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-rw-r--r-- | CONTRIBUTING.md | 23 |
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diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index c28692c34f..1abd76b2ff 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -135,6 +135,29 @@ If your pull request modifies parts of the code in a non-obvious way, make sure to add comments in the code as well. This helps other people understand the change without having to look at `git blame`. +### Write unit tests + +When fixing a bug or contributing a new feature, we recommend including unit +tests in the same commit as the rest of the pull request. Unit tests are pieces +of code that compare the output to a predetermined *expected result* to detect +regressions. Tests are compiled and run on GitHub Actions for every commit and +pull request. + +Pull requests that include tests are more likely to be merged, since we can have +greater confidence in them not being the target of regressions in the future. + +For bugs, the unit tests should cover the functionality that was previously +broken. If done well, this ensures regressions won't appear in the future +again. For new features, the unit tests should cover the newly added +functionality, testing both the "success" and "expected failure" cases if +applicable. + +Feel free to contribute standalone pull requests to add new tests or improve +existing tests as well. + +See [Unit testing](https://docs.godotengine.org/en/latest/development/cpp/unit_testing.html) +for information on writing tests in Godot's C++ codebase. + ### Be nice to the Git history Try to make simple PRs that handle one specific topic. Just like for reporting |