result(nullptr), normal(nullptr), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), Geometry3D::build_box_planes(Vector3(5, 5, 5)), true)); + tt.push_back(Case(Vector3(10, 10, 10), Vector3(5, 5, 5), Geometry3D::build_box_planes(Vector3(5, 5, 5)), true)); + tt.push_back(Case(Vector3(10, 10, 10), Vector3(6, 5, 5), Geometry3D::build_box_planes(Vector3(5, 5, 5)), false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::segment_intersects_convex(current_case.from, current_case.to, ¤t_case.planes[0], current_case.planes.size(), current_case.result, current_case.normal); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Segment Intersects Cylinder") { + struct Case { + Vector3 from, to; + real_t height, radius; + Vector3 *result, *normal; + bool want; + Case(){}; + Case(Vector3 p_from, Vector3 p_to, real_t p_height, real_t p_radius, bool p_want) : + from(p_from), to(p_to), height(p_height), radius(p_radius), result(nullptr), normal(nullptr), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), 5, 5, true)); + tt.push_back(Case(Vector3(10, 10, 10), Vector3(6, 6, 6), 5, 5, false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::segment_intersects_cylinder(current_case.from, current_case.to, current_case.height, current_case.radius, current_case.result, current_case.normal); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Segment Intersects Cylinder") { + struct Case { + Vector3 from, to, sphere_pos; + real_t radius; + Vector3 *result, *normal; + bool want; + Case(){}; + Case(Vector3 p_from, Vector3 p_to, Vector3 p_sphere_pos, real_t p_radius, bool p_want) : + from(p_from), to(p_to), sphere_pos(p_sphere_pos), radius(p_radius), result(nullptr), normal(nullptr), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), Vector3(0, 0, 0), 5, true)); + tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 2.5), Vector3(0, 0, 0), 5, true)); + tt.push_back(Case(Vector3(10, 10, 10), Vector3(5, 5, 5), Vector3(0, 0, 0), 5, false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::segment_intersects_sphere(current_case.from, current_case.to, current_case.sphere_pos, current_case.radius, current_case.result, current_case.normal); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Segment Intersects Triangle") { + struct Case { + Vector3 from, to, v_1, v_2, v_3, *result; + bool want; + Case(){}; + Case(Vector3 p_from, Vector3 p_to, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) : + from(p_from), to(p_to), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), result(nullptr), want(p_want){}; + }; + Vector<Case> tt; + tt.push_back(Case(Vector3(1, 1, 1), Vector3(-1, -1, -1), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), true)); + tt.push_back(Case(Vector3(1, 1, 1), Vector3(3, 0, 0), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), true)); + tt.push_back(Case(Vector3(1, 1, 1), Vector3(10, -1, -1), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::segment_intersects_triangle(current_case.from, current_case.to, current_case.v_1, current_case.v_2, current_case.v_3, current_case.result); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Triangle and Box Overlap") { + struct Case { + Vector3 box_centre; + Vector3 box_half_size; + Vector3 *tri_verts; + bool want; + Case(){}; + Case(Vector3 p_centre, Vector3 p_half_size, Vector3 *p_verts, bool p_want) : + box_centre(p_centre), box_half_size(p_half_size), tri_verts(p_verts), want(p_want){}; + }; + Vector<Case> tt; + Vector3 GoodTriangle[3] = { Vector3(3, 2, 3), Vector3(2, 2, 1), Vector3(2, 1, 1) }; + tt.push_back(Case(Vector3(0, 0, 0), Vector3(5, 5, 5), GoodTriangle, true)); + Vector3 BadTriangle[3] = { Vector3(100, 100, 100), Vector3(-100, -100, -100), Vector3(10, 10, 10) }; + tt.push_back(Case(Vector3(1000, 1000, 1000), Vector3(1, 1, 1), BadTriangle, false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::triangle_box_overlap(current_case.box_centre, current_case.box_half_size, current_case.tri_verts); + CHECK(output == current_case.want); + } +} +TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") { + struct Case { + Vector<Vector3> triangle; + Vector3 normal, sphere_pos, triangle_contact, sphere_contact; + real_t sphere_radius; + bool want; + Case(){}; + Case(Vector<Vector3> p_triangle, Vector3 p_normal, Vector3 p_sphere_pos, real_t p_sphere_radius, bool p_want) : + triangle(p_triangle), normal(p_normal), sphere_pos(p_sphere_pos), triangle_contact(Vector3()), sphere_contact(Vector3()), sphere_radius(p_sphere_radius), want(p_want){}; + }; + Vector<Case> tt; + Vector<Vector3> triangle; + triangle.push_back(Vector3(3, 0, 0)); + triangle.push_back(Vector3(-3, 0, 0)); + triangle.push_back(Vector3(0, 3, 0)); + tt.push_back(Case(triangle, Vector3(0, -1, 0), Vector3(0, 0, 0), 5, true)); + tt.push_back(Case(triangle, Vector3(0, 1, 0), Vector3(0, 0, 0), 5, true)); + tt.push_back(Case(triangle, Vector3(0, 1, 0), Vector3(20, 0, 0), 5, false)); + for (int i = 0; i < tt.size(); ++i) { + Case current_case = tt[i]; + bool output = Geometry3D::triangle_sphere_intersection_test(¤t_case.triangle[0], current_case.normal, current_case.sphere_pos, current_case.sphere_radius, current_case.triangle_contact, current_case.sphere_contact); + CHECK(output == current_case.want); + } +} +} // namespace Test3DGeometry +#endif diff --git a/tests/test_main.cpp b/tests/test_main.cpp index b9c9fb24d5..7e9f8319a0 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -45,6 +45,7 @@ #include "test_expression.h" #include "test_file_access.h" #include "test_geometry_2d.h" +#include "test_geometry_3d.h" #include "test_gradient.h" #include "test_gui.h" #include "test_image.h" @@ -66,11 +67,13 @@ #include "test_random_number_generator.h" #include "test_rect2.h" #include "test_render.h" +#include "test_resource.h" #include "test_shader_lang.h" #include "test_string.h" #include "test_text_server.h" #include "test_validate_testing.h" #include "test_variant.h" +#include "test_xml_parser.h" #include "modules/modules_tests.gen.h" diff --git a/tests/test_path_follow_3d.h b/tests/test_path_follow_3d.h new file mode 100644 index 0000000000..b6b4c88222 --- /dev/null +++ b/tests/test_path_follow_3d.h @@ -0,0 +1,220 @@ +/*************************************************************************/ +/* test_path_follow_3d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_PATH_FOLLOW_3D_H +#define TEST_PATH_FOLLOW_3D_H + +#include "scene/3d/path_3d.h" +#include "scene/resources/curve.h" + +#include "tests/test_macros.h" + +namespace TestPathFollow3D { + +TEST_CASE("[PathFollow3D] Sampling with unit offset") { + const Ref<Curve3D> &curve = memnew(Curve3D()); + curve->add_point(Vector3(0, 0, 0)); + curve->add_point(Vector3(100, 0, 0)); + curve->add_point(Vector3(100, 100, 0)); + curve->add_point(Vector3(100, 100, 100)); + curve->add_point(Vector3(100, 0, 100)); + const Path3D *path = memnew(Path3D); + path->set_curve(curve); + const PathFollow3D *path_follow_3d = memnew(PathFollow3D); + path->add_child(path_follow_3d); + + path_follow_3d->set_unit_offset(0); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0)); + + path_follow_3d->set_unit_offset(0.125); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0)); + + path_follow_3d->set_unit_offset(0.25); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0); + + path_follow_3d->set_unit_offset(0.375); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0))); + + path_follow_3d->set_unit_offset(0.5); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0))); + + path_follow_3d->set_unit_offset(0.625); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50))); + + path_follow_3d->set_unit_offset(0.75); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100))); + + path_follow_3d->set_unit_offset(0.875); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100))); + + path_follow_3d->set_unit_offset(1); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100))); + + memdelete(path); +} + +TEST_CASE("[PathFollow3D] Sampling with offset") { + const Ref<Curve3D> &curve = memnew(Curve3D()); + curve->add_point(Vector3(0, 0, 0)); + curve->add_point(Vector3(100, 0, 0)); + curve->add_point(Vector3(100, 100, 0)); + curve->add_point(Vector3(100, 100, 100)); + curve->add_point(Vector3(100, 0, 100)); + const Path3D *path = memnew(Path3D); + path->set_curve(curve); + const PathFollow3D *path_follow_3d = memnew(PathFollow3D); + path->add_child(path_follow_3d); + + path_follow_3d->set_offset(0); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0)); + + path_follow_3d->set_offset(50); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0)); + + path_follow_3d->set_offset(100); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0); + + path_follow_3d->set_offset(150); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0))); + + path_follow_3d->set_offset(200); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0))); + + path_follow_3d->set_offset(250); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50))); + + path_follow_3d->set_offset(300); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100))); + + path_follow_3d->set_offset(350); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100))); + + path_follow_3d->set_offset(400); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100))); + + memdelete(path); +} + +TEST_CASE("[PathFollow3D] Removal of a point in curve") { + const Ref<Curve3D> &curve = memnew(Curve3D()); + curve->add_point(Vector3(0, 0, 0)); + curve->add_point(Vector3(100, 0, 0)); + curve->add_point(Vector3(100, 100, 0)); + const Path3D *path = memnew(Path3D); + path->set_curve(curve); + const PathFollow3D *path_follow_3d = memnew(PathFollow3D); + path->add_child(path_follow_3d); + + path_follow_3d->set_unit_offset(0.5); + CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(100, 0, 0))); + + curve->remove_point(1); + + CHECK_MESSAGE( + path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(50, 50, 0)), + "Path follow's position should be updated after removing a point from the curve"); + + memdelete(path); +} + +TEST_CASE("[PathFollow3D] Unit offset out of range") { + const Ref<Curve3D> &curve = memnew(Curve3D()); + curve->add_point(Vector3(0, 0, 0)); + curve->add_point(Vector3(100, 0, 0)); + const Path3D *path = memnew(Path3D); + path->set_curve(curve); + const PathFollow3D *path_follow_3d = memnew(PathFollow3D); + path->add_child(path_follow_3d); + + path_follow_3d->set_loop(true); + + path_follow_3d->set_unit_offset(-0.3); + CHECK_MESSAGE( + path_follow_3d->get_unit_offset() == 0.7, + "Unit Offset should loop back from the end in the opposite direction"); + + path_follow_3d->set_unit_offset(1.3); + CHECK_MESSAGE( + path_follow_3d->get_unit_offset() == 0.3, + "Unit Offset should loop back from the end in the opposite direction"); + + path_follow_3d->set_loop(false); + + path_follow_3d->set_unit_offset(-0.3); + CHECK_MESSAGE( + path_follow_3d->get_unit_offset() == 0, + "Unit Offset should be clamped at 0"); + + path_follow_3d->set_unit_offset(1.3); + CHECK_MESSAGE( + path_follow_3d->get_unit_offset() == 1, + "Unit Offset should be clamped at 1"); + + memdelete(path); +} + +TEST_CASE("[PathFollow3D] Offset out of range") { + const Ref<Curve3D> &curve = memnew(Curve3D()); + curve->add_point(Vector3(0, 0, 0)); + curve->add_point(Vector3(100, 0, 0)); + const Path3D *path = memnew(Path3D); + path->set_curve(curve); + const PathFollow3D *path_follow_3d = memnew(PathFollow3D); + path->add_child(path_follow_3d); + + path_follow_3d->set_loop(true); + + path_follow_3d->set_offset(-50); + CHECK_MESSAGE( + path_follow_3d->get_offset() == 50, + "Offset should loop back from the end in the opposite direction"); + + path_follow_3d->set_offset(150); + CHECK_MESSAGE( + path_follow_3d->get_offset() == 50, + "Offset should loop back from the end in the opposite direction"); + + path_follow_3d->set_loop(false); + + path_follow_3d->set_offset(-50); + CHECK_MESSAGE( + path_follow_3d->get_offset() == 0, + "Offset should be clamped at 0"); + + path_follow_3d->set_offset(150); + CHECK_MESSAGE( + path_follow_3d->get_offset() == 100, + "Offset should be clamped at max value of curve"); + + memdelete(path); +} +} // namespace TestPathFollow3D + +#endif // TEST_PATH_FOLLOW_3D_H diff --git a/tests/test_resource.h b/tests/test_resource.h new file mode 100644 index 0000000000..cee3281995 --- /dev/null +++ b/tests/test_resource.h @@ -0,0 +1,114 @@ +/*************************************************************************/ +/* test_resource.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_RESOURCE +#define TEST_RESOURCE + +#include "core/io/resource.h" +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "core/os/os.h" + +#include "thirdparty/doctest/doctest.h" + +namespace TestResource { + +TEST_CASE("[Resource] Duplication") { + Ref<Resource> resource = memnew(Resource); + resource->set_name("Hello world"); + Ref<Resource> child_resource = memnew(Resource); + child_resource->set_name("I'm a child resource"); + resource->set_meta("other_resource", child_resource); + + Ref<Resource> resource_dupe = resource->duplicate(); + const Ref<Resource> &resource_dupe_reference = resource_dupe; + resource_dupe->set_name("Changed name"); + child_resource->set_name("My name was changed too"); + + CHECK_MESSAGE( + resource_dupe->get_name() == "Changed name", + "Duplicated resource should have the new name."); + CHECK_MESSAGE( + resource_dupe_reference->get_name() == "Changed name", + "Reference to the duplicated resource should have the new name."); + CHECK_MESSAGE( + resource->get_name() == "Hello world", + "Original resource name should not be affected after editing the duplicate's name."); + CHECK_MESSAGE( + Ref<Resource>(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too", + "Duplicated resource should share its child resource with the original."); +} + +TEST_CASE("[Resource] Saving and loading") { + Ref<Resource> resource = memnew(Resource); + resource->set_name("Hello world"); + resource->set_meta(" ExampleMetadata ", Vector2i(40, 80)); + resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks"); + Ref<Resource> child_resource = memnew(Resource); + child_resource->set_name("I'm a child resource"); + resource->set_meta("other_resource", child_resource); + const String save_path_binary = OS::get_singleton()->get_cache_path().plus_file("resource.res"); + const String save_path_text = OS::get_singleton()->get_cache_path().plus_file("resource.tres"); + ResourceSaver::save(save_path_binary, resource); + ResourceSaver::save(save_path_text, resource); + + const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary); + CHECK_MESSAGE( + loaded_resource_binary->get_name() == "Hello world", + "The loaded resource name should be equal to the expected value."); + CHECK_MESSAGE( + loaded_resource_binary->get_meta(" ExampleMetadata ") == Vector2i(40, 80), + "The loaded resource metadata should be equal to the expected value."); + CHECK_MESSAGE( + loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks", + "The loaded resource metadata should be equal to the expected value."); + const Ref<Resource> &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource"); + CHECK_MESSAGE( + loaded_child_resource_binary->get_name() == "I'm a child resource", + "The loaded child resource name should be equal to the expected value."); + + const Ref<Resource> &loaded_resource_text = ResourceLoader::load(save_path_text); + CHECK_MESSAGE( + loaded_resource_text->get_name() == "Hello world", + "The loaded resource name should be equal to the expected value."); + CHECK_MESSAGE( + loaded_resource_text->get_meta(" ExampleMetadata ") == Vector2i(40, 80), + "The loaded resource metadata should be equal to the expected value."); + CHECK_MESSAGE( + loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks", + "The loaded resource metadata should be equal to the expected value."); + const Ref<Resource> &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource"); + CHECK_MESSAGE( + loaded_child_resource_text->get_name() == "I'm a child resource", + "The loaded child resource name should be equal to the expected value."); +} +} // namespace TestResource + +#endif // TEST_RESOURCE diff --git a/tests/test_string.h b/tests/test_string.h index cc3152203e..17f24fb0d8 100644 --- a/tests/test_string.h +++ b/tests/test_string.h @@ -1166,6 +1166,52 @@ TEST_CASE("[String] xml_escape/unescape") { CHECK(s.xml_escape(false).xml_unescape() == s); } +TEST_CASE("[String] xml_unescape") { + // Named entities + String input = ""&'<>"; + CHECK(input.xml_unescape() == "\"&\'<>"); + + // Numeric entities + input = "AB"; + CHECK(input.xml_unescape() == "AB"); + + input = "�&x#0;More text"; + String result = input.xml_unescape(); + // Didn't put in a leading NUL and terminate the string + CHECK(input.length() > 0); + CHECK(input[0] != '\0'); + // Entity should be left as-is if invalid + CHECK(input.xml_unescape() == input); + + // Check near char32_t range + input = "�"; + result = input.xml_unescape(); + CHECK(result.length() == 1); + CHECK(result[0] == 0xFFFFFFFF); + input = "�"; + result = input.xml_unescape(); + CHECK(result.length() == 1); + CHECK(result[0] == 0xFFFFFFFF); + + // Check out of range of char32_t + input = "�"; + CHECK(input.xml_unescape() == input); + input = "�"; + CHECK(input.xml_unescape() == input); + + // Shouldn't consume without ending in a ';' + input = "B"; + CHECK(input.xml_unescape() == input); + input = "A"; + CHECK(input.xml_unescape() == input); + + // Invalid characters should make the entity ignored + input = "ASomeIrrelevantText;"; + CHECK(input.xml_unescape() == input); + input = "BSomeIrrelevantText;"; + CHECK(input.xml_unescape() == input); +} + TEST_CASE("[String] Strip escapes") { String s = "\t\tTest Test\r\n Test"; CHECK(s.strip_escapes() == "Test Test Test"); diff --git a/tests/test_xml_parser.h b/tests/test_xml_parser.h new file mode 100644 index 0000000000..55de048d6a --- /dev/null +++ b/tests/test_xml_parser.h @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* test_xml_parser.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_XML_PARSER_H +#define TEST_XML_PARSER_H + +#include <inttypes.h> + +#include "core/io/xml_parser.h" +#include "core/string/ustring.h" + +#include "tests/test_macros.h" + +namespace TestXMLParser { +TEST_CASE("[XMLParser] End-to-end") { + String source = "<?xml version = \"1.0\" encoding=\"UTF-8\" ?>\ +<top attr=\"attr value\">\ + Text<AB>\ +</top>"; + Vector<uint8_t> buff = source.to_utf8_buffer(); + + XMLParser parser; + parser.open_buffer(buff); + + // <?xml ...?> gets parsed as NODE_UNKNOWN + CHECK(parser.read() == OK); + CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_UNKNOWN); + + CHECK(parser.read() == OK); + CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT); + CHECK(parser.get_node_name() == "top"); + CHECK(parser.has_attribute("attr")); + CHECK(parser.get_attribute_value("attr") == "attr value"); + + CHECK(parser.read() == OK); + CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_TEXT); + CHECK(parser.get_node_data().lstrip(" \t") == "Text<AB>"); + + CHECK(parser.read() == OK); + CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT_END); + CHECK(parser.get_node_name() == "top"); + + parser.close(); +} +} // namespace TestXMLParser + +#endif // TEST_XML_PARSER_H |